• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:44
CEST 17:44
KST 00:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues23LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6
StarCraft 2
General
#1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Classic Games #3: Rogue vs Serral at BlizzCon What happened to Singapore/Brazil servers? SC4ALL: A North American StarCraft LAN
Tourneys
RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025 LiuLi Cup - September 2025 Tournaments
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/ alas... i aint gon' lie to u bruh... BW General Discussion [ASL20] Ro16 Preview Pt1: Ascent
Tourneys
CPL12 SIGN UP are open!!! [Megathread] Daily Proleagues [ASL20] Ro16 Group B Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Borderlands 3 The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1513 users

! [G] iNc advice for Z's - Page 4

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 5 6 Next All
SiZ.FaNtAsY
Profile Blog Joined January 2007
Korea (South)1497 Posts
January 29 2007 15:42 GMT
#61
Sorry if this has been answered already but, I always lose when the protoss goes agressive 2 gate when I do 12 hatch. I don't know why? Is it my speed or my micro?
Karma is a bitch
Silver
Profile Blog Joined July 2006
New Zealand378 Posts
January 29 2007 16:14 GMT
#62
On January 30 2007 00:42 SiZ.FaNtAsY wrote:
Sorry if this has been answered already but, I always lose when the protoss goes agressive 2 gate when I do 12 hatch. I don't know why? Is it my speed or my micro?


A committed 2 gate rush is very hard to stop, even for top players like midian or mondi. In replays you will often see these players 12 hatch in base, then 3hat at expo after lings or go 9 hat so that sunks are up in time.
otherwise the best thing to do if you 12 hatted is to drop 2 sunks as soon as the hat pops. *if* you can get them up that should make you completely secure as long as you are aware of a possible run past up the ramp and are ready to block with lings.
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
January 30 2007 02:21 GMT
#63
On January 30 2007 00:42 SiZ.FaNtAsY wrote:
Sorry if this has been answered already but, I always lose when the protoss goes agressive 2 gate when I do 12 hatch. I don't know why? Is it my speed or my micro?


No to what Sliver said basically. If we are talking Luna or RH3 or Gaia or something (basic) 12 hatch is fine vs a 9/10 or 10/11 gate rush. This would be why you should 9 or 12 drone scout. So you can see this and know to save 3 larvae and throw down 1 maybe 2 sunks asap. I counter this by bringing 3-5 drones to my nat hatch before it finishes to try and kill his probe scout but also so that I can throw down the sunks OR use the drones in conjunction with my lings to thwart the zealots. This part of the game is crucial. Remember you DONT HAVE TO ENGAGE the zealots right away. If you have 6 lings vs his 3 zealots wait for that extra 4. But more importantly, hit him when he starts attacking the sunken, when he focuses on the lings again retreat a little and than continue to this cylce. For the extremely careful / gosu micro'rs: pull a ling back after it has been hit 2 times by a zealot, rotate them this way so that you can essentially micro your lings better. most z's are lazy in this and suffer for it. After you hold this off check with ovie (by this time it should be there) for a tech or FE or power. If they are mass zealoting with 2 or 3 gates than throw down another sunk or two, make a few drones but continue to make lings. I also research speed lings at this time so i can potentially overrun or even small ling counter to cause havoc in the base. If they tech make a spore OR a hydra den (for inevitable sair) and start macroing. If they FE macro hard core by droning and adding a 3rd hatch and once you get your economy going push to a 2nd nat and go from there.
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
January 30 2007 02:24 GMT
#64
On January 29 2007 23:26 Last Romantic wrote:
Yeah Mondi said 9h9o9s then 11drones.

I like 10h10o10s, fun to do double extractor trick.

Inc: this may seem like a ridiculous question, but vs double or triple gate zealot rush, how many sunken do you make? do you make more or less based on number of probes brought along, and if so, how many? I always screw up my judgment vs 2gate rush and lose more drones than I should.


No its ok, alot of Z's lose to this, not a bad Q. If they are going some kind of mass zealot build I think you should make maybe 3 - 4(most) sunkens but put evos or a hatch in front. Positioning is the more important factor here. This way his zealots have to move around constructs but also your ling force can now get a good angle on his zealots and no matter how many he has it becomes a funnel of death for the P. This would also be a good place to take 6-8 speed lings and hide them outside the p base. When he goes to run you over run the lings in and hit the gate pylon first, than go for tech buildings or possibly the probes. OR for the really sexy, hit the nexus (this is also better for smashing the probes he sends to stop the lings as they dont have minerals to stack on).
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
January 30 2007 02:26 GMT
#65
On January 29 2007 20:40 Jonoman92 wrote:
I read one of Mondragon's guides a while ago, and he said he usually goes 9 hatch expo, 9 pool, 9 ovie. I've tried this and i've also done what you say you usually do which is the common 12 hatch expo, 11 pool. I guess that 9 hatch is better if you think they will go high zlot pressure/rush. If you don't think they are going to rush shouldyou always go 12 hatch? I guess that 9 hatch gets you your expo mining faster, but you get drones slower so what would you suggest betweenn the two, and in what situation.

-talking about ZvP as i'm sure you can tell


9hatch is only really good on amap where 2 gate is particularly strong like Rpoint or perhaps Gaia. 12 hatch is always preferable as it is economically stronger and more flexible. Also, if they 9/10 gate or love to bring 2-3 probes with the rush and you KNOW THIS (they are a common foe or something) than 9hatch is better because your sunk / lings will be done as the first zealot gets there.
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
January 30 2007 02:27 GMT
#66
On January 29 2007 18:54 Yogurt wrote:
how do you play your ling to hive build?

i'm just curious as i need new builds and stuff

also thank you for the zvz guide, it actually has made zvz interesting for me, and i have fun playing it ( helpful seeing as the excess of zergs i seem to encounter on abyss server )


I think I explain my ling to hive strategy in the Z guide. Look there.
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
January 30 2007 03:13 GMT
#67
***Edited in ZergvsTerran portion to beginning of thread***
1sd2sd3sd
Profile Blog Joined November 2004
660 Posts
January 30 2007 03:43 GMT
#68
during zvz when do you think the best time to start your carapace upgrade is, a little while after expo?

during zvz what information should you use to decide when you make spore colonys, by the number of muta he is producing? and how many should you make? I know its situational pertaining to how many drones/how late in the game.

when you are behind in zvz is it better to go for an allin approach and hope to catch them being greedy or should you try to catch up by launching guirella attacks and hoping to inflict enoough damage to come back?

in zvp, when the toss fe's and you decide to 3 hat lurker contain with the 3rd hat going to seperate expo, when is it the safest time to whore drones if they are going zeal/archon/temp?
littlechava
Profile Blog Joined March 2004
United States7218 Posts
January 30 2007 03:43 GMT
#69
reppack or gtfo
Entusman #12
Yogurt
Profile Blog Joined June 2005
United States4258 Posts
January 30 2007 06:22 GMT
#70
eh this might be beginner stuff but I need to know - drop terrans always give me problems

When the terran goes quick drop, what are some tell tale signs and what should you do?
ok dont not so good something is something ok ok ok gogogo
neSix
Profile Blog Joined November 2004
United States1772 Posts
January 30 2007 06:28 GMT
#71
I don't have anything to contribute except a thank you. I think it's important that the community thank individuals who post things like this. So,

Thank you!
5HITCOMBO
Profile Joined March 2006
Japan2239 Posts
January 30 2007 08:32 GMT
#72
On January 29 2007 19:39 Ghin wrote:
Show nested quote +
On January 29 2007 15:19 {88}iNcontroL wrote:
On January 29 2007 13:04 il0seonpurpose wrote:
can zerg switch up to hydras after in long games? i saw a korean highlight and both zergs were low on money so they switched to hydra, it was a nice battle. but is it cuz microing mutas can pick off hydras easily which is why zerg goes muta?


Sure late game you can switch. I prefer to just go hive however and plague their mutas. Hydra in ZvZ just simply is not something to "work into" or switch to. There is no net benefit to doing it. Why have pabs blue ribbon when you could have a micro ale?

cause you can get a 24 pack of PBR for near the price of a 6 pack of micro ale

Quoted for emphasis .
I live in perpetual fear of terrorists and studio gangsters
5HITCOMBO
Profile Joined March 2006
Japan2239 Posts
January 30 2007 08:36 GMT
#73
On January 30 2007 00:42 SiZ.FaNtAsY wrote:
Sorry if this has been answered already but, I always lose when the protoss goes agressive 2 gate when I do 12 hatch. I don't know why? Is it my speed or my micro?

What part do you lose on? The rush itself or the game after the rush? If it's the rush itself, you're losing because of speed - split better, send drones so that they get to the expo and make the pool at 300 and 200, respectively, and maybe don't scout until AFTER your pool. If it's the game after the rush, it's your micro - don't lose drones, kill his probe asap, don't take too many drones off of mins, and try to keep your sunken alive.
I live in perpetual fear of terrorists and studio gangsters
Vin{MBL}
Profile Blog Joined September 2006
5185 Posts
January 30 2007 10:19 GMT
#74
nice contribution to the community ;]
Person514cs
Profile Blog Joined September 2004
1004 Posts
Last Edited: 2007-01-30 12:36:57
January 30 2007 12:35 GMT
#75
On January 29 2007 02:55 Niji-z wrote:
I always make 8-12 for the first main Muta engagement and I have them move directly INTO the enemy muta clump and hit "A" as they are within the group. This reduces most of the mutas to sub 20 health weaklings, easy picking for my mutas.!


Can you give us more details on this?
Peace and love, for ever.
5HITCOMBO
Profile Joined March 2006
Japan2239 Posts
January 30 2007 15:03 GMT
#76
1) Group scourge
2) Hotkey
3) Engage muta battle
4) Select scourge group
5) Right click slightly past mutas or use move command to get them there
6) When most of the scourge are over the enemy mutas, use the attack command on the ground somewhere
7)...
8) Profits
I live in perpetual fear of terrorists and studio gangsters
Mora
Profile Blog Joined October 2002
Canada5235 Posts
January 30 2007 15:38 GMT
#77
im like 15-1 against fayth.

how could you ever consider him a dificult opponent?

ret has told me the same thing (that fayth is quite good at pvz).

seriously, zvp has always been my worst z-matchup. I understand that he may not be trying his hardest vs a 'weak' opponent, but 15-1? how good can he be?
Happiness only real when shared.
5HITCOMBO
Profile Joined March 2006
Japan2239 Posts
January 30 2007 16:00 GMT
#78
Maybe it's because there are so many different ways to play ZvP... there's tech based, macro based, timing based, upgrade based... do you, ret, and iNc play similar ZvP or do you play a different style?
I live in perpetual fear of terrorists and studio gangsters
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
Last Edited: 2007-01-30 16:19:09
January 30 2007 16:18 GMT
#79
Just a clash of styles I do way better vs far stronger opponents. If it is any consolation the last few games I played vs Fayth I dominated.
Mora
Profile Blog Joined October 2002
Canada5235 Posts
January 31 2007 06:38 GMT
#80
On January 31 2007 01:00 5HITCOMBO wrote:
Maybe it's because there are so many different ways to play ZvP... there's tech based, macro based, timing based, upgrade based... do you, ret, and iNc play similar ZvP or do you play a different style?


i don't know inc's style all that well.

I like very fast hive with lots of drops and lots of tech switching with as few expos as possible.

Ret plays nothing like that.
Happiness only real when shared.
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
12:00
SC:EVO Monthly
SteadfastSC241
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 313
SteadfastSC 241
RotterdaM 92
StarCraft: Brood War
Britney 32404
Horang2 4931
Bisu 2932
EffOrt 1303
Larva 831
Mini 745
firebathero 431
BeSt 392
Light 325
sSak 244
[ Show more ]
Soma 239
Soulkey 183
Rush 148
Zeus 147
Mong 113
Hyuk 111
Sharp 97
Sexy 58
Aegong 57
Noble 48
Sea.KH 41
Yoon 36
sas.Sziky 28
Terrorterran 23
zelot 21
Movie 19
SilentControl 12
IntoTheRainbow 5
ivOry 4
Dota 2
The International113580
Gorgc10218
Counter-Strike
Foxcn456
flusha118
oskar115
Super Smash Bros
Chillindude10
Other Games
tarik_tv33153
gofns24149
B2W.Neo679
Hui .352
crisheroes349
Lowko344
KnowMe147
ToD131
Liquid`VortiX109
ArmadaUGS77
Mew2King75
QueenE43
SortOf40
FunKaTv 36
Organizations
Other Games
gamesdonequick1005
StarCraft 2
WardiTV436
Other Games
BasetradeTV30
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• poizon28 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1071
• Ler59
Other Games
• Shiphtur200
Upcoming Events
BSL Team Wars
3h 16m
RSL Revival
18h 16m
Maestros of the Game
22h 16m
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
1d
Bonyth vs Dewalt
[BSL 2025] Weekly
1d 2h
RSL Revival
1d 18h
Maestros of the Game
2 days
BSL Team Wars
2 days
Afreeca Starleague
2 days
Snow vs Sharp
Jaedong vs Mini
Wardi Open
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Light vs Speed
Larva vs Soma
LiuLi Cup
4 days
The PondCast
5 days
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
SC4ALL: StarCraft II
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.