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[New Map] Holy World - Page 5

Forum Index > BW General
254 CommentsPost a Reply
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banana
Profile Joined January 2009
Netherlands1189 Posts
May 04 2009 12:59 GMT
#81
I saw this map and jizzed my pants. AWESOME!
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
May 04 2009 13:13 GMT
#82
Is it just me or is it impossible to lose on this map as terran? Just trick a tank through the minerals and shell your opponents main base rofl.
kakisama
Profile Joined March 2008
Canada82 Posts
May 04 2009 13:43 GMT
#83
1, 7 cant be manner pylon'ed
11 and 5 seems like it can
Pride of War
Deleted User 31060
Profile Blog Joined September 2007
3788 Posts
May 04 2009 13:45 GMT
#84
this is going to be awesome imo. Can't wait to play on it!
Peaked at C- on ICCUP and proud of it! @Sunyveil
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
May 04 2009 14:14 GMT
#85
On May 04 2009 22:43 kakisama wrote:
1, 7 cant be manner pylon'ed
11 and 5 seems like it can

It looks like it can. If they can't, they'll be changing the mineral layout due to pvp/pvt imba
POGGERS
ghermination
Profile Blog Joined April 2008
United States2851 Posts
May 04 2009 14:17 GMT
#86
finally we see some neutral spells/buildings. I think colloseum opened a flood gate. I cant wait to see neutral use of darkswarm.
U Gotta Skate.
Motiva
Profile Joined November 2007
United States1774 Posts
May 04 2009 14:32 GMT
#87
This map looks really interesting.... awesome shit
Patriot.dlk
Profile Blog Joined October 2004
Sweden5462 Posts
May 04 2009 14:34 GMT
#88
I hope this is the beginning of really cool maps.. for example having a shitload of d-web in the middle making the game really wierd and cool

Imagine TvP with the center in d-web.. Mines will be fucking good aswell as zealots and woaaah.. to cool
Musoeun
Profile Blog Joined March 2009
United States4324 Posts
May 04 2009 14:38 GMT
#89
The top left gas needs to be moved, that's the most tankable main gas I've seen in a while.

Anyway, macro map? This is the next Neo Requiem, calling it now.
Don't Shoot the Penguins. | Dance, 성은, dance! | Killer FanKlub | Action sucks. | Storm Terran hwaiting.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
May 04 2009 14:39 GMT
#90
On May 04 2009 22:13 Adeny wrote:
Is it just me or is it impossible to lose on this map as terran? Just trick a tank through the minerals and shell your opponents main base rofl.

Just from eyeballing it I doubt tanks can reach mins or gas (except maybe at 11) from around the outside. proxy robo would probably the most effective thing to do back there
uglymoose89
Profile Blog Joined November 2008
United States671 Posts
May 04 2009 14:40 GMT
#91
i'm expecting some funky proxies and drops along the backside of the base. I'm sure some infested terrans are going to be used ^_^. Man have the map makers fallen in love with mineral wall recently?
KlaCkoN
Profile Blog Joined May 2007
Sweden1661 Posts
May 04 2009 14:43 GMT
#92
On May 04 2009 23:17 ghermination wrote:
finally we see some neutral spells/buildings. I think colloseum opened a flood gate. I cant wait to see neutral use of darkswarm.

Already been a map like that, I think it was the OSL that jaedong won over stork in the finals but I'm not sure.
This map looks kind of cool though it reminds me way to much of both byzantium and requiem to make me comfortable. Would have prefered battle royale :/
"Voice or no voice the people can always be brought to the bidding of their leaders ... All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger."
thopol
Profile Blog Joined May 2008
Japan4560 Posts
May 04 2009 14:51 GMT
#93
This is definitely going to make some sick games. I'm excited to see what sort of cheese gets played.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
May 04 2009 15:16 GMT
#94
On May 04 2009 23:17 ghermination wrote:
finally we see some neutral spells/buildings. I think colloseum opened a flood gate. I cant wait to see neutral use of darkswarm.

(4)Persona
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
never_Nal
Profile Blog Joined March 2008
Costa Rica676 Posts
May 04 2009 15:23 GMT
#95
Interesting Map, will make for awesome plays.
Is it me or almost every new map is favoring Leta with his Dship play?
Be kind whenever possible. It is always possible.
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
May 04 2009 15:30 GMT
#96
if this encourages more DWEB or infested terran usage I'll just laugh. I'd try it out
"We have unfinished business, I and he."
Ellis
Profile Blog Joined December 2008
247 Posts
May 04 2009 15:37 GMT
#97
I'm hoping for mindcontrolled queens and the use of infested terrans pvz.
foeffa
Profile Blog Joined August 2007
Belgium2115 Posts
Last Edited: 2009-05-04 15:44:18
May 04 2009 15:41 GMT
#98
Haha first one to use IT's on this map in a televised game is my hero.
觀過斯知仁矣.
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
May 04 2009 15:53 GMT
#99
OSL guy 1: Awww... look at the amount of zergs that qualified!!!
OSL guy 1: I don't want to see several ZvZ's, any ideas?
OSL guy 2: Errr... we just received this new map from the makers that had a neutral command center in it.
OSL guy 1: :D
sixghost
Profile Blog Joined November 2007
United States2096 Posts
May 04 2009 16:08 GMT
#100
On May 04 2009 21:03 konadora wrote:
Show nested quote +
On May 04 2009 20:04 sixghost wrote:
On May 04 2009 16:07 integral wrote:
On May 04 2009 15:29 sixghost wrote:
On May 04 2009 15:28 integral wrote:
lol sometimes I really do wonder just how much KeSPA grooms the maps to favor a particular race for better publicity/marketing, or attempts to anyway. I could be wrong but almost all the latest maps are zerg-biased, and as far as I can tell this one is no exception.

Care to explain why you think this map is Z>T? Because i don't see a single thing makes me think that.


Small mains with short air distance between them, ton of angles for muta entry, upramp between main and natural, and a protected third gas

You're right about mutas having lots of angles to attack, but short distance between mains is a terran favored trait. And that protected 3rd gas will have its mineral line constantly raped if T gets even the slightest map control. I think Z is gonna have a really hard time taking a 3rd.



He can just build closer to the gas instead of closer to the mineral line if the zerg wants to. Safer that way and won't get harassed so easily.

It doesn't matter where you build the hatch, the drones will still get raped or have to stop mining the minerals whenever T is in that general area.

I just have a hard time thinking zerg will have much success vs T here.
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
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