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On May 06 2009 16:41 ViruX wrote:sorry, would you rather no rush 20? They could play it like some Ts used to play on Neo Requiem too.
2 fact...cc, pump tank, siege --> siege bottom, float to nat, next 2 tanks move to high ground covered by the low ground tanks.
Fact/port builds are semi viable on this map as well as sort of a suprise strat. It looks like that space overlooking the main mins might be blockable by an ebay or something like that which would allow for a lot of creative harass on the main min lines. Besides any buildings built too close to the edge would be easy to pick off.
I would love to see 3 rine 1 scv 1 tank drops(turbo newbie) again
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Hey does anyone know Where I can download the map? Can't wait to play on it.
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On May 06 2009 23:12 Xela wrote: If I had 1$ everytime someone said a map was imbalanced because of the possibility of being cliffed by tanks, I would be a millionaire.
lol
This should be qouted more. Every single time map is released there are at least 10 posts saying that tanks are imba on the map. It was especially hilarious with Medusa.
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Yea I'm kinda liking this map. OSL has 2 exclusives now, hopefully it doesn't F things up like ever07 or batoo.
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On May 07 2009 08:42 .risingdragoon wrote: Yea I'm kinda liking this map. OSL has 2 exclusives now, hopefully it doesn't F things up like ever07 or batoo.
Hey if it leads to Bisu being eliminated twice and Jaedong winning the whole thing, then it's not a fuck up in my book 
Tears FTW
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konadora
Singapore66071 Posts
UPDATE
It's finally out on mapdori (not on KeSPA site, intothemap not loading for some reason), but you need an account for mapdori, so I helped to upload it.
Anyone wanna try playing with me on this map?
Oh wait, I'll get fakesteve
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thanks konadora! can't wait to try it out!
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konadora
Singapore66071 Posts
Lol TL, you guys know you want this map.
Edit: You don't?
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Link's dead for me
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konadora
Singapore66071 Posts
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On May 07 2009 08:26 Lebesgue wrote:Show nested quote +On May 06 2009 23:12 Xela wrote: If I had 1$ everytime someone said a map was imbalanced because of the possibility of being cliffed by tanks, I would be a millionaire. lol This should be qouted more. Every single time map is released there are at least 10 posts saying that tanks are imba on the map. It was especially hilarious with Medusa.
And? Tanks are good on Medusa, they work very well, you have a lot of possibilities with them. Now that the middle is buildable the map is really good for TvP (if they survive the first 10 minutes)
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On May 07 2009 08:58 Djabanete wrote:Show nested quote +On May 07 2009 08:42 .risingdragoon wrote: Yea I'm kinda liking this map. OSL has 2 exclusives now, hopefully it doesn't F things up like ever07 or batoo. Hey if it leads to Bisu being eliminated twice and Jaedong winning the whole thing, then it's not a fuck up in my book  Tears FTW Tears FTL. Jaedong wouldn't have been able to beat Stork without it.
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Nice map. I think that the CC at the center is very interesting. An idea for a future map could be that there is a CC in every main, so that Infested Terrans could be more implemented into the game. Maybe it would create some drastically new and weird strategies. I don't know. Or have this been done before?
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I think it's silly how there are little white patches on the ground showing you where to place rax/depot or forge/gateway for a wall-in; there's even one showing where your natural expansion goes -_-
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Kentor
United States5784 Posts
On May 09 2009 05:56 ShaLLoW[baY] wrote: I think it's silly how there are little white patches on the ground showing you where to place rax/depot or forge/gateway for a wall-in; there's even one showing where your natural expansion goes -_- why? I like it a lot
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On May 09 2009 02:21 Geo.Rion wrote:Show nested quote +On May 07 2009 08:26 Lebesgue wrote:On May 06 2009 23:12 Xela wrote: If I had 1$ everytime someone said a map was imbalanced because of the possibility of being cliffed by tanks, I would be a millionaire. lol This should be qouted more. Every single time map is released there are at least 10 posts saying that tanks are imba on the map. It was especially hilarious with Medusa. And? Tanks are good on Medusa, they work very well, you have a lot of possibilities with them. Now that the middle is buildable the map is really good for TvP (if they survive the first 10 minutes)
Good doesn't mean imbalanced, does it? Tanks are the best units T has in TvP so they better be good on any map.
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On May 09 2009 06:11 Kentor wrote:Show nested quote +On May 09 2009 05:56 ShaLLoW[baY] wrote: I think it's silly how there are little white patches on the ground showing you where to place rax/depot or forge/gateway for a wall-in; there's even one showing where your natural expansion goes -_- why? I like it a lot
Me too .
+ Show Spoiler [OSL Group B] + Can you say infested terrans?
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Fuck this map. Protoss will never beat a zerg on this map.
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Just played on PvZ with a friend on this.
So yea, either I really just dont have any idea how to deal with infested, or they are seriously imba in ZvP, but wow. I mean, its like dealing with scourges sniping your observer but instead they are sniping archons/tempalrs clumps of goons + a few zealots.
So yea, I think any P shouldnt le the Z get that CC in the middle
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