• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:55
CEST 00:55
KST 07:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Weekly Cups (Oct 13-19): Clem Goes for Four0BSL Team A vs Koreans - Sat-Sun 16:00 CET6Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)80Weekly Cups (Sept 29-Oct 5): MaxPax triples up3
StarCraft 2
General
The New Patch Killed Mech! Team Liquid Map Contest #21 - Presented by Monster Energy herO joins T1 Weekly Cups (Oct 13-19): Clem Goes for Four TL.net Map Contest #21: Voting
Tourneys
SC2's Safe House 2 - October 18 & 19 INu's Battles #13 - ByuN vs Zoun Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $1,200 WardiTV October (Oct 21st-31st)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
BW caster Sayle BSL Season 21 BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL Team A vs Koreans - Sat-Sun 16:00 CET
Tourneys
Azhi's Colosseum - Anonymous Tournament [ASL20] Semifinal B [Megathread] Daily Proleagues SC4ALL $1,500 Open Bracket LAN
Strategy
[I] TvP Strategies and Build Roaring Currents ASL final [I] TvZ Strategies and Builds Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Men's Fashion Thread Sex and weight loss
Fan Clubs
The herO Fan Club!
Media & Entertainment
Series you have seen recently... Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Heroism of Pepe the Fro…
Peanutsc
Rocket League: Traits, Abili…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1222 users

Are you Waiting to Panic? YOU WILL BE :O - Page 4

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
Chill
Profile Blog Joined January 2005
Calgary25986 Posts
April 28 2008 15:10 GMT
#61
Your answers to LastWish's questions are not satisfactory. Probes CLEARLY don't get to the Colony before it morphs. Taking half your Probes and countering obviously doesn't work because the rush distance is insane.
Moderator
Chill
Profile Blog Joined January 2005
Calgary25986 Posts
April 28 2008 15:21 GMT
#62
I reread my posts and they sound so negative. I think it's an interesting map and I like the concept of everything except the Sunken rush.
Moderator
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2008-05-02 17:05:31
April 28 2008 15:37 GMT
#63
--Just gonna nuke my own posts--
LEGEND!! LEGEND!!
LastWish
Profile Blog Joined September 2004
2015 Posts
April 28 2008 15:55 GMT
#64
I have an idea let's say some channel on b-net (and porbably time) +
people who want to play some games on it gather around, because eigher way I don't think a random pub-person is going to play this map.

Empirical testing is indeed needed.
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
Chef
Profile Blog Joined August 2005
10810 Posts
April 28 2008 16:01 GMT
#65
If you can organise it, go for excellence, but I think the best shot is just to hang around in TL-West and ask people if they wanna play it. Or PM each other in this thread (those who are saying they like it, and want to play).

I'm done my exams, so I'll be able to go on tonight (-5GMT) and play some games (although I really would like to see people other than myself playing lol).
LEGEND!! LEGEND!!
Xeofreestyler
Profile Blog Joined June 2005
Belgium6772 Posts
April 28 2008 16:29 GMT
#66
I've played rage on it last night but it was first time + I was baked
we still kinda need to get the hang of it, if we get any ggs I'll upload rep
Graphics
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
April 28 2008 16:34 GMT
#67
On April 28 2008 10:55 PsycHOTemplar wrote:
Hiding your tech in the centre of the map probably isn't the smartest of things to do.


Obviously you haven't witnessed my hidden Spire tech on Colosseum, ask FakeSteve or DeadVessel about it
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
LazySCV
Profile Blog Joined September 2003
United States2942 Posts
Last Edited: 2008-04-28 20:32:58
April 28 2008 20:30 GMT
#68
--- Nuked ---
noobienoob
Profile Joined July 2007
United States1173 Posts
April 28 2008 23:23 GMT
#69
On April 29 2008 00:37 PsycHOTemplar wrote:
Show nested quote +
Questions:-With the doodads behind the minerals, you can jump a Drone over?

Nope.
That's false, I just tried it several times with the newest version of the map, and it's very easy to jump a drone over the doodad. In the earlier version of the map drone hopping was very hard to execute practically because there were a lot of minerals set up hugging the doodads, but in this version you can get a drone to jump over with almost no effort.
Polyphasic
Profile Blog Joined March 2008
United States841 Posts
Last Edited: 2008-04-28 23:37:53
April 28 2008 23:33 GMT
#70
wouldn't terran be able to use the barrack landing trick to squeeze a marine into the center (over the mineral wall), and later on, a tank, before zerg is able to get drops up? zerg can't squeeze zerglings into the center can they?..

edit: nm, seems like u can't squeeze shit through.
can't making a relationship last longer than 2 weeks, since 1984 :thumbs:
noobienoob
Profile Joined July 2007
United States1173 Posts
Last Edited: 2008-04-29 00:29:06
April 28 2008 23:36 GMT
#71
On April 29 2008 08:33 Polyphasic wrote:
wouldn't terran be able to use the barrack landing trick to squeeze a marine into the center (over the mineral wall), and later on, a tank, before zerg is able to get drops up? zerg can't squeeze zerglings into the center can they?..
At least try playing the map before you comment about things like that. You can walk into the middle, there's an opening where the disruption web is. :/

edit:
Here's an example of a decent BO for zerg that utilizes drone hopping to build a sunken at the enemies min line really early without sacrificing econ.. http://www.panschk.de/mappage/replays/dronehop.rep
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2008-04-28 23:56:10
April 28 2008 23:42 GMT
#72
Polyphasic... Why do you, and 50 other people, think that the centre is blocked off? It seriously makes no sense. Just look at the damn map picture or something.

That's false, I just tried it several times with the newest version of the map, and it's very easy to jump a drone over the doodad. In the earlier version of the map drone hopping was very hard to execute practically because there were a lot of minerals set up hugging the doodads, but in this version you can get a drone to jump over with almost no effort.

I only checked in the old version, and it seems you're right :O With a little practice, it can be done consistently, but I think that this is really a good thing for Toss and Terran, because it means they can't be blocked off from entering the centre, and they can send a peon to harass any drone trying to make a creep colony, without losing as much trying to preemptively predict it without any real reason to believe it will happen. It opens up some options (although if you try to hope over the wrong patch, you can still get stuck). I don't understand why, since in order to get pathing to work properly I have to make those rocks block the minerals entirely. I thought it would be guaranteed that they couldn't do that. I could maybe fix it if need be, but right now I'm willing to let it be a part of the map until I get some replays in.


Mineral hoping:
+ Show Spoiler +
[image loading]

[image loading]
LEGEND!! LEGEND!!
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2008-04-29 00:22:37
April 29 2008 00:22 GMT
#73
In TL-West as Zombie[sR] right now if anyone wants to game. Will wait 10 minutes.
LEGEND!! LEGEND!!
funkie
Profile Blog Joined November 2005
Venezuela9376 Posts
April 29 2008 00:32 GMT
#74
sdfasd why west.

My SC won't connect to west like so sad. and yes .
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
funkie
Profile Blog Joined November 2005
Venezuela9376 Posts
April 29 2008 00:35 GMT
#75
I'm still waiting for your announcement of making this a 2v2 map. ? please?
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
funkie
Profile Blog Joined November 2005
Venezuela9376 Posts
April 29 2008 00:36 GMT
#76
I'm there :D?!
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
FusionCutter
Profile Joined October 2004
Canada974 Posts
April 29 2008 01:11 GMT
#77
This map is pretty fun! Just played PyschTemp on it. It's hard to get used to, but very very interesting concept. I can see boxer owning on this map
Chill
Profile Blog Joined January 2005
Calgary25986 Posts
April 29 2008 19:30 GMT
#78
Played it around 6 times. These are my conclusions:

- You can't play this map without some variant of cheese, which is bad
- ZvT, 7 Pool into middle Sunken is a dominant, kill-all strategy. Terran has to 8 Rax as is, and send an SCV to block a mineral Sunken. Your Overlord sees the SCV, so you can instead Sunken his arch, and then send another Drone to Sunken his minerals. If Terran let's either of these Sunkens finish, he automatically loses. If Terran sends 2 SCVs to block Drones, he's now mining with 6 SCV and facing 6 Zerglings; Zerg can use the Zerglings to kill the SCVs and then continue Sunkening. The only viable build I see is 8 Rax into Bunker into Factory. Get Siege Tanks and Siege mode, clear the Sunken, make 4 Vultures with Mines, push them through your minerals and mine the choke and control his minerals, then use the Tank to break through the arch Sunken and play normally.
- ZvP cannot be lost. 7 Pool, send 2 Drones. The first one sits under the arch to block Probes / Zealots. The second one Sunkens the minerals. Protoss can't drill because he has no vision. His only chance is to jump his minerals and block the Sunken (temporary solution until Zerg has Zerglings out) or use that Probe to open the arch and let the Zealot through.
- TvP cannot be lost. 8 Rax your own arch, under the Disruption Web. Send another SCV to deal with Probe harass and to repair. Once the Barracks is complete, send both SCVs to his arch, under the web. Send your first Marine to this blockade. Send the second SCV to repair the generators and use the Marine to stop Zealots. Now use your Marine to stop mining from 5 of his patches. Play normally and you've won.

Basically every matchup on this map has a dominant strategy and they're all cheese. I'll be interested to see how you fix this.
Moderator
NonY
Profile Blog Joined June 2007
8751 Posts
April 29 2008 19:51 GMT
#79
actually i think P would dominate Z with FE if Z does such a rush. 15 mineral patches and 2 gas are enough to kill you before you recover from your self-kill econ. extra cannon for eventual ling run-around would barely slow P down. but i think overpool --> kill building --> double expand (nat + corner) --> sunken in middle --> deny scouting = dead FE protoss.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
diggurd
Profile Blog Joined May 2007
Norway346 Posts
April 29 2008 21:15 GMT
#80
yeah PsycHOTemplar. this map looks so incredible, i really cant agree with what people are saying about balance. if the pros trained on that map, some insane matches would be played, im sure of it. too bad this map will die, like all the rest. i'm hoping tasteless is doing his part, talking to his contacts, so one day pros can play on a teamliquidian map.
the interesting thing about this quote is that youll only understand whats interesting when youre done reading it. ǝɯıʇ ɹn ƃuıʇsɐʍ n ǝɹɐ ʎɥʍ
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason78
CosmosSc2 72
StarCraft: Brood War
Britney 11231
Calm 2277
Artosis 604
Mini 327
Soulkey 155
Aegong 92
UpATreeSC 80
NaDa 18
Dota 2
monkeys_forever134
PGG 79
Heroes of the Storm
Liquid`Hasu403
Khaldor144
Other Games
ScreaM1529
Grubby1447
summit1g1417
shahzam549
C9.Mang0225
Skadoodle179
ToD178
Maynarde137
Trikslyr45
fpsfer 2
Organizations
Counter-Strike
PGL440
Other Games
gamesdonequick75
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 55
• davetesta42
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• mYiSmile10
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift4501
Other Games
• imaqtpie1665
• Scarra779
• Shiphtur243
Upcoming Events
Replay Cast
5m
CranKy Ducklings8
Wardi Open
12h 5m
Wardi Open
15h 35m
PiGosaur Monday
1d 1h
Replay Cast
1d 11h
Tenacious Turtle Tussle
2 days
The PondCast
2 days
OSC
2 days
WardiTV Invitational
3 days
Online Event
3 days
[ Show More ]
RSL Revival
4 days
RSL Revival
4 days
WardiTV Invitational
4 days
Afreeca Starleague
5 days
Snow vs Soma
Sparkling Tuna Cup
5 days
WardiTV Invitational
5 days
CrankTV Team League
5 days
RSL Revival
5 days
Wardi Open
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.