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On November 08 2008 17:13 simon311A wrote: Centric, on your 7 Chupung Ryeung, why not move the pylon and lower cannon down 1, then swap the forge and gate? It isn't mine? But I agree...the forge and gate should be switched, otherwise it's not ling-safe.
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Tribunal instead of core?
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no you build them from top to bottom... how could i make a tribunal?? kk??
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On November 10 2008 06:55 Nytefish wrote: Tribunal instead of core? It's a joke.
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On November 08 2008 17:13 simon311A wrote: vAltyR, on your 7 Chupung Ryeung, why not move the pylon and lower cannon down 1, then swap the forge and gate?
Fixed.
I think i tried that and it wasn't ling proof between the cliff and the gateway, but I will try it your way and see. Currently, the setup is ling-proof, but only if they probe is where it is in the picture. Otherwise, yeah, lings can get through.
EDIT: Just checked, and your idea has a hole between the cliff and the gateway. You could do it that way and put a probe to block if you wanted.
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Hi guys I've been reading this site for a pretty long time and i decided to make an account today.
This thread really helped my PvZ. It's really important to know how to wall in properly in this matchup.One building placement mistake and the zerg can totally own your wall or your troops might get stuck and you get raped again
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On November 10 2008 12:23 Sauron wrote:Hi guys I've been reading this site for a pretty long time and i decided to make an account today. This thread really helped my PvZ. It's really important to know how to wall in properly in this matchup.One building placement mistake and the zerg can totally own your wall or your troops might get stuck and you get raped again  Agreed...I've been trying to get my friend to read this thread for a long, long time but he never does and always gets owned by ling run-by's.
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vAltyR, that's some bad placement, both against massling and hydras... progamers usually wall further outside, at the chokepoint. Your 'walls' are way too wide.
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Thanks for pointing that out. I went back, looked over vods and fixed mine accordingly.
Do my other ones look good (Chupung-Ryeong, Destination, Byzantium)?
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thanks on the ones on destination, I'll just need a good BO, hehe.
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It usually goes pylon-forge-cannon-cannon-nexus-gateway. If you scout the zerg doing a 12-hatch, you can safely do a 14 nexus, though. If he does a pool before expanding, you should put down the forge and a cannon or two depending on how early the pool is (1 cannon for 12pool, 2 for 9pool/overpool).
I'm only D-, though, so I could be wrong. Anybody higher ranked want to help me out on this?
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yeah, I got the part where he does 12 hatch..
8 pylon 10 forge 12 cannon 14 nexus
if its a 9 pool... 8 pylon 9/10 forge then add 2 cannons then add nexus....
bah, anyone with the specific build orders?
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On November 10 2008 06:59 RandomForeigner wrote: no you build them from top to bottom... how could i make a tribunal?? kk??
Well since you didn't make an assimilator I assumed the rules were somewhat bent already.
Thanks for the placements vAltyR. But I always end up just winging it anyway.
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*shrugs* i'm sure someone will make use of them.
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any updates ? xD new maps plz xD
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I have a couple more at home. do you have any maps in particular you want?
EDIT: i'm in class right now, will be home around 4 EST
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United States41928 Posts
On November 17 2008 22:21 Infinity.SkyLark wrote: yeah, I got the part where he does 12 hatch..
8 pylon 10 forge 12 cannon 14 nexus
if its a 9 pool... 8 pylon 9/10 forge then add 2 cannons then add nexus....
bah, anyone with the specific build orders? There are no specific build orders. Vs scouted 12 hat 11 pool I often go 8p, 13n, 15g, 16p, 17f, 19a. You need to look at what they're doing and make only as many cannons as you absolutely need to. This is a huge misunderstanding a lot of players have. If you try to follow a strict build order you'll get owned by either massdroning or allins. You need to adapt much more.
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