• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:15
CEST 19:15
KST 02:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War995.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? SCII needs to put more weight on strategy and tact Server Blocker 5.0.17 Patch Notes - October 7, 2026 ESL Pro Tour for SC2 discontinued
Tourneys
Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
Bot on ladder BW General Discussion Sagi.gg Launcher Released Rollback Netcode in Brood War ASL22 General Discussion
Tourneys
ASL 22 Finals [Women's StarCraft] MonstarZ vs Dreams 2026-10-15 [Megathread] Daily Proleagues [ASL22] Semifinal B
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Stormgate/Frost Giant Megathread General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9610 users

[Translation] Today's ZvP Trend - Page 3

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 5 Next All
SuperArc
Profile Blog Joined March 2009
Austria7781 Posts
June 23 2009 12:28 GMT
#41
Yeah, I can only agree Savior's zerglings are very strong. He usually wins all battles with zerglings in ZvZ even if the opponent has a superior number.
Snow - future of protoss! :) Nada = baller
ambit!ous1
Profile Joined September 2007
United States3662 Posts
June 23 2009 12:45 GMT
#42
excellent article indeed!

thanks for sharing
Bisu[Shield] / ♔ SoYeon
StorrZerg
Profile Blog Joined February 2008
United States13922 Posts
June 23 2009 12:49 GMT
#43
watched efforts game, used his hydra gas on scourge instead with mutas to get an air advantage. froced pure to stay inside his base and then went turtle sunk/spore till ultra/defiler tech kicked in.

very passive aggresive. i like it
Hwaseung Oz fan for life. Swing out, always swing out.
foppa
Profile Blog Joined July 2008
Canada451 Posts
June 23 2009 12:57 GMT
#44
thank for translating, will read as soon as coffee kicks in. can't seem to open my eyes wide enough atm
i can take you
iNfeRnaL *
Profile Blog Joined August 2005
Germany1908 Posts
June 23 2009 14:47 GMT
#45
Nice read however I have to disagree with the balance stuff.
Right now its slightly Z>>P, simply because Zerg has two VERY strong openings atm.
Hydra/Muta if Zerg see's "oh yea there's not enough sair" (or if theres only 2-3 -> easy scourge target) AND Hydra/Lurk contain which both require completely opposing reactions of the Toss, since you don't want to end up with mass zeal arch ht+robo tech vs mass hyd / muta (mutas can even suicide, they just need to get 3/4 of your temp quantity) or the other bad situation: with mass ground + even goon support but no early robo because you're anticipating mutas...
You _HAVE_ to scout 24/7 with a corsair nowadays and believe me for a non-korean this is quite apm-eating.
Also you shouldn't lose that one sair because that already can end up being a crucial factor.
Of course a better protoss will still eat up a worse zerg & vice versa, however, two players of the same level get to feel this BADLY.
I play both match ups, means PvZ and ZvP - and really, as for the Zerg side its really only "macro/micro" that matters atm - the build is kind of set into stones, ye you need to scout his initial bo, but come on, suiciding one ovi to the sairs which would probably die anyway is not really a big deal.
If I lose ZvP's then because I either got overmacroed or did a stupid micro mistake.
However, in PvZ's I often run in the situation where I had _perfect_ macro (and I'm FAR away from getting that done as Zerg) and still no fucking chance just because I predicted the wrong thing and 2-3 sair + 10 goon were STILL not enough to save my 5 templars except one of them -> instant lose vs 6 group of 1-0 hydra.
Sure it's also really really depending on the map, it might be because I play mostly Destination and it's quite favorable for hyd lurk contain AND hydra muta but hey...
It just doesn't seem fair as Protoss, you basically do everything right and even if you scout a while, your sair isn't immortal and at some point Z will get rid of it.
And THAT is his time to make the mutas, if he makes any.

IMO the most important recent change about ZvP is that Zerg actually HAS his mapcontrol and ez scouting back due to the nature of the 3 hatch scourge -> 5 hatch hydra ovi speed build.

Means the factor which was hailed as the Protoss biggest advantage through the sair buildorder is gone - the mapcontrol.
It's fully back into the Zerg's hands nowadays - still many users don't seem to realise it.
Tell me, is it a big problem to run into P main with a single speed ovi and see if he gets an early robo or not?
It isn't.
And this is the point where you can make your decision whether you go hyd/mut or hyd/lurk.
Guess why EVERY Protoss besides Bisu is doing abysmally bad recently?
Bisu is just a sicko who's one notch above EVERYONE else in PvZ, he has the sickest macro and micro, don't even talk about his multitasking - which is why he wins games.
However, against a Jaedong even Bisu is the clear underdog right now, because Jaedong basically is un-harass-able which - and harass is the reason why Bisu is so good in PvZ.
And his timing of course, but JD isn't any less impressive timingwise.

Also, please someone come to me and point out how Toss can just go 5-6 sairs w/o even anticipating mutas just to be save against 'em and still win if he's not miles better than the Zerg anyway...

Making 6 sairs randomly = gg no re vs lurk hyd if you don't get like 10 or more ovis (doesn't happen to a good Zerg) since your robo will be hilariously late even IF you anticipate lurk.

---> Protoss always has to sacrifice something (army size, anti air, robo timing, etc), while Zerg can just adapt once again.

And to be honest I don't expect it to change any soon.
PvZ is by far the hardest matchup when it comes down to decision making as Toss - and yea well, as you can see you need Bisu mechanics as well to be really great at it even if you have good decision making.
1a2a3a, eh newbs?
aeonshifter
Profile Joined April 2009
United States123 Posts
June 23 2009 16:28 GMT
#46
Great choice in article and excellent job on the translation. Thanks!
Trezeguet
Profile Blog Joined January 2009
United States2656 Posts
June 23 2009 16:30 GMT
#47
thanks a ton for the translation!~
mucker
Profile Blog Joined May 2009
United States1120 Posts
June 23 2009 16:33 GMT
#48
great article, thank you
It's supposed to be automatic but actually you have to press this button.
Chill
Profile Blog Joined January 2005
Calgary26004 Posts
June 23 2009 16:43 GMT
#49
Sweet. Thank you.
Moderator
ix
Profile Joined July 2003
United Kingdom184 Posts
Last Edited: 2009-06-23 17:20:25
June 23 2009 17:17 GMT
#50
PvZ is a very interesting matchup but as infernal says it makes me wonder why protoss gets all the flak for being an easy race. Terran players not understanding that P's advantage in PvT is reflected in the difficulty of PvZ?
jtype
Profile Blog Joined April 2009
England2167 Posts
June 23 2009 21:17 GMT
#51
What an excellent article. Thanks for that!

PvZ/ZvP is such a challenging yet fascinating matchup. And one that I currently suck at too.

However, reflecting on the history of the matchup and it's evolution cycles is certainly beneficial and can only help to gain a bit of perspective.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
June 23 2009 21:46 GMT
#52
A fantastic read.

I can't help but think that the majority of the switches are caused by control.

Muta-Lurk > Zealot-Temp Required the discovery of incredible mutalisk micro.
Corsair > Muta-Lurk Requires the ability to keep corsairs constantly on the move searching and harassing.
Neo-Sauron Requires the insane multi-tasking skills that comes naturally to Jaedong.
And of course Effort's Zerglings work because his micro is so strong.

Ultimately it's always what you can do with your units that matters. The meta-game helps you out but it can't win the game for you.
Don't hate the player - Hate the game
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
June 23 2009 21:58 GMT
#53
On June 23 2009 23:47 iNfeRnaL wrote:
...


Nice, i see there are media players outside the usa.
BlueLaguna on West, msg for game.
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
June 23 2009 22:22 GMT
#54
On June 23 2009 23:47 iNfeRnaL wrote:
Nice read however I have to disagree with the balance stuff.
Right now its slightly Z>>P, simply because Zerg has two VERY strong openings atm.
Hydra/Muta if Zerg see's "oh yea there's not enough sair" (or if theres only 2-3 -> easy scourge target) AND Hydra/Lurk contain which both require completely opposing reactions of the Toss, since you don't want to end up with mass zeal arch ht+robo tech vs mass hyd / muta (mutas can even suicide, they just need to get 3/4 of your temp quantity) or the other bad situation: with mass ground + even goon support but no early robo because you're anticipating mutas...
You _HAVE_ to scout 24/7 with a corsair nowadays and believe me for a non-korean this is quite apm-eating.
Also you shouldn't lose that one sair because that already can end up being a crucial factor.
Of course a better protoss will still eat up a worse zerg & vice versa, however, two players of the same level get to feel this BADLY.
I play both match ups, means PvZ and ZvP - and really, as for the Zerg side its really only "macro/micro" that matters atm - the build is kind of set into stones, ye you need to scout his initial bo, but come on, suiciding one ovi to the sairs which would probably die anyway is not really a big deal.
If I lose ZvP's then because I either got overmacroed or did a stupid micro mistake.
However, in PvZ's I often run in the situation where I had _perfect_ macro (and I'm FAR away from getting that done as Zerg) and still no fucking chance just because I predicted the wrong thing and 2-3 sair + 10 goon were STILL not enough to save my 5 templars except one of them -> instant lose vs 6 group of 1-0 hydra.
Sure it's also really really depending on the map, it might be because I play mostly Destination and it's quite favorable for hyd lurk contain AND hydra muta but hey...
It just doesn't seem fair as Protoss, you basically do everything right and even if you scout a while, your sair isn't immortal and at some point Z will get rid of it.
And THAT is his time to make the mutas, if he makes any.

IMO the most important recent change about ZvP is that Zerg actually HAS his mapcontrol and ez scouting back due to the nature of the 3 hatch scourge -> 5 hatch hydra ovi speed build.

Means the factor which was hailed as the Protoss biggest advantage through the sair buildorder is gone - the mapcontrol.
It's fully back into the Zerg's hands nowadays - still many users don't seem to realise it.
Tell me, is it a big problem to run into P main with a single speed ovi and see if he gets an early robo or not?
It isn't.
And this is the point where you can make your decision whether you go hyd/mut or hyd/lurk.
Guess why EVERY Protoss besides Bisu is doing abysmally bad recently?
Bisu is just a sicko who's one notch above EVERYONE else in PvZ, he has the sickest macro and micro, don't even talk about his multitasking - which is why he wins games.
However, against a Jaedong even Bisu is the clear underdog right now, because Jaedong basically is un-harass-able which - and harass is the reason why Bisu is so good in PvZ.
And his timing of course, but JD isn't any less impressive timingwise.

Also, please someone come to me and point out how Toss can just go 5-6 sairs w/o even anticipating mutas just to be save against 'em and still win if he's not miles better than the Zerg anyway...

Making 6 sairs randomly = gg no re vs lurk hyd if you don't get like 10 or more ovis (doesn't happen to a good Zerg) since your robo will be hilariously late even IF you anticipate lurk.

---> Protoss always has to sacrifice something (army size, anti air, robo timing, etc), while Zerg can just adapt once again.

And to be honest I don't expect it to change any soon.
PvZ is by far the hardest matchup when it comes down to decision making as Toss - and yea well, as you can see you need Bisu mechanics as well to be really great at it even if you have good decision making.
1a2a3a, eh newbs?

I agree. Look at this : http://www.teamliquid.net/tlpd/players/detailed-elo#tblt-359-1-6-DESC . The second best PvZ'er at the moment is Much, by elo. (I would actually say it's violet, who is only 9 points away from it). There are almost 100 points difference between Bisu and everyone else's PvZ. No one besides Bisu or Violet seem capable recently of taking an equally skilled zerg opponent.
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
June 23 2009 22:42 GMT
#55
On June 23 2009 21:28 SuperArc wrote:
Yeah, I can only agree Savior's zerglings are very strong. He usually wins all battles with zerglings in ZvZ even if the opponent has a superior number.

Not against jaedong...
Being healthy, it has been said, really consists of having the same disease as everybody else.
iNfeRnaL *
Profile Blog Joined August 2005
Germany1908 Posts
Last Edited: 2009-06-23 22:56:57
June 23 2009 22:54 GMT
#56
On June 24 2009 06:58 Cloud wrote:
Show nested quote +
On June 23 2009 23:47 iNfeRnaL wrote:
...


Nice, i see there are media players outside the usa.

Are you retarded or stupid?
Check TLPD and see how far away EVERY Protoss is from his OWN elo peak in PvZ, look how many games Protoss are loosing vs Zerg atm, even the dragons loosing to worse gamers.
As a poster over me pointed out _MUCH_ is the 2nd best PvZ'er right now... nuff said.
You are infact the one using media "arguments", cause you just straight up ignored something that was said about your race, obviously being fucking biased and still you had NO chance to even fight my arguments with anything viable.
Go troll somebody else without even having a clue about the match up from Protoss' point of view.

I also never said its "Z>>>>>>>>>>>>P" I said "it slightly favors Zerg atm" - SLIGHTY, ATM - do you know what that means?
PvZ is even my favorite match up because its so dynamic and requires a lot of micro, but I play ZvP too so I understand both sides, and its not easy for either side.
Go still believe about the fact that Protoss is just 1a2a3a naive Zerg.
You wouldn't believe how badly you would get raped by any decent Zerg if you'd try to use Protoss.
End of argument with you cause you ain't got what it takes to argue after all as it seems.
Have a nice day.

Edit: And I didn't even offend stryker, his job was great - he translated nicely, maybe I should have pointed that out more clearly in my first reply, I do in fact disagree with the AUTHORS statement that P=Z atm, not with Strykers.
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
June 23 2009 23:08 GMT
#57
Obviously Z>P if Protoss have won more than half the games (albeit by a small margin) ever since Bisu beat Savior. The dearth of protoss players right now is more than accounted for a season ago with protoss kicking butt everywhere. It all balances out, such nitpicking.
Jaedong
iNfeRnaL *
Profile Blog Joined August 2005
Germany1908 Posts
June 23 2009 23:18 GMT
#58
I said atm, again, atm means AT THE MOMENT, yes, after the Bisu>Savior phase everyone been screaming uh uh Protoss is imba.
But except you Zerg only users some others did NOT forget how it looked BEFORE Bisu > Savior.
It was years and years and years again of Z >>>>>>>> P
So please, don't take the history in, because if you do so ZvP is probably still the most imbalanced matchup.
However, I think its better to talk about the situation we got right now, because nobody who actually is more a player than a fanboy should care too much about the past.
Also the OP even says _TODAYS_ ZvP trend and not yesterdays.
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
Last Edited: 2009-06-24 00:28:54
June 24 2009 00:18 GMT
#59
OP says today's ZvP trend is balanced and you say it isn't?
It's actually because Protoss has been sucking last season overall but this season there are many new promising protoss players.
Jaedong
AttackZerg
Profile Blog Joined January 2003
United States7665 Posts
June 24 2009 00:37 GMT
#60
Anybody who believes protoss is 1a2a3a4a pvz is really fucking stupid. Now PvT there are alot of situations just like ZvP where protoss is simply streaming super-powered units but overall the matchup for protoss is fucking hard. Protoss falls for so many tech/low eco timings from FE that you have to have excellent probe scouting mechanics to even have a chance of living threw 1 of the 3 main ones (2 hat hydra-2hat muta 3 hat ling).

Not to mention storm fucking sucks every pvz has a moment where protoss is alive because of a few templars and if those templars get sniped or are used incorrectly you can automatically lose.

I think the only think that someone can say about protoss that is condecending is that making large protoss armies and having alot of probes is pretty easy, protoss 'macro' is very simple compared to zerg and terran BUT having the correct timing with those attacks .... lol.

TBH when I watch bisu fpvod I can't help but always think "If zerg powered X really hard during Y time-frame this push would be demolished easily" but somehow he understands enough about X and Y to know that his actions are correct.

Protoss enjoyed a little over a year of p>z after years of the best protosses getting raped and you kids who haven't been here for years don't even get it.

In the old days 2002-2003 I beat 2 protoss pro gamers and 1 strong korean with 2 hat lurker/ling drops against 2 gate into fe/templar play. I have played nearly 80 pro gamer terran games ( amoungst 3 gamers, iloveoov,sea[shield],red[nada] and only ever once had a chance at winning and the pro zergs I played decimated me in that same timeframe. ZvP Used to be terribly unfair and now that it can go either way everygame you guys talk about imbalance?..... losers.


P.S Awesome read thank you! I read it yesterday and forgot to drop a thank you!!
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 45m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech148
Codebar 143
StarCraft: Brood War
Horang2 585
Hyuk 340
ggaemo 291
Leta 217
sSak 72
Mind 61
PianO 37
Hyun 36
Shinee 35
Terrorterran 29
[ Show more ]
ToSsGirL 27
Bishop 25
Sacsri 12
zelot 11
ajuk12(nOOB) 7
Noble 6
Dota 2
Gorgc4771
Dendi1369
XaKoH 423
canceldota117
Counter-Strike
fl0m3303
x6flipin324
Other Games
singsing1607
Coldzera 852
Beastyqt623
Khaldor498
ceh9486
Liquid`Hasu266
B2W.Neo197
KnowMe188
FrodaN96
QueenE89
Grubby38
Chillindude28
[ Show 17 non-featured ]
StarCraft 2
• 3DClanTV 54
• StrangeGG 30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix6
• ChaeLyn 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2698
League of Legends
• Nemesis2676
• Jankos1728
Other Games
• Shiphtur858
• imaqtpie292
Upcoming Events
OSC
5h 45m
Online Event
17h 45m
Korean StarCraft League
1d 9h
Afreeca Starleague
1d 12h
Rush vs Soulkey
CranKy Ducklings
1d 16h
AI Arena Tournament
1d 22h
BSL Open Qualifier
2 days
Sparkling Tuna Cup
2 days
OSC
2 days
IPSL
2 days
[ Show More ]
BSL Open Qualifier
3 days
WardiTV Weekly
3 days
IntoTheTV X SOOP
4 days
PiGosaur Cup
5 days
The PondCast
5 days
Kung Fu Cup
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-10-14
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.