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konadora
Singapore66064 Posts
Yeah, since nobody saw the post here, I'll just make a thread.
+ Show Spoiler [Holy World] +It's finally out on mapdori (not on KeSPA site, intothemap not loading for some reason), but you need an account for mapdori, so I helped to upload it.
Changes: - 2nd gas moved closer to center so that the distance between geyser, town hall and minerals is normal (but gas can be attacked by sieged tanks from the mineral line) - Increased mineral-only expo minerals from 1000 to 1500 value - Terrain near the nat (the wide area) is now unbuildable, so turrets, hatcheries etc can't be built - Made the water terrain area smaller for a larger combat field - Narrowed the 5/11 nat for positional balance issues
Not mentioned but: - Mineral formation of the mineral walls changed so that it's now harder to glitch units over (PvZ balance issue) - 5 and 11 main's mineral/gas layout is now changed - Slight mineral formation change at 1/7 main
Map download link: [url blocked]
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Thanks a lot :D. Although I'm not really fond of this map, it should be fun to give it a try Who knows, I hated Carthage at first but learned to like it after a while lol
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konadora
Singapore66064 Posts
I'm still waiting for fakesteve to finish his job so that I can play a late night awesome PvZ with him, with him bombing my mineral lines everywhere with infested terrans
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Must watch Kal vs Zero :D
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On May 09 2009 01:53 Disregard wrote: ...
Thx for spoiler and thx for dl
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United States12607 Posts
Yes, now we can all have fun trying to IT-bomb our opponents
konadora your post count is really starting to freak me out, I mean you're about to beat me to 4K o.o
Highest post count marine ever??
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konadora
Singapore66064 Posts
Marine icon sucks, I want my SCV icon back
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How long till it's on Iccup?
edit: I feel like an idiot I had a period at the end of a question
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konadora
Singapore66064 Posts
Ask ICCup.
Based on how fast they converted the new PL maps though, I'll say within a week.
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Anyone C- or better want to play this on Iccup for fun? I'm C.
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ARRGH! konadora I just downloaded this map for the sake of being able to help out the foreign SC community (mainly TL) by putting a DL link and you beat me to it TT
well, here's the intothemap link anyway :
http://intothemap.com/bbs/zboard.php?id=official&no=381
fun fun, but I would really like to see a map with neutral CC's, comsats and/or nuke silos in each main -> T, Z FTW!
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United States10774 Posts
i am gonna love pvzing on here!!
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bump since not many ppl have seen it
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They should add SCVs (in 1000hp bunker or dropship) and a nuke addon (or two) near the CC so that Protoss (mindcontrol SCVs) and Terran (free nuke addons) have options too!
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Holy World SE is also up, but I'm not sure what all the changes are : http://www.mapdori.com/map_info.php?number=10246 Although the google translate version is pretty funny : Multi-Section 2 of the gas moving away from the gas extraction rate jeongsangchaechwiyul map to navigate to the location (except for mineral shelling from across Siege) Article 2 to the 1000-1500 Multi-adjust the amount of minerals The kid in front of the front yard of the building construction can not tile turret and become impossible haecheori Construction Central Region 3, 6, 9, 12 Overall, the battlefield of bite is collapsed, the brother neoleojim ⑤ 5시와 11시의 앞마당 입구 한칸 좁힘 (위치별 유불리 수정) Front entrance of the city Estacione ⑤ 5 pm and 11 jophim (location yubulri edit)
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Aotearoa39261 Posts
we have a mapdori acc Plexa teamliquid iirc
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konadora
Singapore66064 Posts
Changes: - 2nd gas moved closer to center so that the distance between geyser, town hall and minerals is normal (but gas can be attacked by sieged tanks from the mineral line) - Increased mineral-only expo minerals from 1000 to 1500 value - Terrain near the nat (the wide area) is now unbuildable, so turrets, hatcheries etc can't be built - Made the water terrain area smaller for a larger combat field - Narrowed the 5/11 nat for positional balance issues
Not mentioned but: - Mineral formation of the mineral walls changed so that it's now harder to glitch units over (PvZ balance issue) - 5 and 11 main's mineral/gas layout is now changed - Slight mineral formation change at 1/7 main
Map download link: [url blocked]
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konadora
Singapore66064 Posts
Btw, can any admin/mod download the map I uploaded (link at OP) and put it into the TLPD?
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I uploaded the melee version by itself, you can find it here.
Thanks konadora!
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