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No more bullshit [No MBS] - Page 11

Forum Index > BW General
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Juanpe
Profile Joined May 2008
Uruguay283 Posts
November 02 2008 22:05 GMT
#201
I´m wondering how, now the game takes autocare of your macro and most of the units do the work by themselfs...

Well, probably the first player creating the Mothership and his pew pew power wins, who knows.
C+ rank Terran training harder every day to be like ChinaTTTT :D~ Lee Jae Dong phan o(∩_∩)o <3 <3 <3
SilverskY
Profile Joined September 2008
Korea (South)3086 Posts
November 02 2008 22:08 GMT
#202
This article is an epic win on all levels. Nicely written.
Graphics
Ki_Do
Profile Blog Joined July 2008
Korea (South)981 Posts
November 02 2008 22:09 GMT
#203
that is called evolution
wait to see sc3 dude, haha the game will get auto-buy
I've got a point, and i'm ready to kill or die for it.
XCetron
Profile Joined November 2006
5226 Posts
November 02 2008 22:13 GMT
#204
On November 03 2008 07:09 Ki_Do wrote:
that is called evolution
wait to see sc3 dude, haha the game will get auto-buy


by SC4 we just dl the game into our brain and think it out.
khersai
Profile Joined April 2008
Poland366 Posts
November 02 2008 22:16 GMT
#205
I'd like to see those extra actions spent on better unit positioning / flanking etc., not like throw my army into the battle -> leave it be for a couple of secs -> go back to base to macro
it's fine
telling computer smth like "constantly produce zealots/immortals in 3:2 ratio" would be too much
I don't like autosplit thou
will the Legendary Protoss please stand up, please stand up
SilverskY
Profile Joined September 2008
Korea (South)3086 Posts
November 02 2008 22:19 GMT
#206
I did not understand the point of your statement whatsoever ^
If you see the pros in SC, they position their units / flank with surgical precision and timing. I dun SCII to be a game where everyone can do that with a simple few clicks.
Graphics
Liquid`Drone
Profile Joined September 2002
Norway28875 Posts
November 02 2008 22:23 GMT
#207
On November 03 2008 03:46 0xDEADBEEF wrote:
It's not crap (it's the Truth™) and most care since these discussions always grow fairly long. Plus, I still haven't been banned yet although I'm the only one here constantly criticizing SC1 (which is actually blasphemy on this site). Which is really kind of amazing, because trolls are banned instantly here, and there are a lot of banned users.
It almost makes me think that the mods are actually smart enough to realize that a lot of what I write is true. Almost... I've kinda lost hope that there's someone else here other than delusional fanbois who think that everything about SC1 is amazing, even its obvious flaws.


I actually think you're very wrong but that's not a bannable offense, and banning people for having different opinions from us merely makes us look bad. and I think this is the reasoning for most moderators. don't confuse "im not banned" with "the moderators agree!"..
Moderator
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
November 02 2008 22:33 GMT
#208
On November 03 2008 07:13 XCetron wrote:
Show nested quote +
On November 03 2008 07:09 Ki_Do wrote:
that is called evolution
wait to see sc3 dude, haha the game will get auto-buy


by SC4 we just dl the game into our brain and think it out.


See, that would actually be cool.

*leaves thread
May the BeSt man win.
khersai
Profile Joined April 2008
Poland366 Posts
November 02 2008 22:37 GMT
#209
do what with few simple clicks ? build 6 marines at a time ? what's the big deal ? it isn't some magic spell that solves all your problems instantly. You still have to balance your funds between scv/army production or save some money for expansion (often meaning cutting production in some of your facilities, MBS won't get you through it by itself). The important thing is when and how many units to produce, not how fast can you click barracks one after another.
will the Legendary Protoss please stand up, please stand up
x89titan
Profile Blog Joined April 2007
Philippines1130 Posts
November 02 2008 22:49 GMT
#210
no more random gas shutoff thing!
Heaven came down and glory filled my soul, when at the cross the Savior made me whole
x89titan
Profile Blog Joined April 2007
Philippines1130 Posts
November 02 2008 22:50 GMT
#211
lol i tried voting No........
Heaven came down and glory filled my soul, when at the cross the Savior made me whole
LuMaLo
Profile Joined November 2008
Germany26 Posts
November 02 2008 22:52 GMT
#212
MBS is shit, it makes the game so easy... lmao.

Bah, whatever, we got plenty of BW to go, and if sc2 sucks because Blizzard wants to do noobs a favor, people will just move on.
Sie sind ja nur Menschen, sie gehen auch aufs Klo wenn sie müssen.
Augury
Profile Blog Joined September 2008
United States758 Posts
November 02 2008 23:17 GMT
#213
As far as MBS, automine, etc. allowing players more time to micro and that making up for the lack of things to do. There's only so much you can do micro wise with the group of units you have. It's not like players are now going to magically be able to recode the game while playing in order to use some new spell or something. All it's going to do is make games stale and boring and the differences between players will be almost non existent.
ZergZoul
Profile Joined April 2007
Mexico408 Posts
November 02 2008 23:23 GMT
#214
On November 02 2008 17:01 village_idiot wrote:
The thing is... Blizzard can make a great game with MBS, automine and all that crap.

But to make an e-sport they need to stop making a great game for my mom.


this
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
November 02 2008 23:39 GMT
#215
I'm more worried about the auto-micro of many units than the macro assistance...
Oh no
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
November 02 2008 23:48 GMT
#216
On November 03 2008 08:39 prOxi.swAMi wrote:
I'm more worried about the auto-micro of many units than the macro assistance...


Same here. The fact that the lings automatically surround make the game so much easier. The only thing that would be left to do with the game is to make sure that you build the right kinds of units, and then position them correctly.
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Chewits
Profile Joined September 2006
Northern Ireland1200 Posts
November 02 2008 23:51 GMT
#217
Nice Article. I agree.
Whats the altitude?
cava
Profile Blog Joined November 2002
United States1035 Posts
November 02 2008 23:57 GMT
#218
On November 02 2008 17:01 village_idiot wrote:
The thing is... Blizzard can make a great game with MBS, automine and all that crap.

But to make an e-sport they need to stop making a great game for my mom.


True, but blizzard isn't in the esport business, they are in the great game business.
cava!
onepost
Profile Joined April 2008
Canada297 Posts
November 02 2008 23:57 GMT
#219
@IntoTheWow:
=>Your thread is hysterical to say the least;
=>It belongs to the SC2 forum, not the BW forum (actually it belongs to the garbage can but that's my worthless minority opinion);
=>It violates the No MBS Threads rule.

P.S.: I'm the third to have voted No. There should be more but most of those who disagree don't scroll to the end, or even open the thread.
There are three types of lies: statistics, studies, and benchmarks.
Delvin
Profile Joined August 2007
Finland141 Posts
November 03 2008 00:05 GMT
#220
So, uh, has there been anything new in this thread about the subject? >_> I'm getting bored at reading this same stuff again and again already.

Supreme Commander is an interesting game when it comes to the UI, by the way. You've got pretty much everything imaginable to make the physical part easier. Unlimited unit+building selection. Automine isn't even relevant because resources from production buildings go automatically into your storage. You can give commands to buildings that haven't been built yet. You can set up production loops (provided your income stays stable and you're not switching tech, zero base clicking required!). You can create air bridges for transport units to move lots of troops from point a to point b. And of course queue all kinds of actions as much as you want.

If someone's extremely pro-mbs, this could be a great game for you. Think about it. More emphasis on pure strategy! Everything you wanted from SC2 and it's already been made!

In reality, noob to average level games are pretty much decided by optimising economy via build orders, and there aren't really more viable strategies on high level than in something like SC. And thanks to all the things mentioned earlier, games have even less variety once the players know what they're doing. No, this isn't the design route that Blizzard is following with SC2. Different goals justify different features. If we cloned SupCom's UI, no amount of tech decisions would make the game competitively viable because eventually it'll shrink to a select few realistic builds per matchup that everyone executes identically.

Oh, and I bumped the 'no' vote count from 1 to 2. Because I can and the poll isn't very interesting in that state anyway
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