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[ASL10] Ro8 Day 4 - Page 6

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 4 5 6 7 8 19 Next All
NoS-Craig
Profile Joined July 2011
Australia3142 Posts
October 27 2020 11:20 GMT
#101
On October 27 2020 20:11 oxKnu wrote:
Which series was more depressing: this or Snow vs Soma?


I don't know man. Pretty tough call damn.
Artosis loves Starcraft
PhilGood2DaY
Profile Joined September 2005
Germany7424 Posts
October 27 2020 11:21 GMT
#102
I know this is just Theory but you have to play a strategy on Benzene where u are outside of the map pressuring the Zerg to some extent. If you are in a spot where you are already boxed into ur natural you are in a pickle on that map.


Bests play just looked totally uninspired and bad.
hatred outlives the hateful
HaFnium
Profile Blog Joined December 2006
United Kingdom1078 Posts
October 27 2020 11:22 GMT
#103
On October 27 2020 20:20 NoS-Craig wrote:
Show nested quote +
On October 27 2020 20:11 oxKnu wrote:
Which series was more depressing: this or Snow vs Soma?


I don't know man. Pretty tough call damn.


I think Best vs Zero is more depressing..
BW forever!
whaski
Profile Joined December 2012
Finland577 Posts
October 27 2020 11:23 GMT
#104
On October 27 2020 20:11 oxKnu wrote:
Which series was more depressing: this or Snow vs Soma?


Soma vs Snow because this is expected result given Best is THE chocker.
it's not just a music it's something else
TaardadAiel
Profile Joined May 2017
Bulgaria750 Posts
October 27 2020 11:25 GMT
#105
On October 27 2020 20:18 Garrl wrote:
Show nested quote +
On October 27 2020 20:14 Maks wrote:
We need balance patch ASAP. PvZ is literally unplayable.


every time a protoss player loses in pvz. Queen is the #1 z, the maps suck for protoss, and best isn't anywhere near Queen's level.

He even might be closer to his level on an average day... but today was bad.

That being said, G1 wasn't as awful as we portray it. It was a well-defended cannon rush (well there's a reason nobody except bisu does those though) and it went downhill from there. The 2-stargate bait was actually a good idea that Zero either sniffed out or just didn't catch the bait, assuming he's ahead anyway. Two stargates producing a grand total of 1 sair looked pathetic, but it was a product of a high-level play. We shouldn't judge just based on the end product. The shuttle flying into 20 hydras was ugly af, though.

In G2 I was screaming IS THIS GOON/REAVER but I suppose the timings don't work out; I'm not familiar with the build anyway. Would've liked another cannon or two at the egg line, though.

G3 was standard ZvP where Z manages to kill a bunch of HTs through smart tactics.

Underwhelming anyway. I was expecting something far closer, not necessarily the result, but rather the games.
WriterReV hwaiting!
Terrorbladder
Profile Joined May 2014
2750 Posts
October 27 2020 11:27 GMT
#106
Why don't Protoss just build Reavers
My dream is to fertilize two females at a time.
Kaal
Profile Blog Joined May 2010
Djibouti2570 Posts
Last Edited: 2020-10-27 11:41:19
October 27 2020 11:35 GMT
#107
On October 27 2020 20:27 Terrorbladder wrote:
Why don't Protoss just build Reavers


Cuz then you die to mutas.

Edit: To expand, you have to go HT, because if you don't have storm you will get shitstomped by zerg pressing SH.

If you try to just go reavers, zerg can freely just build muta or scourge to just scourge down your shuttle and then your reaver is going to do jack all. You can't go sair/HT/Reaver you just dont have the gas.

Hopefully 973 gets nerfed in the next map pool, I have faith in Gyuyul to fix it. He did try with this pool but it was just not the way.

There IS an up and coming 6 gate with an 8 gate variant that does well but it's SO tight and SO micro intenstive, and Zerg is so flexible in 973 that it might not end up working, we'll see.
asel
Profile Blog Joined June 2006
Germany1602 Posts
October 27 2020 11:38 GMT
#108
Disappointing, even though everyone expected BeSt to lose.
eSTRO for life | #3 Sea.Really fan! | GGoliath! | aeterna societas honoris | cbta~ | Flash makes Terran look like Toss | aka RevaL
oEkY
Profile Joined August 2016
Germany649 Posts
October 27 2020 11:42 GMT
#109
depressingly the only moments that were really interesting in this ro8 were the few seconds before the screen showed flashs race, beside that you could have skipped the most part of the games and wouldnt have missed THAT much...
RowdierBob
Profile Blog Joined May 2003
Australia13425 Posts
October 27 2020 11:52 GMT
#110
Very uninspiring play from Best.
"Terrans are pretty much space-Australians" - H
nojok
Profile Joined May 2011
France15846 Posts
October 27 2020 11:57 GMT
#111
Tuning in a bit late, complaining to myself that ASL does not add filler as I see only 1H30 youtube video, game 1 starting 25 minutes in, I smell the 3 0, start watching , utterly failed canon rush, the whole series being spoiled in like 2 minutes.

Add fillers asl please.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
3z3ki3l
Profile Joined March 2009
Germany51 Posts
October 27 2020 12:09 GMT
#112
Tuning in a bit late, complaining to myself that ASL does not add filler as I see only 1H30 youtube video, game 1 starting 25 minutes in, I smell the 3 0, start watching , utterly failed canon rush, the whole series being spoiled in like 2 minutes.

Add fillers asl please.


I use "Anticipation" in Chrome. Works perfectly, except for the first 1-2 seconds.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19366 Posts
Last Edited: 2020-10-27 12:10:26
October 27 2020 12:10 GMT
#113
On October 27 2020 20:57 nojok wrote:
Tuning in a bit late, complaining to myself that ASL does not add filler as I see only 1H30 youtube video, game 1 starting 25 minutes in, I smell the 3 0, start watching , utterly failed canon rush, the whole series being spoiled in like 2 minutes.

Add fillers asl please.

If you go to SC2links.com it hides the game length for you. It usually adds the vod within the same day.

Regarding the games, obviously the Zergs who best protoss were better players, but these maps really sucked the fun out of a boX series.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
AttackZerg
Profile Blog Joined January 2003
United States7577 Posts
October 27 2020 12:10 GMT
#114
Even knowing the results going in, I didn't expect such a lifeless affair.

I don't recommend this match.
nojok
Profile Joined May 2011
France15846 Posts
October 27 2020 12:16 GMT
#115
On October 27 2020 21:10 BisuDagger wrote:
Show nested quote +
On October 27 2020 20:57 nojok wrote:
Tuning in a bit late, complaining to myself that ASL does not add filler as I see only 1H30 youtube video, game 1 starting 25 minutes in, I smell the 3 0, start watching , utterly failed canon rush, the whole series being spoiled in like 2 minutes.

Add fillers asl please.

If you go to SC2links.com it hides the game length for you. It usually adds the vod within the same day.

Regarding the games, obviously the Zergs who best protoss were better players, but these maps really sucked the fun out of a boX series.

Thank you, I always forget about it.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
RKC
Profile Joined June 2012
2848 Posts
October 27 2020 12:27 GMT
#116
Balance aside, PvZ is just painful to watch. It's like a boxing match where one boxer is always on the ropes, taking punches after punches. The meta is stale and one-dimensional.

How about tweaking the maps? Slightly longer distance between main and expo? Mineral-only natural expo? 3rd and 4th expos semi-blocked by eggs?

I suppose too many map tweaks may tip balance too far towards Protoss. But the overriding idea is to provide some 'timing windows' for Protoss to pressure Zergs.
gg no re thx
Motivate
Profile Joined June 2011
2860 Posts
October 27 2020 12:34 GMT
#117
Far out, protosses really need to practice more than just PvT... flash doesnt even play terran anymore
oxKnu
Profile Joined December 2017
1259 Posts
October 27 2020 12:41 GMT
#118
On October 27 2020 21:34 Motivate wrote:
Far out, protosses really need to practice more than just PvT... flash doesnt even play terran anymore


Right, 23 years in what's lacking is more...practice. =))))

Zerg just has an incredible ceiling in this match-up.

Zero was literally laughing out loud/smirking while playing the games today.

Gorsameth
Profile Joined April 2010
Netherlands22417 Posts
October 27 2020 12:46 GMT
#119
On October 27 2020 20:35 Kaal wrote:
Show nested quote +
On October 27 2020 20:27 Terrorbladder wrote:
Why don't Protoss just build Reavers


Cuz then you die to mutas.

Edit: To expand, you have to go HT, because if you don't have storm you will get shitstomped by zerg pressing SH.

If you try to just go reavers, zerg can freely just build muta or scourge to just scourge down your shuttle and then your reaver is going to do jack all. You can't go sair/HT/Reaver you just dont have the gas.

Hopefully 973 gets nerfed in the next map pool, I have faith in Gyuyul to fix it. He did try with this pool but it was just not the way.

There IS an up and coming 6 gate with an 8 gate variant that does well but it's SO tight and SO micro intenstive, and Zerg is so flexible in 973 that it might not end up working, we'll see.
I imagine observers and reavers both coming from the Robo is also an issue as Protoss seems to need a lot of Observers to deal with zerg sniping them.
It ignores such insignificant forces as time, entropy, and death
BisuDagger
Profile Blog Joined October 2009
Bisutopia19366 Posts
October 27 2020 12:49 GMT
#120
On October 27 2020 21:27 RKC wrote:
Balance aside, PvZ is just painful to watch. It's like a boxing match where one boxer is always on the ropes, taking punches after punches. The meta is stale and one-dimensional.

How about tweaking the maps? Slightly longer distance between main and expo? Mineral-only natural expo? 3rd and 4th expos semi-blocked by eggs?

I suppose too many map tweaks may tip balance too far towards Protoss. But the overriding idea is to provide some 'timing windows' for Protoss to pressure Zergs.

A few changes I'd like to see:

* Both the main and the natural on high ground
* Areas controlled in the center on low ground
* Third on high ground with a single ramp

I just want maps that make the early to mid game defense manageable and a third that is obtainable. I don't care about PvT imbalances lol.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
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