On November 03 2008 04:05 liger13 wrote:
eVEYTIME you use MBS, a kitten dies
eVEYTIME you use MBS, a kitten dies

I hope it`s not that kitten that plays protoss :s..oh, and btw, GREAT article !
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Jaeden
Romania1489 Posts
On November 03 2008 04:05 liger13 wrote: eVEYTIME you use MBS, a kitten dies ![]() I hope it`s not that kitten that plays protoss :s..oh, and btw, GREAT article ! | ||
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GHOSTCLAW
United States17042 Posts
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Murlox
France1699 Posts
On November 03 2008 03:28 IzzyCraft wrote: Shame you didn't include the protoss concept keyboard for sc2 ![]() Now put stalker blink on "G", and they also can gosu micro with that. | ||
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myIRE
Belgium229 Posts
On November 03 2008 03:39 0xDEADBEEF wrote: What Nony wrote here is in contrast to what Artosis wrote in a somewhat recent thread (about the ability to follow the most solid standard build orders and great mechanics being the most important thing). Also, progamers often gamble with BOs, that is definitely true, we see some really crazy openings sometimes which rarely make sense, and it's all because they think they can get away with it (because they hope the opponent doesn't think they'd do that particular BO). It's basically a blind guess, although TL users will call this amazing psychological tricks. TL users might confuse BO gambling with having ingenious strategy (but only if a progamer is doing it). But really, strategy is incredibly shallow in SC. Tactics, on the other hand, is *theoretically* complex in SC, but in practice it's also quite shallow (but still a lot deeper than strategy) since the high speed forces the players to only do the absolutely most important tasks and ignore a lot of other tasks which *could* give them an advantage *if* they had additional time for them, but since they do not, they are ignored in favor of the more important tasks. Unfortunately though, the most important tasks are rather shallow ("clicky macro" (I like that term) and all related stuff ... all part of mechanics, which the spectators also don't see (another negative aspect)). And these discussions are always running into a dead end anyway since players will only listen to who is the most skilled player at this very moment. Which is the reason why gameplay discussion on TL is so goddamn awful - players don't use common sense, don't use intelligence, don't use good arguments to discuss gameplay - they just look at how skilled the player who's arguing is at this very moment, not realizing that a lot of gameplay discussion is unrelated to skill (best example: the Blizzard employees, they're all SC noobs, but know a shit ton more about gameplay than any wannabe here from TL) EXACTLY | ||
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hubfub
Australia352 Posts
On November 03 2008 04:12 Murlox wrote: Show nested quote + On November 03 2008 03:28 IzzyCraft wrote: Shame you didn't include the protoss concept keyboard for sc2 ![]() Now put stalker blink on "G", and they also can gosu micro with that. hahahaha | ||
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Biff The Understudy
France8100 Posts
17/5 | ||
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jello_biafra
United Kingdom6642 Posts
On November 03 2008 03:28 IzzyCraft wrote: Shame you didn't include the protoss concept keyboard for sc2 ![]() LOL Nice article, I agree completely, MBS will ruin SC2!! | ||
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ilovehnk
475 Posts
On November 03 2008 03:28 IzzyCraft wrote: Shame you didn't include the protoss concept keyboard for sc2 ![]() lol what's G for.. | ||
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Ziph
Netherlands970 Posts
On November 03 2008 04:34 ilovehnk wrote: Show nested quote + On November 03 2008 03:28 IzzyCraft wrote: Shame you didn't include the protoss concept keyboard for sc2 ![]() lol what's G for.. r you serious ? | ||
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Ki_Do
Korea (South)981 Posts
i don believe u werent baned cause tl staff thinks ur right, when most of the time, even tl staff are complaining about lack of macro in sc2, what u seem to love but if thats the problem, if u want ur precious sc2 to have zero macromanagement u can stick with it, brood war proscene wont die to a n00b game | ||
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FreeDoM[YA]
Canada855 Posts
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jello_biafra
United Kingdom6642 Posts
On November 03 2008 04:34 ilovehnk wrote: Show nested quote + On November 03 2008 03:28 IzzyCraft wrote: Shame you didn't include the protoss concept keyboard for sc2 ![]() lol what's G for.. "gg" | ||
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NotJumperer
United States1371 Posts
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Pulimuli
Sweden2766 Posts
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dekuschrub
United States2069 Posts
i know this is a strange example.. but the whole reason I got into Starcraft was because super smash brothers brawl came out. I played super smash brothers melee really competitively and it was (still is) awesome. Brawl basically ruined the series by removing almost every technique that made the game difficult into something that is automatically done for you or just not in the game, and now the tournament scene for the game is stagnating and dying. I hope they don't do the same to SC2... I just do not understand the logic of making a game easier to play to attract noobs... Giving everyone OOV macro does not really make the game more fun for a noob, all it does is limit the depth of the game as all of the mechanical techniques will be mastered within months of release. | ||
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shuriken93
United States13 Posts
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jodogohoo
Canada2533 Posts
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DanceCommander
United States1808 Posts
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Biff The Understudy
France8100 Posts
who the fuck voted no I think is time to vote Poll: Who the fuck voted no (Vote): IntoTheWow himself cuz everybody like paradoxes (Vote): Some random n00b (Vote): An offended Blizzard staff member (Vote): WC8 in a new desperate attempt to ruin TL | ||
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Ki_Do
Korea (South)981 Posts
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