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Terran Hotkey Suggestions - Page 2

Forum Index > Brood War Strategy
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BoldMan
Profile Joined September 2010
United States168 Posts
February 23 2011 20:11 GMT
#21
you can take the CC's off your hotkeys are a while, because your current hotkey setup in the OP only works to the midgame

at the late game, you are going to need more hotkeys, and you have enough SCV's
this means you take off CC hotkeys, and put units on there (you're going to have more than 3 CC's anyways)

hotkey placement is critical in BW, and you don't need to waste space for a few SCV's being made

if you're really that desperate for more SCV's, just queue up 2-3 scv's every now and then, depending on how fast you are

definitely put macro timing as your priority; you will want to constantly produce units at the right time, and look at min/gas/sup and add factories and depots as needed

this along should let you break the red ranks, and when you get to higher ranks, refine your mechanics and work on how you're supposed to flow specifically in the matchup

i mean there's a lot to learn as a D+ terran, but just remember the most important thing: macro
[b] Bold men make bold statements [/b]
Probu.A
Profile Joined February 2011
Peru2 Posts
February 23 2011 20:29 GMT
#22
interesting oO
Hi World :D
lac29
Profile Blog Joined December 2008
United States1485 Posts
February 24 2011 03:35 GMT
#23
This is helpful for me so thanks!
101toss
Profile Blog Joined April 2010
3232 Posts
February 24 2011 03:55 GMT
#24
TvZ

Marines (+firebats) on 1,2,3
Medics on 4
Vessels on 5
Math doesn't kill champions and neither do wards
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