• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:39
CET 12:39
KST 20:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)35
StarCraft 2
General
Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win StarCraft 2 not at the Esports World Cup 2026 Oliveira Would Have Returned If EWC Continued herO wins SC2 All-Star Invitational PhD study /w SC2 - help with a survey!
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 510 Safety Violation Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained
Brood War
General
[ASL21] Potential Map Candidates BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Which foreign pros are considered the best? Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Mobile Legends: Bang Bang Beyond All Reason Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Provigil(modafinil) pills Cape Town+27 81 850 2816
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1831 users

How to make sunkens have infinite range - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 9 10 11 Next All
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
July 02 2009 19:09 GMT
#21
Interesting read. Noticed the interesting sunken range vs mostly cannons but never really got why/how it worked. Thanks alot ect.
I have the best fucking lawyers in the country including the man they call the Malmis.
Empyrean
Profile Blog Joined September 2004
17043 Posts
July 02 2009 19:10 GMT
#22
All I can say is

+ Show Spoiler +
Shit, I'm playing you in CSL next season


:D

Great find!
Moderator
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
July 02 2009 19:12 GMT
#23
On July 03 2009 04:06 StRyKeR wrote:
Show nested quote +
On July 03 2009 03:57 Avidkeystamper wrote:
This seems very multitasking intensive to be put to good use but it's useful to know in case of a cannon rush as noted. However, your pictures don't work.
I bet Koreans have known this for 5 years already.


It's not multitasking intensive at all. You just need lucky circumstances.

If you place a Sunken in the correct place, the Starcraft unit attacking AI will do everything for you. Check the replay

Oh yeah, I see. I misread that the first time.
Jaedong
Vision
Profile Joined June 2009
United States113 Posts
July 02 2009 19:15 GMT
#24
Thanks for fixing the pictures, This is amazing, especially the sunken killing the cannon.
Let's unite the blizzard community! But you can't actually talk to eachother..... - Luca
insectoceanx
Profile Blog Joined December 2008
United States331 Posts
July 02 2009 19:16 GMT
#25
This works when a building is in range, but if it was another unit attacking such as a marine, wouldnt it just attack the marine and the siege would be fine?
ilovejonn
Profile Blog Joined August 2007
Canada2548 Posts
July 02 2009 19:16 GMT
#26
ahhh so thats why sunkens seem to have such a long range
Snowflakes in January, Heart warm like February, I wouldn't ordinarily..
StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
Last Edited: 2009-07-02 19:24:35
July 02 2009 19:19 GMT
#27
On July 03 2009 04:16 insectoceanx wrote:
This works when a building is in range, but if it was another unit attacking such as a marine, wouldnt it just attack the marine and the siege would be fine?


It's a matter of priorities. I'm not sure if the Sunken would prioritize the Marine over the Tank. If it didn't, then the trick would still work. What I do know for sure, though, is that if the Marine is NOT attacking the Sunken, the trick DEFINITELY works.

EDIT: Image added of Sunken owning tank!
Ars longa, vita brevis, principia aeturna.
JWD
Profile Blog Joined October 2007
United States12607 Posts
July 02 2009 19:22 GMT
#28
This is an interesting guide...always fun to learn something new about BW after all these years. Thanks Stryker!
✌
Probe.
Profile Joined May 2009
United States877 Posts
July 02 2009 19:24 GMT
#29
Wow this explains everything. So many times this happens to me where sunken out ranges cannon. And even several times i've seen sunken out range reaver.
meow
samachking
Profile Blog Joined August 2007
Bahrain4949 Posts
Last Edited: 2009-07-02 19:32:14
July 02 2009 19:30 GMT
#30
On July 03 2009 04:01 StRyKeR wrote:
Show nested quote +
On July 03 2009 03:58 samachking wrote:
Holy Shit, cant you just attack your own lings then switch target to kill the seige tanks? Shit, this has potential for insane abuse and potential to make those mid game pushes even more hell vs T. Im so going to try this

Thanks for the awesome tip.


That doesn't work because force-attacking overrides the Starcraft unit AI. For example, if you force a Hydralisk to attack something, it won't stop even if a Marine starts to interrupt it.


Aww, another question, if you have your overlord in range of something else, can you hit something like an enemy nexus if you have one of his units in the range of your sunk.

If this works, I can totally see this killing enemy pools and spires on icc and theyll be like wtf hax? That should be fucking awesome . I need someone to try it out with me. PM me if you can make on icc and want to test some of this shit.
"And then Earthlings discovered tools. Suddenly agreeing with friends could be a form of suicide or worse. But agreements went on, not for the sake of common sense, or decency, or self preservation, but for friendliness."
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
July 02 2009 19:30 GMT
#31
That's crazy. Definitely going to check it out. Thanks Stryker!
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Probe.
Profile Joined May 2009
United States877 Posts
July 02 2009 19:31 GMT
#32
On July 03 2009 04:30 samachking wrote:
Show nested quote +
On July 03 2009 04:01 StRyKeR wrote:
On July 03 2009 03:58 samachking wrote:
Holy Shit, cant you just attack your own lings then switch target to kill the seige tanks? Shit, this has potential for insane abuse and potential to make those mid game pushes even more hell vs T. Im so going to try this

Thanks for the awesome tip.


That doesn't work because force-attacking overrides the Starcraft unit AI. For example, if you force a Hydralisk to attack something, it won't stop even if a Marine starts to interrupt it.


Aww, another question, if you have your overlord in range of something else, can you hit something like an enemy nexus if you have one of his units in the range of your sunk.


It goes for AI priority which is whatever is the strongest unit attacking it. Nexus is not a threat so it wouldn't attack nexus.
meow
RaGe
Profile Blog Joined July 2004
Belgium9949 Posts
July 02 2009 19:32 GMT
#33
Wow didn't know about that.
Moderatorsometimes I get intimidated by the size of my right testicle
samachking
Profile Blog Joined August 2007
Bahrain4949 Posts
July 02 2009 19:33 GMT
#34
On July 03 2009 04:31 Probe. wrote:
Show nested quote +
On July 03 2009 04:30 samachking wrote:
On July 03 2009 04:01 StRyKeR wrote:
On July 03 2009 03:58 samachking wrote:
Holy Shit, cant you just attack your own lings then switch target to kill the seige tanks? Shit, this has potential for insane abuse and potential to make those mid game pushes even more hell vs T. Im so going to try this

Thanks for the awesome tip.


That doesn't work because force-attacking overrides the Starcraft unit AI. For example, if you force a Hydralisk to attack something, it won't stop even if a Marine starts to interrupt it.


Aww, another question, if you have your overlord in range of something else, can you hit something like an enemy nexus if you have one of his units in the range of your sunk.


It goes for AI priority which is whatever is the strongest unit attacking it. Nexus is not a threat so it wouldn't attack nexus.


So it could work vs enemy canons in main if my opponent 3 zeal attacks. Also this can actually make proxy hatches in ZvP for pushing purposes REALLY viable
"And then Earthlings discovered tools. Suddenly agreeing with friends could be a form of suicide or worse. But agreements went on, not for the sake of common sense, or decency, or self preservation, but for friendliness."
Husky
Profile Blog Joined May 2009
United States3362 Posts
July 02 2009 19:36 GMT
#35
huh, I am going to be trying this later. Thanks for the idea, I would have never thought of that or honestly even noticed it if it happened to me.
Commentaries: youtube.com/HuskyStarcraft
StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
July 02 2009 19:37 GMT
#36
On July 03 2009 04:33 samachking wrote:
Show nested quote +
On July 03 2009 04:31 Probe. wrote:
On July 03 2009 04:30 samachking wrote:
On July 03 2009 04:01 StRyKeR wrote:
On July 03 2009 03:58 samachking wrote:
Holy Shit, cant you just attack your own lings then switch target to kill the seige tanks? Shit, this has potential for insane abuse and potential to make those mid game pushes even more hell vs T. Im so going to try this

Thanks for the awesome tip.


That doesn't work because force-attacking overrides the Starcraft unit AI. For example, if you force a Hydralisk to attack something, it won't stop even if a Marine starts to interrupt it.


Aww, another question, if you have your overlord in range of something else, can you hit something like an enemy nexus if you have one of his units in the range of your sunk.


It goes for AI priority which is whatever is the strongest unit attacking it. Nexus is not a threat so it wouldn't attack nexus.


So it could work vs enemy canons in main if my opponent 3 zeal attacks. Also this can actually make proxy hatches in ZvP for pushing purposes REALLY viable


Yes, if your Sunk hits Zealot and the Cannon hits one of your units (Hatchery maybe) it would work. The only worry is the Sunk getting enough hits before your Hatchery dies. You can actually practice Sunken micro and time it so that the pre-attack sequence begins JUST before the Cannon fire hits the Hatchery. Then your Sunk can hit the Cannon every single time.

Sunken micro is kinda hard though. If you tell it to stop, it keeps going sometimes.
Ars longa, vita brevis, principia aeturna.
samachking
Profile Blog Joined August 2007
Bahrain4949 Posts
July 02 2009 19:37 GMT
#37
Im going to 9pool proxy hatch every game on icc and destroy teh enemy bunkers and canons Wonder how far it will take me. I really need someone to test this stuff, just PM me.
"And then Earthlings discovered tools. Suddenly agreeing with friends could be a form of suicide or worse. But agreements went on, not for the sake of common sense, or decency, or self preservation, but for friendliness."
Perguvious
Profile Blog Joined November 2008
United States1783 Posts
July 02 2009 19:38 GMT
#38
moments like these make me realize how much I still don't know

like the time I found out that arbok is kobra backwards and ekans is snake backwards.
samachking
Profile Blog Joined August 2007
Bahrain4949 Posts
July 02 2009 19:40 GMT
#39
On July 03 2009 04:37 StRyKeR wrote:
Show nested quote +
On July 03 2009 04:33 samachking wrote:
On July 03 2009 04:31 Probe. wrote:
On July 03 2009 04:30 samachking wrote:
On July 03 2009 04:01 StRyKeR wrote:
On July 03 2009 03:58 samachking wrote:
Holy Shit, cant you just attack your own lings then switch target to kill the seige tanks? Shit, this has potential for insane abuse and potential to make those mid game pushes even more hell vs T. Im so going to try this

Thanks for the awesome tip.


That doesn't work because force-attacking overrides the Starcraft unit AI. For example, if you force a Hydralisk to attack something, it won't stop even if a Marine starts to interrupt it.


Aww, another question, if you have your overlord in range of something else, can you hit something like an enemy nexus if you have one of his units in the range of your sunk.


It goes for AI priority which is whatever is the strongest unit attacking it. Nexus is not a threat so it wouldn't attack nexus.


So it could work vs enemy canons in main if my opponent 3 zeal attacks. Also this can actually make proxy hatches in ZvP for pushing purposes REALLY viable


Yes, if your Sunk hits Zealot and the Cannon hits one of your units (Hatchery maybe) it would work. The only worry is the Sunk getting enough hits before your Hatchery dies. You can actually practice Sunken micro and time it so that the pre-attack sequence begins JUST before the Cannon fire hits the Hatchery. Then your Sunk can hit the Cannon every single time.

Sunken micro is kinda hard though. If you tell it to stop, it keeps going sometimes.


How about I build another sunk to take fire? then allow the other sunk to do the work while its at it. Sunks destroy canons anyways
"And then Earthlings discovered tools. Suddenly agreeing with friends could be a form of suicide or worse. But agreements went on, not for the sake of common sense, or decency, or self preservation, but for friendliness."
deathgod6
Profile Blog Joined January 2008
United States5064 Posts
July 02 2009 19:40 GMT
#40
Now we have to see you own a tank with a sunken on your stream.
4.0 GPA = A rank 5.0 GPA = Olympic --------- Bisu, Best, Fantasy. i ♥ oov. They can get in my BoxeR anyday.
Prev 1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
RongYI Cup
11:00
Playoffs Day 3
herO vs SolarLIVE!
TriGGeR vs Maru
RotterdaM613
ComeBackTV 468
WardiTV382
IndyStarCraft 130
Rex107
LamboSC289
BRAT_OK 66
3DClanTV 54
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 613
SortOf 136
IndyStarCraft 130
Rex 107
LamboSC2 89
BRAT_OK 66
StarCraft: Brood War
Calm 4869
Rain 2504
Horang2 1051
Flash 798
Shuttle 431
BeSt 382
Hyuk 322
Pusan 280
Mong 269
Hyun 170
[ Show more ]
Zeus 153
Last 150
EffOrt 137
hero 131
Rush 130
Soulkey 116
Light 106
ZerO 88
Barracks 80
Dewaltoss 75
Snow 51
Mind 43
ToSsGirL 37
Free 26
Hm[arnc] 20
Shinee 17
910 16
scan(afreeca) 16
GoRush 15
Noble 13
SilentControl 7
Nal_rA 5
Icarus 4
Dota 2
Gorgc3913
XaKoH 591
Fuzer 132
XcaliburYe126
febbydoto14
League of Legends
JimRising 434
Counter-Strike
olofmeister2425
zeus928
shoxiejesuss646
x6flipin237
edward63
Heroes of the Storm
Khaldor123
Other Games
Liquid`RaSZi1266
B2W.Neo685
crisheroes209
Sick192
Pyrionflax172
Mew2King119
ToD102
KnowMe42
ZerO(Twitch)10
Organizations
Other Games
gamesdonequick789
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota248
League of Legends
• Jankos1401
• Stunt969
Upcoming Events
The PondCast
21h 21m
HomeStory Cup
2 days
Korean StarCraft League
2 days
HomeStory Cup
3 days
Replay Cast
3 days
HomeStory Cup
4 days
Replay Cast
4 days
Replay Cast
5 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2026-01-26
OSC Championship Season 13
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
LiuLi Cup: 2025 Grand Finals
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.