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Active: 2039 users

[Map] Holy World for Download

Forum Index > BW General
Post a Reply
1 2 Next All
konadora *
Profile Blog Joined February 2009
Singapore66358 Posts
Last Edited: 2009-07-05 17:02:17
May 08 2009 16:42 GMT
#1
Yeah, since nobody saw the post here, I'll just make a thread.

+ Show Spoiler [Holy World] +
[image loading]


It's finally out on mapdori (not on KeSPA site, intothemap not loading for some reason), but you need an account for mapdori, so I helped to upload it.

--------------> DOWNLOAD MAP HERE <--------------


Holy World SE 2.0
[image loading]


Changes:
- 2nd gas moved closer to center so that the distance between geyser, town hall and minerals is normal (but gas can be attacked by sieged tanks from the mineral line)
- Increased mineral-only expo minerals from 1000 to 1500 value
- Terrain near the nat (the wide area) is now unbuildable, so turrets, hatcheries etc can't be built
- Made the water terrain area smaller for a larger combat field
- Narrowed the 5/11 nat for positional balance issues

Not mentioned but:
- Mineral formation of the mineral walls changed so that it's now harder to glitch units over (PvZ balance issue)
- 5 and 11 main's mineral/gas layout is now changed
- Slight mineral formation change at 1/7 main

Map download link: [url blocked]
POGGERS
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
May 08 2009 16:47 GMT
#2
Thanks a lot :D. Although I'm not really fond of this map, it should be fun to give it a try Who knows, I hated Carthage at first but learned to like it after a while lol
konadora *
Profile Blog Joined February 2009
Singapore66358 Posts
May 08 2009 16:48 GMT
#3
I'm still waiting for fakesteve to finish his job so that I can play a late night awesome PvZ with him, with him bombing my mineral lines everywhere with infested terrans
POGGERS
Disregard
Profile Blog Joined March 2007
China10252 Posts
May 08 2009 16:53 GMT
#4
Must watch Kal vs Zero :D
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
Flopgun
Profile Joined August 2005
Germany274 Posts
May 08 2009 16:57 GMT
#5
On May 09 2009 01:53 Disregard wrote:
...




Thx for spoiler and thx for dl
Jaedong fighting
JWD
Profile Blog Joined October 2007
United States12607 Posts
May 08 2009 16:58 GMT
#6
Yes, now we can all have fun trying to IT-bomb our opponents

konadora your post count is really starting to freak me out, I mean you're about to beat me to 4K o.o

Highest post count marine ever??
✌
konadora *
Profile Blog Joined February 2009
Singapore66358 Posts
May 08 2009 17:00 GMT
#7
Marine icon sucks, I want my SCV icon back
POGGERS
wswordsmen
Profile Joined October 2007
United States987 Posts
Last Edited: 2009-05-08 17:08:48
May 08 2009 17:08 GMT
#8
How long till it's on Iccup?

edit: I feel like an idiot I had a period at the end of a question
konadora *
Profile Blog Joined February 2009
Singapore66358 Posts
May 08 2009 17:11 GMT
#9
Ask ICCup.

Based on how fast they converted the new PL maps though, I'll say within a week.
POGGERS
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
May 08 2009 19:13 GMT
#10
gogoog HOlyWorld!
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
fast ball player
Profile Joined December 2008
206 Posts
May 08 2009 23:31 GMT
#11
Anyone C- or better want to play this on Iccup for fun? I'm C.
Live free or die
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
May 12 2009 15:40 GMT
#12
ARRGH! konadora I just downloaded this map for the sake of being able to help out the foreign SC community (mainly TL) by putting a DL link and you beat me to it TT

well, here's the intothemap link anyway :

http://intothemap.com/bbs/zboard.php?id=official&no=381

fun fun, but I would really like to see a map with neutral CC's, comsats and/or nuke silos in each main -> T, Z FTW!
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
OneOther
Profile Blog Joined August 2004
United States10774 Posts
May 12 2009 16:03 GMT
#13
i am gonna love pvzing on here!!
DoX.)
Profile Joined December 2008
Singapore6164 Posts
May 13 2009 12:34 GMT
#14
bump since not many ppl have seen it
Prose
Profile Joined June 2004
Canada314 Posts
Last Edited: 2009-05-19 22:04:06
May 19 2009 22:03 GMT
#15
They should add SCVs (in 1000hp bunker or dropship) and a nuke addon (or two) near the CC so that Protoss (mindcontrol SCVs) and Terran (free nuke addons) have options too!
April showers bring May flowers bring June bugs bring JulyZerg.
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
Last Edited: 2009-07-05 16:45:36
July 05 2009 16:42 GMT
#16
Holy World SE is also up, but I'm not sure what all the changes are :
http://www.mapdori.com/map_info.php?number=10246
Although the google translate version is pretty funny :
Multi-Section 2 of the gas moving away from the gas extraction rate jeongsangchaechwiyul map to navigate to the location (except for mineral shelling from across Siege)
Article 2 to the 1000-1500 Multi-adjust the amount of minerals
The kid in front of the front yard of the building construction can not tile turret and become impossible haecheori Construction
Central Region 3, 6, 9, 12 Overall, the battlefield of bite is collapsed, the brother neoleojim
⑤ 5시와 11시의 앞마당 입구 한칸 좁힘 (위치별 유불리 수정) Front entrance of the city Estacione ⑤ 5 pm and 11 jophim (location yubulri edit)
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
July 05 2009 16:49 GMT
#17
we have a mapdori acc
Plexa
teamliquid
iirc
Administrator~ Spirit will set you free ~
konadora *
Profile Blog Joined February 2009
Singapore66358 Posts
Last Edited: 2009-07-05 17:02:08
July 05 2009 16:55 GMT
#18
Changes:
- 2nd gas moved closer to center so that the distance between geyser, town hall and minerals is normal (but gas can be attacked by sieged tanks from the mineral line)
- Increased mineral-only expo minerals from 1000 to 1500 value
- Terrain near the nat (the wide area) is now unbuildable, so turrets, hatcheries etc can't be built
- Made the water terrain area smaller for a larger combat field
- Narrowed the 5/11 nat for positional balance issues

Not mentioned but:
- Mineral formation of the mineral walls changed so that it's now harder to glitch units over (PvZ balance issue)
- 5 and 11 main's mineral/gas layout is now changed
- Slight mineral formation change at 1/7 main

Map download link: [url blocked]
POGGERS
konadora *
Profile Blog Joined February 2009
Singapore66358 Posts
July 05 2009 17:08 GMT
#19
Btw, can any admin/mod download the map I uploaded (link at OP) and put it into the TLPD?
POGGERS
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
July 05 2009 17:24 GMT
#20
I uploaded the melee version by itself, you can find it here.

Thanks konadora!
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
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