• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:01
CET 14:01
KST 22:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump0Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win
Tourneys
StarCraft2.fi 15th Anniversary Cup Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament RSL Offline Finals Info - Dec 13 and 14! StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Foreign Brood War Data analysis on 70 million replays MBCGame Torrents
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile ZeroSpace Megathread The Perfect Game
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread US Politics Mega-thread The Big Programming Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream? The Automated Ban List
Blogs
I decided to write a webnov…
DjKniteX
Physical Exertion During Gam…
TrAiDoS
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1179 users

How to make sunkens have infinite range - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 9 10 11 Next All
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
July 02 2009 19:09 GMT
#21
Interesting read. Noticed the interesting sunken range vs mostly cannons but never really got why/how it worked. Thanks alot ect.
I have the best fucking lawyers in the country including the man they call the Malmis.
Empyrean
Profile Blog Joined September 2004
17018 Posts
July 02 2009 19:10 GMT
#22
All I can say is

+ Show Spoiler +
Shit, I'm playing you in CSL next season


:D

Great find!
Moderator
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
July 02 2009 19:12 GMT
#23
On July 03 2009 04:06 StRyKeR wrote:
Show nested quote +
On July 03 2009 03:57 Avidkeystamper wrote:
This seems very multitasking intensive to be put to good use but it's useful to know in case of a cannon rush as noted. However, your pictures don't work.
I bet Koreans have known this for 5 years already.


It's not multitasking intensive at all. You just need lucky circumstances.

If you place a Sunken in the correct place, the Starcraft unit attacking AI will do everything for you. Check the replay

Oh yeah, I see. I misread that the first time.
Jaedong
Vision
Profile Joined June 2009
United States113 Posts
July 02 2009 19:15 GMT
#24
Thanks for fixing the pictures, This is amazing, especially the sunken killing the cannon.
Let's unite the blizzard community! But you can't actually talk to eachother..... - Luca
insectoceanx
Profile Blog Joined December 2008
United States331 Posts
July 02 2009 19:16 GMT
#25
This works when a building is in range, but if it was another unit attacking such as a marine, wouldnt it just attack the marine and the siege would be fine?
ilovejonn
Profile Blog Joined August 2007
Canada2548 Posts
July 02 2009 19:16 GMT
#26
ahhh so thats why sunkens seem to have such a long range
Snowflakes in January, Heart warm like February, I wouldn't ordinarily..
StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
Last Edited: 2009-07-02 19:24:35
July 02 2009 19:19 GMT
#27
On July 03 2009 04:16 insectoceanx wrote:
This works when a building is in range, but if it was another unit attacking such as a marine, wouldnt it just attack the marine and the siege would be fine?


It's a matter of priorities. I'm not sure if the Sunken would prioritize the Marine over the Tank. If it didn't, then the trick would still work. What I do know for sure, though, is that if the Marine is NOT attacking the Sunken, the trick DEFINITELY works.

EDIT: Image added of Sunken owning tank!
Ars longa, vita brevis, principia aeturna.
JWD
Profile Blog Joined October 2007
United States12607 Posts
July 02 2009 19:22 GMT
#28
This is an interesting guide...always fun to learn something new about BW after all these years. Thanks Stryker!
✌
Probe.
Profile Joined May 2009
United States877 Posts
July 02 2009 19:24 GMT
#29
Wow this explains everything. So many times this happens to me where sunken out ranges cannon. And even several times i've seen sunken out range reaver.
meow
samachking
Profile Blog Joined August 2007
Bahrain4949 Posts
Last Edited: 2009-07-02 19:32:14
July 02 2009 19:30 GMT
#30
On July 03 2009 04:01 StRyKeR wrote:
Show nested quote +
On July 03 2009 03:58 samachking wrote:
Holy Shit, cant you just attack your own lings then switch target to kill the seige tanks? Shit, this has potential for insane abuse and potential to make those mid game pushes even more hell vs T. Im so going to try this

Thanks for the awesome tip.


That doesn't work because force-attacking overrides the Starcraft unit AI. For example, if you force a Hydralisk to attack something, it won't stop even if a Marine starts to interrupt it.


Aww, another question, if you have your overlord in range of something else, can you hit something like an enemy nexus if you have one of his units in the range of your sunk.

If this works, I can totally see this killing enemy pools and spires on icc and theyll be like wtf hax? That should be fucking awesome . I need someone to try it out with me. PM me if you can make on icc and want to test some of this shit.
"And then Earthlings discovered tools. Suddenly agreeing with friends could be a form of suicide or worse. But agreements went on, not for the sake of common sense, or decency, or self preservation, but for friendliness."
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
July 02 2009 19:30 GMT
#31
That's crazy. Definitely going to check it out. Thanks Stryker!
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Probe.
Profile Joined May 2009
United States877 Posts
July 02 2009 19:31 GMT
#32
On July 03 2009 04:30 samachking wrote:
Show nested quote +
On July 03 2009 04:01 StRyKeR wrote:
On July 03 2009 03:58 samachking wrote:
Holy Shit, cant you just attack your own lings then switch target to kill the seige tanks? Shit, this has potential for insane abuse and potential to make those mid game pushes even more hell vs T. Im so going to try this

Thanks for the awesome tip.


That doesn't work because force-attacking overrides the Starcraft unit AI. For example, if you force a Hydralisk to attack something, it won't stop even if a Marine starts to interrupt it.


Aww, another question, if you have your overlord in range of something else, can you hit something like an enemy nexus if you have one of his units in the range of your sunk.


It goes for AI priority which is whatever is the strongest unit attacking it. Nexus is not a threat so it wouldn't attack nexus.
meow
RaGe
Profile Blog Joined July 2004
Belgium9949 Posts
July 02 2009 19:32 GMT
#33
Wow didn't know about that.
Moderatorsometimes I get intimidated by the size of my right testicle
samachking
Profile Blog Joined August 2007
Bahrain4949 Posts
July 02 2009 19:33 GMT
#34
On July 03 2009 04:31 Probe. wrote:
Show nested quote +
On July 03 2009 04:30 samachking wrote:
On July 03 2009 04:01 StRyKeR wrote:
On July 03 2009 03:58 samachking wrote:
Holy Shit, cant you just attack your own lings then switch target to kill the seige tanks? Shit, this has potential for insane abuse and potential to make those mid game pushes even more hell vs T. Im so going to try this

Thanks for the awesome tip.


That doesn't work because force-attacking overrides the Starcraft unit AI. For example, if you force a Hydralisk to attack something, it won't stop even if a Marine starts to interrupt it.


Aww, another question, if you have your overlord in range of something else, can you hit something like an enemy nexus if you have one of his units in the range of your sunk.


It goes for AI priority which is whatever is the strongest unit attacking it. Nexus is not a threat so it wouldn't attack nexus.


So it could work vs enemy canons in main if my opponent 3 zeal attacks. Also this can actually make proxy hatches in ZvP for pushing purposes REALLY viable
"And then Earthlings discovered tools. Suddenly agreeing with friends could be a form of suicide or worse. But agreements went on, not for the sake of common sense, or decency, or self preservation, but for friendliness."
Husky
Profile Blog Joined May 2009
United States3362 Posts
July 02 2009 19:36 GMT
#35
huh, I am going to be trying this later. Thanks for the idea, I would have never thought of that or honestly even noticed it if it happened to me.
Commentaries: youtube.com/HuskyStarcraft
StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
July 02 2009 19:37 GMT
#36
On July 03 2009 04:33 samachking wrote:
Show nested quote +
On July 03 2009 04:31 Probe. wrote:
On July 03 2009 04:30 samachking wrote:
On July 03 2009 04:01 StRyKeR wrote:
On July 03 2009 03:58 samachking wrote:
Holy Shit, cant you just attack your own lings then switch target to kill the seige tanks? Shit, this has potential for insane abuse and potential to make those mid game pushes even more hell vs T. Im so going to try this

Thanks for the awesome tip.


That doesn't work because force-attacking overrides the Starcraft unit AI. For example, if you force a Hydralisk to attack something, it won't stop even if a Marine starts to interrupt it.


Aww, another question, if you have your overlord in range of something else, can you hit something like an enemy nexus if you have one of his units in the range of your sunk.


It goes for AI priority which is whatever is the strongest unit attacking it. Nexus is not a threat so it wouldn't attack nexus.


So it could work vs enemy canons in main if my opponent 3 zeal attacks. Also this can actually make proxy hatches in ZvP for pushing purposes REALLY viable


Yes, if your Sunk hits Zealot and the Cannon hits one of your units (Hatchery maybe) it would work. The only worry is the Sunk getting enough hits before your Hatchery dies. You can actually practice Sunken micro and time it so that the pre-attack sequence begins JUST before the Cannon fire hits the Hatchery. Then your Sunk can hit the Cannon every single time.

Sunken micro is kinda hard though. If you tell it to stop, it keeps going sometimes.
Ars longa, vita brevis, principia aeturna.
samachking
Profile Blog Joined August 2007
Bahrain4949 Posts
July 02 2009 19:37 GMT
#37
Im going to 9pool proxy hatch every game on icc and destroy teh enemy bunkers and canons Wonder how far it will take me. I really need someone to test this stuff, just PM me.
"And then Earthlings discovered tools. Suddenly agreeing with friends could be a form of suicide or worse. But agreements went on, not for the sake of common sense, or decency, or self preservation, but for friendliness."
Perguvious
Profile Blog Joined November 2008
United States1783 Posts
July 02 2009 19:38 GMT
#38
moments like these make me realize how much I still don't know

like the time I found out that arbok is kobra backwards and ekans is snake backwards.
samachking
Profile Blog Joined August 2007
Bahrain4949 Posts
July 02 2009 19:40 GMT
#39
On July 03 2009 04:37 StRyKeR wrote:
Show nested quote +
On July 03 2009 04:33 samachking wrote:
On July 03 2009 04:31 Probe. wrote:
On July 03 2009 04:30 samachking wrote:
On July 03 2009 04:01 StRyKeR wrote:
On July 03 2009 03:58 samachking wrote:
Holy Shit, cant you just attack your own lings then switch target to kill the seige tanks? Shit, this has potential for insane abuse and potential to make those mid game pushes even more hell vs T. Im so going to try this

Thanks for the awesome tip.


That doesn't work because force-attacking overrides the Starcraft unit AI. For example, if you force a Hydralisk to attack something, it won't stop even if a Marine starts to interrupt it.


Aww, another question, if you have your overlord in range of something else, can you hit something like an enemy nexus if you have one of his units in the range of your sunk.


It goes for AI priority which is whatever is the strongest unit attacking it. Nexus is not a threat so it wouldn't attack nexus.


So it could work vs enemy canons in main if my opponent 3 zeal attacks. Also this can actually make proxy hatches in ZvP for pushing purposes REALLY viable


Yes, if your Sunk hits Zealot and the Cannon hits one of your units (Hatchery maybe) it would work. The only worry is the Sunk getting enough hits before your Hatchery dies. You can actually practice Sunken micro and time it so that the pre-attack sequence begins JUST before the Cannon fire hits the Hatchery. Then your Sunk can hit the Cannon every single time.

Sunken micro is kinda hard though. If you tell it to stop, it keeps going sometimes.


How about I build another sunk to take fire? then allow the other sunk to do the work while its at it. Sunks destroy canons anyways
"And then Earthlings discovered tools. Suddenly agreeing with friends could be a form of suicide or worse. But agreements went on, not for the sake of common sense, or decency, or self preservation, but for friendliness."
deathgod6
Profile Blog Joined January 2008
United States5064 Posts
July 02 2009 19:40 GMT
#40
Now we have to see you own a tank with a sunken on your stream.
4.0 GPA = A rank 5.0 GPA = Olympic --------- Bisu, Best, Fantasy. i ♥ oov. They can get in my BoxeR anyday.
Prev 1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV 2025
12:00
Group Stage 1 - Group C
WardiTV736
ComeBackTV 302
TaKeTV 174
IndyStarCraft 124
Rex124
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Reynor 546
Lowko257
Rex 124
IndyStarCraft 124
ProTech123
StarCraft: Brood War
Sea 3708
GuemChi 1583
Soma 891
Larva 877
Mini 673
firebathero 588
BeSt 560
ZerO 523
Light 474
Hyuk 348
[ Show more ]
Snow 302
actioN 201
hero 171
ggaemo 161
Killer 158
PianO 156
Hyun 145
Leta 128
JYJ 106
Rush 105
910 90
EffOrt 80
Pusan 76
Mind 73
Sea.KH 66
Movie 53
Shine 50
sorry 42
ToSsGirL 40
Sacsri 36
Free 27
JulyZerg 27
Aegong 26
scan(afreeca) 20
Shinee 18
Terrorterran 16
ajuk12(nOOB) 16
Noble 14
zelot 12
Bale 8
Icarus 6
Dota 2
singsing2563
Dendi692
qojqva362
XcaliburYe135
BananaSlamJamma17
League of Legends
rGuardiaN136
Counter-Strike
olofmeister2309
shoxiejesuss589
x6flipin477
byalli469
allub252
oskar66
chrisJcsgo32
Other Games
B2W.Neo1159
crisheroes339
Fuzer 256
QueenE37
ZerO(Twitch)14
Organizations
StarCraft: Brood War
UltimateBattle 1282
lovetv 4
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2357
• WagamamaTV377
• lizZardDota268
League of Legends
• Jankos2697
Upcoming Events
StarCraft2.fi
2h 59m
PiGosaur Monday
11h 59m
StarCraft2.fi
1d 3h
Tenacious Turtle Tussle
1d 10h
The PondCast
1d 20h
WardiTV 2025
1d 22h
StarCraft2.fi
2 days
WardiTV 2025
2 days
StarCraft2.fi
3 days
RSL Revival
3 days
[ Show More ]
IPSL
4 days
Sziky vs JDConan
RSL Revival
4 days
Classic vs TBD
herO vs Zoun
WardiTV 2025
4 days
IPSL
5 days
Tarson vs DragOn
Wardi Open
5 days
Monday Night Weeklies
6 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Revival: Season 3
Kuram Kup

Ongoing

IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
RSL Offline Finals
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.