Zerg FPVod Commentary (Updated September 22nd) - Page 3
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XythOs
Germany520 Posts
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JoMal
Trinidad/Tobago1177 Posts
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SayaSP
Laos5494 Posts
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Leath
Canada1724 Posts
REALLY NICE VIDEO!! ![]() I really enjoyed it. It addresses issues that has always troubled me, and its good to know more about. Like what you said about Tau Cross, that its hard to use the map to your advantage, I had never thought of it this way, but its so true. The thing about the timing of the carapace upgrade too was new too, really good to know about. I dont even play zerg, but I love learning those things ^^ One thing I didnt understand, you said when the protoss researches his +1 attack he will pressure you, and in this case you let the zergling take the hit while the sunken does the damage. Shouldnt it be the other way around? Sunken taking the hits and the zergling on the back doing the damage on the zealots? Specially if the carapace researche is not yet completed. Again thanks a bunch for those videos. I hope you will have time to make more. They are really useful, and entertaining =) | ||
Chef
10810 Posts
When you play someone of the same skill (or better), you should use your best build to try to get a win, be it a casual game or not. :X Hope you're not talking about me ^^ Nice commentaries Chill, look forward to hearing more :D | ||
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intrigue
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Washington, D.C9933 Posts
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GodsDevil[5thF]
Romania622 Posts
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alffla
Hong Kong20321 Posts
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Chill
Calgary25980 Posts
On December 11 2007 09:10 Leath wrote: One thing I didnt understand, you said when the protoss researches his +1 attack he will pressure you, and in this case you let the zergling take the hit while the sunken does the damage. Shouldnt it be the other way around? Sunken taking the hits and the zergling on the back doing the damage on the zealots? Specially if the carapace researche is not yet completed. Yea... It's not as simple as I made it sound. Yes, ideally you would want him to run in targetting the Sunken, and then your Zerglings come in and clean up. That rarely happens though. Unless you have massive amounts of Zerglings, you need that Sunken to stay alive. If you let him run in and target it, he will kill it really quickly, and then will have many +1 Zealots fighting your Zerglings in a choke - you want to avoid that. Ideally you would bait him into engaging you outside of the choke where the Sunken can still hit. This way you get all your Zerglings fighting at once, backed up by Sunken fire, so in this way the Sunken is dealing most of the damage and the Zerglings are dying really quickly to keep it alive until your Carapace finishes. If you have enough Zerglings and your Sunken isn't in a choke, by all means let him engage the Sunken and then surround him. If you don't have enough Zerglings to do that, use the Zerglings as a buffer between you and the Sunken. I guess it depends on unit counts and Sunken positioning, but I've found letting the Sunken take the hits ends in disaster with my play style. | ||
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NonY
8748 Posts
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BluzMan
Russian Federation4235 Posts
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liosama
Australia843 Posts
or di dyou play first hten re-commentate on yourself. If its the first case, then how the hell can you play while talking :o | ||
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NonY
8748 Posts
On December 12 2007 00:54 BluzMan wrote: Sometimes losing an evo can be critical though. Well allow me to clarify that I don't suggest putting it out there to die. I suggest putting it out there to cover the sunken and to stay alive while doing it. | ||
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Chill
Calgary25980 Posts
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Chill
Calgary25980 Posts
On December 12 2007 01:10 liosama wrote: dumb question, are you actually playing while commentating? or di dyou play first hten re-commentate on yourself. If its the first case, then how the hell can you play while talking :o No I recorded it first and then commented afterwards. I can (and have) play while talking though, I think most people can after they get to the point of the game being mostly repetition. | ||
ChkChk.Boom
United States140 Posts
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Chill
Calgary25980 Posts
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ZerG~LegenD
Sweden1179 Posts
The larger army you have, the less you are going to lose during the battle, and the more you can use during your next battle which means you can make more drones later on. If you for example make 10 extra lings before a battle you might be able to make 7 extra drones afterwards - if you'd exchanged the orginal 10 lings for drones there would only have been 5 of em, so you've gained 2 drones by making extra lings before a battle, even though you wouldn't have lost it in either scenario. That extra army surviving the battle could also be used to scare him - or if you're lucky - kill him. Now of course a drone now is better than a drone later, so fewer drones earlier could be more efficient than more drones later - but it must not. | ||
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intrigue
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Washington, D.C9933 Posts
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kiero
Canada136 Posts
Looking at your google account, your ZVT video doesn't have commentaries. | ||
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