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Active: 11066 users

BW Patch 1.18.6 is Live - Page 35

Forum Index > BW General
1198 CommentsPost a Reply
Prev 1 33 34 35 36 37 60 Next
Latest hotfixes: http://www.teamliquid.net/forum/brood-war/521410-bw-patch-118-is-live?page=29#577
Little-Chimp
Profile Joined February 2008
Canada951 Posts
April 26 2017 21:11 GMT
#681
On April 26 2017 22:25 AttackZerg wrote:
I forgot how bad of a company blizzard is. Only they could do something so bad with such an easy winning product.

Back to servers without the terrible now broodwar, which is now different. I bet they had to give it away free because all of those cds people bought no longer have the engine that currently runs the game.

This reminds me of all the failed patches over the years.

(p.s You new guys realize we played broodwar for YEARS before they added replays)


Get lost with your exaggerated shitposting lol. "Bad" company, compared to what?

User was warned for this post
Bisu-Fan
Profile Joined January 2010
Russian Federation3339 Posts
April 26 2017 21:12 GMT
#682
On April 27 2017 05:44 quirinus wrote:
New patch!

https://us.battle.net/forums/en/starcraft/topic/20754476350

Show nested quote +
Greetings Cerebrates, Executors, and Commanders,

We'll be updating StarCraft to version 1.18.2 today, starting at 2:00 PM PDT. We expect the maintenance to last 3 hours. Notes:

Specific Changes & Improvements
- Updated Protoss warp in effect to reduce the population of cool guys wearing sunglasses at night
- Bent light - or the lack thereof - to our will by recreating the stacking shadow effect

Bug Fixes
- Fixed control groups not saving while mouse buttons are down
- Improved command performance during extremely high APM - we are still optimizing so players with 300+ APM are recommended to turn off VSync and FPS cap so refresh rates can keep up with your actions
- Fixed building confirmation sounds not playing when selecting a building off screen
- Fixed sound cutting out at low FPS

Known Issues
- Crashes caused by 256 bit color compatibility mode can be resolved by disabling that property
- Issues in the pipe can be found here:
https://us.battle.net/forums/en/starcraft/topic/20754425665

Cheers,
Classic Games

What is the sunglasses fix referring to?
The Revolutionist Shall Rise Again! No. 1 Kim Taek Yong Fan 어헣↗ GO JAEDONG!!!!!!! GO ACE!!! 태연 <3 윤아 <3 승연 <3
tec27
Profile Blog Joined June 2004
United States3727 Posts
April 26 2017 21:13 GMT
#683
On April 27 2017 05:55 AttackZerg wrote:
Show nested quote +
On April 27 2017 02:40 Meepman wrote:
On April 26 2017 22:25 AttackZerg wrote:
I forgot how bad of a company blizzard is. Only they could do something so bad with such an easy winning product.

Back to servers without the terrible now broodwar, which is now different. I bet they had to give it away free because all of those cds people bought no longer have the engine that currently runs the game.

This reminds me of all the failed patches over the years.

(p.s You new guys realize we played broodwar for YEARS before they added replays)


oh my god.... please tell me that by years you only mean 2??

I can't tell if you are joking or not.
It seems like it was 3 or 4 years at least and then every patch broke the replays. There was no good option to patch switch until jca and bwchart in 2003 (?) Or 04.

I know that since patch 1.05 I have dreaded almost every patch.

Well 1.18 improves this immensely by making it impossible to patch-switch to any other version easily I'm sure nobody has any cool replays they'd want to watch that happened before 1.16 or anything, though
Can you jam with the console cowboys in cyberspace?
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
April 26 2017 21:38 GMT
#684
On April 27 2017 06:12 Bisu-Fan wrote:
Show nested quote +
On April 27 2017 05:44 quirinus wrote:
New patch!

https://us.battle.net/forums/en/starcraft/topic/20754476350

Greetings Cerebrates, Executors, and Commanders,



We'll be updating StarCraft to version 1.18.2 today, starting at 2:00 PM PDT. We expect the maintenance to last 3 hours. Notes:

Specific Changes & Improvements
- Updated Protoss warp in effect to reduce the population of cool guys wearing sunglasses at night
- Bent light - or the lack thereof - to our will by recreating the stacking shadow effect

Bug Fixes
- Fixed control groups not saving while mouse buttons are down
- Improved command performance during extremely high APM - we are still optimizing so players with 300+ APM are recommended to turn off VSync and FPS cap so refresh rates can keep up with your actions
- Fixed building confirmation sounds not playing when selecting a building off screen
- Fixed sound cutting out at low FPS

Known Issues
- Crashes caused by 256 bit color compatibility mode can be resolved by disabling that property
- Issues in the pipe can be found here:
https://us.battle.net/forums/en/starcraft/topic/20754425665

Cheers,
Classic Games

What is the sunglasses fix referring to?


Koreans and foreigners were complaining that protoss buildings warping in were too shiny/bright compared to before. Or something like that.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
Kaos_StarCraft
Profile Joined November 2011
Australia92 Posts
April 26 2017 21:45 GMT
#685
So hype for SCR
Top 200 back in wc3
Masters in WoL
Load up brood war
Load into a friendly ZvT
Cannot macro on 3 bases
Alt f4
Reassess entire life
TelecoM
Profile Blog Joined January 2010
United States10893 Posts
April 26 2017 22:02 GMT
#686
On April 27 2017 06:45 Kaos_StarCraft wrote:
So hype for SCR
Top 200 back in wc3
Masters in WoL
Load up brood war
Load into a friendly ZvT
Cannot macro on 3 bases
Alt f4
Reassess entire life


LOL this made me laugh
AKA: TelecoM[WHITE] Protoss fighting
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
April 26 2017 22:27 GMT
#687
> Play PvT vs Computer
> Attack+Move Zealot/Dragoon army with a shuttle and reavers
> Drop reavers
> Enemy marines shoot down the shuttle
> Enemy marines shoot down one reaver
> Other reaver fires and kills a firebat
> Other reaver gets killed too
> Zealots die to a bunch of marines, firebats, and vultures. Dragoons nowhere to be found.
> Where the hell are the dragoons?
> 20 of them stuck on the other side of the bridge

ReiKo
Profile Blog Joined September 2007
Croatia1023 Posts
April 26 2017 22:40 GMT
#688
Can't /msg while in game.
Get back user profiles.

btw. new hotfix up.
TelecoM
Profile Blog Joined January 2010
United States10893 Posts
April 26 2017 22:42 GMT
#689
On April 27 2017 07:27 Chairman Ray wrote:
> Play PvT vs Computer
> Attack+Move Zealot/Dragoon army with a shuttle and reavers
> Drop reavers
> Enemy marines shoot down the shuttle
> Enemy marines shoot down one reaver
> Other reaver fires and kills a firebat
> Other reaver gets killed too
> Zealots die to a bunch of marines, firebats, and vultures. Dragoons nowhere to be found.
> Where the hell are the dragoons?
> 20 of them stuck on the other side of the bridge



Question : Are you saying that units like Shuttle / Reaver are performing differently in new patch? Just wondering.
AKA: TelecoM[WHITE] Protoss fighting
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
April 26 2017 23:41 GMT
#690
On April 27 2017 07:42 GGzerG wrote:
Show nested quote +
On April 27 2017 07:27 Chairman Ray wrote:
> Play PvT vs Computer
> Attack+Move Zealot/Dragoon army with a shuttle and reavers
> Drop reavers
> Enemy marines shoot down the shuttle
> Enemy marines shoot down one reaver
> Other reaver fires and kills a firebat
> Other reaver gets killed too
> Zealots die to a bunch of marines, firebats, and vultures. Dragoons nowhere to be found.
> Where the hell are the dragoons?
> 20 of them stuck on the other side of the bridge



Question : Are you saying that units like Shuttle / Reaver are performing differently in new patch? Just wondering.


I play sc2, and I'm really bad at BW
Lumire
Profile Blog Joined July 2010
United States607 Posts
Last Edited: 2017-04-27 01:54:00
April 27 2017 01:49 GMT
#691
New update is out! https://us.battle.net/forums/en/starcraft/topic/20754476350?page=1

So far it's much better, haven't experienced any input loss after a few games. If they make it easy to quickly whisper people on fish I see no reason to stick with 1.16.
|| o.o
starithm
Profile Blog Joined July 2013
United States118 Posts
April 27 2017 02:07 GMT
#692
On April 27 2017 10:49 Lumire wrote:
New update is out! https://us.battle.net/forums/en/starcraft/topic/20754476350?page=1

So far it's much better, haven't experienced any input loss after a few games. If they make it easy to quickly whisper people on fish I see no reason to stick with 1.16.


Oh sweet, can't wait to try it out right now! :D I was waiting for them to fix the hotkey input loss.
http://www.twitch.tv/starithm
TelecoM
Profile Blog Joined January 2010
United States10893 Posts
April 27 2017 02:19 GMT
#693
On April 27 2017 10:49 Lumire wrote:
New update is out! https://us.battle.net/forums/en/starcraft/topic/20754476350?page=1

So far it's much better, haven't experienced any input loss after a few games. If they make it easy to quickly whisper people on fish I see no reason to stick with 1.16.


Agree 100% ! I am enjoying it especially on Fish
AKA: TelecoM[WHITE] Protoss fighting
Meepman
Profile Joined December 2009
Canada610 Posts
April 27 2017 02:52 GMT
#694
On April 27 2017 11:07 starithm wrote:
Show nested quote +
On April 27 2017 10:49 Lumire wrote:
New update is out! https://us.battle.net/forums/en/starcraft/topic/20754476350?page=1

So far it's much better, haven't experienced any input loss after a few games. If they make it easy to quickly whisper people on fish I see no reason to stick with 1.16.


Oh sweet, can't wait to try it out right now! :D I was waiting for them to fix the hotkey input loss.


The amount of times I built a queen's nest really fast to get to hive, only to find the building was never set down because of this hotkey loss was killing me!! This is great news
AttackZerg
Profile Blog Joined January 2003
United States7700 Posts
Last Edited: 2017-04-27 03:11:49
April 27 2017 03:10 GMT
#695
On April 27 2017 06:11 Little-Chimp wrote:
Show nested quote +
On April 26 2017 22:25 AttackZerg wrote:
I forgot how bad of a company blizzard is. Only they could do something so bad with such an easy winning product.

Back to servers without the terrible now broodwar, which is now different. I bet they had to give it away free because all of those cds people bought no longer have the engine that currently runs the game.

This reminds me of all the failed patches over the years.

(p.s You new guys realize we played broodwar for YEARS before they added replays)


Get lost with your exaggerated shitposting lol. "Bad" company, compared to what?


Your post is a shit post. You have no authority to banish anyone, moderate your own posts jerk.

Bad company - you could take it as relatively badly, meaning that others have done better for starcraft with much less resources, or you could take it empirically, they have misplayed every hand in starcraft for almost two decades now.

Bad company aka, they results are always underpar and every 'advancement' they make is at least a partial mistep.

I love this game, I have no loyalty to a company especially this one. You keep your Jersey shore bro-ish comments to yourself
You are an authority of nothing. Keep licking blizzards inner thigh maybe you will get to beta there next crap product.


(observation: If you don't realize the clusterfuck of terrible patches, then you should just keep your mouth shut... or you know provide evidence of my exageration)

(edit: removed a peice of inaccurate language)

User was warned for this post
TelecoM
Profile Blog Joined January 2010
United States10893 Posts
April 27 2017 03:48 GMT
#696
Really the only complaint I have so far with 1.18.2 is that the stats don't load fast enough it seems, can't wait for matchmaking / ladder really....it will be absolutely huge! I noticed a pretty significant increase in players on all servers, this is great!
AKA: TelecoM[WHITE] Protoss fighting
ldv
Profile Blog Joined April 2017
United States103 Posts
April 27 2017 03:48 GMT
#697
On April 27 2017 12:10 AttackZerg wrote:
Show nested quote +
On April 27 2017 06:11 Little-Chimp wrote:
On April 26 2017 22:25 AttackZerg wrote:
I forgot how bad of a company blizzard is. Only they could do something so bad with such an easy winning product.

Back to servers without the terrible now broodwar, which is now different. I bet they had to give it away free because all of those cds people bought no longer have the engine that currently runs the game.

This reminds me of all the failed patches over the years.

(p.s You new guys realize we played broodwar for YEARS before they added replays)


Get lost with your exaggerated shitposting lol. "Bad" company, compared to what?


Your post is a shit post. You have no authority to banish anyone, moderate your own posts jerk.

Bad company - you could take it as relatively badly, meaning that others have done better for starcraft with much less resources, or you could take it empirically, they have misplayed every hand in starcraft for almost two decades now.

Bad company aka, they results are always underpar and every 'advancement' they make is at least a partial mistep.

I love this game, I have no loyalty to a company especially this one. You keep your Jersey shore bro-ish comments to yourself
You are an authority of nothing. Keep licking blizzards inner thigh maybe you will get to beta there next crap product.


(observation: If you don't realize the clusterfuck of terrible patches, then you should just keep your mouth shut... or you know provide evidence of my exageration)

(edit: removed a peice of inaccurate language)


Well, that's just like, your opinion, man.

Maybe just stop being such a dickhead, idk-_-?
iamho
Profile Joined June 2009
United States3347 Posts
April 27 2017 04:24 GMT
#698
Has the mouse input lag problem been fixed?
TelecoM
Profile Blog Joined January 2010
United States10893 Posts
April 27 2017 04:29 GMT
#699
On April 27 2017 13:24 iamho wrote:
Has the mouse input lag problem been fixed?

Not sure, but the mouse speed def. feels different on iCCup / Fish for me on both 1.16 and 1.18, the mouse speed on SB is perfect...

Off topic question : I wonder if they will patch the fact observers can hold position atop Turrets and not be shot down unless you spam attack move with turret, build another turret, or have a unit that can attack the observer.
AKA: TelecoM[WHITE] Protoss fighting
Little-Chimp
Profile Joined February 2008
Canada951 Posts
April 27 2017 05:16 GMT
#700
On April 27 2017 13:24 iamho wrote:
Has the mouse input lag problem been fixed?


I fixed this by disabling v-sync, give it a try.
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