• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:07
CEST 18:07
KST 01:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting1Code S Season 2 (2026) - RO8 Preview4[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
StarCraft II 5.0.16 PTR Patch Notes may 26th55Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League4Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2
StarCraft 2
General
Changing from 12 to 8 is just asking for StarCraft StarCraft II 5.0.16 PTR Patch Notes may 26th TL.net Map Contest #22 - Voting herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO8 Preview
Tourneys
GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 1 (2026) Maestros of The Game 2 announcement and schedule !
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Welcome to the External Content forum Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue
Brood War
General
VPN experiences Quality of life changes in BW that you will like ? Pros React To: ASL S21 Finals Every Matchup's Top 5 Winrates (all ASLs & KSLs) BW General Discussion
Tourneys
[ASL21] Grand Finals Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Tiranga Gaming Color Prediction ZeroSpace Megathread Stormgate/Frost Giant Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck?
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Customization Drives Loyalty…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2230 users

devourers and mutas

Forum Index > Brood War Strategy
Post a Reply
1 2 3 Next All
ahk-gosu
Profile Joined July 2004
Korea (South)2099 Posts
July 27 2007 08:19 GMT
#1
after watching savior lose to stork to mass carriers in the recent replay i noticed something.

it seems that the traditional 3 hatch savior style zergs are losing to the stargate/corsair build protosses that players like bisu and stork use.

the zergs almost always get mass devourers or hydras and get plague ensnare and swarm to kill the carriers. some try to get a lot of scourge but that requires a lot of control to not waste scourge and a lot of them get killed by corsairs in a few seconds.

why dont they use devourers and mutas? devourers with the acid spores are pretty useless when the hydras can keep up with the carriers who run away and the spores arent that good when the only unit attacking is devourers.

getting a 3 to 1 ratio of mutas to devourers worked so well for me vs protoss air because the mutalisks fast attack and splash glaives benefit the MOST from the devourers acid spores. a mass number of mutalisks with 3 3 upgrades wont get destroyed by 3 3 corsairs if you spread them out evenly and its much easier to mass up more mutas than it is to mass up corsairs any ways.

what do you guys think?
Micro.Macro.Scouting.Harassment.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
July 27 2007 08:41 GMT
#2
mutalisks cost a LOT more gas and the combination still doesn't fare well enough to make it better than the fact that you can follow carriers around with hydra/defiler

muta/devourer is sort of putting all your eggs in one basket and its not effective enough to work on most cases. you'd have to be pretty far ahead and even then you'd have to be pretty good at managing larva to keep him from expanding
Moderatormy tatsu loops r fuckin nice
ahk-gosu
Profile Joined July 2004
Korea (South)2099 Posts
July 27 2007 08:42 GMT
#3
well the gas cost i do know about

but when i do it i just get less devourers and less hydras to make up for the larger muta count. if that makes sense.
Micro.Macro.Scouting.Harassment.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
July 27 2007 08:46 GMT
#4
yeah it becomes ineffective though

the problem is you cant really stop a protoss from expanding and getting more gas for more corsairs and more carriers so eventually hes gonna win

you can't choke him like you can with hydra/defiler and you can't destroy his flying army in a fell swoop like you'd need to

it does work if your control is vastly superior and you're ahead economically, or even if your opponent just sucks or what have you, but its not the best method
Moderatormy tatsu loops r fuckin nice
Asta
Profile Joined October 2002
Germany3491 Posts
July 27 2007 08:51 GMT
#5
the problem is that mass mutas die too easy to corsairs so you have to either spread them out very well (impossible once you have like 24 mutas) or wait until the corsairs are cleared. nothing better than mutas against spored carriers though.
i always bring some mutalisks along with the devourers, but i think 3:1 is too much, 1:1 is probably better. then wait for the devourers to fire some shots, spread spores and kill some sairs before you bring in your mutalisks.

you're post is confusing me a little though. first you're talking about early game builds and then you are discussing late game units? of course you need hydras. devourers aren't available early enough.
LxRogue
Profile Blog Joined March 2007
United States1415 Posts
Last Edited: 2007-07-27 08:56:29
July 27 2007 08:55 GMT
#6
3 to 1 ratio works very well for me as well. Mutas are hardly more vunerable to corsairs, they take less damage and are half the price.

Once a group of sairs or carriers has 9 acid spores, mutas will absolutely rape them. Instead of 9+3+1 damage they will do 18+12+10. (minus armor)
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
July 27 2007 09:07 GMT
#7
actually the mutalisk's bounce divides the damage, so you're looking at 18, then a third of that which is 6, then a third of that which is 6. its not a flat increase of 9.

as well carriers have a natural 4 armor so the damage isnt as ridiculous as it would seem
Moderatormy tatsu loops r fuckin nice
ahk-gosu
Profile Joined July 2004
Korea (South)2099 Posts
July 27 2007 09:09 GMT
#8
eh it seems to work for me i dunno ><
Micro.Macro.Scouting.Harassment.
LxRogue
Profile Blog Joined March 2007
United States1415 Posts
July 27 2007 09:13 GMT
#9
On July 27 2007 18:07 FakeSteve[TPR] wrote:
actually the mutalisk's bounce divides the damage, so you're looking at 18, then a third of that which is 6, then a third of that which is 6. its not a flat increase of 9.

as well carriers have a natural 4 armor so the damage isnt as ridiculous as it would seem


You sure about that?
If the acid spores decrease the effective armor, it wouldn't matter that the damage is divided because it would be like an enemy with -9 armor which gets hit for 1 damage, adding up to 9.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
July 27 2007 09:24 GMT
#10
yeah, i'm sure. go test it! the math behind the mutalisk's attack isnt 9-> 3-> 1 its 9-> 9/3-> (9/3)/3

or more accurately because the attack can be upgraded or altered: x -> x/3 -> (x/3)/3
Moderatormy tatsu loops r fuckin nice
LxRogue
Profile Blog Joined March 2007
United States1415 Posts
July 27 2007 09:38 GMT
#11
Well i'm not arguing with 9-> 9/3-> (9/3)/3 but it depends if you put the modifier inside the parentheses or outside.

And if acid spores are armor, i would think it goes outside of the (9/3) because this is why everyone in ZvZ gets armor first, it drops the 3 damage splash to 2 and the 1 damage splash to 0.

Testing this would require a volunteer to to play me because splash won't work on your own units.
KwarK
Profile Blog Joined July 2006
United States44018 Posts
July 27 2007 09:39 GMT
#12
Devourers aren't quite as good as people think against corsairs.
Assuming equal upgrades the corsair does 2.5 damage a hit against a mutalisk (small target)
Assuming equal upgrades the corsair does 3 damage a hit against a devourer
While devourers have far more armour the explosive damage modifier means that they should fare no better than mutalisks. It is because of the vastly increased hp and acid spores that they do. But cost for cost, Corsairs are by far the stronger units, unless Z has a big mineral advantage or plagues to back them up then a straight air battle will be lost.
ModeratorThe angels have the phone box
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
July 27 2007 10:38 GMT
#13
^ Good is very subjective, I personally found devours vastly powerful vs corsairs.

Have you seen a 9 acid spore corsair attack? It attacks slower than a mutalisk. Not to mention the insane bouncy damange mutalisks would've done...

I think hydra/dev is a good combo though, mutalisks tend to vaporise in 3 seconds vs corsairs if you are not careful, but hydras you have abit of a leeway.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Chill
Profile Blog Joined January 2005
Calgary25998 Posts
July 27 2007 10:39 GMT
#14
Steve I'm pretty sure he's talking about 9 acid spores being on something, hence:
(9/1) + 9; (9/3) + 9; (9/9) + 9
18;12;10

Right? Because when the bounce leaves, it's determined to do 3 damage, no? It's not like the game takes a bounce and goes "that should have done 9+9=18 but it was a bounce so 18/3 = 6".

Maybe I'm talking out of my ass but I don't think I am.
Moderator
KwarK
Profile Blog Joined July 2006
United States44018 Posts
July 27 2007 10:43 GMT
#15
On July 27 2007 19:39 Chill wrote:
Steve I'm pretty sure he's talking about 9 acid spores being on something, hence:
(9/1) + 9; (9/3) + 9; (9/9) + 9
18;12;10

Right? Because when the bounce leaves, it's determined to do 3 damage, no? It's not like the game takes a bounce and goes "that should have done 9+9=18 but it was a bounce so 18/3 = 6".

Maybe I'm talking out of my ass but I don't think I am.


I think you're right, I believe armour modifiers always come last and the acid spores are simply an armour modifier. But I haven't tested it so this is simply a logical agreement, rather than a factual one.
ModeratorThe angels have the phone box
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
July 27 2007 10:46 GMT
#16
armor modifications come last, yeah, but mutalisk attack is the only thing in the game that 'bounces'

it divides it by 3 every bounce after every other calculation



also kwark: devourers increase attack cooldown by a lot, thats why muta/devourer destroys corsairs
Moderatormy tatsu loops r fuckin nice
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17743 Posts
July 27 2007 12:03 GMT
#17
But if you go muta/devourer wouldn't a dark archon make it really hard.

Also i've seen july beat corsairs with muta+scourge alone.
ils
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
LxRogue
Profile Blog Joined March 2007
United States1415 Posts
July 27 2007 13:02 GMT
#18
On July 27 2007 21:03 Ilikestarcraft wrote:
But if you go muta/devourer wouldn't a dark archon make it really hard.

Also i've seen july beat corsairs with muta+scourge alone.


Sure but a couple DA's will own mass devourers as well, remember Reach vs Chojja?

Muta scourge can work sure, but it takes really good micro and depends how large to battle is.
goldrush
Profile Blog Joined June 2004
Canada709 Posts
Last Edited: 2007-07-27 13:50:52
July 27 2007 13:50 GMT
#19
Going by the scc, it's 18/12/10.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
July 27 2007 18:14 GMT
#20
Replay pls. :D
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
16:00
#118
Shino vs Scarlett
Bly vs DnS
Serral vs ByuN
RotterdaM706
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 794
RotterdaM 706
ProTech84
UpATreeSC 11
BRAT_OK 1
StarCraft: Brood War
Sea 1874
Jaedong 1675
Horang2 1260
EffOrt 1120
BeSt 400
Soulkey 380
Light 332
actioN 309
Mini 305
ggaemo 301
[ Show more ]
Rush 285
Zeus 165
Sharp 143
hero 117
Mong 89
Sexy 67
JYJ 49
ToSsGirL 38
Sacsri 33
Barracks 31
sorry 28
Rock 23
GoRush 18
soO 17
ajuk12(nOOB) 13
Terrorterran 9
Dota 2
Gorgc1568
qojqva1528
Counter-Strike
fl0m1540
Other Games
singsing2785
Grubby1094
B2W.Neo948
hiko913
Beastyqt555
DeMusliM171
Liquid`VortiX101
QueenE94
XaKoH 85
Mew2King66
KnowMe64
Trikslyr50
fpsfer 1
Organizations
StarCraft 2
WardiTV530
Counter-Strike
PGL267
Other Games
BasetradeTV176
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 105
• Gemini_19 37
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3964
• Jankos2463
• TFBlade1162
Other Games
• WagamamaTV245
Upcoming Events
Replay Cast
7h 53m
RSL Revival
14h 53m
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
18h 53m
IPSL
23h 53m
ZZZero vs WorsT
Julia vs eOnzErG
BSL
1d 2h
TerrOr vs Dewalt
Bonyth vs eOnzErG
Replay Cast
1d 7h
RSL Revival
1d 14h
Maestros of the Game
1d 20h
OSC
1d 20h
IPSL
1d 23h
Dragon vs Artosis
dxtr13 vs Hawk
[ Show More ]
BSL
2 days
Wardi Open
2 days
Monday Night Weeklies
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
WardiTV Spring Champion…
3 days
Maestros of the Game
3 days
The PondCast
4 days
Maestros of the Game
4 days
Replay Cast
5 days
Replay Cast
5 days
WardiTV Spring Champion…
5 days
Maestros of the Game
5 days
Replay Cast
6 days
uThermal 2v2 Circuit
6 days
Maestros of the Game
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
Acropolis #4
CSCL: Masked Kings S4
Escore Tournament S2: King of Kings
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

YSL S3
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Heroes Pulsing #2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.