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Zerg FPVod Commentary (Updated September 22nd) - Page 3

Forum Index > BW General
Post a Reply
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XythOs
Profile Blog Joined February 2005
Germany520 Posts
December 10 2007 15:18 GMT
#41
Thank you very much for this! And I would realy like to see your ZvT commentaries.
JoMal
Profile Blog Joined April 2006
Trinidad/Tobago1177 Posts
December 10 2007 15:47 GMT
#42
Nice commentaries, "Think of Ultas as Elephants that take damage," LOOL !
Oh you mad cause i'm stylin on you
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
December 10 2007 15:48 GMT
#43
I <3 Chill.
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
Leath
Profile Blog Joined July 2006
Canada1724 Posts
December 11 2007 00:10 GMT
#44
Wow Chill, thanks!!
REALLY NICE VIDEO!!

I really enjoyed it. It addresses issues that has always troubled me, and its good to know more about.
Like what you said about Tau Cross, that its hard to use the map to your advantage, I had never thought of it this way, but its so true.
The thing about the timing of the carapace upgrade too was new too, really good to know about. I dont even play zerg, but I love learning those things ^^

One thing I didnt understand, you said when the protoss researches his +1 attack he will pressure you, and in this case you let the zergling take the hit while the sunken does the damage. Shouldnt it be the other way around? Sunken taking the hits and the zergling on the back doing the damage on the zealots? Specially if the carapace researche is not yet completed.

Again thanks a bunch for those videos. I hope you will have time to make more. They are really useful, and entertaining =)
http://www.kongregate.com/?referrer=Sagess
Chef
Profile Blog Joined August 2005
10810 Posts
December 11 2007 00:55 GMT
#45
When you play someone of the same skill (or better), you should use your best build to try to get a win, be it a casual game or not.

:X Hope you're not talking about me ^^

Nice commentaries Chill, look forward to hearing more :D
LEGEND!! LEGEND!!
intrigue
Profile Blog Joined November 2005
Washington, D.C9935 Posts
December 11 2007 02:13 GMT
#46
SICK SHIT 10/10
Moderatorsloppy little slug
GodsDevil[5thF]
Profile Joined February 2006
Romania622 Posts
December 11 2007 08:32 GMT
#47
Realy good work chill u owne <3, can u pls remove my ban on the strategy forum ?
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
December 11 2007 13:31 GMT
#48
googld video always randomly stops buffering for me i have to click the bar to force it to buffer again. so weird. thanks for the fpvods though
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
December 11 2007 15:44 GMT
#49
On December 11 2007 09:10 Leath wrote:
One thing I didnt understand, you said when the protoss researches his +1 attack he will pressure you, and in this case you let the zergling take the hit while the sunken does the damage. Shouldnt it be the other way around? Sunken taking the hits and the zergling on the back doing the damage on the zealots? Specially if the carapace researche is not yet completed.


Yea... It's not as simple as I made it sound. Yes, ideally you would want him to run in targetting the Sunken, and then your Zerglings come in and clean up. That rarely happens though. Unless you have massive amounts of Zerglings, you need that Sunken to stay alive. If you let him run in and target it, he will kill it really quickly, and then will have many +1 Zealots fighting your Zerglings in a choke - you want to avoid that. Ideally you would bait him into engaging you outside of the choke where the Sunken can still hit. This way you get all your Zerglings fighting at once, backed up by Sunken fire, so in this way the Sunken is dealing most of the damage and the Zerglings are dying really quickly to keep it alive until your Carapace finishes.

If you have enough Zerglings and your Sunken isn't in a choke, by all means let him engage the Sunken and then surround him. If you don't have enough Zerglings to do that, use the Zerglings as a buffer between you and the Sunken.

I guess it depends on unit counts and Sunken positioning, but I've found letting the Sunken take the hits ends in disaster with my play style.
Moderator
NonY
Profile Blog Joined June 2007
8751 Posts
December 11 2007 15:51 GMT
#50
You can put your evolution chamber out in front to help cover your sunken.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
December 11 2007 15:54 GMT
#51
Sometimes losing an evo can be critical though.
You want 20 good men, but you need a bad pussy.
Deleted User 31996
Profile Blog Joined October 2007
843 Posts
December 11 2007 16:10 GMT
#52
dumb question, are you actually playing while commentating?
or di dyou play first hten re-commentate on yourself.

If its the first case, then how the hell can you play while talking :o
NonY
Profile Blog Joined June 2007
8751 Posts
December 11 2007 16:16 GMT
#53
On December 12 2007 00:54 BluzMan wrote:
Sometimes losing an evo can be critical though.


Well allow me to clarify that I don't suggest putting it out there to die. I suggest putting it out there to cover the sunken and to stay alive while doing it.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
December 11 2007 17:03 GMT
#54
That's not a bad idea, it can serve as a target too. I'm going to start doing that.
Moderator
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
December 11 2007 17:04 GMT
#55
On December 12 2007 01:10 liosama wrote:
dumb question, are you actually playing while commentating?
or di dyou play first hten re-commentate on yourself.

If its the first case, then how the hell can you play while talking :o


No I recorded it first and then commented afterwards. I can (and have) play while talking though, I think most people can after they get to the point of the game being mostly repetition.
Moderator
ChkChk.Boom
Profile Blog Joined November 2007
United States140 Posts
December 11 2007 17:25 GMT
#56
Question about going against 2 gate. I forgot which guide it was, but the OP said that you want a 3:1 ratio of ling/zeal. Buut if you have 2-3 sunks in ur nat (i'm talking about maps like longinus/lt/python) is it ok to go 2:1 ? orr is 3:1 like the minimum? Because when I play vs 2 gate I don't know when to stop switching from building lings to switching back to eco. Either I build too many lings or I don't build enough.
"Mai roflcopter gos SOI SOI SOI SOI SOI SOI SOI SOI SOI SOI SOI SOI SOI SOI SOI SOI SOI SOI SOI SOISOISOISOI." - Master Chief
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
December 11 2007 17:46 GMT
#57
3:1 is with no Sunkens. Correct (lower) the amount of Zerglings if you have Sunkens and Drones available.
Moderator
ZerG~LegenD
Profile Blog Joined August 2007
Sweden1179 Posts
Last Edited: 2007-12-11 19:42:00
December 11 2007 18:25 GMT
#58
I don't think that's the entire truth, though I have no ratio to come up with in exchange.
The larger army you have, the less you are going to lose during the battle, and the more you can use during your next battle which means you can make more drones later on. If you for example make 10 extra lings before a battle you might be able to make 7 extra drones afterwards - if you'd exchanged the orginal 10 lings for drones there would only have been 5 of em, so you've gained 2 drones by making extra lings before a battle, even though you wouldn't have lost it in either scenario.
That extra army surviving the battle could also be used to scare him - or if you're lucky - kill him.

Now of course a drone now is better than a drone later, so fewer drones earlier could be more efficient than more drones later - but it must not.
Even a broken clock is right twice a day
intrigue
Profile Blog Joined November 2005
Washington, D.C9935 Posts
Last Edited: 2007-12-11 20:00:07
December 11 2007 18:34 GMT
#59
lol
Moderatorsloppy little slug
kiero
Profile Joined May 2007
Canada136 Posts
Last Edited: 2007-12-12 05:02:56
December 12 2007 05:02 GMT
#60
Where may we find your ZvT commentaries?
Looking at your google account, your ZVT video doesn't have commentaries.
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