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! [G] ZvP - Adaptation Tactics - Page 2

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
conCentrate9
Profile Blog Joined December 2007
United States438 Posts
June 11 2008 18:21 GMT
#21
People call it Robotics Support Bay because if you drag the mouse over the building icon in the UI it shows that that is its full name. The 'Bay' is left off once the building is build for whatever reason.
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
June 11 2008 18:50 GMT
#22
On June 12 2008 03:00 Salvatore321 wrote:
I just realised that this is just shy of nine thousand words, yet mentions none of the other matchups. Considering most tri-mu guides are about half this length, it makes me curious whether all this is neccessary


Perhaps you would like to point out which parts are unnecessary.
next week on Everybody Loves HypnoToad:
Salvatore321
Profile Joined June 2008
Canada12 Posts
June 11 2008 21:59 GMT
#23
I am not saying any of it is unneccessary, I am just saying either Suppy goes into great detail, or not all of it's is necessary.
Archaic
Profile Blog Joined March 2008
United States4024 Posts
Last Edited: 2008-06-11 23:20:04
June 11 2008 23:19 GMT
#24
I love this guide. I haven't read it yet, but I will... Some day.
When I get my glasses, I'll get back to this.

EDIT: Read it, and it is exactly as I said. I love it
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
Last Edited: 2008-06-11 23:57:36
June 11 2008 23:33 GMT
#25
I hope your ZvZ knowledge isn't as great or I'm fucking dead in the Clan Art tournament :p
Nice guide, it'll probably help to rekindle my dying ZvP fire
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
June 11 2008 23:48 GMT
#26
Nicely done. This is huuuuuge props.
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
GeneralStan
Profile Blog Joined August 2007
United States4789 Posts
June 12 2008 00:00 GMT
#27
Very useful from a P v Z perspective as well. It gives some insight into how a Zerg player will be looking to counter whichever build you're aiming for.

5/5, will read again
¯\_(ツ)_/¯
ulszz
Profile Blog Joined June 2007
Jamaica1787 Posts
June 12 2008 00:38 GMT
#28
holy shit this is long, i'll read it though! thanks~
everliving, everfaithful, eversure
riptide
Profile Blog Joined July 2007
5673 Posts
June 12 2008 01:41 GMT
#29
Amazing guide. Wow, a much needed thread in the strat forum. I love how you have covered all the major builds and counters, it makes this thread a great reference point to jump back to, and check. I'll definitely be using this in the immediate future.

Now, how about a ZvT and ZvZ? :D
AdministratorSKT T1 | Masters of the Universe
Niji-z
Profile Blog Joined January 2007
United States208 Posts
June 12 2008 01:44 GMT
#30
Wow. I think I've fallen in love with you. I haven't read the whole thing yet but I read the openers and skimmed the subheadings of the rest of it.. This is exactly what I need! You've just rekindled my urge to mass train. I think I can finally understand zvp now. THANK YOU THANK YOU!
Rawr.
OneOther
Profile Blog Joined August 2004
United States10774 Posts
June 12 2008 07:13 GMT
#31
superiorwolf are you sure you don't mean F+ ranking? C+?!
haha just messing. nice hard work.
Deleted User 30223
Profile Blog Joined August 2007
3104 Posts
Last Edited: 2008-06-12 07:55:12
June 12 2008 07:51 GMT
#32
very very nice. :D



i personally love doing mass hydra/ling instead of ultraling mid/late game, but i'll see if i can control ultraling better in order to make it another regular unit combo for me.

when would it be an okay idea to rush to ultra tech? i tried it once, but epicly failed it.
Ozarugold
Profile Blog Joined February 2008
2716 Posts
June 12 2008 08:02 GMT
#33
So...nothing with queens then?

Anyways, I like reading articles like these. Clear, concise, simple, and tells you how to act step by step...

Good read good read
this is my quote.
blagoonga123
Profile Blog Joined July 2007
United States2068 Posts
June 12 2008 09:11 GMT
#34
Thanks man :D
FOOL! Pain is my friend! Now let me introduce you to it!
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
June 12 2008 13:55 GMT
#35
I took your key timing advice and it helped a lot, thanks. :D
^-^
Mhugues
Profile Joined December 2007
France112 Posts
June 12 2008 19:07 GMT
#36
Great guide, learned a lot from this. Always had a hard time versus Protoss, maybe i will be able to win a few games with this :p
Against stupidity, the gods themselves contend in vain
Pangolin
Profile Joined March 2008
United States1035 Posts
June 12 2008 23:49 GMT
#37
Sort of a stupid question but in this picture:
[image loading]

do you mean you should place your overlord in the same place as the overlord in the picture, or do you place it where the mouse pointer is clicking?

BTW this is a great guide.
It's easier not to.
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
June 13 2008 01:07 GMT
#38
Thanks for all the nice comments guys, glad you appreciate the work - Hopefully some things were useful and also thanks for the constructive criticism and advice - I'll be sure to fix that over the weekend.

To Pagolin - You place the overlord where the pointer is clicking, I remember it because there's a small little niche in that area.
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
Naib
Profile Blog Joined November 2004
Hungary4843 Posts
Last Edited: 2008-06-13 11:53:34
June 13 2008 11:53 GMT
#39
On June 12 2008 03:21 conCentrate9 wrote:
People call it Robotics Support Bay because if you drag the mouse over the building icon in the UI it shows that that is its full name. The 'Bay' is left off once the building is build for whatever reason.


It's often overlooked, but I'm positive it wasn't always that way. I distinctly remember playing somewhere just before BW came out, in school and it showed Robotics Support Bay fully even on the playfield.
Complete the cycle!
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
Last Edited: 2008-06-13 13:03:52
June 13 2008 12:58 GMT
#40
Overpool speed seems the safest and will always force the protoss to make cannons at natural before nexus on most maps , your economy won't be hurt either if you followed it up with hat at natural .
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