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[Q]Perfect starcraft - Page 2

Forum Index > Brood War Strategy
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HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
November 27 2009 01:24 GMT
#21
mass dark archon; perfect mc and feedbacks would be fun ;o
or the deadly 4 probu rush, all individually controlled D:D:
"come korea next time... FXO house... 10 korean, 10 korean"
julealgon
Profile Joined December 2008
Brazil120 Posts
November 27 2009 01:27 GMT
#22
God, I completely forgot about feedback. Feedback and maelstrom could be invincible.
Here is hoping God implements save/load in the next version of life
hyst.eric.al
Profile Blog Joined June 2009
United States2332 Posts
November 27 2009 01:32 GMT
#23
zerg with flawless micro should not waste its time with anything aside from early game drone-range abuse.
Leta , BeSt, Calm fan forever! 김정우, I am sorry I ever lost faith in you.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
November 27 2009 01:38 GMT
#24
On November 27 2009 10:24 HeavOnEarth wrote:
mass dark archon; perfect mc and feedbacks would be fun ;o
or the deadly 4 probu rush, all individually controlled D:D:

1v1(4v4) Team Melee for pro gamers anyone?
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
November 27 2009 01:49 GMT
#25
On November 27 2009 10:38 Grobyc wrote:
Show nested quote +
On November 27 2009 10:24 HeavOnEarth wrote:
mass dark archon; perfect mc and feedbacks would be fun ;o
or the deadly 4 probu rush, all individually controlled D:D:

1v1(4v4) Team Melee for pro gamers anyone?

that would be epic (assuming perfect coordination though)
When they see MC Probe, all the ladies disrobe.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
November 27 2009 02:00 GMT
#26
Well imagine having like 2 Shuttles dropping reavers at one expansion, another 2 at another one and another one at another one with perfect Micro/Control, Those can be enough to kill all 3 expos at the same time.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
WheelOfTime
Profile Blog Joined October 2009
Canada331 Posts
November 27 2009 05:51 GMT
#27
35000 APM GO WATCH NOW!!!!!!!!!!!

http://www.teamliquid.net/forum/viewmessage.php?topic_id=106560

That was only 12 mutas... imagine a 200 zergling / 50 lurk/def/muta army... You'll probably need a few million APM to micro / macro perfectly like that playing late game zerg.

Yah okay, zerg would totally rape T and P, it wouldn't even be close.
Archaic
Profile Blog Joined March 2008
United States4024 Posts
November 27 2009 06:08 GMT
#28
I've often contemplated this... I had also concluded Zerg would be stronger, though you never know. Since the implications of this are so hard to conceive, who knows what could happen with seemingly limitless ability and multitasking.
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
November 27 2009 06:17 GMT
#29
Terran wouldn't stand a chance vs Protoss, since a Protoss could just probe rush, and win with perfect micro.

TvZ and ZvP I dunno.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
chongu
Profile Blog Joined February 2009
Malaysia2594 Posts
November 27 2009 06:33 GMT
#30
IMO, in Mid game TvZ with perfect play - Stimmed firebats would own any amount of zerglings, Marines wouldn't take damage at all from lurkers and Stimmed marines would easily take care of Muta without terrain/cliff advantage.
Assuming T goes for the right BO or has scouted correctly.

T>Z midgame
SC2 is to BW, what coke is to wine.
caldo149
Profile Blog Joined April 2009
United States469 Posts
November 27 2009 06:56 GMT
#31
i think worker rush would just dominate and Terrans would get crushed due to the lack of automatic shield/HP recovery.It would be between Probes and Drones only.
Hellions are my homeboys
zergnewb
Profile Blog Joined April 2009
United States816 Posts
Last Edited: 2009-11-27 07:04:56
November 27 2009 07:04 GMT
#32
It would be MUCH MUCH more thank 50k. I mean just for almost perfect muta micro you need 35k apm. Then add in all the perfect macro and the rest of the units to micro. Perfect muta micro is only 9-12 units. Also against terran mutas wouldn't work as well but they still would against toss because with perfect micro mutas don't have to be stacked so no matter how good sair/archon/storming is the zerg can always evade it, and they don't suffer from the splash dmg.
Welcome to the Durst-Zone
MuffinDude
Profile Blog Joined November 2008
United States3837 Posts
November 27 2009 07:05 GMT
#33
a perfect marine micro is just sick sick sick, u can't stop it
Zerg can be so abusive sometimes | third member of the "loli is not a crime club" PM konadora to join!
zergnewb
Profile Blog Joined April 2009
United States816 Posts
November 27 2009 07:13 GMT
#34
Perfect marine micro can be stopped. But only by perfect control from the opponent, in which case its like average micro since both people are equal and they will get hurt and stuff so it negates the perfect kinda..i guess?
Welcome to the Durst-Zone
MuffinDude
Profile Blog Joined November 2008
United States3837 Posts
November 27 2009 07:15 GMT
#35
On November 27 2009 16:13 zergnewb wrote:
Perfect marine micro can be stopped. But only by perfect control from the opponent, in which case its like average micro since both people are equal and they will get hurt and stuff so it negates the perfect kinda..i guess?

Perfect medic micro with the marine will be unstoppable!
Zerg can be so abusive sometimes | third member of the "loli is not a crime club" PM konadora to join!
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
November 27 2009 07:16 GMT
#36
On November 27 2009 16:05 MuffinDude wrote:
a perfect marine micro is just sick sick sick, u can't stop it

perfect sunkens would stop m&M so easily, they wouldn't be a threat and then comes the mutas with perfect micro = terran would need to spend it all on defending and probably would fail, but i can't say that for sure maybe a perfect terran can defend vs perfect muta, but then take into account that perfect zerg can calculate the optimal number of drones/expansion/defence to defeat the terran i'm pretty sure perfect zerg is the strongest in starcraft :p
MuffinDude
Profile Blog Joined November 2008
United States3837 Posts
November 27 2009 07:21 GMT
#37
On November 27 2009 16:16 nttea wrote:
Show nested quote +
On November 27 2009 16:05 MuffinDude wrote:
a perfect marine micro is just sick sick sick, u can't stop it

perfect sunkens would stop m&M so easily, they wouldn't be a threat and then comes the mutas with perfect micro = terran would need to spend it all on defending and probably would fail, but i can't say that for sure maybe a perfect terran can defend vs perfect muta, but then take into account that perfect zerg can calculate the optimal number of drones/expansion/defence to defeat the terran i'm pretty sure perfect zerg is the strongest in starcraft :p

how? if u have enough medics, then it should be alright.
Zerg can be so abusive sometimes | third member of the "loli is not a crime club" PM konadora to join!
zergnewb
Profile Blog Joined April 2009
United States816 Posts
November 27 2009 07:21 GMT
#38
On November 27 2009 16:15 MuffinDude wrote:
Show nested quote +
On November 27 2009 16:13 zergnewb wrote:
Perfect marine micro can be stopped. But only by perfect control from the opponent, in which case its like average micro since both people are equal and they will get hurt and stuff so it negates the perfect kinda..i guess?

Perfect medic micro with the marine will be unstoppable!

Perfect MnM vs perfect Carrier/Arbiter or perfect Carrier/Sair(for d-web). Shall I say more?!
Welcome to the Durst-Zone
wok
Profile Blog Joined July 2009
United States504 Posts
November 27 2009 07:37 GMT
#39
On November 27 2009 10:14 julealgon wrote:
It also starts to get interesting to mind control a vessel and EMP all the medics/ghosts/other vessels in the terran army.


For some reason, I just love this discussion. I have it all the time with a friend of mine xD

MC drops mp of captured unit to 0.
I'll race you to defeatism... you win.
blue_arrow
Profile Blog Joined July 2008
1971 Posts
November 27 2009 07:45 GMT
#40
pshh, with perfect micro on a reasonable map, toss would win every game cause probe rushes would be unstoppable

probes actually have longer attack range than drones or scvs i think, along with better ai movements (acceleration)
also i think probes can even attack through minerals at certain angles
not to mention you could abuse shield's regen rate so that probes live longer

| MLIA | the weather sucks dick here
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