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On March 06 2019 03:47 A.Alm wrote: It's very hard to create and update a good anti-cheat tool, especially if the hacker is an experienced professional. Luckily, the amount of cheaters in SC:BW is low compared to f.e shooters/mmorpgs because it's not quite as enjoyable and finding someone with map hack is quite easy due to replays.
I think a good way to prevent this is to improve the "report" feature so people who hack / lag the game easily can get reported and reviewed by some admin and deleted (similar to how report worked in iccup. It was very convenient).
Agreed, i often read that argument before. But you need manpower to do that and im doubtful blizzard wants to employ a bunch of people just to review ladder complaints. On third party servers it was done always by volunteers.
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On March 06 2019 03:48 Stolos wrote:Show nested quote +On March 06 2019 03:30 ProMeTheus112 wrote: Just because I'm talking about D2? Thx for your shitty empty comment. I wouldn't be surprised if there are more ppl playing D2 today than D3, but that's irrelevant. Why are you on a forum about Starcraft 1 ? WTF. Well, because it's a good game, doesn't even matter that it's much better than Starcraft 2. geez....... Yeah, lets talk about that 19 year old game and how it actually does not have hack/bot/cheat control. Unlike games like Path of Exile, right? Or check out DotA 2: Apparently scripting is having a good time. You are also using all the cool kids blizzard bashes. Damn you cool Yes, I am
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On March 06 2019 03:50 Cele wrote:Show nested quote +On March 06 2019 03:47 A.Alm wrote: It's very hard to create and update a good anti-cheat tool, especially if the hacker is an experienced professional. Luckily, the amount of cheaters in SC:BW is low compared to f.e shooters/mmorpgs because it's not quite as enjoyable and finding someone with map hack is quite easy due to replays.
I think a good way to prevent this is to improve the "report" feature so people who hack / lag the game easily can get reported and reviewed by some admin and deleted (similar to how report worked in iccup. It was very convenient). Agreed, i often read that argument before. But you need manpower to do that and im doubtful blizzard wants to employ a bunch of people just to review ladder complaints. On third party servers it was done always by volunteers.
Yeah, good point. It is quite time consuming.
ProMeTheus112, can't you play offline/VLAN with your buddies in D2 and skip all the online duping of cash and hackers? that's what do atleast and it's fun but im a big noob on D2 tho hehe
similar in sc:bw, if u got a few buddies/clan u can ignore ladder entirely. This is f.e impossible in mmorpgs, or csgo if u dont have a huge clan etc. Soo comparitively i think we're pretty blessed
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On March 06 2019 02:39 GunSlinger wrote: I will refrain from any negativity and insulting these scumbags, because that isn't going to help. I only suggest that we start a list of known hackers somewhere (TL thread?) and keep it updated so we can simply ostracize these scum without giving them too much attention. That seems like a win/win to me.
Ideally, Blizzard will be the ones to come up with a solution, but it never hurts to prepare for the worst.
Let's start:
iRk-Favorit (aka Zarrr; caught multiple times) aSh.StarSely
Both actively playing in leagues now or during the last few months. Favorit even playing in a Blizzard sponsored event lol. You can call BW in Korea Esports but foreign BW is more like a game of R.I.S.K at 2am after 0.5l of vodka, there is not much integrity. It's not like clan leaders or for example bwcl organizers are unaware who these people are either.
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On March 06 2019 05:00 A.Alm wrote:ProMeTheus112, can't you play offline/VLAN with your buddies in D2 and skip all the online duping of cash and hackers? that's what do atleast and it's fun but im a big noob on D2 tho hehe Well i know some D2 folks move on to single player, but the loss of the multiplayer experience is real ofc. However, there is actually a good private server that popped up kinda recently which is apparently very good and bot free (Path of Diablo). It seems its population is about 10% of battle.net, but still healthy enough to get some good coop and maybe pvp (?) including on hardcore. I may well play there later in the meantime playing other stuff still love D2. Playing more single player or closed multiplayer may surely be interesting but I have too much to play I'm interested in ladder/trading/coop environment of multiplayer server.
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On March 06 2019 05:52 REDBLUEGREEN wrote:Show nested quote +On March 06 2019 02:39 GunSlinger wrote: I will refrain from any negativity and insulting these scumbags, because that isn't going to help. I only suggest that we start a list of known hackers somewhere (TL thread?) and keep it updated so we can simply ostracize these scum without giving them too much attention. That seems like a win/win to me.
Ideally, Blizzard will be the ones to come up with a solution, but it never hurts to prepare for the worst. Let's start: iRk-Favorit (aka Zarrr; caught multiple times) aSh.StarSely Both actively playing in leagues now or during the last few months. Favorit even playing in a Blizzard sponsored event lol. You can call BW in Korea Esports but foreign BW is more like a game of R.I.S.K at 2am after 0.5l of vodka, there is not much integrity. It's not like clan leaders or for example bwcl organizers are unaware who these people are either.
Simply creating lists can be quite dangerous, as long as it's simply members naming people and then having them added. Although I'm quite aware of Favorit's past, I'm not to keen on keeping grudges too long either. I think new chances are in place. And I reckon I feel SCR is somewhat of a clean slate, almost regardless of past.
But I'm getting a bit beside the main point I want to make.
If we are to make a list, then that would have to be a list sanctioned by a trusted group of people. Large enough to have their opinions bear weight, but not too large. The members should also have a fairly high level of understanding of the game, in order to properly interpret the various signs to look for and such. And I think the sooner we establish something like this, the better.
Various criteria would have to be altered through experience. For instance, I'd much rather have Qikz as a judge due to his integrity, than many players with a much higher understanding of the game, but whose integrity I question. And the exact process of handling a case would also have to be discussed. However, I know there was a cooperation between WGTour, TL.net etc. during the Days of Oblivion. I'm sure there's still someone around who remembers from then, whose experience/knowledge could be applied to the landscape of our community today?
Bottom line - as long as we don't have an anti-hack tool, we need other methods. One of those is simply checking and analyzing replays. But to give that any validity, we need a proper organ handling it.
As a second tool, we have the opportunity to record games. I reckon it'd be extremly hard to organize all clans and players participating to record every single game. However, as a compromise, we could have the option to force players under suspicion to record their games and send it to the clan league admins. What would justify being under suspicion would of course also have to be discussed. I feel it's best to have as similar guidelines overall as possible, even though I reckon different clan leagues are likely to handle it differently.
It's really sad that it's happening. And as someone mentioned, it's unlikely that it'll get fixed soon enough. And if it does, I reckon it'd have to be at the expense of 2v2 ladder or other functions we're highly anticipating.
In which case, I feel it's important to get on the ball as quickly as possible, set something up, and make sure that it will not infest our clan leagues, or individual tournaments.
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On March 06 2019 06:58 Incomplete..ReV wrote: Bottom line - as long as we don't have an anti-hack tool, we need other methods. One of those is simply checking and analyzing replays. But to give that any validity, we need a proper organ handling it.
As a second tool, we have the opportunity to record games. I reckon it'd be extremly hard to organize all clans and players participating to record every single game. However, as a compromise, we could have the option to force players under suspicion to record their games and send it to the clan league admins. What would justify being under suspicion would of course also have to be discussed. I feel it's best to have as similar guidelines overall as possible, even though I reckon different clan leagues are likely to handle it differently.
I remember having to upload replays for reporting match played on clan leagues and such. Seems like a good way to do things. For ladder pretty much need report handling.
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well it was only a matter of time before hacks were made for remastered, looks like obvious proof that they're in circulation now, at least in korea. i assume its going to be a major issue if more players use these programs, i have no faith in blizzard at this point to regulate fair play, we have no report system or anything of that sort. could be some even rougher times ahead in remastered ladder
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How many ladder games are played each day across all servers? It should be possible to have an artificial intelligence go through all the replays, and have it flag players with a high frequency of suspicious actions for human inspection.
Will probably be costly to develop and implement though.
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On March 07 2019 01:10 wimpwimpwimp wrote: How many ladder games are played each day across all servers? It should be possible to have an artificial intelligence go through all the replays, and have it flag players with a high frequency of suspicious actions for human inspection.
Will probably be costly to develop and implement though.
Just maybe some complex algorithm. It's so much AI talk around, it's not necessary to have such thing to do antihacking job.
What is needed is two way communication with the StarCraft community and to maintain development. Blizzard showed us many times they are not capable of such commitment.
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On March 05 2019 23:33 Incomplete..ReV wrote: Guess I will have to make all my players record their CW games to avoid false accusations!
This is the worst harm. Doesn't take long for regular folks to develop "hacker" as a go to when losing to raw skill. Because here you don't even have a hacker, just regular people emotionally involved enough to throw "innocent until proven guilty" out the window.
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One note: some of this "proof" may not indicate hacking.
If a streamer is involved, it's straightforward to get the same effect without any hacks at all. I know the replays linked to above didn't indicate streamers, but I wanted to point this out.
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bwchart detecting those hacks? i guess not but did anybody try yet?
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On March 07 2019 01:56 [AS]Rattus wrote: bwchart detecting those hacks? i guess not but did anybody try yet?
It did before and I think it was primarily two things we looked for;
1. Auto-split (all actions done at 5, which is like a split second) 2. Clicks on buildings or units that were outside of vision
The auto-split could be turned off. And in time we couldn't use the clicks on buildings either, as the program was developed to hide those from BWchart.
Not sure if it'll work now, though.
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We take cheating very seriously and are investigating the recent reports.
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On March 07 2019 03:30 Matt Sherman wrote: We take cheating very seriously and are investigating the recent reports.
That's good to hear Matt. At the same time it is a bit unspecific i feel. I think i echo many concerned players sentiments when asking these questions:
- What kind of anti-hack protection software is currently beeing used on bnet? Without giving too specific information, can you explain the coding, search routines in place etc..?
-How often is said software updated, when was it updated last?
How many developers/other employees currentky work spefically in tge SC:R counter-abuse team? Is there such a team?
Do you plan to implement a “report function“ as has been discussed in here, if yes: when, if not: why.
I look forward to your feedback.
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there is now a link in the blizzard forum thread linked in op to a blog that allegedly sells maphack
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