• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:52
CET 15:52
KST 23:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
ACS replaced by "ASL Season Open" - Starts 21/0223LiuLi Cup: 2025 Grand Finals (Feb 10-16)39Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker12PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)17
StarCraft 2
General
StarCraft 1 & 2 Added to Xbox Game Pass How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker Behind the Blue - Team Liquid History Book Terran Scanner Sweep
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) WardiTV Team League Season 10 PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) $5,000 WardiTV Winter Championship 2026 StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
Ladder maps - how we can make blizz update them? ACS replaced by "ASL Season Open" - Starts 21/02 BW General Discussion Which units you wish saw more use in the game? TvZ is the most complete match up
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
ZeroSpace Megathread Diablo 2 thread Path of Exile Nintendo Switch Thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Search For Meaning in Vi…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2570 users

PVP Unit choice - Page 2

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 All
Asakura
Profile Blog Joined May 2006
Germany471 Posts
Last Edited: 2006-05-21 23:18:24
May 21 2006 23:10 GMT
#21
omg i just cant micro reavers T_T isnt there a good alternative?

or:
if i dont spend my resources on reaver tech, for what i should use the spare? templar tech?
Man is disturbed not by things, but by the views he takes of them. (Epictetus)
PhilGood2DaY
Profile Joined September 2005
Germany7424 Posts
Last Edited: 2006-05-23 00:36:39
May 21 2006 23:16 GMT
#22
On May 22 2006 07:35 NonY wrote:
Also important to note is that it's good to mix in some zealot for very early game battles. Even when you have the opportunity to make dragoons with range, it's good to make 1 or 2 zealots. If both players are forced to make many zealots before they get dragoons, it's always better to have a few more zealots than quicker dragoons... unless you think you can do enough damage by microing your goons, and you'll really only be able to do that if you can finish range research significantly faster


srry but the first part of what you are saying is wrong. Its not good to make 1 to 2 zealots if u already make range goons. After an certain point zealots dont do anything anymore. Thats around the time when u have 5-7 ranged goons. Additional zealots are just shot down then..

But its indeed right, if you make a zealot battle ( like u stated in the last part ) many zealots and some goons are better than 50/50 mix..
hatred outlives the hateful
BaKeRy-BoY
Profile Joined April 2006
Chile36 Posts
May 22 2006 01:33 GMT
#23
On May 22 2006 07:05 GrandInquisitor wrote:
Show nested quote +
On May 22 2006 06:16 BaKeRy-BoY wrote:
PD: Forgot to say. If you are getting overwhelmed by numbers, try pumping 1 or 2 carriers. They are an excellent decoy for goons attacks =).


Um.

I missed the point =/.
Overlord
Profile Joined May 2003
Romania651 Posts
May 22 2006 01:42 GMT
#24
I think he kinda disagrees
God is dead - Nietzsche ; Nietzsche is dead - God
BaKeRy-BoY
Profile Joined April 2006
Chile36 Posts
May 22 2006 01:46 GMT
#25
On May 22 2006 10:42 Overlord wrote:
I think he kinda disagrees

Oh, thx =).

Kinda suspected it xD
beavis.smurf
Profile Joined December 2005
United States339 Posts
May 22 2006 02:28 GMT
#26
speedlots > dragoons > zealots
if you dont waste your gas on dragoons that are raped by reavers, and only get a couple templars you can tech to carriers.
a korean just pulled off some sexy cheese and got cheesed back - tasteless
phexac
Profile Joined March 2004
United States186 Posts
May 22 2006 03:08 GMT
#27
right beavis--you keep telling yourself that.
NonYold
Profile Joined April 2004
United States2814 Posts
May 22 2006 03:13 GMT
#28
On May 22 2006 08:16 MaGic~PhiL wrote:
Show nested quote +
On May 22 2006 07:35 NonY wrote:
Also important to note is that it's good to mix in some zealot for very early game battles. Even when you have the opportunity to make dragoons with range, it's good to make 1 or 2 zealots. If both players are forced to make many zealots before they get dragoons, it's always better to have a few more zealots than quicker dragoons... unless you think you can do enough damage by microing your goons, and you'll really only be able to do that if you can finish range research significantly faster


srry but the first part of what you are saying is wrong. Its not good to make 1 to 2 zealots if u already make rage goons. After an certain point zealots dont do anything anymore. Thats around the time when u have 5-7 ranged goons. Additional zealots are just shot down then..

But its indeed right, if you make a zealot battle ( like u stated in the last part ) many zealots and some goons are better than 50/50 mix..


You have no right or reason to post here and say that I am wrong. He asks advice- I give mine, you give yours, that is all. There's nothing for you to say to me here about my advice. I'm not going to argue back and forth. If you take such things so seriously, then you can find me on Europe or West as sMi.NonY and take your best shot at beating me in a series of games. Otherwise I accept nothing less than a public apology and admission of error.
kidd
Profile Blog Joined November 2002
United States2848 Posts
May 22 2006 03:26 GMT
#29
On May 22 2006 12:13 NonY wrote:
Show nested quote +
On May 22 2006 08:16 MaGic~PhiL wrote:
On May 22 2006 07:35 NonY wrote:
Also important to note is that it's good to mix in some zealot for very early game battles. Even when you have the opportunity to make dragoons with range, it's good to make 1 or 2 zealots. If both players are forced to make many zealots before they get dragoons, it's always better to have a few more zealots than quicker dragoons... unless you think you can do enough damage by microing your goons, and you'll really only be able to do that if you can finish range research significantly faster


srry but the first part of what you are saying is wrong. Its not good to make 1 to 2 zealots if u already make rage goons. After an certain point zealots dont do anything anymore. Thats around the time when u have 5-7 ranged goons. Additional zealots are just shot down then..

But its indeed right, if you make a zealot battle ( like u stated in the last part ) many zealots and some goons are better than 50/50 mix..


You have no right or reason to post here and say that I am wrong. He asks advice- I give mine, you give yours, that is all. There's nothing for you to say to me here about my advice. I'm not going to argue back and forth. If you take such things so seriously, then you can find me on Europe or West as sMi.NonY and take your best shot at beating me in a series of games. Otherwise I accept nothing less than a public apology and admission of error.


phill i believe he is saying that ur first unit that you make from the gateway should be a zealot, while on your way up the tech tree. Alot of times in pvp the person your playing will try send a zealot in to your base early to kill ur probes, so its good to make 1-2 z's because in a miror m/u, economy is very crucial.,,mnnnnnn
Hi
Luhh
Profile Joined October 2003
Sweden2974 Posts
Last Edited: 2006-05-22 03:45:06
May 22 2006 03:40 GMT
#30
You want zealots to soak the damage from your opponents goons, not necessarily to kill his units, since they do a poor job of it. Being small units they only take 50% damage and are cheaper.

unless you want to harass or try and kill the opponent early, you should build way more goons than zealots early. Just 0-3 zealots in the army to draw fire. By midgame you want a bit more with speedlots, but for the same reasons. Also approaching midgame you will have to make a choice between reaver, HT, DT. Personally, I feel reaver is the safest and overall most powerful choice. Later still HTs will become better, with even larger armies, and less micro needed. If the opponent insists on plenty of speedlots, and you went HTs, you will want some speedlots yourself to block him and clog them and possibly archons which will then rape them. Wow, beginning to rant now so I'm gonna stop.
I wouldn´t call him stupid, but let´s just say he´s unlucky when thinking...
BaKeRy-BoY
Profile Joined April 2006
Chile36 Posts
Last Edited: 2006-05-22 04:27:15
May 22 2006 04:24 GMT
#31
I still don't see how archons could beat a goon army =/.

Goons have more range than a archon. It's true that they fire a bit slower than archons, but that time is somehow compensated by the archons slow walk. Also as they first engage your zealots, it's kinda hard to maintain a fresh archon army while each templar has 50sec warp time + 20more for archon melt. Also to remember that each archons costs 4food and goons take 2 only.

Maybe this is 2 much thoery, but i still havn't seen a goon + zeal army being defeated by a zeal + archon =/.

If sum1 has a rep about that, it would be apretiated.

thx
CuddlyCuteKitten
Profile Joined January 2004
Sweden2714 Posts
May 22 2006 05:27 GMT
#32
On May 22 2006 13:24 BaKeRy-BoY wrote:
I still don't see how archons could beat a goon army =/.

Goons have more range than a archon. It's true that they fire a bit slower than archons, but that time is somehow compensated by the archons slow walk. Also as they first engage your zealots, it's kinda hard to maintain a fresh archon army while each templar has 50sec warp time + 20more for archon melt. Also to remember that each archons costs 4food and goons take 2 only.

Maybe this is 2 much thoery, but i still havn't seen a goon + zeal army being defeated by a zeal + archon =/.

If sum1 has a rep about that, it would be apretiated.

thx


Because there is a LOT of goons and even more zeal/archon. Dancing a few goons is easy, 2 groups is tricky but 4 control groups of goons in a semi tigth space is a nigthmare. Add storms that you have to get away from and the fact that his speed makes it much easier to set up a flank with 1-2 groups of speedlots and your in for a bit of trouble.
waaaaaaaaaaaooooow - Felicia, SPF2:T
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
May 22 2006 05:29 GMT
#33
Archons are only made when the other toss is mixing zealots too.

A pure zealot army will beat a pure dragoon army given the right conditions (open ground, his goons on the same ground level as your zealots etc.)

Reavers are an excellent counter against zealots, and they force you to mix goons and templars (you will have a whole lot more gas than him anyway)

Basically imo, if he starts getting too many goons you get a cytadel and mass speedzealots and templars, if he adds reavers, then you add goons and templars.
BlueLaguna on West, msg for game.
{ToT}Strafe
Profile Blog Joined October 2004
Thailand7026 Posts
May 22 2006 07:38 GMT
#34
24 goon 2 reavers>72 speedlots
Xeroth
Profile Joined July 2005
United States432 Posts
May 22 2006 08:37 GMT
#35
(Only if you are Strafe)
Everyones favorite hick.
PhilGood2DaY
Profile Joined September 2005
Germany7424 Posts
May 23 2006 00:03 GMT
#36
On May 22 2006 12:13 NonY wrote:
Show nested quote +
On May 22 2006 08:16 MaGic~PhiL wrote:
On May 22 2006 07:35 NonY wrote:
Also important to note is that it's good to mix in some zealot for very early game battles. Even when you have the opportunity to make dragoons with range, it's good to make 1 or 2 zealots. If both players are forced to make many zealots before they get dragoons, it's always better to have a few more zealots than quicker dragoons... unless you think you can do enough damage by microing your goons, and you'll really only be able to do that if you can finish range research significantly faster


srry but the first part of what you are saying is wrong. Its not good to make 1 to 2 zealots if u already make rage goons. After an certain point zealots dont do anything anymore. Thats around the time when u have 5-7 ranged goons. Additional zealots are just shot down then..

But its indeed right, if you make a zealot battle ( like u stated in the last part ) many zealots and some goons are better than 50/50 mix..


You have no right or reason to post here and say that I am wrong. He asks advice- I give mine, you give yours, that is all. There's nothing for you to say to me here about my advice. I'm not going to argue back and forth. If you take such things so seriously, then you can find me on Europe or West as sMi.NonY and take your best shot at beating me in a series of games. Otherwise I accept nothing less than a public apology and admission of error.


You are insane. I have all the right to post and say that i think you are wrong in certain parts of your ''advice''. The reason is, i think you are wrong and i have the fully right to say that. Who the hell do you even think you are ?
The next interesting question is who of us is taking this too serious. You, the guy who wants a public apology for stating my opinion and telling you that imho yours is not entirely right, or me who didnt flame anyone in first hand, who just said that he doesnt really agree with you in all aspects you named.


I wont even bother playing you, cause it would not change anything at all about this. Do you think someones opinion/advice/whateva u may call it , depends on how good he is / or whom he beats ?


Like : If testie said , that 20 zeals > 20 carriers and i said 20 carriers > 20 zeals and testie bashs me 20:0 after 20 games do you think that would change anything about the truth ?

In our case its not as far as obvious in my example and there is no clear truth, just opinion and by playing a bo7 nothing would really change, k ?

To me you look like a total fool, and it appears that it's not me but you who takes this stuff to serious..

Last thing : Try to not to look at the Name's which wrote the posts, but read them just by their content and sense and you will maybe find out ..

Bye and once again my apologizes !
PhiL
hatred outlives the hateful
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22258 Posts
May 23 2006 01:08 GMT
#37
On May 22 2006 08:07 IntoTheWow wrote:
Show nested quote +
On May 21 2006 16:51 EvilTeletubby wrote:
On May 21 2006 15:58 learning88 wrote:
As of late, I've been losing PVPs to people who pretty much mass Goons. I have like a 2:1 ratio of Zealots to Goons and I have Temps mixed in and yet I get slaughtered. In PVPs, are Goons the main choice?


Is that you evan?


hahahah


I'm completely serious btw, I'm pretty sure that's him.
Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
Locked
Profile Joined September 2004
United States4182 Posts
May 23 2006 01:18 GMT
#38
On May 23 2006 10:08 EvilTeletubby wrote:
Show nested quote +
On May 22 2006 08:07 IntoTheWow wrote:
On May 21 2006 16:51 EvilTeletubby wrote:
On May 21 2006 15:58 learning88 wrote:
As of late, I've been losing PVPs to people who pretty much mass Goons. I have like a 2:1 ratio of Zealots to Goons and I have Temps mixed in and yet I get slaughtered. In PVPs, are Goons the main choice?


Is that you evan?


hahahah


I'm completely serious btw, I'm pretty sure that's him.


you're thinking of sorrow_eyes
http://www.teamliquid.net/forum/viewmessage.php?topic_id=30794

his aka was learningtoss
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Wardi Open
13:00
#74
WardiTV965
OGKoka 268
Rex148
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 268
Lowko252
Rex 148
ProTech144
StarCraft: Brood War
Rain 7258
Bisu 2994
Jaedong 1648
Shuttle 1571
Sea 1317
Mini 979
Larva 628
Stork 615
ggaemo 368
Barracks 276
[ Show more ]
Backho 180
Zeus 173
Sharp 147
JYJ 99
sorry 78
ToSsGirL 69
[sc1f]eonzerg 53
Sea.KH 52
Hm[arnc] 48
Shinee 45
Shine 43
Aegong 34
yabsab 26
IntoTheRainbow 20
scan(afreeca) 17
GoRush 15
Rock 13
Icarus 6
Terrorterran 3
Dota 2
Gorgc3421
Dendi445
Counter-Strike
shoxiejesuss2434
fl0m1271
allub254
markeloff124
Super Smash Bros
Mew2King79
Other Games
singsing2405
B2W.Neo1132
hiko740
byalli507
crisheroes372
Sick208
Hui .208
Happy195
XaKoH 174
Liquid`VortiX137
ArmadaUGS40
KnowMe32
Organizations
Counter-Strike
PGL30115
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV372
League of Legends
• Nemesis5605
• Jankos1278
• TFBlade284
Upcoming Events
Monday Night Weeklies
2h 38m
OSC
9h 8m
WardiTV Winter Champion…
21h 8m
PiGosaur Cup
1d 10h
Replay Cast
1d 18h
WardiTV Winter Champion…
1d 21h
Replay Cast
2 days
PiG Sty Festival
2 days
The PondCast
2 days
KCM Race Survival
2 days
[ Show More ]
WardiTV Winter Champion…
2 days
Replay Cast
3 days
PiG Sty Festival
3 days
Epic.LAN
3 days
Replay Cast
4 days
PiG Sty Festival
4 days
CranKy Ducklings
4 days
Epic.LAN
4 days
Replay Cast
5 days
PiG Sty Festival
5 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2026-02-14
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.