[New Map] Holy World - Page 12
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Aqo[il]
Israel183 Posts
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konadora
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Singapore66071 Posts
On May 10 2009 22:43 Aqo[il] wrote: You could use infested terran on any map if you wanted anyway, it's not very uncommon to see a terran's 3rd or 4th lift in lategame ZvT. Sap it with scourgequeen and you have your infested terran, for the price of 400 gas instead of 100. Since it's lategame, it's not that much of a big deal in cost difference. It doesn't matter what map it is if your opponent is Protoss lol That's what makes Holy World so unique. | ||
infinity2k9
United Kingdom2397 Posts
On May 10 2009 17:21 ShaLLoW[baY] wrote: + Show Spoiler + Jesus christ, besides maybe the killing of three cannons at once the infested terrans did NOTHING that regular hydralinglurk couldn't have. Replay that game without the infested terrans and ZerO would still have won due to the threat of his drop-play and his fucking unreal hydralisk control, granted he might have lost another hydra or two 3 cannons for the trade of 100/100? Its a good deal really. These are very powerful. | ||
Geo.Rion
7377 Posts
On May 10 2009 17:21 ShaLLoW[baY] wrote: + Show Spoiler + Jesus christ, besides maybe the killing of three cannons at once the infested terrans did NOTHING that regular hydralinglurk couldn't have. Replay that game without the infested terrans and ZerO would still have won due to the threat of his drop-play and his fucking unreal hydralisk control, granted he might have lost another hydra or two Could have Zero won without them? Probably yes. Were they costeffective? Yes. And that's it | ||
konadora
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Singapore66071 Posts
On May 10 2009 17:21 ShaLLoW[baY] wrote: + Show Spoiler + Jesus christ, besides maybe the killing of three cannons at once the infested terrans did NOTHING that regular hydralinglurk couldn't have. Replay that game without the infested terrans and ZerO would still have won due to the threat of his drop-play and his fucking unreal hydralisk control, granted he might have lost another hydra or two Did you watch the game? He lost a shitload of units as well, including HTs. | ||
Lessthan3
Luxembourg20 Posts
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ShaLLoW[baY]
Canada12499 Posts
On May 11 2009 02:17 konadora wrote: Did you watch the game? He lost a shitload of units as well, including HTs. I'm not saying that the infested terrans didn't kill their fair amount of units, I'm saying that there is no way they unbalanced the match to the level where ZerO would not have won had he not had them, like everyone else seems to think. | ||
d(O.o)a
Canada5066 Posts
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BlackMagister
United States5834 Posts
http://classic.battle.net/scc/zerg/units/iterran.shtml Also lol at Protoss counters to Infested Terran * Large numbers of Dragoons with the Singularity Charge upgrade can destroy Infested Terrans before they can come within range to do harm. * The High Templar's Psionic Storm can easily stop Infested Terrans in their tracks. * Scouts and Carriers can attack Infested Terrans with complete impunity. * Reavers can eliminate Infested Terrans before they can approach close enough to destroy anything. * The Dark Archon's Maelstrom can immobilize Infested Terrans. Infested Terrans can also be taken over completely with Mind Control. Sure this was made before modern day progaming, but it still is hilarious. | ||
CharlieMurphy
United States22895 Posts
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Little-Chimp
Canada948 Posts
On May 11 2009 05:45 CharlieMurphy wrote: This map got a DL yet? http://www.teamliquid.net/forum/viewmessage.php?topic_id=92923 | ||
kaleidoscope
Singapore2887 Posts
At least it will benefit the protoss too (mind control lol!) + Show Spoiler + okay joking.. I'm quite concern on this map for the infested terrans, which is ridiculously helping Zerg (delaying protoss to atk as CC will be used by Zerg/infested terrans).. | ||
konadora
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Singapore66071 Posts
On May 13 2009 19:40 kaleidoscope wrote: How bout placing neutral SCVs instead of those kakaru and irritating neutral monster (clicking on them will make the sound/blocking expo from placing down)? At least it will benefit the protoss too (mind control lol!) + Show Spoiler + okay joking.. I'm quite concern on this map for the infested terrans, which is ridiculously helping Zerg (delaying protoss to atk as CC will be used by Zerg/infested terrans).. The neutral critters can be mind controlled and use as a scout lol | ||
Prose
Canada314 Posts
On May 10 2009 15:41 lepape wrote: Quite honestly, although it's very entertaining to watch, I think people are getting over excited about Infested Terran. Even with a free gold plated CC, one of the major flaws of the Infested Terran is, imo, it's price. 100mins/100gas, that's the price of a mutalisk, and even in the hands of a pro, it's extremely easy to waste them. So unless you manage to kill 10 marines or 5 zealots with 1 hit, killing 2 zealots with 1 Infested Terran isnt that much of a good trade. I see Infested Terran more like a bonus we'll see here and there on Holy World (mineral line drops), but I doubt they will be game breaking very often. (They should make a map with free nuke silos and covert ops addons in every base, maybe we'll see nukes more often) Yes, nuke addon to the CC, as well as a bunker or dropship with SCVs so that Terran (nuke) and Protoss (mindcontrol SCVs) have options too! | ||
PH
United States6173 Posts
On May 13 2009 21:18 konadora wrote: The neutral critters can be mind controlled and use as a scout lol I always wondered about that...do neutral critters get shot at by your opponent by default? | ||
nicoaldo
Argentina939 Posts
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HunterX11
United States1048 Posts
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konadora
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Singapore66071 Posts
On May 20 2009 12:35 PH wrote: I always wondered about that...do neutral critters get shot at by your opponent by default? afaik Nope. Tried it the last time, they didn't attack it. | ||
boongee
United States967 Posts
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konadora
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Singapore66071 Posts
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