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Blizzard Classic Games "quietly dismantled" - Page 6

Forum Index > BW General
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iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
Last Edited: 2021-01-30 15:39:57
January 30 2021 15:39 GMT
#101
It doesn't matter if you prefer old graphics or new, fact is people who like old graphics should be able to use them without them being a blurry mess.Simple as.

Me? I already made my point.The graphics themselves don't bother me but i like the new widescreen mode too much to go back.And to put widescreen in SD you would need to edit the UI, which i am not sure is even possible unless you are blizzard?
https://www.youtube.com/watch?v=e7PvoI6gvQs
toriak
Profile Joined December 2008
Slovakia477 Posts
January 30 2021 18:44 GMT
#102
[image loading]
Jealous
Profile Blog Joined December 2011
10108 Posts
January 30 2021 23:32 GMT
#103
On January 31 2021 03:44 toriak wrote:
[image loading]

Hello Blizzard, why have you forsaken us?
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
tec27
Profile Blog Joined June 2004
United States3696 Posts
January 31 2021 01:02 GMT
#104
Yeah, widescreen is very possible for SD graphics, we mainly avoided doing it in ShieldBattery originally (pre-remastered) because we thought it changed the game too much. Blizzard did it anyway though and here we are, so once we do more work on the SD graphics, that's something we'd probably add (we have to backport some other features we've added too that were easier to add in the HD mode, like translucent starting fog-of-war)
Can you jam with the console cowboys in cyberspace?
TT1
Profile Blog Joined December 2008
Canada9991 Posts
Last Edited: 2021-01-31 03:40:13
January 31 2021 03:34 GMT
#105
I worry that Blizz might take exception to a 3rd party client using SCR graphics, we'll have to see how shameless they really are. Having SD widescreen would be an amazing fallback to have tho.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2021-01-31 15:57:43
January 31 2021 03:39 GMT
#106
i'd be pretty happy to be able to play 3v3s with SD graphics again tbh
there are some things that are better to me with the SD Graphics : animations, clarity especially for displaying team color, and in some cases the art direction
it would be neat to be able to play it widescreen with the bottom UI not looking distorted or woot
btw i would suggest maybe 3v3 (& 4v4) ladder : o because the issue of balance comes up a lot
i'm fine with just playing custom games premade vs pick ups but is that ideal??
and the stats, its nice :D
TT1
Profile Blog Joined December 2008
Canada9991 Posts
Last Edited: 2021-01-31 03:46:41
January 31 2021 03:42 GMT
#107
ya personally i prefer SD graphics (the real non pixelated SD graphics, SD wide would be the dream) but i'm sure the majority of newer players prefer HD
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Timebon3s
Profile Joined May 2018
Norway646 Posts
January 31 2021 12:33 GMT
#108
HD grapics are much better. The only exception is storm and zergling fingers, but I really love what they did and I’m thankfull they bothered with it.

As much as it sucks that they «dont care» about starcraft, I think we should be happy for what they’ve done for the game and that we have had this amazing game for over 20 years
oxKnu
Profile Joined December 2017
1158 Posts
January 31 2021 14:41 GMT
#109
True.

However there's still that bitterness that if this game was open-sourced or in the right hands it would be in a much better situation than now.

Let's be honest most of the things discussed here are not that complicated from a video-game development perspective considering how far long the industry has come in the past 20 years.
ztrztahgfgd
Profile Joined January 2021
1 Post
Last Edited: 2021-01-31 14:59:57
January 31 2021 14:59 GMT
#110
--- Nuked ---
utzrfdgda
Profile Joined January 2021
1 Post
January 31 2021 15:09 GMT
#111
--- Nuked ---
ProMeTheus112
Profile Joined December 2009
France2027 Posts
January 31 2021 15:58 GMT
#112
like for example look at aldaris portrait in HD, do you really like it better than SD? : P
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
February 01 2021 00:09 GMT
#113
On February 01 2021 00:58 ProMeTheus112 wrote:
like for example look at aldaris portrait in HD, do you really like it better than SD? : P

On the other hand several of the zerg portraits in HD look too cartoony.

Regarding 1.16.1 people should remember that blizzard added new reverse ramps recently for maps that are incompatible with 1.16.1.

Not a huge issue but another reason why there should be an alternate server for the new version of the game in case the bnet servers do go offline or become unplayable at some stage.
https://www.youtube.com/watch?v=e7PvoI6gvQs
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2021-02-01 00:27:56
February 01 2021 00:17 GMT
#114
right i did mean that i much prefer Aldaris in SD version it's kinda same as you said, he's cartoony and less character in HD and I won't go in to describe what he's like in SD but yeah I think overall I do prefer the SD graphics
[image loading][image loading]
yenta
Profile Blog Joined April 2006
Poland1142 Posts
February 01 2021 08:50 GMT
#115
I prefer HD, but with all the shiny features on it turned off. I switched back to SD recently and have gotten so used to HD that SD looked horrible.
Trutacz Practice Discord - https://discord.gg/PWF7Pv
M3t4PhYzX
Profile Joined March 2019
Poland4168 Posts
February 01 2021 09:33 GMT
#116
SD has better character animations and explosions, at least in my opinion

the zoom out is a great feature, though.

a bit smoothed out SD would be a great balance between the two, imo
odi profanum vulgus et arceo
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
February 01 2021 13:15 GMT
#117
Personally I rather like the HD graphics. But I still can't get over how they managed to make the original graphics worse when they released remastered. It can only be deliberate.
wimpwimpwimp
Profile Joined May 2012
167 Posts
Last Edited: 2021-02-01 13:46:00
February 01 2021 13:44 GMT
#118
On February 01 2021 22:15 Dangermousecatdog wrote:
Personally I rather like the HD graphics. But I still can't get over how they managed to make the original graphics worse when they released remastered. It can only be deliberate.


I did a round of experimentation with SD graphics in remastered last week, and I'm starting to wonder if this idea of "smoother" or "less pixelated" SD graphics in 1.16.1 is a bit of a myth.

It's true the graphics will be skewed a little at most screen resolutions, but at some resolutions they are not skewed at all, and at higher resolutions this is barely noticeable anyway.

Does anyone here have some good screenshots of 1.16.1 so I can compare the two?
Comedy
Profile Joined March 2016
455 Posts
February 01 2021 13:58 GMT
#119
I'm not sure why we are discussing graphis at lenght. Graphics are of acceptable quality as they are, should be lowest on the priority list for something like shield battery.

Need functioning match making, cool channels/features for a real sense of community. The sky is the limit when it's not blizzard working on it.
QuadroX
Profile Joined August 2017
386 Posts
Last Edited: 2021-02-01 14:40:40
February 01 2021 14:37 GMT
#120
On February 01 2021 22:44 wimpwimpwimp wrote:
Show nested quote +
On February 01 2021 22:15 Dangermousecatdog wrote:
Personally I rather like the HD graphics. But I still can't get over how they managed to make the original graphics worse when they released remastered. It can only be deliberate.


I did a round of experimentation with SD graphics in remastered last week, and I'm starting to wonder if this idea of "smoother" or "less pixelated" SD graphics in 1.16.1 is a bit of a myth.

It's true the graphics will be skewed a little at most screen resolutions, but at some resolutions they are not skewed at all, and at higher resolutions this is barely noticeable anyway.

Does anyone here have some good screenshots of 1.16.1 so I can compare the two?



Here's the comparison done at same "integer-scale to 480p" resolution (top is 1.16.1, bottom is SC:R SD):

[image loading]

Non-pixelated 1.16 is a myth, it was probably non-integer scaling at 1080p or 1024p that resulted in a bit blurry image.

Pixel-wise there are minor artifacts, but what's more important is loss of color, pay attention to red arrows. Also bottom panels look a lot worse and blurry.
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