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! [G] Forge FE wall-ins on popular maps. - Page 8

Forum Index > Brood War Strategy
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Centric
Profile Blog Joined March 2008
United States1989 Posts
November 08 2008 08:30 GMT
#141
On November 08 2008 17:13 simon311A wrote:
Centric, on your 7 Chupung Ryeung, why not move the pylon and lower cannon down 1, then swap the forge and gate?

It isn't mine? But I agree...the forge and gate should be switched, otherwise it's not ling-safe.
Super serious.
RandomForeigner
Profile Joined November 2008
United States6 Posts
Last Edited: 2008-11-09 21:46:12
November 09 2008 21:44 GMT
#142
Katrina 12 o clock ez..
[image loading]
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
November 09 2008 21:55 GMT
#143
Tribunal instead of core?
No I'm never serious.
RandomForeigner
Profile Joined November 2008
United States6 Posts
November 09 2008 21:59 GMT
#144
no you build them from top to bottom... how could i make a tribunal?? kk??
Centric
Profile Blog Joined March 2008
United States1989 Posts
November 09 2008 23:30 GMT
#145
On November 10 2008 06:55 Nytefish wrote:
Tribunal instead of core?

It's a joke.
Super serious.
vAltyR
Profile Blog Joined July 2008
United States581 Posts
Last Edited: 2008-11-10 03:02:39
November 10 2008 02:54 GMT
#146
On November 08 2008 17:13 simon311A wrote:
vAltyR, on your 7 Chupung Ryeung, why not move the pylon and lower cannon down 1, then swap the forge and gate?


Fixed.

I think i tried that and it wasn't ling proof between the cliff and the gateway, but I will try it your way and see. Currently, the setup is ling-proof, but only if they probe is where it is in the picture. Otherwise, yeah, lings can get through.

EDIT: Just checked, and your idea has a hole between the cliff and the gateway. You could do it that way and put a probe to block if you wanted.
내 호버크라프트는 장어로 가득 차 있어요
Sauron
Profile Joined November 2008
Romania169 Posts
November 10 2008 03:23 GMT
#147
Hi guys I've been reading this site for a pretty long time and i decided to make an account today.

This thread really helped my PvZ. It's really important to know how to wall in properly in this matchup.One building placement mistake and the zerg can totally own your wall or your troops might get stuck and you get raped again
Soothsayer
Centric
Profile Blog Joined March 2008
United States1989 Posts
November 10 2008 03:48 GMT
#148
On November 10 2008 12:23 Sauron wrote:
Hi guys I've been reading this site for a pretty long time and i decided to make an account today.

This thread really helped my PvZ. It's really important to know how to wall in properly in this matchup.One building placement mistake and the zerg can totally own your wall or your troops might get stuck and you get raped again

Agreed...I've been trying to get my friend to read this thread for a long, long time but he never does and always gets owned by ling run-by's.
Super serious.
vAltyR
Profile Blog Joined July 2008
United States581 Posts
Last Edited: 2008-12-30 18:01:12
November 16 2008 01:25 GMT
#149
EDIT: Apparently my placements sucked, so I went through MSL vods and copied the progamers. Probes are there to block holes. Edited again after better placements were suggested.

Medusa
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Credit: Gnojfatelob
내 호버크라프트는 장어로 가득 차 있어요
Shauni
Profile Blog Joined July 2004
4077 Posts
November 16 2008 01:35 GMT
#150
vAltyR, that's some bad placement, both against massling and hydras... progamers usually wall further outside, at the chokepoint. Your 'walls' are way too wide.
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
vAltyR
Profile Blog Joined July 2008
United States581 Posts
November 16 2008 04:41 GMT
#151
Thanks for pointing that out. I went back, looked over vods and fixed mine accordingly.

Do my other ones look good (Chupung-Ryeong, Destination, Byzantium)?
내 호버크라프트는 장어로 가득 차 있어요
vAltyR
Profile Blog Joined July 2008
United States581 Posts
November 17 2008 09:34 GMT
#152
I went back and double-checked the ones on Chupung-Ryeong and Destination, and they were actually really close to the pros except for my Chupung-Ryeong 7 o'clock. I feel mine is just as effective, however, since both ways have a hole that needs to be blocked by a probe. However, I'll probably change it at some point to the pro layout.

Anyways, since Athena II is MOTW this week, I figured I'd go ahead and work that one out. Let me know if you see any problems with these.

Athena II
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Also, I know people already have some setups for Andromeda, but I figured I'd add my contribution since I felt they could be improved. Let me know if you see any problems. Thanks to DarkRidley6 for helping me with the Andromeda layouts.

Andromeda
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내 호버크라프트는 장어로 가득 차 있어요
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
November 17 2008 11:13 GMT
#153
thanks on the ones on destination, I'll just need a good BO, hehe.
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
vAltyR
Profile Blog Joined July 2008
United States581 Posts
November 17 2008 11:32 GMT
#154
It usually goes pylon-forge-cannon-cannon-nexus-gateway. If you scout the zerg doing a 12-hatch, you can safely do a 14 nexus, though. If he does a pool before expanding, you should put down the forge and a cannon or two depending on how early the pool is (1 cannon for 12pool, 2 for 9pool/overpool).

I'm only D-, though, so I could be wrong. Anybody higher ranked want to help me out on this?
내 호버크라프트는 장어로 가득 차 있어요
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
November 17 2008 13:21 GMT
#155
yeah, I got the part where he does 12 hatch..

8 pylon
10 forge
12 cannon
14 nexus

if its a 9 pool...
8 pylon
9/10 forge
then add 2 cannons
then add nexus....

bah, anyone with the specific build orders?
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
Last Edited: 2008-11-17 13:23:47
November 17 2008 13:21 GMT
#156
On November 10 2008 06:59 RandomForeigner wrote:
no you build them from top to bottom... how could i make a tribunal?? kk??


Well since you didn't make an assimilator I assumed the rules were somewhat bent already.

Thanks for the placements vAltyR.
But I always end up just winging it anyway.
No I'm never serious.
vAltyR
Profile Blog Joined July 2008
United States581 Posts
November 17 2008 15:34 GMT
#157
*shrugs* i'm sure someone will make use of them.
내 호버크라프트는 장어로 가득 차 있어요
CoL_Drake
Profile Joined March 2005
Germany455 Posts
December 08 2008 18:33 GMT
#158
any updates ? xD new maps plz xD
vAltyR
Profile Blog Joined July 2008
United States581 Posts
Last Edited: 2008-12-08 19:27:31
December 08 2008 19:20 GMT
#159
I have a couple more at home. do you have any maps in particular you want?

EDIT: i'm in class right now, will be home around 4 EST
내 호버크라프트는 장어로 가득 차 있어요
KwarK
Profile Blog Joined July 2006
United States43337 Posts
December 08 2008 19:21 GMT
#160
On November 17 2008 22:21 Infinity.SkyLark wrote:
yeah, I got the part where he does 12 hatch..

8 pylon
10 forge
12 cannon
14 nexus

if its a 9 pool...
8 pylon
9/10 forge
then add 2 cannons
then add nexus....

bah, anyone with the specific build orders?

There are no specific build orders. Vs scouted 12 hat 11 pool I often go 8p, 13n, 15g, 16p, 17f, 19a. You need to look at what they're doing and make only as many cannons as you absolutely need to.
This is a huge misunderstanding a lot of players have. If you try to follow a strict build order you'll get owned by either massdroning or allins. You need to adapt much more.
ModeratorThe angels have the phone box
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