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SC:R Launch Detected - Page 31

Forum Index > BW General
973 CommentsPost a Reply
Prev 1 29 30 31 32 33 49 Next All
Weavel
Profile Joined January 2010
Finland9224 Posts
July 30 2017 17:57 GMT
#601
On July 31 2017 02:50 207aicila wrote:
Show nested quote +
On July 31 2017 02:37 Lorch wrote:
On July 31 2017 02:33 207aicila wrote:
On July 31 2017 02:20 Ancestral wrote:
On July 31 2017 02:06 Pr0wler wrote:
On July 31 2017 02:03 Wtfux wrote:
On July 31 2017 02:00 Pr0wler wrote:
And why exactly the game is released in Korea before everywhere else ? Obviously it's is done for realease... Why are they getting it before the rest of the world ? Also, why 2 more weeks of waiting ? As I said, obviously the game is done... I think that this is complete bullshit.


Korea is the only place that really matters for Blizzard in regards to this game.

Still not a reason to release it there early. If it's done release it for everyone.

It's really an acknowledgment of how much Blizzard owes KOR.

SCII was only as hyped on release as it was thanks to Korea/ESPORTS. Imagine releasing a sequel to another random 1998 game 12 years later.

It seems unfair, but it's only in PC Bangs which not all other countries even have.


Eh this is kind of an overstatement. Blizzard's name carries a ton of brand power and there are shit tons of people who will buy anything they release, day one even, as long as there is some kind of single-player component. Wasn't it in the same official statistic from Blizzard about selling over 5 million copies in 2010, that also mentioned more than half of them have only ever touched the campaign?

On the eSports side of things though, no doubt, what you're saying is spot on.


If they wanted to do cash grab remasters they'd do war3 or diablo 2 and they'd put a 60$ price tag on them. Morhaime said before that the hole BW debacle was the biggest mistake of his career and I'm pretty sure that remastered is just an apology to the KR community.


Yeah Morhaime is such a genuine and good guy... it's a shame the actual SC2 team constantly incurs the ire of the playerbase and polarizes hardcore fans against Blizzard with their decisions.
Do you really want chat channels.
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
July 30 2017 18:29 GMT
#602
On July 31 2017 02:33 TT1 wrote:
[image loading]

[image loading]
Very happy with the map list, especially that it appears not to be a hard veto. Gotta get the community out of this hyper conservative rut of only two maps!
Never say Die! ||| Fight you? No, I want to kill you.
ProMeTheus112
Profile Joined December 2009
France2027 Posts
July 30 2017 18:30 GMT
#603
I like that, 3 maps common standard 3 maps less so, and you can't veto but you can reduce the frequency interesting
can't wait to play on ladder again^^ with MM :O
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium7218 Posts
July 30 2017 18:38 GMT
#604
On July 31 2017 03:30 ProMeTheus112 wrote:
I like that, 3 maps common standard 3 maps less so, and you can't veto but you can reduce the frequency interesting
can't wait to play on ladder again^^ with MM :O

will u say prometheus is better than covenant ?
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
July 30 2017 18:41 GMT
#605
How is that even a question? Ofc its better than covenant, covenant was dog shit.
Never say Die! ||| Fight you? No, I want to kill you.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium7218 Posts
July 30 2017 18:45 GMT
#606
Outsider
Arcadia
Circuit breaker
fighting spirit
nostalgia
python

Which map is covenant ? and alien 1 ?
TT1
Profile Blog Joined December 2008
Canada10105 Posts
July 30 2017 18:51 GMT
#607
gotta play on either outsider/arcadia/nostalgia/python, im gonna pick the 1 that im sure ppl are gonna veto the most
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
L_Master
Profile Blog Joined April 2009
United States8017 Posts
Last Edited: 2017-07-30 19:25:08
July 30 2017 19:14 GMT
#608
On July 29 2017 04:27 JungleTerrain wrote:
Show nested quote +
On July 29 2017 02:41 ProMeTheus112 wrote:
On July 29 2017 00:09 JungleTerrain wrote:
For those that have pixelation issues on 1.19, try reselecting full screen option even if you are already on full screen mode. This fixes it for me, although I'm not sure if it will help anyone else. No harm in trying though.

hey I tried it I was on "windowed full screen" before, but the "full screen" mode doesn't cut it for me for 2 reasons, mouse behavior changes in a bad way (heavy and slow, input lag? without vsync), and the screen refresh rate gets set to a low(er) value in full screen mode which makes the screen flashy, however allows using gamma corrector again which I'd like to be able to do cause its too dark sometimes . .


That's funny because it is the opposite for me 0_o windowed fullscreen has a weird slow and heavy feeling for the mouse and fullscreen is crisp.


Yep. This.

Windowed fullscreen gives a completely unplayable mouse that feels like I moving the cursor through a thick, syrupy liquid. With the release of 1.19, fullscreen is now terribly pixelated and while it might not be "unplayable" it looks horrible. Not sure there is an answer as far as I can tell, but 1.19 as it stands is a no go for me.

MTA: Actually to add to it, it seems like when I actually hover over a unit the cursor itself becomes small, perhaps half the size of a worker (I think this has already been reported). More importantly, when clicking the mini map, the selection area is not what it should be. When I go to click on an overlord via the minimap, even if I place the cursor right over the overlord, when I click I get a box left and down of the overlords actual location. If that isn't clear, think of it as instead of centering the box on cursor position, it is putting the top right corner of the box at the cursor location. In reality, it's actually putting the top right corner of the box a smidge down and left from the cursor, but that's the basic idea.


EffOrt and Soulkey Hwaiting!
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
Last Edited: 2017-07-30 21:39:53
July 30 2017 19:49 GMT
#609
On July 31 2017 03:45 [sc1f]eonzerg wrote:
Outsider
Arcadia
Circuit breaker
fighting spirit
nostalgia
python

Which map is covenant ? and alien 1 ?


Alien 1 is Python, Alien 2 Aliens is Nostalgia ( ) and fighting spirit is covenant, cause fuck that map.
Never say Die! ||| Fight you? No, I want to kill you.
JungleTerrain
Profile Joined January 2012
Chile799 Posts
July 30 2017 19:53 GMT
#610
On July 31 2017 04:49 Dazed. wrote:
Show nested quote +
On July 31 2017 03:45 [sc1f]eonzerg wrote:
Outsider
Arcadia
Circuit breaker
fighting spirit
nostalgia
python

Which map is covenant ? and alien 1 ?


Alien 1 is Python, Alien 2 is Nostalgia ( ) and fighting spirit is covenant, cause fuck that map.


Wtf you guys talking about lol
www.broodwarmaps.net
toriak
Profile Joined December 2008
Slovakia477 Posts
July 30 2017 20:02 GMT
#611
starcraft III
207aicila
Profile Joined January 2015
1237 Posts
July 30 2017 20:25 GMT
#612
On July 31 2017 04:53 JungleTerrain wrote:
Show nested quote +
On July 31 2017 04:49 Dazed. wrote:
On July 31 2017 03:45 [sc1f]eonzerg wrote:
Outsider
Arcadia
Circuit breaker
fighting spirit
nostalgia
python

Which map is covenant ? and alien 1 ?


Alien 1 is Python, Alien 2 is Nostalgia ( ) and fighting spirit is covenant, cause fuck that map.


Wtf you guys talking about lol


Comparing BW maps to the Alien film franchise I guess, whose first two films were masterpieces of cinema in their respective genres, and have only received mediocre-at-best sequels, prequels and spinoffs in later decades.
mfw people who never followed BW speak about sAviOr as if they know anything... -___-''''
TL+ Member
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium7218 Posts
July 30 2017 20:29 GMT
#613
On July 31 2017 04:49 Dazed. wrote:
Show nested quote +
On July 31 2017 03:45 [sc1f]eonzerg wrote:
Outsider
Arcadia
Circuit breaker
fighting spirit
nostalgia
python

Which map is covenant ? and alien 1 ?


Alien 1 is Python, Alien 2 is Nostalgia ( ) and fighting spirit is covenant, cause fuck that map.

for me alien 1 = Circuit Breaker,alien 2 Outsider covenant = nostalgia
Psychobabas
Profile Blog Joined March 2006
2531 Posts
July 30 2017 20:31 GMT
#614
Sounds promising, just need a multiselect tool. Not putting up with those 12 unit limits for zerg lol
JungleTerrain
Profile Joined January 2012
Chile799 Posts
July 30 2017 20:42 GMT
#615
On July 31 2017 05:31 Psychobabas wrote:
Sounds promising, just need a multiselect tool. Not putting up with those 12 unit limits for zerg lol


Oh no here we go again.

Btw, it would break the game. Being able to stack air units would be way too op
www.broodwarmaps.net
Starlightsun
Profile Blog Joined June 2016
United States1405 Posts
July 30 2017 20:48 GMT
#616
The graphic "upgrades" look so terrible to me... it's basically the SC2 style. Artwork was one area of the game that definitely didn't need improving.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
July 30 2017 23:32 GMT
#617
Good thing is that if you don't like the graphics, you don't have to play with it. You can play with original graphics or just stay on normal BW.
When I think of something else, something will go here
NrG.NeverExpo
Profile Blog Joined December 2008
Canada2114 Posts
July 31 2017 00:31 GMT
#618
On July 31 2017 05:48 Starlightsun wrote:
The graphic "upgrades" look so terrible to me... it's basically the SC2 style. Artwork was one area of the game that definitely didn't need improving.

but that's the only area that DID have room for improving lol, everything else was perfection as we all know O_O
TwitteR: @NeverExpo follow me, i'll follow back :)
Starlightsun
Profile Blog Joined June 2016
United States1405 Posts
July 31 2017 00:57 GMT
#619
On July 31 2017 08:32 blade55555 wrote:
Good thing is that if you don't like the graphics, you don't have to play with it. You can play with original graphics or just stay on normal BW.


Well I also like to watch professionals play... really hoping they stick to normal BW.
Ancestral
Profile Blog Joined August 2007
United States3230 Posts
July 31 2017 01:15 GMT
#620
On July 31 2017 04:14 L_Master wrote:
Show nested quote +
On July 29 2017 04:27 JungleTerrain wrote:
On July 29 2017 02:41 ProMeTheus112 wrote:
On July 29 2017 00:09 JungleTerrain wrote:
For those that have pixelation issues on 1.19, try reselecting full screen option even if you are already on full screen mode. This fixes it for me, although I'm not sure if it will help anyone else. No harm in trying though.

hey I tried it I was on "windowed full screen" before, but the "full screen" mode doesn't cut it for me for 2 reasons, mouse behavior changes in a bad way (heavy and slow, input lag? without vsync), and the screen refresh rate gets set to a low(er) value in full screen mode which makes the screen flashy, however allows using gamma corrector again which I'd like to be able to do cause its too dark sometimes . .


That's funny because it is the opposite for me 0_o windowed fullscreen has a weird slow and heavy feeling for the mouse and fullscreen is crisp.


Yep. This.

Windowed fullscreen gives a completely unplayable mouse that feels like I moving the cursor through a thick, syrupy liquid.



Windowed fullscreen the mouse behaves exactly as it does in your OS because the resolution doesn't change. However, that's not what most people are used to.

On July 31 2017 05:48 Starlightsun wrote:
The graphic "upgrades" look so terrible to me... it's basically the SC2 style. Artwork was one area of the game that definitely didn't need improving.

I have a few minor to moderate gripes too, but it in no way, shape, or form looks like "SC2 style."
The Nature and purpose of the martial way are universal; all selfish desires must be roasted in the tempering fires of hard training. - Masutatsu Oyama
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