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[New Map] Holy World - Page 10

Forum Index > BW General
254 CommentsPost a Reply
Prev 1 8 9 10 11 12 13 Next All
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
Last Edited: 2009-05-06 22:02:24
May 06 2009 22:00 GMT
#181
On May 06 2009 16:41 ViruX wrote:
Show nested quote +


The hell? TvP = FD every fucking game because of fagtoss 2 gate.


sorry, would you rather no rush 20?

They could play it like some Ts used to play on Neo Requiem too.

2 fact...cc, pump tank, siege --> siege bottom, float to nat, next 2 tanks move to high ground covered by the low ground tanks.

Fact/port builds are semi viable on this map as well as sort of a suprise strat. It looks like that space overlooking the main mins might be blockable by an ebay or something like that which would allow for a lot of creative harass on the main min lines. Besides any buildings built too close to the edge would be easy to pick off.

I would love to see 3 rine 1 scv 1 tank drops(turbo newbie) again
Being healthy, it has been said, really consists of having the same disease as everybody else.
XATMO8G
Profile Joined May 2009
United States7 Posts
May 06 2009 23:07 GMT
#182
Hey does anyone know Where I can download the map? Can't wait to play on it.
Hope is the first step on the road to dissapointment
Lebesgue
Profile Joined October 2008
4542 Posts
May 06 2009 23:26 GMT
#183
On May 06 2009 23:12 Xela wrote:
If I had 1$ everytime someone said a map was imbalanced because of the possibility of being cliffed by tanks, I would be a millionaire.


lol

This should be qouted more. Every single time map is released there are at least 10 posts saying that tanks are imba on the map. It was especially hilarious with Medusa.
.risingdragoon
Profile Joined January 2008
United States3021 Posts
May 06 2009 23:42 GMT
#184
Yea I'm kinda liking this map. OSL has 2 exclusives now, hopefully it doesn't F things up like ever07 or batoo.
......::::........::::........::::........::::........::::.......::::.......::::... Up☆MaGiC ...::::.......::::.......::::........::::........::::........::::........
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
May 06 2009 23:58 GMT
#185
On May 07 2009 08:42 .risingdragoon wrote:
Yea I'm kinda liking this map. OSL has 2 exclusives now, hopefully it doesn't F things up like ever07 or batoo.


Hey if it leads to Bisu being eliminated twice and Jaedong winning the whole thing, then it's not a fuck up in my book

Tears FTW
May the BeSt man win.
shaozu
Profile Blog Joined April 2009
China178 Posts
May 07 2009 08:56 GMT
#186
On May 06 2009 13:51 EsX_Raptor wrote:
I bet we're going to be seeing Nazi symbols on the next maps...


already done

http://www.teamliquid.net/tlpd/images/maps/99_Neo Blaze.jpg
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
Last Edited: 2009-05-08 15:46:20
May 08 2009 15:45 GMT
#187
UPDATE


It's finally out on mapdori (not on KeSPA site, intothemap not loading for some reason), but you need an account for mapdori, so I helped to upload it.

--------------> DOWNLOAD MAP HERE <--------------


Anyone wanna try playing with me on this map?

Oh wait, I'll get fakesteve
POGGERS
pinenamu
Profile Blog Joined September 2006
United States770 Posts
May 08 2009 15:47 GMT
#188
thanks konadora! can't wait to try it out!
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
Last Edited: 2009-05-08 16:06:41
May 08 2009 15:55 GMT
#189
Lol TL, you guys know you want this map.

Edit: You don't?
POGGERS
Itachii
Profile Blog Joined April 2008
Poland12466 Posts
May 08 2009 16:38 GMT
#190
Link's dead for me
La parole nous a été donnée pour déguiser notre pensée
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
May 08 2009 16:42 GMT
#191
http://www.teamliquid.net/forum/viewmessage.php?topic_id=92923
POGGERS
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
Last Edited: 2009-05-08 17:22:53
May 08 2009 17:21 GMT
#192
On May 07 2009 08:26 Lebesgue wrote:
Show nested quote +
On May 06 2009 23:12 Xela wrote:
If I had 1$ everytime someone said a map was imbalanced because of the possibility of being cliffed by tanks, I would be a millionaire.


lol

This should be qouted more. Every single time map is released there are at least 10 posts saying that tanks are imba on the map. It was especially hilarious with Medusa.


And? Tanks are good on Medusa, they work very well, you have a lot of possibilities with them. Now that the middle is buildable the map is really good for TvP (if they survive the first 10 minutes)
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
May 08 2009 18:08 GMT
#193
On May 07 2009 08:58 Djabanete wrote:
Show nested quote +
On May 07 2009 08:42 .risingdragoon wrote:
Yea I'm kinda liking this map. OSL has 2 exclusives now, hopefully it doesn't F things up like ever07 or batoo.


Hey if it leads to Bisu being eliminated twice and Jaedong winning the whole thing, then it's not a fuck up in my book

Tears FTW

Tears FTL. Jaedong wouldn't have been able to beat Stork without it.
bao235
Profile Joined February 2009
Norway97 Posts
May 08 2009 19:05 GMT
#194
Nice map. I think that the CC at the center is very interesting. An idea for a future map could be that there is a CC in every main, so that Infested Terrans could be more implemented into the game. Maybe it would create some drastically new and weird strategies. I don't know. Or have this been done before?
It's pronounced without the L.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
May 08 2009 20:56 GMT
#195
I think it's silly how there are little white patches on the ground showing you where to place rax/depot or forge/gateway for a wall-in; there's even one showing where your natural expansion goes -_-
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Kentor *
Profile Blog Joined December 2007
United States5784 Posts
May 08 2009 21:11 GMT
#196
On May 09 2009 05:56 ShaLLoW[baY] wrote:
I think it's silly how there are little white patches on the ground showing you where to place rax/depot or forge/gateway for a wall-in; there's even one showing where your natural expansion goes -_-

why? I like it a lot
Lebesgue
Profile Joined October 2008
4542 Posts
May 08 2009 21:15 GMT
#197
On May 09 2009 02:21 Geo.Rion wrote:
Show nested quote +
On May 07 2009 08:26 Lebesgue wrote:
On May 06 2009 23:12 Xela wrote:
If I had 1$ everytime someone said a map was imbalanced because of the possibility of being cliffed by tanks, I would be a millionaire.


lol

This should be qouted more. Every single time map is released there are at least 10 posts saying that tanks are imba on the map. It was especially hilarious with Medusa.


And? Tanks are good on Medusa, they work very well, you have a lot of possibilities with them. Now that the middle is buildable the map is really good for TvP (if they survive the first 10 minutes)


Good doesn't mean imbalanced, does it? Tanks are the best units T has in TvP so they better be good on any map.
KnightOfNi
Profile Joined December 2007
United States1508 Posts
May 08 2009 21:21 GMT
#198
On May 09 2009 06:11 Kentor wrote:
Show nested quote +
On May 09 2009 05:56 ShaLLoW[baY] wrote:
I think it's silly how there are little white patches on the ground showing you where to place rax/depot or forge/gateway for a wall-in; there's even one showing where your natural expansion goes -_-

why? I like it a lot


Me too .

+ Show Spoiler [OSL Group B] +
Can you say infested terrans?
RIP eSTRO :(
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
May 08 2009 21:27 GMT
#199
Fuck this map.
Protoss will never beat a zerg on this map.
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
CynanMachae
Profile Blog Joined September 2006
Canada1459 Posts
May 10 2009 04:19 GMT
#200
Just played on PvZ with a friend on this.

So yea, either I really just dont have any idea how to deal with infested, or they are seriously imba in ZvP, but wow. I mean, its like dealing with scourges sniping your observer but instead they are sniping archons/tempalrs clumps of goons + a few zealots.

So yea, I think any P shouldnt le the Z get that CC in the middle
Jang Yoon Chul hwaiting!
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