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SC:R Launch Detected - Page 32

Forum Index > BW General
973 CommentsPost a Reply
Prev 1 30 31 32 33 34 49 Next All
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
July 31 2017 01:28 GMT
#621
Windowed fullscreen is definitely many times slower than my regular mouse speed, in or out of a game.
Never say Die! ||| Fight you? No, I want to kill you.
Symeon
Profile Joined April 2017
17 Posts
Last Edited: 2017-07-31 01:50:43
July 31 2017 01:50 GMT
#622
Watching some Korean streams, looks like there are MMRs for Korea already.

Does anyone know whether there separate MMR for each race? Otherwise players could always create 3 separate ID I guess.
Ancestral
Profile Blog Joined August 2007
United States3230 Posts
Last Edited: 2017-07-31 02:58:51
July 31 2017 02:58 GMT
#623
On July 31 2017 10:28 Dazed. wrote:
Windowed fullscreen is definitely many times slower than my regular mouse speed, in or out of a game.

Then it must be some in-game or application specific setting. Windowed fullscreen is just that - a window that takes up the whole screen. There's nothing to alter the native behavior of the mouse.

But it could definitely have some setting that breaks that behavior.
The Nature and purpose of the martial way are universal; all selfish desires must be roasted in the tempering fires of hard training. - Masutatsu Oyama
r.Evo
Profile Joined August 2006
Germany14080 Posts
July 31 2017 03:10 GMT
#624
On July 31 2017 08:32 blade55555 wrote:
Good thing is that if you don't like the graphics, you don't have to play with it. You can play with original graphics or just stay on normal BW.

That's not really an option when the HD version shows you quite a bit more screen estate unless you don't mind handicapping yourself.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
GTR
Profile Blog Joined September 2004
51513 Posts
July 31 2017 03:27 GMT
#625
i wouldn't say its a handicap - just look at counter-strike where a majority of the players still play in 4:3 despite the increase in the field of view when playing widescreen
Commentator
Dante08
Profile Blog Joined February 2008
Singapore4139 Posts
July 31 2017 03:32 GMT
#626
On July 31 2017 12:10 r.Evo wrote:
Show nested quote +
On July 31 2017 08:32 blade55555 wrote:
Good thing is that if you don't like the graphics, you don't have to play with it. You can play with original graphics or just stay on normal BW.

That's not really an option when the HD version shows you quite a bit more screen estate unless you don't mind handicapping yourself.


Well you can always continue playing 1.16...
207aicila
Profile Joined January 2015
1237 Posts
Last Edited: 2017-07-31 03:44:39
July 31 2017 03:43 GMT
#627
On July 31 2017 12:27 GTR wrote:
i wouldn't say its a handicap - just look at counter-strike where a majority of the players still play in 4:3 despite the increase in the field of view when playing widescreen


CS and other old shooters, unlike today's Xbox generation games, were fully configurable through .ini and/or .cfg files (or the dev console) including FOV that went up as high as you needed it. And surely for competitions they're told exactly what FOV to use for their setup so they don't get an unfair advantage.

The real reason they use CRTs for those kind of games is because the refresh rate is substantially higher than your average LCD monitor which only does 60 Hz. In other words, there is a bigger advantage to a game running at higher than 60 fps (which those games obviously do), since the monitor itself is capable of updating the image on display at more than 60 Hz. Only recently did they start making fancy LCDs with the same goal in mind, but they're obviously far more expensive and aimed at a very niche PC-master-race-with-a-lot-of-money-to-spare demographic.
mfw people who never followed BW speak about sAviOr as if they know anything... -___-''''
TL+ Member
r.Evo
Profile Joined August 2006
Germany14080 Posts
July 31 2017 03:57 GMT
#628
On July 31 2017 12:27 GTR wrote:
i wouldn't say its a handicap - just look at counter-strike where a majority of the players still play in 4:3 despite the increase in the field of view when playing widescreen

I don't think that's a valid comparison. Main arguments from CSers I've heard (apart from the obvious "I'm used to it") are things like getting better aim from the slightly zoomed in view or a general better focus on the areas that matter all the way to simply performance issues, even on high end rigs. Compare the FoVs between for example Quake players and CS players and the differences become even more obvious. All in all CS is a game where the 'higher focus' you can gain from 4:3 is a lot more forgiving or even beneficial compared to other games or genres. Note that also, since it's a FPS the FoV can be set higher or lower even at different ratios. You can play Quake in 4:3 with 120 FoV if you'd like to for example which would be equivalent to playing Broodwar with a zoomhack.

A good example here is Dota, also a game where the "I'm used to it" argument could apply to quite a few pros but I can't think of a single one (are there any?) who plays with a 4:3 ratio, simply because seeing less is such a gigantic disadvantage. The differences are pretty massive (we're talking ~40% more screen estate if I remember correctly) and the only major thing you're losing is more distance to edge scroll.

If anything the situation in Dota 2 is a lot more comparable to BW than Counterstrike is.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Ancestral
Profile Blog Joined August 2007
United States3230 Posts
Last Edited: 2017-07-31 04:02:16
July 31 2017 03:59 GMT
#629
On July 31 2017 12:43 207aicila wrote:
Show nested quote +
On July 31 2017 12:27 GTR wrote:
i wouldn't say its a handicap - just look at counter-strike where a majority of the players still play in 4:3 despite the increase in the field of view when playing widescreen


CS and other old shooters, unlike today's Xbox generation games, were fully configurable through .ini and/or .cfg files (or the dev console) including FOV that went up as high as you needed it. And surely for competitions they're told exactly what FOV to use for their setup so they don't get an unfair advantage.

The real reason they use CRTs for those kind of games is because the refresh rate is substantially higher than your average LCD monitor which only does 60 Hz. In other words, there is a bigger advantage to a game running at higher than 60 fps (which those games obviously do), since the monitor itself is capable of updating the image on display at more than 60 Hz. Only recently did they start making fancy LCDs with the same goal in mind, but they're obviously far more expensive and aimed at a very niche PC-master-race-with-a-lot-of-money-to-spare demographic.

144 Hz LCDs are plenty common now, so I think pixel response time and lag would be bigger issues than refresh rate.

On July 31 2017 12:57 r.Evo wrote:
Show nested quote +
On July 31 2017 12:27 GTR wrote:
i wouldn't say its a handicap - just look at counter-strike where a majority of the players still play in 4:3 despite the increase in the field of view when playing widescreen

I don't think that's a valid comparison. Main arguments from CSers I've heard (apart from the obvious "I'm used to it") are things like getting better aim from the slightly zoomed in view or a general better focus on the areas that matter all the way to simply performance issues, even on high end rigs. Compare the FoVs between for example Quake players and CS players and the differences become even more obvious. All in all CS is a game where the 'higher focus' you can gain from 4:3 is a lot more forgiving or even beneficial compared to other games or genres. Note that also, since it's a FPS the FoV can be set higher or lower even at different ratios. You can play Quake in 4:3 with 120 FoV if you'd like to for example which would be equivalent to playing Broodwar with a zoomhack.

A good example here is Dota, also a game where the "I'm used to it" argument could apply to quite a few pros but I can't think of a single one (are there any?) who plays with a 4:3 ratio, simply because seeing less is such a gigantic disadvantage. The differences are pretty massive (we're talking ~40% more screen estate if I remember correctly) and the only major thing you're losing is more distance to edge scroll.

If anything the situation in Dota 2 is a lot more comparable to BW than Counterstrike is.

33 1/3% more screen real estate.
The Nature and purpose of the martial way are universal; all selfish desires must be roasted in the tempering fires of hard training. - Masutatsu Oyama
Ancestral
Profile Blog Joined August 2007
United States3230 Posts
Last Edited: 2017-07-31 04:02:00
July 31 2017 04:01 GMT
#630
Delete
The Nature and purpose of the martial way are universal; all selfish desires must be roasted in the tempering fires of hard training. - Masutatsu Oyama
L_Master
Profile Blog Joined April 2009
United States8017 Posts
July 31 2017 04:01 GMT
#631
On July 31 2017 10:15 Ancestral wrote:
Show nested quote +
On July 31 2017 04:14 L_Master wrote:
On July 29 2017 04:27 JungleTerrain wrote:
On July 29 2017 02:41 ProMeTheus112 wrote:
On July 29 2017 00:09 JungleTerrain wrote:
For those that have pixelation issues on 1.19, try reselecting full screen option even if you are already on full screen mode. This fixes it for me, although I'm not sure if it will help anyone else. No harm in trying though.

hey I tried it I was on "windowed full screen" before, but the "full screen" mode doesn't cut it for me for 2 reasons, mouse behavior changes in a bad way (heavy and slow, input lag? without vsync), and the screen refresh rate gets set to a low(er) value in full screen mode which makes the screen flashy, however allows using gamma corrector again which I'd like to be able to do cause its too dark sometimes . .


That's funny because it is the opposite for me 0_o windowed fullscreen has a weird slow and heavy feeling for the mouse and fullscreen is crisp.


Yep. This.

Windowed fullscreen gives a completely unplayable mouse that feels like I moving the cursor through a thick, syrupy liquid.



Windowed fullscreen the mouse behaves exactly as it does in your OS because the resolution doesn't change. However, that's not what most people are used to.


That would make sense. But that is most certainly NOT how the mouse moves at all. It's dramatically slower. A full mouse movement from the left edge to the right edge of the mouse pad moves the mouse a much smaller portion of the way across the screen than it does on an open desktop.

Additionally, there is that "mouse through syrup" feeling. Which is absolutely different as far as I can tell from a slow mouse. If I go adjust my mouse down to the lowest setting in windows and move it around my desktop it feels...slow. But not "syrupy" the way it does in BW.

Now, normally I don't used windowed mode at all...so it wouldn't be an issue. Unfortunately, the new update messed up fullscreen for me. The mouse movements aren't the same as before, and I've already mentioned the small cursor and issues clicking the minimap.

1.19 is completely unplayable for me at the moment, which is unfortunate. If the remaster behaves like this...I'll be incredibly frustrated.
EffOrt and Soulkey Hwaiting!
K.H.J
Profile Blog Joined January 2017
Korea (South)769 Posts
July 31 2017 04:27 GMT
#632
[image loading]
JungleTerrain
Profile Joined January 2012
Chile799 Posts
July 31 2017 04:59 GMT
#633
Aw that's a cool pic
www.broodwarmaps.net
iamho
Profile Joined June 2009
United States3347 Posts
July 31 2017 05:21 GMT
#634
How's the reaction to remastered been so far in Korea?
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
July 31 2017 05:56 GMT
#635
JD looks like he's fallen off his chair haha :D
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Broodwar4lyf
Profile Blog Joined February 2016
304 Posts
July 31 2017 07:48 GMT
#636
so much talent in that table
https://cinesnipe.com
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
July 31 2017 08:35 GMT
#637
On July 31 2017 14:21 iamho wrote:
How's the reaction to remastered been so far in Korea?


my friends are all going nuts. I'll be in Korea tomorrow. I'll hit up pc bangs and see who's playing what.
TelecoM
Profile Blog Joined January 2010
United States10688 Posts
July 31 2017 08:43 GMT
#638
Awesome Pic, Grrrrr is chillin in the back :D
AKA: TelecoM[WHITE] Protoss fighting
Peeano
Profile Blog Joined March 2009
Netherlands5208 Posts
July 31 2017 09:26 GMT
#639
Gyom seems like a really nice dude. I'd be really interested in an Old-boy with him instead of Nal_rA.
FBH #1!
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6798 Posts
July 31 2017 10:26 GMT
#640
[image loading] do u like it ?
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