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! [G] Stylish's FPVods [06-10 Update] - Page 13

Forum Index > Brood War Strategy
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Rojam
Profile Joined September 2007
Germany234 Posts
February 15 2009 00:03 GMT
#241
Hm I don't have this problem, which browser are you using ? Did you try another one ? Anyway, seems like the VODs will be up on the TL YouTube Channel soon, so then you can watch them there
HiOT
Profile Blog Joined September 2008
Sweden1000 Posts
February 15 2009 12:07 GMT
#242
I love the flash strat vod "Pro tip for all protosses make probes"
Officially the founder of Team Property (:
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
February 15 2009 13:02 GMT
#243
Hi guys, unfortunately i've had a fever this weekend and haven't been able to play well. So i haven't recorded any vods. Im planning on doing a TvP drop opening BO-VOD as soon as i feel better and follow that one up with an in-game.

If you have any requests feel free to post them here.

Some of you ask what to do in lategame when protoss has this or zerg has that, it's really hard to answer generally since lategame is very complex.

I'll try to record longer in-game vods aswell later on.
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
Elegance
Profile Blog Joined February 2009
Canada917 Posts
Last Edited: 2009-02-15 16:41:39
February 15 2009 15:57 GMT
#244
I really like the flash build, its like the definition of safe build. Now im just wondering, how would you open up with this build on maps that maybe dont allow for a wall in on expansions?

PS: Really nice stuff,
Power of Ze
ZzZzAnG
Profile Joined May 2008
United States109 Posts
February 15 2009 17:12 GMT
#245
id like to know what to do when zerg has 4 gasses and just too many units.For example on longinus zerg takes 1 expo that has 2 gases and can go to hive tech faster and get ultra or guard or just more lurkers or something.i tried to drop but its easially been taken out with some lings or sunkens T_T.
and one more ive asked this but what do you have to do to keep protoss on low expos.When you push gets completly stopped by protoss and he takes expos and makes ton of gates and just has alot of minerals and re macroes after attaking or taking carrier tech or something like tht
ZoMg -,.-
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
February 15 2009 17:21 GMT
#246
On February 16 2009 02:12 ZzZzAnG wrote:
id like to know what to do when zerg has 4 gasses and just too many units.For example on longinus zerg takes 1 expo that has 2 gases and can go to hive tech faster and get ultra or guard or just more lurkers or something.i tried to drop but its easially been taken out with some lings or sunkens T_T.
and one more ive asked this but what do you have to do to keep protoss on low expos.When you push gets completly stopped by protoss and he takes expos and makes ton of gates and just has alot of minerals and re macroes after attaking or taking carrier tech or something like tht


Elegance, ill try to cover that in a future VOD.

Zang well basically if your first push gets completely stopped it means that he either did a good counterbuild or that his mechanics are just better. Sometimes there no other answer than to improve your mechanics by playing more games.
However in some situations certain things can be done, for example if you push and expand at the same time and you see that your push is getting stopped retreat as fast as possible and mine up and take a defensive position. From here make a slowpush to a fourth while upgrading to 2-1 and play on 3 bases and try to get 200/200 etc.. its very hard though to give lategame tips like this. Ill try to cover some of it in my VODs.

Often i think the answer to your questions isn't about buildorders or strategies but rather mechanics and skill.
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
ZzZzAnG
Profile Joined May 2008
United States109 Posts
February 15 2009 18:41 GMT
#247
can you give general tips on mechanics?maybe difinte it,im not sure if i really understand it much about it.I'd say im about c- ~ c terran ive been bouncing back and forward between there and always get bounced back by protoss because my pushes just get crushed or countered.and in TvZ i just get overwhelmed when zerg gets too much gas.and when i try to do timing push like 9min zerg usually in middle of the map and pushes back slow to his main or expo while trying to get hive tech with 3 or 4 gasses.Then usually he just pushes with dark swarm up to my natural,if i try to get to his expo zerg might just counter attack my natural with swarm,and ive always heard when zerg has swarm at ur nat its pretty much over.I try to irrade difilers but i guess my apm too low to keep up with macro and irradating and keeping my stuff alive while doing something else.If you can answer how to get faster i mean with apm.My apm is about 200-220 but my eapm much lower than that id say about 120 tvz 100 tvp.I think im trying to spam too much and i do useless stuff that idont even know,is there anyway to get rid of tht bad habbit,i mean spamming too mch?thnx so much!
ZoMg -,.-
SilverskY
Profile Joined September 2008
Korea (South)3086 Posts
February 15 2009 20:26 GMT
#248
Hey Stylish. When you're doing the A-Yu-Min, you're doing a 1rax FE. I know that when Zerg players scout this, they usually like to apply some early ling pressure, which often leads to the Terran player investing in a bunker. How does this affect the timing of the push? I know that you said you're ideally supposed to hit the Zerg base at around 6min and 50sec (If I recall correctly), is there some stuff in the BO you would have to skip or alter if you invest the minerals early on in a bunker?
Graphics
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
Last Edited: 2009-02-16 05:27:11
February 16 2009 05:26 GMT
#249
On February 16 2009 05:26 SilverskY wrote:
Hey Stylish. When you're doing the A-Yu-Min, you're doing a 1rax FE. I know that when Zerg players scout this, they usually like to apply some early ling pressure, which often leads to the Terran player investing in a bunker. How does this affect the timing of the push? I know that you said you're ideally supposed to hit the Zerg base at around 6min and 50sec (If I recall correctly), is there some stuff in the BO you would have to skip or alter if you invest the minerals early on in a bunker?


I think I talk about this in the Game-VOD about A-Yu-Mi.
Since you are constantly producing marines from a 10fact, only 8lings will cause you to make a bunker. If this is the case then you must skip 2 scvs (1 from each cc) the round before you make the 3 extra raxes. This requires that you know the exact timing of when to place the raxes.
Actually this is not that bad though since the zerg loses early economy as well.
The timing will be aproximately the same.
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
SilverskY
Profile Joined September 2008
Korea (South)3086 Posts
February 16 2009 08:16 GMT
#250
Ah, I see, that clarifies a lot. I actually tried it this game, and I actually didn't have to make a bunker because I had enough rines to fend it off without one. Or maybe it's just the fact that he didn't pressure early enough.
Graphics
Odeur
Profile Joined October 2008
Taiwan58 Posts
February 16 2009 19:35 GMT
#251
can you update the in game rep for tvz?
CapO
Profile Blog Joined March 2007
United States1615 Posts
Last Edited: 2009-02-17 21:59:46
February 16 2009 23:23 GMT
#252
good TvT BOs plz.

2 fac tank
2 fac goliath
1 starport dropship.

400 gas.

am i the only one who can't constantly produce all of them at once with two gas?
SNSD fan
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
February 17 2009 00:18 GMT
#253
ill update the reps tomorrow, still feeling ill but when i get better ill add tvp BO's and hopefully TvZ ingames..

CapO whut?
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
SilverskY
Profile Joined September 2008
Korea (South)3086 Posts
February 17 2009 01:22 GMT
#254
Hey Stylish, does the A-Yu-Min work against any 3 hatch build? Or is it a specific counter to 3hatch Mutas? Does it work against something like 3 hatch lurkers? Or is the timing off for the sunken bust?
Graphics
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
February 17 2009 01:30 GMT
#255
On February 17 2009 10:22 SilverskY wrote:
Hey Stylish, does the A-Yu-Min work against any 3 hatch build? Or is it a specific counter to 3hatch Mutas? Does it work against something like 3 hatch lurkers? Or is the timing off for the sunken bust?


yes it works vs all 3hatch builds. Only exception might be 3hatch hydra.
In the gamevod he is doing 3hatch lurkers. They pop later than mutalisks so its no problem.
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
LOcDowN
Profile Joined February 2003
United States1015 Posts
February 17 2009 01:35 GMT
#256
i love u stylish
ZzZzAnG
Profile Joined May 2008
United States109 Posts
February 17 2009 02:41 GMT
#257
umm if you have time can you answer about my q earlier after your responce
ZoMg -,.-
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
Last Edited: 2009-02-17 08:52:47
February 17 2009 08:50 GMT
#258
On February 09 2009 03:50 ZzZzAnG wrote:
thnx so much for these games and builds and just general help on mu's.But i have problem late game in tvp with all kinds of stuff for example when p has alot of expos and arbitors its just to hard for me to beat,ihave to push and try to finish p earlier before they get arbitors and lots of ht's and sometimes my push gets destroyed or push gets delayed by reaver or dt drops in mid game when im about to push and protoss takes the whole map and just macroes up and attacks and re macros whole army in few mins.If you can explain few things how to proper defence for stuff and how to get strong push and what to expect from protoss mid-late game.Im c- gamer and having lot of trouble with tvp >_<


There is no easy answer to this question.

I suggest you try out the TvP FlashStrat build. This way you will be pretty safe from any early reaver harass and won't really have to worry about lategame with arbiters/hts because thats expected when you do this strategy. Just make sure to practice the EMP-usage with the vessels. They are to counter arbiters/hts. When you move out with aprox 170 suply 2-1 units you are supposed to be able to handle a huge protoss attack. The whole perpose of this strategy is a big clash in the middle of the map where terran comes out on top with hopefully about 10+ tanks still alive.

After this first clash i usually move towards his main to cut off reinforcements. If you have alot of units surviving you can split them up and go for multiple positions to damage his economy, make sure to bring reinforcements (vultures produce fast and they will most likely die in the big battle ).
Tanks however reinforce slowly and if you have dropships left you can load them with tanks and drop at protoss expansions while moving some vultures there on the ground.

If you decide to move out with 3-2 units instead, this can be done if you feel that you dont have enough units when you hit 2-1 upgrades (you must usually atleast have about 18 tanks to be able to demolish a huge protoss army) you should rather go to his main expansion area to cut off his economy since it will be later in the game and his main/natural+3rd will most likely be mined out, and gateways placed at expansions.

Check out my flashstrat game and build vods to know how to properly defend against reavers and shuttleaction. If you decide to wait for the 3-2 upgrades you will also need to be defended vs recalls at the obvious locations. Do this by placing turrets and mines like 30sec to 1min before you make your push.

Remember to learn the build properly, this way you will be able to harass him with drops and vultures while keeping to the build and building a strong force of tanks as a base for the big push.

edit: also remember to make a CC in your base at the same time as you move out. It should be lifted to your 4th expansion whenever you have time for it with the 2-1 upg aswell as the 3-2upg. If you have a close 4th you could make a slowpush for the forth expansion while on 2-1 upgrades waiting for the 3-2.

I will do VODs of the Flashstrat done on other maps as well later on hopefully.
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
CapO
Profile Blog Joined March 2007
United States1615 Posts
February 17 2009 22:00 GMT
#259
On February 17 2009 09:18 AnOth3rDAy wrote:
ill update the reps tomorrow, still feeling ill but when i get better ill add tvp BO's and hopefully TvZ ingames..

CapO whut?


umm.. let me be simple.

TvT BOs, please.
thx
bye
SNSD fan
JollYRoGeR
Profile Blog Joined December 2002
Sweden342 Posts
February 17 2009 22:10 GMT
#260
SORFOF = B?

where's the world going..
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