• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:31
CEST 21:31
KST 04:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!37Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) GSTL Returns in 2026! SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) 2026 GSTL Announcement Sea Duckling Open (Global, Bronze-Diamond) 2026 KungFu Cup Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
Your past clans BW General Discussion BCA KCU A. YANI Telp:08218200233 ASL22 General Discussion BCA KCU BANDUNG Tlp:08218154374
Tourneys
CSLAN 4 is Coming! Small VOD Thread 2.0 Escore Tournament - Season 3 BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7056 users

PvZ: 1gate Sair --> DT

Forum Index > Brood War Strategy
Post a Reply
1 2 3 Next All
rpf289
Profile Joined October 2004
United States3524 Posts
February 21 2005 14:04 GMT
#1
Recently I've been experimenting with this build. The question I have is what exactly are the ideas behind it? I'm assuming it will make the Zerg player play much more conservatively and safe, as they will need ovy speed. I know P will take the opportunity to expand with cannons as they are harassing with their DT/Sair(s).

What do you think about this build, in terms of advantages/disadvantages? When is it a weak build? When is it the strongest?
IntoTheWow
Profile Blog Joined May 2004
is awesome32281 Posts
February 21 2005 14:10 GMT
#2
Helps to get the expo. But you have to scout with the sair to see pure hydra zerg with ovie speed attempting to go own your expo...



If he goes muta 2 HT ~> Archon
If he goes hydra ~> 1DT and 1 HT (storm upgrade)
If he goes lurker ~> repeat above.
Moderator<:3-/-<
NonYold
Profile Joined April 2004
United States2814 Posts
February 21 2005 14:11 GMT
#3
it's weak against.. mutas? also zerg can make mass drone and 4hatch 1 base, slow overlord + hydra to take min-only, and it's not a problem other than forcing zerg to do something maybe they didnt want to do

mostly corsair + dt is good for some harrassment, if you can sneak in a dt to rape drones.. or on a map where the natural doesnt have gas, you go corsair/dt to prevent zerg expansion (slow overlord hydra wont help cuz they cant move hydras out in open in fear of flank, whereas on temple it's a different story)

if you are looking to do some serious damage though, then i'd suggest scout instead of corsair.. forces hydras, kills overlords faster
Sulik
Profile Joined January 2004
Kyrgyz Republic50 Posts
February 21 2005 14:13 GMT
#4
This build is extremely weak when zerg is near, thus he can bring slow ovie to your base (say, 12p-3z on LT sair-dt is the dumbest thing ever).
And if you fail to hunt doqn his ovie in the center - your expo will probably fall, too.
Ad majorem Slayer gloriam!
rpf289
Profile Joined October 2004
United States3524 Posts
February 21 2005 14:15 GMT
#5
On February 21 2005 23:11 NonY wrote:
it's weak against.. mutas? also zerg can make mass drone and 4hatch 1 base, slow overlord + hydra to take min-only, and it's not a problem other than forcing zerg to do something maybe they didnt want to do

mostly corsair + dt is good for some harrassment, if you can sneak in a dt to rape drones.. or on a map where the natural doesnt have gas, you go corsair/dt to prevent zerg expansion (slow overlord hydra wont help cuz they cant move hydras out in open in fear of flank, whereas on temple it's a different story)

if you are looking to do some serious damage though, then i'd suggest scout instead of corsair.. forces hydras, kills overlords faster
I plan on going 20 core --> 1gate scout --> some other thing =)

scouts really are underused, and i plan to find uses for them.
IntoTheWow
Profile Blog Joined May 2004
is awesome32281 Posts
February 21 2005 14:19 GMT
#6
Scouts makes him split his hydra force. Scout harrases drones. hydra leaves choke. DT enters.
But i like Sair more for scouting... and if you see him going muta sair will help better : 0
Moderator<:3-/-<
Rekrul
Profile Blog Joined November 2002
Korea (South)17174 Posts
February 21 2005 14:20 GMT
#7
is it is a good build against mediocre players or worse, extremely safe

it is a very hard build to pull off against quality zergs, very weak
why so 진지해?
rpf289
Profile Joined October 2004
United States3524 Posts
February 21 2005 14:46 GMT
#8
Scouts can be flat out annoying. Even if you don't kill any drones, your opponent will probably be forced to send them away or something. Even if he builds spores, usually you can find a spot to put the Scout on hold somewhere around his base.

Here's a good rep of 1gate scout, and theres also some nice maelstrom. I think it's a 1.10 replay though.

http://www.freewebs.com/rpf289/Wildbobvslanzvpp.rep
Resonate
Profile Joined October 2002
United Kingdom8402 Posts
February 21 2005 16:22 GMT
#9
i really like scout openings a lot, i don't use sairs on maps with no gas natural as you know they're not going to go muta, o you'll never need to get a bunch of sairs fast.
Memory lane in nice
Twisted
Profile Blog Joined September 2002
Netherlands13554 Posts
February 21 2005 17:06 GMT
#10
Scout is good on nongasnatural maps, because most zergs like their +1 armor upgrade there, so they make a spore instead of hydra. They get hydra when it's time for lurker aspect. So you can harass drones with your scout until he gets hydra, and a scout is also a lot better in killing OL's fast so that he can't exp at another gas expand when you scout well and keep killing the expand attempts with a dt.
Moderator
rpf289
Profile Joined October 2004
United States3524 Posts
February 21 2005 17:12 GMT
#11
I'm gonna start using 1gate scout more often. I'm doing pretty well lately with it.
DuSkie
Profile Joined November 2004
Czech Republic451 Posts
February 21 2005 17:25 GMT
#12
+ u can see what s hes going ( muta , hydra )
+ If u are fast u can sneak with ur DT to his main and kill few drones and some structures
- If he ll defend without loses and goes mass hydras its really hard then (at least for me)

btw u can warp in robo , shuttle , load with an probe . Then if u get into his main with DT u ll drop probe to his natural (on LT) and setup some cannons up. He ll try to escape with his drones from main to his natural. ^^
maybe
LastWish
Profile Blog Joined September 2004
2015 Posts
February 21 2005 17:28 GMT
#13
On February 22 2005 02:25 DuSkie wrote:
+ u can see what s hes going ( muta , hydra )
+ If u are fast u can sneak with ur DT to his main and kill few drones and some structures
- If he ll defend without loses and goes mass hydras its really hard then (at least for me)

btw u can warp in robo , shuttle , load with an probe . Then if u get into his main with DT u ll drop probe to his natural (on LT) and setup some cannons up. He ll try to escape with his drones from main to his natural. ^^
maybe

I'd prefer droping goons(faster,cheaper) instead of early cannon cliffing...
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
FridayNiGht
Profile Joined February 2005
102 Posts
February 21 2005 20:00 GMT
#14
this strat always leads into a safe expansion for toss! Then if the Zerg expands too much and build to less units, you can kick his ass. If he builds much units and only epands like maximum 2 times before you attack with your force your ass will be kicked..

I dont think 2 gate is better vs gosus than cor / dt is. Its all about executing and about the zerg skills..
SainT
Profile Joined February 2005
Chile1067 Posts
February 21 2005 20:28 GMT
#15
well i think it is a very good strat, specially, if the zerg goes hydras after cheking ur 1 gat, but it pretty safe, personally i use some canons to dfend 2 but as someone said, it helps u to get expo, u should then hurry up getting more gats
Well i'm a lucky man...
{ToT}Strafe
Profile Blog Joined October 2004
Thailand7026 Posts
February 21 2005 21:07 GMT
#16
what rekrul said.
iD.Surv
Profile Joined April 2004
Belgium827 Posts
February 22 2005 15:38 GMT
#17
yes thats 100% correct but i think its no problem in general outside those pro/amature leauges. I saw strafe walse true the top 30 with sair/dt like nothing wgt 10 (i think maybe 9)

Best is specializing/using the 1 gate build into cita/templar in the best way is good for pvz. Basicly that opening will work on most maps. I guess you could learn how to forge +1 in the opening aswell wich is strong(forced :p) ons some maps
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
February 22 2005 20:48 GMT
#18
On February 21 2005 23:11 NonY wrote:
it's weak against.. mutas? also zerg can make mass drone and 4hatch 1 base, slow overlord + hydra to take min-only, and it's not a problem other than forcing zerg to do something maybe they didnt want to do

mostly corsair + dt is good for some harrassment, if you can sneak in a dt to rape drones.. or on a map where the natural doesnt have gas, you go corsair/dt to prevent zerg expansion (slow overlord hydra wont help cuz they cant move hydras out in open in fear of flank, whereas on temple it's a different story)

if you are looking to do some serious damage though, then i'd suggest scout instead of corsair.. forces hydras, kills overlords faster

Scouts are sex =]
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
February 22 2005 20:50 GMT
#19
On February 22 2005 02:28 LastWish wrote:
Show nested quote +
On February 22 2005 02:25 DuSkie wrote:
+ u can see what s hes going ( muta , hydra )
+ If u are fast u can sneak with ur DT to his main and kill few drones and some structures
- If he ll defend without loses and goes mass hydras its really hard then (at least for me)

btw u can warp in robo , shuttle , load with an probe . Then if u get into his main with DT u ll drop probe to his natural (on LT) and setup some cannons up. He ll try to escape with his drones from main to his natural. ^^
maybe

I'd prefer droping goons(faster,cheaper) instead of early cannon cliffing...

You need range (lots of gas), goons get raped by mutalisks and without range they get OWNED by sunkens and they die even to hydras =]

It can be good at times~_~
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
{ToT}Strafe
Profile Blog Joined October 2004
Thailand7026 Posts
February 22 2005 21:47 GMT
#20
Err.. sigh I'll help! mainly cuz I just woke up and am bored

If you decide to 1 gate vs zerg on LT, first of all make sure its not 12-3. Make sure you know he plays safe, else its always better to 9/11 or 9/10 to kill his fast expand, or do lots of damage with it.

So you start to play 1 gate. Make 8 pylon and 9 gate for a fast zeal which you can use to harass z a little. Keep the zeal alive as long as possible and take drones out where possible. Dont bother killing sunkens or even a hatch Make 12 gas and 16 pylon 17 core and rush to stargate and archives as fast as possible, but make sure you got your choke defended with 2 zealots. If you scout zerg going mass zerglings which is a counter vs 1 gate then keep the zealots coming from your gate and add an battery to your choke and make a scout instead of a corsair. This requires you to skip probes. Dont feel reluctant to skip a few probes every now and then.

So lets say he didnt 2 hathc ling but, something else. Your sair will be ready and so you fly to his main first. Ignore the lords you see on your way. You can get them when you fly back. Scout his tech tree, muta means cannon and templars into archons. No spire but a den means no cannons at nexus but cannons in front of your natural and 1 or 2 at your choke, research storm right away and dont morph your fucking templars into archons. So then you deal dmg with sairs by taking as many lords out as possible BUT its very important to keep your sair alive, because you must bring it back to your natural expand so your cannons can oversee the cliff against cliff lurkers.

From here, where you have the expand and all. Make 1 dt to harass his expansions which he tries to lay down. It might not always work but thats ok. Just add 7 gates, upgrade your units with TWO forges. And if you catch him STILL not making a spire, make a shuttle and make some sexy storm drops. If he has a spire but you think he doesnt defend expands with many drones with scourge then you can drop as well. Another usefull drop might be 4 dark templars in his main and kill his hive. This slows down zergs upgrade and stalls adrenaline glands and ultras. Practise makes this strategy perfect, just like every other I guess, but timing here is very important and you must get the feeling before you will do it right.

I hope some of you find this usefull

cheers
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
IPSL
16:00
CSLAN Day 1
Airneanach245
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 80
ProTech69
StarCraft: Brood War
Soma 265
Sexy 111
Leta 75
Terrorterran 17
Bale 9
Dota 2
qojqva3520
League of Legends
Doublelift944
KnowMe68
Counter-Strike
fl0m6459
Super Smash Bros
Mew2King209
Heroes of the Storm
Liquid`Hasu437
MindelVK3
Other Games
Grubby2296
Beastyqt647
PiGStarcraft441
elazer136
TKL 111
ArmadaUGS97
Livibee72
Trikslyr47
Chillindude40
RotterdaM21
Organizations
Other Games
gamesdonequick879
StarCraft 2
angryscii 55
Other Games
BasetradeTV53
[ Show 11 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 35
• Azhi_Dahaki31
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur374
Upcoming Events
Sparkling Tuna Cup
14h 29m
PiG Sty Festival
16h 29m
Maru vs Shameless
Reynor vs TriGGeR
IPSL
20h 29m
OSC
1d 4h
Afreeca Starleague
1d 14h
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
1d 15h
The Patches Monday
1d 20h
Afreeca Starleague
2 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
3 days
Replay Cast
3 days
[ Show More ]
Afreeca Starleague
3 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
5 days
PiG Sty Festival
5 days
CranKy Ducklings
6 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W7
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
CSLAN 4
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.