• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:45
CEST 03:45
KST 10:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic wins Code S Season 2 (2025)12Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6Code S RO8 Preview: herO, Zoun, Bunny, Classic7Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3
Community News
Weekly Cups (June 9-15): herO doubles on GSL week2Firefly suspended by EWC, replaced by Lancer12Classic & herO RO8 Interviews: "I think it’s time to teach [Rogue] a lesson."2Rogue & GuMiho RO8 interviews: "Lifting that trophy would be a testament to all I’ve had to overcome over the years and how far I’ve come on this journey.8Code S RO8 Results + RO4 Bracket (2025 Season 2)14
StarCraft 2
General
The SCII GOAT: A statistical Evaluation TL Team Map Contest #5: Presented by Monster Energy Classic wins Code S Season 2 (2025) Weekly Cups (June 9-15): herO doubles on GSL week The Memories We Share - Facing the Final(?) GSL
Tourneys
EWC 2025 Regional Qualifiers (May 28-June 1) SOOPer7s Showmatches 2025 RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 478 Instant Karma Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target
Brood War
General
StarCraft & BroodWar Campaign Speedrun Quest ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion FlaSh Witnesses SCV Pull Off the Impossible vs Shu
Tourneys
[BSL20] ProLeague Bracket Stage - LB Round 4 & 5 [ASL19] Grand Finals [BSL20] ProLeague Bracket Stage - WB Finals & LBR3 The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread Echoes of Revolution and Separation
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Pro Gamers Cope with Str…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 35230 users

! [G] ZvP 5 hatch hydra -> muta build - Page 8

Forum Index > Brood War Strategy
Post a Reply
Prev 1 6 7 8 9 10 11 Next All
SpriteLove
Profile Joined September 2008
United States226 Posts
April 26 2009 00:26 GMT
#141
On April 26 2009 09:09 arkaros wrote:
Really gr8 for a noob like me. Tho the replays doesn't work i get "Can not load senario" error does that mean that i need to get the map or someting?


You just need to rename the replay to something shorter
mG.SpriteLove
RaiZ
Profile Blog Joined April 2003
2813 Posts
Last Edited: 2009-04-26 00:27:44
April 26 2009 00:26 GMT
#142
Did you read the entire thread ? :p
If not, watch the replays against cpu on single player, the one with cruzado work both in single player and multi i think.
You will have to rename the rep to make it shorter.
If it still doesn't work you may need re download the rep.

Edit : whatever above said. I'm slow.
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
systranerror
Profile Joined November 2008
United States27 Posts
April 26 2009 01:31 GMT
#143
When I'm doing this build, sometimes when I see the toss adding a lot more gateways earlier and gearing for a +1 speedlot push, I start the second gas at the same time as the spire and make mutas first. I've actually lost games where I did this, stopped his +1 push, stopped him mining really long, killed the templar archives, etc. etc., then transitioned so poorly into a ground army from there that I didn't win.

If you go muta first and switch to hydras later, what is the key to making it smooth? I'm thinking that it's probably really critical to not make too many lings or sunkens after your spire is planted; but to power as many drones as possible until the spire is half done.

Should I only make a fourth hatch instead of a fourth and a fifth when I go muta first? When should I put down the den and switch to hydras? I know a lot of this depends largely on how much damage the mutas do, but just assume they keep the toss from doing any real damage with his +1 and force him to defend a good deal/slow down his economy.

Neivler
Profile Blog Joined November 2008
Norway911 Posts
Last Edited: 2009-04-26 13:04:26
April 26 2009 12:52 GMT
#144
On April 26 2009 10:31 systranerror wrote:
When I'm doing this build, sometimes when I see the toss adding a lot more gateways earlier and gearing for a +1 speedlot push, I start the second gas at the same time as the spire and make mutas first. I've actually lost games where I did this, stopped his +1 push, stopped him mining really long, killed the templar archives, etc. etc., then transitioned so poorly into a ground army from there that I didn't win.

If you go muta first and switch to hydras later, what is the key to making it smooth? I'm thinking that it's probably really critical to not make too many lings or sunkens after your spire is planted; but to power as many drones as possible until the spire is half done.

Should I only make a fourth hatch instead of a fourth and a fifth when I go muta first? When should I put down the den and switch to hydras? I know a lot of this depends largely on how much damage the mutas do, but just assume they keep the toss from doing any real damage with his +1 and force him to defend a good deal/slow down his economy.




Well hold of the attack, and then add drones and make up to 5 hatches. Then start the hydra production, and play simmilar to what you normaly would do. Just make sure you have enough drones(38?). Also I have heard about ppl that go 3 hat spire and then go up to 7 hatches and then start hydra production

Thats what I do at least. Works out well 4 me.
I pwn noobs
Myst-
Profile Joined May 2009
United States96 Posts
May 07 2009 01:31 GMT
#145
Thanks for this guide! I recently started playing again after a "small" 3 year break(I was C- P on WGT before I quit). Anyways, I came back and played my first 1v1 on B.Net and I was beyond horrible. I stopped playing for about a week and did nothing but study/research modern SC. While Protoss have always been my "best", I've always liked the play style of Zerg more, but I never really took the time to learn. Well I asked myself, "This is the perfect time to relearn SC with the race I actually enjoy playing".

With this informative guide, TL forums, Chill/Ahzz FPVODs,and Day[9]'s podcasts, I went 11-4 on my first 3 days on Iccup. 3 losses were absolutely my fault due to poor scoutin(Not defending my expos while not denying P their 3rd). Also, my APM has jumped significantly due to much better mechanics.

TLDR:

Thanks for all of this baller information.
Myst-
Profile Joined May 2009
United States96 Posts
May 09 2009 16:12 GMT
#146
I have a question.

Lately on Iccup, ZvP, I've had several D+ C- Toss players skip Stargate/Sairs all together and push out with a faster + 1 Zeal rush. Should I skip the Spire all together and get a quicker den? If so, around what supply should I get the Den/Evo and Nat gas?

Thanks!
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
May 09 2009 16:32 GMT
#147
On May 10 2009 01:12 Myst- wrote:
I have a question.

Lately on Iccup, ZvP, I've had several D+ C- Toss players skip Stargate/Sairs all together and push out with a faster + 1 Zeal rush. Should I skip the Spire all together and get a quicker den? If so, around what supply should I get the Den/Evo and Nat gas?

Thanks!


If the toss skips the stargate the sky is yours to control...
"We have unfinished business, I and he."
Kyuki
Profile Joined February 2008
Sweden1867 Posts
May 09 2009 16:40 GMT
#148
Indeed, if you see this and feel insecure just add 1-2 extra sunks per expansion and you should be able to hold off with lings and drones, move your mutas to his main/exp and keep sniping templars, if he stays, just keep pumping hydras off of 5 hatch, and run him over. A toss army with no storm is a dead toss army vs mass hydra.
Mada Mada Dane
Zerg_Sasuke
Profile Joined June 2008
176 Posts
May 09 2009 16:50 GMT
#149
If ya want to become really good vs P .. is this the best build to play in ZvP ????
^^
Lq_ fAn
Profile Joined June 2007
Lithuania154 Posts
May 13 2009 08:10 GMT
#150
so when to get 4th base?

raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
Last Edited: 2009-05-13 09:17:46
May 13 2009 08:59 GMT
#151
On May 10 2009 01:50 Zerg_Sasuke wrote:
If ya want to become really good vs P .. is this the best build to play in ZvP ????


I think its the easiest build at the D+/C-/C levels . You just need to practise muta micro and your marco in general . I normally add my fourth hat when my lair is going up so i can transition faster between hidras and mutas . Also scouting is very important so that you won't get caught off guard against some desperate DT , speed zeal or Zeal/Archon rush . If you want to get a better understanding of the build watch some of JulyZerg games on Neo Harmony vs JangBi or Tempest if you are gonna open with mutas first . The point of oppening mutas and scourge first is just to keep the protoss busy and do as much harras as possible while you are macroing from all 5 hat hidras and then just run the protoss over , also keeping the mutas alive is very important . Its always better to build a few scourge and hidras first to keep the pesky corsairs down and to confuse the protoss with what you are doing .

It doesn't work well on all maps thought some maps favour mass lurker / ling then mass hidras .
aznmathfreak
Profile Joined March 2009
United States148 Posts
May 13 2009 09:04 GMT
#152
On May 13 2009 17:10 Lq_ fAn wrote:
so when to get 4th base?


What w3jjj mentioned in his guide is the timing right after mutas come out, you should get a fourth.
I'm not an expert at the build, still working out the kinks and trying to familiarize myself to it. But from what I've tried, I think this timing depends on a few things.

When you stopped pumping drones. If you stopped at around 42 supply with 12 lings and 4 scourges, ie, 34 drones exactly for 5 hatch hydra production, you won't really have the resources for a 4th hatch until you can sneak some drones in at a later time. If you went above that, say 45 supply or maybe a little higher if you somehow gain a small advantage in the early game, you can have the resources to build that 4th before or around when you morph your mutas. On certain maps, I think it would even be good to make an expo at an out of the way place that you can sack if necessary and you can trade for positioning for that expo.

How your battles go, if you crush protoss's first zeal archon push with your +1 hydras, I don't see anything wrong with pumping out a round of drones and getting your fourth before getting mutas. You don't necessarily need to replenish your hydra count to full seeing as the toss will need about two rounds of production at least off of 5 gates to get out a few temps and get zeal count up again before pushing out. You should try to stop a third expo if possible though.

If you made hydras at 42 supply, you had to keep replenishing your hydras, and you don't have good map control, it's slightly tougher and the build doesn't give you much room for that 4th. You'll have to try to stall toss's third while waiting for lurker tech. Once lurker tech's out and you've got a few morphing, that's a good time to pump out drones and think about expanding. Depending on the state of the Toss's economy, double expand to catch up might be a good idea in certain cases.

So in conclusion, it really depends on the game and your control of the map. Take my advice with a grain of salt, since I'm not nearly at the same level as the other posters here, and the opponents I play are not either.
Lq_ fAn
Profile Joined June 2007
Lithuania154 Posts
May 13 2009 10:58 GMT
#153
sorry I meant when to take 4th gas.
yea at 56-60 suply make gas and 5 drones 1 for gas 3 to gather gas and one to expo , as example was destiantion where you can take safe min only below your 3rd base
Hundredth
Profile Joined November 2008
United Kingdom142 Posts
May 17 2009 18:08 GMT
#154
On Longinus, where you take your min only with your 3rd hatch, should be using this build? You need to take your 4th base with your 4th/5th hatch to get enough gas and that seems like it would stretch you out too much.
3z3ki3l
Profile Joined March 2009
Germany51 Posts
May 29 2009 13:14 GMT
#155
First... great guide; ))
I got just a few questions....
After a long practise, i feel very confident with this build order... until it comes to the battle;D

Is your advice to play very aggressiv when your mutas pop out?
Often i try to attack right away when mutas are there... but it doesnt really work because Ps army
is placed very well..(most of the time; ) ) Should i wait until he moved out to pick his HTs?

Another question is, how do u micro your Mutas? Stacked with ovi/larva?
Because it seems to be very difficult to snipe HTs with unstacked mutas; )
But ... ovispeed is already done and u will also need every single larva;p

The last question is very specific...
To improve faster, i play only on tau cross.
But every time I'm not sure if I should take the minonly or the spawnposi(gas).
(spawn seems very hard to defend)

Thx for answers; )
w3jjjj
Profile Joined April 2007
United States760 Posts
May 30 2009 05:33 GMT
#156
You can try to group your mutas with a trapped zergling, usually takes only 2 lings to get one trapped in mineral patches. Group with speed ovie is fine, if it is far away it still takes a while for the ovie to get close, should be enough time to micro, if it gets close change another ovie. Group with a larva is also good for like 20 seconds, just remember not to make units from that larva, I like to use my last hatch when I group with larva, so its easier to remember not to make units with hotkeys.

Yes, take the min only on tau cross. You are playing a unit heavy build and fighting in the middle, so you should try not to let him attack your base at all. If P gains map control and he attacks the min only with too big of an army, you can always try to counter.
Chuck Norris can salvage his opponent's structures.
3z3ki3l
Profile Joined March 2009
Germany51 Posts
Last Edited: 2009-05-30 10:19:52
May 30 2009 09:13 GMT
#157
Should i try to prevent Ps 2nd exe "to any price", or do you prefer to take your 3th and wait until he tries to attack (and it becomes much easier to snipe HTs)?
Especially on tau cross, the 3th expansion is very easy to defend.....
Deimos
Profile Joined June 2009
Mexico134 Posts
June 08 2009 19:27 GMT
#158
How can I activate the cheats codes in one demo against Cpu??
Strayline
Profile Blog Joined January 2009
United States330 Posts
June 18 2009 18:38 GMT
#159
I've attempted to move the ideas of this guide to Liquipedia here. I think it is better and more specific than was was originally on the page. Please help out if you notice something. What I did isn't perfect I'm sure. As of posting, it's the "draft" page.
Heaven_n
Profile Joined April 2009
Mexico170 Posts
June 19 2009 20:53 GMT
#160
can someone do a sort of list of the actual BO no explaining is really needed im trying to edit liquipedia somthing like

12hatch
11Pool
13hatch(to new expo)
12gas
12make zerlings fo early zlots
etc etc plz =) i would do it but im really unfamiliar with the 5hatch actual BO
Savior: I will destroy everyone in 2009 if thats ok with u thanks
Prev 1 6 7 8 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Circuito Brasileiro de…
20:00
Offline Playoffs
CosmosSc2 258
CranKy Ducklings206
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
CosmosSc2 258
RuFF_SC2 187
Nina 122
StarCraft: Brood War
NaDa 68
Icarus 15
Oystein1
Dota 2
capcasts209
LuMiX1
Counter-Strike
summit1g10907
Stewie2K1100
Super Smash Bros
Mew2King47
Heroes of the Storm
Khaldor223
Other Games
C9.Mang0922
ViBE228
JimRising 209
Trikslyr72
ProTech62
Organizations
Other Games
gamesdonequick1739
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 81
• davetesta53
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 39
• Pr0nogo 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Ler71
League of Legends
• Doublelift6840
Upcoming Events
Sparkling Tuna Cup
8h 15m
Road to EWC
12h 15m
Lemon vs HeRoMaRinE
Astrea vs GuMiho
goblin vs TBD
Ryung vs TBD
BSL: ProLeague
16h 15m
UltrA vs Sziky
Dewalt vs MadiNho
Replay Cast
2 days
Replay Cast
3 days
The PondCast
4 days
Replay Cast
4 days
BSL: ProLeague
6 days
Liquipedia Results

Completed

NPSL Lushan
2025 GSL S2
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.