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[SPL] KT Rolster vs Hwaseung OZ - Page 29

Forum Index > Brood War Tournaments
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4vvhiplash7
Profile Joined December 2010
South Africa392 Posts
June 15 2011 06:27 GMT
#561
So JD decides to beat god as the way out of his slump... thats quite a statement
WaterTower
Profile Joined May 2011
France138 Posts
June 15 2011 06:29 GMT
#562
On June 15 2011 15:12 Winechu wrote:
Really tough loss to stomach. No way KT is winning PL this year.

These guys need to shape up. Stats and CH need to be more consistent. Action and Tempest need to stop failing. Flash needs to turn on his godmode. The rookies need to improve quickly and do their part. Whatever happened to winning it all for Violet? :/ No resolve in their play at all.


Agreed completely. And the coach needs to start locking players in rooms again to force them to play. KT is crap this year. Never thought they could suck so bad. The rookies are not improving and Crazy-Hydra, one of the only real hopes for the team was nothing more than a flop. They dont have any good players except Flash and even he can't save the team.

Aside from that, I feel very happy for JD despite my usual support for Flash. Hopefully, this will make him come out of the slump.
trexbqs
Profile Joined January 2011
Malaysia1731 Posts
June 15 2011 06:30 GMT
#563
KT....
by the way, congrats OZ.
Learn,live and love it.
_Quasar_
Profile Joined October 2010
Russian Federation4405 Posts
Last Edited: 2011-06-15 06:34:20
June 15 2011 06:31 GMT
#564
I think that wasn't that big of a slump. 1) ZerO is actually competent in ZvZ now, 2) ZvZ is a match up when you can fuck up in one moment.

To fuck up one moment you don't actually need to be in slump. If you constantly lose games because of overall poor play, then you slump. But this was not Jaedong's case I think.

I watched his game vs. ggaemo - he really almost won it and then threw it away by not killing 150 hp hatchery. That's quite painful to watch or to do, but it's just a bad mood / luck (a bad luck to be in bad mood lolol), but not overall dropped level of skill I think. So I don't doubt that he'll continue to be good.

Maybe he can care a bit less about team finally? If he already done so, and it's because of it that they started to play well, then it's awesome.
For the Swarm!!! Jaedong & Neo_G.Soulkey fan.
Ryusei-R1
Profile Blog Joined December 2009
United States2106 Posts
June 15 2011 06:33 GMT
#565
YES.

Oz finally wins. I'm so happy now.
Jaedong plz
Pangpootata
Profile Blog Joined January 2011
1838 Posts
June 15 2011 06:34 GMT
#566
Just realised ninja banner change from flash to jaedong haha.

IMO Flash needs to stop over-mind-gaming with jaedong. He tried to deny a third when jaedong decides to do a timing attack off two bases, and catches him with his army out of base.
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
June 15 2011 06:37 GMT
#567
good ol jd always believe!

looks like CJ will be the biggest contender for number 1
Do yourself a favour and just STFU
Jakalo
Profile Blog Joined March 2009
Latvia2350 Posts
June 15 2011 06:37 GMT
#568
Now I am really dissapointed Jaedong lost to Zero =[
Nostalgia is not as good as it used to be.
tbrown47
Profile Joined August 2009
United States1235 Posts
June 15 2011 06:39 GMT
#569
On June 15 2011 15:12 TwoToneTerran wrote:
Then you're just being pedantic and don't get how TvZ works. This particular attack WAS all in because if the attack does not work then Flash has a complete mnm force roaming the map and zerg can do nothing to win in this situation -- you don't produce enough units on that economy with only 3 hatches to beat even one control group of MnM. From there you just die once the terran decides to make a tank, because the only thing to stop terran from killing your nat is the 3 lurkers you could bother to afford to defend it. There is no conceivable scenario where if that attack does not win the game that Flash doesn't win. This is not always the case with cheeses, but atleast in this scenario it was all in.

Unless you want to declassify it as a non-allin because if it failed and Flash decided to just stop playing, took his hands off his mouse and keyboard, and let Jaedong do whatever he wants then yes Jaedong could've gotten back in the game. I don't live in a fantasy world.


There is no conceivable scenario where if that attack does not win the game that Flash doesn't win.


Really, you sure about that?

This particular attack WAS all in because if the attack does not work then Flash has a complete mnm force roaming the map


No, Jaedong killed it all during his attack, along with like 20 SCVS.

Unless you want to declassify it as a non-allin because if it failed and Flash decided to just stop playing, took his hands off his mouse and keyboard, and let Jaedong do whatever he wants then yes Jaedong could've gotten back in the game. I don't live in a fantasy world


Try not to sound so condescending in your posts, now you just sound like an arrogant jackass who doesn't know what the term "all-in" means. In Starcraft there is ALWAYS the chance that a middle ground can be struck.

There are always 3 sections to an "all-in" attack in Starcraft

doesnt do enough damage, loses
does just enough damage to break even
does more than enough damage, wins

That isn't an all-in, there are so many things that can still happen if it just crosses the "break even" threshold or is just under it. All-in doesn't mean "maybe win now or maybe lose now or break even." It means win or lose.
just here
blahz0r
Profile Joined December 2010
3030 Posts
June 15 2011 06:39 GMT
#570
did not expect a 4-1
Liquipedia
Scaramanga
Profile Blog Joined March 2008
Australia8090 Posts
June 15 2011 06:42 GMT
#571
On June 15 2011 15:29 WaterTower wrote:
Show nested quote +
On June 15 2011 15:12 Winechu wrote:
Really tough loss to stomach. No way KT is winning PL this year.

These guys need to shape up. Stats and CH need to be more consistent. Action and Tempest need to stop failing. Flash needs to turn on his godmode. The rookies need to improve quickly and do their part. Whatever happened to winning it all for Violet? :/ No resolve in their play at all.


Agreed completely. And the coach needs to start locking players in rooms again to force them to play. KT is crap this year. Never thought they could suck so bad. The rookies are not improving and Crazy-Hydra, one of the only real hopes for the team was nothing more than a flop. They dont have any good players except Flash and even he can't save the team.

Aside from that, I feel very happy for JD despite my usual support for Flash. Hopefully, this will make him come out of the slump.

And you guys call yourselves KT fans. Please go and look how KT has traveled over the year and then make these statements again.
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
WaterTower
Profile Joined May 2011
France138 Posts
June 15 2011 06:42 GMT
#572
The Dong will now rest easy tonight. It was a quick but intense slump, losing to random B or even C class players was really sad. Now, he has beaten his nemesis again. Flash must have been celebrating a little too hard.
dRaW
Profile Blog Joined January 2010
Canada5744 Posts
June 15 2011 06:43 GMT
#573
WOW both oz and kt suck, but I expected KT to win with JD's recent losses and the fact that oz is 2nd last place. I am very surprised to see flash lose a TvZ, but also surprised that he would even play on neo aztec (maybe a snipe for JD?) anyway, can't wait for the VODS as I missed the whole series T_T;;'
I don't need luck, luck is for noobs, good luck to you though
Tsutchie
Profile Joined January 2011
Australia951 Posts
June 15 2011 06:49 GMT
#574
JD ahead now against flash head to head? considering that jd was the god of ZvZ it was quite worrying when he started his ZvZ losing streak. heres hoping for an MSL gold on jd's shirt sometime in the future XD
KTF_CloaK
Profile Blog Joined July 2010
Netherlands1338 Posts
June 15 2011 06:52 GMT
#575
We lost in a humiliating fashion, but we will bounce back even stronger and better than before. We always do. KT HWAITING!
KT Rolster for the win!! Lee-Young-Ho hwaiting!!
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
Last Edited: 2011-06-15 06:57:25
June 15 2011 06:53 GMT
#576
Welcome back Proleague KT. Please stay around a while longer.
Nice to see Jaedong winning for once.
http://www.fomos.kr/board/board.php?mode=read&keyno=118208&db=Global&cate=&page=1&field=&kwrd=
If you are not Bisu, chances are I hate you.
Winechu
Profile Joined May 2011
Singapore1186 Posts
June 15 2011 07:00 GMT
#577
On June 15 2011 15:42 Scaramanga wrote:
Show nested quote +
On June 15 2011 15:29 WaterTower wrote:
On June 15 2011 15:12 Winechu wrote:
Really tough loss to stomach. No way KT is winning PL this year.

These guys need to shape up. Stats and CH need to be more consistent. Action and Tempest need to stop failing. Flash needs to turn on his godmode. The rookies need to improve quickly and do their part. Whatever happened to winning it all for Violet? :/ No resolve in their play at all.


Agreed completely. And the coach needs to start locking players in rooms again to force them to play. KT is crap this year. Never thought they could suck so bad. The rookies are not improving and Crazy-Hydra, one of the only real hopes for the team was nothing more than a flop. They dont have any good players except Flash and even he can't save the team.

Aside from that, I feel very happy for JD despite my usual support for Flash. Hopefully, this will make him come out of the slump.

And you guys call yourselves KT fans. Please go and look how KT has traveled over the year and then make these statements again.


I'll stand by what I said. They knew they had to win all the remaining matches to even try to catch second place, and they go ahead and lose to ACE and OZ. That's not a sign of a championship calibre team. It is true that Stats and CH need to be more consistent; on their day they can play great starcraft, but when they're not they lose to thrash like Soo and S2. That's not acceptable at all, considering what they're capable of. I'm not bashing them either, but their performance leaves much to be desired. I'm not going to even mention Action and Tempest. I like them a lot, but they're going to need to have at least a 50% for KT to even stand a chance in the post-season. All of these players are capable of playing great starcraft, but they're just not doing it. As a fan I just can't help but feel exasperated. I'll keep cheering them on nonetheless, but it pains me to see players like Stats and Action not fulfill their potential.
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
Last Edited: 2011-06-15 07:29:19
June 15 2011 07:18 GMT
#578
On June 15 2011 15:39 tbrown47 wrote:
Show nested quote +
On June 15 2011 15:12 TwoToneTerran wrote:
Then you're just being pedantic and don't get how TvZ works. This particular attack WAS all in because if the attack does not work then Flash has a complete mnm force roaming the map and zerg can do nothing to win in this situation -- you don't produce enough units on that economy with only 3 hatches to beat even one control group of MnM. From there you just die once the terran decides to make a tank, because the only thing to stop terran from killing your nat is the 3 lurkers you could bother to afford to defend it. There is no conceivable scenario where if that attack does not win the game that Flash doesn't win. This is not always the case with cheeses, but atleast in this scenario it was all in.

Unless you want to declassify it as a non-allin because if it failed and Flash decided to just stop playing, took his hands off his mouse and keyboard, and let Jaedong do whatever he wants then yes Jaedong could've gotten back in the game. I don't live in a fantasy world.


Show nested quote +
There is no conceivable scenario where if that attack does not win the game that Flash doesn't win.


Really, you sure about that?

Show nested quote +
This particular attack WAS all in because if the attack does not work then Flash has a complete mnm force roaming the map


No, Jaedong killed it all during his attack, along with like 20 SCVS.


Yes, this is why it worked. See, if it didn't work it's because Flash had units leftover. This is why Jaedong is dead if it does not work. This is a one or the other scenario, there's no middle ground here.

Show nested quote +
Unless you want to declassify it as a non-allin because if it failed and Flash decided to just stop playing, took his hands off his mouse and keyboard, and let Jaedong do whatever he wants then yes Jaedong could've gotten back in the game. I don't live in a fantasy world


Try not to sound so condescending in your posts, now you just sound like an arrogant jackass who doesn't know what the term "all-in" means. In Starcraft there is ALWAYS the chance that a middle ground can be struck.

There are always 3 sections to an "all-in" attack in Starcraft

doesnt do enough damage, loses
does just enough damage to break even
does more than enough damage, wins

That isn't an all-in, there are so many things that can still happen if it just crosses the "break even" threshold or is just under it. All-in doesn't mean "maybe win now or maybe lose now or break even." It means win or lose.


You don't seem to get that there's no "break even" in this scenario. You have done absolutely no analysis of the match itself and have just repeated ad nausem that they could "break even." Repeating it without explanation doesn't mean anything. The only reason I'm arguing with you is because you're wrong in this particular situation and won't actually talk about anything that happened in the game to prove otherwise. There's a specific difference in midgame allins and early game cheese that you're having a hard time grasping. Your argument seems entirely rooted in how early game cheeses rarely break even because neither player has the combat unit production capability to capitalize on the situation, which isn't how midgame cheeses work out.

How do they break even, Jaedong kills every unit flash has but loses all his mutas to turrets and even kills enough scvs to make the economy's perfectly even? Then Jaedong kills him with lurkers because Flash has no units. Flash fends of the units with enough army left to fend off a lurker attack and does enough economy damage? Then he wins because Jaedong has only 3 hatches and like 20 drones and Zerg cannot stop the terran from outmacroing him on two bases -- because he only has 3 hatcheries.

You just repeat breaking even when there's no break even situation here. There's no way that Jaedong could've continued the game unless his mutaling and followup lurkers did not do enough damage to beat Flash. It's just how TvZ works when zerg does 3 hatch all ins.

I sound like an arrogant asshole because I'm taking the time to actually detail to you why I consider this particular cheese an all in. It wasn't some scenario like where a zerg 5 pools and leaves the terran with 5 scvs and 2 marines in a bunker and they just start making workers and expanding from there. The tech was too high and the Terran already had 2 command centers and a high number of production facilities. In any situation where the terran fends of the attack and isn't too crippled to GG anyhow they will win, assuming they do not just stop playing as I said.

And frankly, your whole spiel on how people shouldn't call it an "all-in," or any other cheese all-in is absolutely, unambiguously pedantic. It's like the people who get onto folks who use "literally" for emphasis and whatnot. In most situations you're technically right, but it's dumb to try to get people to stop saying it just because you don't like the insinuation that it somehow lessens Jaedong's win to call it an all-in. Do you want people to just start calling it cheese, which has an even worse connotation, just because you have a hard-on for strict, literal interpretations on a forum where we post 3 straight pages of bouncing rainbow sheep?

The only reason I'm arguing with you is because I believe you're wrong in this particular situation and won't actually talk about anything that happened in the game to prove otherwise. There's a specific difference in midgame allins and early game cheese that you're having a hard time grasping.
Remember Violet.
Vasoline73
Profile Blog Joined February 2008
United States7805 Posts
June 15 2011 07:29 GMT
#579
On June 15 2011 15:42 Scaramanga wrote:
Show nested quote +
On June 15 2011 15:29 WaterTower wrote:
On June 15 2011 15:12 Winechu wrote:
Really tough loss to stomach. No way KT is winning PL this year.

These guys need to shape up. Stats and CH need to be more consistent. Action and Tempest need to stop failing. Flash needs to turn on his godmode. The rookies need to improve quickly and do their part. Whatever happened to winning it all for Violet? :/ No resolve in their play at all.


Agreed completely. And the coach needs to start locking players in rooms again to force them to play. KT is crap this year. Never thought they could suck so bad. The rookies are not improving and Crazy-Hydra, one of the only real hopes for the team was nothing more than a flop. They dont have any good players except Flash and even he can't save the team.

Aside from that, I feel very happy for JD despite my usual support for Flash. Hopefully, this will make him come out of the slump.

And you guys call yourselves KT fans. Please go and look how KT has traveled over the year and then make these statements again.

It's nothing about being a fan. You can recognize when your team is flailing. There was alot of talk in interviews about how hard the team was preparing for round 6 and specifically their match vs SKT and yet they ended up playing very uninspired. Last season even before KT was seeded into the finals I could feel that they had a very good chance of winning it all (I felt it was a given, but I'm a fan so I'm biased.)

I think KT can still step it up but it's not looking good and I wouldn't be surprised to see them go down before the finals to both SKT and CJ at this point if they insist in continuing to play this way.

No one is saying KT has had a bad 2010-2011 PL season. They destroyed winners league until the finals, they picked up Crazy Hydra and Action who are both solid players and put up results ENOUGH *imo*, Stats is still a PvP beast... there's alot to be hopeful for, but there's alot that a passionate fan can criticize. I say that as someone who enjoys watching KT and teamleagues more than watching Flash my favorite player.
tbrown47
Profile Joined August 2009
United States1235 Posts
Last Edited: 2011-06-15 07:53:47
June 15 2011 07:51 GMT
#580
+ Show Spoiler +
On June 15 2011 16:18 TwoToneTerran wrote:
Show nested quote +
On June 15 2011 15:39 tbrown47 wrote:
On June 15 2011 15:12 TwoToneTerran wrote:
Then you're just being pedantic and don't get how TvZ works. This particular attack WAS all in because if the attack does not work then Flash has a complete mnm force roaming the map and zerg can do nothing to win in this situation -- you don't produce enough units on that economy with only 3 hatches to beat even one control group of MnM. From there you just die once the terran decides to make a tank, because the only thing to stop terran from killing your nat is the 3 lurkers you could bother to afford to defend it. There is no conceivable scenario where if that attack does not win the game that Flash doesn't win. This is not always the case with cheeses, but atleast in this scenario it was all in.

Unless you want to declassify it as a non-allin because if it failed and Flash decided to just stop playing, took his hands off his mouse and keyboard, and let Jaedong do whatever he wants then yes Jaedong could've gotten back in the game. I don't live in a fantasy world.


There is no conceivable scenario where if that attack does not win the game that Flash doesn't win.


Really, you sure about that?

This particular attack WAS all in because if the attack does not work then Flash has a complete mnm force roaming the map


No, Jaedong killed it all during his attack, along with like 20 SCVS.


Yes, this is why it worked. See, if it didn't work it's because Flash had units leftover. This is why Jaedong is dead if it does not work. This is a one or the other scenario, there's no middle ground here.

Show nested quote +
Unless you want to declassify it as a non-allin because if it failed and Flash decided to just stop playing, took his hands off his mouse and keyboard, and let Jaedong do whatever he wants then yes Jaedong could've gotten back in the game. I don't live in a fantasy world


Try not to sound so condescending in your posts, now you just sound like an arrogant jackass who doesn't know what the term "all-in" means. In Starcraft there is ALWAYS the chance that a middle ground can be struck.

There are always 3 sections to an "all-in" attack in Starcraft

doesnt do enough damage, loses
does just enough damage to break even
does more than enough damage, wins

That isn't an all-in, there are so many things that can still happen if it just crosses the "break even" threshold or is just under it. All-in doesn't mean "maybe win now or maybe lose now or break even." It means win or lose.


You don't seem to get that there's no "break even" in this scenario. You have done absolutely no analysis of the match itself and have just repeated ad nausem that they could "break even." Repeating it without explanation doesn't mean anything. The only reason I'm arguing with you is because you're wrong in this particular situation and won't actually talk about anything that happened in the game to prove otherwise. There's a specific difference in midgame allins and early game cheese that you're having a hard time grasping. Your argument seems entirely rooted in how early game cheeses rarely break even because neither player has the combat unit production capability to capitalize on the situation, which isn't how midgame cheeses work out.

How do they break even, Jaedong kills every unit flash has but loses all his mutas to turrets and even kills enough scvs to make the economy's perfectly even? Then Jaedong kills him with lurkers because Flash has no units. Flash fends of the units with enough army left to fend off a lurker attack and does enough economy damage? Then he wins because Jaedong has only 3 hatches and like 20 drones and Zerg cannot stop the terran from outmacroing him on two bases -- because he only has 3 hatcheries.

You just repeat breaking even when there's no break even situation here. There's no way that Jaedong could've continued the game unless his mutaling and followup lurkers did not do enough damage to beat Flash. It's just how TvZ works when zerg does 3 hatch all ins.

I sound like an arrogant asshole because I'm taking the time to actually detail to you why I consider this particular cheese an all in. It wasn't some scenario like where a zerg 5 pools and leaves the terran with 5 scvs and 2 marines in a bunker and they just start making workers and expanding from there. The tech was too high and the Terran already had 2 command centers and a high number of production facilities. In any situation where the terran fends of the attack and isn't too crippled to GG anyhow they will win, assuming they do not just stop playing as I said.

And frankly, your whole spiel on how people shouldn't call it an "all-in," or any other cheese all-in is absolutely, unambiguously pedantic. It's like the people who get onto folks who use "literally" for emphasis and whatnot. In most situations you're technically right, but it's dumb to try to get people to stop saying it just because you don't like the insinuation that it somehow lessens Jaedong's win to call it an all-in. Do you want people to just start calling it cheese, which has an even worse connotation, just because you have a hard-on for strict, literal interpretations on a forum where we post 3 straight pages of bouncing rainbow sheep?

The only reason I'm arguing with you is because I believe you're wrong in this particular situation and won't actually talk about anything that happened in the game to prove otherwise. There's a specific difference in midgame allins and early game cheese that you're having a hard time grasping.


Frankly, I highly doubt you have enough knowledge of this game to flat out claim there is no "break even" scenario in this particular situation. You aren't explaining "in detail" anything about this particular game, by the way. The two paragraphs in this gigantic response that actually analyze the game are so narrow-minded that it doesn't even begin to describe the range of possibilities that could've happened. You explain like 3 plausible situations whereas you leave out infinity more. Jaedong mismicros and loses his lurkers? Flash loses forces to stop lurkers that turns the game around and he loses the advantage he has after the "all-in" attack because of it.

You are playing poker, you need a queen to win, so its either queen and win or something else and lose. Two choices, thats it. In Starcraft you can micro a Jack into a queen and still pull it off, or make someone else lose their straight.

It's just stupid, because like you admitted, all-in HAS a negative connotation to it, it is also wrong in every regard, as you admit also. You know what pedantic means, right? You are agreeing that it is used incorrectly, but don't think its worth arguing.

As for the reason you're arguing (this situation only had 2 outcomes thus qualifying it as an all-in) first of all, I strongly disagree, as would many more. Secondly, you don't have the game knowledge to make that call in the first place. Or maybe you are Jaedong or Flash or Bisu or a Professional Starcraft Coach on the TL forums arguing with some no-name. But probably not.
just here
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