if he opted for a 2hatch ling build to try to break your ramp, then hopefully you can scout it and be ready. you become ready by building a cannon if you can (some people integrate the forge into a 1gate corsair build anyway, so that they can follow up with 3gate +1 speed zealot build, or taking their expansion with cannon defense), or if you can't, then bring 3-4 probes to your ramp, put as many as you can behind your zealots so that they can attack the lings that are attacking the zealots. maybe build a shield battery. also to note, once you get your corsair, use it. if he's harrassing you with lings crazily, it'd really help you to kill all his overlords to slow down his ling reinforcements or his macro (if he's given up on lings)
PvZ: 1gate Sair --> DT - Page 3
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NonYold
United States2814 Posts
if he opted for a 2hatch ling build to try to break your ramp, then hopefully you can scout it and be ready. you become ready by building a cannon if you can (some people integrate the forge into a 1gate corsair build anyway, so that they can follow up with 3gate +1 speed zealot build, or taking their expansion with cannon defense), or if you can't, then bring 3-4 probes to your ramp, put as many as you can behind your zealots so that they can attack the lings that are attacking the zealots. maybe build a shield battery. also to note, once you get your corsair, use it. if he's harrassing you with lings crazily, it'd really help you to kill all his overlords to slow down his ling reinforcements or his macro (if he's given up on lings) | ||
YoUr_KiLLeR
United States3420 Posts
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SainT
Chile1067 Posts
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worst.player
625 Posts
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As.I.Lay.Dying
United States456 Posts
On February 21 2005 23:15 rpf289 wrote: I plan on going 20 core --> 1gate scout --> some other thing =) scouts really are underused, and i plan to find uses for them. I went 20 core, 25 stargate, 27 scout, another stargate, fleet beacon, scoyt speed while upgrading attack, expo and keep massing scout/zeal/ob and it rapes like 9 kids :D | ||
pheered.user
United States2603 Posts
On March 17 2005 17:34 As.I.Lay.Dying wrote: I went 20 core, 25 stargate, 27 scout, another stargate, fleet beacon, scoyt speed while upgrading attack, expo and keep massing scout/zeal/ob and it rapes like 9 kids :D Whats your answer to 3 or 4 hat hydra? You cannot beat hydras without storm or reavers. | ||
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OneOther
United States10774 Posts
On February 21 2005 23:04 rpf289 wrote: Recently I've been experimenting with this build. The question I have is what exactly are the ideas behind it? I'm assuming it will make the Zerg player play much more conservatively and safe, as they will need ovy speed. I know P will take the opportunity to expand with cannons as they are harassing with their DT/Sair(s). What do you think about this build, in terms of advantages/disadvantages? When is it a weak build? When is it the strongest? If i am zerg, i always slow ovie/ hydra expo at the 2nd natural | ||
rpf289
United States3524 Posts
On March 17 2005 17:34 As.I.Lay.Dying wrote: Okay so they build like, I don't know, 20 lings, and a move to your base? 20 core implies 3 zeals. It only won you games because your opponent's skill wasn't anywhere near high enough to win.I went 20 core, 25 stargate, 27 scout, another stargate, fleet beacon, scoyt speed while upgrading attack, expo and keep massing scout/zeal/ob and it rapes like 9 kids :D | ||
pfff
Belgium1352 Posts
zergs of equal skill dont get beaten by things like that. i like to do risky builds pvz. even risky builds can be safe against early pool. | ||
Casper...
Liberia4948 Posts
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rT)Arch
Uruguay22 Posts
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mcmascote
Brazil1575 Posts
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Musli
Poland5130 Posts
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previousemperor
Canada271 Posts
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ParasitJonte
Sweden1768 Posts
omg, motivate................ you only say that shit cause u think reavers are cool, and that's fine but the truth is that they are very weak vs enough hydra. Hell, it's even viable as a zerg to overpower your one expo sairs with two expo muta+scourge and then you are really in deep shit, aren't you? | ||
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