• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:46
CEST 21:46
KST 04:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!40Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles5
StarCraft 2
General
Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game SC4ALL: II Winner Will Earn a Spot at HSC 30! Balance hotfix patch 5.0.16b (July 16) September World Ranking: herO leads, Serral climbs Weekly Cups (August 10-16): SHIN doubles
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9] 2026 GSTL Announcement Stellar Fest TWO the Moon (Dec 16-20) PIG STY FESTIVAL 8.0! (13 - 23 August)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ XUN appreciation thread ASL22 General Discussion Making an Online Broodwar Manager Game
Tourneys
KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Diablo IV EVE Corporation Nintendo Switch Thread [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5227 users

Blizzard Classic Games "quietly dismantled" - Page 7

Forum Index > BW General
Post a Reply
Prev 1 5 6 7 All
wimpwimpwimp
Profile Joined May 2012
174 Posts
Last Edited: 2021-02-01 18:18:59
February 01 2021 16:55 GMT
#121
On February 01 2021 23:37 QuadroX wrote:
Show nested quote +
On February 01 2021 22:44 wimpwimpwimp wrote:
On February 01 2021 22:15 Dangermousecatdog wrote:
Personally I rather like the HD graphics. But I still can't get over how they managed to make the original graphics worse when they released remastered. It can only be deliberate.


I did a round of experimentation with SD graphics in remastered last week, and I'm starting to wonder if this idea of "smoother" or "less pixelated" SD graphics in 1.16.1 is a bit of a myth.

It's true the graphics will be skewed a little at most screen resolutions, but at some resolutions they are not skewed at all, and at higher resolutions this is barely noticeable anyway.

Does anyone here have some good screenshots of 1.16.1 so I can compare the two?



Here's the comparison done at same "integer-scale to 480p" resolution (top is 1.16.1, bottom is SC:R SD):

[image loading]

Non-pixelated 1.16 is a myth, it was probably non-integer scaling at 1080p or 1024p that resulted in a bit blurry image.

Pixel-wise there are minor artifacts, but what's more important is loss of color, pay attention to red arrows. Also bottom panels look a lot worse and blurry.


Thanks!

To my eyes those are pretty similar. Scr looks slightly sharper or brighter from a distance. But as you said in scr the bottom panels and possibly the unit portraits are for some reason blurred.

I’m not sure there’s actually a loss of color in scr though. I think possibly scr has a larger color palette (see for example the number of greens on the hatcheries), resulting in the original art being more accurately represented.

Or maybe the color palettes are just different.
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2021-02-02 01:53:46
February 01 2021 16:56 GMT
#122
pretty sure i ran that test before yeah you will get the artifacts no matter the resolution you use I actually ran it at 640*480 on my CRT I believe using windowed fullscreen then to force the resolution. which is still problematic even if that would be the way to display clean because you don't want to switch your desktop resolution every time you run the game.
but then yeah there is a second problem due to modern monitors underperforming at non native resolutions so you'd kinda need the 1280*960 display within whatever resolution you are using which is native to your monitor I guess.. (for no input lag and max refresh rate)
QuadroX
Profile Joined August 2017
386 Posts
February 01 2021 22:40 GMT
#123
On February 02 2021 01:56 ProMeTheus112 wrote:
pretty sure i ran that test before yeah you will get the artifacts no matter the resolution you use I actually ran it at 640*480 on my CRT I believe using windowed fullscreen then to force the resolution. which is still problematic even if that would be the way to display clean because you don't want to switch your desktop resolution every time you run the game.
but then yeah there is a second problem due to modern monitors unperforming at non native resolutions so you'd kinda need the 1280*960 display within whatever resolution you are using which is native to your monitor I guess.. (for no input lag and max refresh rate)


Agree, 1280x960 is pixel-perfect resolution for SD SC:R/BW since it's an integer scaling. Not only graphics look without distortions it also makes sure small dots on the minimap never change their proper pixel size regardless of position. I saw many Koreans play with black borders all around to box 1280x960 into 1920x1080 screen. Next best would be 1440p monitor which are a bit pricey but still available.
tec27
Profile Blog Joined June 2004
United States3707 Posts
February 02 2021 00:03 GMT
#124
On February 01 2021 23:37 QuadroX wrote:
Show nested quote +
On February 01 2021 22:44 wimpwimpwimp wrote:
On February 01 2021 22:15 Dangermousecatdog wrote:
Personally I rather like the HD graphics. But I still can't get over how they managed to make the original graphics worse when they released remastered. It can only be deliberate.


I did a round of experimentation with SD graphics in remastered last week, and I'm starting to wonder if this idea of "smoother" or "less pixelated" SD graphics in 1.16.1 is a bit of a myth.

It's true the graphics will be skewed a little at most screen resolutions, but at some resolutions they are not skewed at all, and at higher resolutions this is barely noticeable anyway.

Does anyone here have some good screenshots of 1.16.1 so I can compare the two?



Here's the comparison done at same "integer-scale to 480p" resolution (top is 1.16.1, bottom is SC:R SD):

[image loading]

Non-pixelated 1.16 is a myth, it was probably non-integer scaling at 1080p or 1024p that resulted in a bit blurry image.

Pixel-wise there are minor artifacts, but what's more important is loss of color, pay attention to red arrows. Also bottom panels look a lot worse and blurry.

I don't think comparing WMode 2x to SC:R is really what you'd want to do, as it just does a nearest-neighbor scale (which is not all that dissimilar to what SC:R is doing). You'd really want to use either ShieldBattery (which does an interpolated scale) or 640x480 full screen (and you'd probably need to take an actual picture of your monitor to get an accurate feel for how that looks, instead of just the raw graphics output).

Regardless of that outcome, there's a fair bit of work that's gone into developing "better" pixel scalers for classic game emulation that I think could work well for BW's SD graphics as well, e.g. https://www.datagenetics.com/blog/december32013/index.html
Can you jam with the console cowboys in cyberspace?
Lorch
Profile Joined June 2011
Germany3703 Posts
Last Edited: 2021-02-02 01:55:52
February 02 2021 01:55 GMT
#125
What tec27 said.

You can do a lot with 1.16.1 using your GPUs software (e.g. nvidia control panel). In remastered you are stuck using blizzards poor scaling algorithm. It is a shame that there is no way to run SC:R at 640x480.
Prev 1 5 6 7 All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 530
BRAT_OK 82
MindelVK 18
SpeCial 5
StarCraft: Brood War
Shuttle 1024
Dewaltoss 170
White-Ra 135
Pusan 51
Sexy 42
Counter-Strike
fl0m1578
Other Games
Liquid`RaSZi1948
ceh9702
ArmadaUGS184
IndyStarCraft 117
RotterdaM96
KnowMe82
Mew2King48
QueenE46
Trikslyr44
ToD40
Chillindude27
Organizations
Other Games
BasetradeTV44
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH165
• Reevou 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV761
League of Legends
• TFBlade956
Other Games
• imaqtpie1343
• Shiphtur315
Upcoming Events
OSC
2h 44m
IntoTheTV X SOOP
15h 14m
CranKy Ducklings
1d 14h
Big Brain Bouts
1d 14h
Garitos vs ArT
Lambo vs Percival
TriGGeR vs ByuN
Sparkling Tuna Cup
2 days
OSC
2 days
Shopify Rebellion Sundays
2 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Patches Events
2 days
Afreeca Starleague
3 days
Soma vs Shuttle
BeSt vs Rush
WardiTV Weekly
3 days
[ Show More ]
Afreeca Starleague
4 days
Leta vs ggaemo
Jaedong vs Queen
GSL
4 days
PiGosaur Cup
5 days
Kung Fu Cup
5 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.