Simple Questions, Simple Answers - Page 151
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evilfatsh1t
Australia8778 Posts
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Roman_K
Russian Federation36 Posts
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Roman_K
Russian Federation36 Posts
On July 22 2013 07:32 Amanebak wrote: Is there any vod with a zerg that parazites a critter? A critter on a ridge could provide nice vision and won't likely be killed by the enemy. I remember only 2 games with parasite =) SPL Jaedong vs Fantasy on sin-blablabla-reyung(I can't even write that word xD) here there is OSL 2009 Bisu vs ZerO on heart break ridge when zero use broodlings to kiss high templars then parasite units here is the link It won't work because of highlighting parasite unit. Your opponent can just sent him on KAMIKAZE scout or on main. Secondly, it needs additional APM to control it. I tried to use ensnare on marine in late game. It's really hard!!! because I have to control defiler's consume, dark swarm and plague, lurkers, hatch production, minimap and... oh shit.. queens! | ||
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Bakuryu
Germany1065 Posts
On July 22 2013 11:58 allourep wrote: That is a relief. How may I explain, in a sensible way, how a player decides between when he will build drones from his hatcheries or fighting units? He will build like 3 max hatcheries and only have like 15 drones so that his income is just perfect to allow him to consistently build units and at the same time his money stays low so he feels like he is macroing properly. How does he increase his income while balancing that with building an army? All I can tell him is to "feel it out." I would like a more definite answer. If u play any defensive macro build, your general goal should be to get the maximum economy and just enough units to survive his incoming attack. at first your build order should tell u when to make drones/units, after that, the easiest way would be to have 1 hatch making drones and rest making units. if u play an all in, u need a specific amount of drones to just have enough eco to support your all in so u can get the maximum amount of units at the desired all in time. (but its not 5 drones per hatch....) there are some situations, where "max eco-just enough units", may not be the best solution, but thats rather high level stuff i dont want to discuss xD | ||
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Amanebak
Czech Republic528 Posts
On July 22 2013 16:06 Roman_K wrote: I remember only 2 games with parasite =) SPL Jaedong vs Fantasy on sin-blablabla-reyung(I can't even write that word xD) here there is OSL 2009 Bisu vs ZerO on heart break ridge when zero use broodlings to kiss high templars then parasite units here is the link It won't work because of highlighting parasite unit. Your opponent can just sent him on KAMIKAZE scout or on main. Secondly, it needs additional APM to control it. I tried to use ensnare on marine in late game. It's really hard!!! because I have to control defiler's consume, dark swarm and plague, lurkers, hatch production, minimap and... oh shit.. queens! Thanks! The first game is brutal, queen parasiting science vessel is like revenge for irradiations. And fantasy gg timing ![]() I was just wondering because of + Show Spoiler + TLS finals, Julia vs Terror on Outsider. Julia had already queens (or a queen) and was using them nicely. There are some neutral critters on ridges there -- parasite would work on them normally and the Terran wouldn't know of them, right? :D The second game is great too. | ||
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Roman_K
Russian Federation36 Posts
TLS finals, Julia vs Terror on Outsider. Julia had already queens (or a queen) and was using them nicely. There are some neutral critters on ridges there -- parasite would work on them normally and the Terran wouldn't know of them, right? :D MAYBE... just MAYBE!!! If he click on some neutral critters and will see that this critters is parasite, then and only then it will not work xD P.S. I don't think that Julia used his queens nicely or something like that. He make queen just for humiliating. He do not use queens for further advantage(like using ensnare). I think he didn't do that just because of lags. Lags sucks =D | ||
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CrazyDrone
2 Posts
-1 hatch pumping hydras u need 5 mineral drones and 1 gas drone -1 hatch pumping lings/drones u need 3.5 mineral drones -1 hatch pumping mutas(based on 1 gas) u need 5 mineral drones and 3 gas drones or better said 5.5 mineral drones since u want spend all larvas -1 hatch pumping scourges (in zvz) u need 2 mineral drones and 3 gas drones -1 hatch pumping hydras that will morph into lurker u need 8 mineral drones and 5 gas drones(this is very handy in zvt where u make hydras just from 1 hatch and from rest u make just lings or drones and in this way u cant overmakes hydras if u go for lurker/ling strategy) THis is not very hard to calculate since from my observation a drone(1 drone/1 patch) will mine on average on fastest ~72 mineral per minute and 100 gas per minute,and also 1 hatch will spawn 4 larvas per minute,once in14 seconds. | ||
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[Fin]Vittu
Canada507 Posts
it seems like only eastern european Protosses that do this: http://www.sendspace.com/file/kl1jmm | ||
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Birdie
New Zealand4438 Posts
On July 27 2013 10:49 [Fin]Vittu wrote: how do i win against a protoss that expands like this? it seems like only eastern european Protosses that do this: http://www.sendspace.com/file/kl1jmm The basic thing is to scout better without units, he can't get a base up vs vultures if you've checked them. Basically if you see no fast expand and no early units then he's either got proxy something or some fast tech. | ||
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t0ssboy
Bulgaria681 Posts
Whenever i try to host a game which contains the FS name in korean(don't have korean installed) i get a game by that name already exists message. Any ideas on how to fix it? | ||
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Mutaller
United States1051 Posts
On July 27 2013 18:13 t0ssboy wrote: I have a question about FiSh server: Whenever i try to host a game which contains the FS name in korean(don't have korean installed) i get a game by that name already exists message. Any ideas on how to fix it? NinaZerg helped me once with this. You need to change regional settings to Korean like time such and location. | ||
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amazingxkcd
GRAND OLD AMERICA16375 Posts
On July 29 2013 17:12 reps)squishy wrote: NinaZerg helped me once with this. You need to change regional settings to Korean like time such and location. and use wLauncher as well | ||
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thezanursic
5497 Posts
I really wasn't around in 2008 soo I am not aware of what is standard on that map, please enlighten me ![]() | ||
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evilfatsh1t
Australia8778 Posts
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thezanursic
5497 Posts
On August 06 2013 07:25 evilfatsh1t wrote: +1 speed push wasnt around back then im pretty sure. even if there were attempts at a similar build, none would have been as defined as bisu's latest. sair/dt or sair/reaver was standard as per usual Wait what? Wasn't 1+ Speed zealot THE build pre-bisu? | ||
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evilfatsh1t
Australia8778 Posts
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plast1c
Germany101 Posts
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evilfatsh1t
Australia8778 Posts
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plzrelax_
25 Posts
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XsebT
Denmark2980 Posts
On August 09 2013 03:40 Mokumo wrote: Is a spider mine invincible under a dark swarm just like a lurker? Not against lurkers. | ||
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