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Active: 1409 users

PvZ: 1gate Sair --> DT - Page 3

Forum Index > Brood War Strategy
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Prev 1 2 3 All
NonYold
Profile Joined April 2004
United States2814 Posts
March 17 2005 05:51 GMT
#41
i dont believe it would've made a difference whether or not you 2gate or 1gate if they are 6pooling. either way you'll have 1 or 0 zealots by the time the lings get there. if you have a zealot, use many probes and your zealot on your ramp to not let the lings in. most likely you'll fail and you'll just have to deal with the lings as best you can. although i have put up some really gosu probe/zealot formations, coupled with some good micro, that have just burned those first 6 lings.

if he opted for a 2hatch ling build to try to break your ramp, then hopefully you can scout it and be ready. you become ready by building a cannon if you can (some people integrate the forge into a 1gate corsair build anyway, so that they can follow up with 3gate +1 speed zealot build, or taking their expansion with cannon defense), or if you can't, then bring 3-4 probes to your ramp, put as many as you can behind your zealots so that they can attack the lings that are attacking the zealots. maybe build a shield battery. also to note, once you get your corsair, use it. if he's harrassing you with lings crazily, it'd really help you to kill all his overlords to slow down his ling reinforcements or his macro (if he's given up on lings)
YoUr_KiLLeR
Profile Blog Joined September 2004
United States3420 Posts
March 17 2005 06:07 GMT
#42
what does the aforementioned 'quality zerg player' do to quickly counter the sair/dt opening?
what the fuck do you have to say for yourself now you protoss jackass can you retaliate in any way
SainT
Profile Joined February 2005
Chile1067 Posts
March 17 2005 07:08 GMT
#43
well hydra... most of them , maybe if they got enough gas they can make some scourges, but it depends, on how many sairs does the p have.
Well i'm a lucky man...
worst.player
Profile Joined July 2004
625 Posts
March 17 2005 08:17 GMT
#44
Strafe - and if he has spire and den? =(
As.I.Lay.Dying
Profile Joined December 2004
United States456 Posts
March 17 2005 08:34 GMT
#45
On February 21 2005 23:15 rpf289 wrote:
Show nested quote +
On February 21 2005 23:11 NonY wrote:
it's weak against.. mutas? also zerg can make mass drone and 4hatch 1 base, slow overlord + hydra to take min-only, and it's not a problem other than forcing zerg to do something maybe they didnt want to do

mostly corsair + dt is good for some harrassment, if you can sneak in a dt to rape drones.. or on a map where the natural doesnt have gas, you go corsair/dt to prevent zerg expansion (slow overlord hydra wont help cuz they cant move hydras out in open in fear of flank, whereas on temple it's a different story)

if you are looking to do some serious damage though, then i'd suggest scout instead of corsair.. forces hydras, kills overlords faster
I plan on going 20 core --> 1gate scout --> some other thing =)

scouts really are underused, and i plan to find uses for them.


I went 20 core, 25 stargate, 27 scout, another stargate, fleet beacon, scoyt speed while upgrading attack, expo and keep massing scout/zeal/ob and it rapes like 9 kids :D
Brood War, helping out my everlasting fight against the sun.
pheered.user
Profile Joined March 2003
United States2603 Posts
March 17 2005 08:57 GMT
#46
On March 17 2005 17:34 As.I.Lay.Dying wrote:
Show nested quote +
On February 21 2005 23:15 rpf289 wrote:
On February 21 2005 23:11 NonY wrote:
it's weak against.. mutas? also zerg can make mass drone and 4hatch 1 base, slow overlord + hydra to take min-only, and it's not a problem other than forcing zerg to do something maybe they didnt want to do

mostly corsair + dt is good for some harrassment, if you can sneak in a dt to rape drones.. or on a map where the natural doesnt have gas, you go corsair/dt to prevent zerg expansion (slow overlord hydra wont help cuz they cant move hydras out in open in fear of flank, whereas on temple it's a different story)

if you are looking to do some serious damage though, then i'd suggest scout instead of corsair.. forces hydras, kills overlords faster
I plan on going 20 core --> 1gate scout --> some other thing =)

scouts really are underused, and i plan to find uses for them.


I went 20 core, 25 stargate, 27 scout, another stargate, fleet beacon, scoyt speed while upgrading attack, expo and keep massing scout/zeal/ob and it rapes like 9 kids :D


Whats your answer to 3 or 4 hat hydra? You cannot beat hydras without storm or reavers.
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
OneOther
Profile Blog Joined August 2004
United States10774 Posts
March 17 2005 09:02 GMT
#47
On February 21 2005 23:04 rpf289 wrote:
Recently I've been experimenting with this build. The question I have is what exactly are the ideas behind it? I'm assuming it will make the Zerg player play much more conservatively and safe, as they will need ovy speed. I know P will take the opportunity to expand with cannons as they are harassing with their DT/Sair(s).

What do you think about this build, in terms of advantages/disadvantages? When is it a weak build? When is it the strongest?


If i am zerg, i always slow ovie/ hydra expo at the 2nd natural
rpf289
Profile Joined October 2004
United States3524 Posts
March 17 2005 09:16 GMT
#48
On March 17 2005 17:34 As.I.Lay.Dying wrote:
Show nested quote +
On February 21 2005 23:15 rpf289 wrote:
On February 21 2005 23:11 NonY wrote:
it's weak against.. mutas? also zerg can make mass drone and 4hatch 1 base, slow overlord + hydra to take min-only, and it's not a problem other than forcing zerg to do something maybe they didnt want to do

mostly corsair + dt is good for some harrassment, if you can sneak in a dt to rape drones.. or on a map where the natural doesnt have gas, you go corsair/dt to prevent zerg expansion (slow overlord hydra wont help cuz they cant move hydras out in open in fear of flank, whereas on temple it's a different story)

if you are looking to do some serious damage though, then i'd suggest scout instead of corsair.. forces hydras, kills overlords faster
I plan on going 20 core --> 1gate scout --> some other thing =)

scouts really are underused, and i plan to find uses for them.


I went 20 core, 25 stargate, 27 scout, another stargate, fleet beacon, scoyt speed while upgrading attack, expo and keep massing scout/zeal/ob and it rapes like 9 kids :D
Okay so they build like, I don't know, 20 lings, and a move to your base? 20 core implies 3 zeals. It only won you games because your opponent's skill wasn't anywhere near high enough to win.
pfff
Profile Joined May 2004
Belgium1352 Posts
March 17 2005 11:11 GMT
#49
i dont like sair dt, imo its way to safe and conservative.
zergs of equal skill dont get beaten by things like that.
i like to do risky builds pvz.
even risky builds can be safe against early pool.
It ain’t no sin to be glad you’re alive
Casper...
Profile Joined October 2002
Liberia4948 Posts
March 17 2005 11:29 GMT
#50
the idea is to out-whore a lazy whore zerg
JAM THE FUCKER!
rT)Arch
Profile Joined March 2005
Uruguay22 Posts
March 17 2005 19:17 GMT
#51
From what I read in past topics from thish forum, the intention of sair+dt was not winning a game but letting you expand safely, maybe you can kill them or do some good damage but this wasn´t necessary to make this strat work.
mcmascote
Profile Joined September 2004
Brazil1575 Posts
March 17 2005 20:12 GMT
#52
u are right, arch...
The smallest minority on earth is the individual. Those who deny individual rights cannot claim to be defenders of minorities.
Musli
Profile Blog Joined February 2004
Poland5130 Posts
March 17 2005 21:14 GMT
#53
Its a nice tactic. As u can see Dunaj[pG] plays often Sair --> DT in PvZ =]
Our greatest glory is not in never falling, but in rising every time we fall || mail/msn: muslii@gmail.com
previousemperor
Profile Joined July 2004
Canada271 Posts
March 17 2005 23:02 GMT
#54
I think this is a bad build , though I think sair + reaver is much better
`Majority of our imports come from other countries.` - George W. Bush
ParasitJonte
Profile Joined September 2004
Sweden1768 Posts
March 17 2005 23:13 GMT
#55
yea, cause sair/reaver is super safe and never fails right?

omg, motivate................ you only say that shit cause u think reavers are cool, and that's fine but the truth is that they are very weak vs enough hydra. Hell, it's even viable as a zerg to overpower your one expo sairs with two expo muta+scourge and then you are really in deep shit, aren't you?
Hello=)
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