or the deadly 4 probu rush, all individually controlled D:D:
[Q]Perfect starcraft - Page 2
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HeavOnEarth
United States7087 Posts
or the deadly 4 probu rush, all individually controlled D:D: | ||
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julealgon
Brazil120 Posts
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hyst.eric.al
United States2332 Posts
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Grobyc
Canada18410 Posts
On November 27 2009 10:24 HeavOnEarth wrote: mass dark archon; perfect mc and feedbacks would be fun ;o or the deadly 4 probu rush, all individually controlled D:D: 1v1(4v4) Team Melee for pro gamers anyone? | ||
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da_head
Canada3350 Posts
On November 27 2009 10:38 Grobyc wrote: 1v1(4v4) Team Melee for pro gamers anyone? that would be epic (assuming perfect coordination though) | ||
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Xiphos
Canada7507 Posts
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WheelOfTime
Canada331 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=106560 That was only 12 mutas... imagine a 200 zergling / 50 lurk/def/muta army... You'll probably need a few million APM to micro / macro perfectly like that playing late game zerg. Yah okay, zerg would totally rape T and P, it wouldn't even be close. | ||
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Archaic
United States4024 Posts
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Sentenal
United States12398 Posts
TvZ and ZvP I dunno. | ||
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chongu
Malaysia2594 Posts
Assuming T goes for the right BO or has scouted correctly. T>Z midgame | ||
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caldo149
United States469 Posts
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zergnewb
United States816 Posts
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MuffinDude
United States3837 Posts
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zergnewb
United States816 Posts
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MuffinDude
United States3837 Posts
On November 27 2009 16:13 zergnewb wrote: Perfect marine micro can be stopped. But only by perfect control from the opponent, in which case its like average micro since both people are equal and they will get hurt and stuff so it negates the perfect kinda..i guess? Perfect medic micro with the marine will be unstoppable! | ||
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nttea
Sweden4353 Posts
On November 27 2009 16:05 MuffinDude wrote: a perfect marine micro is just sick sick sick, u can't stop it perfect sunkens would stop m&M so easily, they wouldn't be a threat and then comes the mutas with perfect micro = terran would need to spend it all on defending and probably would fail, but i can't say that for sure maybe a perfect terran can defend vs perfect muta, but then take into account that perfect zerg can calculate the optimal number of drones/expansion/defence to defeat the terran i'm pretty sure perfect zerg is the strongest in starcraft :p | ||
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MuffinDude
United States3837 Posts
On November 27 2009 16:16 nttea wrote: perfect sunkens would stop m&M so easily, they wouldn't be a threat and then comes the mutas with perfect micro = terran would need to spend it all on defending and probably would fail, but i can't say that for sure maybe a perfect terran can defend vs perfect muta, but then take into account that perfect zerg can calculate the optimal number of drones/expansion/defence to defeat the terran i'm pretty sure perfect zerg is the strongest in starcraft :p how? if u have enough medics, then it should be alright. | ||
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zergnewb
United States816 Posts
On November 27 2009 16:15 MuffinDude wrote: Perfect medic micro with the marine will be unstoppable! Perfect MnM vs perfect Carrier/Arbiter or perfect Carrier/Sair(for d-web). Shall I say more?! | ||
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wok
United States504 Posts
On November 27 2009 10:14 julealgon wrote: It also starts to get interesting to mind control a vessel and EMP all the medics/ghosts/other vessels in the terran army. For some reason, I just love this discussion. I have it all the time with a friend of mine xD MC drops mp of captured unit to 0. | ||
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blue_arrow
1971 Posts
probes actually have longer attack range than drones or scvs i think, along with better ai movements (acceleration) also i think probes can even attack through minerals at certain angles not to mention you could abuse shield's regen rate so that probes live longer | ||
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(assuming perfect coordination though)