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Increasing APM/EAPM - Page 2

Forum Index > Brood War Strategy
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Sayle
Profile Joined October 2010
United Kingdom3685 Posts
April 29 2013 12:12 GMT
#21
Listen to K-pop while you play. Also, eat kimchi.
Epoxide
Profile Blog Joined March 2011
Magic Woods9326 Posts
April 29 2013 18:10 GMT
#22
On April 29 2013 21:12 Sayle wrote:
Listen to K-pop while you play. Also, eat kimchi.

Forgot Pocari Sweat
LiquipediaSouma: EU MM is just Russian Roulette. Literally.
rauk
Profile Blog Joined February 2009
United States2228 Posts
April 29 2013 20:29 GMT
#23
On April 29 2013 21:12 Sayle wrote:
Listen to K-pop while you play. Also, eat kimchi.


wrong, god says that he needs to eat meat at least once a day
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
Last Edited: 2013-04-30 00:06:57
April 30 2013 00:06 GMT
#24
On April 30 2013 05:29 rauk wrote:
Show nested quote +
On April 29 2013 21:12 Sayle wrote:
Listen to K-pop while you play. Also, eat kimchi.


wrong, god says that he needs to eat meat at least once a day


There is meat in kimchi

Also, which god?

+ Show Spoiler +
You had better be talking about Flash
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
dirtydurb82
Profile Joined December 2012
United States178 Posts
May 02 2013 02:13 GMT
#25
Check out Day9's "Secret to hotkeys APM."



Does a great job of explaining this stuff.
"The only way to grow E-Sports is to tell the truth." -Richard Lewis
Eskiya23
Profile Joined March 2010
Netherlands105 Posts
May 02 2013 15:41 GMT
#26
Increasing (e)apm is a bit of a misleading goal to aim for. You should focus on doing everything (building depots, macro cycles, unit control etc) faster and more effective.

Your natural being attacked? Screen hotkey natural, hold down CTRL, click a worker, screen hotkey main, click on minerals.

You could also select the mineralline a few times, scroll your mouse to the edge of the screen to your main, and click on the minerals, but that would result in slow and unclean mechanics. You might have 300 apm doing it, but its wrong mechanically.



Some stragegies require more apm and attention allocation to different areas. My general advise in terms of APM training should be;
Use less actions to do one thing, so you can do more things with the same APM.
Wisdom. Judgement. Execution. Stream: twitch.tv/eskiyasc2 Twitter: @EskiyaSC
Sayle
Profile Joined October 2010
United Kingdom3685 Posts
May 02 2013 16:36 GMT
#27
On May 03 2013 00:41 Eskiya23 wrote:
Some stragegies require more apm and attention allocation to different areas. My general advise in terms of APM training should be;
Use less actions to do one thing, so you can do more things with the same APM.


Day9's advice is actually the complete opposite. He says you should deliberately try to use more APM even if you're not accomplishing anything with it, then you'll slowly find more useful things to do with the increased APM.
greenelve
Profile Joined April 2011
Germany1392 Posts
May 02 2013 16:48 GMT
#28
On May 03 2013 01:36 Sayle wrote:
Show nested quote +
On May 03 2013 00:41 Eskiya23 wrote:
Some stragegies require more apm and attention allocation to different areas. My general advise in terms of APM training should be;
Use less actions to do one thing, so you can do more things with the same APM.


Day9's advice is actually the complete opposite. He says you should deliberately try to use more APM even if you're not accomplishing anything with it, then you'll slowly find more useful things to do with the increased APM.

Thats like a thing korean progamer do: spam through all army hotkeys all the time
with the positive effect of useles apm: you seen when one unit dies, even there is no alert, which means dt is killing your lings
z0r.de for your daily madness /// Who knows what evil lurks in the heart of men? The Shadow knows!
Eskiya23
Profile Joined March 2010
Netherlands105 Posts
May 02 2013 16:50 GMT
#29
On May 03 2013 01:36 Sayle wrote:
Show nested quote +
On May 03 2013 00:41 Eskiya23 wrote:
Some stragegies require more apm and attention allocation to different areas. My general advise in terms of APM training should be;
Use less actions to do one thing, so you can do more things with the same APM.


Day9's advice is actually the complete opposite. He says you should deliberately try to use more APM even if you're not accomplishing anything with it, then you'll slowly find more useful things to do with the increased APM.


Hi sayle ! Really loved your casting of TSL.

Deliberately using more APM for one action doesnt make it faster in any way. Spamming move-command on a dropship is lots of APM for a singular action, while you should move-command once and check back a few times for any muta (thus allocating your apm to do other stuff), and at the time of your drop arriving for turrets etc. I guess what he meant was ''spam till you get 260 apm, then allocate them properly''.

My statement of ''Use less actions to do one thing, so you can do more things with the same APM.'' refers to the cleanup afterwards, when you realise as a player that you DO have the apm, but not the eapm.

The idea is to do more eAPM (meaningfull actions ingame) instead of high APM (spamclicking, excessive selecting without giving a follow-up command etc) as you can see in BWrep stats.
Wisdom. Judgement. Execution. Stream: twitch.tv/eskiyasc2 Twitter: @EskiyaSC
likeadiamond
Profile Joined May 2013
Russian Federation7 Posts
Last Edited: 2013-05-02 21:44:55
May 02 2013 21:39 GMT
#30
u don't need fast apm at all, u need fast eapm.

Eapm for me is fast desigion making. So all game is fast thinking, not spamming. If u can make good desigins u will win.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
May 03 2013 01:02 GMT
#31
On May 03 2013 06:39 likeadiamond wrote:
u don't need fast apm at all, u need fast eapm.

Eapm for me is fast desigion making. So all game is fast thinking, not spamming. If u can make good desigins u will win.


so hard to raise eapm. my apm rose to 300 per game (so +50 increase) but my eapm only rose +10........fml.
rauk
Profile Blog Joined February 2009
United States2228 Posts
Last Edited: 2013-05-03 01:55:52
May 03 2013 01:54 GMT
#32
Secret to raising eapmis to just 1a2a3a your army as much as possible. Doesn't matter what else you're doing as long as you keep on going 1a2a3a to random places your eapm goes
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
Last Edited: 2013-05-03 11:45:36
May 03 2013 11:36 GMT
#33
On May 03 2013 01:50 Eskiya23 wrote:
Show nested quote +
On May 03 2013 01:36 Sayle wrote:
On May 03 2013 00:41 Eskiya23 wrote:
Some stragegies require more apm and attention allocation to different areas. My general advise in terms of APM training should be;
Use less actions to do one thing, so you can do more things with the same APM.


Day9's advice is actually the complete opposite. He says you should deliberately try to use more APM even if you're not accomplishing anything with it, then you'll slowly find more useful things to do with the increased APM.


Hi sayle ! Really loved your casting of TSL.

Deliberately using more APM for one action doesnt make it faster in any way. Spamming move-command on a dropship is lots of APM for a singular action, while you should move-command once and check back a few times for any muta (thus allocating your apm to do other stuff), and at the time of your drop arriving for turrets etc. I guess what he meant was ''spam till you get 260 apm, then allocate them properly''.

My statement of ''Use less actions to do one thing, so you can do more things with the same APM.'' refers to the cleanup afterwards, when you realise as a player that you DO have the apm, but not the eapm.

The idea is to do more eAPM (meaningfull actions ingame) instead of high APM (spamclicking, excessive selecting without giving a follow-up command etc) as you can see in BWrep stats.

Sorry but i have to disagree completely.

I can see where your coming from but your missing a few pieces.

EAPM vs APM, when you are trying to raise your eapm it is verry important to have a large buffer on your apm. ofc it can be done without. but it just takes a fuck ton of extra time to get the same eapm. Eapm is in the mind. it is not in the hand speed. well ofc to a certain degree, but for the most part the thing that makes you have a high eapm is multitasking. making depos making probes and sending them to the minerals. which can be easily done with a low eapm of 80 orso.

but when you get to the later stages of the game. it is much easier to start doing 3/4 extra things like drops, counter attacks ect when you already have the apm simpely becouse your hands are already in motion. this is a huge deal when you have to do 6 diffrent things at onces. like macro, move army in the center, transfer workers, making extra production/static defence, checking upgrades, reposistion your unhotkeyed army and harras.

thats a big list of what you have to do at onces. its alot easier when you have hands already in motion to do all these things to if you don't. also the fact that your hands are having nothing will natrualy lead to searching for more stuff to do.

the best example would be jaedong or flash, they both have around 400 apm, but 200-250 eapm. the reason why they can get that high of an eapm is becouse of the incredable high apm. yea maby you will only get 10-30 eapm extra for each 80 apm you get after 200+ orsomething. but when you keep staking it it will make a HUGE diffrence.
The harder it becomes, the more you should focus on the basics.
likeadiamond
Profile Joined May 2013
Russian Federation7 Posts
Last Edited: 2013-05-03 19:24:15
May 03 2013 19:22 GMT
#34
On May 03 2013 10:02 Golgotha wrote:
Show nested quote +
On May 03 2013 06:39 likeadiamond wrote:
u don't need fast apm at all, u need fast eapm.

Eapm for me is fast desigion making. So all game is fast thinking, not spamming. If u can make good desigins u will win.


so hard to raise eapm. my apm rose to 300 per game (so +50 increase) but my eapm only rose +10........fml.

just try to think when u play. Untill all game u have a choose what to do - like push or not push, build or not build and u must do this fast. Good players can do this, bad players not. U may have 300 apm and 10 good desigions in the game, pro have same 300 apm. but he has much more good desigions then u.
Oh, i forget to say about my favorite example of "Good desigions" - and he name is Movie - he had about 210 - 250 apm - and he was in the final of osl. Of corse all pro players has the same lvl of the good desigions making, so just choose what u do. Don't be stupid and u will win i think.
numLoCK
Profile Blog Joined November 2008
Canada1416 Posts
May 03 2013 21:04 GMT
#35
As a Protoss player my apm increase training was always to play zvt and do micro intensive muta build, like 2 hat muta. It teaches you to focus intently on your army while continuing to macro.
But it really depends on you as a player and where you're at currently. I don't think you should look at it like APM is a requirement to do certain things. Rather, you practice being able to do certain things and APM will naturally get higher. Focus on some area you are lacking and really challenge yourself. I liked muta builds, like I said, to force me to constantly micro while doing my build. I also liked sair/reaver or other multiple small engagement builds to train multitasking. Stray away from what you're comfortable doing to win and play a strategy that requires higher APM.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
Last Edited: 2013-05-04 06:49:29
May 04 2013 06:45 GMT
#36
On May 03 2013 10:54 rauk wrote:
Secret to raising eapmis to just 1a2a3a your army as much as possible. Doesn't matter what else you're doing as long as you keep on going 1a2a3a to random places your eapm goes


I just tried this and my eapm rose by another 10. Wow, thank you. This was my highest ever eapm!

[image loading]
Eskiya23
Profile Joined March 2010
Netherlands105 Posts
May 05 2013 15:14 GMT
#37
On May 03 2013 20:36 sabas123 wrote:
Show nested quote +
On May 03 2013 01:50 Eskiya23 wrote:
On May 03 2013 01:36 Sayle wrote:
On May 03 2013 00:41 Eskiya23 wrote:
Some stragegies require more apm and attention allocation to different areas. My general advise in terms of APM training should be;
Use less actions to do one thing, so you can do more things with the same APM.


Day9's advice is actually the complete opposite. He says you should deliberately try to use more APM even if you're not accomplishing anything with it, then you'll slowly find more useful things to do with the increased APM.


Hi sayle ! Really loved your casting of TSL.

Deliberately using more APM for one action doesnt make it faster in any way. Spamming move-command on a dropship is lots of APM for a singular action, while you should move-command once and check back a few times for any muta (thus allocating your apm to do other stuff), and at the time of your drop arriving for turrets etc. I guess what he meant was ''spam till you get 260 apm, then allocate them properly''.

My statement of ''Use less actions to do one thing, so you can do more things with the same APM.'' refers to the cleanup afterwards, when you realise as a player that you DO have the apm, but not the eapm.

The idea is to do more eAPM (meaningfull actions ingame) instead of high APM (spamclicking, excessive selecting without giving a follow-up command etc) as you can see in BWrep stats.

Sorry but i have to disagree completely.

I can see where your coming from but your missing a few pieces.

EAPM vs APM, when you are trying to raise your eapm it is verry important to have a large buffer on your apm. ofc it can be done without. but it just takes a fuck ton of extra time to get the same eapm. Eapm is in the mind. it is not in the hand speed. well ofc to a certain degree, but for the most part the thing that makes you have a high eapm is multitasking. making depos making probes and sending them to the minerals. which can be easily done with a low eapm of 80 orso.

but when you get to the later stages of the game. it is much easier to start doing 3/4 extra things like drops, counter attacks ect when you already have the apm simpely becouse your hands are already in motion. this is a huge deal when you have to do 6 diffrent things at onces. like macro, move army in the center, transfer workers, making extra production/static defence, checking upgrades, reposistion your unhotkeyed army and harras.

thats a big list of what you have to do at onces. its alot easier when you have hands already in motion to do all these things to if you don't. also the fact that your hands are having nothing will natrualy lead to searching for more stuff to do.

the best example would be jaedong or flash, they both have around 400 apm, but 200-250 eapm. the reason why they can get that high of an eapm is becouse of the incredable high apm. yea maby you will only get 10-30 eapm extra for each 80 apm you get after 200+ orsomething. but when you keep staking it it will make a HUGE diffrence.


You are basically echoing me. Yes, you do need high apm to do 6 things (''like macro, move army in the center, transfer workers, making extra production/static defence, checking upgrades, reposistion your unhotkeyed army and harras'').

The difference between a regular ladder-Terran and Flash is what puts an end to this apm vs eapm discussion.

Flash has 400 something apm, and analysis of his apm allocation showed that 60 of that apm was in ''macro''. Normal Terrans spam apm, they do meaningless actions, redundant actions and just inefficient actions. Flash on the other hand, puts the macro on autopilot, so he can allocate apm in unit control, multitask, drops, marine control and mine control.

Clean and mechanically sound APM allocation is what I stand for. Surely, as your apm goes up your eapm goes up too, but in diminishing returns. I think there is a fine line between apm and eapm, to me it has always been the ratio of what you want to do, and how many actions you put in to make it happen (efficiency).
Wisdom. Judgement. Execution. Stream: twitch.tv/eskiyasc2 Twitter: @EskiyaSC
iFU.pauline
Profile Joined September 2009
France1695 Posts
May 06 2013 15:54 GMT
#38
On May 03 2013 01:36 Sayle wrote:
Show nested quote +
On May 03 2013 00:41 Eskiya23 wrote:
Some stragegies require more apm and attention allocation to different areas. My general advise in terms of APM training should be;
Use less actions to do one thing, so you can do more things with the same APM.


Day9's advice is actually the complete opposite. He says you should deliberately try to use more APM even if you're not accomplishing anything with it, then you'll slowly find more useful things to do with the increased APM.


its what i did, it works, just spam doing nothing, sooner or later you'll find a way to make it useful.
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
skzlime
Profile Joined July 2005
Hungary462 Posts
May 06 2013 17:49 GMT
#39
apm means jack shit. even eapm can be faked as rauk said.
just strive to play clean. use all the options you have. i bet there are very few foreign players who regularly use all 10 ctrl groups and the 3 locations they have at their disposal. breaking inefficient habits and establishing efficient ones is the most important thing once you have basic understanding of build orders.
i can have sick eapm on a good day and i am basically in a state of constant inactivity. i regularly come back after not playing a single bw game for months and i'm in okay shape after 3 games in each matchup. i think muscle memory and efficient, consciously constructed gameplay habits are the key here, not some arbitrary increase in meaningless numbers. higher eapm should be a side-effect of improvement, not a goal in itself.
plus for example you can play flawless really high level macro pvt with 150 eapm, whereas you can enjoy getting your ass handed to you by C- zergs trying to go late game bio tvz with that same number. ideal apm is just way too situational, and fundamentally flawed as a general indicator.
(i think)
life is balanced, L2P
Falling
Profile Blog Joined June 2009
Canada11475 Posts
Last Edited: 2013-05-07 03:24:40
May 07 2013 03:17 GMT
#40
just strive to play clean. use all the options you have. i bet there are very few foreign players who regularly use all 10 ctrl groups and the 3 locations they have at their disposal

This was actually a suprising discovery for me when reffing TLS games and then afterwards I ran them through bwcharts to look at their hotkeys. Lots of players vastly superior to me use no more than 5-6 of their control groups whereas I have always been trying to incorporate in all 10 as I've slowly been getting faster.
Moderator"In Trump We Trust," says the Golden Goat of Mar a Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
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