• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:28
CET 13:28
KST 21:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced
Tourneys
StarCraft2.fi 15th Anniversary Cup RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle How Rain Became ProGamer in Just 3 Months [BSL21] RO8 Bracket & Prediction Contest BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[ASL20] Grand Finals [BSL21] RO8 - Day 2 - Sunday 21:00 CET [BSL21] RO8 - Day 1 - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Fighting Spirit mining rates Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV The 2048 Game Path of Exile Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1592 users

Thoughts on rarely used units - Page 6

Forum Index > BW General
Post a Reply
Prev 1 4 5 6 7 8 Next All
mtcn77
Profile Joined September 2013
Turkey644 Posts
Last Edited: 2025-03-10 17:05:05
March 10 2025 15:19 GMT
#101
On March 11 2025 00:06 Peeano wrote:
Anything more than 3-4 devourers is a joke. If you can get away with more, It implies you already won but your opponent has Fantasy gg timing.

Buffing muta is not very helpful when Valkyries have twice the range and the same movement speed (and can do patrol micro...) You'd need the ensnare you were talking about, which is even more resources investment on a support unit.


The scenario where you can afford queen/guard/dev/muta, needs ensnare used effectively before you can get guard/dev without dying... ...in which case plague follow up would probably be better >95% of the time.

Devourer acid spores last 50.4 seconds according to liquipedia. Also, you recall I compared Zelot's army composition to my 9D5M3G composition and then corrected saying 5D9M3G does more and applied the 600/200 saving for 8 hydralisks. Well, you already have a queen's nest when you go hive for greater spire. Ensnare and Queen is just 100/100 & 100/100 away from that. You are still within budget. It takes only 38 seconds for queen to charge 75 energy for an ensnare. Plague would definitely help, but that would mean Scan is fighting against Action, not Zelot for starters.
PS: it is still possible to cancel 2 more guardians and get 5D11M1G8H1Q army.
PS 2: you can cancel 1 devourer and get 2 more hydralisks as above. 3D13M1G12H1Q is in fact 7.5% better than the above 8 hydralisk composition.
PS 3: I compared upgrades. Ironically, 13 mutalisks and 3 devourers don't make an air attack upgrade as viable as 1 ground attack upgrade for 12 hydralisks. In this case replacing literally 2 mutalisks for half the price.
Turrican
FlaShFTW
Profile Blog Joined February 2010
United States10251 Posts
March 10 2025 16:10 GMT
#102
On March 11 2025 00:06 Peeano wrote:
Anything more than 3-4 devourers is a joke. If you can get away with more, It implies you already won but your opponent has Fantasy gg timing.

Buffing muta is not very helpful when Valkyries have twice the range and the same movement speed (and can do patrol micro...) You'd need the ensnare you were talking about, which is even more resources investment on a support unit.


The scenario where you can afford queen/guard/dev/muta, needs ensnare used effectively before you can get guard/dev without dying... ...in which case plague follow up would probably be better >95% of the time.

trying to have a proper discussion about starcraft with this guy is a joke. The dude loves fellating himself over numbers and not actually playing the game.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
mtcn77
Profile Joined September 2013
Turkey644 Posts
March 10 2025 16:11 GMT
#103
On March 11 2025 01:10 FlaShFTW wrote:
Show nested quote +
On March 11 2025 00:06 Peeano wrote:
Anything more than 3-4 devourers is a joke. If you can get away with more, It implies you already won but your opponent has Fantasy gg timing.

Buffing muta is not very helpful when Valkyries have twice the range and the same movement speed (and can do patrol micro...) You'd need the ensnare you were talking about, which is even more resources investment on a support unit.


The scenario where you can afford queen/guard/dev/muta, needs ensnare used effectively before you can get guard/dev without dying... ...in which case plague follow up would probably be better >95% of the time.

trying to have a proper discussion about starcraft with this guy is a joke. The dude loves fellating himself over numbers and not actually playing the game.

At least I root for the underdog.
Turrican
WombaT
Profile Blog Joined May 2010
Northern Ireland26218 Posts
March 10 2025 16:32 GMT
#104
On March 11 2025 01:11 mtcn77 wrote:
Show nested quote +
On March 11 2025 01:10 FlaShFTW wrote:
On March 11 2025 00:06 Peeano wrote:
Anything more than 3-4 devourers is a joke. If you can get away with more, It implies you already won but your opponent has Fantasy gg timing.

Buffing muta is not very helpful when Valkyries have twice the range and the same movement speed (and can do patrol micro...) You'd need the ensnare you were talking about, which is even more resources investment on a support unit.


The scenario where you can afford queen/guard/dev/muta, needs ensnare used effectively before you can get guard/dev without dying... ...in which case plague follow up would probably be better >95% of the time.

trying to have a proper discussion about starcraft with this guy is a joke. The dude loves fellating himself over numbers and not actually playing the game.

At least I root for the underdog.

There is no spoon dog. Regular or under.

People aren’t rooting against it, I dare say many would love to see some revolutionary player redefining metas, or even just the occasional notable win with unfashionable unit compositions.

That would be sick!

'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
FlaShFTW
Profile Blog Joined February 2010
United States10251 Posts
March 10 2025 16:57 GMT
#105
On March 11 2025 01:32 WombaT wrote:
Show nested quote +
On March 11 2025 01:11 mtcn77 wrote:
On March 11 2025 01:10 FlaShFTW wrote:
On March 11 2025 00:06 Peeano wrote:
Anything more than 3-4 devourers is a joke. If you can get away with more, It implies you already won but your opponent has Fantasy gg timing.

Buffing muta is not very helpful when Valkyries have twice the range and the same movement speed (and can do patrol micro...) You'd need the ensnare you were talking about, which is even more resources investment on a support unit.


The scenario where you can afford queen/guard/dev/muta, needs ensnare used effectively before you can get guard/dev without dying... ...in which case plague follow up would probably be better >95% of the time.

trying to have a proper discussion about starcraft with this guy is a joke. The dude loves fellating himself over numbers and not actually playing the game.

At least I root for the underdog.

There is no spoon dog. Regular or under.

People aren’t rooting against it, I dare say many would love to see some revolutionary player redefining metas, or even just the occasional notable win with unfashionable unit compositions.

That would be sick!


Exactly this. I loved FlaSh for his ability to 1) change the meta game so well and define the meta, and 2) carry a pretty mediocre KT side to greatness until they finally got reinforcements by developing players like Stats during Kespa era. Not sure how this is relevant at all either.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
SiarX
Profile Joined December 2021
105 Posts
Last Edited: 2025-03-10 16:59:21
March 10 2025 16:58 GMT
#106
I do not think air zerg stands any chance vs mass valkyries, unless he uses ensnare well. Mass devourers will not help, they are support units for mutas, and valks wreck mutas,
ThunderJunk
Profile Joined December 2015
United States720 Posts
Last Edited: 2025-03-10 17:58:01
March 10 2025 17:44 GMT
#107
Restoration costs just as much to upgrade as one queen takes to build - so wouldn't it pretty much ALWAYS be worth it to get one queen to parasite the first or second science vessel that comes out?

(I remember seeing a pro parasite a science vessel once and it completely wrecked the Terran's strat because he never felt like he could move his vessel out onto the map and he was effectively just down his first vessel.)

Also, isn't ensnare actually really good? It lasts 40 seconds, makes bio worse, and if you land it on vessels they're doomed to scourge.

So, wouldn't it be sensible to get just one queen every ZvT game?

And Protoss doesn't even have any solution to parasite besides killing their own unit in cold blood. So, why not get one in every ZvP, too?
I am free because I know that I alone am morally responsible for everything I do.
FlaShFTW
Profile Blog Joined February 2010
United States10251 Posts
March 10 2025 17:56 GMT
#108
On March 11 2025 02:44 ThunderJunk wrote:
Restoration costs just as much to upgrade as one queen takes to build - so wouldn't it pretty much ALWAYS be worth it to get one queen to parasite the first or second science vessel that comes out?

I remember seeing a pro parasite a science vessel once and it completely wrecked the Terran's strat because he never felt like he could move his vessel out onto the map and he was effectively just down his first vessel.

The vessel can just be kept on top of the marines, and honestly once vessels are our and terran begins to get the bio contains at each of the zerg bases, zerg sorta already knows where the terran units are.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
ThunderJunk
Profile Joined December 2015
United States720 Posts
Last Edited: 2025-03-10 18:12:09
March 10 2025 18:09 GMT
#109
On March 11 2025 02:56 FlaShFTW wrote:
Show nested quote +
On March 11 2025 02:44 ThunderJunk wrote:
Restoration costs just as much to upgrade as one queen takes to build - so wouldn't it pretty much ALWAYS be worth it to get one queen to parasite the first or second science vessel that comes out?

I remember seeing a pro parasite a science vessel once and it completely wrecked the Terran's strat because he never felt like he could move his vessel out onto the map and he was effectively just down his first vessel.

The vessel can just be kept on top of the marines, and honestly once vessels are our and terran begins to get the bio contains at each of the zerg bases, zerg sorta already knows where the terran units are.


If the Z main is bottom right, and knows that T is lurking outside the bottom right base, and Z has a third bottom left, there are moments where Z can make a non-gamble, informed judgment call to squeeze out an extra drone or two at the unpressured third. In a scenario where you could squeeze out one extra drone in this way, the queen will have paid for itself and also the drone in just 4.5 minutes... Okay, that doesn't actually sound very impressive in retrospect :\

Getting a parasite on a dropship would feel amazing though
I am free because I know that I alone am morally responsible for everything I do.
mtcn77
Profile Joined September 2013
Turkey644 Posts
March 10 2025 18:37 GMT
#110
On March 11 2025 03:09 ThunderJunk wrote:
Show nested quote +
On March 11 2025 02:56 FlaShFTW wrote:
On March 11 2025 02:44 ThunderJunk wrote:
Restoration costs just as much to upgrade as one queen takes to build - so wouldn't it pretty much ALWAYS be worth it to get one queen to parasite the first or second science vessel that comes out?

I remember seeing a pro parasite a science vessel once and it completely wrecked the Terran's strat because he never felt like he could move his vessel out onto the map and he was effectively just down his first vessel.

The vessel can just be kept on top of the marines, and honestly once vessels are our and terran begins to get the bio contains at each of the zerg bases, zerg sorta already knows where the terran units are.


If the Z main is bottom right, and knows that T is lurking outside the bottom right base, and Z has a third bottom left, there are moments where Z can make a non-gamble, informed judgment call to squeeze out an extra drone or two at the unpressured third. In a scenario where you could squeeze out one extra drone in this way, the queen will have paid for itself and also the drone in just 4.5 minutes... Okay, that doesn't actually sound very impressive in retrospect :\

Getting a parasite on a dropship would feel amazing though

But science vessels are slow. If you play cat and mouse it won't be able to irradiate your mutalisks. That is the point of parasite.
Turrican
Biff The Understudy
Profile Blog Joined February 2008
France7925 Posts
Last Edited: 2025-03-11 12:56:17
March 11 2025 12:55 GMT
#111
If parasite was so interesting in the mid game (it’s not), terran would research restore and use a medic to get rid of it.

Generally the idea that in a phase of the game where every apm and every second counts and where you can die to a bust because you mismicroed your mutas once or because your lurkers are 4 seconds later than the terran bust, you will make a Queen to get vision by microing it to a vessel and using parasite to get to see stuff you already know are happening is a bit baroque.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
RJBTVYOUTUBE
Profile Joined December 2023
Netherlands1059 Posts
Last Edited: 2025-03-11 13:52:27
March 11 2025 13:52 GMT
#112
On March 11 2025 21:55 Biff The Understudy wrote:
If parasite was so interesting in the mid game (it’s not), terran would research restore and use a medic to get rid of it.

Generally the idea that in a phase of the game where every apm and every second counts and where you can die to a bust because you mismicroed your mutas once or because your lurkers are 4 seconds later than the terran bust, you will make a Queen to get vision by microing it to a vessel and using parasite to get to see stuff you already know are happening is a bit baroque.

Parasite is pretty big vs mech when using broodlings. Give u low risk vision of mech armies for easier broodling pre-targeting from further away. Bunch of pros frequently use it like that.
JDON MY SOUL!
Peeano
Profile Blog Joined March 2009
Netherlands5198 Posts
March 11 2025 14:42 GMT
#113
RJB can you check your inbox at the top left. Thx
FBH #1!
Biff The Understudy
Profile Blog Joined February 2008
France7925 Posts
March 11 2025 15:29 GMT
#114
On March 11 2025 22:52 RJBTVYOUTUBE wrote:
Show nested quote +
On March 11 2025 21:55 Biff The Understudy wrote:
If parasite was so interesting in the mid game (it’s not), terran would research restore and use a medic to get rid of it.

Generally the idea that in a phase of the game where every apm and every second counts and where you can die to a bust because you mismicroed your mutas once or because your lurkers are 4 seconds later than the terran bust, you will make a Queen to get vision by microing it to a vessel and using parasite to get to see stuff you already know are happening is a bit baroque.

Parasite is pretty big vs mech when using broodlings. Give u low risk vision of mech armies for easier broodling pre-targeting from further away. Bunch of pros frequently use it like that.

Yup. It’s also a valid option when going ensnare against a wraith build. There is nothing wrong with parasite when you already have queens. It’s a spell that’s situationally quite good.

Going queen when you are transitioning from muta to lurker ti parasite a vessel is something else. If anything, ensnare is super good against those late early game bio balls because it negates stim and allows muta to take out bioballs. But at that super crucial point of the game you have bigger things to worry about than to get vision from a science vessel.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
ThunderJunk
Profile Joined December 2015
United States720 Posts
Last Edited: 2025-03-11 15:44:48
March 11 2025 15:44 GMT
#115
On March 11 2025 21:55 Biff The Understudy wrote:
If parasite was so interesting in the mid game (it’s not), terran would research restore and use a medic to get rid of it.

Generally the idea that in a phase of the game where every apm and every second counts and where you can die to a bust because you mismicroed your mutas once or because your lurkers are 4 seconds later than the terran bust, you will make a Queen to get vision by microing it to a vessel and using parasite to get to see stuff you already know are happening is a bit baroque.


Restore costs just as much to research as a queen takes to build - so if you force that reaction off one queen you're still even on resources.

It's going to be a lot easier to keep your mutas alive and time your lurkers correctly if you have an exact read on how the marines are clumped and where the Terran army is.

Would you rather have 9 mutas and be blind or 8 mutas and 1 queen but know exactly what to do with them? You'd save a lot of APM using your Mutas if you didn't have to worry about them running into a bio ball because you know the bio ball is somewhere else - and if the science vessel isn't with the army it's stuck at home and that's more than worth a queen.

If T sees it coming and researches restore, that's one less tank to bust your natural - wouldn't you always be willing to sacrifice one muta to kill one tank?
I am free because I know that I alone am morally responsible for everything I do.
lJTJPl
Profile Joined December 2020
25 Posts
March 11 2025 16:14 GMT
#116
its not the strength of there army, its the way you move your sword, its not the build... its the essence of the battle
mtcn77
Profile Joined September 2013
Turkey644 Posts
March 11 2025 17:46 GMT
#117
On March 12 2025 00:29 Biff The Understudy wrote:
Show nested quote +
On March 11 2025 22:52 RJBTVYOUTUBE wrote:
On March 11 2025 21:55 Biff The Understudy wrote:
If parasite was so interesting in the mid game (it’s not), terran would research restore and use a medic to get rid of it.

Generally the idea that in a phase of the game where every apm and every second counts and where you can die to a bust because you mismicroed your mutas once or because your lurkers are 4 seconds later than the terran bust, you will make a Queen to get vision by microing it to a vessel and using parasite to get to see stuff you already know are happening is a bit baroque.

Parasite is pretty big vs mech when using broodlings. Give u low risk vision of mech armies for easier broodling pre-targeting from further away. Bunch of pros frequently use it like that.

Yup. It’s also a valid option when going ensnare against a wraith build. There is nothing wrong with parasite when you already have queens. It’s a spell that’s situationally quite good.

Going queen when you are transitioning from muta to lurker ti parasite a vessel is something else. If anything, ensnare is super good against those late early game bio balls because it negates stim and allows muta to take out bioballs. But at that super crucial point of the game you have bigger things to worry about than to get vision from a science vessel.

Not to prove a counter point, but you do know when you have full vision of a unit you can switch to peripheral vision and go about your business while you monitor the unit inside the minimap. Even the best of us are not immune to map awareness. Jaedong lost the groupstage to Light because he assumed Light would go to 5' o'clock base when he went to the main 2' o'clock and he couldn't reach the sunkens with mutalisks in time. A similar thing occured to Bisu, forgot which.
I think map awareness is like proprioception, it is the first skill to go when a Starcraft pro retires.
Turrican
mtcn77
Profile Joined September 2013
Turkey644 Posts
March 12 2025 00:50 GMT
#118
On March 12 2025 00:44 ThunderJunk wrote:
Show nested quote +
On March 11 2025 21:55 Biff The Understudy wrote:
If parasite was so interesting in the mid game (it’s not), terran would research restore and use a medic to get rid of it.

Generally the idea that in a phase of the game where every apm and every second counts and where you can die to a bust because you mismicroed your mutas once or because your lurkers are 4 seconds later than the terran bust, you will make a Queen to get vision by microing it to a vessel and using parasite to get to see stuff you already know are happening is a bit baroque.


Restore costs just as much to research as a queen takes to build - so if you force that reaction off one queen you're still even on resources.

It's going to be a lot easier to keep your mutas alive and time your lurkers correctly if you have an exact read on how the marines are clumped and where the Terran army is.

Would you rather have 9 mutas and be blind or 8 mutas and 1 queen but know exactly what to do with them? You'd save a lot of APM using your Mutas if you didn't have to worry about them running into a bio ball because you know the bio ball is somewhere else - and if the science vessel isn't with the army it's stuck at home and that's more than worth a queen.

If T sees it coming and researches restore, that's one less tank to bust your natural - wouldn't you always be willing to sacrifice one muta to kill one tank?

If Terran spends mana on restore, that is equal to 10 marines wasting 1 stim. The majority of games Terran loses is because they get scared and overuse stimpacks. The way Zerg wins is doing fake dives until Terran is just out of mana until doing it for real. I think everything about Queens is pure win when faced with bio - oh and one more thing: ensnare doesn't work on terran mech units.
Turrican
ThunderJunk
Profile Joined December 2015
United States720 Posts
Last Edited: 2025-03-12 01:00:08
March 12 2025 00:58 GMT
#119
I am free because I know that I alone am morally responsible for everything I do.
ThunderJunk
Profile Joined December 2015
United States720 Posts
Last Edited: 2025-03-12 01:00:57
March 12 2025 00:59 GMT
#120
I went to Dewalt's Twitch stream and wrote

"PvT. Gatewayman. 11:30 push. 200/200. Trade. No templar. Stargate. Corsair. Disruption Web. No 4th. +2 attack. Goons."

He said in his Russian accent,

"What is this, Mr. Thunderjunk"?

I wrote,

"The future."

He replied.

"The future..? Hm. Shitty build."

I respect him.
I am free because I know that I alone am morally responsible for everything I do.
Prev 1 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
12:00
#65
WardiTV388
OGKoka 204
Harstem170
Liquipedia
Replay Cast
09:00
WardiTV Mondays #64
CranKy Ducklings217
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 204
Lowko196
Harstem 170
StarCraft: Brood War
Calm 4779
Rain 2311
GuemChi 1540
Horang2 1100
Jaedong 903
Hyuk 581
Stork 502
Light 483
firebathero 448
Larva 373
[ Show more ]
actioN 312
Sharp 284
Mini 282
EffOrt 242
ZerO 203
Pusan 201
BeSt 198
Hyun 174
Snow 158
Rush 119
ggaemo 115
Zeus 99
Free 95
hero 95
Shuttle 63
Sea.KH 59
Movie 44
JYJ 36
Aegong 34
Bale 27
zelot 26
910 25
Mong 22
Icarus 20
ToSsGirL 20
soO 20
GoRush 17
Shine 16
ajuk12(nOOB) 13
Noble 8
Shinee 8
Terrorterran 1
Dota 2
singsing3524
Gorgc1953
XcaliburYe111
League of Legends
C9.Mang0311
Counter-Strike
olofmeister2008
shoxiejesuss1328
x6flipin603
allub323
byalli264
Heroes of the Storm
Khaldor155
Other Games
B2W.Neo1025
crisheroes281
Sick219
Hui .90
XaKoH 88
Mew2King54
QueenE34
ZerO(Twitch)14
Organizations
StarCraft: Brood War
lovetv 6
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV240
League of Legends
• Jankos2928
Upcoming Events
Monday Night Weeklies
4h 32m
Sparkling Tuna Cup
21h 32m
OSC
2 days
YoungYakov vs Mixu
ForJumy vs TBD
Percival vs TBD
Shameless vs TBD
Replay Cast
2 days
The PondCast
2 days
OSC
4 days
CranKy Ducklings
4 days
SC Evo League
5 days
BSL 21
5 days
Sparkling Tuna Cup
5 days
[ Show More ]
BSL 21
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.