• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:28
CEST 14:28
KST 21:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic wins Code S Season 2 (2025)10Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy5Code S RO8 Preview: herO, Zoun, Bunny, Classic7Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3
Community News
Weekly Cups (June 9-15): herO doubles on GSL week2Firefly suspended by EWC, replaced by Lancer12Classic & herO RO8 Interviews: "I think it’s time to teach [Rogue] a lesson."2Rogue & GuMiho RO8 interviews: "Lifting that trophy would be a testament to all I’ve had to overcome over the years and how far I’ve come on this journey.8Code S RO8 Results + RO4 Bracket (2025 Season 2)14
StarCraft 2
General
The SCII GOAT: A statistical Evaluation TL Team Map Contest #5: Presented by Monster Energy Weekly Cups (June 9-15): herO doubles on GSL week The Memories We Share - Facing the Final(?) GSL Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game
Tourneys
RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament $5,100+ SEL Season 2 Championship (SC: Evo) SOOPer7s Showmatches 2025 SOOP Starcraft Global #22
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 478 Instant Karma Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target
Brood War
General
ASL20 Preliminary Maps BW General Discussion FlaSh Witnesses SCV Pull Off the Impossible vs Shu BGH Auto Balance -> http://bghmmr.eu/ Recent recommended BW games
Tourneys
Small VOD Thread 2.0 [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET [BSL20] ProLeague Bracket Stage - WB Finals & LBR3 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Beyond All Reason What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread Echoes of Revolution and Separation
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
A Better Routine For Progame…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 32305 users

1.18 Public Test Realm - Now Available

Forum Index > BW General
717 CommentsPost a Reply
Normal
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2017-03-30 01:12:04
March 29 2017 21:27 GMT
#1
SOURCE

>>>>>>>>>> Screenshots <<<<<<<<<<
https://imgur.com/a/cs4Fm
http://imgur.com/a/Nm2q8
http://i.imgur.com/Ro3i5AW.png (obs interface)

Greetings Commanders,

We're looking for your help with final testing before this warpig goes live. Please use this thread to report any issues.

We've made a build available for PTR (just unzip and run starcraft.exe): https://d8un0y0mnd29o.cloudfront.net/public/Starcraft 1.18 PTR 1202.zip

You will need to create a PTR account to play online.

Known Issues on PTR:

The PTR server is based in California, so you may experience lag depending on your geographic location.
Having addons such as wLauncher, Chaos Plugin, or others running will cause a crash. We recommend uninstalling addons to play 1.18.
Some players may experience a pause when selecting multiplayer. The issue is firewall related. If you do encounter a pause, please report how long the pause lasted, your system specs, and what firewall was triggered here.
Some computers' firewalls will prompt to whitelist SC on every game launch when entering multiplayer.
Players cannot create private games with a non English password.
Vespene geyser has a graphical issue.
UTF-8 not supported in chat channels.


1.18 Patch Notes

Added windowed fullscreen or windowed mode; use Alt+Enter to switch between.
Added the option to customize keybindings.
Added cursor clamping in-game while windowed; unclamped in menus.
Added Popular Maps to streamline finding games or game types.
Added options to display actions per minute.
Added Observer mode.
Added opponent information when joining a game lobby.
Added autosaving for replays.
Added an option to display the game timer.
Added UPnP support.
Updated to a new OpenGL backend.
Improved gameplay responsiveness during multiplayer by increasing turn rate to match LAN speeds over Battle.net.
Improved UI layout in Battle.net sections.
Improved behavior of available lobbies within the ‘Join Game’ section.
Improved compatibility with Windows 7, 8.1, and 10.
Improved anticheat capabilities.
Improved installation and patching performance.


Bug Fixes
Fixed palette issues to correct rainbow water, 80s Kerrigan face in the loading screen, and other graphic glitches.
Fixed problems with LAN game discovery.
Fixed IME support and other menu text artifacts.
LAN and Legacy Battle.net fixes.


Known Issues
The profile section is currently unavailable.
Maps using EUD memory buffer overflow will not work.

--------------------
I guess 1 day for live testing :D

[apologies for the all caps title... I just copy pasted the Blizzard post title] -- nevermind, thanks for the fix!
Facebook Twitter Reddit
T P Z sagi
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
March 29 2017 21:30 GMT
#2
Fuck im on a mac. Can someone furiously post some screenshots?
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
Ty2
Profile Blog Joined March 2013
United States1434 Posts
March 29 2017 21:32 GMT
#3
--- Nuked ---
Writer
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
Last Edited: 2017-03-29 21:33:33
March 29 2017 21:33 GMT
#4
On March 30 2017 06:30 andiCR wrote:
Fuck im on a mac. Can someone furiously post some screenshots?

Ditto.Please someone post shots of new bnet UI.
https://www.youtube.com/watch?v=e7PvoI6gvQs
ionONE
Profile Joined March 2011
Germany605 Posts
March 29 2017 21:34 GMT
#5
nathanias is streaming, looks great :D
JANGBI never forget
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
March 29 2017 21:34 GMT
#6

[image loading]
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
March 29 2017 21:38 GMT
#7

[image loading]
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
March 29 2017 21:39 GMT
#8

[image loading]


APM counter is huge and doesn't look like it's click through, here's someone that won't be using it
GoShox
Profile Blog Joined December 2007
United States1836 Posts
March 29 2017 21:40 GMT
#9
Can't watch right now, but maybe someone can confirm. For the customizable hotkeys, are you able to add hotkeys for new screen locations, or are you still capped at three?
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
March 29 2017 21:41 GMT
#10
so far everything looks bad, are the sprite limit/unit stuck fixes live too? (they are not in OP)
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
March 29 2017 21:43 GMT
#11
On March 30 2017 06:41 Bakuryu wrote:
so far everything looks bad, are the sprite limit/unit stuck fixes live too? (they are not in OP)

What do you mean everything looks bad? I'm seeing good menus working here lol
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2017-03-29 21:44:09
March 29 2017 21:43 GMT
#12
On March 30 2017 06:41 Bakuryu wrote:
so far everything looks bad, are the sprite limit/unit stuck fixes live too? (they are not in OP)


What looks bad about it? This isn't Remastered.
T P Z sagi
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
March 29 2017 21:43 GMT
#13
On March 30 2017 06:40 GoShox wrote:
Can't watch right now, but maybe someone can confirm. For the customizable hotkeys, are you able to add hotkeys for new screen locations, or are you still capped at three?


Looks like you can only reasign existing hotkeys
GoShox
Profile Blog Joined December 2007
United States1836 Posts
March 29 2017 21:45 GMT
#14
On March 30 2017 06:43 rand0MPrecisi0n wrote:
Show nested quote +
On March 30 2017 06:40 GoShox wrote:
Can't watch right now, but maybe someone can confirm. For the customizable hotkeys, are you able to add hotkeys for new screen locations, or are you still capped at three?


Looks like you can only reasign existing hotkeys


Thank you!

Also, releasing a PTR the day before a patch seems a little odd. I feel like the patch might end up being delayed
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
Last Edited: 2017-03-29 21:47:33
March 29 2017 21:46 GMT
#15
these menus make it look like there isnt even a bnet interface anymore, and i dont like bnet being "removed". apm counter is too big and not see through, guy few post above me said he wont use it, i will not use it.
but not sure if the bnet menu thingy is only for the test build or not.

What looks bad about it? This isn't Remastered.


..... im not stupid -.-
ArmadA[NaS]
Profile Joined January 2014
United States346 Posts
March 29 2017 21:48 GMT
#16
Where's the game timer?
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2017-03-29 21:52:30
March 29 2017 21:50 GMT
#17
On March 30 2017 06:46 Bakuryu wrote:
these menus make it look like there isnt even a bnet interface anymore, and i dont like bnet being "removed". apm counter is too big and not see through, guy few post above me said he wont use it, i will not use it.
but not sure if the bnet menu thingy is only for the test build or not.

Show nested quote +
What looks bad about it? This isn't Remastered.


..... im not stupid -.-


Sorry, didn't mean it that way. I do agree about the APM counter. The menus looked odd when I saw them, too, but I don't think it's that bad.
T P Z sagi
trutaCz
Profile Joined October 2011
Poland686 Posts
March 29 2017 21:52 GMT
#18
i might stream it also in ~~30min
yo~.~
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
March 29 2017 21:53 GMT
#19
also, all text messages ingame have a black-ish background, i also dont like that
duke91
Profile Joined April 2014
Germany1458 Posts
March 29 2017 21:54 GMT
#20
does german localization work? Sure you can just reassign hotkeys, but i'd rather not do this
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
March 29 2017 21:54 GMT
#21

[image loading]


Spotted the first undocumented balance change: different hotkeys for siege mode and tank mode
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
March 29 2017 21:55 GMT
#22
I wonder if you still can only unsiege if you selected mixed tanks, or if it depends on the hotkey you press
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
March 29 2017 21:56 GMT
#23
I can't unbind help.

trash patch.

User was warned for this post
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
March 29 2017 21:56 GMT
#24

[image loading]
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
March 29 2017 21:57 GMT
#25
On March 30 2017 06:56 Ansibled wrote:
I can't unbind help.

trash patch.


wtf

User was warned for this post
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
March 29 2017 21:59 GMT
#26
Here's the black bg on text

[image loading]
fazek42
Profile Blog Joined April 2011
Hungary438 Posts
March 29 2017 21:59 GMT
#27
Yeah I don't like any of those changes either :D I guess I'm just too used how things are. Looks like we are gonna play on shield battery where we will fix everything we don't like :D
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
Last Edited: 2017-03-29 22:02:39
March 29 2017 22:02 GMT
#28
Lol I really expected more from the new Bnet UI.TBH i think i prefer the current bnet 1 design, at least it is noticably different from the regular multiplayer options menu.
https://www.youtube.com/watch?v=e7PvoI6gvQs
B-royal
Profile Joined May 2015
Belgium1330 Posts
March 29 2017 22:06 GMT
#29
Is that how chat channels look like? Very disappointing...
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
Last Edited: 2017-03-29 22:07:11
March 29 2017 22:06 GMT
#30
The Bnet UI may have to do with the fact that the old one was basically a separate program, which caused visual bugs and streaming issues. I prefer the old one as well. The rest though...
supernovamaniac
Profile Blog Joined December 2009
United States3046 Posts
March 29 2017 22:06 GMT
#31
in popular maps:

BifrostIII check
Montecristo check
Fighting Spirit ???
ppp
fazek42
Profile Blog Joined April 2011
Hungary438 Posts
Last Edited: 2017-03-29 22:13:38
March 29 2017 22:10 GMT
#32
On March 30 2017 07:06 supernovamaniac wrote:
in popular maps:

BifrostIII check
Montecristo check
Fighting Spirit ???


xD

Yah new battle.net looks silly.

But the upscaling and resolution is nice! It looks really beautiful actually...
thezanursic
Profile Blog Joined July 2011
5478 Posts
March 29 2017 22:12 GMT
#33
Improved gameplay responsiveness during multiplayer by increasing turn rate to match LAN speeds over Battle.net.

Does this mean, Battle net is finally playable? No delay?
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
HalcyonRain
Profile Joined March 2017
United States124 Posts
March 29 2017 22:15 GMT
#34
On March 30 2017 07:06 supernovamaniac wrote:
in popular maps:

BifrostIII check
Montecristo check
Fighting Spirit ???


I'm wondering this myself. What's the deal here? Is it renamed or something?
duke91
Profile Joined April 2014
Germany1458 Posts
March 29 2017 22:16 GMT
#35
ok i have ptr version

first things first: The mousespeed is adjusted to your desktop speed i.e. super slow mouse wtf.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
Last Edited: 2017-03-29 22:16:57
March 29 2017 22:16 GMT
#36
if you want to call the thing, that lost all its battle.net-ness, battle.net, then i guess yes
Bareleon
Profile Blog Joined May 2011
371 Posts
Last Edited: 2017-03-29 22:18:57
March 29 2017 22:18 GMT
#37
I like the new UI and the chat channels. The font size in the channels are nice and big too.

I used the APM and in-game timer. Wasn't too big
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
March 29 2017 22:19 GMT
#38

[image loading]
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
March 29 2017 22:20 GMT
#39
On March 30 2017 07:18 Bareleon wrote:
I like the new UI and the chat channels. The font size in the channels are nice and big too.

I used the APM and in-game timer. Wasn't too big


Oh it wasn't too big? I guess that makes it ok then. I mean, I saw it with my very eyes but if you say so
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2017-03-29 22:24:14
March 29 2017 22:21 GMT
#40
Unless you can tab over to the select box for a Private Game, seems like a passworded game, you'll have to actually click to open the password box.

That's not good at all... considering everyone currently just alt c, type name, tab, type password, enter. super quickly.

Seems like the team didn't see how actual players (i.e. Koreans) create games.
T P Z sagi
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
March 29 2017 22:21 GMT
#41
LOL according to guy on nathasis stream, you cant change slots in ums map, this is getting better every second
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2017-03-29 22:23:03
March 29 2017 22:22 GMT
#42
On March 30 2017 07:21 Bakuryu wrote:
LOL according to guy on nathasis stream, you cant change slots in ums map, this is getting better every second


That just seems like an oversight lol.

Though, I doubt they will fix that in the 1 day PTR lol.
T P Z sagi
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
March 29 2017 22:31 GMT
#43
the icing on the cake will be, if blizzard somehow only fixed the goon getting stuck, while all the other units still get stuck...... i dont even want to test it because i have this feeling i will be correct.....
Bareleon
Profile Blog Joined May 2011
371 Posts
Last Edited: 2017-03-29 22:35:02
March 29 2017 22:33 GMT
#44
On March 30 2017 07:20 rand0MPrecisi0n wrote:
Show nested quote +
On March 30 2017 07:18 Bareleon wrote:
I like the new UI and the chat channels. The font size in the channels are nice and big too.

I used the APM and in-game timer. Wasn't too big


Oh it wasn't too big? I guess that makes it ok then. I mean, I saw it with my very eyes but if you say so


It never got in the way when I played.
trutaCz
Profile Joined October 2011
Poland686 Posts
March 29 2017 22:34 GMT
#45
I cant run it, got error
yo~.~
purakushi
Profile Joined August 2012
United States3300 Posts
March 29 2017 22:37 GMT
#46
On March 30 2017 07:34 trutaCz wrote:
I cant run it, got error


Blizzard post mentions that it doesn't play well with all the 3rd party launchers/addons, so if you haven't already, try removing those.
T P Z sagi
trutaCz
Profile Joined October 2011
Poland686 Posts
March 29 2017 22:38 GMT
#47
On March 30 2017 07:37 purakushi wrote:
Show nested quote +
On March 30 2017 07:34 trutaCz wrote:
I cant run it, got error


Blizzard post mentions that it doesn't play well with all the 3rd party launchers/addons, so if you haven't already, try removing those.


but i dont have anything else being turned on
yo~.~
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
March 29 2017 22:40 GMT
#48
if you have a folder named "plugin" or similar in the starcraft directory, it can also block bw even though its not turned on (this was an old problem, not sure if it applies here)
trutaCz
Profile Joined October 2011
Poland686 Posts
March 29 2017 22:43 GMT
#49
well i have but in the other sc folders, this is just completely different one
yo~.~
TT1
Profile Blog Joined December 2008
Canada10000 Posts
Last Edited: 2017-03-29 22:53:27
March 29 2017 22:44 GMT
#50
Holy shit the UI/chat channels are so ugly, the interface is terrible. Blizzard don't do this to me.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Bareleon
Profile Blog Joined May 2011
371 Posts
March 29 2017 22:48 GMT
#51
On March 30 2017 07:44 TT1 wrote:
Holy shit the UI/chat channels are so ugly. Blizzard don't do this to me.



imo everything is an improvement.
DanteStyle55
Profile Joined November 2016
14 Posts
March 29 2017 22:48 GMT
#52
yea blizzard wtf.. give us the old chat channels and lobby T_T this is a significant downgrade imo.
duke91
Profile Joined April 2014
Germany1458 Posts
March 29 2017 22:49 GMT
#53
For those who couldn't host before: Can you host now?
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
trutaCz
Profile Joined October 2011
Poland686 Posts
March 29 2017 22:50 GMT
#54
i got this error B01D3839-7123-4A9A-B041-45F84C9986E4

Can someone post it on battle net forum? my account is disabled to post there (WTF?)
yo~.~
TT1
Profile Blog Joined December 2008
Canada10000 Posts
Last Edited: 2017-03-29 22:53:11
March 29 2017 22:52 GMT
#55
On March 30 2017 07:48 Bareleon wrote:
Show nested quote +
On March 30 2017 07:44 TT1 wrote:
Holy shit the UI/chat channels are so ugly. Blizzard don't do this to me.



imo everything is an improvement.


It's puke-worthy, the interface makes the game feel so cold and isolated.. just like sc2!
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
purakushi
Profile Joined August 2012
United States3300 Posts
March 29 2017 22:56 GMT
#56
Images

https://m.imgur.com/a/cs4Fm
T P Z sagi
petro1987
Profile Joined May 2009
Brazil374 Posts
March 29 2017 23:00 GMT
#57
Not that I particularly like the BNET interface, but is it really a big deal? The fact that it works on modern OSes and have LAN latency/antihack/hosting is far more important in my opinion.
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
Last Edited: 2017-03-29 23:04:56
March 29 2017 23:00 GMT
#58
great, the protoss ingame timer is small compared to the terran one which can fit 1000 hours.

for modern os we already had ddraw fix (unless i missed some other problem)
lan latency and antihack were basic features of iccup launcher/mcalauncher/others
being able to host very nice (didnt shieldbattery also fix this? im not sure if this is 100% new)
TT1
Profile Blog Joined December 2008
Canada10000 Posts
Last Edited: 2017-03-29 23:05:30
March 29 2017 23:01 GMT
#59
On March 30 2017 08:00 petro1987 wrote:
Not that I particularly like the BNET interface, but is it really a big deal? The fact that it works on modern OSes and have LAN latency/antihack/hosting is far more important in my opinion.


It's a huge deal, if this is the interface that Fish server ends up with they clearly have no fucking clue about anything SC related. Korea is gonna be in an uproar.

We already had lan latency/antihack/hosting on Fish on ICCup, we didn't need Blizzard to step in and shit on the interface.

Why would they ever touch the old interface? It makes no goddamn sense.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Chris_Havoc
Profile Joined August 2016
United States600 Posts
March 29 2017 23:02 GMT
#60
I like it. More accurately I like the contrast of the text on the dark backgrounds. I even like the APM counter and timer.
Owner of the SC2 Esports Anthology channel on YouTube: https://www.youtube.com/c/SC2EsportsAnthology
DanteStyle55
Profile Joined November 2016
14 Posts
Last Edited: 2017-03-29 23:03:41
March 29 2017 23:03 GMT
#61
i also heard nathanias say on stream he couldnt check profiles..? not 100% sure though but think i even saw him try to double click on a name in chat channel but nothing happened.
CobaltBlu
Profile Blog Joined August 2009
United States919 Posts
Last Edited: 2017-03-29 23:05:15
March 29 2017 23:03 GMT
#62
The lobby UI stuff has a ton of issues

They should have treated the old UI the same way the treated the gameplay.
ejac
Profile Blog Joined January 2009
United States1195 Posts
March 29 2017 23:05 GMT
#63
On March 30 2017 08:03 DanteStyle55 wrote:
i also heard nathanias say on stream he couldnt check profiles..? not 100% sure though but think i even saw him try to double click on a name in chat channel but nothing happened.

It was stated in some interview/patchnotes a while ago that they're not working yet.
esq>n
DanteStyle55
Profile Joined November 2016
14 Posts
March 29 2017 23:06 GMT
#64
On March 30 2017 08:05 ejac wrote:
Show nested quote +
On March 30 2017 08:03 DanteStyle55 wrote:
i also heard nathanias say on stream he couldnt check profiles..? not 100% sure though but think i even saw him try to double click on a name in chat channel but nothing happened.

It was stated in some interview/patchnotes a while ago that they're not working yet.


ah thanks, was worried for a sec
trutaCz
Profile Joined October 2011
Poland686 Posts
March 29 2017 23:06 GMT
#65
So is it working for everyone else, just except me? :d
yo~.~
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
March 29 2017 23:07 GMT
#66
You can't rebind numbers, modifiers (ctrl/shift etc) or f keys
404AlphaSquad
Profile Joined October 2011
839 Posts
March 29 2017 23:07 GMT
#67
On March 30 2017 07:49 duke91 wrote:
For those who couldn't host before: Can you host now?

yes
aka Kalevi
tankgirl
Profile Blog Joined May 2016
379 Posts
March 29 2017 23:09 GMT
#68
Mouse acceleration is terrible. i just played a TvZ and couldnt micro my marines at all.
Larva appears to have gone for a 3 hatch spire into lurker into hive before muta, into defiler guardian...off 2 base...
TL+ Member
TT1
Profile Blog Joined December 2008
Canada10000 Posts
March 29 2017 23:12 GMT
#69
On March 30 2017 08:09 tankgirl wrote:
Mouse acceleration is terrible. i just played a TvZ and couldnt micro my marines at all.


yea iaguz said that the mouse settings feel different too.. "mouse feels funny in this BW PTR, like windows Enhanced Mouse Precision"
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
March 29 2017 23:12 GMT
#70
can somebody give me screenshots of zerg ingame interface?
404AlphaSquad
Profile Joined October 2011
839 Posts
Last Edited: 2017-03-29 23:25:29
March 29 2017 23:20 GMT
#71
http://imgur.com/a/Nm2q8

Here is a pic of the hotkey menu. Its really an unorganised mess. Not ordered alphabetically or by race. Also some of these things arent even in the game. My favourite ones are:

Upgrade Burst Lasers (Wraith Lasers)
Hire Merc Biker
Hire Merc Gunship
Hire Raider

Also you can only change alphabetical hotkeys. No control groups, no camera hotkeys.

EDIT: I can also affirm, that the mouse feels weird ingame. On top of that I cant stretch starcraft across the entire screen, how i used to play, but thats a minor thing.
aka Kalevi
ionONE
Profile Joined March 2011
Germany605 Posts
March 29 2017 23:21 GMT
#72
It looks really clean, a more modern approach to bnet 1.0 without removing the functionality.
If you want to give feedback, be specific so things can be discussed. Saying its "ugly" maybe is worthy on the official bnet forum but on TL? I thought the negativity thing was only a part of sc2.
JANGBI never forget
NickHotS
Profile Joined May 2014
United States105 Posts
March 29 2017 23:21 GMT
#73
It feels like playing on LAN...wow

Really like it.
wimpwimpwimp
Profile Joined May 2012
167 Posts
March 29 2017 23:22 GMT
#74
On March 30 2017 08:06 trutaCz wrote:
So is it working for everyone else, just except me? :d


Doesn´t work for me either.

Game gives several "fragment compilation error" messages when I try to launch it.

This is on windows 7.

Maybe it will work if you restart without having had mca64launcher open. I´m too lazy to try that myself.
Golden_Horde
Profile Joined March 2017
4 Posts
Last Edited: 2017-03-29 23:24:41
March 29 2017 23:22 GMT
#75
I'm going to get crushed.
trutaCz
Profile Joined October 2011
Poland686 Posts
March 29 2017 23:25 GMT
#76
On March 30 2017 08:22 wimpwimpwimp wrote:
Show nested quote +
On March 30 2017 08:06 trutaCz wrote:
So is it working for everyone else, just except me? :d


Doesn´t work for me either.

Game gives several "fragment compilation error" messages when I try to launch it.

This is on windows 7.

Maybe it will work if you restart without having had mca64launcher open. I´m too lazy to try that myself.


I tried, no postive result
yo~.~
TT1
Profile Blog Joined December 2008
Canada10000 Posts
March 29 2017 23:26 GMT
#77
On March 30 2017 08:20 404AlphaSquad wrote:
http://imgur.com/a/Nm2q8

Here is a pic of the hotkey menu. Its really an unorganised mess. Not ordered alphabetically or by race. Also some of these things arent even in the game. My favourite ones are:

Upgrade Burst Lasers (Wraith Lasers)
Hire Merc Biker
Hire Merc Gunship
Hire Raider

Also you can only change alphabetical hotkeys. No control groups, no camera hotkeys.

EDIT: I can also affirm, that the mouse feels weird ingame. On top of that I cant stretch starcraft across the entire screen, how i used to play, but thats a minor thing.


I don't mind that, f keys and control groups added a huge element of skill to the game. I'm ok with just being able to change unit/ability/building hotkeys.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
404AlphaSquad
Profile Joined October 2011
839 Posts
Last Edited: 2017-03-29 23:30:31
March 29 2017 23:30 GMT
#78
On March 30 2017 08:26 TT1 wrote:
Show nested quote +
On March 30 2017 08:20 404AlphaSquad wrote:
http://imgur.com/a/Nm2q8

Here is a pic of the hotkey menu. Its really an unorganised mess. Not ordered alphabetically or by race. Also some of these things arent even in the game. My favourite ones are:

Upgrade Burst Lasers (Wraith Lasers)
Hire Merc Biker
Hire Merc Gunship
Hire Raider

Also you can only change alphabetical hotkeys. No control groups, no camera hotkeys.

EDIT: I can also affirm, that the mouse feels weird ingame. On top of that I cant stretch starcraft across the entire screen, how i used to play, but thats a minor thing.


I don't mind that, f keys and control groups added a huge element of skill to the game. I'm ok with just being able to change unit/ability/building hotkeys.


Well I realise that this is debatable, there are people who argue learning the hotkeys like I for spidermines and O for siege added a huge element of skill. If they are going to add customizable hotkeys to the game, why not go all the way?
aka Kalevi
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2017-03-29 23:32:04
March 29 2017 23:31 GMT
#79
Added links to some screenshots to the OP.
T P Z sagi
Bisu-Fan
Profile Joined January 2010
Russian Federation3329 Posts
March 29 2017 23:32 GMT
#80
Getting so excited. Gonna play this with my friend when he gets home
The Revolutionist Shall Rise Again! No. 1 Kim Taek Yong Fan 어헣↗ GO JAEDONG!!!!!!! GO ACE!!! 태연 <3 윤아 <3 승연 <3
Poly_Optimize
Profile Joined March 2016
Canada156 Posts
Last Edited: 2017-03-29 23:36:22
March 29 2017 23:34 GMT
#81
On March 30 2017 07:56 purakushi wrote:
Images

https://m.imgur.com/a/cs4Fm

Best pictures so far. Thank you!

Battle net UI is weird because it is different.. but it ain't so bad imo

It might be more colorful when the ladder will start (rank icons instead of this Kerrigan-Garbage-bag).
Bisu-Fan
Profile Joined January 2010
Russian Federation3329 Posts
March 29 2017 23:36 GMT
#82
On March 30 2017 07:52 TT1 wrote:
Show nested quote +
On March 30 2017 07:48 Bareleon wrote:
On March 30 2017 07:44 TT1 wrote:
Holy shit the UI/chat channels are so ugly. Blizzard don't do this to me.



imo everything is an improvement.


It's puke-worthy, the interface makes the game feel so cold and isolated.. just like sc2!

I'll agree with the fact that it's very cold and isolated. The previous channel home screen was so familiar and so comfortable. I could stare at the buttons and hear the loud metallic clunk when pressing menu buttons like none other :p

This new, stripped down version will take some time to grow on me (if it does)
The Revolutionist Shall Rise Again! No. 1 Kim Taek Yong Fan 어헣↗ GO JAEDONG!!!!!!! GO ACE!!! 태연 <3 윤아 <3 승연 <3
Chris_Havoc
Profile Joined August 2016
United States600 Posts
March 29 2017 23:36 GMT
#83
Don't expect perfection the 1st day either. There's plenty of time for new patches and bugfixes.
Owner of the SC2 Esports Anthology channel on YouTube: https://www.youtube.com/c/SC2EsportsAnthology
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2017-03-29 23:40:34
March 29 2017 23:39 GMT
#84
On March 30 2017 08:36 Bisu-Fan wrote:
Show nested quote +
On March 30 2017 07:52 TT1 wrote:
On March 30 2017 07:48 Bareleon wrote:
On March 30 2017 07:44 TT1 wrote:
Holy shit the UI/chat channels are so ugly. Blizzard don't do this to me.



imo everything is an improvement.


It's puke-worthy, the interface makes the game feel so cold and isolated.. just like sc2!

I'll agree with the fact that it's very cold and isolated. The previous channel home screen was so familiar and so comfortable. I could stare at the buttons and hear the loud metallic clunk when pressing menu buttons like none other :p

This new, stripped down version will take some time to grow on me (if it does)


I, too, enjoy the loud clunk noise. I would sometimes just spam Join, escape, Join, etc just to listen to it haha
T P Z sagi
Bisu-Fan
Profile Joined January 2010
Russian Federation3329 Posts
March 29 2017 23:41 GMT
#85
On March 30 2017 08:39 purakushi wrote:
Show nested quote +
On March 30 2017 08:36 Bisu-Fan wrote:
On March 30 2017 07:52 TT1 wrote:
On March 30 2017 07:48 Bareleon wrote:
On March 30 2017 07:44 TT1 wrote:
Holy shit the UI/chat channels are so ugly. Blizzard don't do this to me.



imo everything is an improvement.


It's puke-worthy, the interface makes the game feel so cold and isolated.. just like sc2!

I'll agree with the fact that it's very cold and isolated. The previous channel home screen was so familiar and so comfortable. I could stare at the buttons and hear the loud metallic clunk when pressing menu buttons like none other :p

This new, stripped down version will take some time to grow on me (if it does)


I, too, enjoy the loud clunk noise. I would sometimes just spam Join, escape, Join just to spam listen to it haha

Wait I'm so glad that I wasn't the only one... :D I think another sound effect I liked is the kind of muted pulse when you hovered over the main menu buttons (like multiplayer and single player).
The Revolutionist Shall Rise Again! No. 1 Kim Taek Yong Fan 어헣↗ GO JAEDONG!!!!!!! GO ACE!!! 태연 <3 윤아 <3 승연 <3
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 29 2017 23:45 GMT
#86
On March 30 2017 08:20 404AlphaSquad wrote:
http://imgur.com/a/Nm2q8

Here is a pic of the hotkey menu. Its really an unorganised mess. Not ordered alphabetically or by race. Also some of these things arent even in the game. My favourite ones are:

Upgrade Burst Lasers (Wraith Lasers)
Hire Merc Biker
Hire Merc Gunship
Hire Raider

Also you can only change alphabetical hotkeys. No control groups, no camera hotkeys.

EDIT: I can also affirm, that the mouse feels weird ingame. On top of that I cant stretch starcraft across the entire screen, how i used to play, but thats a minor thing.

Neutral creeps and buildings were planned during SC1's development. While they only appeared later on in WC3, I'm surprised that they may have lasted long enough in development to still show up here as a bug. Unless it's not a bug : thinking:
ㅇㅅㅌㅅ
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
March 29 2017 23:47 GMT
#87
Don't expect perfection the 1st day either. There's plenty of time for new patches and bugfixes.


im just at a loss for words at this comment.
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
March 29 2017 23:50 GMT
#88
On March 30 2017 08:36 Chris_Havoc wrote:
Don't expect perfection the 1st day either. There's plenty of time for new patches and bugfixes.


It's not the first day, they've been working on this for 18 months. I know it's the first 'public' day, but honestly they're not creating something new, they already have the perfect template to go from and still fuck it up. That's like if you try to draw over something with transparent paper and it turns out completely different
Espers
Profile Joined August 2009
United Kingdom606 Posts
Last Edited: 2017-03-29 23:55:17
March 29 2017 23:52 GMT
#89
lol so shit, any UI/UX designer would be laughing

I appreciate all the technical improvements, but if this is going to be Starcraft looks like tomorrow.. trust Blizzard to come in years later and fuck things up.
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
March 29 2017 23:55 GMT
#90
On March 30 2017 08:45 eviltomahawk wrote:
Show nested quote +
On March 30 2017 08:20 404AlphaSquad wrote:
http://imgur.com/a/Nm2q8

Here is a pic of the hotkey menu. Its really an unorganised mess. Not ordered alphabetically or by race. Also some of these things arent even in the game. My favourite ones are:

Upgrade Burst Lasers (Wraith Lasers)
Hire Merc Biker
Hire Merc Gunship
Hire Raider

Also you can only change alphabetical hotkeys. No control groups, no camera hotkeys.

EDIT: I can also affirm, that the mouse feels weird ingame. On top of that I cant stretch starcraft across the entire screen, how i used to play, but thats a minor thing.

Neutral creeps and buildings were planned during SC1's development. While they only appeared later on in WC3, I'm surprised that they may have lasted long enough in development to still show up here as a bug. Unless it's not a bug : thinking:

Ok so basically artifacts from starcraft alpha are currently in the hotkey menu.Pretty big oversight.I thought the team working on the new UI played BW regularly according to the dev Q&A.
https://www.youtube.com/watch?v=e7PvoI6gvQs
purakushi
Profile Joined August 2012
United States3300 Posts
March 29 2017 23:56 GMT
#91
Seems like it will kick you for being idle in the chat channel for like 2-3 minutes.

=\
T P Z sagi
Reason
Profile Blog Joined June 2006
United Kingdom2770 Posts
March 29 2017 23:57 GMT
#92
Have they fixed the spelling of interceptor?
Speak properly, and in as few words as you can, but always plainly; for the end of speech is not ostentation, but to be understood.
mattias
Profile Joined March 2017
8 Posts
March 29 2017 23:59 GMT
#93
I really hope this UI is like beta state, changes are necessary for matchmaking etc to be implemented though so we have to deal with that but as it is now i don't think it will be accepted for koreans.
outscar
Profile Joined September 2014
2832 Posts
Last Edited: 2017-03-30 00:21:11
March 29 2017 23:59 GMT
#94
Holy fuck I wasn't ready for this. Hope it will download fast.

EDIT:
Graphics look horrible somehow on my PC. Also my mouse speed fucked up.
sunbeams are never made like me...
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 29 2017 23:59 GMT
#95
On March 30 2017 08:56 purakushi wrote:
Seems like it will kick you for being idle in the chat channel for like 2-3 minutes.

=\

That is a known issue. A developer listed it as a known issue in the main thread on the main forums.
ㅇㅅㅌㅅ
corpsepose
Profile Blog Joined August 2010
1678 Posts
March 30 2017 00:02 GMT
#96
can anyone comment on the in-game latency/game responsiveness relative to iccup/bnet/fish? and perhaps whether hosting games seems to present the same port-forwarding hoop-jumping that regular bw does?
http://www.twitch.tv/corpsep0se
halomonian
Profile Joined January 2012
Brazil255 Posts
March 30 2017 00:03 GMT
#97
god i hope i can hack this into working on linux
thoughts in chaos | enjOy[dream]
wing_zero
Profile Joined March 2017
Peru3 Posts
Last Edited: 2017-03-30 00:30:21
March 30 2017 00:22 GMT
#98
I notice the game now runs in #L1 (like singleplayer latency) on Multiplayer/bnet

for those guys who feels the mouse weird just change it to full screen F10>option>video>full screen | Mouse in game feels like before
you can also change mouse sensitivity in SPEED OPTIONS

+ Show Spoiler +

[image loading]
[image loading]
Snijjer
Profile Joined September 2011
United States989 Posts
March 30 2017 00:22 GMT
#99
I seem to randomly lose connection :/ fun though
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
Last Edited: 2017-03-30 00:28:15
March 30 2017 00:23 GMT
#100
Forget this post.
Psyonic_Reaver
Profile Blog Joined June 2007
United States4336 Posts
March 30 2017 00:30 GMT
#101
So having never used anything than shield battery and iccup. What is #L1? Is that LAN speed? How do the games feel???
So wait? I'm bad? =(
AmstAff
Profile Blog Joined January 2008
Germany949 Posts
Last Edited: 2017-03-30 00:32:36
March 30 2017 00:30 GMT
#102
On March 30 2017 06:54 rand0MPrecisi0n wrote:

[image loading]



I was close to ask for some screens of the chat but after reviewing the thread for the third I realized this is the chat...
Looks horrible in my opinion. It just looks like the game lobby without the mappreview.
I hope they revert this change.

Edit

I think the background picture is the biggest problem, it just distracts too much, maybe just put in a blank (black) background?
after 2 years i reached it = marine icon
Bisu-Fan
Profile Joined January 2010
Russian Federation3329 Posts
March 30 2017 00:32 GMT
#103
Man... this game is so much harder than I remembered... my hand hurts... :o
The Revolutionist Shall Rise Again! No. 1 Kim Taek Yong Fan 어헣↗ GO JAEDONG!!!!!!! GO ACE!!! 태연 <3 윤아 <3 승연 <3
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
Last Edited: 2017-03-30 00:33:43
March 30 2017 00:32 GMT
#104
On March 30 2017 09:30 Psyonic_Reaver wrote:
So having never used anything than shield battery and iccup. What is #L1? Is that LAN speed? How do the games feel???
L1 is lan speed yeah, and L2 IIRC is slightly below lan speed but better than the old pre-set lat that you could get. Feels about like ICCUP to me, need more time to play though.

edit: Am i the only one that likes the new chat lobbys?
Never say Die! ||| Fight you? No, I want to kill you.
lagcats
Profile Joined February 2016
172 Posts
March 30 2017 00:34 GMT
#105
ehm the chat channels looks awful? Why change something that worked just fine? xd
http://www.twitter.com/lagcats <---> http://www.twitch.tv/lagcats Challenger League of Legends player.
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
March 30 2017 00:35 GMT
#106
Not impressed. And some sick fuck is hosting sexy pics games.
I want to fuck Soulkey with a Zelderan.
TT1
Profile Blog Joined December 2008
Canada10000 Posts
Last Edited: 2017-03-30 00:40:04
March 30 2017 00:39 GMT
#107
On March 30 2017 09:22 wing_zero wrote:
I notice the game now runs in #L1 (like singleplayer latency) on Multiplayer/bnet

for those guys who feels the mouse weird just change it to full screen F10>option>video>full screen | Mouse in game feels like before
you can also change mouse sensitivity in SPEED OPTIONS

+ Show Spoiler +

[image loading]
[image loading]


does the mouse speed in the options override windows mouse speed? or are they separate now?

in regards to the lan lat, thats great news. finally a bit of positive news.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
Last Edited: 2017-03-30 00:39:57
March 30 2017 00:39 GMT
#108
On March 30 2017 09:35 SCC-Faust wrote:
Not impressed. And some sick fuck is hosting sexy pics games.
I hope he doesnt host any strip games, the bastard, whoever he is! :D
Never say Die! ||| Fight you? No, I want to kill you.
Psyonic_Reaver
Profile Blog Joined June 2007
United States4336 Posts
March 30 2017 00:40 GMT
#109
I don't mind the new chat lobby but it would be cool if we could change that background image to whatever we wanted.
So wait? I'm bad? =(
Chris_Havoc
Profile Joined August 2016
United States600 Posts
Last Edited: 2017-03-30 00:45:05
March 30 2017 00:42 GMT
#110
Official post from Mark Chandler (Blizzard) about the chat UI:
The old UI had to go due to the aging technology it was based on and the fact that it didnt fit the style of the game at all.
Sorry to say it wont be coming back.


Thread: https://us.battle.net/forums/en/starcraft/topic/20753726248

I'm just the messenger.
Owner of the SC2 Esports Anthology channel on YouTube: https://www.youtube.com/c/SC2EsportsAnthology
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
March 30 2017 00:45 GMT
#111
Not pleased about the chat room change =/ sure it looked like a chat room from 1998 but it aged pretty well. Now it just looks like a game UI from 1998 which hasn't aged nearly as well.
Administrator~ Spirit will set you free ~
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
Last Edited: 2017-03-30 00:47:45
March 30 2017 00:46 GMT
#112
On March 30 2017 09:45 Plexa wrote:
Not pleased about the chat room change =/ sure it looked like a chat room from 1998 but it aged pretty well. Now it just looks like a game UI from 1998 which hasn't aged nearly as well.
I like it, its not so bad. Personally the old chat channels were glitching for me constantly after about 2008. All the text would white out every few seconds, and I would constantly have to alt tab. Hell, if I didnt, it would disconnect me. I guess that is partly what they meant it with it not aging well on the technical side of things.
Never say Die! ||| Fight you? No, I want to kill you.
CobaltBlu
Profile Blog Joined August 2009
United States919 Posts
March 30 2017 00:49 GMT
#113
Is there a way to be admin in a op/clan channel? I cant figure it out so far.
Bisu-Fan
Profile Joined January 2010
Russian Federation3329 Posts
Last Edited: 2017-03-30 00:59:23
March 30 2017 00:57 GMT
#114
Yeah how they tried to defend their choice to make this UI with a "old and outdated" argument is beyond me...
Also I just dc'ed from my first game back of playing Team Micro Arena. Also player colors didn't appear on teh side to show whose score was whose so that was funny trying to figure that out

Like I understand dc-ing from chat channels if you're inactive, but the fact that I dc-ed from B.net during a game is just ... facepalm worthy
The Revolutionist Shall Rise Again! No. 1 Kim Taek Yong Fan 어헣↗ GO JAEDONG!!!!!!! GO ACE!!! 태연 <3 윤아 <3 승연 <3
trutaCz
Profile Joined October 2011
Poland686 Posts
March 30 2017 01:02 GMT
#115
can anyone ask bout this id report?: 585BEDBC-6E44-4BD1-A0C9-1640689C3CED
yo~.~
CobaltBlu
Profile Blog Joined August 2009
United States919 Posts
March 30 2017 01:05 GMT
#116
Screen shot of observer mode stuff. I'm not sure if you can turn the resources/apm counter or the stuff on the mini-map off.

+ Show Spoiler +
[image loading]
TT1
Profile Blog Joined December 2008
Canada10000 Posts
March 30 2017 01:08 GMT
#117
On March 30 2017 09:42 Chris_Havoc wrote:
Show nested quote +
Official post from Mark Chandler (Blizzard) about the chat UI:
The old UI had to go due to the aging technology it was based on and the fact that it didnt fit the style of the game at all.
Sorry to say it wont be coming back.


Thread: https://us.battle.net/forums/en/starcraft/topic/20753726248

I'm just the messenger.


and here's my response to him:

https://us.battle.net/forums/en/starcraft/topic/20753726248?page=1#post-20
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
snakethebest9405
Profile Joined May 2013
Cuba22 Posts
March 30 2017 01:11 GMT
#118
are they going to add an option to bind hotkey F1 to something else?? That would be the only thing missing imo
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
March 30 2017 01:11 GMT
#119
I just played an honest to god newbie in broodwar. It was his very first time. What a day.
Never say Die! ||| Fight you? No, I want to kill you.
Waxter88
Profile Joined March 2014
3 Posts
March 30 2017 01:12 GMT
#120
On March 30 2017 10:05 CobaltBlu wrote:
Screen shot of observer mode stuff. I'm not sure if you can turn the resources/apm counter or the stuff on the mini-map off.

+ Show Spoiler +
[image loading]


Just click on the slide of the resource/apm box to hide it. I'm not sure about the mini map though.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 30 2017 01:17 GMT
#121
On March 30 2017 10:11 Dazed_Spy wrote:
I just played an honest to god newbie in broodwar. It was his very first time. What a day.

Be gentle
ㅇㅅㅌㅅ
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2017-03-30 01:19:07
March 30 2017 01:18 GMT
#122
Like someone said, a different background in the chat channels would go a long way I think....

Are all the old commands still available (/w /flist etc)?
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6545 Posts
March 30 2017 01:20 GMT
#123
there is not worst start that finding the Battle net that i used almost for a decade is gone..now i have the feeling im sitting in iccup waiting for a B- player after 10 minutes.
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
March 30 2017 01:25 GMT
#124
Damn we almost had hope for Blizzard but they came through and let us down like always.

Half the games I play don't even start cause people can't properly download.
I want to fuck Soulkey with a Zelderan.
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
March 30 2017 01:27 GMT
#125
On March 30 2017 10:25 SCC-Faust wrote:
Damn we almost had hope for Blizzard but they came through and let us down like always.

Half the games I play don't even start cause people can't properly download.
Its PTR man, fixing these things is the whole point.
Never say Die! ||| Fight you? No, I want to kill you.
ZeroChrome
Profile Joined September 2010
Canada1001 Posts
Last Edited: 2017-03-30 01:33:58
March 30 2017 01:32 GMT
#126
Its funny to see everyone on TL slamming the update while Rush is on stream going waaaah daebak this is amazing at everything.

Also you can watch peoples FPV by clicking on their name while observing. pretty cool.
Forward
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
March 30 2017 01:32 GMT
#127
Confirm/deny that you can still click into someone profile and see their stats and the custom text box?
https://www.youtube.com/watch?v=e7PvoI6gvQs
CobaltBlu
Profile Blog Joined August 2009
United States919 Posts
March 30 2017 01:33 GMT
#128
On March 30 2017 10:32 iPlaY.NettleS wrote:
Confirm/deny that you can still click into someone profile and see their stats and the custom text box?


You cannot click into people's profiles.
ejac
Profile Blog Joined January 2009
United States1195 Posts
March 30 2017 01:33 GMT
#129
On March 30 2017 10:32 iPlaY.NettleS wrote:
Confirm/deny that you can still click into someone profile and see their stats and the custom text box?

In the patchnotes it specifically says this is not working yet.
esq>n
L_Master
Profile Blog Joined April 2009
United States8017 Posts
March 30 2017 01:34 GMT
#130
On March 30 2017 10:25 SCC-Faust wrote:
Damn we almost had hope for Blizzard but they came through and let us down like always.

Half the games I play don't even start cause people can't properly download.


I'm withholding judgement. I will say though I strongly think this is where we find out how good or bad BW: R will actually be. The interview it sounds like the devs were listening/going to listen extensively to community feedback. That said, we all know word and actions are not the same.

They are just now getting some feedback, some of it very strong, for the first time.

I'm strongly of the belief that how they respond to this will tell us quite a bit about the direction BW: R is headed, and to what extent Blizzard has learned there is value to be had in listening to the community.

As an aside, it would be nice for one of our multi-lingual guys to go over to KR pages and give a general feed for the "buzz" and opinions over there to complete the community feedback picture.
EffOrt and Soulkey Hwaiting!
Broodwar4lyf
Profile Blog Joined February 2016
304 Posts
March 30 2017 01:37 GMT
#131
In game settings just go to fullscreen mode, mine had windowed plus fullscreen enabled which made it look much worse
https://cinesnipe.com
purakushi
Profile Joined August 2012
United States3300 Posts
March 30 2017 01:38 GMT
#132
Currently playing Evolves.

lag + unable to place unit

feels good
T P Z sagi
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
March 30 2017 01:39 GMT
#133
HOLY SHIT IM IN THE SAME EVOLVES GAME DUDE
I want to fuck Soulkey with a Zelderan.
NickHotS
Profile Joined May 2014
United States105 Posts
March 30 2017 01:39 GMT
#134
Bug: One vs One locations aren't random (at least every time I played on Fighting Spirit)
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2017-03-30 01:40:41
March 30 2017 01:40 GMT
#135
On March 30 2017 10:39 SCC-Faust wrote:
HOLY SHIT IM IN THE SAME EVOLVES GAME DUDE


Haha, I recognised you :D

good times. this is gonna be a while xD
T P Z sagi
Ethelis
Profile Blog Joined September 2008
United States2396 Posts
Last Edited: 2017-03-30 01:45:58
March 30 2017 01:45 GMT
#136
On March 30 2017 10:08 TT1 wrote:
Show nested quote +
On March 30 2017 09:42 Chris_Havoc wrote:
Official post from Mark Chandler (Blizzard) about the chat UI:
The old UI had to go due to the aging technology it was based on and the fact that it didnt fit the style of the game at all.
Sorry to say it wont be coming back.


Thread: https://us.battle.net/forums/en/starcraft/topic/20753726248

I'm just the messenger.


and here's my response to him:

https://us.battle.net/forums/en/starcraft/topic/20753726248?page=1#post-20




Nailed it and didn't come out as hostile, great post.
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19225 Posts
March 30 2017 01:48 GMT
#137
On March 30 2017 10:39 NickHotS wrote:
Bug: One vs One locations aren't random (at least every time I played on Fighting Spirit)

What were your spawn locations? I'll test with mine.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Poly_Optimize
Profile Joined March 2016
Canada156 Posts
March 30 2017 01:49 GMT
#138
All username seem to be letters and numbers.. is it possible to make username with special characters? . - ( ) _ [ ] etc
Demurity
Profile Joined April 2011
United States424 Posts
March 30 2017 01:51 GMT
#139
On March 30 2017 10:49 Poly_Optimize wrote:
All username seem to be letters and numbers.. is it possible to make username with special characters? . - ( ) _ [ ] etc


In that case, if it's not just for PTR, I wonder if they'll implement clan tags
|Terran|
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
March 30 2017 01:51 GMT
#140
this patch is making me so angry i cant sleep, the way it is now i will boycott the patch and play iccup 1.16.
seriously....
bnet gone? (how will fish look like?)
enforcing #L1? you know people played #L2 for 8+ years?
randomly changing mouse speed because full screen or whatever.
black background behind every ingame text, so its harder to watch what is actually going on?

BisuDagger
Profile Blog Joined October 2009
Bisutopia19225 Posts
Last Edited: 2017-03-30 01:58:16
March 30 2017 01:55 GMT
#141
As a protoss player I changed for quality of life:
(P)ylon to (E)
Ha(l)lucination to (H)
Rea(v)er to (R)
Sca(r)ab to S

in case I play zerg:
morph (S)courge to (C) lol
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
BisuDagger
Profile Blog Joined October 2009
Bisutopia19225 Posts
March 30 2017 01:56 GMT
#142
On March 30 2017 10:51 Bakuryu wrote:
this patch is making me so angry i cant sleep, the way it is now i will boycott the patch and play iccup 1.16.
seriously....
bnet gone? (how will fish look like?)
enforcing #L1? you know people played #L2 for 8+ years?
randomly changing mouse speed because full screen or whatever.
black background behind every ingame text, so its harder to watch what is actually going on?


Since this is PTR, I firmly believe things will be better then this.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
March 30 2017 01:57 GMT
#143
On March 30 2017 10:55 BisuDagger wrote:
As a protoss player I changed for quality of life:
(P)ylon to (E)
Ha(l)lucination to (H)
Rea(v)er to (R)
Sca(r)ab to S


From R to S, what an improvement!
TT1
Profile Blog Joined December 2008
Canada10000 Posts
March 30 2017 01:58 GMT
#144
Watching Rush's stream, his BW keeps crashing/freezing middgame.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
BisuDagger
Profile Blog Joined October 2009
Bisutopia19225 Posts
March 30 2017 01:58 GMT
#145
On March 30 2017 10:57 rand0MPrecisi0n wrote:
Show nested quote +
On March 30 2017 10:55 BisuDagger wrote:
As a protoss player I changed for quality of life:
(P)ylon to (E)
Ha(l)lucination to (H)
Rea(v)er to (R)
Sca(r)ab to S


From R to S, what an improvement!

Hahahaha, I know it's silly, but my brain works with those letters better.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
Last Edited: 2017-03-30 01:59:23
March 30 2017 01:59 GMT
#146
People are over reacting. Do you really think blizzard will refuse to change the UI to differentiate melee and non melee game types when we ask for it? L2 is so special to you, you cant even countenance the thought of L1? Theres no one whos willing to modify a launcher to make it compatible anyway?

Bit excessive to be boycotting a patch over minor UI issues that appeared during PTR. Have some sense of proportion people.
Never say Die! ||| Fight you? No, I want to kill you.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
March 30 2017 01:59 GMT
#147
Lots of complaints about the chat channel, but I think it looks fine. Looks no worse than the old one imo, but then again I don't hang out in chat channels. Sounds like there are bugs though that I don't see getting fixed by tomorrow.
When I think of something else, something will go here
outscar
Profile Joined September 2014
2832 Posts
March 30 2017 02:00 GMT
#148
On March 30 2017 10:51 Bakuryu wrote:
this patch is making me so angry i cant sleep, the way it is now i will boycott the patch and play iccup 1.16.
seriously....
bnet gone? (how will fish look like?)
enforcing #L1? you know people played #L2 for 8+ years?
randomly changing mouse speed because full screen or whatever.
black background behind every ingame text, so its harder to watch what is actually going on?



+1
I don't like anything about this new patch. Why the hell Blizz thinks he can do whatever he wants without asking us. We never asked to change those things lol. At least they should give some choice to choose old/new menu. Also when you wanna build something the shadow of building looks different. APM meter looks like joke with that position. Sigh...
sunbeams are never made like me...
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
March 30 2017 02:00 GMT
#149
On March 30 2017 10:56 BisuDagger wrote:
Show nested quote +
On March 30 2017 10:51 Bakuryu wrote:
this patch is making me so angry i cant sleep, the way it is now i will boycott the patch and play iccup 1.16.
seriously....
bnet gone? (how will fish look like?)
enforcing #L1? you know people played #L2 for 8+ years?
randomly changing mouse speed because full screen or whatever.
black background behind every ingame text, so its harder to watch what is actually going on?


Since this is PTR, I firmly believe things will be better then this.


That's what they want people to think. I've never seen a public beta game that sucked become a good game afterwards. Maybe this will be the first one, who knows. Only the people in the company actually know how much work was put into the PTR, how many of those problems are unintentional and how much more work they're willing to put afterwards. The black bg on text may be related to the no UTF-8 fonts, some of the lobby issues are obviously not intentional, others not so much
Broodwar4lyf
Profile Blog Joined February 2016
304 Posts
March 30 2017 02:05 GMT
#150
works fine for me for a 1st day of testing. it hasnt been a day guys come on haha
https://cinesnipe.com
Poly_Optimize
Profile Joined March 2016
Canada156 Posts
March 30 2017 02:06 GMT
#151
APM and game timer are very huge. It looks like if it popped from nowhere (especially on terran UI). Maybe it will look better in BW remastered with 16 ratio.

Xeln4g4
Profile Joined January 2005
Italy1209 Posts
March 30 2017 02:08 GMT
#152
The lag is a real deal ... hope they fix or this project will have a very short life
BisuDagger
Profile Blog Joined October 2009
Bisutopia19225 Posts
March 30 2017 02:11 GMT
#153
Anyone else test out campaign. I played a mission and felt the units weren't to responsive. Time to play the same mission on the standard build. The campaign ui/text is slick though.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
March 30 2017 02:16 GMT
#154
On March 30 2017 11:08 Xeln4g4 wrote:
The lag is a real deal ... hope they fix or this project will have a very short life

I imagine it's a result of only having the california server. Probably won't be for long
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
March 30 2017 02:16 GMT
#155
On March 30 2017 11:08 Xeln4g4 wrote:
The lag is a real deal ... hope they fix or this project will have a very short life

the PTR server is in California so I'm not surprised it's laggy from Italy
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
Last Edited: 2017-03-30 02:22:38
March 30 2017 02:18 GMT
#156
On March 30 2017 10:59 Dazed_Spy wrote:
People are over reacting. Do you really think blizzard will refuse to change the UI to differentiate melee and non melee game types when we ask for it? L2 is so special to you, you cant even countenance the thought of L1? Theres no one whos willing to modify a launcher to make it compatible anyway?

Bit excessive to be boycotting a patch over minor UI issues that appeared during PTR. Have some sense of proportion people.


how long did blizzard take to integrate chat channels in bnet 0.2 for sc2?
why do we have to tell blizzard to differentiate between melee and non-melee games, when it was differentiated for like 19 years? its a no brainer, but somebody at blizzard thought it was a good idea to change that.
in case you have never played L1, L1 with a lower latency compared to L2 means that the connection between both players needs to be "way better" compared to L2 in order for the game to not lag, which is why even on fish between koreans only, L1 was very rarely played.
whats wrong with boycotting a patch when we have to wait for a generous 3rd party launcher maker to fix all the problems blizzard conjured out of thin air.
yesterday i didnt even knew what PTR was, but its just an excuse to say "we are beta, please give us time and ignore all problems"
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
March 30 2017 02:20 GMT
#157
On March 30 2017 11:16 SetGuitarsToKill wrote:
Show nested quote +
On March 30 2017 11:08 Xeln4g4 wrote:
The lag is a real deal ... hope they fix or this project will have a very short life

the PTR server is in California so I'm not surprised it's laggy from Italy


sry for double post but.
is it lag to the server or lag ingame?
i thought game is still p2p and "ignores" where the server is located since it only depends on connection between the people, and then the difference between L1 and L2 is pretty big.
or did they change the p2p?
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
Last Edited: 2017-03-30 02:22:54
March 30 2017 02:22 GMT
#158
accidental quote instead of edit
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
Last Edited: 2017-03-30 02:24:43
March 30 2017 02:24 GMT
#159
On March 30 2017 11:11 BisuDagger wrote:
Anyone else test out campaign. I played a mission and felt the units weren't to responsive. Time to play the same mission on the standard build. The campaign ui/text is slick though.
Are you in windowed fullscreen? Its preset to that for some reason...

everything totally responsive for me in fullscreen mode, no lag either. But im in ontario so.
Never say Die! ||| Fight you? No, I want to kill you.
TT1
Profile Blog Joined December 2008
Canada10000 Posts
Last Edited: 2017-03-30 02:25:03
March 30 2017 02:24 GMT
#160
/f m doesnt work, /f l doesnt work and you cant see what channel your friends are on..

also at the very least i hope they change the background image
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
petro1987
Profile Joined May 2009
Brazil374 Posts
March 30 2017 02:26 GMT
#161
On March 30 2017 11:24 Dazed_Spy wrote:
Show nested quote +
On March 30 2017 11:11 BisuDagger wrote:
Anyone else test out campaign. I played a mission and felt the units weren't to responsive. Time to play the same mission on the standard build. The campaign ui/text is slick though.
Are you in windowed fullscreen? Its preset to that for some reason...

everything totally responsive for me in fullscreen mode, no lag either. But im in ontario so.


Is there anyway to select fullscreen and have the black bars on the side? Everytime I select fullscreen it goes streched 16.
Cryoc
Profile Joined July 2011
Germany909 Posts
March 30 2017 02:26 GMT
#162
I am not 100% sure but from rushs stream it seemed like it lagged even when he tested single player, but maybe that has also to do with his constant sc crashing.
Looking on the bright side, iccup being in no way involved might turn out to be a good thing for the near future. Everything vital works there at least.

Did the evolve games showed the increase of the sprite limit?
http://www.twitch.tv/cryoc
BisuDagger
Profile Blog Joined October 2009
Bisutopia19225 Posts
March 30 2017 02:27 GMT
#163
Old
[image loading]
New
[image loading]

Zoom in on them here:
http://imgur.com/a/gOMAM
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
March 30 2017 02:29 GMT
#164
On March 30 2017 11:26 petro1987 wrote:
Show nested quote +
On March 30 2017 11:24 Dazed_Spy wrote:
On March 30 2017 11:11 BisuDagger wrote:
Anyone else test out campaign. I played a mission and felt the units weren't to responsive. Time to play the same mission on the standard build. The campaign ui/text is slick though.
Are you in windowed fullscreen? Its preset to that for some reason...

everything totally responsive for me in fullscreen mode, no lag either. But im in ontario so.


Is there anyway to select fullscreen and have the black bars on the side? Everytime I select fullscreen it goes streched 16.
Not right now as far as I can tell.
Never say Die! ||| Fight you? No, I want to kill you.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19225 Posts
March 30 2017 02:31 GMT
#165
Replays:
* You can now click to any time of a replay. It can jump to a future time or jump back to a previous time. So no rewind button, but click to rewind.
* EPM is at the top left, looks crappy for now, but I'm I'm sure it will improve

[image loading]
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
BisuDagger
Profile Blog Joined October 2009
Bisutopia19225 Posts
March 30 2017 02:33 GMT
#166
[image loading]
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
vult
Profile Blog Joined February 2012
United States9400 Posts
March 30 2017 02:34 GMT
#167
I really hope they come up with a way to categorize the hotkey page in order to clean it up and organize it by race. Right now it is divided by race based on upgrades units and buildings but its just a giant scroll list, surely they could at least make them expandable groups.
Otherwise seems good to me!
I used to play random, but for you I play very specifically.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19225 Posts
March 30 2017 02:35 GMT
#168
On March 30 2017 11:34 vult wrote:
I really hope they come up with a way to categorize the hotkey page in order to clean it up and organize it by race. Right now it is divided by race based on upgrades units and buildings but its just a giant scroll list, surely they could at least make them expandable groups.
Otherwise seems good to me!

Agreed, and hopefully they will implement a warning if you have the same hotkey as another same page unit.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
outscar
Profile Joined September 2014
2832 Posts
March 30 2017 02:37 GMT
#169
They changed something inside gameplay. WTF? I could spam pushing down my key while clicking with left button now I can't. You know that spam when you click to minerals manually and never release your finger from your f.e. CC/hatchery?
sunbeams are never made like me...
L_Master
Profile Blog Joined April 2009
United States8017 Posts
March 30 2017 02:38 GMT
#170
On March 30 2017 11:18 Bakuryu wrote:
Show nested quote +
On March 30 2017 10:59 Dazed_Spy wrote:
People are over reacting. Do you really think blizzard will refuse to change the UI to differentiate melee and non melee game types when we ask for it? L2 is so special to you, you cant even countenance the thought of L1? Theres no one whos willing to modify a launcher to make it compatible anyway?

Bit excessive to be boycotting a patch over minor UI issues that appeared during PTR. Have some sense of proportion people.


how long did blizzard take to integrate chat channels in bnet 0.2 for sc2?
why do we have to tell blizzard to differentiate between melee and non-melee games, when it was differentiated for like 19 years? its a no brainer, but somebody at blizzard thought it was a good idea to change that.
in case you have never played L1, L1 with a lower latency compared to L2 means that the connection between both players needs to be "way better" compared to L2 in order for the game to not lag, which is why even on fish between koreans only, L1 was very rarely played.
whats wrong with boycotting a patch when we have to wait for a generous 3rd party launcher maker to fix all the problems blizzard conjured out of thin air.
yesterday i didnt even knew what PTR was, but its just an excuse to say "we are beta, please give us time and ignore all problems"


I share most of your concerns, however I'm not angry...yet.

This is first build from what sounds like a small, somewhat isolated group of devs. Thinking of them as corporate "Blizzard" is probably not quite right.

Either way, this small group seems to have been focused primarily on making BW gameplay itself and gfx correct without messing anything up. They may not have focused as much on UI, and/or spent as much time soliciting feedback about that when getting the game right is also a huge priority.

It's quite possible they released 1.18 this early to everyone for just that exact reason: to get feedback on what is good and bad about the new UI changed and compatibility.

I'd really urge you to be concerned, but withhold judgement on what this dev team is doing until we see how they respond to our comments. Not only because there interview truly did make it sound like they intended to listen closely to what the community had to say, but also because it's a known phenomenon that if you tell someone they are wrong, they will tend to become even more entrenched in their belief. I think open minded, constructive criticism is the best at this stage.

If the responses they begin to give are negative or fail to listen to anything respected BW players and TL BW community is saying, or there is a lack of responses...that is the time for being angry and preparing for the worst.

EffOrt and Soulkey Hwaiting!
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
March 30 2017 02:41 GMT
#171
Anyone wanna play? Add me: Tempest
神は乗り越えられる試練しか与えない
coco855
Profile Joined August 2016
2 Posts
Last Edited: 2017-03-30 02:51:03
March 30 2017 02:41 GMT
#172
Can we see the player building process (building marine or medic )in the observer mode now ???
duke91
Profile Joined April 2014
Germany1458 Posts
Last Edited: 2017-03-30 02:43:15
March 30 2017 02:43 GMT
#173
On March 30 2017 11:38 L_Master wrote:
Show nested quote +
On March 30 2017 11:18 Bakuryu wrote:
On March 30 2017 10:59 Dazed_Spy wrote:
People are over reacting. Do you really think blizzard will refuse to change the UI to differentiate melee and non melee game types when we ask for it? L2 is so special to you, you cant even countenance the thought of L1? Theres no one whos willing to modify a launcher to make it compatible anyway?

Bit excessive to be boycotting a patch over minor UI issues that appeared during PTR. Have some sense of proportion people.


how long did blizzard take to integrate chat channels in bnet 0.2 for sc2?
why do we have to tell blizzard to differentiate between melee and non-melee games, when it was differentiated for like 19 years? its a no brainer, but somebody at blizzard thought it was a good idea to change that.
in case you have never played L1, L1 with a lower latency compared to L2 means that the connection between both players needs to be "way better" compared to L2 in order for the game to not lag, which is why even on fish between koreans only, L1 was very rarely played.
whats wrong with boycotting a patch when we have to wait for a generous 3rd party launcher maker to fix all the problems blizzard conjured out of thin air.
yesterday i didnt even knew what PTR was, but its just an excuse to say "we are beta, please give us time and ignore all problems"


I share most of your concerns, however I'm not angry...yet.

This is first build from what sounds like a small, somewhat isolated group of devs. Thinking of them as corporate "Blizzard" is probably not quite right.

Either way, this small group seems to have been focused primarily on making BW gameplay itself and gfx correct without messing anything up. They may not have focused as much on UI, and/or spent as much time soliciting feedback about that when getting the game right is also a huge priority.

It's quite possible they released 1.18 this early to everyone for just that exact reason: to get feedback on what is good and bad about the new UI changed and compatibility.

I'd really urge you to be concerned, but withhold judgement on what this dev team is doing until we see how they respond to our comments. Not only because there interview truly did make it sound like they intended to listen closely to what the community had to say, but also because it's a known phenomenon that if you tell someone they are wrong, they will tend to become even more entrenched in their belief. I think open minded, constructive criticism is the best at this stage.

If the responses they begin to give are negative or fail to listen to anything respected BW players and TL BW community is saying, or there is a lack of responses...that is the time for being angry and preparing for the worst.



I also think that casual players simply won't care what we care about. Hence people who start playing BW free will be like "OMG AMAZING FREE GAME WOT"

For now, I will stick to Iccup. That may be even beneficial for the scene because newcomers won't have to play against veterans and go 2-150 or something
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
cDgGlave
Profile Joined March 2012
Canada3 Posts
March 30 2017 02:44 GMT
#174
I'm so bloody tilted. Every time I open the statcraft.exe file it just fucking crashes. Tried on my windows xp machine and my windows 7.
L_Master
Profile Blog Joined April 2009
United States8017 Posts
March 30 2017 02:45 GMT
#175
On March 30 2017 11:43 duke91 wrote:
Show nested quote +
On March 30 2017 11:38 L_Master wrote:
On March 30 2017 11:18 Bakuryu wrote:
On March 30 2017 10:59 Dazed_Spy wrote:
People are over reacting. Do you really think blizzard will refuse to change the UI to differentiate melee and non melee game types when we ask for it? L2 is so special to you, you cant even countenance the thought of L1? Theres no one whos willing to modify a launcher to make it compatible anyway?

Bit excessive to be boycotting a patch over minor UI issues that appeared during PTR. Have some sense of proportion people.


how long did blizzard take to integrate chat channels in bnet 0.2 for sc2?
why do we have to tell blizzard to differentiate between melee and non-melee games, when it was differentiated for like 19 years? its a no brainer, but somebody at blizzard thought it was a good idea to change that.
in case you have never played L1, L1 with a lower latency compared to L2 means that the connection between both players needs to be "way better" compared to L2 in order for the game to not lag, which is why even on fish between koreans only, L1 was very rarely played.
whats wrong with boycotting a patch when we have to wait for a generous 3rd party launcher maker to fix all the problems blizzard conjured out of thin air.
yesterday i didnt even knew what PTR was, but its just an excuse to say "we are beta, please give us time and ignore all problems"


I share most of your concerns, however I'm not angry...yet.

This is first build from what sounds like a small, somewhat isolated group of devs. Thinking of them as corporate "Blizzard" is probably not quite right.

Either way, this small group seems to have been focused primarily on making BW gameplay itself and gfx correct without messing anything up. They may not have focused as much on UI, and/or spent as much time soliciting feedback about that when getting the game right is also a huge priority.

It's quite possible they released 1.18 this early to everyone for just that exact reason: to get feedback on what is good and bad about the new UI changed and compatibility.

I'd really urge you to be concerned, but withhold judgement on what this dev team is doing until we see how they respond to our comments. Not only because there interview truly did make it sound like they intended to listen closely to what the community had to say, but also because it's a known phenomenon that if you tell someone they are wrong, they will tend to become even more entrenched in their belief. I think open minded, constructive criticism is the best at this stage.

If the responses they begin to give are negative or fail to listen to anything respected BW players and TL BW community is saying, or there is a lack of responses...that is the time for being angry and preparing for the worst.



I also think that casual players simply won't care what we care about. Hence people who start playing BW free will be like "OMG AMAZING FREE GAME WOT"

For now, I will stick to Iccup. That may be even beneficial for the scene because newcomers won't have to play against veterans and go 2-150 or something


Absolutely. Casual players won't know or care.

However, I like the ideal and concept behind BW: R, and I'd rather not have a split community. So, for that reason I'm hoping the "we are going to listen to the community" response they gave in the interview is more than just lip service.

We've seen nothing to indicate this the sentiment isn't genuine, and so there is no frustration at this point.
EffOrt and Soulkey Hwaiting!
JungleTerrain
Profile Joined January 2012
Chile799 Posts
March 30 2017 02:47 GMT
#176
On March 30 2017 08:59 outscar wrote:
Holy fuck I wasn't ready for this. Hope it will download fast.

EDIT:
Graphics look horrible somehow on my PC. Also my mouse speed fucked up.


Go to options and try to change from full screen windowed (don't know why this is an option) to just full screen. Fixed it for me
www.broodwarmaps.net
petro1987
Profile Joined May 2009
Brazil374 Posts
March 30 2017 02:48 GMT
#177
Is it just me or the lag is mostly unbearable? I know I'm from Brazil, but I play normally on ICCup. What's even more weird is that most games are 5 green bars to me (3v3 BGH), but every single game I played lagged terribly (that long pause in 0 seconds countdown). Is it me? It also happens in two 1v1 games I played, although the lag was smaller.
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
Last Edited: 2017-03-30 03:03:32
March 30 2017 02:49 GMT
#178
On March 30 2017 11:37 outscar wrote:
They changed something inside gameplay. WTF? I could spam pushing down my key while clicking with left button now I can't. You know that spam when you click to minerals manually and never release your finger from your f.e. CC/hatchery?
Could you rephrase? I'm not sure what you mean.
On March 30 2017 11:48 petro1987 wrote:
Is it just me or the lag is mostly unbearable? I know I'm from Brazil, but I play normally on ICCup. What's even more weird is that most games are 5 green bars to me (3v3 BGH), but every single game I played lagged terribly (that long pause in 0 seconds countdown). Is it me? It also happens in two 1v1 games I played, although the lag was smaller.
I had intense lag in one game, set it to extra high latency, and the lag went away. There wasnt even a latency delay, it was far smoother than iccup normally is for me.
Never say Die! ||| Fight you? No, I want to kill you.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
March 30 2017 02:58 GMT
#179
Haven't tried the PTR, don't really plan on doing so. Some of the changes could be implemented better and I'll miss the older interface but I wasn't really attached to it either. All I care about is the game running well with the new graphics. The addition of APM and obs features including following a single player looks pretty cool, can't wait to try it out.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
TT1
Profile Blog Joined December 2008
Canada10000 Posts
March 30 2017 02:59 GMT
#180
every time i logoff i get this error message when i enter my password

[image loading]

and like many have said the mouse speed on windows fullscreen doesnt feel good at all
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
trutaCz
Profile Joined October 2011
Poland686 Posts
March 30 2017 03:01 GMT
#181
1.18 Public Test Realm - Not Available T_T
yo~.~
mOnion
Profile Blog Joined August 2009
United States5657 Posts
March 30 2017 03:06 GMT
#182
everything looks amazing, yall need to accept some change. chat channels look different, so what. it's for talking to people, not like the functionality isn't still there

I'm stoked for this shit
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
ruypture
Profile Joined May 2014
United States367 Posts
March 30 2017 03:09 GMT
#183
I'm just playing games, but the chat channels just look weird. not bad to me, just weird. I don't really have any complaints, not looking too hard for bugs.
어윤수|이신형|이재동|이승형
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
March 30 2017 03:10 GMT
#184
We've seen nothing to indicate this the sentiment isn't genuine, and so there is no frustration at this point.

there is already a 3 pager of people wanting the old UI back and them giving us this answer:
"The old UI had to go due to the aging technology it was based on and the fact that it didnt fit the style of the game at all.

Sorry to say it wont be coming back."

so for 19 years, we had a UI that didnt fit the style of the game? is that the reason why they also had to change the font after 19 years? what would you think if they changed the font here on TL because "reasons"?
and you cant recreate the same interface with new technology even though i could do it in max 3 hours with factory talk view?

i would be happy if they manage to revert some of their random changes, but blizzard history told me that they dont do it. im very sorry but after watching blizzard destroy bw proscene, then destroy sc2 and now coming back to destroy the remains of bw, i just cant take it anymore.
TT1
Profile Blog Joined December 2008
Canada10000 Posts
Last Edited: 2017-03-30 03:11:41
March 30 2017 03:10 GMT
#185
Lol i figured out the problem w/ my password. When you make a password there's a character limit, i wasnt looking at my pass when i wrote it and it didnt register the last letter. When you're logging in there's no character limit tho, so i kept re-entering my full password... -_-
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
CobaltBlu
Profile Blog Joined August 2009
United States919 Posts
March 30 2017 03:13 GMT
#186
I'm not crazy about the aesthetic but I would be okay with it if it weren't missing a lot of features. Not being able to sort between melee and UMS is a big one. Currently if you are in your own channel just clicking Join makes you leave that channel and going back to the lobby screen dumps you into the general chat even if you were only browsing. Here is the last post from blizz about the feedback so no reason to get apoplectic about it yet.
vesicular
Profile Blog Joined March 2010
United States1310 Posts
March 30 2017 03:14 GMT
#187
Pete Stilwell just responded about the chat channel design.

https://us.battle.net/forums/en/starcraft/topic/20753726248?page=3#post-52


Folks,

Appreciate the passionate feedback.

We had to rework the interface to fix a number of the old graphical issues. While doing so we increased the overall space for chat and managing friends or channels, and made the aesthetic and layout more consistent with other areas of the client.

Constructive feedback will be taken into consideration. Nothing is ever off the table. We said we're doing this for you, and we intend to carry through.

Cheers,
Pete
STX Fighting!
AssyrianKing
Profile Blog Joined August 2011
Australia2111 Posts
March 30 2017 03:22 GMT
#188
It's only PTR so let's and seen what happens
John 15:13
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
March 30 2017 03:24 GMT
#189
The chat UI and game creation part reminds me of wc3 UI. Just with space stuff now, instead of chains and snowflakes.
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
Xeln4g4
Profile Joined January 2005
Italy1209 Posts
March 30 2017 03:28 GMT
#190
i am fine with everything ... except unplayable LAG
TT1
Profile Blog Joined December 2008
Canada10000 Posts
March 30 2017 03:29 GMT
#191
Is the game super pixeled for anyone else when playing on windowed fullscreen? The pixelation is worse than the old BW graphics..
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
angrypofke
Profile Joined March 2017
Lithuania174 Posts
March 30 2017 03:29 GMT
#192
I think the new chat could work just fine, but maybe needs a little more separation from the game, for example a much different background. Give it a background of old rusty Bnet1 kinda metals or something, and it should be fine, imho.
ejac
Profile Blog Joined January 2009
United States1195 Posts
Last Edited: 2017-03-30 03:37:06
March 30 2017 03:32 GMT
#193
Nevermind, found the hotkeys. They're saved in your documents folder.
esq>n
TT1
Profile Blog Joined December 2008
Canada10000 Posts
March 30 2017 03:32 GMT
#194
On March 30 2017 12:29 angrypofke wrote:
I think the new chat could work just fine, but maybe needs a little more separation from the game, for example a much different background. Give it a background of old rusty Bnet1 kinda metals or something, and it should be fine, imho.


I wouldn't mind this, something warm and inviting.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
March 30 2017 03:33 GMT
#195
On March 30 2017 12:29 TT1 wrote:
Is the game super pixeled for anyone else when playing on windowed fullscreen? The pixelation is worse than the old BW graphics..
Yep. It looks awful.
Never say Die! ||| Fight you? No, I want to kill you.
GoShox
Profile Blog Joined December 2007
United States1836 Posts
March 30 2017 03:36 GMT
#196
On March 30 2017 12:29 TT1 wrote:
Is the game super pixeled for anyone else when playing on windowed fullscreen? The pixelation is worse than the old BW graphics..


Yeah, it's so blurry for me
starithm
Profile Blog Joined July 2013
United States118 Posts
March 30 2017 03:45 GMT
#197
On March 30 2017 12:36 GoShox wrote:
Show nested quote +
On March 30 2017 12:29 TT1 wrote:
Is the game super pixeled for anyone else when playing on windowed fullscreen? The pixelation is worse than the old BW graphics..


Yeah, it's so blurry for me


Guys, that's what I thought, too. but when I went into NVIDIA Control Panel and checked on "Override the scaling mode set by games and programs" and set my Video to Fullscreen, my BW is back to what it is. And mouse sensitivity is not messed up anymore.
http://www.twitch.tv/starithm
Th1rdEye
Profile Blog Joined December 2006
United States1074 Posts
Last Edited: 2017-03-30 04:02:25
March 30 2017 03:45 GMT
#198
I am sure after a bit I'll get used to the menu changes, however, I'm sad the old battle.net interface is gone... GOODBYE GUYS! 20 years (nearly) of Battle.net beauty gone On with the new! It seems to be a common theme lately with everything!

I do believe they could have taken a little more time and thought into the menu system, making it a little more Battle.net-esque if you will. It shares the LAN menu style etc, but that was rarely used, and often just "ENTER"'ed by.
from the days of: TheMarine [NC]...YellOw [H.O.T.]-Forever99 OgOgO [_MuMyung_] ChRh PlayGrrrr.... SlayerS_`BoxeR` [Oops]Reach [ReD]NaDa [DF]zergboy..!! Pusan[S.G] Nal_rA GARIMTO SSamJJang ChoJJa JinSu Silent_Control iloveoov H_PauL_WII JulyZerg [DaK]JoYo
Broodwar4lyf
Profile Blog Joined February 2016
304 Posts
Last Edited: 2017-03-30 03:48:04
March 30 2017 03:47 GMT
#199
On March 30 2017 12:28 Xeln4g4 wrote:
i am fine with everything ... except unplayable LAG


same here, LAG would be, should be the TOP priority if this ever works out lol
think i played 2v2 vs you earlier haha
https://cinesnipe.com
jello_biafra
Profile Blog Joined September 2004
United Kingdom6635 Posts
March 30 2017 03:56 GMT
#200
Can't install it...get the following error

https://us.battle.net/support/en/article/BLZBNTBTS0000004A?utm_source=app-other&utm_medium=internal

made exceptions in anti-virus etc. no idea why I can't install it.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Poly_Optimize
Profile Joined March 2016
Canada156 Posts
March 30 2017 03:58 GMT
#201
On March 30 2017 12:24 Nagisama wrote:
The chat UI and game creation part reminds me of wc3 UI. Just with space stuff now, instead of chains and snowflakes.

100% agreed. All the pages/menus look the same to me.
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
March 30 2017 04:01 GMT
#202
On March 30 2017 12:56 jello_biafra wrote:
Can't install it...get the following error

https://us.battle.net/support/en/article/BLZBNTBTS0000004A?utm_source=app-other&utm_medium=internal

made exceptions in anti-virus etc. no idea why I can't install it.
Are you trying to run it from the starcraft launcher or the starcraft exe? The exe should launch without installing an update, the launcher gives me a similar error to what you got.
Never say Die! ||| Fight you? No, I want to kill you.
Jealous
Profile Blog Joined December 2011
10115 Posts
Last Edited: 2017-03-30 04:05:00
March 30 2017 04:02 GMT
#203
I have a few problems so far:

1. Sound cuts out entirely too fast when you switch screens. What I mean by that is, when you quickjump from your Nexus to your scouting Probe, all the sounds that were coming from your Probes mining instantly disappear. In 1.16, the sound fades gradually. Much less jarring.

2. Dragoon froze while being micro'd! Didn't have to issue a "Stop" command but it refused to follow "Attack" command. Had to debug it with a "Move" command.

3. Apparently my opponent built a Pylon that didn't provide any power - a bug that was present in BW, if I remember correctly, or there was something similar.

4. When the game first started, I was insulted by how ugly it looked. I had to be told to change it to Full Screen mode from "Full Screen Window Mode." That fixed the issue for the most part, but 1.16 still looks a bit crisper, I think. Windowed Full Screen looked SUPER ugly, though; having it as the default setting (I think?) might be a bad move. I might have to check to see which graphics card 1.18 decided to use and see if changing it will help anything.

Overall though, it's not bad. I can live with the new lobby system, especially since there are built-in obs slots. The new font and UI aesthetic, I don't mind it. The Teal Protoss I was playing with actually looked a bit grittier, which I didn't mind.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
jello_biafra
Profile Blog Joined September 2004
United Kingdom6635 Posts
Last Edited: 2017-03-30 04:12:25
March 30 2017 04:08 GMT
#204
On March 30 2017 13:01 Dazed_Spy wrote:
Show nested quote +
On March 30 2017 12:56 jello_biafra wrote:
Can't install it...get the following error

https://us.battle.net/support/en/article/BLZBNTBTS0000004A?utm_source=app-other&utm_medium=internal

made exceptions in anti-virus etc. no idea why I can't install it.
Are you trying to run it from the starcraft launcher or the starcraft exe? The exe should launch without installing an update, the launcher gives me a similar error to what you got.

Ah right...

I'm trying to load from the launcher but I get a "vertex compilation error" when I try to run the starcraft file.

Apparently I need GLSL 1.3 or higher, hmm (I believe that means I need to update my graphics drivers)
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
March 30 2017 04:10 GMT
#205
Minor gripe but its pretty annoying that I have to add starcraft to my fw's whitelist everytime. Why cant the game remember? lol
Never say Die! ||| Fight you? No, I want to kill you.
Radiohead[YG]
Profile Joined September 2006
Australia52 Posts
March 30 2017 04:15 GMT
#206
Any other Aussies finding it very laggy? The game is almost unplayable even on the Extra High Latency, and I am sure my 6112 UDP port is open.
A pig in a cage on antibiotics
TT1
Profile Blog Joined December 2008
Canada10000 Posts
Last Edited: 2017-03-30 04:34:04
March 30 2017 04:16 GMT
#207
On March 30 2017 12:45 starithm wrote:
Show nested quote +
On March 30 2017 12:36 GoShox wrote:
On March 30 2017 12:29 TT1 wrote:
Is the game super pixeled for anyone else when playing on windowed fullscreen? The pixelation is worse than the old BW graphics..


Yeah, it's so blurry for me


Guys, that's what I thought, too. but when I went into NVIDIA Control Panel and checked on "Override the scaling mode set by games and programs" and set my Video to Fullscreen, my BW is back to what it is. And mouse sensitivity is not messed up anymore.


i have AMD

does anyone know where the hotkey folder is? i wanna copy paste it somewhere in case my hotkeys dont get saved

edit: nvm found it, documents > starcraft > hotkeys
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Bijan
Profile Joined October 2010
United States286 Posts
March 30 2017 04:18 GMT
#208
I know it's minor, but it seems like we can't rebind the F-keys for the camera.
wishbonesaka
Profile Joined June 2016
Canada117 Posts
March 30 2017 04:22 GMT
#209
sweet, clicking anywhere on the replay progress bar fast forwards or rewinds as desired ^_^
sjon03
Profile Joined July 2009
United States231 Posts
March 30 2017 04:29 GMT
#210
I get the whitelist error then when selecting Battle.net I get, "The selected network provider could not be initialized." Has anyone else experienced this and figured out a way onto Battle.net?
ruypture
Profile Joined May 2014
United States367 Posts
March 30 2017 04:31 GMT
#211
On March 30 2017 13:29 sjon03 wrote:
I get the whitelist error then when selecting Battle.net I get, "The selected network provider could not be initialized." Has anyone else experienced this and figured out a way onto Battle.net?

firewall
어윤수|이신형|이재동|이승형
sjon03
Profile Joined July 2009
United States231 Posts
March 30 2017 04:33 GMT
#212
On March 30 2017 13:31 ruypture wrote:
Show nested quote +
On March 30 2017 13:29 sjon03 wrote:
I get the whitelist error then when selecting Battle.net I get, "The selected network provider could not be initialized." Has anyone else experienced this and figured out a way onto Battle.net?

firewall


Thanks for replying, but StarCraft is already an allowed program through my Windows Firewall. Could you elaborate?
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
March 30 2017 04:41 GMT
#213
Anyone get an error where a morphing sunken colony has the unit portrait of a creep colony when selected? Had it both in game and in replay. I thought the colony hadnt even finished but instead the sunken was 90% done, tripped me up big.
Never say Die! ||| Fight you? No, I want to kill you.
AnathemAbw
Profile Joined October 2016
23 Posts
March 30 2017 04:54 GMT
#214
I just played 4-5 games on test realm. Really enjoyed it and met some cool people. The new chat UI is fine TT1 if you hate it so much play shieldbattery some more. The lag was a problem playing people overseas but its playable if you set network for high latency.
Relieve
Profile Joined March 2010
United States15 Posts
March 30 2017 05:10 GMT
#215
I wish they left the latency alone. I play a specific UMS game called Stacraft Snipers that still has a community and the latency back then was perfect. The game's reaction time is just too fast now. I wish the devs could implement a setting to revert the latency back to the old day's "Low Latency"
Snipers Bald Locks player
Jealous
Profile Blog Joined December 2011
10115 Posts
March 30 2017 05:11 GMT
#216
On March 30 2017 14:10 Relieve wrote:
I wish they left the latency alone. I play a specific UMS game called Stacraft Snipers that still has a community and the latency back then was perfect. The game's reaction time is just too fast now. I wish the devs could implement a setting to revert the latency back to the old day's "Low Latency"

Lol have you tried High Latency?

Also if you're playing Bald Locks or whatever, why does having latency help you?
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Relieve
Profile Joined March 2010
United States15 Posts
March 30 2017 05:18 GMT
#217
On March 30 2017 14:11 Jealous wrote:
Show nested quote +
On March 30 2017 14:10 Relieve wrote:
I wish they left the latency alone. I play a specific UMS game called Stacraft Snipers that still has a community and the latency back then was perfect. The game's reaction time is just too fast now. I wish the devs could implement a setting to revert the latency back to the old day's "Low Latency"

Lol have you tried High Latency?

Also if you're playing Bald Locks or whatever, why does having latency help you?


Extra High Lat is still too fast. The latency needs to be a perfect 462ms like it was back then on Low Latency.

Having latency makes the game more interesting for reasons that would not be understood just reading it through a forum. You have to be an experienced player to understand the concepts so I won't waste your time by posting meaninglessness.

I just hope if the devs don't fix the latency then if 3rd party people could develop programs to revert the latency back to where it was
Snipers Bald Locks player
TT1
Profile Blog Joined December 2008
Canada10000 Posts
March 30 2017 05:21 GMT
#218
On March 30 2017 13:54 AnathemAbw wrote:
I just played 4-5 games on test realm. Really enjoyed it and met some cool people. The new chat UI is fine TT1 if you hate it so much play shieldbattery some more. The lag was a problem playing people overseas but its playable if you set network for high latency.


I'm warming up to the UI but the background image remains terrible. I'm hoping they change that at the very least..
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Ethelis
Profile Blog Joined September 2008
United States2396 Posts
March 30 2017 05:24 GMT
#219
On March 30 2017 14:18 Relieve wrote:
Show nested quote +
On March 30 2017 14:11 Jealous wrote:
On March 30 2017 14:10 Relieve wrote:
I wish they left the latency alone. I play a specific UMS game called Stacraft Snipers that still has a community and the latency back then was perfect. The game's reaction time is just too fast now. I wish the devs could implement a setting to revert the latency back to the old day's "Low Latency"

Lol have you tried High Latency?

Also if you're playing Bald Locks or whatever, why does having latency help you?


Extra High Lat is still too fast. The latency needs to be a perfect 462ms like it was back then on Low Latency.

Having latency makes the game more interesting for reasons that would not be understood just reading it through a forum. You have to be an experienced player to understand the concepts so I won't waste your time by posting meaninglessness.

I just hope if the devs don't fix the latency then if 3rd party people could develop programs to revert the latency back to where it was


Im not sure what the problem is? You should still be able to shs over walls and stuff if thats what you're talking about. Its been ages since I have played so I may be forgetting something.
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
Relieve
Profile Joined March 2010
United States15 Posts
Last Edited: 2017-03-30 05:27:10
March 30 2017 05:26 GMT
#220
On March 30 2017 14:24 Ethelis wrote:
Show nested quote +
On March 30 2017 14:18 Relieve wrote:
On March 30 2017 14:11 Jealous wrote:
On March 30 2017 14:10 Relieve wrote:
I wish they left the latency alone. I play a specific UMS game called Stacraft Snipers that still has a community and the latency back then was perfect. The game's reaction time is just too fast now. I wish the devs could implement a setting to revert the latency back to the old day's "Low Latency"

Lol have you tried High Latency?

Also if you're playing Bald Locks or whatever, why does having latency help you?


Extra High Lat is still too fast. The latency needs to be a perfect 462ms like it was back then on Low Latency.

Having latency makes the game more interesting for reasons that would not be understood just reading it through a forum. You have to be an experienced player to understand the concepts so I won't waste your time by posting meaninglessness.

I just hope if the devs don't fix the latency then if 3rd party people could develop programs to revert the latency back to where it was


Im not sure what the problem is? You should still be able to shs over walls and stuff if thats what you're talking about. Its been ages since I have played so I may be forgetting something.


Sure, SHSes will work fine. But Snipers isn't meant to be played on LAN Latency, it just creates an over-cautious, slow paced game with repetitive, indistinguishable skirmishes.
Snipers Bald Locks player
snakethebest9405
Profile Joined May 2013
Cuba22 Posts
Last Edited: 2017-03-30 05:27:44
March 30 2017 05:27 GMT
#221
On March 30 2017 13:02 Jealous wrote:
I have a few problems so far:

1. Sound cuts out entirely too fast when you switch screens. What I mean by that is, when you quickjump from your Nexus to your scouting Probe, all the sounds that were coming from your Probes mining instantly disappear. In 1.16, the sound fades gradually. Much less jarring.

2. Dragoon froze while being micro'd! Didn't have to issue a "Stop" command but it refused to follow "Attack" command. Had to debug it with a "Move" command.

3. Apparently my opponent built a Pylon that didn't provide any power - a bug that was present in BW, if I remember correctly, or there was something similar.

4. When the game first started, I was insulted by how ugly it looked. I had to be told to change it to Full Screen mode from "Full Screen Window Mode." That fixed the issue for the most part, but 1.16 still looks a bit crisper, I think. Windowed Full Screen looked SUPER ugly, though; having it as the default setting (I think?) might be a bad move. I might have to check to see which graphics card 1.18 decided to use and see if changing it will help anything.

Overall though, it's not bad. I can live with the new lobby system, especially since there are built-in obs slots. The new font and UI aesthetic, I don't mind it. The Teal Protoss I was playing with actually looked a bit grittier, which I didn't mind.


DUDE, did i just play with you? LOL this sounds exactly like the game I had, sane 3 issues. A PvP in FS. My base at 11 o'clock and enemy at 3 oclock. If it was you I must say the world is frigging small!!!!

Dragon Stuck, audio choppy, gateway unpowered, and I told the guy to go full screen.
juvenal
Profile Joined July 2013
2448 Posts
March 30 2017 05:28 GMT
#222
On March 30 2017 10:05 CobaltBlu wrote:
Screen shot of observer mode stuff. I'm not sure if you can turn the resources/apm counter or the stuff on the mini-map off.

+ Show Spoiler +
[image loading]

oh no! Blizzard please revert these godawful race icons to their normal state! Please don't tell us bw icons are based on an aging technology and aren't coming back :-l
Michael Probu
Ethelis
Profile Blog Joined September 2008
United States2396 Posts
March 30 2017 05:30 GMT
#223
On March 30 2017 14:26 Relieve wrote:
Show nested quote +
On March 30 2017 14:24 Ethelis wrote:
On March 30 2017 14:18 Relieve wrote:
On March 30 2017 14:11 Jealous wrote:
On March 30 2017 14:10 Relieve wrote:
I wish they left the latency alone. I play a specific UMS game called Stacraft Snipers that still has a community and the latency back then was perfect. The game's reaction time is just too fast now. I wish the devs could implement a setting to revert the latency back to the old day's "Low Latency"

Lol have you tried High Latency?

Also if you're playing Bald Locks or whatever, why does having latency help you?


Extra High Lat is still too fast. The latency needs to be a perfect 462ms like it was back then on Low Latency.

Having latency makes the game more interesting for reasons that would not be understood just reading it through a forum. You have to be an experienced player to understand the concepts so I won't waste your time by posting meaninglessness.

I just hope if the devs don't fix the latency then if 3rd party people could develop programs to revert the latency back to where it was


Im not sure what the problem is? You should still be able to shs over walls and stuff if thats what you're talking about. Its been ages since I have played so I may be forgetting something.


Sure, SHSes will work fine. But Snipers isn't meant to be played on LAN Latency, it just creates an over-cautious, slow paced game with repetitive, indistinguishable skirmishes.


May just need time to adjust to it, who knows. I can't see why it would happen but im just speculating, I'll probably give some games a go and see if I agree or not
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2017-03-30 05:57:06
March 30 2017 05:38 GMT
#224
On March 30 2017 14:28 juvenal wrote:
Show nested quote +
On March 30 2017 10:05 CobaltBlu wrote:
Screen shot of observer mode stuff. I'm not sure if you can turn the resources/apm counter or the stuff on the mini-map off.

+ Show Spoiler +
[image loading]

oh no! Blizzard please revert these godawful race icons to their normal state! Please don't tell us bw icons are based on an aging technology and aren't coming back :-l

To be fair, did Brood War have any official race icons? I guess the closest that I'm aware of are the icons for supply.

There are some lore-related faction emblems in the original Starcraft manual. Protoss could get away with using the Akilae tribe emblem. I'm not certain what Terrans can use. The SC2 Terran symbol is also the symbol for Alpha Squadron. The symbol for the Sons of Korhal/Dominion is iconic, but it may not be iconic enough to represent all Terran. Zerg didn't even have any emblems at all for any of its original broods.
ㅇㅅㅌㅅ
Jealous
Profile Blog Joined December 2011
10115 Posts
Last Edited: 2017-03-30 05:50:44
March 30 2017 05:39 GMT
#225
On March 30 2017 14:18 Relieve wrote:
Show nested quote +
On March 30 2017 14:11 Jealous wrote:
On March 30 2017 14:10 Relieve wrote:
I wish they left the latency alone. I play a specific UMS game called Stacraft Snipers that still has a community and the latency back then was perfect. The game's reaction time is just too fast now. I wish the devs could implement a setting to revert the latency back to the old day's "Low Latency"

Lol have you tried High Latency?

Also if you're playing Bald Locks or whatever, why does having latency help you?


Extra High Lat is still too fast. The latency needs to be a perfect 462ms like it was back then on Low Latency.

Having latency makes the game more interesting for reasons that would not be understood just reading it through a forum. You have to be an experienced player to understand the concepts so I won't waste your time by posting meaninglessness.

I just hope if the devs don't fix the latency then if 3rd party people could develop programs to revert the latency back to where it was

If you can't explain your idea, then the idea is often not very good. At least that's what experience has told me. "I'd explain but you wouldn't understand," means it's the fault of the person explaining.

Only reason I'm asking is because

1. The latency being this good is a boon to the competitive scene, which is the entire reason why this game was re-released in the first place, so I doubt they will intentionally include an option for people to play on something intentionally worse. Considering that it only takes one person to change latency for everyone in the game, this could lead to some disastrous trolling. Noobs/idiots already set every game to Extra High by default. This would only exacerbate the issue.

2. I can't fathom how having a better response time could be worse in any micro situation. I can see it becoming more mechanically taxing and reaction-oriented, but that should be a welcome change.

@snakethebest: GG
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Relieve
Profile Joined March 2010
United States15 Posts
Last Edited: 2017-03-30 05:47:09
March 30 2017 05:45 GMT
#226
On March 30 2017 14:39 Jealous wrote:
Show nested quote +
On March 30 2017 14:18 Relieve wrote:
On March 30 2017 14:11 Jealous wrote:
On March 30 2017 14:10 Relieve wrote:
I wish they left the latency alone. I play a specific UMS game called Stacraft Snipers that still has a community and the latency back then was perfect. The game's reaction time is just too fast now. I wish the devs could implement a setting to revert the latency back to the old day's "Low Latency"

Lol have you tried High Latency?

Also if you're playing Bald Locks or whatever, why does having latency help you?


Extra High Lat is still too fast. The latency needs to be a perfect 462ms like it was back then on Low Latency.

Having latency makes the game more interesting for reasons that would not be understood just reading it through a forum. You have to be an experienced player to understand the concepts so I won't waste your time by posting meaninglessness.

I just hope if the devs don't fix the latency then if 3rd party people could develop programs to revert the latency back to where it was

If you can't explain your idea, then the idea is often not very good. At least that's what experience has told me. "I'd explain but you wouldn't understand," means it's the fault of the person explaining.

Only reason I'm asking is because

1. The latency being this good is a boon to the competitive scene, which is the entire reason why this game was re-released in the first place, so I doubt they will intentionally include an option for people to play on something intentionally worse. Considering that it only takes one person to change latency for everyone in the game, this could lead to some disastrous trolling. Noobs/idiots already set every game to Extra High by default. This would only exacerbate the issue.

2. I can't fathom how having a better response time could be worse in any micro situation. I can see it becoming more mechanically taxing and reaction-oriented, but that should be a welcome change.


The mechanics of the map are so deep to the point you really would not understand anything I would say, nor would the devs. I'm just hoping there is a way to revert the settings back to the classic latency.

The mechanics I'm speaking about are embedded into the fabric of the game and aren't visible on the screen, which is why it is quite pointless to reiterate them here. They have been discovered through years of playing the same old map and thousands of hours of studying single-unit ghost vs ghost mechanics.

When you say "mechanically taxing" and "reaction-oriented" that is the right idea.
Snipers Bald Locks player
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
March 30 2017 05:53 GMT
#227
Is anyone else experiencing incredible mouse lag? Really disappointed by it as I thought 1.18 would fix that.
Oh no
Chris_Havoc
Profile Joined August 2016
United States600 Posts
Last Edited: 2017-03-30 05:56:19
March 30 2017 05:55 GMT
#228
On March 30 2017 14:53 prOxi.swAMi wrote:
Is anyone else experiencing incredible mouse lag? Really disappointed by it as I thought 1.18 would fix that.


The new OpenGL backend seems to be culprit for this. Many running 1.18a in Windowed Fullscreen are reporting both mouse lag and a pixellated image.
Owner of the SC2 Esports Anthology channel on YouTube: https://www.youtube.com/c/SC2EsportsAnthology
Chris_Havoc
Profile Joined August 2016
United States600 Posts
Last Edited: 2017-03-30 05:56:44
March 30 2017 05:56 GMT
#229
derp quoted myself
Owner of the SC2 Esports Anthology channel on YouTube: https://www.youtube.com/c/SC2EsportsAnthology
kidcrash
Profile Joined September 2009
United States620 Posts
Last Edited: 2017-03-30 05:58:12
March 30 2017 05:57 GMT
#230
On March 30 2017 11:49 Dazed_Spy wrote:
Show nested quote +
On March 30 2017 11:37 outscar wrote:
They changed something inside gameplay. WTF? I could spam pushing down my key while clicking with left button now I can't. You know that spam when you click to minerals manually and never release your finger from your f.e. CC/hatchery?
Could you rephrase? I'm not sure what you mean.
Show nested quote +
On March 30 2017 11:48 petro1987 wrote:
Is it just me or the lag is mostly unbearable? I know I'm from Brazil, but I play normally on ICCup. What's even more weird is that most games are 5 green bars to me (3v3 BGH), but every single game I played lagged terribly (that long pause in 0 seconds countdown). Is it me? It also happens in two 1v1 games I played, although the lag was smaller.
I had intense lag in one game, set it to extra high latency, and the lag went away. There wasnt even a latency delay, it was far smoother than iccup normally is for me.

I know exactly what he's talking about. Let's say you were to bind your nexus to 2. Now hold down the 2 key and left click on a mineral patch quickly over and over. Since you are holding down the number 2 it should switch back to your nexus between clicks. If this is true and it no longer works that way something has definitely changed with the clicking mechanics.
NickHotS
Profile Joined May 2014
United States105 Posts
Last Edited: 2017-03-30 06:00:50
March 30 2017 06:00 GMT
#231
I could have sworn I got an SCV to pop out of the top of my CC, can anyone try testing this? -- can't at the moment. Think it was due to blocking entrance with building being constructed + the SCV. Not sure what happened... or maybe I'm crazy.
juvenal
Profile Joined July 2013
2448 Posts
March 30 2017 06:00 GMT
#232
About this new battle.net UI situation.

Assume you had a coffee mug that you owned for ages, it's all beaten-up and stained and maybe bit smelly and maybe the handle's missing etc., yet of course you love the thing. Now imagine if your girlfriend... Right, imagine if you had a girflriend. Then imagine if your girlfriend gets your mug cleaned, restored, repainted and stuff - all with the best intentions okay. And then she goes "hey now it looks great, it looks like new, I bet you're happy". And in this thread we observe the reaction that ensues. I fail to comprehend how Blizzard didn't expect this sorta reaction when they dumped the old UI.
Michael Probu
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
Last Edited: 2017-03-30 06:02:59
March 30 2017 06:02 GMT
#233
On March 30 2017 14:57 kidcrash wrote:
Show nested quote +
On March 30 2017 11:49 Dazed_Spy wrote:
On March 30 2017 11:37 outscar wrote:
They changed something inside gameplay. WTF? I could spam pushing down my key while clicking with left button now I can't. You know that spam when you click to minerals manually and never release your finger from your f.e. CC/hatchery?
Could you rephrase? I'm not sure what you mean.
On March 30 2017 11:48 petro1987 wrote:
Is it just me or the lag is mostly unbearable? I know I'm from Brazil, but I play normally on ICCup. What's even more weird is that most games are 5 green bars to me (3v3 BGH), but every single game I played lagged terribly (that long pause in 0 seconds countdown). Is it me? It also happens in two 1v1 games I played, although the lag was smaller.
I had intense lag in one game, set it to extra high latency, and the lag went away. There wasnt even a latency delay, it was far smoother than iccup normally is for me.

I know exactly what he's talking about. Let's say you were to bind your nexus to 2. Now hold down the 2 key and left click on a mineral patch quickly over and over. Since you are holding down the number 2 it should switch back to your nexus between clicks. If this is true and it no longer works that way something has definitely changed with the clicking mechanics.


If you can't click when a key is down that is going to affect gameplay a lot. Anybody else had this issue? I can't test for myself as I'm on linux
Jealous
Profile Blog Joined December 2011
10115 Posts
March 30 2017 06:05 GMT
#234
On March 30 2017 15:02 rand0MPrecisi0n wrote:
Show nested quote +
On March 30 2017 14:57 kidcrash wrote:
On March 30 2017 11:49 Dazed_Spy wrote:
On March 30 2017 11:37 outscar wrote:
They changed something inside gameplay. WTF? I could spam pushing down my key while clicking with left button now I can't. You know that spam when you click to minerals manually and never release your finger from your f.e. CC/hatchery?
Could you rephrase? I'm not sure what you mean.
On March 30 2017 11:48 petro1987 wrote:
Is it just me or the lag is mostly unbearable? I know I'm from Brazil, but I play normally on ICCup. What's even more weird is that most games are 5 green bars to me (3v3 BGH), but every single game I played lagged terribly (that long pause in 0 seconds countdown). Is it me? It also happens in two 1v1 games I played, although the lag was smaller.
I had intense lag in one game, set it to extra high latency, and the lag went away. There wasnt even a latency delay, it was far smoother than iccup normally is for me.

I know exactly what he's talking about. Let's say you were to bind your nexus to 2. Now hold down the 2 key and left click on a mineral patch quickly over and over. Since you are holding down the number 2 it should switch back to your nexus between clicks. If this is true and it no longer works that way something has definitely changed with the clicking mechanics.


If you can't click when a key is down that is going to affect gameplay a lot. Anybody else had this issue? I can't test for myself as I'm on linux

That's how it's always been, though. Not counting the buffer through Shitty Plug-in.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Broodwar4lyf
Profile Blog Joined February 2016
304 Posts
March 30 2017 06:09 GMT
#235
ppl just quitting just before or even after i switch it to extra high latency like som korean bonjwa motherfucker lol
just play the game at extra high and stop ruining the experience ffs
https://cinesnipe.com
kidcrash
Profile Joined September 2009
United States620 Posts
March 30 2017 06:11 GMT
#236
On March 30 2017 15:05 Jealous wrote:
Show nested quote +
On March 30 2017 15:02 rand0MPrecisi0n wrote:
On March 30 2017 14:57 kidcrash wrote:
On March 30 2017 11:49 Dazed_Spy wrote:
On March 30 2017 11:37 outscar wrote:
They changed something inside gameplay. WTF? I could spam pushing down my key while clicking with left button now I can't. You know that spam when you click to minerals manually and never release your finger from your f.e. CC/hatchery?
Could you rephrase? I'm not sure what you mean.[QU

I know exactly what he's talking about. Let's say you were to bind your nexus to 2. Now hold down the 2 key and left click on a mineral patch quickly over and over. Since you are holding down the number 2 it should switch back to your nexus between clicks. If this is true and it no longer works that way something has definitely changed with the clicking mechanics.


If you can't click when a key is down that is going to affect gameplay a lot. Anybody else had this issue? I can't test for myself as I'm on linux

That's how it's always been, though. Not counting the buffer through Shitty Plug-in.
Are you sure because ive always been able to do this regardless of plugins.
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
March 30 2017 06:12 GMT
#237
On March 30 2017 15:05 Jealous wrote:
Show nested quote +
On March 30 2017 15:02 rand0MPrecisi0n wrote:
On March 30 2017 14:57 kidcrash wrote:
On March 30 2017 11:49 Dazed_Spy wrote:
On March 30 2017 11:37 outscar wrote:
They changed something inside gameplay. WTF? I could spam pushing down my key while clicking with left button now I can't. You know that spam when you click to minerals manually and never release your finger from your f.e. CC/hatchery?
Could you rephrase? I'm not sure what you mean.
On March 30 2017 11:48 petro1987 wrote:
Is it just me or the lag is mostly unbearable? I know I'm from Brazil, but I play normally on ICCup. What's even more weird is that most games are 5 green bars to me (3v3 BGH), but every single game I played lagged terribly (that long pause in 0 seconds countdown). Is it me? It also happens in two 1v1 games I played, although the lag was smaller.
I had intense lag in one game, set it to extra high latency, and the lag went away. There wasnt even a latency delay, it was far smoother than iccup normally is for me.

I know exactly what he's talking about. Let's say you were to bind your nexus to 2. Now hold down the 2 key and left click on a mineral patch quickly over and over. Since you are holding down the number 2 it should switch back to your nexus between clicks. If this is true and it no longer works that way something has definitely changed with the clicking mechanics.


If you can't click when a key is down that is going to affect gameplay a lot. Anybody else had this issue? I can't test for myself as I'm on linux

That's how it's always been, though. Not counting the buffer through Shitty Plug-in.


That is incorrect. You can't press a key while clicking, the other way around works fine, regardless of plugins.
Jealous
Profile Blog Joined December 2011
10115 Posts
March 30 2017 06:13 GMT
#238
On March 30 2017 15:12 rand0MPrecisi0n wrote:
Show nested quote +
On March 30 2017 15:05 Jealous wrote:
On March 30 2017 15:02 rand0MPrecisi0n wrote:
On March 30 2017 14:57 kidcrash wrote:
On March 30 2017 11:49 Dazed_Spy wrote:
On March 30 2017 11:37 outscar wrote:
They changed something inside gameplay. WTF? I could spam pushing down my key while clicking with left button now I can't. You know that spam when you click to minerals manually and never release your finger from your f.e. CC/hatchery?
Could you rephrase? I'm not sure what you mean.
On March 30 2017 11:48 petro1987 wrote:
Is it just me or the lag is mostly unbearable? I know I'm from Brazil, but I play normally on ICCup. What's even more weird is that most games are 5 green bars to me (3v3 BGH), but every single game I played lagged terribly (that long pause in 0 seconds countdown). Is it me? It also happens in two 1v1 games I played, although the lag was smaller.
I had intense lag in one game, set it to extra high latency, and the lag went away. There wasnt even a latency delay, it was far smoother than iccup normally is for me.

I know exactly what he's talking about. Let's say you were to bind your nexus to 2. Now hold down the 2 key and left click on a mineral patch quickly over and over. Since you are holding down the number 2 it should switch back to your nexus between clicks. If this is true and it no longer works that way something has definitely changed with the clicking mechanics.


If you can't click when a key is down that is going to affect gameplay a lot. Anybody else had this issue? I can't test for myself as I'm on linux

That's how it's always been, though. Not counting the buffer through Shitty Plug-in.


That is incorrect. You can't press a key while clicking, the other way around works fine, regardless of plugins.

Sorry, misunderstood the order of things when reading I guess.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
juvenal
Profile Joined July 2013
2448 Posts
March 30 2017 06:14 GMT
#239
On March 30 2017 10:55 BisuDagger wrote:
As a protoss player I changed for quality of life:
(P)ylon to (E)
Ha(l)lucination to (H)
Rea(v)er to (R)
Sca(r)ab to S

in case I play zerg:
morph (S)courge to (C) lol

rip panic 6 scourges squad.
Michael Probu
L_Master
Profile Blog Joined April 2009
United States8017 Posts
March 30 2017 06:15 GMT
#240
On March 30 2017 12:10 Bakuryu wrote:
Show nested quote +
We've seen nothing to indicate this the sentiment isn't genuine, and so there is no frustration at this point.

there is already a 3 pager of people wanting the old UI back and them giving us this answer:
"The old UI had to go due to the aging technology it was based on and the fact that it didnt fit the style of the game at all.

Sorry to say it wont be coming back."

so for 19 years, we had a UI that didnt fit the style of the game? is that the reason why they also had to change the font after 19 years? what would you think if they changed the font here on TL because "reasons"?
and you cant recreate the same interface with new technology even though i could do it in max 3 hours with factory talk view?

i would be happy if they manage to revert some of their random changes, but blizzard history told me that they dont do it. im very sorry but after watching blizzard destroy bw proscene, then destroy sc2 and now coming back to destroy the remains of bw, i just cant take it anymore.


His point is sorta legitimate. There were major issues with that. The text would constantly white out and become unreadable, other color issues, etc. I can accept that the old interface had to go if it doesn't work with the code. You can't update BW and leave a ridiculously graphically buggy UI.

They now gave us a new interface, as they had to fix the old one. Most of us are somewhere between "this sucks" and "meh" on the new interface as it is now. Question now is how do they respond to our feedback about what the chat channels should look like.
EffOrt and Soulkey Hwaiting!
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 30 2017 06:18 GMT
#241
On March 30 2017 15:00 juvenal wrote:
About this new battle.net UI situation.

Assume you had a coffee mug that you owned for ages, it's all beaten-up and stained and maybe bit smelly and maybe the handle's missing etc., yet of course you love the thing. Now imagine if your girlfriend... Right, imagine if you had a girflriend. Then imagine if your girlfriend gets your mug cleaned, restored, repainted and stuff - all with the best intentions okay. And then she goes "hey now it looks great, it looks like new, I bet you're happy". And in this thread we observe the reaction that ensues. I fail to comprehend how Blizzard didn't expect this sorta reaction when they dumped the old UI.

I can understand if the new UI lacked any functionality that the old UI had. That definitely warrants feedback.

However, I do think there is perhaps too much vitriol over the aesthetics of the new UI. They just made it consistent with the UI of the rest of the game, with the animations too. I personally thought that the old Bnet UI looked tacky and inconsistent with the UI in the rest of the game.

A background change would still be nice though. The cold, dark of space may be too cold and dark to hang out in.
ㅇㅅㅌㅅ
juvenal
Profile Joined July 2013
2448 Posts
March 30 2017 06:22 GMT
#242
I always thought the bnet UI made no sense design wise and wasn't consistent with the rest of the game. However, I was very much used to it and liked it in the end. I imagine other people complain for the same reason.
Michael Probu
avilo
Profile Blog Joined November 2007
United States4100 Posts
March 30 2017 06:25 GMT
#243
How do you stream this using OBS and window capture? IT only shows the outline of the BW window
Sup
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
Last Edited: 2017-03-30 06:45:47
March 30 2017 06:33 GMT
#244
When I start the game, my computer give really annoying high pitched sound that keeps going until I shut the program down.

Edit: after quick googling it appears to be insane refresh rate of the game, now I have to figure out how to force v-sync or lower rates.

Got it, fixed.
HyralGambit
Profile Joined February 2014
2439 Posts
March 30 2017 06:36 GMT
#245
Avilo vs Tasteless on Avilo's stream right now on PTR :O

https://www.twitch.tv/avilo
Passion overcomes corporate stupidity: https://www.youtube.com/watch?v=jX9hbbA-WP4#t=4h2m
alone
Profile Joined September 2010
Poland410 Posts
March 30 2017 06:39 GMT
#246
On March 30 2017 12:45 starithm wrote:
Show nested quote +
On March 30 2017 12:36 GoShox wrote:
On March 30 2017 12:29 TT1 wrote:
Is the game super pixeled for anyone else when playing on windowed fullscreen? The pixelation is worse than the old BW graphics..


Yeah, it's so blurry for me


Guys, that's what I thought, too. but when I went into NVIDIA Control Panel and checked on "Override the scaling mode set by games and programs" and set my Video to Fullscreen, my BW is back to what it is. And mouse sensitivity is not messed up anymore.


Wow it worked, thanks dude!
NrG.ZaM
Profile Joined March 2008
United States267 Posts
March 30 2017 06:40 GMT
#247
On March 30 2017 15:25 avilo wrote:
How do you stream this using OBS and window capture? IT only shows the outline of the BW window


I just used game capture when I streamed it, is it giving you problems or something?
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
March 30 2017 06:42 GMT
#248
So only remastered will be integrated into the bnet launcher ?
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
iFU.pauline
Profile Joined September 2009
France1538 Posts
March 30 2017 06:42 GMT
#249
woaa, so im trying, i have a huge latency with mouse cursor, so that's unplayable to me, the game seems to be more pixelized than before i don't know why.

apm counter and game timer look good on zerg im fine with it.
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
alone
Profile Joined September 2010
Poland410 Posts
Last Edited: 2017-03-30 07:53:46
March 30 2017 06:46 GMT
#250
Okey i kinda dont undrestand why are they putting so much shit on the screen, I mean what was wrong with simple time and apm numbers without any background or hud integration. Also observer UI...woah, they could just fit all that stuff OGN MBC style in bottom right instead of covering half of the goddamn view.
letian
Profile Blog Joined May 2010
Germany4221 Posts
March 30 2017 07:00 GMT
#251
I like the new UI so far, don't get the negativity since the old interface was aesthetically worse. Functionally there are some issues but I guess they will be fixed later eventually. Much bigger concern is the mouse movement issue, what's up with that?
wimpwimpwimp
Profile Joined May 2012
167 Posts
March 30 2017 07:03 GMT
#252
Can you still run the game in a 640 * 480 resolution?

Does the main menu interface still work with 640 * 480?
niilzon
Profile Joined October 2010
Belgium105 Posts
March 30 2017 07:12 GMT
#253
Did Blizzard provide a legal download link yet, since the game is supposedly free with .18 ? I bought SC & BW when I was a kid but don't own the CD's anymore (probably burrowed somewhere in a pile of boxes) and I'd like to play again. Can somebody point me in the right direction ? Thanks alot !
xboi209
Profile Blog Joined June 2011
United States1173 Posts
March 30 2017 07:17 GMT
#254
On March 30 2017 09:22 wing_zero wrote:
I notice the game now runs in #L1 (like singleplayer latency) on Multiplayer/bnet

for those guys who feels the mouse weird just change it to full screen F10>option>video>full screen | Mouse in game feels like before
you can also change mouse sensitivity in SPEED OPTIONS

+ Show Spoiler +

[image loading]
[image loading]

Can you provide proof or do you just think that it's using #L1?
http://www.reddit.com/r/broodwar/
fazek42
Profile Blog Joined April 2011
Hungary438 Posts
March 30 2017 07:20 GMT
#255
I agree with all the negative feedback unfortunately. B.net feels dark and terrible, missing a lot of functionality (do hotkeys work even?), the old sounds and warm atmosphere were much better. The obs mode is taking up too much space, why can't we just have text on the game without the black background or those oversized frames? Etc...
KaiserCommander
Profile Joined April 2010
Mexico290 Posts
March 30 2017 07:32 GMT
#256
On March 30 2017 11:00 outscar wrote:
Show nested quote +
On March 30 2017 10:51 Bakuryu wrote:
this patch is making me so angry i cant sleep, the way it is now i will boycott the patch and play iccup 1.16.
seriously....
bnet gone? (how will fish look like?)
enforcing #L1? you know people played #L2 for 8+ years?
randomly changing mouse speed because full screen or whatever.
black background behind every ingame text, so its harder to watch what is actually going on?



+1
I don't like anything about this new patch. Why the hell Blizz thinks he can do whatever he wants without asking us. We never asked to change those things lol. At least they should give some choice to choose old/new menu. Also when you wanna build something the shadow of building looks different. APM meter looks like joke with that position. Sigh...


It is their game?
Jinro, Polt, Bomber, ForGG, MajOr, Flash, Maru. Terran Fighting...
Garmer
Profile Joined October 2010
1286 Posts
March 30 2017 07:33 GMT
#257
so i can't just download the patch? i have already BW installed, i never unistalled it
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
March 30 2017 07:57 GMT
#258
I like everything about the new UI other than the Observer pane. I hope can you move/resize it, because it's way too big.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
JungleTerrain
Profile Joined January 2012
Chile799 Posts
March 30 2017 07:58 GMT
#259
On March 30 2017 15:00 juvenal wrote:
About this new battle.net UI situation.

Assume you had a coffee mug that you owned for ages, it's all beaten-up and stained and maybe bit smelly and maybe the handle's missing etc., yet of course you love the thing. Now imagine if your girlfriend... Right, imagine if you had a girflriend. Then imagine if your girlfriend gets your mug cleaned, restored, repainted and stuff - all with the best intentions okay. And then she goes "hey now it looks great, it looks like new, I bet you're happy". And in this thread we observe the reaction that ensues. I fail to comprehend how Blizzard didn't expect this sorta reaction when they dumped the old UI.


I think it's more accurate to say that they threw away the old mug and just got a new one to replace it
www.broodwarmaps.net
Garmer
Profile Joined October 2010
1286 Posts
March 30 2017 07:59 GMT
#260
mouse is laggish and slow, sensitive adjustment is not helping
PiSan
Profile Blog Joined July 2007
United States160 Posts
March 30 2017 08:11 GMT
#261
So the cosmetic changes to the new b.net don't really matter to me. But functionally there are quite a few problems with the new interface.

1. Creating or Joining a game wipes your channel chat window and prevents whispers from being sent to you.
2. There is no way to see who in the lobby already has the map. It is impossible to tell who has not started to dl vs who already has the map. I believe native bnet didn't have this function, but the launchers made this possible by putting a 100 next to players with completed downloads.
3. You cannot change position within a team in a game lobby. For UMS games where each slot is a different role, you have to play some retarded hopscotch with each other if you want to swap slots. Previously you could click on the team header and move through each slot.
4. There is no way to enter a game name and password immediately. You have to find it in the game list no matter what. There is a search, but being able to enter the game name [tab] enter password was very convenient.
5. No way to filter the game list for UMS, melee, 1v1, etc.

I don't understand why almost every single one of these features has gone backwards on the PTR. If there were technical limitations preventing Blizzard from keeping the old b.net I understand moving away from it, but why couldn't they preserve these basic common sense functions. I was very excited for the 1.18 patch, but my first taste is not a good one.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
March 30 2017 08:12 GMT
#262
On March 30 2017 14:45 Relieve wrote:
Show nested quote +
On March 30 2017 14:39 Jealous wrote:
On March 30 2017 14:18 Relieve wrote:
On March 30 2017 14:11 Jealous wrote:
On March 30 2017 14:10 Relieve wrote:
I wish they left the latency alone. I play a specific UMS game called Stacraft Snipers that still has a community and the latency back then was perfect. The game's reaction time is just too fast now. I wish the devs could implement a setting to revert the latency back to the old day's "Low Latency"

Lol have you tried High Latency?

Also if you're playing Bald Locks or whatever, why does having latency help you?


Extra High Lat is still too fast. The latency needs to be a perfect 462ms like it was back then on Low Latency.

Having latency makes the game more interesting for reasons that would not be understood just reading it through a forum. You have to be an experienced player to understand the concepts so I won't waste your time by posting meaninglessness.

I just hope if the devs don't fix the latency then if 3rd party people could develop programs to revert the latency back to where it was

If you can't explain your idea, then the idea is often not very good. At least that's what experience has told me. "I'd explain but you wouldn't understand," means it's the fault of the person explaining.

Only reason I'm asking is because

1. The latency being this good is a boon to the competitive scene, which is the entire reason why this game was re-released in the first place, so I doubt they will intentionally include an option for people to play on something intentionally worse. Considering that it only takes one person to change latency for everyone in the game, this could lead to some disastrous trolling. Noobs/idiots already set every game to Extra High by default. This would only exacerbate the issue.

2. I can't fathom how having a better response time could be worse in any micro situation. I can see it becoming more mechanically taxing and reaction-oriented, but that should be a welcome change.


The mechanics of the map are so deep to the point you really would not understand anything I would say, nor would the devs. I'm just hoping there is a way to revert the settings back to the classic latency.

The mechanics I'm speaking about are embedded into the fabric of the game and aren't visible on the screen, which is why it is quite pointless to reiterate them here. They have been discovered through years of playing the same old map and thousands of hours of studying single-unit ghost vs ghost mechanics.

When you say "mechanically taxing" and "reaction-oriented" that is the right idea.

.. Are you doing an "Us V-tec players have been doing that for YEARS" bit right now? Can't tell.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
TT1
Profile Blog Joined December 2008
Canada10000 Posts
March 30 2017 08:14 GMT
#263
compiling a list w/ all the issues here:

http://www.teamliquid.net/forum/brood-war/520632-118-problems-and-suggestions-wishlist#1

pls post if we've missed anything
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Akara12345
Profile Blog Joined July 2016
164 Posts
March 30 2017 08:30 GMT
#264
So "LAN latency" = makes the game less smooth for less delay?
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
March 30 2017 08:31 GMT
#265
Oh my god, Indian Lament as a popular map :D!
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Kenny_mk
Profile Joined May 2015
50 Posts
March 30 2017 08:35 GMT
#266
My RX 480 8go goes up to 65°C with high fan settings.. in lobby xD

For Brood War :D

Got the same for GTA5/ Far cry, LOL
TT1
Profile Blog Joined December 2008
Canada10000 Posts
March 30 2017 08:38 GMT
#267
Bit funny that FS isn't included in the popular maps
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
March 30 2017 08:49 GMT
#268
On March 30 2017 17:35 Kenny_mk wrote:
My RX 480 8go goes up to 65°C with high fan settings.. in lobby xD

For Brood War :D

Got the same for GTA5/ Far cry, LOL

That sounds funnily similar to the old SC2 lobby cpu or gpu usage bug oO
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
joeyjameson
Profile Joined March 2017
37 Posts
Last Edited: 2017-03-30 08:55:11
March 30 2017 08:54 GMT
#269
Awesome patch. About 9.5 yrs too late and overdue when all the Koreans have turned to D hiccup scrubs by now. Bw needed a patch to wake up the player base if it still has one. Action per minute tracking came standard with launchers everyone was using to launch from their personal hardware so it is time that was wrapped standard in the software too. This might obsolete a lot of hacks that weren't patched out of viability in 1.6.11 also. Bw is such a consequenceless game and pursuit anyway it was a shock to me anyone ever was tempted to fix matches and abuse exploits and what not. This patch should refresh the purity of the game to all the players. Hopefully same side colluding and over fearfulness among teams and players will get put to bed here and now with this one. It would be nice to see icccup blizzard or someone release a standardized pack of 150-300 maps never before seen that scow players could use for ladder competition so the game isn't stale. Korean mapmakers really got lazy too and dropped the ball and American map makers mostly upload Ms paint worthy shits for multiplayer competition. And there's nowhere to share game accounts battle reports or league making on the web since every site became solvent except for Tl
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
March 30 2017 08:58 GMT
#270
On March 30 2017 17:54 joeyjameson wrote:
Awesome patch. About 9.5 yrs too late and overdue when all the Koreans have turned to D hiccup scrubs by now. Bw needed a patch to wake up the player base if it still has one. Action per minute tracking came standard with launchers everyone was using to launch from their personal hardware so it is time that was wrapped standard in the software too. This might obsolete a lot of hacks that weren't patched out of viability in 1.6.11 also. Bw is such a consequenceless game and pursuit anyway it was a shock to me anyone ever was tempted to fix matches and abuse exploits and what not. This patch should refresh the purity of the game to all the players. Hopefully same side colluding and over fearfulness among teams and players will get put to bed here and now with this one. It would be nice to see icccup blizzard or someone release a standardized pack of 150-300 maps never before seen that scow players could use for ladder competition so the game isn't stale. Korean mapmakers really got lazy too and dropped the ball and American map makers mostly upload Ms paint worthy shits for multiplayer competition. And there's nowhere to share game accounts battle reports or league making on the web since every site became solvent except for Tl


It would really help this post to have some page breaks imo. It's really hard to read in it's current form.

Ignoring of course that especially the pack of 300 maps being a really unattainable goal.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
niilzon
Profile Joined October 2010
Belgium105 Posts
March 30 2017 09:00 GMT
#271
On March 30 2017 16:12 niilzon wrote:
Did Blizzard provide a legal download link yet, since the game is supposedly free with .18 ? I bought SC & BW when I was a kid but don't own the CD's anymore (probably burrowed somewhere in a pile of boxes) and I'd like to play again. Can somebody point me in the right direction ? Thanks alot !


Please help me guys !
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6545 Posts
March 30 2017 09:02 GMT
#272
so im doing a copy of my maps folder to install the original game.i cant believe my maps folder is 1.54 GB !!! :D
AssiRoyal
Profile Blog Joined May 2009
Germany216 Posts
Last Edited: 2017-03-30 09:05:55
March 30 2017 09:05 GMT
#273
On March 30 2017 18:00 niilzon wrote:
Show nested quote +
On March 30 2017 16:12 niilzon wrote:
Did Blizzard provide a legal download link yet, since the game is supposedly free with .18 ? I bought SC & BW when I was a kid but don't own the CD's anymore (probably burrowed somewhere in a pile of boxes) and I'd like to play again. Can somebody point me in the right direction ? Thanks alot !


Please help me guys !


its this one
https://d8un0y0mnd29o.cloudfront.net/public/Starcraft 1.18 PTR 1202.zip
Tadah
Profile Joined February 2010
Sweden120 Posts
Last Edited: 2017-03-30 09:09:15
March 30 2017 09:08 GMT
#274
Can you hide the Replay progress bar? In case you wish to view a game purely for "recreational" purposes and want to be kept in the dark as to the game length?

Is there an fpvod option available for Replay viewing as there is in SC2?
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
March 30 2017 09:10 GMT
#275
On March 30 2017 17:35 Kenny_mk wrote:
My RX 480 8go goes up to 65°C with high fan settings.. in lobby xD

For Brood War :D

Got the same for GTA5/ Far cry, LOL

Isn't there a new setting for FPS throttling? Sounds like it could be running at a very high FPS.
https://www.youtube.com/watch?v=e7PvoI6gvQs
Volrath
Profile Joined April 2010
Sweden45 Posts
March 30 2017 09:13 GMT
#276
I am looking forward to getting back to BW I had a lot of issues when i tried to run it the last time a few years ago. Fucked up colours and other stuff.

I was wondering if the fish-server integration will be available upon launch of the new patch? also wondering if there are a lot of games for complete noobs? It was a long time ago since I played BW.

Hopefully the bugs mentioned is ironed out asap
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
March 30 2017 09:18 GMT
#277
On March 30 2017 17:49 Liquid`Jinro wrote:
Show nested quote +
On March 30 2017 17:35 Kenny_mk wrote:
My RX 480 8go goes up to 65°C with high fan settings.. in lobby xD

For Brood War :D

Got the same for GTA5/ Far cry, LOL

That sounds funnily similar to the old SC2 lobby cpu or gpu usage bug oO


my fan goes nuts on my macbook when I'm just idling in a lobby here it's very strange.

Actually in-game seems okay though? Not sure totally.
@RealHeyoka | ESL / DreamHack StarCraft Lead
niilzon
Profile Joined October 2010
Belgium105 Posts
March 30 2017 09:25 GMT
#278
On March 30 2017 18:05 AssiRoyal wrote:
Show nested quote +
On March 30 2017 18:00 niilzon wrote:
On March 30 2017 16:12 niilzon wrote:
Did Blizzard provide a legal download link yet, since the game is supposedly free with .18 ? I bought SC & BW when I was a kid but don't own the CD's anymore (probably burrowed somewhere in a pile of boxes) and I'd like to play again. Can somebody point me in the right direction ? Thanks alot !


Please help me guys !


its this one
https://d8un0y0mnd29o.cloudfront.net/public/Starcraft 1.18 PTR 1202.zip


Thank you sir ! Is there any assurance that this is not malware-riddled ? I mean it's hosted on a non-really-official-source, any insight regarding the safety of the binaries ? Since providing inbound and outbound network connectivity will be needed for the game I'd rather take some precautions
Worse case I'll wait 1 or 2 days until Blizzard releases something public, but hell the wait is hard !
Kare
Profile Joined March 2009
Norway786 Posts
March 30 2017 09:28 GMT
#279
Fullscreen isn't working for me, I suspect that's why the mouse sensitivity feels so bad
In life you can obtain all sorts of material wealth, but the real treasure is the epic feelings you get while doing something you love.
Xalorian
Profile Joined September 2011
Canada433 Posts
March 30 2017 09:31 GMT
#280
I'm having a weird problem, can't launch the game at all, getting a :"ClientSDK.dll missing" error, on Win7 64! Anyone else? Any fix?
chrisolo
Profile Joined May 2009
Germany2606 Posts
March 30 2017 09:35 GMT
#281
On March 30 2017 18:25 niilzon wrote:
Show nested quote +
On March 30 2017 18:05 AssiRoyal wrote:
On March 30 2017 18:00 niilzon wrote:
On March 30 2017 16:12 niilzon wrote:
Did Blizzard provide a legal download link yet, since the game is supposedly free with .18 ? I bought SC & BW when I was a kid but don't own the CD's anymore (probably burrowed somewhere in a pile of boxes) and I'd like to play again. Can somebody point me in the right direction ? Thanks alot !


Please help me guys !


its this one
https://d8un0y0mnd29o.cloudfront.net/public/Starcraft 1.18 PTR 1202.zip


Thank you sir ! Is there any assurance that this is not malware-riddled ? I mean it's hosted on a non-really-official-source, any insight regarding the safety of the binaries ? Since providing inbound and outbound network connectivity will be needed for the game I'd rather take some precautions
Worse case I'll wait 1 or 2 days until Blizzard releases something public, but hell the wait is hard !


It's the link posted by a Blizzard Dev on the Battle.Net Forums and many people have downloaded it already and no one complained. You are fine to download it. I was afraid of the link too, but I trusted it since it was posted by a Blizzard Dev.
¯\_(ツ)_/¯ - aka cReAtiVee
ejac
Profile Blog Joined January 2009
United States1195 Posts
March 30 2017 09:50 GMT
#282
On March 30 2017 18:31 Xalorian wrote:
I'm having a weird problem, can't launch the game at all, getting a :"ClientSDK.dll missing" error, on Win7 64! Anyone else? Any fix?

https://us.battle.net/forums/en/starcraft/topic/20753915707#post-2
esq>n
_Animus_
Profile Joined February 2011
Bulgaria1064 Posts
Last Edited: 2017-03-30 09:54:09
March 30 2017 09:53 GMT
#283
This is running like disaster on my pc. Background menu graphics are blurred, text is like slapped on screen, menu and lobby interface graphics are blocky and ugly. Everything runs super slow, ingame everything is pixelated and mouse lagging all the time.
Luv ya BroodWar!
upro)wraith
Profile Joined May 2014
Israel64 Posts
March 30 2017 09:57 GMT
#284
haven't played, but from streams/screenshots b.net menu's/chat looks horrendous. it seems like i will keep my iccup installation for now.
niilzon
Profile Joined October 2010
Belgium105 Posts
March 30 2017 10:02 GMT
#285
On March 30 2017 18:35 chrisolo wrote:
Show nested quote +
On March 30 2017 18:25 niilzon wrote:
On March 30 2017 18:05 AssiRoyal wrote:
On March 30 2017 18:00 niilzon wrote:
On March 30 2017 16:12 niilzon wrote:
Did Blizzard provide a legal download link yet, since the game is supposedly free with .18 ? I bought SC & BW when I was a kid but don't own the CD's anymore (probably burrowed somewhere in a pile of boxes) and I'd like to play again. Can somebody point me in the right direction ? Thanks alot !


Please help me guys !


its this one
https://d8un0y0mnd29o.cloudfront.net/public/Starcraft 1.18 PTR 1202.zip


Thank you sir ! Is there any assurance that this is not malware-riddled ? I mean it's hosted on a non-really-official-source, any insight regarding the safety of the binaries ? Since providing inbound and outbound network connectivity will be needed for the game I'd rather take some precautions
Worse case I'll wait 1 or 2 days until Blizzard releases something public, but hell the wait is hard !


It's the link posted by a Blizzard Dev on the Battle.Net Forums and many people have downloaded it already and no one complained. You are fine to download it. I was afraid of the link too, but I trusted it since it was posted by a Blizzard Dev.


Thanks alot Chris and Hide.
Xalorian
Profile Joined September 2011
Canada433 Posts
March 30 2017 10:35 GMT
#286
On March 30 2017 18:50 ejac wrote:
Show nested quote +
On March 30 2017 18:31 Xalorian wrote:
I'm having a weird problem, can't launch the game at all, getting a :"ClientSDK.dll missing" error, on Win7 64! Anyone else? Any fix?

https://us.battle.net/forums/en/starcraft/topic/20753915707#post-2


Thanks! I feel like Win 7 64 bits is super common tho, that's weird that they didn't test it on it before the ptr launch.
PolarisSpark
Profile Joined May 2016
60 Posts
March 30 2017 10:49 GMT
#287
So when is this thing going officially live, its already 30/3 in the US right?
Breach_hu
Profile Joined August 2009
Hungary2431 Posts
March 30 2017 10:57 GMT
#288
How to make FullScreen not to stretch it to all my screen and keep it 4:3?
Give thanks and praise!
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
March 30 2017 11:04 GMT
#289
On March 30 2017 19:57 Breach_hu wrote:
How to make FullScreen not to stretch it to all my screen and keep it 4:3?


Turn off full screen windowed.

Mine is just on full screen and is in 4:3
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Luongo
Profile Joined April 2011
Canada15 Posts
March 30 2017 11:18 GMT
#290
I use Windows 7 64 bit, and I was able to load up and play the 1.18 beta with no issues at all. I guess I'm the rare case?
BossPurple
Profile Joined May 2011
Sweden65 Posts
Last Edited: 2017-03-30 17:28:22
March 30 2017 11:53 GMT
#291
Edit: moved to another thread.
psd
Profile Joined February 2016
France91 Posts
March 30 2017 11:58 GMT
#292
Is there any ladder yet ? I like iccup way of ranking-up, I feel it fits broodwar better than 4-5 ''pre-ladder game'' to get into a league.
KoveN-
Profile Joined October 2004
Australia503 Posts
March 30 2017 12:06 GMT
#293
On March 30 2017 13:15 Radiohead[YG] wrote:
Any other Aussies finding it very laggy? The game is almost unplayable even on the Extra High Latency, and I am sure my 6112 UDP port is open.


Yep... get heaps of lag. I think it's the #L1 default setting. Hopefully they change it to #L2 so we can have bearable games.
KenZy
Profile Joined February 2009
France92 Posts
March 30 2017 12:08 GMT
#294
When is 1.18 gonna be out ?
petro1987
Profile Joined May 2009
Brazil374 Posts
March 30 2017 12:08 GMT
#295
On March 30 2017 21:06 KoveN- wrote:
Show nested quote +
On March 30 2017 13:15 Radiohead[YG] wrote:
Any other Aussies finding it very laggy? The game is almost unplayable even on the Extra High Latency, and I am sure my 6112 UDP port is open.


Yep... get heaps of lag. I think it's the #L1 default setting. Hopefully they change it to #L2 so we can have bearable games.


Same here from Brazil. Mostly really laggy games. I play normally on ICCup though.
jonhy-
Profile Blog Joined September 2010
Slovakia167 Posts
March 30 2017 12:18 GMT
#296
my pc is overheating too when playing bw lol -_-
A leader of my kind!Hi Devil
badugib
Profile Blog Joined October 2004
United States80 Posts
March 30 2017 12:19 GMT
#297
for pure nostalgic experience as well, I even busted out my old crm monitor to play this :D
just started last week
Endymion
Profile Blog Joined November 2009
United States3701 Posts
Last Edited: 2017-03-30 12:29:38
March 30 2017 12:24 GMT
#298
ok so i played but the lag was HORRIBLEEEEEEE compared to fish. wtf. like worse than peruvian lag.

on the flip side, the game runs VERY well... like, it feels even smoother than 1.16.1! it feels notably better, and i don't say that lightly because i think blizz is a garbage dev and i don't trust them to not mess up. but for real, it runs really well!

the boxes around text in game is kinda annoying.. also, the fact that i can't block spectator chat while playing is annoying. also, why did they change the create game hotkey on battlenet??? seems like a random dumb change for no reason...

also, while i disagree with hotkeys being included, they need to update the list to something more like sc2 has so that it is way easier to navigate..

finally, aren't they making the game run at 1920x1080? i thought that they were expanding the field of view? or is that only in the HD version?

oh 1 more thing, they need to make the custom games list filterable by melee/1x1/top vs bottom/ums like it was in broodwar. also, option to not have spectator slots

that's my 2cents. overall, very positive though with regard to the game itself.

~edit ohhhhh both FULL CAMPAIGNS are in the download btw, so if you haven't played sc or bw's campaign recently and it's lagging you can go play those! not sure why they're included in the ptr download but okay lol
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
BisuDagger
Profile Blog Joined October 2009
Bisutopia19225 Posts
March 30 2017 12:46 GMT
#299
On March 30 2017 21:24 Endymion wrote:
ok so i played but the lag was HORRIBLEEEEEEE compared to fish. wtf. like worse than peruvian lag.

on the flip side, the game runs VERY well... like, it feels even smoother than 1.16.1! it feels notably better, and i don't say that lightly because i think blizz is a garbage dev and i don't trust them to not mess up. but for real, it runs really well!

the boxes around text in game is kinda annoying.. also, the fact that i can't block spectator chat while playing is annoying. also, why did they change the create game hotkey on battlenet??? seems like a random dumb change for no reason...

also, while i disagree with hotkeys being included, they need to update the list to something more like sc2 has so that it is way easier to navigate..

finally, aren't they making the game run at 1920x1080? i thought that they were expanding the field of view? or is that only in the HD version?

oh 1 more thing, they need to make the custom games list filterable by melee/1x1/top vs bottom/ums like it was in broodwar. also, option to not have spectator slots

that's my 2cents. overall, very positive though with regard to the game itself.

~edit ohhhhh both FULL CAMPAIGNS are in the download btw, so if you haven't played sc or bw's campaign recently and it's lagging you can go play those! not sure why they're included in the ptr download but okay lol

In windowed-fullscreen the units in the campaign were far more unresponsive from my play through. I did BW mission 1 in both the PTR and BW. The difference was night and day to me.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
jello_biafra
Profile Blog Joined September 2004
United Kingdom6635 Posts
March 30 2017 12:57 GMT
#300
On March 30 2017 20:18 Luongo wrote:
I use Windows 7 64 bit, and I was able to load up and play the 1.18 beta with no issues at all. I guess I'm the rare case?

I get all sorts of errors when I try and load the starcraft.exe file, I'm on win 7 64 bit, I actually hope that's the reason because when googling these errors it seemed like I needed a GPU (my laptop just has the basic graphics shenanigans built into the CPU, it's never had an issue running bw before)
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Endymion
Profile Blog Joined November 2009
United States3701 Posts
March 30 2017 12:59 GMT
#301
On March 30 2017 21:46 BisuDagger wrote:
Show nested quote +
On March 30 2017 21:24 Endymion wrote:
ok so i played but the lag was HORRIBLEEEEEEE compared to fish. wtf. like worse than peruvian lag.

on the flip side, the game runs VERY well... like, it feels even smoother than 1.16.1! it feels notably better, and i don't say that lightly because i think blizz is a garbage dev and i don't trust them to not mess up. but for real, it runs really well!

the boxes around text in game is kinda annoying.. also, the fact that i can't block spectator chat while playing is annoying. also, why did they change the create game hotkey on battlenet??? seems like a random dumb change for no reason...

also, while i disagree with hotkeys being included, they need to update the list to something more like sc2 has so that it is way easier to navigate..

finally, aren't they making the game run at 1920x1080? i thought that they were expanding the field of view? or is that only in the HD version?

oh 1 more thing, they need to make the custom games list filterable by melee/1x1/top vs bottom/ums like it was in broodwar. also, option to not have spectator slots

that's my 2cents. overall, very positive though with regard to the game itself.

~edit ohhhhh both FULL CAMPAIGNS are in the download btw, so if you haven't played sc or bw's campaign recently and it's lagging you can go play those! not sure why they're included in the ptr download but okay lol

In windowed-fullscreen the units in the campaign were far more unresponsive from my play through. I did BW mission 1 in both the PTR and BW. The difference was night and day to me.


Really? I'm playing fullscreen with both MCA64 and Wlauncher running and i'm getting perfect responsiveness in both battlenet play (ignoring latency issues) and single player play.. not sure what the problem is
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
DMToss
Profile Joined May 2016
China5 Posts
March 30 2017 13:04 GMT
#302
Anybody tried it on Win10 virtual machine in OS X system? Mine gives me crashes when I try to start the game, and the launcher won't update either.
Look how my speedlots dance.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19225 Posts
March 30 2017 13:10 GMT
#303
On March 30 2017 21:59 Endymion wrote:
Show nested quote +
On March 30 2017 21:46 BisuDagger wrote:
On March 30 2017 21:24 Endymion wrote:
ok so i played but the lag was HORRIBLEEEEEEE compared to fish. wtf. like worse than peruvian lag.

on the flip side, the game runs VERY well... like, it feels even smoother than 1.16.1! it feels notably better, and i don't say that lightly because i think blizz is a garbage dev and i don't trust them to not mess up. but for real, it runs really well!

the boxes around text in game is kinda annoying.. also, the fact that i can't block spectator chat while playing is annoying. also, why did they change the create game hotkey on battlenet??? seems like a random dumb change for no reason...

also, while i disagree with hotkeys being included, they need to update the list to something more like sc2 has so that it is way easier to navigate..

finally, aren't they making the game run at 1920x1080? i thought that they were expanding the field of view? or is that only in the HD version?

oh 1 more thing, they need to make the custom games list filterable by melee/1x1/top vs bottom/ums like it was in broodwar. also, option to not have spectator slots

that's my 2cents. overall, very positive though with regard to the game itself.

~edit ohhhhh both FULL CAMPAIGNS are in the download btw, so if you haven't played sc or bw's campaign recently and it's lagging you can go play those! not sure why they're included in the ptr download but okay lol

In windowed-fullscreen the units in the campaign were far more unresponsive from my play through. I did BW mission 1 in both the PTR and BW. The difference was night and day to me.


Really? I'm playing fullscreen with both MCA64 and Wlauncher running and i'm getting perfect responsiveness in both battlenet play (ignoring latency issues) and single player play.. not sure what the problem is

The problem was with the ptr version. You are running the ptr version with MCA and WL?
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
duke91
Profile Joined April 2014
Germany1458 Posts
March 30 2017 13:13 GMT
#304
Valkyre sprite limit still in effect. Firebathero just confirmed on his stream
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
DanteStyle55
Profile Joined November 2016
14 Posts
March 30 2017 13:31 GMT
#305
with how much problems and bugs there are i doubt they are going to release it today
vesicular
Profile Blog Joined March 2010
United States1310 Posts
March 30 2017 13:37 GMT
#306
Yeah, would be real surprised if they released this in its current state. They should have done PTR much earlier if they wanted to get it out today. Too many issues.
STX Fighting!
Endymion
Profile Blog Joined November 2009
United States3701 Posts
March 30 2017 13:37 GMT
#307
On March 30 2017 22:10 BisuDagger wrote:
Show nested quote +
On March 30 2017 21:59 Endymion wrote:
On March 30 2017 21:46 BisuDagger wrote:
On March 30 2017 21:24 Endymion wrote:
ok so i played but the lag was HORRIBLEEEEEEE compared to fish. wtf. like worse than peruvian lag.

on the flip side, the game runs VERY well... like, it feels even smoother than 1.16.1! it feels notably better, and i don't say that lightly because i think blizz is a garbage dev and i don't trust them to not mess up. but for real, it runs really well!

the boxes around text in game is kinda annoying.. also, the fact that i can't block spectator chat while playing is annoying. also, why did they change the create game hotkey on battlenet??? seems like a random dumb change for no reason...

also, while i disagree with hotkeys being included, they need to update the list to something more like sc2 has so that it is way easier to navigate..

finally, aren't they making the game run at 1920x1080? i thought that they were expanding the field of view? or is that only in the HD version?

oh 1 more thing, they need to make the custom games list filterable by melee/1x1/top vs bottom/ums like it was in broodwar. also, option to not have spectator slots

that's my 2cents. overall, very positive though with regard to the game itself.

~edit ohhhhh both FULL CAMPAIGNS are in the download btw, so if you haven't played sc or bw's campaign recently and it's lagging you can go play those! not sure why they're included in the ptr download but okay lol

In windowed-fullscreen the units in the campaign were far more unresponsive from my play through. I did BW mission 1 in both the PTR and BW. The difference was night and day to me.


Really? I'm playing fullscreen with both MCA64 and Wlauncher running and i'm getting perfect responsiveness in both battlenet play (ignoring latency issues) and single player play.. not sure what the problem is

The problem was with the ptr version. You are running the ptr version with MCA and WL?


Yeah, i mean i'm running the PTR version solo, with mca and wlauncher/detector running in the background. i had heard that they caused issues if they were run at the same time but i haven't run into any
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
AnathemAbw
Profile Joined October 2016
23 Posts
March 30 2017 13:47 GMT
#308
Guys... is bw back in NA?
Endymion
Profile Blog Joined November 2009
United States3701 Posts
March 30 2017 13:48 GMT
#309
On March 30 2017 22:47 AnathemAbw wrote:
Guys... is bw back in NA?

it never left, people have been playing on fish for the past 8 years :p
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
PGHammerFB
Profile Joined September 2015
4 Posts
March 30 2017 14:04 GMT
#310
I just grabbed the PTR version (I have Anthology installed on another drive) and I'll likely do some actual online play later today (something I have not done for several versions of Windows). I only really have two questions concerning the PTR version.

1. Does it support the campaign? (If not, that's fine - as I mentioned before, I have Anthology installed on another drive.)
2. Does it support newer features in B.net (such as streaming to Facebook, etc.)?
Endymion
Profile Blog Joined November 2009
United States3701 Posts
March 30 2017 14:24 GMT
#311
On March 30 2017 23:04 PGHammerFB wrote:
I just grabbed the PTR version (I have Anthology installed on another drive) and I'll likely do some actual online play later today (something I have not done for several versions of Windows). I only really have two questions concerning the PTR version.

1. Does it support the campaign? (If not, that's fine - as I mentioned before, I have Anthology installed on another drive.)
2. Does it support newer features in B.net (such as streaming to Facebook, etc.)?


1. yes, the full campaign is in the PTR executable (for some reason... no idea why it's there looool)
2. no idea
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
Akara12345
Profile Blog Joined July 2016
164 Posts
March 30 2017 14:33 GMT
#312
uhm OP you may wanna add a link to the actual post on Bnet forum.
PardonYou
Profile Blog Joined March 2010
United States1360 Posts
March 30 2017 14:39 GMT
#313
On March 30 2017 23:33 Akara12345 wrote:
uhm OP you may wanna add a link to the actual post on Bnet forum.

Um, you know the top of the post where it says SOURCE. Click that.
Volrath
Profile Joined April 2010
Sweden45 Posts
March 30 2017 14:39 GMT
#314
On March 30 2017 23:33 Akara12345 wrote:
uhm OP you may wanna add a link to the actual post on Bnet forum.


It's the first thing in the post... "SOURCE"
iopq
Profile Blog Joined March 2009
United States906 Posts
March 30 2017 14:45 GMT
#315
On March 30 2017 11:24 TT1 wrote:
/f m doesnt work

Best change ever. I'm tired of 50 people on my friends list constantly messaging other people with /f m with ambiguous messages like "Let's play" or whatever

and I know it's not their fault because using /r is annoying when talking to two different people (it always sends to the wrong person when I try doing it)
Xeln4g4
Profile Joined January 2005
Italy1209 Posts
Last Edited: 2017-03-30 14:53:59
March 30 2017 14:53 GMT
#316
anyone to partner 2vs2 NOW? I have same nickname in PTR
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
March 30 2017 15:07 GMT
#317
On March 30 2017 23:45 iopq wrote:
Show nested quote +
On March 30 2017 11:24 TT1 wrote:
/f m doesnt work

Best change ever. I'm tired of 50 people on my friends list constantly messaging other people with /f m with ambiguous messages like "Let's play" or whatever

and I know it's not their fault because using /r is annoying when talking to two different people (it always sends to the wrong person when I try doing it)


Does it mean we can't do the old :

"/f m Hey what's up ?"
and after a few answer
" /f m I'm not talking to you"

Awwww....
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
March 30 2017 15:15 GMT
#318
On March 30 2017 17:11 PiSan wrote:
So the cosmetic changes to the new b.net don't really matter to me. But functionally there are quite a few problems with the new interface.

1. Creating or Joining a game wipes your channel chat window and prevents whispers from being sent to you.
2. There is no way to see who in the lobby already has the map. It is impossible to tell who has not started to dl vs who already has the map. I believe native bnet didn't have this function, but the launchers made this possible by putting a 100 next to players with completed downloads.
3. You cannot change position within a team in a game lobby. For UMS games where each slot is a different role, you have to play some retarded hopscotch with each other if you want to swap slots. Previously you could click on the team header and move through each slot.
4. There is no way to enter a game name and password immediately. You have to find it in the game list no matter what. There is a search, but being able to enter the game name [tab] enter password was very convenient.
5. No way to filter the game list for UMS, melee, 1v1, etc.

I don't understand why almost every single one of these features has gone backwards on the PTR. If there were technical limitations preventing Blizzard from keeping the old b.net I understand moving away from it, but why couldn't they preserve these basic common sense functions. I was very excited for the 1.18 patch, but my first taste is not a good one.

I think most of these are oversights, if you consider their primary feedback came from a 1v1 perspective many of these things are easy to miss.

I think they are thankfully simple things to fix.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
March 30 2017 15:16 GMT
#319
So it's unlikely that the patch will hit today because there are so many issues?
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Poly_Optimize
Profile Joined March 2016
Canada156 Posts
March 30 2017 15:35 GMT
#320
On March 31 2017 00:16 The_Red_Viper wrote:
So it's unlikely that the patch will hit today because there are so many issues?

A one day Public Test isn't very smart. I expect more changes to come before the release
Xeln4g4
Profile Joined January 2005
Italy1209 Posts
Last Edited: 2017-03-30 15:56:08
March 30 2017 15:46 GMT
#321
wrong post delete me
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
March 30 2017 15:52 GMT
#322
Is SC:BW free already?
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Xeln4g4
Profile Joined January 2005
Italy1209 Posts
March 30 2017 15:54 GMT
#323
On March 31 2017 00:52 739 wrote:
Is SC:BW free already?


not yet "officially" it will be since 1.18 patch will be out, but now u can download the PTR which is almost identical to SC:BW and play for free (no need to have the original game)
alone
Profile Joined September 2010
Poland410 Posts
March 30 2017 15:54 GMT
#324
On March 31 2017 00:46 Xeln4g4 wrote:
Unable to connect error 6:3 anyone? PTR down?


Checked just now, connected fine.
Xeln4g4
Profile Joined January 2005
Italy1209 Posts
March 30 2017 15:56 GMT
#325
On March 31 2017 00:54 alone wrote:
Show nested quote +
On March 31 2017 00:46 Xeln4g4 wrote:
Unable to connect error 6:3 anyone? PTR down?


Checked just now, connected fine.


Yes, thx, my router crushed
trutaCz
Profile Joined October 2011
Poland686 Posts
March 30 2017 16:09 GMT
#326
I doubt they can release the patch if it's not even working on some OS such as win7 64 and vista;
yo~.~
franzji
Profile Joined September 2013
United States581 Posts
Last Edited: 2017-03-30 16:19:05
March 30 2017 16:15 GMT
#327
I had a blast playing last night and will today too. Nice to play people my level and not ICCUP or FISH people who destroy me.

I'm surprised all the people in here are so mad about the iu.. yeah there are small missing features, but can't you overlook your nostalgia of the old iu and move on?

For anyone who has not used the old ui for years and can navigate it quickly, the old ui was dated and dogshit, be honest. New players will enjoy it so much.

Some people have really think skin... Blizzard makes the game possible for new players to play without going through ghetto launchers and plugins, they make the game possible to play without the network issues, OS issues, color issues, ect. and all act like it's the end of brood war. This is great! I'm sure they will patch out problems, they aren't leaving the game how it is now.
Lorch
Profile Joined June 2011
Germany3674 Posts
March 30 2017 16:21 GMT
#328
Is there any way to adjust the scaling? The menus look fine but ingame is just a pixelated mess, it looked way better before.
Also does the apm count actually work? I have way more than usual.
biryusky
Profile Joined September 2012
70 Posts
March 30 2017 16:23 GMT
#329
I think its just growing pains for Broodwar, people need to embrace the new designs and try to give positive feedback if they dont like the new ui. Its not like Blizzard never listens to community feedback, they have in the past and always will. Its just a matter of leaving feedbacks on the forums for a better Broodwar and not some useless advice like "Holy shit fix your new ui".

In the end they're people, too. They just want to create a better environment for Broodwar old-timers and new-comers.
CrownRoyal
Profile Blog Joined November 2005
Vatican City State1872 Posts
Last Edited: 2017-03-30 16:28:06
March 30 2017 16:24 GMT
#330
Youngjiddle,

It's just that the broodwar battle.net chat experience was an experience in itself. It was something sorely missing from sc2. People would login just to talk trash, just to hang out. I would play broodwar every day after school but I wasn't gaming for the majority of that, I was hanging out in chat channels with my clan and watching 1v1s. It was a very social thing given that we were all sitting behind computer screens. Most modern games have really went away from this but it's genuinely the best part I can remember from playing broodwar.

edit - I will add in, this is something that is probably only important to those of us that are 25+ years old. You young folk didn't grow up in the era of the chat room so it probably makes little to no sense that so many people are upset about the UI being changed. Without /f m and hangout channels broodwar would feel very lonely.
You're pretty when I'm drunk.
NewbOnTheFloor
Profile Joined November 2013
Poland160 Posts
March 30 2017 16:25 GMT
#331
On March 31 2017 01:15 youngjiddle wrote:
I had a blast playing last night and will today too. Nice to play people my level and not ICCUP or FISH people who destroy me.

I'm surprised all the people in here are so mad about the iu.. yeah there are small missing features, but can't you overlook your nostalgia of the old iu and move on?

For anyone who has not used the old ui for years and can navigate it quickly, the old ui was dated and dogshit, be honest. New players will enjoy it so much.

Some people have really think skin... Blizzard makes the game possible for new players to play without going through ghetto launchers and plugins, they make the game possible to play without the network issues, OS issues, color issues, ect. and all act like it's the end of brood war. This is great! I'm sure they will patch out problems, they aren't leaving the game how it is now.

New UI is simply missing a lot of features.I dont care about the graphics as long as it is useful as previous one i.e
You cant sort games by type.That's a MUST when there's more lobbies or choosing a slot in a lobby(UMS players MUST have)
There's a lot more of it , somebody posted it before but I'm too lazy to look(sorry )
biryusky
Profile Joined September 2012
70 Posts
March 30 2017 16:32 GMT
#332
On that note, im surprised why we didnt have /f for friends feature
WinterStarcraft
Profile Joined June 2012
United States109 Posts
Last Edited: 2017-03-30 16:35:58
March 30 2017 16:35 GMT
#333
Adding my thoughts mostly to those already detailed in my several hours of experience (never played SC1/Brood War before recently as well).

Chat channels are absolutely not finished. Leaving a private channel every time going into a lobby, next to no functionality even while IN the channel itself. No real invite functions, lobby links. I'm all for maintaining the feel and gameplay of Brood War, but maintaining the feel and functionality of a UI designed in 2000 is just frustrating.

The custom hotkeys are very convenient to be able to set, but the menu is just a block that doesn't even distinguish between the races when it comes to defining hotkeys. It is one big list with every hotkey in the game (including those not in multiplayer). It also is limited in options (like ctrl/alt/shift modifiers) but that is a deeper conversation.

As for connection issues/graphics, it all seems relatively functional (especially considering many people are not in shouting range of california). The in game has some weird feels on the mouse/mouse acceleration especially in windowed fullscreen but nothing game breaking.

If it was intentional to make a UI with not only the look of a 19 year old game but also the functionality of one then I guess that is something I'll have to accept, but if the intention was to modernize the out of game UI then it is quite lacking.

lantern77
Profile Joined June 2009
Canada60 Posts
March 30 2017 16:38 GMT
#334
Wait I know the PTR Servers are out but isn't the official patch also supposed to be release today??
Love, pain, and misery
KameZerg
Profile Blog Joined May 2007
Sweden1761 Posts
March 30 2017 16:41 GMT
#335
gwsdasaaaaaaaaaa hur if MVo v odneed_

User was warned for this post
asdasdasdasdasd123123123
TelecoM
Profile Blog Joined January 2010
United States10668 Posts
March 30 2017 16:59 GMT
#336
Fucking awesome!!
AKA: TelecoM[WHITE] Protoss fighting
Xeln4g4
Profile Joined January 2005
Italy1209 Posts
Last Edited: 2017-03-30 17:28:34
March 30 2017 17:28 GMT
#337
On March 31 2017 01:38 lantern77 wrote:
Wait I know the PTR Servers are out but isn't the official patch also supposed to be release today??



yes it is, but as many said ... there seems to be some additional basic problems to fix before the patch is out, and one Private Server Test day seems too short .... to make it short, nobody expect it to be out today
franzji
Profile Joined September 2013
United States581 Posts
March 30 2017 18:14 GMT
#338
On March 31 2017 01:24 CrownRoyal wrote:
Youngjiddle,

It's just that the broodwar battle.net chat experience was an experience in itself. It was something sorely missing from sc2. People would login just to talk trash, just to hang out. I would play broodwar every day after school but I wasn't gaming for the majority of that, I was hanging out in chat channels with my clan and watching 1v1s. It was a very social thing given that we were all sitting behind computer screens. Most modern games have really went away from this but it's genuinely the best part I can remember from playing broodwar.

edit - I will add in, this is something that is probably only important to those of us that are 25+ years old. You young folk didn't grow up in the era of the chat room so it probably makes little to no sense that so many people are upset about the UI being changed. Without /f m and hangout channels broodwar would feel very lonely.


so like I said, maybe you should drop some of your nostalgic feelings and realize everyone these days uses discords or whatever to communicate, not an in game chatroom or irc chat clients. And yes I remember people complaining about sc2 having no chatrooms, we have them now in sc2 no? but they are dead as fuck because who cares.
aaezil
Profile Joined March 2017
1 Post
March 30 2017 18:15 GMT
#339
Halp

[image loading]
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
Last Edited: 2017-03-30 18:21:06
March 30 2017 18:19 GMT
#340
Who wants to bet how long till we move back to 1.16
Mohdoo
Profile Joined August 2007
United States15580 Posts
March 30 2017 18:22 GMT
#341
On March 31 2017 01:41 ICanFlyLow wrote:
gwsdasaaaaaaaaaa hur if MVo v odneed_

User was warned for this post


lol i would like to see the warning for this. Looks like someone's cat walked over their keyboard.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
March 30 2017 18:35 GMT
#342
On March 31 2017 03:22 Mohdoo wrote:
Show nested quote +
On March 31 2017 01:41 ICanFlyLow wrote:
gwsdasaaaaaaaaaa hur if MVo v odneed_

User was warned for this post


lol i would like to see the warning for this. Looks like someone's cat walked over their keyboard.

Warning isn't that interesting
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
March 30 2017 19:17 GMT
#343
On March 31 2017 01:21 Lorch wrote:
Is there any way to adjust the scaling? The menus look fine but ingame is just a pixelated mess, it looked way better before.
Also does the apm count actually work? I have way more than usual.


In-game menu, video, switch to full screen, and not windowed full screen.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
KameZerg
Profile Blog Joined May 2007
Sweden1761 Posts
March 30 2017 19:19 GMT
#344
On March 31 2017 04:17 quirinus wrote:
Show nested quote +
On March 31 2017 01:21 Lorch wrote:
Is there any way to adjust the scaling? The menus look fine but ingame is just a pixelated mess, it looked way better before.
Also does the apm count actually work? I have way more than usual.


In-game menu, video, switch to full screen, and not windowed full screen.


When i do that the game screen gets tiny and centered in the middle
asdasdasdasdasd123123123
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
March 30 2017 19:29 GMT
#345
On March 31 2017 01:09 trutaCz wrote:
I doubt they can release the patch if it's not even working on some OS such as win7 64 and vista;

I have win7x64, BW 1.18 is working alright
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Lorch
Profile Joined June 2011
Germany3674 Posts
March 30 2017 19:32 GMT
#346
On March 31 2017 04:17 quirinus wrote:
Show nested quote +
On March 31 2017 01:21 Lorch wrote:
Is there any way to adjust the scaling? The menus look fine but ingame is just a pixelated mess, it looked way better before.
Also does the apm count actually work? I have way more than usual.


In-game menu, video, switch to full screen, and not windowed full screen.


Ah cheers. Was wondering what happened to real full screen.
[AS]Rattus
Profile Joined March 2017
427 Posts
March 30 2017 20:14 GMT
#347
On March 31 2017 03:14 youngjiddle wrote:
Show nested quote +
On March 31 2017 01:24 CrownRoyal wrote:
Youngjiddle,

It's just that the broodwar battle.net chat experience was an experience in itself. It was something sorely missing from sc2. People would login just to talk trash, just to hang out. I would play broodwar every day after school but I wasn't gaming for the majority of that, I was hanging out in chat channels with my clan and watching 1v1s. It was a very social thing given that we were all sitting behind computer screens. Most modern games have really went away from this but it's genuinely the best part I can remember from playing broodwar.

edit - I will add in, this is something that is probably only important to those of us that are 25+ years old. You young folk didn't grow up in the era of the chat room so it probably makes little to no sense that so many people are upset about the UI being changed. Without /f m and hangout channels broodwar would feel very lonely.


so like I said, maybe you should drop some of your nostalgic feelings and realize everyone these days uses discords or whatever to communicate, not an in game chatroom or irc chat clients. And yes I remember people complaining about sc2 having no chatrooms, we have them now in sc2 no? but they are dead as fuck because who cares.


maybe because the game itself is dead.
i'm glad bw has chatrooms again and i hope they will improve on them in the future. like being able to see how many people are in a chatroom and that stuff.
muzzy
Profile Joined March 2010
United States640 Posts
March 30 2017 20:14 GMT
#348
Is anyone else *not* experiencing scaling issues with windowed fullscreen? I feel like I must be blind, but it looks normal to me...
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 30 2017 20:59 GMT
#349
How likely do you all think BW will go into the Blizzard launcher with this patch? There's an app in the files called "StarCraft Launcher" that can try to launch the game in the style of the Blizzard launcher. It doesn't work, but it's interesting how it's here and not in the regular 1.16 BW files.
ㅇㅅㅌㅅ
probelife66
Profile Joined March 2017
142 Posts
March 30 2017 21:20 GMT
#350
On March 31 2017 05:14 muzzy wrote:
Is anyone else *not* experiencing scaling issues with windowed fullscreen? I feel like I must be blind, but it looks normal to me...


I'm getting this..my screen looks stretched and unplayable. mouse feels super weird also. Should be their no 1 priority to fix.
Luongo
Profile Joined April 2011
Canada15 Posts
March 30 2017 21:27 GMT
#351
I'm using Windows 7 64-bit and I've had no graphical problems or mousespeed problems in the game or in the menus.
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
March 30 2017 21:34 GMT
#352
I can't to battle.net is says it's unavailable. I'll get the exact error when i get home but anyone else having this issue? I can run the game but when i get to the multiplayer screen where you select realm the ok button is greyed out unless i switch to LAN and back to battlenet after which i can click ok but it says i can't connect instantly
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
Luongo
Profile Joined April 2011
Canada15 Posts
March 30 2017 21:52 GMT
#353
Also, there is now a mousespeed adjustment option in the option menu in game. There never used to be one.
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
March 30 2017 22:07 GMT
#354
Also, an unmentioned new feature is that replays are now skippable Just click on the progress bar to rewind or forward!
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
March 30 2017 22:40 GMT
#355
On March 31 2017 07:07 andiCR wrote:
Also, an unmentioned new feature is that replays are now skippable Just click on the progress bar to rewind or forward!


holy batman
This should be added to the OP, definitely one of the biggest features imo.
ॐ
locopuyo
Profile Joined January 2010
United States143 Posts
March 30 2017 22:47 GMT
#356
On March 31 2017 04:17 quirinus wrote:
Show nested quote +
On March 31 2017 01:21 Lorch wrote:
Is there any way to adjust the scaling? The menus look fine but ingame is just a pixelated mess, it looked way better before.
Also does the apm count actually work? I have way more than usual.


In-game menu, video, switch to full screen, and not windowed full screen.


Change the scaling options in your video driver. You need to set it to fit to screen and maintain aspect ratio.
Competitive RTS Shmup - EliteOwnage.com/poe
HyralGambit
Profile Joined February 2014
2439 Posts
March 30 2017 22:50 GMT
#357
Avilo BW PTR stream starts now: https://www.twitch.tv/avilo
Passion overcomes corporate stupidity: https://www.youtube.com/watch?v=jX9hbbA-WP4#t=4h2m
sM.Zik
Profile Joined June 2011
Canada2547 Posts
Last Edited: 2017-03-30 22:52:39
March 30 2017 22:51 GMT
#358
On March 31 2017 07:47 locopuyo wrote:
Show nested quote +
On March 31 2017 04:17 quirinus wrote:
On March 31 2017 01:21 Lorch wrote:
Is there any way to adjust the scaling? The menus look fine but ingame is just a pixelated mess, it looked way better before.
Also does the apm count actually work? I have way more than usual.


In-game menu, video, switch to full screen, and not windowed full screen.


Change the scaling options in your video driver. You need to set it to fit to screen and maintain aspect ratio.


Unfortunately not every video driver have this option and it's the reason I havent played BW in the last couple of years Can't stand the stretched ratio and mca launcher window mode feels so weird to play.
Jaedong Fighting! | youtube.com/ZikGaming
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
March 30 2017 22:51 GMT
#359
On March 31 2017 07:07 andiCR wrote:
Also, an unmentioned new feature is that replays are now skippable Just click on the progress bar to rewind or forward!

was mentioned earlier in the thread, definitely a cool addition!
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
GoShox
Profile Blog Joined December 2007
United States1836 Posts
Last Edited: 2017-03-30 23:33:01
March 30 2017 23:29 GMT
#360
Update on 1.18: https://us.battle.net/forums/en/starcraft/topic/20753886409


En Taro Adun Commanders,

A big thank you to everyone helping with 1.18 on the test realm. We appreciate your candor.

As promised, this effort should not be disruptive to how you're already playing StarCraft. We want to ensure updates will either maintain or improve this gaming experience that you love. Playing and feedback on the test realm has been invaluable to that end.

We hope to have a new iteration out soon. Thank you for taking this first big step with us, and we look forward to continuing the journey with you by our side.

Specific topics we’re evaluating and working on:

Chat Channels
Timeouts
Missing social functions and unexpected behavior (Friend commands, ignore, etc)
Updated chat channel aesthetic (Background, chat colors, etc)

Create Game
Updating latency controls to improve game responsiveness (was defaulted to L2)

Find Game
Filtering by game type

Lobby
Moving player position
Locking Observer by default

System
Reported input sluggishness
Crash reports from 64-bit OS configurations
Reported latency issues
Maps not downloading to completion
Setting FPS to 200


More to come, and we look forward to the next round of feedback with you.

Cheers,
Pete
nbaker
Profile Joined July 2009
United States1341 Posts
March 30 2017 23:48 GMT
#361
NIce update. Glad they're taking their time with the proper release.
Chris_Havoc
Profile Joined August 2016
United States600 Posts
March 30 2017 23:49 GMT
#362
"Setting FPS to 200" is critical for me. There's was no way I was going let an uncapped framerate abuse my PC.
Owner of the SC2 Esports Anthology channel on YouTube: https://www.youtube.com/c/SC2EsportsAnthology
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
March 30 2017 23:53 GMT
#363
I tried to start a UMS game, and then got stuck on the briefing screen, then battle.net disconnected me. That was my 1.18 adventure.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
e4e5nf3
Profile Blog Joined October 2007
Canada599 Posts
March 30 2017 23:59 GMT
#364
So they're delaying the patch while they work on issues discovered in the PTR. Nice to see they want it as polished as possible before it launches. But damn, I was so anxious to play today. I have the PTR but being in Toronto the lag makes the game unplayable.
King takes Queen
vesicular
Profile Blog Joined March 2010
United States1310 Posts
March 31 2017 00:04 GMT
#365
On March 31 2017 08:59 e4e5nf3 wrote:
So they're delaying the patch while they work on issues discovered in the PTR. Nice to see they want it as polished as possible before it launches. But damn, I was so anxious to play today. I have the PTR but being in Toronto the lag makes the game unplayable.


They did say they plan to have a new iteration out soon. I assume they'll continue to pump out fixes on PTR until most of the bugs are squashed and most people are fairly happy. At least, if they're smart this is the route they'll take. No use rushing out a buggy update. We've been waiting a long time, we can wait a little longer to get it right.
STX Fighting!
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
March 31 2017 00:12 GMT
#366
On March 31 2017 09:04 vesicular wrote:
we can wait a little longer.


operation cwal
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2017-03-31 00:12:50
March 31 2017 00:12 GMT
#367
Curious at what fps my computer has been running star1 lol

amusing how they want to cap it at 200 fps. Not that it matters, but that is really high for star1
T P Z sagi
Bisu-Fan
Profile Joined January 2010
Russian Federation3329 Posts
March 31 2017 00:15 GMT
#368
Ive done my waiting! 12 years of it! in azkaban!!!
darn i just wanted to play some bw with friends :/
The Revolutionist Shall Rise Again! No. 1 Kim Taek Yong Fan 어헣↗ GO JAEDONG!!!!!!! GO ACE!!! 태연 <3 윤아 <3 승연 <3
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
March 31 2017 00:48 GMT
#369
On March 31 2017 08:29 GoShox wrote:
Update on 1.18: https://us.battle.net/forums/en/starcraft/topic/20753886409

Show nested quote +

En Taro Adun Commanders,

A big thank you to everyone helping with 1.18 on the test realm. We appreciate your candor.

As promised, this effort should not be disruptive to how you're already playing StarCraft. We want to ensure updates will either maintain or improve this gaming experience that you love. Playing and feedback on the test realm has been invaluable to that end.

We hope to have a new iteration out soon. Thank you for taking this first big step with us, and we look forward to continuing the journey with you by our side.

Specific topics we’re evaluating and working on:

Chat Channels
Timeouts
Missing social functions and unexpected behavior (Friend commands, ignore, etc)
Updated chat channel aesthetic (Background, chat colors, etc)

Create Game
Updating latency controls to improve game responsiveness (was defaulted to L2)

Find Game
Filtering by game type

Lobby
Moving player position
Locking Observer by default

System
Reported input sluggishness
Crash reports from 64-bit OS configurations
Reported latency issues
Maps not downloading to completion
Setting FPS to 200


More to come, and we look forward to the next round of feedback with you.

Cheers,
Pete

Glad to see that they have touched on pretty much most of what the issues are. Hopefully, they are able to fix them so that BW with the 1.18 patch is as smooth as it can be.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
March 31 2017 01:10 GMT
#370
[image loading]
any ideas?
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
March 31 2017 01:23 GMT
#371
TL ran a poll on twitter regarding the classic vs modern interface. From 291 votes, 59% voted for the Modern interface. Thought I'll share this
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
[AS]Rattus
Profile Joined March 2017
427 Posts
March 31 2017 01:34 GMT
#372
well, but none of us dinosaurs playin broodwar uses twitter.
so that poll is irrelevant.

anyway, they should change something in the new ui regardless. when you look for games, you should still stay in the channel until you actually join a game.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6545 Posts
March 31 2017 01:37 GMT
#373
On March 31 2017 10:23 BigFan wrote:
TL ran a poll on twitter regarding the classic vs modern interface. From 291 votes, 59% voted for the Modern interface. Thought I'll share this

i dont mind a new UI,but please not that copy paste they put -_-,also i liked alot this feature Winter listed of invite to game,this is something we need badly :D
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
Last Edited: 2017-03-31 01:51:56
March 31 2017 01:44 GMT
#374
On March 31 2017 10:23 BigFan wrote:
TL ran a poll on twitter regarding the classic vs modern interface. From 291 votes, 59% voted for the Modern interface. Thought I'll share this

I'd love a more modern interface, it just needs to have at least the same functionality as classic.Personally I'd love to see the option to be in multiple chat channels at the same time.Say a max of five.A tab for each channel would be great.

How about an option that lets you set your default chat channel when you first log in? Basic stuff that should really be on blizzards radar.
https://www.youtube.com/watch?v=e7PvoI6gvQs
petro1987
Profile Joined May 2009
Brazil374 Posts
March 31 2017 01:47 GMT
#375
The most important thing right now is to fix the lag. Almost impossible to play. But, I guess they are looking into this, so this is fine.
starithm
Profile Blog Joined July 2013
United States118 Posts
March 31 2017 01:54 GMT
#376
Great news! I'm really glad that they are working on fixing the bugs before they release patch 1.18. Great move by Blizzard!
http://www.twitch.tv/starithm
shinyA
Profile Joined November 2008
United States473 Posts
March 31 2017 02:07 GMT
#377
I understand wanting to release it as polished as possible but it really makes me question releasing PTR only a day before the announced patch release date. If they knew they would delay the patch based on PTR feedback why didn't they either release the PTR last week or just say the patch would be next week?
twitch.tv/ggshinya
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2017-03-31 02:53:13
March 31 2017 02:44 GMT
#378
huhu yes 1 day of test seems eehhh just too short? weird chat channel is it as convenient to use? is there as much space for text? testing later
I think war3 bnet interface is great except delay between screens (too long animations though they look nice^^) and max length of text in main area (will delete past chat after too few lines but the visible area is large enough at a "normal" resolution), nice icons, aspect, etc
tbh it looks quite fine just icons i'm curious about^^ and profile area. They looked kinda nice, the original icons new nice icons?? woot stats will be counted and how? :D
I think maybe the obs information takes too much space on the screen? but if just toggle. . . does it feel odd looking at a chart that hides most of the screen but not really? lol is this one nitpicking?^^ maybe text can hardly be smaller in this res??
feels good that there are new things, hope no patch release get rushed
Glueburn
Profile Blog Joined January 2011
United States496 Posts
March 31 2017 03:51 GMT
#379
Alright, Well despite my best efforts, I am unable to play the PTR.

I'm running a linux machine, can't get it running through wine, can't get it running through an XP VM, 7 VM, or 10 VM. Like, the fuck? Never had this much trouble running a game before, especially when 1.16 runs fine through wine.
Sometimes you have to play a long time to be able to play like yourself. - Miles Davis
HyralGambit
Profile Joined February 2014
2439 Posts
Last Edited: 2017-03-31 04:16:05
March 31 2017 04:15 GMT
#380
Artosis vs LS right now:

https://www.twitch.tv/artosis

https://www.twitch.tv/imls

Probably should add ls to sidebar.
Passion overcomes corporate stupidity: https://www.youtube.com/watch?v=jX9hbbA-WP4#t=4h2m
Canadianboy
Profile Joined December 2016
32 Posts
March 31 2017 04:58 GMT
#381


this is weird...
B-royal
Profile Joined May 2015
Belgium1330 Posts
Last Edited: 2017-03-31 05:03:21
March 31 2017 05:01 GMT
#382
On March 31 2017 13:15 HyralGambit wrote:
Artosis vs LS right now:

https://www.twitch.tv/artosis

https://www.twitch.tv/imls

Probably should add ls to sidebar.


Why? He actually mentioned on stream he used to be a hacker...

On March 31 2017 10:23 BigFan wrote:
TL ran a poll on twitter regarding the classic vs modern interface. From 291 votes, 59% voted for the Modern interface. Thought I'll share this


eh why would this be asked on twitter? I don't even use twitter, it's garbage. Selection bias.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 31 2017 05:07 GMT
#383
On March 31 2017 14:01 B-royal wrote:
Show nested quote +
On March 31 2017 13:15 HyralGambit wrote:
Artosis vs LS right now:

https://www.twitch.tv/artosis

https://www.twitch.tv/imls

Probably should add ls to sidebar.


Why? He actually mentioned on stream he used to be a hacker...

Show nested quote +
On March 31 2017 10:23 BigFan wrote:
TL ran a poll on twitter regarding the classic vs modern interface. From 291 votes, 59% voted for the Modern interface. Thought I'll share this


eh why would this be asked on twitter? I don't even use twitter, it's garbage. Selection bias.

Artosis tried to help LS quite a bit throughout WoL, especially trying help him compete in Korea. It never worked out though, but for some reason Artosis just really likes the guy.
ㅇㅅㅌㅅ
Puosu
Profile Blog Joined April 2007
6984 Posts
March 31 2017 05:13 GMT
#384
LS was very underage at the time of the bw maphacking/map editor tomfoolery. I wouldn't count on that to speak for his character now.
fLyiNgDroNe
Profile Joined September 2005
Belgium3999 Posts
March 31 2017 07:39 GMT
#385
On March 31 2017 08:29 GoShox wrote:
Update on 1.18: https://us.battle.net/forums/en/starcraft/topic/20753886409

Show nested quote +

En Taro Adun Commanders,

A big thank you to everyone helping with 1.18 on the test realm. We appreciate your candor.

As promised, this effort should not be disruptive to how you're already playing StarCraft. We want to ensure updates will either maintain or improve this gaming experience that you love. Playing and feedback on the test realm has been invaluable to that end.

We hope to have a new iteration out soon. Thank you for taking this first big step with us, and we look forward to continuing the journey with you by our side.

Specific topics we’re evaluating and working on:

Chat Channels
Timeouts
Missing social functions and unexpected behavior (Friend commands, ignore, etc)
Updated chat channel aesthetic (Background, chat colors, etc)

Create Game
Updating latency controls to improve game responsiveness (was defaulted to L2)

Find Game
Filtering by game type

Lobby
Moving player position
Locking Observer by default

System
Reported input sluggishness
Crash reports from 64-bit OS configurations
Reported latency issues
Maps not downloading to completion
Setting FPS to 200


More to come, and we look forward to the next round of feedback with you.

Cheers,
Pete


i think this should be included into OP
Drone is a way of living
neptunusfisk
Profile Blog Joined July 2012
2286 Posts
March 31 2017 07:53 GMT
#386
I honestly don't understand the whole "cold and isolated UI" stuff people keep repeating. It seems like code for "it's different and I hate change". I mean, hanging out in a near-empty ICCup channel with some peruvian spamming "1v1 go" is the real thing that makes me feel like a depressed person lost in empty space...
maru G5L pls
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
March 31 2017 07:57 GMT
#387
On March 31 2017 16:53 neptunusfisk wrote:
I honestly don't understand the whole "cold and isolated UI" stuff people keep repeating. It seems like code for "it's different and I hate change". I mean, hanging out in a near-empty ICCup channel with some peruvian spamming "1v1 go" is the real thing that makes me feel like a depressed person lost in empty space...

I like the original interface more, too. But to be fair, the current one looks more StarCraft'ish and fits more the entire layout.
Rip & Tear until it is done!
Ziggy
Profile Blog Joined June 2013
South Korea2105 Posts
March 31 2017 08:52 GMT
#388
I personally don't mind the UI being changed, all I care for is the gameplay and I'm still laddering on ICCup until all the bugs in the 1.18 patch get resolved :C
WriterDefeating a sandwich only makes it tastier. @imjustziggy
neptunusfisk
Profile Blog Joined July 2012
2286 Posts
March 31 2017 08:53 GMT
#389
On March 31 2017 16:57 RedW4rr10r wrote:
Show nested quote +
On March 31 2017 16:53 neptunusfisk wrote:
I honestly don't understand the whole "cold and isolated UI" stuff people keep repeating. It seems like code for "it's different and I hate change". I mean, hanging out in a near-empty ICCup channel with some peruvian spamming "1v1 go" is the real thing that makes me feel like a depressed person lost in empty space...

I like the original interface more, too. But to be fair, the current one looks more StarCraft'ish and fits more the entire layout.


If the new chat gets some of the /commands and features back, and a(n) (optional?) colour scheme to mimic the old one, then I'm sure everyone would be happy. Noone would truly miss the ad banner etc would they?
maru G5L pls
NewbOnTheFloor
Profile Joined November 2013
Poland160 Posts
Last Edited: 2017-03-31 09:21:32
March 31 2017 09:06 GMT
#390
On March 31 2017 13:58 Canadianboy wrote:
https://twitter.com/day9tv/status/847612585453133833

this is weird...


I've noticed difference in muta micro as well i.e when i was using patrol micro my mutas would attack multiple targets like in hold p. micro... It happens sometimes but i felt like it happened way to many times in 1 game.

Also my game still looks like a fucking pixel war...I can deal with that mannualy but than text looks like crap...
Oh and u cant reply on b.net forum anymore couse ekhm
"This topic has reached its post limit. You may no longer post or reply to posts for this topic."
Post limit...lol
0mg_t1red
Profile Joined March 2013
Russian Federation104 Posts
March 31 2017 09:20 GMT
#391
On March 31 2017 05:14 [AS]Rattus wrote:
Show nested quote +
On March 31 2017 03:14 youngjiddle wrote:
On March 31 2017 01:24 CrownRoyal wrote:
Youngjiddle,

It's just that the broodwar battle.net chat experience was an experience in itself. It was something sorely missing from sc2. People would login just to talk trash, just to hang out. I would play broodwar every day after school but I wasn't gaming for the majority of that, I was hanging out in chat channels with my clan and watching 1v1s. It was a very social thing given that we were all sitting behind computer screens. Most modern games have really went away from this but it's genuinely the best part I can remember from playing broodwar.

edit - I will add in, this is something that is probably only important to those of us that are 25+ years old. You young folk didn't grow up in the era of the chat room so it probably makes little to no sense that so many people are upset about the UI being changed. Without /f m and hangout channels broodwar would feel very lonely.


so like I said, maybe you should drop some of your nostalgic feelings and realize everyone these days uses discords or whatever to communicate, not an in game chatroom or irc chat clients. And yes I remember people complaining about sc2 having no chatrooms, we have them now in sc2 no? but they are dead as fuck because who cares.


maybe because the game itself is dead.
i'm glad bw has chatrooms again and i hope they will improve on them in the future. like being able to see how many people are in a chatroom and that stuff.


no actually its because everyone uses discord. Online is pretty solid and you can find game on ladder for less then 0.5-1 min anyday of the week anytime of the day. At this point if you compare bw to sc2, bw has turned into fossil fuels already.
0mg_t1red
Profile Joined March 2013
Russian Federation104 Posts
March 31 2017 09:23 GMT
#392
On March 31 2017 16:53 neptunusfisk wrote:
I honestly don't understand the whole "cold and isolated UI" stuff people keep repeating. It seems like code for "it's different and I hate change". I mean, hanging out in a near-empty ICCup channel with some peruvian spamming "1v1 go" is the real thing that makes me feel like a depressed person lost in empty space...

Agree, never understood this stuff with hanging in channels for enternity, instead of actually playing
Creager
Profile Joined February 2011
Germany1889 Posts
March 31 2017 09:27 GMT
#393
On March 31 2017 18:23 0mg_t1red wrote:
Show nested quote +
On March 31 2017 16:53 neptunusfisk wrote:
I honestly don't understand the whole "cold and isolated UI" stuff people keep repeating. It seems like code for "it's different and I hate change". I mean, hanging out in a near-empty ICCup channel with some peruvian spamming "1v1 go" is the real thing that makes me feel like a depressed person lost in empty space...

Agree, never understood this stuff with hanging in channels for enternity, instead of actually playing


Some people prefer socializing over playing.
... einmal mit Profis spielen!
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
March 31 2017 09:28 GMT
#394
On March 31 2017 18:23 0mg_t1red wrote:
Show nested quote +
On March 31 2017 16:53 neptunusfisk wrote:
I honestly don't understand the whole "cold and isolated UI" stuff people keep repeating. It seems like code for "it's different and I hate change". I mean, hanging out in a near-empty ICCup channel with some peruvian spamming "1v1 go" is the real thing that makes me feel like a depressed person lost in empty space...

Agree, never understood this stuff with hanging in channels for enternity, instead of actually playing


People are pros at chat craft.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Musicus
Profile Joined August 2011
Germany23576 Posts
March 31 2017 09:29 GMT
#395
On March 31 2017 13:15 HyralGambit wrote:
Artosis vs LS right now:

https://www.twitch.tv/artosis

https://www.twitch.tv/imls

Probably should add ls to sidebar.

I agree, ls' stream is one of the best for BW right now and anybody still giving him shit for something he did 9 years ago or something as a 15 year old, has to rethink their priorities.

If Artosis, Ret, Day9 and tons of other BW pros/ex-pros are cool with him, it's just pathetic if TL still holds a grudge.

nobody is hating on tt1 or haypro anymore... just get over it :/
Maru and Serral are probably top 5.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6545 Posts
March 31 2017 09:37 GMT
#396
On March 31 2017 18:29 Musicus wrote:
Show nested quote +
On March 31 2017 13:15 HyralGambit wrote:
Artosis vs LS right now:

https://www.twitch.tv/artosis

https://www.twitch.tv/imls

Probably should add ls to sidebar.

I agree, ls' stream is one of the best for BW right now and anybody still giving him shit for something he did 9 years ago or something as a 15 year old, has to rethink their priorities.

If Artosis, Ret, Day9 and tons of other BW pros/ex-pros are cool with him, it's just pathetic if TL still holds a grudge.

nobody is hating on tt1 or haypro anymore... just get over it :/

in some kind they are doing better now thanks to this.
neptunusfisk
Profile Blog Joined July 2012
2286 Posts
Last Edited: 2017-03-31 10:11:17
March 31 2017 10:11 GMT
#397
On March 31 2017 18:27 Creager wrote:
Show nested quote +
On March 31 2017 18:23 0mg_t1red wrote:
On March 31 2017 16:53 neptunusfisk wrote:
I honestly don't understand the whole "cold and isolated UI" stuff people keep repeating. It seems like code for "it's different and I hate change". I mean, hanging out in a near-empty ICCup channel with some peruvian spamming "1v1 go" is the real thing that makes me feel like a depressed person lost in empty space...

Agree, never understood this stuff with hanging in channels for enternity, instead of actually playing


Some people prefer socializing over playing.


That's the point: there are better ways to socialise nowadays. Yes, Starcraft was released before MSN messenger, but now we have all kinds of voice chat and social media for those who only want to chat, leaving game lobby channels empty except for (surprise!) those looking for a game.
maru G5L pls
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
March 31 2017 10:50 GMT
#398
Can't connect to the PTR server.
Just hangs at "Connecting".
Bummer.
https://www.youtube.com/watch?v=e7PvoI6gvQs
Creager
Profile Joined February 2011
Germany1889 Posts
March 31 2017 10:57 GMT
#399
On March 31 2017 19:11 neptunusfisk wrote:
Show nested quote +
On March 31 2017 18:27 Creager wrote:
On March 31 2017 18:23 0mg_t1red wrote:
On March 31 2017 16:53 neptunusfisk wrote:
I honestly don't understand the whole "cold and isolated UI" stuff people keep repeating. It seems like code for "it's different and I hate change". I mean, hanging out in a near-empty ICCup channel with some peruvian spamming "1v1 go" is the real thing that makes me feel like a depressed person lost in empty space...

Agree, never understood this stuff with hanging in channels for enternity, instead of actually playing


Some people prefer socializing over playing.


That's the point: there are better ways to socialise nowadays. Yes, Starcraft was released before MSN messenger, but now we have all kinds of voice chat and social media for those who only want to chat, leaving game lobby channels empty except for (surprise!) those looking for a game.


While I agree there are certainly "better" ways to socialize nowadays, is it really more convenient having to rely on an external site/service to do that when you have a simpler method of achieving what you seek (talking about the game, strategies etc.) already implemented in the game?
... einmal mit Profis spielen!
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
March 31 2017 11:07 GMT
#400
On March 31 2017 16:53 neptunusfisk wrote:
I honestly don't understand the whole "cold and isolated UI" stuff people keep repeating. It seems like code for "it's different and I hate change". I mean, hanging out in a near-empty ICCup channel with some peruvian spamming "1v1 go" is the real thing that makes me feel like a depressed person lost in empty space...

It's a lot to do with the colour palette. The bnet 1.0 ones are much warmer.

Changing the font colour of ids and their text would help a lot I think. And the background image maybe.

For the record I didnt love the wc2 bnet for similar reasons (well tft anyway), but it had some more different colours to break things up.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
neptunusfisk
Profile Blog Joined July 2012
2286 Posts
March 31 2017 12:47 GMT
#401
On March 31 2017 19:57 Creager wrote:
Show nested quote +
On March 31 2017 19:11 neptunusfisk wrote:
On March 31 2017 18:27 Creager wrote:
On March 31 2017 18:23 0mg_t1red wrote:
On March 31 2017 16:53 neptunusfisk wrote:
I honestly don't understand the whole "cold and isolated UI" stuff people keep repeating. It seems like code for "it's different and I hate change". I mean, hanging out in a near-empty ICCup channel with some peruvian spamming "1v1 go" is the real thing that makes me feel like a depressed person lost in empty space...

Agree, never understood this stuff with hanging in channels for enternity, instead of actually playing


Some people prefer socializing over playing.


That's the point: there are better ways to socialise nowadays. Yes, Starcraft was released before MSN messenger, but now we have all kinds of voice chat and social media for those who only want to chat, leaving game lobby channels empty except for (surprise!) those looking for a game.


While I agree there are certainly "better" ways to socialize nowadays, is it really more convenient having to rely on an external site/service to do that when you have a simpler method of achieving what you seek (talking about the game, strategies etc.) already implemented in the game?


Yes. Most people who play with their friends are playing multiple different games with different people, and so certain discussions about games are much more convenient if they are outside any particular game.

Of course certain hardcore players stick to one single game, but even then is it often more convenient to use a lightweight and specialised service for chatting.


On March 31 2017 20:07 Liquid`Jinro wrote:
Show nested quote +
On March 31 2017 16:53 neptunusfisk wrote:
I honestly don't understand the whole "cold and isolated UI" stuff people keep repeating. It seems like code for "it's different and I hate change". I mean, hanging out in a near-empty ICCup channel with some peruvian spamming "1v1 go" is the real thing that makes me feel like a depressed person lost in empty space...

It's a lot to do with the colour palette. The bnet 1.0 ones are much warmer.

Changing the font colour of ids and their text would help a lot I think. And the background image maybe.

For the record I didnt love the wc2 bnet for similar reasons (well tft anyway), but it had some more different colours to break things up.


Agree. But changing some colours is a minor thing in the grand scheme of things, isn't it? When a big Swedish music streaming service changed their colours a few years ago a lot of people were very upset, but this is forgotten and their product is still doing well since the functionality is the same or better.

On March 31 2017 17:53 neptunusfisk wrote:
If the new chat gets some of the /commands and features back, and a colour scheme to mimic the old one, then I'm sure everyone would be happy. Noone would truly miss the ad banner etc would they?

maru G5L pls
Netto.
Profile Blog Joined August 2010
Poland523 Posts
March 31 2017 12:50 GMT
#402
I have just downloaded PTR and I can't connect too: "The selected network provider could not be initialized".
Be the change you want to see in the world.
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
March 31 2017 15:42 GMT
#403
On March 31 2017 21:50 Netto. wrote:
I have just downloaded PTR and I can't connect too: "The selected network provider could not be initialized".

I have the same issue. Nothing i have done so far has fixed it and i can't find anything with my google fu
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2017-03-31 16:01:29
March 31 2017 16:00 GMT
#404
guys using discord you can use discord, other people prefer chat channels or maybe both is great too
the integrated chat system is very important! let me tell you that, you may not know if you haven't hung out on bnet in the earlier days! a ton of activity on the channels and this helped the game (playing) too obviously
good functionality and defaults are important, the profile & icons & stats, the / commands, the aspect, etc
outscar
Profile Joined September 2014
2832 Posts
March 31 2017 16:09 GMT
#405
Anyone tried to connect other servers which appeared today? Fish, Europe - none of them working for me, can't even create account.
sunbeams are never made like me...
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
March 31 2017 16:14 GMT
#406
Ackh! They've split the gateways. We need to push for a consolidation, this is absurd.
Never say Die! ||| Fight you? No, I want to kill you.
kogeT
Profile Joined September 2013
Poland2036 Posts
March 31 2017 16:18 GMT
#407
Exactly. Fish + Global Server is all we need at limited activity times. I expect a huge growth but don't think it will be sustainable. Also people will stick to the game longer if they are more together.
https://www.twitch.tv/kogetbw
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
March 31 2017 16:19 GMT
#408
Other gateways seem to be up, just connected to EU.
Xeln4g4
Profile Joined January 2005
Italy1209 Posts
Last Edited: 2017-03-31 16:22:49
March 31 2017 16:21 GMT
#409
Connected to Europe today, beside the (apparently) few games and people present, played at LIGHT SPEED, no more latency. After a very laggy experience yesterday, 10/10 to developer for reacting this fast to complains. This way, this game is damn FUN!
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2017-03-31 16:38:01
March 31 2017 16:28 GMT
#410
On April 01 2017 01:18 kogeT wrote:
Exactly. Fish + Global Server is all we need at limited activity times. I expect a huge growth but don't think it will be sustainable. Also people will stick to the game longer if they are more together.

I agree but at the same time the lag thing, its hard to say huhu I don't know how good the latency would be for a global server,
but actually since the game itself is peer to peer it would work, just make it more difficult to make non laggy game for like 3v3 or something . . . unless there is added option that only people close to you in a certain area can join your game . . . (or with a lat limit)
feels like it would be great to have a global server, I'm just not sure how well it would work in some situations
Netto.
Profile Blog Joined August 2010
Poland523 Posts
Last Edited: 2017-03-31 17:38:19
March 31 2017 16:43 GMT
#411
On April 01 2017 01:21 Xeln4g4 wrote:
Connected to Europe today, beside the (apparently) few games and people present, played at LIGHT SPEED, no more latency. After a very laggy experience yesterday, 10/10 to developer for reacting this fast to complains. This way, this game is damn FUN!


How did you connect? Somehow I cannot connect. By the way I can't see any servers, weird....

@Edit:
Ok I had to just put it on my C drive and it is working now. But I cant download any map
Be the change you want to see in the world.
BlueStar
Profile Blog Joined August 2005
Bulgaria1166 Posts
Last Edited: 2017-03-31 17:13:37
March 31 2017 16:58 GMT
#412
Everything is perfect, there are only few things needed
- bnet chat commands
- autocomplete chat command on Tab
- no friend limitation

make BW great again !
Leader of the Bulgarian National SCBW/SC2 team and team pSi.SCBW/SC2
Relieve
Profile Joined March 2010
United States15 Posts
March 31 2017 17:07 GMT
#413
I can't even run the game, I get a really weird error

Shaders/textured_vert.glsl
ERROR: 0:1: ": Version number not supported by OGL driver
ERROR: 0:1: ":syntax error #version
ERROR: 0:3: 'in': supported in GLSL 1.30 or later
ERROR: 0:4: 'in': supported in GLSL 1.30 or later
ERROR: 0:6: 'out': supported in GLSL 1.30 or later
Snipers Bald Locks player
Xeln4g4
Profile Joined January 2005
Italy1209 Posts
March 31 2017 17:13 GMT
#414
On April 01 2017 01:43 Netto. wrote:
Show nested quote +
On April 01 2017 01:21 Xeln4g4 wrote:
Connected to Europe today, beside the (apparently) few games and people present, played at LIGHT SPEED, no more latency. After a very laggy experience yesterday, 10/10 to developer for reacting this fast to complains. This way, this game is damn FUN!


How did you connect? Somehow I cannot connect. By the way I can't see any servers, weird....



same way as other gateway, it put you in USA-1 but it's EU server. There is a problem for creating game and watching replays (say something wrong with advertising the game) ... i think it's 3:6 error, anyone?
byj
Profile Joined November 2015
494 Posts
Last Edited: 2017-03-31 17:14:57
March 31 2017 17:14 GMT
#415
Annoyed with hosting atm:
One guy kept pestering me to start even tho he hasn't finished downloading the map yet, so I tried to start and got the error message that it hasn't finished. However that made the % counter get stuck. Even after he left the lobby it stayed, even when another guy filled in, making me unable to start the game. Thus I restart BW and host again, but similar issue: download gets stuck at some % and stays after they leave lobby: [image loading]
Now a few hours later it is even worse: it never gets past the "Creating Game" box, no matter how long I wait all I get is: [image loading]...
Rea-Rea
Profile Joined September 2009
United States42 Posts
March 31 2017 17:14 GMT
#416
On March 31 2017 12:51 Galtath wrote:
Alright, Well despite my best efforts, I am unable to play the PTR.

I'm running a linux machine, can't get it running through wine, can't get it running through an XP VM, 7 VM, or 10 VM. Like, the fuck? Never had this much trouble running a game before, especially when 1.16 runs fine through wine.


Same here - Normally I'm pretty good at figuring out what the problem is. I can't figure it out though.

err:module:attach_process_dlls "ClientSdk.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Starcraft\\StarCraft.exe" failed, status c0000094

The error is a divide by zero error, which tells me ClientSdk.dll is wanting some libraries that default wine prefixes don't have and probably libraries that are not available via winetricks.
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
March 31 2017 17:29 GMT
#417
Currently having problems creating games in EU as posted above, seems like the server fails to list the games to people and terminates the creation.
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2017-03-31 17:45:40
March 31 2017 17:45 GMT
#418
need to uninstall current version to try this out? because if not it says can't patch a 1.16.1? or error with mpq file for 1.16.1 before I downloaded the client launcher install from website
psd
Profile Joined February 2016
France91 Posts
March 31 2017 17:46 GMT
#419
Can't host on EU either =(
Sr18
Profile Joined April 2006
Netherlands1141 Posts
March 31 2017 17:48 GMT
#420
On April 01 2017 02:46 psd wrote:
Can't host on EU either =(


Same here.
If it ain't Dutch, it ain't Park Yeong Min - CJ fighting!
Akara12345
Profile Blog Joined July 2016
164 Posts
March 31 2017 17:58 GMT
#421
Do I need to download anything else to play on FISH?
Rea-Rea
Profile Joined September 2009
United States42 Posts
March 31 2017 18:07 GMT
#422
On April 01 2017 02:58 Akara12345 wrote:
Do I need to download anything else to play on FISH?


Fish is not part of the PTR.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 31 2017 18:10 GMT
#423
On April 01 2017 03:07 Rea-Rea wrote:
Show nested quote +
On April 01 2017 02:58 Akara12345 wrote:
Do I need to download anything else to play on FISH?


Fish is not part of the PTR.

They added some more servers to the PTR. EU and Fish seem to be included.
ㅇㅅㅌㅅ
psd
Profile Joined February 2016
France91 Posts
March 31 2017 18:11 GMT
#424
I guess gr8 and gr6 don't work cause they are the hotkey for Game speed....
elKaDor
Profile Joined April 2009
Sweden376 Posts
March 31 2017 18:53 GMT
#425
well are there any chatchannels that people are in? like op tot) etc? where do the people hang?
GlC.HeRBY
Profile Joined October 2009
Germany18 Posts
March 31 2017 19:29 GMT
#426
any way to change my hotkeys to german without doing it manually?
ShoCkeyy
Profile Blog Joined July 2008
7815 Posts
March 31 2017 19:41 GMT
#427
It does seem like any time there is an engagement, or fight, the game suddenly lags... and I have to drop the player.
Life?
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
March 31 2017 20:43 GMT
#428
I played with a guy on PTR who recognized me from TL and unfortunately he dropped. He whispered me later with an apology. I was going to reply back but for some reason it said I couldn't whisper to that person.

To whoever you are, don't worry about it mate, it happens. Sucks we couldn't get that game in.
petro1987
Profile Joined May 2009
Brazil374 Posts
March 31 2017 21:18 GMT
#429
Can anyone confirm if the latency was changed to L2? The lag is still really bad today (pretty much as same as yesterday). 3v3 BGH games btw.
fLyiNgDroNe
Profile Joined September 2005
Belgium3999 Posts
March 31 2017 21:35 GMT
#430
yeah lag is unbearable in team games
Drone is a way of living
PVJ
Profile Blog Joined July 2012
Hungary5214 Posts
March 31 2017 22:43 GMT
#431
Is the custom game lobby showing up empty for anyone else on 1.18 w/ Fish?

The heart's eternal vow
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
March 31 2017 23:54 GMT
#432
On April 01 2017 06:35 fLyiNgDroNe wrote:
yeah lag is unbearable in team games


it was good for me...


btw guys, you can add friends in the chat channel, but not while inside a game
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
snakethebest9405
Profile Joined May 2013
Cuba22 Posts
Last Edited: 2017-04-01 02:02:53
April 01 2017 00:13 GMT
#433
Reposting from Blizzard forum:

I just wanted to share some tips for the 64bit Windows 10 users. I got rid of sluggishness / lagginess and cursor issues. So, whoever reads this, please Give it a try and reply with your results.

What i did to have my game run without any of the mentioned problems:
-Right click the game executable Starcraft.exe and change the compatibility settings to the ones in the picture https://snag.gy/slo0jC.jpg (W95, Disable Scaling on high DPI and Run as administrator)

Now Run the game,
IMPORTANT: Make sure you click CANCEL the dialog -Do you want to allow Starcraft to the firewall whitelist?

open the options menu>Video
-Untick everything
-Select Windowed

You should now feel the game 100% smoother. Please guys give it a try and reply. If it works for you too, let other people know. Remember I'm on W10 64bit and I can't say if it will work for other older versions of Windows.
HiDrAWaRx
Profile Joined March 2017
10 Posts
Last Edited: 2017-04-01 00:28:09
April 01 2017 00:24 GMT
#434
wow i missed the post haha

will the ptr be released soon or they are making some right changes?
TT1
Profile Blog Joined December 2008
Canada10000 Posts
Last Edited: 2017-04-01 02:27:47
April 01 2017 00:38 GMT
#435
On April 01 2017 09:13 snakethebest9405 wrote:
Reposting from Blizzard forum:

I just wanted to share some tips for the 64bit Windows 10 users. I got rid of sluggishness / lagginess and cursor issues. So, whoever reads this, please Give it a try and reply with your results.

What i did to have my game run without any of the mentioned problems:
-Right click the game executable Starcraft.exe and change the compatibility settings to the ones in the picture https://snag.gy/slo0jC.jpg (W95, Disable Scaling on high DPI and Run as administrator)

Now Run the game, open the options menu>Video
-Untick everything
-Select Windowed

You should now feel the game 100% smoother. Please guys give it a try and reply. If it works for you too, let other people know. Remember I'm on W10 64bit and I can't say if it will work for other older versions of Windows.


edit: nvm, gateways dont show u pfor me
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
snakethebest9405
Profile Joined May 2013
Cuba22 Posts
Last Edited: 2017-04-01 02:02:25
April 01 2017 01:52 GMT
#436
On April 01 2017 09:38 TT1 wrote:

Setting the compatibility mode to W95 makes it so that none of the PTR gateways are displayed for me, they work when i uncheck that option tho. Mouse issue got fixed just by selecting "Disable Scaling on high DPI" and "Run as administrator".

Using Win7.


EDIT: It works!!
Make sure you click CANCEL the dialog -Do you want to allow Starcraft to the firewall whitelist?
TT1
Profile Blog Joined December 2008
Canada10000 Posts
Last Edited: 2017-04-01 02:05:26
April 01 2017 02:02 GMT
#437
On April 01 2017 10:52 snakethebest9405 wrote:
Show nested quote +
On April 01 2017 09:38 TT1 wrote:

Setting the compatibility mode to W95 makes it so that none of the PTR gateways are displayed for me, they work when i uncheck that option tho. Mouse issue got fixed just by selecting "Disable Scaling on high DPI" and "Run as administrator".

Using Win7.


Did you try twice? that happened to me the first time. After that I restarted the game and opened it again without giving any more clicks while loading it. Gateways showed up.


Yea tried it a bunch of times, ill try it again now.

oh ok just saw ur edit

edit: im not even getting the whitelist message, gateways still aren't there
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
snakethebest9405
Profile Joined May 2013
Cuba22 Posts
Last Edited: 2017-04-01 02:16:34
April 01 2017 02:15 GMT
#438
On April 01 2017 09:38 TT1 wrote:

Yea tried it a bunch of times, ill try it again now.

oh ok just saw ur edit

edit: im not even getting the whitelist message, gateways still aren't there


Ok, I am now making it work about 60% of the times I try. It is definitely not a solution but a vague workaround. I will keep doing this while the final solution comes from Blizzard. Meanwhile, I'll be waiting patiently (who am I lying to. I CANT WAIT! :O )
Broodwar4lyf
Profile Blog Joined February 2016
304 Posts
April 01 2017 04:13 GMT
#439
my experience has been getting worse and worse while my friend's are going the complete opposite and having improvements daily. FML
https://cinesnipe.com
evanchristo1
Profile Joined March 2016
5 Posts
April 01 2017 04:26 GMT
#440
i cant find any of the gateways either somethings up with it
Broodwar4lyf
Profile Blog Joined February 2016
304 Posts
April 01 2017 04:30 GMT
#441
Ok eff this, just got disconnected again. Im not playing until they fix this, they could have just gotten beta testers to figure this out instead of en masse bug hunting and nerdraging for people like me lol. This just makes me move to the hater bandwagon now
https://cinesnipe.com
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
April 01 2017 04:30 GMT
#442
I always played BW on a laptop and it naturally stretched to 16 without changing the resolution. Just stretched the screen.

Any way to do with with the new client? It feels REALLY weird having my left monitor compressed to 4:3.
I admire your commitment to being *very* oily
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
April 01 2017 09:53 GMT
#443
On April 01 2017 13:30 Haemonculus wrote:
I always played BW on a laptop and it naturally stretched to 16 without changing the resolution. Just stretched the screen.

Any way to do with with the new client? It feels REALLY weird having my left monitor compressed to 4:3.

You can choose between three options in game; Window mode, full screen but windowed, full screen.
I guess it's windowed fullscreen by default and when I changed that to pure fullscreen it was stretched again. The other two options are 4:3 (at least that's what I experienced). And while my monitor was set to "fullscreen" but the window fullscreen mode seems to be 4:3, my bw was suuuuper pixled which hurt my eyes after a few minutes.
I hoped that helped you.
Rip & Tear until it is done!
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
April 01 2017 11:01 GMT
#444
My mouse's behavior is super strange on 1.18a (I was told that's called "accelleration" or "smooth", I have no clue about these things). Can this be turned off? The mouse is by far not as accuarte as on 1.16 and I have like 95% missclicks in game (even in the game menue when navigating through the game menue or clicking on any buttons there). I really wanna try that patch vs. other people but even vs. a computer it's super annoying^^. So yeah, can that be changed somehow?
Rip & Tear until it is done!
Kare
Profile Joined March 2009
Norway786 Posts
April 01 2017 11:03 GMT
#445
The mouse cursor is indeed horrible. Also, I can't seem to get the game to run in full screen, only full screen windowed or windowed. When I select the Full Screen option, I only get a small square in the middle of my screen..
In life you can obtain all sorts of material wealth, but the real treasure is the epic feelings you get while doing something you love.
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
April 01 2017 11:22 GMT
#446
On April 01 2017 20:03 Kare wrote:
The mouse cursor is indeed horrible. Also, I can't seem to get the game to run in full screen, only full screen windowed or windowed. When I select the Full Screen option, I only get a small square in the middle of my screen..

"Glad" I'm not the only one with this issue. Hm, have you tried to adjust your monitor to full screen manually while being in game?
Rip & Tear until it is done!
probelife66
Profile Joined March 2017
142 Posts
April 01 2017 11:31 GMT
#447
I'm having the same resolution + mouse issues.
Kare
Profile Joined March 2009
Norway786 Posts
April 01 2017 11:50 GMT
#448
I have tried lots of different stuff, but nothing seems to be working. FeelsBadMan

User was warned for this post
In life you can obtain all sorts of material wealth, but the real treasure is the epic feelings you get while doing something you love.
GoShox
Profile Blog Joined December 2007
United States1836 Posts
April 01 2017 17:36 GMT
#449
So this has probably be pointed out but I never knew it. In obs mode, you can right click a unit to follow it around :O
wishbonesaka
Profile Joined June 2016
Canada117 Posts
April 01 2017 17:54 GMT
#450
On April 02 2017 02:36 GoShox wrote:
So this has probably be pointed out but I never knew it. In obs mode, you can right click a unit to follow it around :O

smoothly, or is there a jumpiness to the screen, as if to hold the hotkey down to follow it, or is it smooth and seemless like gandalf?
DickMcFanny
Profile Blog Joined September 2015
Ireland1076 Posts
Last Edited: 2017-04-01 18:13:51
April 01 2017 17:57 GMT
#451
On April 01 2017 20:50 Kare wrote:
I have tried lots of different stuff, but nothing seems to be working. FeelsBadMan

User was warned for this post


I don't get why he was warned. FeelsBadMan.

User was warned for this post

Now I was warned as well. FeelsBadMan.

User was temp banned for this post.
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ)
B-royal
Profile Joined May 2015
Belgium1330 Posts
April 01 2017 18:00 GMT
#452
Because of the FeelsBadMan... Twitch emotes/culture is not allowed on teamliquid.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
Last Edited: 2017-04-01 18:08:22
April 01 2017 18:04 GMT
#453
For anyone who has "the selected network provider could not be initialized" I found a fix.
open regedit
go to HKEY_CURRENT_USER > Software
Delete battle.net

works for me now

Nevermind, it worked one time, then on next launch it does the same thing
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
KameZerg
Profile Blog Joined May 2007
Sweden1761 Posts
Last Edited: 2017-04-01 18:07:58
April 01 2017 18:07 GMT
#454
When i fullscreen the game in the options menu the game screen becomes incredible small and centered in the middle. Does this happen to any1 else?
asdasdasdasdasd123123123
GoShox
Profile Blog Joined December 2007
United States1836 Posts
Last Edited: 2017-04-01 18:14:59
April 01 2017 18:13 GMT
#455
On April 02 2017 02:54 wishbonesaka wrote:
Show nested quote +
On April 02 2017 02:36 GoShox wrote:
So this has probably be pointed out but I never knew it. In obs mode, you can right click a unit to follow it around :O

smoothly, or is there a jumpiness to the screen, as if to hold the hotkey down to follow it, or is it smooth and seemless like gandalf?


Smooth and seamless
kerblaster
Profile Joined April 2012
6 Posts
April 01 2017 19:02 GMT
#456
Anyone have a fix yet for starcraft.exe->unexpected error popup? Im running Windows 7x64, but a friend is running the same os and it works perfectly for him.
Esp1noza
Profile Joined September 2003
Russian Federation481 Posts
Last Edited: 2017-04-01 19:43:05
April 01 2017 19:20 GMT
#457
Is it only me or in 1.18 game looks very pixelated compared to 1.16?
Edit: I noted pixelization changes Fullscreen vs Fullsreen(Windowed), in fullscreen its more smooth.
BroodWar forever
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
April 01 2017 19:43 GMT
#458
On April 02 2017 04:20 Esp1noza wrote:
Is it only me or in 1.18 game looks very pixelated compared to 1.16?

Change Video settings ingame to "fullscreen". It'll be streched then and loses its 4:3 ratio but no pixels anymore. Or just adjust your monitor settings manually. Should work then. (I had the same problem)
Rip & Tear until it is done!
GoShox
Profile Blog Joined December 2007
United States1836 Posts
April 02 2017 18:40 GMT
#459
Just an FYI to everyone, don't play user "ArianaGrande". Kid hosted a Python map that gave him 9999999 minerals and gas at the start rofl
CursOr
Profile Blog Joined January 2009
United States6335 Posts
April 02 2017 18:46 GMT
#460
re- updates ??

I suppose we will complain about things and there will be patches to try to fix them ... does anyone know if we should be looking for something new to download as an update - or will we get updates when we connect to the test server through battle.net as the old client always used to?

Just curious, thanks
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
KameZerg
Profile Blog Joined May 2007
Sweden1761 Posts
Last Edited: 2017-04-02 18:57:18
April 02 2017 18:56 GMT
#461
On April 02 2017 03:00 B-royal wrote:
Because of the FeelsBadMan... Twitch emotes/culture is not allowed on teamliquid.


Thank god for that, its counteractive to having civil discussions.
asdasdasdasdasd123123123
CursOr
Profile Blog Joined January 2009
United States6335 Posts
April 02 2017 18:58 GMT
#462
On April 03 2017 03:56 ICanFlyLow wrote:
Show nested quote +
On April 02 2017 03:00 B-royal wrote:
Because of the FeelsBadMan... Twitch emotes/culture is not allowed on teamliquid.


Thank god for that, its counteractive to having civil discussions.

Well, also the guy basically said nothing. It's both.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Bisu-Fan
Profile Joined January 2010
Russian Federation3329 Posts
Last Edited: 2017-04-02 19:17:21
April 02 2017 19:16 GMT
#463
There are already a lot of Koreans on the US server. I don't know how I feel about it. While I like the larger user base, they're essentially making it really hard for new people to get into the game. I played a guy who played sc2 but never had played bw (too young) and he was looking for other people who had just picked up the game. I won both games, but I just liked the fact that there was someone who could speak english while playing (though I do speak korean as well :/ )

Hopefully matchmaking will fix this, but the sooner it happens the better for the game imo.

On April 03 2017 03:58 CursOr wrote:
Show nested quote +
On April 03 2017 03:56 ICanFlyLow wrote:
On April 02 2017 03:00 B-royal wrote:
Because of the FeelsBadMan... Twitch emotes/culture is not allowed on teamliquid.


Thank god for that, its counteractive to having civil discussions.

Well, also the guy basically said nothing. It's both.

Can we get a few more smileys then? my most used face is :/
The Revolutionist Shall Rise Again! No. 1 Kim Taek Yong Fan 어헣↗ GO JAEDONG!!!!!!! GO ACE!!! 태연 <3 윤아 <3 승연 <3
TwilightStar
Profile Blog Joined August 2009
United States649 Posts
Last Edited: 2017-04-02 19:24:04
April 02 2017 19:22 GMT
#464
Hooray
(5)Twilight Star.scx --------- AdmiralHoth: There was one week when I didn't shave for a month.
L_Master
Profile Blog Joined April 2009
United States8017 Posts
April 02 2017 20:36 GMT
#465
On March 31 2017 13:58 Canadianboy wrote:
https://twitter.com/day9tv/status/847612585453133833

this is weird...


Actually I've had this "problem" to. Now, I hesitate to say too much since I'm pretty new to zerg and my muta micro is uhh...suspect to begin with; however, it definitely feels to me like something is different with the timing. It still works, but I can't get it down pat.

I've definitely seen some other zergs in games look like they aren't pulling it off very well either (lots of flying towards marine, not getting a shot off, turning around).

Any good zergs care to way in? Do you feel like the muta micro is exactly the same as before, or is something ever so subtly different with the timing?
EffOrt and Soulkey Hwaiting!
CobaltBlu
Profile Blog Joined August 2009
United States919 Posts
April 02 2017 21:27 GMT
#466
I believe the issues with mouse speed/accel and the latency issues are contributing to the feeling that something is off rather than the path finding having changed.
L_Master
Profile Blog Joined April 2009
United States8017 Posts
April 02 2017 21:30 GMT
#467
On April 03 2017 06:27 CobaltBlu wrote:
I believe the issues with mouse speed/accel and the latency issues are contributing to the feeling that something is off rather than the path finding having changed.


I'm playing FS. There is no discernible difference for me in terms of mouse speed/accel.

If there is a difference in latency, it's absolutely possible that could affect muta control. Game feels responsive though, so if it's a change I feel like it has to be towards one of less latency.
EffOrt and Soulkey Hwaiting!
Endymion
Profile Blog Joined November 2009
United States3701 Posts
April 02 2017 21:48 GMT
#468
i haven't had any problem with muta micro, i played vs some 400apm terran on USE and it seemed fine. i have also been playing on the fish test server and no problem there either. i actually feel like 1.18 runs better than 1.16 with regard to latency, although the bugs and the fact that my inputs get eaten all the time make me want to just go back to 1.16
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
Eben
Profile Blog Joined September 2008
United States769 Posts
April 03 2017 02:55 GMT
#469
Anyone else having trouble downloading maps?

Works fine for me, but my friend cannot download ANY custom maps, his download just gets randomly stuck. Weird stuff in this new battlenet. (Tried forwarding port range 6112-6119)
Bisu-Fan
Profile Joined January 2010
Russian Federation3329 Posts
April 03 2017 03:48 GMT
#470
On April 03 2017 06:48 Endymion wrote:
i haven't had any problem with muta micro, i played vs some 400apm terran on USE and it seemed fine. i have also been playing on the fish test server and no problem there either. i actually feel like 1.18 runs better than 1.16 with regard to latency, although the bugs and the fact that my inputs get eaten all the time make me want to just go back to 1.16

ok so it wasn't just me with the lack of inputs correctly registering? that stuff is annoying and made me question if i was just completely off today... :/
The Revolutionist Shall Rise Again! No. 1 Kim Taek Yong Fan 어헣↗ GO JAEDONG!!!!!!! GO ACE!!! 태연 <3 윤아 <3 승연 <3
supernovamaniac
Profile Blog Joined December 2009
United States3046 Posts
Last Edited: 2017-04-03 07:02:35
April 03 2017 06:56 GMT
#471
I've reported to b.net forums but would like it if others can either test or thwart what's happening on PTR

Whenever there's a map with 3+ spawns for one on one games, players will either spawn on the red dot or the blue dot indicated on the minimap. This creates a situation where you know where your opponent's spawn is going to be.

i.e. on Fighting Spirit, the map preview shows red dot on top right and blue dot on top left. I would only get games where I would spawn either top right or top left, but never the bottom positions. My opponent would also be on top, never bottom.

I haven't tested for melee or other modes, but from my gameplays I've noticed that spawns would only happen at either red dot or red dot atm.

EDIT: Just saw a game where it didn't happen in melee, would like to see if there's a case for one on one where above theory doesn't hold true.
ppp
Buffalo_
Profile Joined August 2010
United States19 Posts
Last Edited: 2017-04-03 11:51:00
April 03 2017 11:50 GMT
#472
On April 03 2017 15:56 supernovamaniac wrote:
I've reported to b.net forums but would like it if others can either test or thwart what's happening on PTR

Whenever there's a map with 3+ spawns for one on one games, players will either spawn on the red dot or the blue dot indicated on the minimap. This creates a situation where you know where your opponent's spawn is going to be.

i.e. on Fighting Spirit, the map preview shows red dot on top right and blue dot on top left. I would only get games where I would spawn either top right or top left, but never the bottom positions. My opponent would also be on top, never bottom.

I haven't tested for melee or other modes, but from my gameplays I've noticed that spawns would only happen at either red dot or red dot atm.

EDIT: Just saw a game where it didn't happen in melee, would like to see if there's a case for one on one where above theory doesn't hold true.


I'm pretty sure I noticed this when playing Python. I would always spawn in either of the two top right corner spawns along with my opponent. Seems like every game. Playing on the mode one on one. Not sure what the spawn colors are for Python, never really checked.
For the swarm
Jeremy_Sc2
Profile Joined December 2015
4 Posts
April 03 2017 12:29 GMT
#473
On April 03 2017 20:50 Buffalo_ wrote:
Show nested quote +
On April 03 2017 15:56 supernovamaniac wrote:
I've reported to b.net forums but would like it if others can either test or thwart what's happening on PTR

Whenever there's a map with 3+ spawns for one on one games, players will either spawn on the red dot or the blue dot indicated on the minimap. This creates a situation where you know where your opponent's spawn is going to be.

i.e. on Fighting Spirit, the map preview shows red dot on top right and blue dot on top left. I would only get games where I would spawn either top right or top left, but never the bottom positions. My opponent would also be on top, never bottom.

I haven't tested for melee or other modes, but from my gameplays I've noticed that spawns would only happen at either red dot or red dot atm.

EDIT: Just saw a game where it didn't happen in melee, would like to see if there's a case for one on one where above theory doesn't hold true.


I'm pretty sure I noticed this when playing Python. I would always spawn in either of the two top right corner spawns along with my opponent. Seems like every game. Playing on the mode one on one. Not sure what the spawn colors are for Python, never really checked.


Ya, it took me way too long to figure out but on Fighting Spirit the spawns are always top positions for some reason.

Also, I can't get muta timing right either like others are saying. They just won't shoot sometimes.
Buffalo_
Profile Joined August 2010
United States19 Posts
April 03 2017 12:41 GMT
#474
I'll have to try out the muta micro more tonight. I didn't notice any problems the times I did use them although I wasn't doing intense muta micro but the times I stacked and tried to single target units it worked and felt like before. I may need to test it more now that I know it may be an issue however.
For the swarm
mOnion
Profile Blog Joined August 2009
United States5657 Posts
April 03 2017 12:55 GMT
#475
for all of you this is a common bug where playing in 1v1 mode bugs the starting positions

play in melee
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
Endymion
Profile Blog Joined November 2009
United States3701 Posts
April 03 2017 13:33 GMT
#476
On April 03 2017 12:48 Bisu-Fan wrote:
Show nested quote +
On April 03 2017 06:48 Endymion wrote:
i haven't had any problem with muta micro, i played vs some 400apm terran on USE and it seemed fine. i have also been playing on the fish test server and no problem there either. i actually feel like 1.18 runs better than 1.16 with regard to latency, although the bugs and the fact that my inputs get eaten all the time make me want to just go back to 1.16

ok so it wasn't just me with the lack of inputs correctly registering? that stuff is annoying and made me question if i was just completely off today... :/


it's absolutely an actual issue with the client, it's not just user error
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
ReachTheSky
Profile Joined April 2010
United States3294 Posts
April 03 2017 15:03 GMT
#477
Am I the only one who thinks blizzard made the interface worse? There is less functionality now than before.
TL+ Member
_Animus_
Profile Joined February 2011
Bulgaria1064 Posts
April 03 2017 17:07 GMT
#478
On April 04 2017 00:03 ReachTheSky wrote:
Am I the only one who thinks blizzard made the interface worse? There is less functionality now than before.

To be honest i dont see anything they made better, for me its all broken, graphics, interface, gameplay. Lets just hope its going to change to the positive.
Luv ya BroodWar!
chrisolo
Profile Joined May 2009
Germany2606 Posts
April 03 2017 21:16 GMT
#479
Anyone knows how to stream 1.18 PTR Fullscreen stretched with OBS? Everytime I choose the game it crashes -_-

Error Code: 9932B927-06E8-4CD4-93E8-D0824659C9EB
¯\_(ツ)_/¯ - aka cReAtiVee
ig0tfish
Profile Joined July 2009
United States345 Posts
April 03 2017 21:23 GMT
#480
On April 03 2017 05:36 L_Master wrote:
Show nested quote +
On March 31 2017 13:58 Canadianboy wrote:
https://twitter.com/day9tv/status/847612585453133833

this is weird...


Actually I've had this "problem" to. Now, I hesitate to say too much since I'm pretty new to zerg and my muta micro is uhh...suspect to begin with; however, it definitely feels to me like something is different with the timing. It still works, but I can't get it down pat.

I've definitely seen some other zergs in games look like they aren't pulling it off very well either (lots of flying towards marine, not getting a shot off, turning around).

Any good zergs care to way in? Do you feel like the muta micro is exactly the same as before, or is something ever so subtly different with the timing?


Works good for me but maybe because i'm a scrub zerg
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
April 04 2017 02:40 GMT
#481
Anyone else having a bug with downloading maps? Mine just aren't downloading :l
probelife66
Profile Joined March 2017
142 Posts
April 04 2017 03:30 GMT
#482
On April 04 2017 11:40 schmutttt wrote:
Anyone else having a bug with downloading maps? Mine just aren't downloading :l


Yep, that is a known issue mate.
Broodwar4lyf
Profile Blog Joined February 2016
304 Posts
April 04 2017 04:12 GMT
#483
so many bugs plus the lag feels like we're all working for the blizzorz
https://cinesnipe.com
elKaDor
Profile Joined April 2009
Sweden376 Posts
April 04 2017 17:43 GMT
#484
will the graphics remain the same or will they improve it?
MKStyles
Profile Joined April 2017
106 Posts
April 04 2017 19:10 GMT
#485
Someone want´s to train? i only have the PTR Starcraft so i cant post in the iccup searching for partner thread =(
Garmer
Profile Joined October 2010
1286 Posts
April 04 2017 19:27 GMT
#486
On April 05 2017 02:43 elKaDor wrote:
will the graphics remain the same or will they improve it?


this isn't remastered just a bw ptr patch...
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
April 04 2017 19:49 GMT
#487
At this rate I'm worried the patch will take not just another week but a month at least. Not to mention the release of Remastered.

But all in all, having the game work properly is most important.
Endymion
Profile Blog Joined November 2009
United States3701 Posts
April 04 2017 20:39 GMT
#488
On April 05 2017 04:49 NeonFlare wrote:
At this rate I'm worried the patch will take not just another week but a month at least. Not to mention the release of Remastered.

But all in all, having the game work properly is most important.

no way the PATCH is being played competitively by year end, let alone a bugless version of bwhd
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
Poly_Optimize
Profile Joined March 2016
Canada156 Posts
April 04 2017 21:21 GMT
#489
On April 05 2017 04:49 NeonFlare wrote:
At this rate I'm worried the patch will take not just another week but a month at least. Not to mention the release of Remastered.

But all in all, having the game work properly is most important.

Are they releasing frequent updates? Maybe they are working only on a big update that will solve all buggs
jehlakj
Profile Joined April 2017
23 Posts
April 05 2017 13:57 GMT
#490
Apologies, this is a bit off topic. What's the reasoning behind this bigger than usual update if a remastered version is coming out in the near future?
ArmadA[NaS]
Profile Joined January 2014
United States346 Posts
Last Edited: 2017-04-05 14:02:00
April 05 2017 14:00 GMT
#491
Remastered isn't free. Classic BW will be free to play and they want it to be compatible with BW:R- hence the big update.
jehlakj
Profile Joined April 2017
23 Posts
April 05 2017 14:17 GMT
#492
On April 05 2017 23:00 f10eqq wrote:
Remastered isn't free. Classic BW will be free to play and they want it to be compatible with BW:R- hence the big update.


That's a very strange decision. I figure most starcraft fans with purchase BW:R, and I highly doubt newer players would even want to get near the classic. This is assuming that their f2p business model is to introduce newer players to the game. Seems like unnecessary work to make them compatible imo.

Regardless, I hope it won't affect BW:R patches because of some incompatibility issues.
Chris_Havoc
Profile Joined August 2016
United States600 Posts
April 05 2017 15:04 GMT
#493
Well they are both using the same game engine more or less. Personally I think Blizzard might be using Classic as a kind of "pseudo-beta" and sending patches & changes from Classic upstream to Remastered.

Or at least that's what I would do.
Owner of the SC2 Esports Anthology channel on YouTube: https://www.youtube.com/c/SC2EsportsAnthology
PageArchimedes
Profile Joined January 2017
9 Posts
Last Edited: 2017-04-05 16:02:02
April 05 2017 16:01 GMT
#494
On April 05 2017 23:17 jehlakj wrote:
Show nested quote +
On April 05 2017 23:00 f10eqq wrote:
Remastered isn't free. Classic BW will be free to play and they want it to be compatible with BW:R- hence the big update.


That's a very strange decision. I figure most starcraft fans with purchase BW:R, and I highly doubt newer players would even want to get near the classic. This is assuming that their f2p business model is to introduce newer players to the game. Seems like unnecessary work to make them compatible imo.

Regardless, I hope it won't affect BW:R patches because of some incompatibility issues.



"Hey, everyone suddenly wants to play one of your favorite games! But you have to buy a different edition to even play it with them and also their version of the game is much better than yours." is basically the situation to avoid. This way, people can join in and play using the original version, and the remastered doesn't look like SC2 level graphics quality so it's not like it's a spectacular upgrade enough that people would play the remastered but not the normal anyway. It just looks like polished BW. This model screws over less people.

Also I've gotten like 5 people more interested in brood war with the sentence "It's free and it's got customizable hotkeys", so I'm all in favor of this.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 05 2017 16:46 GMT
#495
On April 06 2017 01:01 PageArchimedes wrote:
Show nested quote +
On April 05 2017 23:17 jehlakj wrote:
On April 05 2017 23:00 f10eqq wrote:
Remastered isn't free. Classic BW will be free to play and they want it to be compatible with BW:R- hence the big update.


That's a very strange decision. I figure most starcraft fans with purchase BW:R, and I highly doubt newer players would even want to get near the classic. This is assuming that their f2p business model is to introduce newer players to the game. Seems like unnecessary work to make them compatible imo.

Regardless, I hope it won't affect BW:R patches because of some incompatibility issues.



"Hey, everyone suddenly wants to play one of your favorite games! But you have to buy a different edition to even play it with them and also their version of the game is much better than yours." is basically the situation to avoid. This way, people can join in and play using the original version, and the remastered doesn't look like SC2 level graphics quality so it's not like it's a spectacular upgrade enough that people would play the remastered but not the normal anyway. It just looks like polished BW. This model screws over less people.

Also I've gotten like 5 people more interested in brood war with the sentence "It's free and it's got customizable hotkeys", so I'm all in favor of this.

I'm still surprised that they're managing to plan on getting this cross-compatibility working. I can't think of another remastered game that also has cross-compatibility with their legacy versions, so I wasn't expecting SC:R to actually have that feature.
ㅇㅅㅌㅅ
Velitation
Profile Joined April 2010
Canada224 Posts
April 05 2017 18:12 GMT
#496
I would equate it to the graphics toggle for Halo Anniversary. You can play with the original graphics or the higher res models.
Censured
Profile Blog Joined April 2010
Czech Republic1060 Posts
Last Edited: 2017-04-05 23:54:49
April 05 2017 23:51 GMT
#497
Did anyone else just get an update notification as well?
Occupation: Legend
Loliser
Profile Joined December 2010
Canada58 Posts
April 05 2017 23:52 GMT
#498
Yep, new patch just hit
https://us.battle.net/forums/en/starcraft/topic/20753916555
Ty2
Profile Blog Joined March 2013
United States1434 Posts
April 05 2017 23:53 GMT
#499
--- Nuked ---
Writer
GoShox
Profile Blog Joined December 2007
United States1836 Posts
Last Edited: 2017-04-06 00:03:53
April 05 2017 23:55 GMT
#500
Looks like we get to use the official launcher now! (Edit: okay not quite yet)

Also my game isn't pixelated anymore!!!
Correggio
Profile Joined April 2017
4 Posts
April 06 2017 00:24 GMT
#501
You will need to create a PTR account to play online.


I feel very stupid asking this, but how do I get such an account?
Loliser
Profile Joined December 2010
Canada58 Posts
April 06 2017 00:28 GMT
#502
On April 06 2017 09:24 Correggio wrote:
Show nested quote +
You will need to create a PTR account to play online.


I feel very stupid asking this, but how do I get such an account?

Download the PTR, use the create-account button in the battle-net interface ingame. Just need an email/username/pw, no need to confirm anything on the email side either.
franzji
Profile Joined September 2013
United States581 Posts
April 06 2017 00:33 GMT
#503
They fixed so many problems!

Still waiting to be able to change the profile picture and some other functions, but its nice it will be fully playable for everyone now without problems.
Correggio
Profile Joined April 2017
4 Posts
Last Edited: 2017-04-06 00:38:34
April 06 2017 00:37 GMT
#504
Thanks!

Unfortunately, I can't even connect to B.Net. I seem to be getting the "Connecting..." window indefinitely. Anyone else encounter that problem or know how to fix it?

Could it be a port problem? I encountered these with Blizzard games before.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 06 2017 00:47 GMT
#505
On April 06 2017 09:37 Correggio wrote:
Thanks!

Unfortunately, I can't even connect to B.Net. I seem to be getting the "Connecting..." window indefinitely. Anyone else encounter that problem or know how to fix it?

Could it be a port problem? I encountered these with Blizzard games before.

They just updated their PTR. They recommend completely re-downloading the new client.

https://us.battle.net/forums/en/starcraft/topic/20753916555
ㅇㅅㅌㅅ
Correggio
Profile Joined April 2017
4 Posts
April 06 2017 00:54 GMT
#506
Oh, I only used the newer build because I just discovered this.
fusiongtx
Profile Joined March 2017
26 Posts
April 06 2017 02:22 GMT
#507
some puta idk
xuchaofan
Profile Joined April 2017
3 Posts
April 06 2017 03:03 GMT
#508
Hi. When I updated the new version, why I got a French version? I want a English version.
How should I do?
xuchaofan
Profile Joined April 2017
3 Posts
April 06 2017 03:14 GMT
#509
On April 06 2017 09:47 eviltomahawk wrote:
Show nested quote +
On April 06 2017 09:37 Correggio wrote:
Thanks!

Unfortunately, I can't even connect to B.Net. I seem to be getting the "Connecting..." window indefinitely. Anyone else encounter that problem or know how to fix it?

Could it be a port problem? I encountered these with Blizzard games before.

They just updated their PTR. They recommend completely re-downloading the new client.

https://us.battle.net/forums/en/starcraft/topic/20753916555



Hi. I got a French Version. Do you know how to convert a English version? Thanks.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2017-04-06 03:42:08
April 06 2017 03:25 GMT
#510
On April 06 2017 12:14 xuchaofan wrote:
Show nested quote +
On April 06 2017 09:47 eviltomahawk wrote:
On April 06 2017 09:37 Correggio wrote:
Thanks!

Unfortunately, I can't even connect to B.Net. I seem to be getting the "Connecting..." window indefinitely. Anyone else encounter that problem or know how to fix it?

Could it be a port problem? I encountered these with Blizzard games before.

They just updated their PTR. They recommend completely re-downloading the new client.

https://us.battle.net/forums/en/starcraft/topic/20753916555



Hi. I got a French Version. Do you know how to convert a English version? Thanks.

Have you tried deleting the game and re-downloading the new installer?

Actually, I'm also having trouble switching the language. The first time I ran the installer, it gave me options for different languages. I can't seem to get that to pop up again despite deleting folders and re-downloading the installer.
ㅇㅅㅌㅅ
Glueburn
Profile Blog Joined January 2011
United States496 Posts
April 06 2017 03:28 GMT
#511
Unfortunately this version still does not work with linux on wine, keep getting the same error as last time.
Still can't start it in any of my VM's either, it now throws an OpenGL error.

Anyone please let me know if you guys know how to get it working in a VM or something along those lines.
Sometimes you have to play a long time to be able to play like yourself. - Miles Davis
hype[NZ]
Profile Blog Joined September 2008
Japan412 Posts
April 06 2017 03:45 GMT
#512
On April 06 2017 12:28 Galtath wrote:
Unfortunately this version still does not work with linux on wine, keep getting the same error as last time.
Still can't start it in any of my VM's either, it now throws an OpenGL error.

Anyone please let me know if you guys know how to get it working in a VM or something along those lines.


Here are some references that can help you at least get the game running. Unfortunately it seems that multiplayer doesn't work...

https://bugs.winehq.org/show_bug.cgi?id=42741
https://us.battle.net/forums/en/starcraft/topic/20753707329

I haven't had time to test this myself unfortunately, but hopefully it helps. I really hope that we will be able to play multiplayer on the new version, it's going to be extremely sad if we all miss out.
Glueburn
Profile Blog Joined January 2011
United States496 Posts
April 06 2017 04:19 GMT
#513
Here are some references that can help you at least get the game running. Unfortunately it seems that multiplayer doesn't work...

https://bugs.winehq.org/show_bug.cgi?id=42741
https://us.battle.net/forums/en/starcraft/topic/20753707329

I haven't had time to test this myself unfortunately, but hopefully it helps. I really hope that we will be able to play multiplayer on the new version, it's going to be extremely sad if we all miss out.


These are great links, thanks!
I'm sure something will be worked out, if overwatch can run on wine then I'm sure the old starcraft can as well. Wouldn't that be silly if that was the ONLY game that didn't work?

Sometimes you have to play a long time to be able to play like yourself. - Miles Davis
xuchaofan
Profile Joined April 2017
3 Posts
April 06 2017 10:22 GMT
#514
On April 06 2017 12:25 eviltomahawk wrote:
Show nested quote +
On April 06 2017 12:14 xuchaofan wrote:
On April 06 2017 09:47 eviltomahawk wrote:
On April 06 2017 09:37 Correggio wrote:
Thanks!

Unfortunately, I can't even connect to B.Net. I seem to be getting the "Connecting..." window indefinitely. Anyone else encounter that problem or know how to fix it?

Could it be a port problem? I encountered these with Blizzard games before.

They just updated their PTR. They recommend completely re-downloading the new client.

https://us.battle.net/forums/en/starcraft/topic/20753916555



Hi. I got a French Version. Do you know how to convert a English version? Thanks.

Have you tried deleting the game and re-downloading the new installer?

Actually, I'm also having trouble switching the language. The first time I ran the installer, it gave me options for different languages. I can't seem to get that to pop up again despite deleting folders and re-downloading the installer.


Yes. I had options too once. The default option is French (the language of my windows). I thought it's just the language of installation. So I didn't choose "English". But after that, these options could not be found. I tried also delete the folder and retried. But I still don't have the languages options. Thanks.
robson1
Profile Joined March 2013
3632 Posts
Last Edited: 2017-04-06 11:18:15
April 06 2017 11:16 GMT
#515
So guys, I haven't read the whole thread, so sorry if this already has been answered, but does Iccup work with the PTR version? Because it isn't for me for some reason, I get a CTD.

Edit: I somehow missed that the First post already states this. Disregard the question sorry.
Genius is that funny scientist who no one takes seriously until he kills you with a flame throwing trumpet. - stuchiu 2013
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
April 06 2017 23:30 GMT
#516
I am still unable to play online. How do I go about checking if my router is blocking the ptr for some super odd reason? I have allowed it through windows firewall and disabled all third party firewalls. Never had a problem with any other game and I can normally host just fine on iccup.

"The selected network provider could not be initialized"
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
Censured
Profile Blog Joined April 2010
Czech Republic1060 Posts
Last Edited: 2017-04-08 20:28:23
April 08 2017 20:28 GMT
#517
I just played ZvT, wanted to do stop lurkers (the method where you attack move burrowed lurkers on a building in fog of war), and it didnt work. Did they just "fix" stop lurkers?
Occupation: Legend
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
April 08 2017 20:29 GMT
#518
On April 09 2017 05:28 Censured wrote:
I just played ZvT, wanted to do stop lurkers (the method where you attack move burrowed lurkers on a building in fog of war), and it didnt work. Did they just "fix" stop lurkers?

you do it with something like an OL, not a building afaik.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
nbaker
Profile Joined July 2009
United States1341 Posts
April 08 2017 20:41 GMT
#519
On April 09 2017 05:29 BigFan wrote:
Show nested quote +
On April 09 2017 05:28 Censured wrote:
I just played ZvT, wanted to do stop lurkers (the method where you attack move burrowed lurkers on a building in fog of war), and it didnt work. Did they just "fix" stop lurkers?

you do it with something like an OL, not a building afaik.

Nah, you can attack-click a building in the fog of war to stop them. This is what I almost always do too. Haven't tried it in PTR, but I can't imagine they removed it on purpose.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
April 08 2017 22:48 GMT
#520
On April 09 2017 05:41 nbaker wrote:
Show nested quote +
On April 09 2017 05:29 BigFan wrote:
On April 09 2017 05:28 Censured wrote:
I just played ZvT, wanted to do stop lurkers (the method where you attack move burrowed lurkers on a building in fog of war), and it didnt work. Did they just "fix" stop lurkers?

you do it with something like an OL, not a building afaik.

Nah, you can attack-click a building in the fog of war to stop them. This is what I almost always do too. Haven't tried it in PTR, but I can't imagine they removed it on purpose.

didn't realize this, thanks! Doubt they would purposely remove this.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
ToledoRR
Profile Joined April 2017
4 Posts
April 09 2017 00:34 GMT
#521
On March 30 2017 13:08 jello_biafra wrote:
Show nested quote +
On March 30 2017 13:01 Dazed_Spy wrote:
On March 30 2017 12:56 jello_biafra wrote:
Can't install it...get the following error

https://us.battle.net/support/en/article/BLZBNTBTS0000004A?utm_source=app-other&utm_medium=internal

made exceptions in anti-virus etc. no idea why I can't install it.
Are you trying to run it from the starcraft launcher or the starcraft exe? The exe should launch without installing an update, the launcher gives me a similar error to what you got.

Ah right...

I'm trying to load from the launcher but I get a "vertex compilation error" when I try to run the starcraft file.

Apparently I need GLSL 1.3 or higher, hmm (I believe that means I need to update my graphics drivers)


I habe the same problem, but i already habe the 3.1 version on my PC. I habe seen a lot of people with the same problem and still not solucion. Do you know what to do?????????
ToledoRR
Profile Joined April 2017
4 Posts
April 09 2017 00:38 GMT
#522
On April 09 2017 09:34 ToledoRR wrote:
Show nested quote +
On March 30 2017 13:08 jello_biafra wrote:
On March 30 2017 13:01 Dazed_Spy wrote:
On March 30 2017 12:56 jello_biafra wrote:
Can't install it...get the following error

https://us.battle.net/support/en/article/BLZBNTBTS0000004A?utm_source=app-other&utm_medium=internal

made exceptions in anti-virus etc. no idea why I can't install it.
Are you trying to run it from the starcraft launcher or the starcraft exe? The exe should launch without installing an update, the launcher gives me a similar error to what you got.

Ah right...

I'm trying to load from the launcher but I get a "vertex compilation error" when I try to run the starcraft file.

Apparently I need GLSL 1.3 or higher, hmm (I believe that means I need to update my graphics drivers)


I habe the same problem, but i already habe the 3.1 version on my PC. I habe seen a lot of people with the same problem and still not solucion. Do you know what to do?????????

ToledoRR
Profile Joined April 2017
4 Posts
April 09 2017 03:58 GMT
#523
On April 09 2017 09:34 ToledoRR wrote:
Show nested quote +
On March 30 2017 13:08 jello_biafra wrote:
On March 30 2017 13:01 Dazed_Spy wrote:
On March 30 2017 12:56 jello_biafra wrote:
Can't install it...get the following error

https://us.battle.net/support/en/article/BLZBNTBTS0000004A?utm_source=app-other&utm_medium=internal

made exceptions in anti-virus etc. no idea why I can't install it.
Are you trying to run it from the starcraft launcher or the starcraft exe? The exe should launch without installing an update, the launcher gives me a similar error to what you got.

Ah right...

I'm trying to load from the launcher but I get a "vertex compilation error" when I try to run the starcraft file.

Apparently I need GLSL 1.3 or higher, hmm (I believe that means I need to update my graphics drivers)


I habe the same problem, but i already habe the 3.1 version on my PC. I habe seen a lot of people with the same problem and still not solucion. Do you know what to do?????????

ToledoRR
Profile Joined April 2017
4 Posts
April 09 2017 04:01 GMT
#524
On April 09 2017 09:34 ToledoRR wrote:
Show nested quote +
On March 30 2017 13:08 jello_biafra wrote:
On March 30 2017 13:01 Dazed_Spy wrote:
On March 30 2017 12:56 jello_biafra wrote:
Can't install it...get the following error

https://us.battle.net/support/en/article/BLZBNTBTS0000004A?utm_source=app-other&utm_medium=internal

made exceptions in anti-virus etc. no idea why I can't install it.
Are you trying to run it from the starcraft launcher or the starcraft exe? The exe should launch without installing an update, the launcher gives me a similar error to what you got.

Ah right...

I'm trying to load from the launcher but I get a "vertex compilation error" when I try to run the starcraft file.

Apparently I need GLSL 1.3 or higher, hmm (I believe that means I need to update my graphics drivers)


I habe the same problem, but i already habe the 3.1 version on my PC. I habe seen a lot of people with the same problem and still not solucion. Do you know what to do?????????

my email is jptoledoh@gmail.com if anyone finds a solution



User was warned for this post
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
Last Edited: 2017-04-09 08:47:51
April 09 2017 08:47 GMT
#525
On April 09 2017 05:41 nbaker wrote:
Show nested quote +
On April 09 2017 05:29 BigFan wrote:
On April 09 2017 05:28 Censured wrote:
I just played ZvT, wanted to do stop lurkers (the method where you attack move burrowed lurkers on a building in fog of war), and it didnt work. Did they just "fix" stop lurkers?

you do it with something like an OL, not a building afaik.

Nah, you can attack-click a building in the fog of war to stop them. This is what I almost always do too. Haven't tried it in PTR, but I can't imagine they removed it on purpose.


The dragoon stop bug was caused by the same thing that allowed that method of stop lurkers. When they fixed the dragoon bug, I guess they did it for all units.

(it's the bug where the unit stops after the unit it's attacking goes out of range and dies during the cooldown for the next attack, iirc)

Try selecting lurkers with overlords and pressing hold position.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
April 09 2017 14:32 GMT
#526
On April 09 2017 17:47 quirinus wrote:
Show nested quote +
On April 09 2017 05:41 nbaker wrote:
On April 09 2017 05:29 BigFan wrote:
On April 09 2017 05:28 Censured wrote:
I just played ZvT, wanted to do stop lurkers (the method where you attack move burrowed lurkers on a building in fog of war), and it didnt work. Did they just "fix" stop lurkers?

you do it with something like an OL, not a building afaik.

Nah, you can attack-click a building in the fog of war to stop them. This is what I almost always do too. Haven't tried it in PTR, but I can't imagine they removed it on purpose.


The dragoon stop bug was caused by the same thing that allowed that method of stop lurkers. When they fixed the dragoon bug, I guess they did it for all units.

(it's the bug where the unit stops after the unit it's attacking goes out of range and dies during the cooldown for the next attack, iirc)

Try selecting lurkers with overlords and pressing hold position.

This was one of my biggest frustrations when playing protoss, I'm glad they fixed it.
The harder it becomes, the more you should focus on the basics.
CobaltBlu
Profile Blog Joined August 2009
United States919 Posts
April 09 2017 16:56 GMT
#527
Units still freeze now though. It has been especially noticeable with marines for me on PTR. If the solution for stuck goons is to introduce a bunch of other bugs then personally I would just rather they leave them alone.
SkelA
Profile Blog Joined January 2007
Macedonia13032 Posts
April 09 2017 18:24 GMT
#528
Anyone knows how to get rid of taskbar showing in windowed fullscreen on win7. I cant play at all clicking on stuff on it.
Stork and KHAN fan till 2012 ...
Piste
Profile Blog Joined July 2006
6174 Posts
April 09 2017 18:30 GMT
#529
On April 10 2017 03:24 SkelA wrote:
Anyone knows how to get rid of taskbar showing in windowed fullscreen on win7. I cant play at all clicking on stuff on it.

Did you try Alt+Enter?
SkelA
Profile Blog Joined January 2007
Macedonia13032 Posts
April 09 2017 19:30 GMT
#530
It just normal windowed mode with alt+enter. Normal fullscren it's stretch as hell.
Stork and KHAN fan till 2012 ...
therockmanxx
Profile Joined July 2010
Peru1174 Posts
April 09 2017 20:25 GMT
#531
Need help my single player is in english and my multiplayer is in spanish becuase I missclick the language option
Now all hotkeys are mess up and cant reverse it.
I try erased all files and unistall everything but didnt work. Anything I can do o I miss ?
(Other than changing all hotkey manually :/)
Tekken ProGamer
KaRnaGe[cF]
Profile Joined September 2007
United States355 Posts
April 10 2017 03:35 GMT
#532
Im getting an error when trying to install:
something went wrong when trying to install a required update.

ive turned off all of the firewall protection when trying to install. does anyone have an idea to help me please?
"We must remember that one man is much the same as another, and that he is best who is trained in the severest school." - Athenian General Thucydides Quantum Gaming
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
April 10 2017 11:04 GMT
#533
The language is in the registry, delete it there. Ive seen instructions in one of the theads here, check the last few pages of each thread and you'll find it.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
April 10 2017 13:17 GMT
#534
Been playing BW for the first time in a while. I've been a SC2 player since release but I'm thinking a BW resurgence would be pretty sweet .
Phyanketto
Profile Joined September 2011
United States505 Posts
April 10 2017 16:26 GMT
#535
On April 10 2017 05:25 therockmanxx wrote:
Need help my single player is in english and my multiplayer is in spanish becuase I missclick the language option
Now all hotkeys are mess up and cant reverse it.
I try erased all files and unistall everything but didnt work. Anything I can do o I miss ?
(Other than changing all hotkey manually :/)

Do different languages have different hotkeys.
세 가지 제어
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
April 10 2017 17:16 GMT
#536
On April 11 2017 01:26 Phyanketto wrote:
Show nested quote +
On April 10 2017 05:25 therockmanxx wrote:
Need help my single player is in english and my multiplayer is in spanish becuase I missclick the language option
Now all hotkeys are mess up and cant reverse it.
I try erased all files and unistall everything but didnt work. Anything I can do o I miss ?
(Other than changing all hotkey manually :/)

Do different languages have different hotkeys.

Yes, by default. So even back then when sc/bw was new.
Rip & Tear until it is done!
ATranimal
Profile Joined April 2017
5 Posts
April 10 2017 17:53 GMT
#537
Does anybody else's game crash immediately on startup? It wasn't like this before, just after the newest update.
chrisolo
Profile Joined May 2009
Germany2606 Posts
April 10 2017 18:25 GMT
#538
PTR crashes VERY often right now for me. Do you experience the same problem?
¯\_(ツ)_/¯ - aka cReAtiVee
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2017-04-10 18:56:44
April 10 2017 18:55 GMT
#539
noob question: someone has just left on me in 1v1 before 2min mark and it counted as a draw, is it normal in BW?

On April 11 2017 03:25 chrisolo wrote:
PTR crashes VERY often right now for me. Do you experience the same problem?

had 2 crashes past 3 days, none in games, but in server list. Both were today.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Sero
Profile Joined October 2010
United States692 Posts
April 10 2017 20:43 GMT
#540
Yeah, if someone leaves before 2 minutes it's supposed to be a draw. I've also been crashing when joining or creating games, which didn't happen before the last PTR update.
<3 FlaSh HiyA Stats HoeJJa
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
April 10 2017 21:12 GMT
#541
On April 11 2017 03:55 Ej_ wrote:
noob question: someone has just left on me in 1v1 before 2min mark and it counted as a draw, is it normal in BW?

Show nested quote +
On April 11 2017 03:25 chrisolo wrote:
PTR crashes VERY often right now for me. Do you experience the same problem?

had 2 crashes past 3 days, none in games, but in server list. Both were today.

You play ptr? What is your lvl? Atm i find it difficult to find players as bad as me. I open lobbies for noobs "diamond sc2 lvl" and i get some 250 apm gosus ^^
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
chrisolo
Profile Joined May 2009
Germany2606 Posts
April 10 2017 21:52 GMT
#542
Well tbf for BW players the level on the PTR is really low. I don't think you will get lower level competition anywhere else. Gotta grind it though, BW is tough :D
¯\_(ツ)_/¯ - aka cReAtiVee
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
April 10 2017 22:31 GMT
#543
On April 11 2017 06:52 chrisolo wrote:
Well tbf for BW players the level on the PTR is really low. I don't think you will get lower level competition anywhere else. Gotta grind it though, BW is tough :D

oh i am sure! At the beginning it was extremely low, i even won games. Atm though it feels like there aren't many beginners anymore and i feel like there are even people who make new accounts to troll. Like i had some guy who joined my noob game with a fresh account, then had like 300 apm and after the game he flamed me through whispers. So yeah :D
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 10 2017 23:41 GMT
#544
On April 10 2017 05:25 therockmanxx wrote:
Need help my single player is in english and my multiplayer is in spanish becuase I missclick the language option
Now all hotkeys are mess up and cant reverse it.
I try erased all files and unistall everything but didnt work. Anything I can do o I miss ?
(Other than changing all hotkey manually :/)

Try this solution

https://us.battle.net/forums/en/starcraft/topic/20753887519

You'll need to know how to open up regedit to do this.
ㅇㅅㅌㅅ
bd.Makin
Profile Joined August 2012
Chile104 Posts
Last Edited: 2017-04-10 23:51:31
April 10 2017 23:51 GMT
#545

patch 1.18 will work on iccup?
shinyA
Profile Joined November 2008
United States473 Posts
April 11 2017 00:50 GMT
#546
any update on when the official patch will be out ?
twitch.tv/ggshinya
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
April 11 2017 08:10 GMT
#547
On April 11 2017 07:31 The_Red_Viper wrote:
Show nested quote +
On April 11 2017 06:52 chrisolo wrote:
Well tbf for BW players the level on the PTR is really low. I don't think you will get lower level competition anywhere else. Gotta grind it though, BW is tough :D

oh i am sure! At the beginning it was extremely low, i even won games. Atm though it feels like there aren't many beginners anymore and i feel like there are even people who make new accounts to troll. Like i had some guy who joined my noob game with a fresh account, then had like 300 apm and after the game he flamed me through whispers. So yeah :D

Oh gaaaawd >.< why :D
Rip & Tear until it is done!
e4e5nf3
Profile Blog Joined October 2007
Canada599 Posts
April 11 2017 10:44 GMT
#548
Atm i find it difficult to find players as bad as me. I open lobbies for noobs "diamond sc2 lvl" and i get some 250 apm gosus ^^


This is so frustrating and I can't wait for auto matchmaking to arrive. From playing the PTR I find that I am well past the noob stage but am no where near pro/gosu level. If BW had leagues I would probably be around platinum. So I can't advertise a game on the PTR with "1v1 noob" because most of the time I will demolish a noob. At the same time if I put "1v1 pro" I get roflstomped by 400apm A+++ ranked ex-proleague veterans.
King takes Queen
Symeon
Profile Joined April 2017
17 Posts
April 11 2017 11:46 GMT
#549
On April 11 2017 19:44 e4e5nf3 wrote:
Show nested quote +
Atm i find it difficult to find players as bad as me. I open lobbies for noobs "diamond sc2 lvl" and i get some 250 apm gosus ^^


This is so frustrating and I can't wait for auto matchmaking to arrive. From playing the PTR I find that I am well past the noob stage but am no where near pro/gosu level. If BW had leagues I would probably be around platinum. So I can't advertise a game on the PTR with "1v1 noob" because most of the time I will demolish a noob. At the same time if I put "1v1 pro" I get roflstomped by 400apm A+++ ranked ex-proleague veterans.


I guess at the mean time you could create games with iCCup ranks in the title. Those who are on your level would probably understand the ranks and those who are too new would not.
aFF]ZuluNAtion[
Profile Joined March 2009
Poland173 Posts
Last Edited: 2017-04-11 13:55:55
April 11 2017 13:55 GMT
#550
PTR is waste of time if u are better than D rank cuz 95% ppl there are like E / D- / D, just play icc and w8 for official patch.
AKA: Poezja[T4], Poegim
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
Last Edited: 2017-04-11 21:35:49
April 11 2017 20:45 GMT
#551
Hm... I don't really know where to put this question (sorry, if it's the wrong place here) ... I wanna stream PTR but whenever I tab into bw, the game itself works but on stream nothing happens. It's like the video has frozen, audio works though. I tried changing in game video setting but nothing works.
I stream with fullscreen (fullscreen but windowed and window mode are no options for me since gameplay and mouse are pure cancer, only fullscreen is good) and XSplit. When I stream on icc or "regular" fish, I have no problems at all.

edit: fixed it myself
Rip & Tear until it is done!
jtkirk
Profile Joined January 2017
33 Posts
April 11 2017 21:16 GMT
#552
On April 11 2017 19:44 e4e5nf3 wrote:
Show nested quote +
Atm i find it difficult to find players as bad as me. I open lobbies for noobs "diamond sc2 lvl" and i get some 250 apm gosus ^^


This is so frustrating and I can't wait for auto matchmaking to arrive. From playing the PTR I find that I am well past the noob stage but am no where near pro/gosu level. If BW had leagues I would probably be around platinum. So I can't advertise a game on the PTR with "1v1 noob" because most of the time I will demolish a noob. At the same time if I put "1v1 pro" I get roflstomped by 400apm A+++ ranked ex-proleague veterans.


This is actually the reason, why I do not play BW anymore. And I won't come back to it.
Every game is a gamble. You have no idea, who you are playing against. I varies so much. One game, you play against a total noob, next game, you get a guy with 33-16 score, who is actually a 300 apm gosu.
And this is no only about PTR. I stopped playing ICCUP too, because everybody just seems to reset their scores only so that they can bash noobs.
The last time I enjoyed BW was the WGT. I guess it was due to amount of players and games that made it more probable to play against players with similar skill.
But current state (ICCUP / PTR) just makes no sense.
CrownRoyal
Profile Blog Joined November 2005
Vatican City State1872 Posts
April 11 2017 21:22 GMT
#553
On April 11 2017 09:50 shinyA wrote:
any update on when the official patch will be out ?

Right after you kill the thunderwing titan.
You're pretty when I'm drunk.
CrownRoyal
Profile Blog Joined November 2005
Vatican City State1872 Posts
Last Edited: 2017-04-11 21:25:11
April 11 2017 21:24 GMT
#554
Players on PTR are really bad, it's really bottom of the barrel in terms of skill.

I'd love to meet some of these 400apm ex-proleague veterans you guys are talking about on this page
You're pretty when I'm drunk.
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
April 11 2017 21:27 GMT
#555
On April 12 2017 06:24 CrownRoyal wrote:
Players on PTR are really bad, it's really bottom of the barrel in terms of skill.

I'd love to meet some of these 400apm ex-proleague veterans you guys are talking about on this page


LOL I was thinking the same thing.
I want to fuck Soulkey with a Zelderan.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
April 11 2017 21:42 GMT
#556
Today i got good matches again so maybe it was just bad luck the other day. Like in the totality of bw i am sure that 250-300 apm guy i played was probably not all that great and just spamming a lot, but it was still someone clearly better than the D people i played against (and lost to )
So yeah i am sure PTR is really low skill lvl simply because most good players wouldn't go there atm, but i also saw some trolls who simply wanna bash new players and sometimes even flame after the game like "go back to sc2 scrub, etc"
Happens
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
ortseam
Profile Joined April 2015
996 Posts
April 11 2017 22:36 GMT
#557
On April 12 2017 06:24 CrownRoyal wrote:
I'd love to meet some of these 400apm ex-proleague veterans you guys are talking about on this page

There are rumors that a certain S-class zerg has stopped streaming just to have fun stomping noobs on ptr, watch out!
Censured
Profile Blog Joined April 2010
Czech Republic1060 Posts
Last Edited: 2017-04-11 22:45:16
April 11 2017 22:42 GMT
#558
Another update out

We're proud to role out our fourth iteration of the PTR. We continue to spend countless hours pouring over your feedback; it has been invaluable. We salute your efforts.

Specific Changes & Improvements
Creating a new game will reuse the last created game’s name
Old chat logs will be removed when switching user accounts
Join Games screen will now remember the last selected game type filter


Bug Fixes
Fixed game crash when attempting to create units with invalid owners in custom maps
Fixed crashes caused by prior OpenGL 2.1 implementation
Fixed crash when navigating between Game Search, Chat, and Create screens
Occupation: Legend
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
April 11 2017 23:31 GMT
#559
There are quite a few good 2/2 3/3 players on there but there are also total noobs.Build 10 bunkers off 1 base noobs.If you get one of these on your team or on the opponents side it ain't going to be a good game.
https://www.youtube.com/watch?v=e7PvoI6gvQs
probelife66
Profile Joined March 2017
142 Posts
April 12 2017 00:43 GMT
#560
On April 11 2017 22:55 aFF]ZuluNAtion[ wrote:
PTR is waste of time if u are better than D rank cuz 95% ppl there are like E / D- / D, just play icc and w8 for official patch.


This is not true if you play on Fish. Even public games are generally a decent level. I'm C+ iccup level and have good games on PRT fish with random koreans. The other advantage to playing PTR now is you can get a head start on retraining with more efficient hotkeys.

It will be out in like a week most likely..
Headshot
Profile Blog Joined May 2010
United States1656 Posts
April 12 2017 01:26 GMT
#561
Is anyone else having a hard time messaging friends on the PTR? Wasn't "/f m" used to message all friends? Keeps saying "can't message that user".
-
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
April 12 2017 01:46 GMT
#562
Yeah the whole whisper and chat system seems randomly to work and not work
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Broodwar4lyf
Profile Blog Joined February 2016
304 Posts
April 12 2017 01:48 GMT
#563
add people who you like to play with or set up games here? can't be that hard
https://cinesnipe.com
Cryoc
Profile Joined July 2011
Germany909 Posts
April 12 2017 02:27 GMT
#564
On April 12 2017 09:43 probelife66 wrote:
It will be out in like a week most likely..

It won't surprise me, if this keeps getting said until the release date of the remastered version.
http://www.twitch.tv/cryoc
probelife66
Profile Joined March 2017
142 Posts
April 12 2017 06:27 GMT
#565
On April 12 2017 11:27 Cryoc wrote:
Show nested quote +
On April 12 2017 09:43 probelife66 wrote:
It will be out in like a week most likely..

It won't surprise me, if this keeps getting said until the release date of the remastered version.


Yea I think I just said that because I want it to be out in a week...your probably right unfortunately.
iFU.pauline
Profile Joined September 2009
France1538 Posts
April 12 2017 07:09 GMT
#566
Does anyone have this problem

bnet in fullscreen mode is pixelized
[image loading]

while bnet in windows mode is normal
[image loading]

No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
shakigami
Profile Joined November 2013
219 Posts
April 12 2017 08:01 GMT
#567
i saw some bug, but how can i upload my replay? it cant be found in the sc directory
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
April 12 2017 08:26 GMT
#568
On April 12 2017 08:31 iPlaY.NettleS wrote:
There are quite a few good 2/2 3/3 players on there but there are also total noobs.Build 10 bunkers off 1 base noobs.If you get one of these on your team or on the opponents side it ain't going to be a good game.

I remember a 2on2 back in the days where an opponent went evo chamber, evo chamber, spore colony. Then my first lings arrived to scout... Probably second game, losing the first game to mutas. :D
Arrian
Profile Blog Joined February 2008
United States889 Posts
April 12 2017 09:18 GMT
#569
On April 12 2017 17:01 shakigami wrote:
i saw some bug, but how can i upload my replay? it cant be found in the sc directory


If you're using windows, check your Documents folder for a Starcraft folder. Inside there you should find your replays.
Writersator arepo tenet opera rotas
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
April 12 2017 10:07 GMT
#570
I wonder why it is sooooo hard for blizzard to get it all working. I'm talking about things like /f a, /f m etc. and some other things that just are not working. For example, yesterday I wanted to join a game but dedicded to host myself, so I clicked on "create" (while being in the "joining section", I wanted to see join-worthy hosted games first). Then all of a sudden my bw crashed after I either clicked "Create" or "Cancel" (in that joining section). I restarted bw, logged in, clicked on "Join" then on "Create" (cuz no games were hosted that I wanted to join) and again, bw crashed. This same procedure happend 4 times in a row and after it worked for whatever reason. I absolutley didn't change a thing.
Can't they just use the old bnet code or whatever (I'm a computer noob, have no clue about these kind of things) and adapt it to the new patch 1.18. Old Bnet worked fine, why not PTR?
Rip & Tear until it is done!
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
April 12 2017 11:21 GMT
#571
no they can't use the old code, and it isn't easy to implement new things

that said, I think they released a new version PTR F, which should fix the create game crash.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
CoL_DarkstaR
Profile Joined January 2009
Germany649 Posts
April 12 2017 11:22 GMT
#572
On April 12 2017 19:07 RedW4rr10r wrote:
I wonder why it is sooooo hard for blizzard to get it all working. I'm talking about things like /f a, /f m etc. and some other things that just are not working. For example, yesterday I wanted to join a game but dedicded to host myself, so I clicked on "create" (while being in the "joining section", I wanted to see join-worthy hosted games first). Then all of a sudden my bw crashed after I either clicked "Create" or "Cancel" (in that joining section). I restarted bw, logged in, clicked on "Join" then on "Create" (cuz no games were hosted that I wanted to join) and again, bw crashed. This same procedure happend 4 times in a row and after it worked for whatever reason. I absolutley didn't change a thing.
Can't they just use the old bnet code or whatever (I'm a computer noob, have no clue about these kind of things) and adapt it to the new patch 1.18. Old Bnet worked fine, why not PTR?



Me too, i think it's a disgrace they can't such a simple system to work. It's not like it is new terrain for Blizzard. They actually did this multiple times with many different games! Also they are missing so many of the comfort-features which is driving people nuts. All we needed was a working interface like the old one. They could have updated the graphics of the old battlenet 1.0 interface and add some fancy icons and it would have been perfect.
InfCereal
Profile Joined December 2011
Canada1759 Posts
April 12 2017 12:21 GMT
#573
I wish I could show you all how hard updating legacy programs actually is.

Programming is largely creative work, so when you have to update, or understand something one guy wrote 20 years ago, who has since retired or moved on... It's not easy at all. Ever.
Cereal
BlueStar
Profile Blog Joined August 2005
Bulgaria1166 Posts
April 12 2017 12:38 GMT
#574
On April 12 2017 21:21 InfCereal wrote:
I wish I could show you all how hard updating legacy programs actually is.

Programming is largely creative work, so when you have to update, or understand something one guy wrote 20 years ago, who has since retired or moved on... It's not easy at all. Ever.

Yes, it is hard.
But is essential to have prepared specifications for the features that are already working and liked by the masses. They seem to miss this.
Leader of the Bulgarian National SCBW/SC2 team and team pSi.SCBW/SC2
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
April 12 2017 12:43 GMT
#575
On April 12 2017 21:21 InfCereal wrote:
I wish I could show you all how hard updating legacy programs actually is.

Programming is largely creative work, so when you have to update, or understand something one guy wrote 20 years ago, who has since retired or moved on... It's not easy at all. Ever.

Agreed. Also, they do the test realm to find and fix these issues, so that the actual release will be smoother. People need to realise that when you get onto a test realm, you have to expect issues like this. That's what "test" means. If you want to play as usual, stay on live and wait for release. And even at release you can expect issues at the start.
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
Last Edited: 2017-04-12 14:00:37
April 12 2017 13:58 GMT
#576
On April 12 2017 21:43 Cascade wrote:
Show nested quote +
On April 12 2017 21:21 InfCereal wrote:
I wish I could show you all how hard updating legacy programs actually is.

Programming is largely creative work, so when you have to update, or understand something one guy wrote 20 years ago, who has since retired or moved on... It's not easy at all. Ever.

Agreed. Also, they do the test realm to find and fix these issues, so that the actual release will be smoother. People need to realise that when you get onto a test realm, you have to expect issues like this. That's what "test" means. If you want to play as usual, stay on live and wait for release. And even at release you can expect issues at the start.

Well, for me these kind of things like /f m etc seem to be basic and not as hard to manage compared to fixing connection issues or in game bugs or whatever. I really can't imagine this is something hard to do. I know this is a test but things like these should be working.
(Again, I no nothing about programming).

Edit: I highly doubt there are noob programmers working for Blizzard so I guess one can expect at least the interaction between players on the server should be working with first release or at least the first update after.
Rip & Tear until it is done!
Mysticesper
Profile Joined January 2011
United States1183 Posts
Last Edited: 2017-04-12 14:21:07
April 12 2017 14:19 GMT
#577
I think the primary crux of that issue is that they are moving from an IRC chat client to the new bnet chat client where those commands don't exactly exist in any of the bnet2.0 clients.

Or some weird hybrid, but then they have to link IRC to bnet friends list in order for that to work. Either way, there is work to be done from scratch on the advanced chat commands side, and that does take time. I think their focus is on netcode, latency, and everything else first.
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
April 12 2017 14:33 GMT
#578
On April 12 2017 20:22 CoL_DarkstaR wrote:
Show nested quote +
On April 12 2017 19:07 RedW4rr10r wrote:
I wonder why it is sooooo hard for blizzard to get it all working. I'm talking about things like /f a, /f m etc. and some other things that just are not working. For example, yesterday I wanted to join a game but dedicded to host myself, so I clicked on "create" (while being in the "joining section", I wanted to see join-worthy hosted games first). Then all of a sudden my bw crashed after I either clicked "Create" or "Cancel" (in that joining section). I restarted bw, logged in, clicked on "Join" then on "Create" (cuz no games were hosted that I wanted to join) and again, bw crashed. This same procedure happend 4 times in a row and after it worked for whatever reason. I absolutley didn't change a thing.
Can't they just use the old bnet code or whatever (I'm a computer noob, have no clue about these kind of things) and adapt it to the new patch 1.18. Old Bnet worked fine, why not PTR?



Me too, i think it's a disgrace they can't such a simple system to work. It's not like it is new terrain for Blizzard. They actually did this multiple times with many different games! Also they are missing so many of the comfort-features which is driving people nuts. All we needed was a working interface like the old one. They could have updated the graphics of the old battlenet 1.0 interface and add some fancy icons and it would have been perfect.

It's far better than it was a week ago.
Plus maps download really fast now.
Give it time, it will be better than the original interface soon enough.
https://www.youtube.com/watch?v=e7PvoI6gvQs
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
April 12 2017 14:58 GMT
#579
Yes, admittedly they have made some decent progress.

I'm not trying to be negative but it is extremely jarring they thought it was okay to announce the release of 1.18 in its original state. It really makes you question if they have any idea what they are doing or if they tested it at all when you couldn't even get games to start 50% of the time. Not to mention they totally stripped a ton of features of the original battle.net and made the design more unintuitive. Despite that I'm ecstatic that they have listened to our feedback though and have been working hard on making things right. But what they did compares to showing up as a referee to a professional Volleyball game and giving them a deflated ball with holes poked in it and giving the players a nod and wink.
I want to fuck Soulkey with a Zelderan.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6545 Posts
Last Edited: 2017-04-12 15:54:18
April 12 2017 15:00 GMT
#580
they proly missed to include we are launching 1.18(beta) next week from the official announcement
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
Last Edited: 2017-04-12 15:37:36
April 12 2017 15:36 GMT
#581
On April 12 2017 22:58 RedW4rr10r wrote:
Show nested quote +
On April 12 2017 21:43 Cascade wrote:
On April 12 2017 21:21 InfCereal wrote:
I wish I could show you all how hard updating legacy programs actually is.

Programming is largely creative work, so when you have to update, or understand something one guy wrote 20 years ago, who has since retired or moved on... It's not easy at all. Ever.

Agreed. Also, they do the test realm to find and fix these issues, so that the actual release will be smoother. People need to realise that when you get onto a test realm, you have to expect issues like this. That's what "test" means. If you want to play as usual, stay on live and wait for release. And even at release you can expect issues at the start.

Well, for me these kind of things like /f m etc seem to be basic and not as hard to manage compared to fixing connection issues or in game bugs or whatever. I really can't imagine this is something hard to do. I know this is a test but things like these should be working.
(Again, I no nothing about programming).

Edit: I highly doubt there are noob programmers working for Blizzard so I guess one can expect at least the interaction between players on the server should be working with first release or at least the first update after.

- you think it should be easy, but you also say that you don't know anything about programming.
- you are pretty convinced that they are not noob programmers at blizz.

Wouldn't the logical conclusion of those two be that this probably isn't as easy as you think? I know it's hard to conclude that your intuition is off, but if you don't know anything about programming, then there is no shame in revising your views on it.
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
April 12 2017 16:08 GMT
#582
On April 13 2017 00:36 Cascade wrote:
Show nested quote +
On April 12 2017 22:58 RedW4rr10r wrote:
On April 12 2017 21:43 Cascade wrote:
On April 12 2017 21:21 InfCereal wrote:
I wish I could show you all how hard updating legacy programs actually is.

Programming is largely creative work, so when you have to update, or understand something one guy wrote 20 years ago, who has since retired or moved on... It's not easy at all. Ever.

Agreed. Also, they do the test realm to find and fix these issues, so that the actual release will be smoother. People need to realise that when you get onto a test realm, you have to expect issues like this. That's what "test" means. If you want to play as usual, stay on live and wait for release. And even at release you can expect issues at the start.

Well, for me these kind of things like /f m etc seem to be basic and not as hard to manage compared to fixing connection issues or in game bugs or whatever. I really can't imagine this is something hard to do. I know this is a test but things like these should be working.
(Again, I no nothing about programming).

Edit: I highly doubt there are noob programmers working for Blizzard so I guess one can expect at least the interaction between players on the server should be working with first release or at least the first update after.

- you think it should be easy, but you also say that you don't know anything about programming.
- you are pretty convinced that they are not noob programmers at blizz.

Wouldn't the logical conclusion of those two be that this probably isn't as easy as you think? I know it's hard to conclude that your intuition is off, but if you don't know anything about programming, then there is no shame in revising your views on it.

The thing is that fixing connection issues or things/bugs that make the game crash or whatever is harder to fix than implementing a function that you can chat with other people via good old /f m etc.
Rip & Tear until it is done!
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
April 12 2017 16:35 GMT
#583
It's interesting that you make all these claims even though you "have no idea about programming"
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
Last Edited: 2017-04-12 18:44:12
April 12 2017 18:42 GMT
#584
On April 13 2017 01:35 The_Red_Viper wrote:
It's interesting that you make all these claims even though you "have no idea about programming"

Well, then just tell me if it's hard or not. All people here who replied to me didn't say anything concrete on what exactly is so hard to fix /f commands or connection issues or whatever bugs have occurred so far and/or which of these issues are rather easy or rather hard to fix.
Rip & Tear until it is done!
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
Last Edited: 2017-04-12 19:33:28
April 12 2017 19:32 GMT
#585
The explanation why it is hard is on this very page, a few posts up.

As someone already mentioned, changing legacy code, and adding new things without breaking old features while keeping some of them is very very hard, intensive and often riddled with bugs at the start.

It seems easy to you, because you don't know how it works in the background and how it's all interconnected/inter-dependent.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
April 12 2017 19:34 GMT
#586
End of PTR.

https://us.battle.net/forums/en/starcraft/topic/20754155641
Greetings Pioneers,

Blizzard would like to thank our dedicated Commanders, Cerebrates, and Executors who have participated in the PTR.

For being vocal on these and other forums; for adding to the data we used to analyze and fix problems; for pioneering to discover if our myriad changes would change gameplay; we salute your efforts to ensure an epic product for the wider community.

Your input has introduced ideas that we will discuss and implement in the coming months, and helped resolve a few we were on the fence about.

One, in particular, was the rebinding of hotkeys. We released the work-in-progress version you used to gauge sentiment, and garner feedback on what should or should not be included in such a feature. We're reviewing all the input - and will come to a resolution in the future - but will not release hotkey rebinding with 1.18.

Though we're bringing down the PTR, the dialogue does not end. We look forward to our continued collaboration on this game that we all hold so dear.

Cheers,
Classic Games



So the F in the "PTR F" update was for Final, after all.
I'm not home, but I assume PTR is not working anymore? They could have at least given a day's notice.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
Slayer1234
Profile Joined April 2017
18 Posts
April 12 2017 19:43 GMT
#587
Hello i want to know how you dezipp because i dont succes to have a version executable .exe for the iccup launcher
GoShox
Profile Blog Joined December 2007
United States1836 Posts
April 12 2017 19:54 GMT
#588
On April 13 2017 04:34 quirinus wrote:
End of PTR.

https://us.battle.net/forums/en/starcraft/topic/20754155641
Show nested quote +
Greetings Pioneers,

Blizzard would like to thank our dedicated Commanders, Cerebrates, and Executors who have participated in the PTR.

For being vocal on these and other forums; for adding to the data we used to analyze and fix problems; for pioneering to discover if our myriad changes would change gameplay; we salute your efforts to ensure an epic product for the wider community.

Your input has introduced ideas that we will discuss and implement in the coming months, and helped resolve a few we were on the fence about.

One, in particular, was the rebinding of hotkeys. We released the work-in-progress version you used to gauge sentiment, and garner feedback on what should or should not be included in such a feature. We're reviewing all the input - and will come to a resolution in the future - but will not release hotkey rebinding with 1.18.

Though we're bringing down the PTR, the dialogue does not end. We look forward to our continued collaboration on this game that we all hold so dear.

Cheers,
Classic Games



So the F in the "PTR F" update was for Final, after all.
I'm not home, but I assume PTR is not working anymore? They could have at least given a day's notice.


That's.... interesting. I wonder if this means that 1.18 comes out tomorrow? I feel like that's being wayyy too optimistic
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
April 12 2017 20:02 GMT
#589
No hotkey rebinding? God damnit, that was the main selling point.
Never say Die! ||| Fight you? No, I want to kill you.
Slayer1234
Profile Joined April 2017
18 Posts
April 12 2017 20:04 GMT
#590
I want to play on iccup but i succes to install the launcher and i dont found the fish server in multiplayer is it normal?
GoShox
Profile Blog Joined December 2007
United States1836 Posts
April 12 2017 20:06 GMT
#591
My guess on the hotkey rebinding: The GUI for rebinding the hotkeys was, quite frankly, awful. There was no specific order for units/buildings, it couldn't be divided by races, there were no presets you could choose from (grid), there were units that aren't even in the game, and other issues. My guess is that they would rather work on it and have it look nice for when Remastered comes out as opposed to the version we have now.

As far as "garner feedback on what should or should not be included in such a feature", my guess is that they're referring to remapping location hotkeys / control groups and adding new location hotkeys, since these were heavy points of contention on here and on the Battle.net forums.
supernovamaniac
Profile Blog Joined December 2009
United States3046 Posts
April 12 2017 20:06 GMT
#592
On April 13 2017 03:42 RedW4rr10r wrote:
Show nested quote +
On April 13 2017 01:35 The_Red_Viper wrote:
It's interesting that you make all these claims even though you "have no idea about programming"

Well, then just tell me if it's hard or not. All people here who replied to me didn't say anything concrete on what exactly is so hard to fix /f commands or connection issues or whatever bugs have occurred so far and/or which of these issues are rather easy or rather hard to fix.

As someone with some programming knowledge (this is what you wanted right?)

We don't know the full scope of things around here. Nobody here has the source code or is working directly with Blizzard to fix things. Maybe the fix is just adding one line of code, or adding a whole new function to make things better. Maybe things weren't as optimized well in the code, or they just used a server that isn't powerful enough to accommodate everyone for PTR. And who knows what new bugs it would introduce? Adding one line of code can break the entire program if doesn't interact well with the old code (and given SC is 19 years old, I wouldn't be surprised if most of their time spent was working on making sure that everything was coded well and cleaning up unnecessary/hacky code).

We don't know which issues/bugs are easier/harder to fix. Stop assuming that just because things are simple on the surface, that it should be an easy fix on Blizzard's end.
ppp
Lorch
Profile Joined June 2011
Germany3674 Posts
Last Edited: 2017-04-12 20:11:43
April 12 2017 20:07 GMT
#593
Hmm I just logged on and I can still play. Guess this just means that the patch will release soon.

As for the programming discussion:
Usually things get assigned different priorities with game breaking issues (lag, crashes) having high priority and quality of live stuff (chat commands) getting lower priority. The classic team only consist of about 20 people and not all of them are programmers. What few people they have are probably making sure that the game runs well before they implement some chat features. Especially given that we are talking about a ptr. This thing is primarily there to find bugs and get some general feedback on new features, I think they understand what people want from chat commands, but there is no big incentive to implement them now when they could spend their time tweaking netcode etc. and getting feedback on that.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 12 2017 20:08 GMT
#594
I'm surprised that they're reconsidering implementing custom hotkeys because I didn't think the outcry against it was strong enough.
ㅇㅅㅌㅅ
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
April 12 2017 20:09 GMT
#595
On April 13 2017 05:06 GoShox wrote:
My guess on the hotkey rebinding: The GUI for rebinding the hotkeys was, quite frankly, awful. There was no specific order for units/buildings, it couldn't be divided by races, there were no presets you could choose from (grid), there were units that aren't even in the game, and other issues. My guess is that they would rather work on it and have it look nice for when Remastered comes out as opposed to the version we have now.

As far as "garner feedback on what should or should not be included in such a feature", my guess is that they're referring to remapping location hotkeys / control groups and adding new location hotkeys, since these were heavy points of contention on here and on the Battle.net forums.
How hard is it to make a more polished GUI for hotkeys? I guess they're on a very strict time table, thats...a bit disconcerting.
Never say Die! ||| Fight you? No, I want to kill you.
GoShox
Profile Blog Joined December 2007
United States1836 Posts
April 12 2017 20:13 GMT
#596
On April 13 2017 05:09 Dazed_Spy wrote:
Show nested quote +
On April 13 2017 05:06 GoShox wrote:
My guess on the hotkey rebinding: The GUI for rebinding the hotkeys was, quite frankly, awful. There was no specific order for units/buildings, it couldn't be divided by races, there were no presets you could choose from (grid), there were units that aren't even in the game, and other issues. My guess is that they would rather work on it and have it look nice for when Remastered comes out as opposed to the version we have now.

As far as "garner feedback on what should or should not be included in such a feature", my guess is that they're referring to remapping location hotkeys / control groups and adding new location hotkeys, since these were heavy points of contention on here and on the Battle.net forums.
How hard is it to make a more polished GUI for hotkeys? I guess they're on a very strict time table, thats...a bit disconcerting.


If I'm right (I may very well not be), they might think it's better to polish it for Remastered, when the bulk of new players will be coming, as opposed to holding up 1.18 just for it.
supernovamaniac
Profile Blog Joined December 2009
United States3046 Posts
April 12 2017 20:14 GMT
#597
On April 13 2017 05:09 Dazed_Spy wrote:
Show nested quote +
On April 13 2017 05:06 GoShox wrote:
My guess on the hotkey rebinding: The GUI for rebinding the hotkeys was, quite frankly, awful. There was no specific order for units/buildings, it couldn't be divided by races, there were no presets you could choose from (grid), there were units that aren't even in the game, and other issues. My guess is that they would rather work on it and have it look nice for when Remastered comes out as opposed to the version we have now.

As far as "garner feedback on what should or should not be included in such a feature", my guess is that they're referring to remapping location hotkeys / control groups and adding new location hotkeys, since these were heavy points of contention on here and on the Battle.net forums.
How hard is it to make a more polished GUI for hotkeys? I guess they're on a very strict time table, thats...a bit disconcerting.

Someone datamined, and I would (kinda carefully) say that GUI isn't as complicated. I would imagine that most of the challenges come from actually implementing the hotkey rebinds for the game. However, GUI isn't the only thing that they are reviewing on (camera hotkeys for example), and since we don't know how its coded in original source code, it may take some time for these other things to be implemented. And from looks of things, they don't want to deliver the current hotkey rebind if they're planning to make a better version of it in the end.
ppp
Slayer1234
Profile Joined April 2017
18 Posts
April 12 2017 20:20 GMT
#598
Hello i succes to found the version .exe in iccup launcher but it instanly crash can you give me tips to resolve this problem please?
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
April 12 2017 20:25 GMT
#599
On April 13 2017 04:32 quirinus wrote:
The explanation why it is hard is on this very page, a few posts up.

As someone already mentioned, changing legacy code, and adding new things without breaking old features while keeping some of them is very very hard, intensive and often riddled with bugs at the start.

It seems easy to you, because you don't know how it works in the background and how it's all interconnected/inter-dependent.


On April 13 2017 05:06 supernovamaniac wrote:
Show nested quote +
On April 13 2017 03:42 RedW4rr10r wrote:
On April 13 2017 01:35 The_Red_Viper wrote:
It's interesting that you make all these claims even though you "have no idea about programming"

Well, then just tell me if it's hard or not. All people here who replied to me didn't say anything concrete on what exactly is so hard to fix /f commands or connection issues or whatever bugs have occurred so far and/or which of these issues are rather easy or rather hard to fix.

As someone with some programming knowledge (this is what you wanted right?)

We don't know the full scope of things around here. Nobody here has the source code or is working directly with Blizzard to fix things. Maybe the fix is just adding one line of code, or adding a whole new function to make things better. Maybe things weren't as optimized well in the code, or they just used a server that isn't powerful enough to accommodate everyone for PTR. And who knows what new bugs it would introduce? Adding one line of code can break the entire program if doesn't interact well with the old code (and given SC is 19 years old, I wouldn't be surprised if most of their time spent was working on making sure that everything was coded well and cleaning up unnecessary/hacky code).

We don't know which issues/bugs are easier/harder to fix. Stop assuming that just because things are simple on the surface, that it should be an easy fix on Blizzard's end.

Well, that wasn't really an explanation but I see that it might be deeper than I thought (although as someone else said this isn't Blizzard's first game with chat commands and such).
Fun thing is that a friend of mine (who has not too much expiereince with programming) made an example/illustration which makes it clear on why things aren't as easy as they seem to be and that adding a line of code that might fix an issue breaks other things ... within a few lines of text he sent me I understood more than from any other post here...
Well, let's just leave it this way.
Rip & Tear until it is done!
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
April 12 2017 20:26 GMT
#600
On April 13 2017 05:20 Slayer1234 wrote:
Hello i succes to found the version .exe in iccup launcher but it instanly crash can you give me tips to resolve this problem please?

Try mca launcher, you can download it from this thread: Mca Launcher
You can have access to fish server with it (iccup launcher is for iccup server only).
Rip & Tear until it is done!
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
April 12 2017 20:57 GMT
#601
Anyone know if a ladder is being released at all for battle.net with 1.18?
Never say Die! ||| Fight you? No, I want to kill you.
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4511 Posts
April 12 2017 21:44 GMT
#602
I really enjoyed playing with hotkey customization again.. I hope they will bring out a version with the custom hotkeys soon cause I want to keep playing!
Team Liquid
art_of_turtle
Profile Blog Joined September 2012
United States1183 Posts
April 12 2017 22:43 GMT
#603
For anyone who missed it they are shutting down PTR. Here is the thread on the starcraft forums with the update.

Greetings Pioneers,

Blizzard would like to thank our dedicated Commanders, Cerebrates, and Executors who have participated in the PTR.

For being vocal on these and other forums; for adding to the data we used to analyze and fix problems; for pioneering to discover if our myriad changes would change gameplay; we salute your efforts to ensure an epic product for the wider community.

Your input has introduced ideas that we will discuss and implement in the coming months, and helped resolve a few we were on the fence about.

One, in particular, was the rebinding of hotkeys. We released the work-in-progress version you used to gauge sentiment, and garner feedback on what should or should not be included in such a feature. We're reviewing all the input - and will come to a resolution in the future - but will not release hotkey rebinding with 1.18.

Though we're bringing down the PTR, the dialogue does not end. We look forward to our continued collaboration on this game that we all hold so dear.

Cheers,
Classic Games


https://us.battle.net/forums/en/starcraft/topic/20754155641
Flash should fear Sacsri
DensitY
Profile Joined November 2010
New Zealand74 Posts
April 12 2017 22:45 GMT
#604
I think its a bad decision removing the key bindings.

1. I'm old, (35), Stretching to hit P to make a probe every 20 seconds (less for more bases) is not fun. Nor to build pylons
2. Yes I play Sc2, I'd like to keep my keys similar so I don't get finger twisting fun when I switch between games.

Ok so what they had wasn't everyone's cup of tea. but it was USABLE. Some great posters here made up little profiles for Grid layouts etc which made the process pretty easy to set up.

I don't see an issue with them leaving it as is and iterating as they plan to anyway.
GoShox
Profile Blog Joined December 2007
United States1836 Posts
April 12 2017 22:54 GMT
#605
On April 13 2017 07:45 DensitY wrote:
I think its a bad decision removing the key bindings.

1. I'm old, (35), Stretching to hit P to make a probe every 20 seconds (less for more bases) is not fun. Nor to build pylons
2. Yes I play Sc2, I'd like to keep my keys similar so I don't get finger twisting fun when I switch between games.

Ok so what they had wasn't everyone's cup of tea. but it was USABLE. Some great posters here made up little profiles for Grid layouts etc which made the process pretty easy to set up.

I don't see an issue with them leaving it as is and iterating as they plan to anyway.


You're pretty much preaching to the choir here. I have no intention of ever changing my hotkeys as they're way too ingrained in me, but there's absolutely no reason not to have customizable hotkeys (with regards to what was allowed in the PTR at least, I'm much more hesitant on adding/modifying location and control group hotkeys). It makes the game easier to get into for new players as they can make their hotkeys more intuitive, but it's not like a hotkey change is going to make people pros.

As someone pointed out, Blizzard is being really ambiguous with their wording. Given that the reception for customizable hotkeys has been pretty positive on here and the official forums, I wonder what would make them take a different course of action. I'm still holding out hope that they are just trying to redesign the UI for it and maybe fix some bugs or something, and they just don't want to hold up 1.18 for it. I've been so impressed with how they handled the PTR that I don't want to see them screw up something so simple now.
B-royal
Profile Joined May 2015
Belgium1330 Posts
April 12 2017 22:58 GMT
#606
Seems pretty obvious to me... They're just waiting to release the custom hotkeys to make the menu more streamlined and perhaps they want to keep it as a remastered only feature, so they can sell more copies.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
Little-Chimp
Profile Joined February 2008
Canada948 Posts
April 12 2017 23:41 GMT
#607
sooooooo are we still going to be able to play between now and 1,18? I was really enjoying having playable Brood War on windows 10 with little hassle
tec27
Profile Blog Joined June 2004
United States3696 Posts
April 13 2017 00:02 GMT
#608
On April 13 2017 08:41 Little-Chimp wrote:
sooooooo are we still going to be able to play between now and 1,18? I was really enjoying having playable Brood War on windows 10 with little hassle

ShieldBattery with 1.16.1 still works great on Windows 10
Can you jam with the console cowboys in cyberspace?
lestye
Profile Blog Joined August 2010
United States4149 Posts
April 13 2017 00:14 GMT
#609
On April 13 2017 05:57 Dazed_Spy wrote:
Anyone know if a ladder is being released at all for battle.net with 1.18?

No. I think the plan is that that'll be released with SC:R.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
duke91
Profile Joined April 2014
Germany1458 Posts
April 13 2017 00:45 GMT
#610
On April 13 2017 09:02 tec27 wrote:
Show nested quote +
On April 13 2017 08:41 Little-Chimp wrote:
sooooooo are we still going to be able to play between now and 1,18? I was really enjoying having playable Brood War on windows 10 with little hassle

ShieldBattery with 1.16.1 still works great on Windows 10


tbf it only took me a year to get in
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
gngfn
Profile Joined January 2009
United States1726 Posts
April 13 2017 00:48 GMT
#611
On April 13 2017 07:58 B-royal wrote:
Seems pretty obvious to me... They're just waiting to release the custom hotkeys to make the menu more streamlined and perhaps they want to keep it as a remastered only feature, so they can sell more copies.

That would be really awful. I don't think hotkey rebinding is enough of an advantage to warrant banning from tournaments or anything, but giving people on Remastered a mechanical advantage would totally defeat the purpose of making 1.18 and SC:R interoperate. If it's going to be included it should be included with both.
Broodwar4lyf
Profile Blog Joined February 2016
304 Posts
April 13 2017 01:31 GMT
#612
whos the ahole who doesnt want remap keys?
https://cinesnipe.com
avilo
Profile Blog Joined November 2007
United States4100 Posts
April 13 2017 01:36 GMT
#613
I hope the no hotkey rebind etc with 1.18 is simply a technical issue or an issue of they don't have whatever ui/interface in place for it yet.

Because if it's an issue of brood war elitist getting mad about being able to rebind hotkeys...that's ridiculous lol. Hopefully Blizzard clarifies that there will indeed be hotkey customization/rebinds.
Sup
TT1
Profile Blog Joined December 2008
Canada10000 Posts
April 13 2017 02:04 GMT
#614
I don't mind being able to rebind unit/command/building hotkeys because some of those keys are honestly ridiculous (marine, probe, overlord, muta, pylon etc... also other versions of BW have better hotkeys than the english version) but i don't want them to add rebind-able f keys and control groups, that'll have an impact at higher lvl's of play.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
BonitiilloO
Profile Joined June 2013
Dominican Republic614 Posts
April 13 2017 02:41 GMT
#615
as long as im able to use a third party app to change my hotkeys on the remastered im ok... probably they are trying to keep things as same as possible in term of gameplay and mechanics.
How may help u?
Piste
Profile Blog Joined July 2006
6174 Posts
April 13 2017 03:08 GMT
#616
On April 13 2017 09:14 lestye wrote:
Show nested quote +
On April 13 2017 05:57 Dazed_Spy wrote:
Anyone know if a ladder is being released at all for battle.net with 1.18?

No. I think the plan is that that'll be released with SC:R.

What? That's silly. You mean the plan is making ladder available only for remastered users or that the ladder will be released at that time?
Bisu-Fan
Profile Joined January 2010
Russian Federation3329 Posts
April 13 2017 03:15 GMT
#617
PTR was so good while it lasted. Now we patiently wait for BW 1.18 official roll out
The Revolutionist Shall Rise Again! No. 1 Kim Taek Yong Fan 어헣↗ GO JAEDONG!!!!!!! GO ACE!!! 태연 <3 윤아 <3 승연 <3
lestye
Profile Blog Joined August 2010
United States4149 Posts
April 13 2017 03:16 GMT
#618
On April 13 2017 12:08 Piste wrote:
Show nested quote +
On April 13 2017 09:14 lestye wrote:
On April 13 2017 05:57 Dazed_Spy wrote:
Anyone know if a ladder is being released at all for battle.net with 1.18?

No. I think the plan is that that'll be released with SC:R.

What? That's silly. You mean the plan is making ladder available only for remastered users or that the ladder will be released at that time?

The latter.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Piste
Profile Blog Joined July 2006
6174 Posts
April 13 2017 03:41 GMT
#619
They're seriously considering removing the custom hotkeys? I learned custom keys for protoss and terran, and felt that terran really got the advantage there. Stim, lay mines, irritiade and building main units from one single hotkey made it bit too easy and could potentially be a problem on higher levels but I was hoping that maps would eventually balance this out.
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
April 13 2017 03:53 GMT
#620
On April 13 2017 06:44 Liquid`Ret wrote:
I really enjoyed playing with hotkey customization again.. I hope they will bring out a version with the custom hotkeys soon cause I want to keep playing!


Yeah... Really hoping so too. I played so much more SC2 than BW in recent years so to be able to have somewhat of a hybrid in terms of controls would be ideal. This is one of the big reasons I was playing a ton when 1.18 came out. At the end of the day, there will always be third party programs that help you rebind stuff, but I would rather see Blizzard bite the bullet and commit to this.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
Little-Chimp
Profile Joined February 2008
Canada948 Posts
April 13 2017 03:55 GMT
#621
On April 13 2017 09:02 tec27 wrote:
Show nested quote +
On April 13 2017 08:41 Little-Chimp wrote:
sooooooo are we still going to be able to play between now and 1,18? I was really enjoying having playable Brood War on windows 10 with little hassle

ShieldBattery with 1.16.1 still works great on Windows 10


Shieldbattery is amazing but I'm the only one of my friends with an invite
Jealous
Profile Blog Joined December 2011
10115 Posts
April 13 2017 04:15 GMT
#622
On April 13 2017 12:41 Piste wrote:
They're seriously considering removing the custom hotkeys? I learned custom keys for protoss and terran, and felt that terran really got the advantage there. Stim, lay mines, irritiade and building main units from one single hotkey made it bit too easy and could potentially be a problem on higher levels but I was hoping that maps would eventually balance this out.

I think it is less of a problem at high (truly high) level, actually. I don't think any of them have a mechanical issue with these commands nor do I think the benefit of custom would affect their play much. It probably has a much bigger effect on lower level players, like ICCup up to B or something.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
fickazzz
Profile Joined June 2009
Germany152 Posts
April 13 2017 05:31 GMT
#623
Well there goes my plan to seriously starting to play bw when 1.18 goes live...
Slayer1234
Profile Joined April 2017
18 Posts
April 13 2017 05:45 GMT
#624
Try mca launcher, you can download it from this thread: Mca Launcher
You can have access to fish server with it (iccup launcher is for iccup server only).

When i tried to install this my antivirus detected a virus is it not dangerous? I have Avast
Slayer1234
Profile Joined April 2017
18 Posts
April 13 2017 05:51 GMT
#625
And when i succes to launch the game i dont found the iccup server i just see server Battlenet and Fish
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
April 13 2017 08:05 GMT
#626
now TT1 will never make corsairs. goodbye hotkey rebinds.
@RealHeyoka | ESL / DreamHack StarCraft Lead
merz
Profile Blog Joined July 2004
Sweden2760 Posts
April 13 2017 08:21 GMT
#627
I seem to be the only one who didn't change a single hotkey

I prefer 8++ years of muscle memory over more suitable hotkeys. But I can see why protoss players would find it annoying (Build pylon, probe, observer etc..) I don't mind them though but I'm a terran player. Here's to hoping the official 1.18 patch isn't far away!
Winners never quit, quitters never win.
paralleluniverse
Profile Joined July 2010
4065 Posts
April 13 2017 08:38 GMT
#628
Good move to not include hotkey rebinding.

By leaving the game in an archaic, less-playable state, this increases the appeal of SC2 multiplayer while having SC:R for the nostalgia and campaign.
Ej_
Profile Blog Joined January 2013
47656 Posts
April 13 2017 08:52 GMT
#629
On April 13 2017 17:38 paralleluniverse wrote:
Good move to not include hotkey rebinding.

By leaving the game in an archaic, less-playable state, this increases the appeal of SC2 multiplayer while having SC:R for the nostalgia and campaign.

wow I think this takes it as the dumbest post in the thread so fart

very bummed out myself about no custom hotkeys, I hope they fix the bugs and release them sooner than later, so the muscles don't remember mutalisks on M and O overlords
"Technically the dictionary has zero authority on the meaning or words" - Rodya
TT1
Profile Blog Joined December 2008
Canada10000 Posts
Last Edited: 2017-04-13 09:58:30
April 13 2017 08:56 GMT
#630
rip my dreams

btw im pretty sure that theyre adding custom keys, imo theyre just gonna rework the interface and release it in a later patch.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
April 13 2017 09:48 GMT
#631
On April 13 2017 17:21 dignitas.merz wrote:
I seem to be the only one who didn't change a single hotkey

I prefer 8++ years of muscle memory over more suitable hotkeys. But I can see why protoss players would find it annoying (Build pylon, probe, observer etc..) I don't mind them though but I'm a terran player. Here's to hoping the official 1.18 patch isn't far away!

You're not the only one, now we're at least two
Though I have to admit that I tried re-hotkeying my "set rally point" to "r" instead the default "f" (german hotkeys here). Because morphing defiler and set rally point are the same hotkey "f" and it was annoying when I want to build a defiler within my macro cycle but that hatch is still on zero larva... so it happened that I re-rally that hatch by accident. The good thing is, I got used to that and instantly figured "wait, no larva, right click to cancle the order to re-rally the hatch". After trying to use "r" for setting my rally point and the same issue occured I was more like: "wtf? is my keyboard broken or f-key not responding?!".. I was so confused that nothing happened at all xD So I'm back to "f" for both rally point and defiler :D
Rip & Tear until it is done!
Radiohead[YG]
Profile Joined September 2006
Australia52 Posts
Last Edited: 2017-04-13 11:06:27
April 13 2017 10:30 GMT
#632
I think they haven't included the custom hotkey features in this upcoming 1.18a patch simply because they could not get it ready in the time of patching. I think there's a good chance that they are going to implement it in the near future.

There were number of issues with the custom hotkeys features in the PTR build that needed fixing or newly implemented. Such as:
- how it's randomly laid out, not race-specific or even alphabetical.
- how you could only change the hotkeys on the first screen of the game, not in-game.

It was a real pain in the ass how you had to go to the in-game, know what the EXACT command is for the hotkey you want to change - suppose you want to change the hotkey for the spider mines, you have to know it's 'use spider mines', but you could've guessed it to be something like 'lay spider mines', or 'plant spider mines' etc. The only way to find out is to go to the in game, use cheat codes and build a vulture and see what the exact command is, go back to the opening screen of the game, scroll down until you find 'use spider mines' manually, then change the hotkey.

It's such a tiring and time consuming procedure, and something that's definitely needs to be changed.

Anyways, I suppose they needed more time to fix these things, which I think they just could not manage to do in time. The new patch is likely to come out this weekend (I hope, by the looks of it), and I hope they do implement it in the 1.18b or something, because although BW is such a well-balanced game, it is a 20 year old game after all, and I would like to see some new features in the game to bring some new excitements to the game.
A pig in a cage on antibiotics
Slayer1234
Profile Joined April 2017
18 Posts
April 13 2017 10:55 GMT
#633
And when i succes to launch the game i dont found the iccup server i just see server Battlenet and Fish. The version is not complete?
Me_ToKa
Profile Joined September 2009
Bulgaria309 Posts
April 13 2017 11:16 GMT
#634
On April 13 2017 19:55 Slayer1234 wrote:
And when i succes to launch the game i dont found the iccup server i just see server Battlenet and Fish. The version is not complete?

Topic: 1.18 Public Test Realm - Now Available

Am I the only one who got dropped to main screen after a game and need to join the server again? I didn't have this issue before this upgrade..
reneg
Profile Joined September 2010
United States859 Posts
April 13 2017 11:29 GMT
#635
On April 13 2017 19:55 Slayer1234 wrote:
And when i succes to launch the game i dont found the iccup server i just see server Battlenet and Fish. The version is not complete?


Iccup didn't make the cut. Fish is becoming the official b.net server out of Kor, and they're going to have their own realm for US & Eur; based off what i can gather from their info releases.
moose...indian
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
April 13 2017 11:30 GMT
#636
On April 13 2017 20:29 reneg wrote:
Show nested quote +
On April 13 2017 19:55 Slayer1234 wrote:
And when i succes to launch the game i dont found the iccup server i just see server Battlenet and Fish. The version is not complete?


Iccup didn't make the cut. Fish is becoming the official b.net server out of Kor, and they're going to have their own realm for US & Eur; based off what i can gather from their info releases.

He's trying to connect to iccup via mca launcher. But his anti vir is alerting him (read about that since new most recent mca version, which is one of the reasons I didn't update it myself^^)
Rip & Tear until it is done!
Tadah
Profile Joined February 2010
Sweden120 Posts
Last Edited: 2017-04-13 12:32:04
April 13 2017 12:31 GMT
#637
Wow, if Blizzard really goes forward with removing hotkey customization then I will be seriously, and pleasantly, surprised.

People can still use various pieces of third-party software to enable customization if they so desire.
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
April 13 2017 13:03 GMT
#638
On April 13 2017 19:30 Radiohead[YG] wrote:
I think they haven't included the custom hotkey features in this upcoming 1.18a patch simply because they could not get it ready in the time of patching. I think there's a good chance that they are going to implement it in the near future.

There were number of issues with the custom hotkeys features in the PTR build that needed fixing or newly implemented. Such as:
- how it's randomly laid out, not race-specific or even alphabetical.
- how you could only change the hotkeys on the first screen of the game, not in-game.

It was a real pain in the ass how you had to go to the in-game, know what the EXACT command is for the hotkey you want to change - suppose you want to change the hotkey for the spider mines, you have to know it's 'use spider mines', but you could've guessed it to be something like 'lay spider mines', or 'plant spider mines' etc. The only way to find out is to go to the in game, use cheat codes and build a vulture and see what the exact command is, go back to the opening screen of the game, scroll down until you find 'use spider mines' manually, then change the hotkey.

It's such a tiring and time consuming procedure, and something that's definitely needs to be changed.

Anyways, I suppose they needed more time to fix these things, which I think they just could not manage to do in time. The new patch is likely to come out this weekend (I hope, by the looks of it), and I hope they do implement it in the 1.18b or something, because although BW is such a well-balanced game, it is a 20 year old game after all, and I would like to see some new features in the game to bring some new excitements to the game.


You can always consult the Internet (Liquipedia) for ability names. Welcome to the 21st century.
StrategyAllyssa Grey <3<3
Correggio
Profile Joined April 2017
4 Posts
April 13 2017 13:11 GMT
#639
Finally, I got the PTR to work, now where are all the players gone? Was looking forward to my first BW after 11 years of absence...
PhoenixVoid
Profile Blog Joined December 2011
Canada32740 Posts
April 13 2017 13:13 GMT
#640
I hope they release custom keybindings with Remastered. As much as some people want their BW untouched by modern vanities, having to press P for Probe (among other hotkeys) always felt awkward, and I welcome the chance to change it to something else.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Slayer1234
Profile Joined April 2017
18 Posts
April 13 2017 13:22 GMT
#641
On April 13 2017 20:30 RedW4rr10r wrote:
Show nested quote +
On April 13 2017 20:29 reneg wrote:
On April 13 2017 19:55 Slayer1234 wrote:
And when i succes to launch the game i dont found the iccup server i just see server Battlenet and Fish. The version is not complete?


Iccup didn't make the cut. Fish is becoming the official b.net server out of Kor, and they're going to have their own realm for US & Eur; based off what i can gather from their info releases.

He's trying to connect to iccup via mca launcher. But his anti vir is alerting him (read about that since new most recent mca version, which is one of the reasons I didn't update it myself^^)



So now the players go on fish?
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
Last Edited: 2017-04-13 13:47:30
April 13 2017 13:45 GMT
#642
They removed the hotkeys binding? Back to pressing P to build a probe.......omfg. The key binding was the best improvement BW could have, without crashing balance. Oh well....
PS - Forget it, input keys is still at the game :D
lestye
Profile Blog Joined August 2010
United States4149 Posts
April 13 2017 13:49 GMT
#643
On April 13 2017 12:53 Wolf wrote:
Show nested quote +
On April 13 2017 06:44 Liquid`Ret wrote:
I really enjoyed playing with hotkey customization again.. I hope they will bring out a version with the custom hotkeys soon cause I want to keep playing!


Yeah... Really hoping so too. I played so much more SC2 than BW in recent years so to be able to have somewhat of a hybrid in terms of controls would be ideal. This is one of the big reasons I was playing a ton when 1.18 came out. At the end of the day, there will always be third party programs that help you rebind stuff, but I would rather see Blizzard bite the bullet and commit to this.

I'm certain this is the case as well. From what i can tell, this isn't really a controversial issue. I thought the 1.18 keybinds will be "suffice" for the time being, but I guess that can't be helped now.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Meta
Profile Blog Joined June 2003
United States6225 Posts
April 13 2017 15:12 GMT
#644
I have a feeling that they will reintroduce rebinding hotkeys when they implement a less buggy version of it. As it was, you could bind abilities to m and s and then they would be overridden by the move and stop commands. I'm hoping they'll just work out the kinks and bring it back.

I posted this in the bnet thread, but I really appreciate how committed Blizzard is to keeping gameplay identical to how it's always been. However, the rebinding option has nothing but upside. Veterans likely won't use it because of muscle memory, so it's really just there for new players. Drawing in new players is a great thing.
good vibes only
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2017-04-13 15:38:12
April 13 2017 15:37 GMT
#645
So is there any word on whether or not this was just a technical issue or did the S. Korean overlords coerce Blizzard into not implementing custom hotkeys?

Really curious, because myself and many other people probably are going to lose all interest in SC: Remastered if they cannot even budge on adding such a trivial feature that's non-impacting on gameplay/balance.

I'd rather play versus swarmhosts the next 5 yrs than be forced to press M for marines and T for tanks.

It would be nice to get official word from Blizzard asap on whether or not they're committed to making SC:Remastered awesome or if they are going to cater to S. Korea only.

If it's the latter, i'm sure many people will be glad to know ahead of purchasing the game so that they can save their money instead for other games
Sup
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
April 13 2017 15:40 GMT
#646
The main problem here comes for people who actually wanna play bw and sc2 tbh. Like two different hotkey setups just messes with you.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 13 2017 16:07 GMT
#647
I wonder if they'll add BW 1.18 to the Blizzard launcher. The later PTR versions were installed through an installer that looked straight from the B.net launcher. It would be nice for visibility if it was there instead of stuck in a damp corner of your B.net account support page.
ㅇㅅㅌㅅ
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
Last Edited: 2017-04-13 16:27:33
April 13 2017 16:27 GMT
#648
Korean pros afaik arent opposed to the hotkey changes, so why would the larger korean community be? This is literally just a rumour as far as I can tell.
Never say Die! ||| Fight you? No, I want to kill you.
Lorch
Profile Joined June 2011
Germany3674 Posts
Last Edited: 2017-04-13 16:33:02
April 13 2017 16:30 GMT
#649
They just said that hotkey rebinds are not part of 1.18, not that they are cancelling the feature.
And honestly if pressing M/P/O etc. is enough to make you not wanna play BW you are probably not gonna stick around for a long time anyway.
If this is such a big deal you could also just remap your keyboard all together, granted you'd have to turn that on/off every time before you play BW.
Slayer1234
Profile Joined April 2017
18 Posts
April 13 2017 17:43 GMT
#650
Finally i succes to launch brood war on m64 launcher but when i go on iccup serv i see that my connexion is interrompted and i cant go in the server. I tried to reset my connexion but it doesnt work
supernovamaniac
Profile Blog Joined December 2009
United States3046 Posts
April 13 2017 18:09 GMT
#651
On April 14 2017 00:40 The_Red_Viper wrote:
The main problem here comes for people who actually wanna play bw and sc2 tbh. Like two different hotkey setups just messes with you.

GoRush gave me shit for using BW hotkeys in SC2 =X
ppp
Ej_
Profile Blog Joined January 2013
47656 Posts
April 13 2017 18:36 GMT
#652
On April 14 2017 03:09 supernovamaniac wrote:
Show nested quote +
On April 14 2017 00:40 The_Red_Viper wrote:
The main problem here comes for people who actually wanna play bw and sc2 tbh. Like two different hotkey setups just messes with you.

GoRush gave me shit for using BW hotkeys in SC2 =X

Good thing he didn't coach INnoVation
"Technically the dictionary has zero authority on the meaning or words" - Rodya
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
April 13 2017 19:27 GMT
#653
On April 14 2017 03:09 supernovamaniac wrote:
Show nested quote +
On April 14 2017 00:40 The_Red_Viper wrote:
The main problem here comes for people who actually wanna play bw and sc2 tbh. Like two different hotkey setups just messes with you.

GoRush gave me shit for using BW hotkeys in SC2 =X

Well if i would have played bw for years i would have used bw hotkeys as well probably. For me it's the other way around though :D
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Slayer1234
Profile Joined April 2017
18 Posts
April 13 2017 19:42 GMT
#654
I want to play brood war and learn the zerg race if there are players interested i would like train with her to improve when i can go on iccup
petro1987
Profile Joined May 2009
Brazil374 Posts
Last Edited: 2017-04-13 22:18:22
April 13 2017 22:17 GMT
#655
Is the PTR down already? And the official servers are in 1.18?
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
April 13 2017 23:31 GMT
#656
On April 14 2017 07:17 petro1987 wrote:
Is the PTR down already? And the official servers are in 1.18?

PTR seems to be down now, yes. Dunno when bw will be officially patched.
Rip & Tear until it is done!
TT1
Profile Blog Joined December 2008
Canada10000 Posts
April 13 2017 23:35 GMT
#657
PTR isnt down for me and a lot of other ppl,
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2017-04-13 23:41:58
April 13 2017 23:41 GMT
#658
Not down for me.
Maybe you have the bug where it kicks you and you have to restart starcraft to be able to connect to the server?
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Broodwar4lyf
Profile Blog Joined February 2016
304 Posts
April 14 2017 01:50 GMT
#659
maybe the key remap can be something so that newer ppl can catch up somewhat or develop mechanics faster
i dunno but taking it out just feels like 5 steps backward again
https://cinesnipe.com
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
April 14 2017 01:53 GMT
#660
When is the client going live? Any word on that?
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines527 Posts
April 14 2017 02:40 GMT
#661
anyone do tests on how the latency was in PTR? did muta micro truly feel like lan/chaos-plugin?
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
April 14 2017 13:30 GMT
#662
On April 14 2017 00:37 avilo wrote:
So is there any word on whether or not this was just a technical issue or did the S. Korean overlords coerce Blizzard into not implementing custom hotkeys?

Really curious, because myself and many other people probably are going to lose all interest in SC: Remastered if they cannot even budge on adding such a trivial feature that's non-impacting on gameplay/balance.

I'd rather play versus swarmhosts the next 5 yrs than be forced to press M for marines and T for tanks.

It would be nice to get official word from Blizzard asap on whether or not they're committed to making SC:Remastered awesome or if they are going to cater to S. Korea only.

If it's the latter, i'm sure many people will be glad to know ahead of purchasing the game so that they can save their money instead for other games

They'll probabley keep custom hotkeys away from 1.18 but into Remastered, just for a marketing purpose $$$$
BozydarGroch
Profile Joined April 2017
1 Post
April 14 2017 20:34 GMT
#663
I am experiencing a huge problem with launching BW.
An error message (sent instantly after launching): ,,Unable to initialize OpenGL. Please verify that your video card drivers are up to date". I need some help, thanks.
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
April 14 2017 23:47 GMT
#664
On April 14 2017 11:40 Crimson)S(hadow wrote:
anyone do tests on how the latency was in PTR? did muta micro truly feel like lan/chaos-plugin?
Better than iccups latency I'd say.
Never say Die! ||| Fight you? No, I want to kill you.
Phyanketto
Profile Joined September 2011
United States505 Posts
April 15 2017 01:39 GMT
#665
On April 15 2017 08:47 Dazed_Spy wrote:
Show nested quote +
On April 14 2017 11:40 Crimson)S(hadow wrote:
anyone do tests on how the latency was in PTR? did muta micro truly feel like lan/chaos-plugin?
Better than iccups latency I'd say.

I agree. It was better than ICcup's latency and they still said they were having latency issues. By the time they release the full remaster or patch 1.18 I assume it will be even better.
세 가지 제어
shakigami
Profile Joined November 2013
219 Posts
April 15 2017 07:22 GMT
#666
how do we analyze replays now? bwchart doesnt work with 1.18 rep
Slayer1234
Profile Joined April 2017
18 Posts
April 15 2017 17:21 GMT
#667
I never play brood war what s the race with the most important part of macro and mecanics please? For example this is zerg on sc2
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
April 15 2017 17:35 GMT
#668
On April 16 2017 02:21 Slayer1234 wrote:
I never play brood war what s the race with the most important part of macro and mecanics please? For example this is zerg on sc2

I would say terran is what you are looking for.
Slayer1234
Profile Joined April 2017
18 Posts
April 15 2017 17:49 GMT
#669
Okay thx do you know how many players are on ICCUP? I dont want to go on fish it s a corean server.
KameZerg
Profile Blog Joined May 2007
Sweden1761 Posts
April 15 2017 17:57 GMT
#670
On April 16 2017 02:49 Slayer1234 wrote:
Okay thx do you know how many players are on ICCUP? I dont want to go on fish it s a corean server.


Around 140 online on a morning workday and anywhere from 300 - 450 online after workhours CET, during that time there are always games available wether its 1v1 or 2v2 even if you're high rank.
asdasdasdasdasd123123123
Slayer1234
Profile Joined April 2017
18 Posts
April 15 2017 18:12 GMT
#671
It s very few no? I dont no if i wait brood war remaster to start brood war
Denzak
Profile Joined March 2008
Canada80 Posts
April 15 2017 18:30 GMT
#672
On April 16 2017 03:12 Slayer1234 wrote:
It s very few no? I dont no if i wait brood war remaster to start brood war


if you want to git gud asap start playing brood war
"Friends are as companions on a journey, who ought to aid each other to persevere in the road to a happier life." - Pythagoras
Lorch
Profile Joined June 2011
Germany3674 Posts
April 15 2017 18:35 GMT
#673
Well you have to keep in mind that BW is primarily a 1v1 game. So smaller population burden your ability to find games far less. You can constantly get 1v1s on iccup without having to wait at all if you can host. As long as that's the case I don't see any population issues.
Piste
Profile Blog Joined July 2006
6174 Posts
April 15 2017 18:37 GMT
#674
On April 14 2017 11:40 Crimson)S(hadow wrote:
anyone do tests on how the latency was in PTR? did muta micro truly feel like lan/chaos-plugin?

Even with extra high it was better than with lowest LAN latency on iCCup.
WGT-Baal
Profile Blog Joined June 2008
France3351 Posts
April 15 2017 18:37 GMT
#675
On April 14 2017 11:40 Crimson)S(hadow wrote:
anyone do tests on how the latency was in PTR? did muta micro truly feel like lan/chaos-plugin?


It felt laggy and sluggish... Way worse than sb but on iccup things are hugely dependent on who you play so it s difficult to compare.
Horang2 fan
Slayer1234
Profile Joined April 2017
18 Posts
April 15 2017 18:39 GMT
#676
Okay thx i will test i like sc2 and i will see if brood war is better
fickazzz
Profile Joined June 2009
Germany152 Posts
April 15 2017 19:50 GMT
#677
Wouldn't suggest to start until they implement custom hotkeys actually >_<
Really big bummer that they deleted them for 1.18
Jealous
Profile Blog Joined December 2011
10115 Posts
April 16 2017 00:40 GMT
#678
On April 16 2017 04:50 fickazzz wrote:
Wouldn't suggest to start until they implement custom hotkeys actually >_<
Really big bummer that they deleted them for 1.18

Or how about starting with the same hotkeys that everyone started with, and learn those, so that it doesn't matter to you if the hotkeys are implemented or not? Why is this not an option for so many people?
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Headshot
Profile Blog Joined May 2010
United States1656 Posts
Last Edited: 2017-04-16 01:33:20
April 16 2017 01:31 GMT
#679
On April 16 2017 09:40 Jealous wrote:
Show nested quote +
On April 16 2017 04:50 fickazzz wrote:
Wouldn't suggest to start until they implement custom hotkeys actually >_<
Really big bummer that they deleted them for 1.18

Or how about starting with the same hotkeys that everyone started with, and learn those, so that it doesn't matter to you if the hotkeys are implemented or not? Why is this not an option for so many people?

To be fair, pressing P for Probes after E in SC2 is probably daunting for some people. As a new Protoss/BW player, I was able to get used to it quickly after grinding out games, but still a pain for some people. I agree that it shouldn't stop you from attempting to learn, though.
-
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
April 16 2017 02:26 GMT
#680
lol, I just played my first PTR.
I panicked cuz I couldn't bind my 1-3 hotkeys.
Has anyone else had this issue on mac? I threw like 30 goons in the game.
Thx god for carriers!!!
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
TT1
Profile Blog Joined December 2008
Canada10000 Posts
April 16 2017 02:34 GMT
#681
is ur id o.cutie.honey
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
April 16 2017 03:02 GMT
#682
On April 16 2017 09:40 Jealous wrote:
Show nested quote +
On April 16 2017 04:50 fickazzz wrote:
Wouldn't suggest to start until they implement custom hotkeys actually >_<
Really big bummer that they deleted them for 1.18

Or how about starting with the same hotkeys that everyone started with, and learn those, so that it doesn't matter to you if the hotkeys are implemented or not? Why is this not an option for so many people?

I already answered this. Because a lot of people come from sc2 and want to keep playing that game. Two different hotkey setups are simply annoying to deal with.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Jealous
Profile Blog Joined December 2011
10115 Posts
April 16 2017 04:24 GMT
#683
On April 16 2017 12:02 The_Red_Viper wrote:
Show nested quote +
On April 16 2017 09:40 Jealous wrote:
On April 16 2017 04:50 fickazzz wrote:
Wouldn't suggest to start until they implement custom hotkeys actually >_<
Really big bummer that they deleted them for 1.18

Or how about starting with the same hotkeys that everyone started with, and learn those, so that it doesn't matter to you if the hotkeys are implemented or not? Why is this not an option for so many people?

I already answered this. Because a lot of people come from sc2 and want to keep playing that game. Two different hotkey setups are simply annoying to deal with.

"Because a lot of people come from sc2 and want to keep playing that game"

This is a different game though?
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Meepman
Profile Joined December 2009
Canada610 Posts
April 16 2017 04:30 GMT
#684
On April 16 2017 13:24 Jealous wrote:
Show nested quote +
On April 16 2017 12:02 The_Red_Viper wrote:
On April 16 2017 09:40 Jealous wrote:
On April 16 2017 04:50 fickazzz wrote:
Wouldn't suggest to start until they implement custom hotkeys actually >_<
Really big bummer that they deleted them for 1.18

Or how about starting with the same hotkeys that everyone started with, and learn those, so that it doesn't matter to you if the hotkeys are implemented or not? Why is this not an option for so many people?

I already answered this. Because a lot of people come from sc2 and want to keep playing that game. Two different hotkey setups are simply annoying to deal with.

"Because a lot of people come from sc2 and want to keep playing that game"

This is a different game though?


D: do you really think two different hot key setups for these games won't throw people off?
Intari
Profile Joined May 2015
31 Posts
April 16 2017 04:30 GMT
#685
On April 16 2017 13:24 Jealous wrote:
Show nested quote +
On April 16 2017 12:02 The_Red_Viper wrote:
On April 16 2017 09:40 Jealous wrote:
On April 16 2017 04:50 fickazzz wrote:
Wouldn't suggest to start until they implement custom hotkeys actually >_<
Really big bummer that they deleted them for 1.18

Or how about starting with the same hotkeys that everyone started with, and learn those, so that it doesn't matter to you if the hotkeys are implemented or not? Why is this not an option for so many people?

I already answered this. Because a lot of people come from sc2 and want to keep playing that game. Two different hotkey setups are simply annoying to deal with.

"Because a lot of people come from sc2 and want to keep playing that game"

This is a different game though?


He means people want to bounce between BW and SC2 and it really messes with the muscle memory. Got to agree there. I tried changing my Pylons and Probes over to the E key but my hand kept reaching for the P key lol
Jealous
Profile Blog Joined December 2011
10115 Posts
April 16 2017 04:32 GMT
#686
On April 16 2017 13:30 Meepman wrote:
Show nested quote +
On April 16 2017 13:24 Jealous wrote:
On April 16 2017 12:02 The_Red_Viper wrote:
On April 16 2017 09:40 Jealous wrote:
On April 16 2017 04:50 fickazzz wrote:
Wouldn't suggest to start until they implement custom hotkeys actually >_<
Really big bummer that they deleted them for 1.18

Or how about starting with the same hotkeys that everyone started with, and learn those, so that it doesn't matter to you if the hotkeys are implemented or not? Why is this not an option for so many people?

I already answered this. Because a lot of people come from sc2 and want to keep playing that game. Two different hotkey setups are simply annoying to deal with.

"Because a lot of people come from sc2 and want to keep playing that game"

This is a different game though?


D: do you really think two different hot key setups for these games won't throw people off?

Switch SC2 keys to Classic, problem solved ^^
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2017-04-16 04:34:36
April 16 2017 04:33 GMT
#687
What is your point? Both games have an overlap of units. If you press A in one game to build marines and m in the other it messes with you.
The simple fact is that people who wanna play both games will have ot way harder when there is no custom hotkeys.
You might think that's not a good reason ofc. But it is a reason for people to be upset.
Especially when the old hotkeys are sometimes placed idiotically to begin with, but hey apparently that makes it "like playing a music instrument" or something.
Like i will play it no matter what because i like the gameplay, but it will definitely be annoying to press o,m and other badly placed keys instead of reasonable ones.

On April 16 2017 13:32 Jealous wrote:
Show nested quote +
On April 16 2017 13:30 Meepman wrote:
On April 16 2017 13:24 Jealous wrote:
On April 16 2017 12:02 The_Red_Viper wrote:
On April 16 2017 09:40 Jealous wrote:
On April 16 2017 04:50 fickazzz wrote:
Wouldn't suggest to start until they implement custom hotkeys actually >_<
Really big bummer that they deleted them for 1.18

Or how about starting with the same hotkeys that everyone started with, and learn those, so that it doesn't matter to you if the hotkeys are implemented or not? Why is this not an option for so many people?

I already answered this. Because a lot of people come from sc2 and want to keep playing that game. Two different hotkey setups are simply annoying to deal with.

"Because a lot of people come from sc2 and want to keep playing that game"

This is a different game though?


D: do you really think two different hot key setups for these games won't throw people off?

Switch SC2 keys to Classic, problem solved ^^


Yeah that is reasonable ofc , well no
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Meepman
Profile Joined December 2009
Canada610 Posts
April 16 2017 04:34 GMT
#688
On April 16 2017 13:32 Jealous wrote:
Show nested quote +
On April 16 2017 13:30 Meepman wrote:
On April 16 2017 13:24 Jealous wrote:
On April 16 2017 12:02 The_Red_Viper wrote:
On April 16 2017 09:40 Jealous wrote:
On April 16 2017 04:50 fickazzz wrote:
Wouldn't suggest to start until they implement custom hotkeys actually >_<
Really big bummer that they deleted them for 1.18

Or how about starting with the same hotkeys that everyone started with, and learn those, so that it doesn't matter to you if the hotkeys are implemented or not? Why is this not an option for so many people?

I already answered this. Because a lot of people come from sc2 and want to keep playing that game. Two different hotkey setups are simply annoying to deal with.

"Because a lot of people come from sc2 and want to keep playing that game"

This is a different game though?


D: do you really think two different hot key setups for these games won't throw people off?

Switch SC2 keys to Classic, problem solved ^^


.... fair enough. wp.
jca2 *
Profile Joined March 2006
France52 Posts
April 16 2017 09:40 GMT
#689
On April 15 2017 16:22 shakigami wrote:
how do we analyze replays now? bwchart doesnt work with 1.18 rep

see http://www.teamliquid.net/forum/brood-war/520807-118-replay-format-compression at the end
APM? Never heard of it...
Jealous
Profile Blog Joined December 2011
10115 Posts
April 17 2017 04:22 GMT
#690
On April 16 2017 18:40 jca2 wrote:
Show nested quote +
On April 15 2017 16:22 shakigami wrote:
how do we analyze replays now? bwchart doesnt work with 1.18 rep

see http://www.teamliquid.net/forum/brood-war/520807-118-replay-format-compression at the end

Boss! Thank you!
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Crueger
Profile Joined May 2009
Sweden73 Posts
April 18 2017 15:04 GMT
#691
Did they mention anything about when they'd bring the PTR back up?
Haven't played for years before this, guess i should check out Iccup.
Deleted User 26513
Profile Joined February 2007
2376 Posts
April 18 2017 15:57 GMT
#692
On April 16 2017 13:24 Jealous wrote:
Show nested quote +
On April 16 2017 12:02 The_Red_Viper wrote:
On April 16 2017 09:40 Jealous wrote:
On April 16 2017 04:50 fickazzz wrote:
Wouldn't suggest to start until they implement custom hotkeys actually >_<
Really big bummer that they deleted them for 1.18

Or how about starting with the same hotkeys that everyone started with, and learn those, so that it doesn't matter to you if the hotkeys are implemented or not? Why is this not an option for so many people?

I already answered this. Because a lot of people come from sc2 and want to keep playing that game. Two different hotkey setups are simply annoying to deal with.

"Because a lot of people come from sc2 and want to keep playing that game"

This is a different game though?

Yes it is different game, with horrible hotkey placement. I can't see a reason to not include hotkey remapping - it's pretty much required feature by today's standards for games. If I want to play with just the Numpad (or with my 20 button mouse), I should be able to do it. It doesn't change the game mechanics in any way so I can't see the issue.
Lorch
Profile Joined June 2011
Germany3674 Posts
April 18 2017 15:59 GMT
#693
On April 19 2017 00:04 Crueger wrote:
Did they mention anything about when they'd bring the PTR back up?
Haven't played for years before this, guess i should check out Iccup.


It's still up. Seems like most people think it's down though, so the population has decreased quiet a bit.
I'm guessing it'll eventually go down once 1.18 drops.
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12968 Posts
April 18 2017 16:13 GMT
#694
I'm loving the opportunity to play some good old fashioned ums again. Bounds, cannon defense, mini games, RPG's, great times.
Crueger
Profile Joined May 2009
Sweden73 Posts
April 18 2017 16:51 GMT
#695
Oh wow, it is still up indeed, nice!
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
April 18 2017 17:11 GMT
#696
On April 19 2017 01:13 Artanis[Xp] wrote:
I'm loving the opportunity to play some good old fashioned ums again. Bounds, cannon defense, mini games, RPG's, great times.

Shit, that's right. :O :O
kiss kiss fall in love
Jealous
Profile Blog Joined December 2011
10115 Posts
Last Edited: 2017-04-18 19:01:18
April 18 2017 18:51 GMT
#697
On April 19 2017 00:57 Pr0wler wrote:
Show nested quote +
On April 16 2017 13:24 Jealous wrote:
On April 16 2017 12:02 The_Red_Viper wrote:
On April 16 2017 09:40 Jealous wrote:
On April 16 2017 04:50 fickazzz wrote:
Wouldn't suggest to start until they implement custom hotkeys actually >_<
Really big bummer that they deleted them for 1.18

Or how about starting with the same hotkeys that everyone started with, and learn those, so that it doesn't matter to you if the hotkeys are implemented or not? Why is this not an option for so many people?

I already answered this. Because a lot of people come from sc2 and want to keep playing that game. Two different hotkey setups are simply annoying to deal with.

"Because a lot of people come from sc2 and want to keep playing that game"

This is a different game though?

Yes it is different game, with horrible hotkey placement. I can't see a reason to not include hotkey remapping - it's pretty much required feature by today's standards for games. If I want to play with just the Numpad (or with my 20 button mouse), I should be able to do it. It doesn't change the game mechanics in any way so I can't see the issue.

It changes the dexterity requirement for the game when you can make all abilities for each race Q W and E. I feel that the dexterity requirement is part of what makes Brood War challenging, and is part of the experience that has been a standard for all players for nearly two decades. Changing it just so that new players with low tolerance for dexterity challenges might have a slightly easier time getting bopped before they quit and move on to a new game is not a priority in my eyes. Anyone who can't learn the mechanics required for a specific game and want to make the game conform to them and their prior experience with SC2 and not the other way around are unlikely to stand the test of time or contribute much of anything to the community, because in reality, what will a D- noob contribute? In my lengthy experience with Brood War and on TL, history says that D- noobs contribute three things:

1. Easy stepping stone on ladder.
2. D-rank oriented tournaments, events, etc., which is great and commendable. I think this is an important part of the foreign community.
3. Shit posts on TL/Battle.net/reddit, wherever.

Because what can a person who doesn't know shit contribute to a real-time strategy game? Pretty much nothing positive outside of what I mentioned in #2, which is very insular for people of the same low skill level, like the NHFFA community (which is admittedly great and fun, but as I said, very insular). Similarly, a person who is unwilling to learn the game as it was made and played for nearly 20 years is unlikely to progress past the first few skill-checks that will present themselves in a game that has a veteran playerbase.

I'm not entirely against implementing hotkey remapping, in the sense that I won't throw a hissy fit or quit just because Blizzard made the game easier for noobs. They are still noobs. And mechanics at the pro level are more or less secondary at this point, so I don't expect it to change the only competition that really matters. I do, however, think that it is a manifestation of the entitled, spoonfed, low-effort, low-risk high-reward, casual gaming mentality that should be kept contained to the UMS, Fastest, and 3v3 BGH sectors of the game, which should have no say about what should or should not be in the competitive scene, including hotkey remapping.

An analogy: A bunch of migrants enter your country and start pushing for legislation that is more favorable towards migrants while ignoring the fact that the laws have been the same for a long time and have worked well for the established citizens. The migrants only care about having an easier time in the country they just came to, without having to conform to the status quo. They try to make it so that the official language does not actually need to be learned, that their cultural norms should be enforced upon all, simply because they arrived hastily and in vast numbers. Then, after a few years, when a different country seems to offer a better grazing ground for them, they will depart en masse anew and not give two shits about the country they had recently come into, forced change upon, and effectively bent to their will simply because they shouted the loudest and angriest at the way things had been for well over a decade because it didn't fit their imagination of that country.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Lorch
Profile Joined June 2011
Germany3674 Posts
April 18 2017 18:57 GMT
#698
After watching so many of my favorite games being dumbed down during this century I would just like to say that this:
On April 19 2017 03:51 Jealous wrote:
[...] I do, however, think that it is a manifestation of the entitled, spoonfed, low-effort, low-risk high-reward, casual gaming mentality [...]

Is a true joy to read. Kudos to you Jealous! Amazing post!
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2017-04-18 19:29:11
April 18 2017 19:04 GMT
#699
Yeah amazing post showcasing yet again how close minded you guys are


edit: the truth is that you are against change in general because in your mind you can make every single change look bad. Comparing custom hotkeys to immigrants wanting to change everything about your country, like do you even read what you write? Do you actually think that pressing e instead of p makes it that much easier so you "don't need dexterity" anymore? Really? Like using another hotkey is magically doing all the work for you? It's a bit easier to reach it, that's it. You still need just as many actions and making it a bit easier to reach the key will maybe increase your apm a tiny bit. Buhu.
I mean you try to explain your stance so that is already better than most other guys, but it's still so extreme in its pov that it doesn't really matter. To also use a bad analogy: Extremists (no matter what form) also have the ability to phrase their believes in a way to seem more reasonable. That's what you do. Under all of it there is the notion that bw is exactly perfect as it is and any change, no matter how tiny it is will be fought against.
Also arguing that new players are basically meaningless in the grand scheme of things is laughable as well. New players is exactly what bw needs, both in the foreign and korean scene.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Jealous
Profile Blog Joined December 2011
10115 Posts
Last Edited: 2017-04-18 19:16:57
April 18 2017 19:16 GMT
#700
On April 19 2017 04:04 The_Red_Viper wrote:
Yeah amazing post showcasing yet again how close minded you guys are

I have yet to see you present a reasonable, well-written argument about anything, ever. All I've seen you do is inflate your post count with non-sequitur or bleeding heart, poor syntax and grammar, low-effort comments. I'm sorry if you don't agree with me, but disagreeing with me here is the same as disagreeing with the way the game has been played since 1998 and which has more or less given birth to modern competitive gaming as a career choice. I even said I'm not entirely against hotkey remapping. I think that it won't break the game. I just think that implementing it is a "yea, whatever," move as opposed to "WE MUST HAVE THIS" as a lot of newcomers make it seem to be. I internally laugh and cry at the posts that say "I won't play without remapping." I'm like, "Great, I can play just fine without you." Look at avilo's post that says that without remapping, people should invest their money elsewhere. Fucking L O L. Avilo played the same cancer style Terran in Brood War before he switched to SC2 and did the same thing. Should avilo have a say about how Brood War, or SC2, are to be played by everyone else? Plz no. And the other people commenting about this are often even less qualified than him, which is saying something.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
loafmaster
Profile Joined August 2006
United States203 Posts
April 18 2017 19:21 GMT
#701
Long time fan of broodwar but mostly lurk on forums, but I had to comment that this was such a satisfying post. Great read!

On April 19 2017 03:51 Jealous wrote:
Show nested quote +
On April 19 2017 00:57 Pr0wler wrote:
On April 16 2017 13:24 Jealous wrote:
On April 16 2017 12:02 The_Red_Viper wrote:
On April 16 2017 09:40 Jealous wrote:
On April 16 2017 04:50 fickazzz wrote:
Wouldn't suggest to start until they implement custom hotkeys actually >_<
Really big bummer that they deleted them for 1.18

Or how about starting with the same hotkeys that everyone started with, and learn those, so that it doesn't matter to you if the hotkeys are implemented or not? Why is this not an option for so many people?

I already answered this. Because a lot of people come from sc2 and want to keep playing that game. Two different hotkey setups are simply annoying to deal with.

"Because a lot of people come from sc2 and want to keep playing that game"

This is a different game though?

Yes it is different game, with horrible hotkey placement. I can't see a reason to not include hotkey remapping - it's pretty much required feature by today's standards for games. If I want to play with just the Numpad (or with my 20 button mouse), I should be able to do it. It doesn't change the game mechanics in any way so I can't see the issue.

It changes the dexterity requirement for the game when you can make all abilities for each race Q W and E. I feel that the dexterity requirement is part of what makes Brood War challenging, and is part of the experience that has been a standard for all players for nearly two decades. Changing it just so that new players with low tolerance for dexterity challenges might have a slightly easier time getting bopped before they quit and move on to a new game is not a priority in my eyes. Anyone who can't learn the mechanics required for a specific game and want to make the game conform to them and their prior experience with SC2 and not the other way around are unlikely to stand the test of time or contribute much of anything to the community, because in reality, what will a D- noob contribute? In my lengthy experience with Brood War and on TL, history says that D- noobs contribute three things:

1. Easy stepping stone on ladder.
2. D-rank oriented tournaments, events, etc., which is great and commendable. I think this is an important part of the foreign community.
3. Shit posts on TL/Battle.net/reddit, wherever.

Because what can a person who doesn't know shit contribute to a real-time strategy game? Pretty much nothing positive outside of what I mentioned in #2, which is very insular for people of the same low skill level, like the NHFFA community (which is admittedly great and fun, but as I said, very insular). Similarly, a person who is unwilling to learn the game as it was made and played for nearly 20 years is unlikely to progress past the first few skill-checks that will present themselves in a game that has a veteran playerbase.

I'm not entirely against implementing hotkey remapping, in the sense that I won't throw a hissy fit or quit just because Blizzard made the game easier for noobs. They are still noobs. And mechanics at the pro level are more or less secondary at this point, so I don't expect it to change the only competition that really matters. I do, however, think that it is a manifestation of the entitled, spoonfed, low-effort, low-risk high-reward, casual gaming mentality that should be kept contained to the UMS, Fastest, and 3v3 BGH sectors of the game, which should have no say about what should or should not be in the competitive scene, including hotkey remapping.

An analogy: A bunch of migrants enter your country and start pushing for legislation that is more favorable towards migrants while ignoring the fact that the laws have been the same for a long time and have worked well for the established citizens. The migrants only care about having an easier time in the country they just came to, without having to conform to the status quo. They try to make it so that the official language does not actually need to be learned, that their cultural norms should be enforced upon all, simply because they arrived hastily and in vast numbers. Then, after a few years, when a different country seems to offer a better grazing ground for them, they will depart en masse anew and not give two shits about the country they had recently come into, forced change upon, and effectively bent to their will simply because they shouted the loudest and angriest at the way things had been for well over a decade because it didn't fit their imagination of that country.

The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2017-04-18 19:40:20
April 18 2017 19:28 GMT
#702
Extremists like you always think they are the reasonable party, nothing new here.
Funny really that you think your close minded pov is the reasonable one when countless other people think it's not and actually call out the hardcore bw community for it over and over again. I tried to argue with you guys, but it doesn't work. At the end of the day it always comes down to bw being perfect the way it is. It's like arguing against religious people, it's really the same.
I don't care about avilo, it's no argument for anything. I read his blog where he made the case for quality of life improvements which wouldn't necessarily change the gameplay in a noticeable way and you know what happened? People simply attacked him there as well. Why? Because bw is perfect
What exactly makes you any more qualified to talk about it ? Nothing at all. You followed the bw scene for years, so what? These topics are about changes with almost no impact on gameplay, that's exactly the change you should be excited for. These are the changes which make new players consider playing your game. But hey, arguing against every tiny change is more "reasonable" in your mind.


edit: but sure here is the basic argument:

1. The hotkeys are the way they are since 1998 and pressing p for probes and pylons is "harder" than pressing any key closer to the left side of the keyboard.

-> what about other languages which have different hotkeys? I actually used this same counter argument twice already, ofc you didn't respond.
Arguing it's the way since 1998 is also just appeal to tradition, it doesn't do anything for your argument.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
April 18 2017 19:45 GMT
#703
easy way to look at it:

the important thing is to maintain the game's high skill ceiling. allowing remapped hotkeys lowers the skill floor, making it slightly easier for noobs to pick up, but not the skill ceiling, since the same number of commands are still required, and they're all second nature for the pros already. this is perfectly ok and is arguably a good thing.
vibeo gane,
Phyanketto
Profile Joined September 2011
United States505 Posts
April 18 2017 19:51 GMT
#704
On April 19 2017 03:51 Jealous wrote:
Show nested quote +
On April 19 2017 00:57 Pr0wler wrote:
On April 16 2017 13:24 Jealous wrote:
On April 16 2017 12:02 The_Red_Viper wrote:
On April 16 2017 09:40 Jealous wrote:
On April 16 2017 04:50 fickazzz wrote:
Wouldn't suggest to start until they implement custom hotkeys actually >_<
Really big bummer that they deleted them for 1.18

Or how about starting with the same hotkeys that everyone started with, and learn those, so that it doesn't matter to you if the hotkeys are implemented or not? Why is this not an option for so many people?

I already answered this. Because a lot of people come from sc2 and want to keep playing that game. Two different hotkey setups are simply annoying to deal with.

"Because a lot of people come from sc2 and want to keep playing that game"

This is a different game though?

Yes it is different game, with horrible hotkey placement. I can't see a reason to not include hotkey remapping - it's pretty much required feature by today's standards for games. If I want to play with just the Numpad (or with my 20 button mouse), I should be able to do it. It doesn't change the game mechanics in any way so I can't see the issue.

It changes the dexterity requirement for the game when you can make all abilities for each race Q W and E. I feel that the dexterity requirement is part of what makes Brood War challenging, and is part of the experience that has been a standard for all players for nearly two decades. Changing it just so that new players with low tolerance for dexterity challenges might have a slightly easier time getting bopped before they quit and move on to a new game is not a priority in my eyes. Anyone who can't learn the mechanics required for a specific game and want to make the game conform to them and their prior experience with SC2 and not the other way around are unlikely to stand the test of time or contribute much of anything to the community, because in reality, what will a D- noob contribute? In my lengthy experience with Brood War and on TL, history says that D- noobs contribute three things:

1. Easy stepping stone on ladder.
2. D-rank oriented tournaments, events, etc., which is great and commendable. I think this is an important part of the foreign community.
3. Shit posts on TL/Battle.net/reddit, wherever.

Because what can a person who doesn't know shit contribute to a real-time strategy game? Pretty much nothing positive outside of what I mentioned in #2, which is very insular for people of the same low skill level, like the NHFFA community (which is admittedly great and fun, but as I said, very insular). Similarly, a person who is unwilling to learn the game as it was made and played for nearly 20 years is unlikely to progress past the first few skill-checks that will present themselves in a game that has a veteran playerbase.

I'm not entirely against implementing hotkey remapping, in the sense that I won't throw a hissy fit or quit just because Blizzard made the game easier for noobs. They are still noobs. And mechanics at the pro level are more or less secondary at this point, so I don't expect it to change the only competition that really matters. I do, however, think that it is a manifestation of the entitled, spoonfed, low-effort, low-risk high-reward, casual gaming mentality that should be kept contained to the UMS, Fastest, and 3v3 BGH sectors of the game, which should have no say about what should or should not be in the competitive scene, including hotkey remapping.

An analogy: A bunch of migrants enter your country and start pushing for legislation that is more favorable towards migrants while ignoring the fact that the laws have been the same for a long time and have worked well for the established citizens. The migrants only care about having an easier time in the country they just came to, without having to conform to the status quo. They try to make it so that the official language does not actually need to be learned, that their cultural norms should be enforced upon all, simply because they arrived hastily and in vast numbers. Then, after a few years, when a different country seems to offer a better grazing ground for them, they will depart en masse anew and not give two shits about the country they had recently come into, forced change upon, and effectively bent to their will simply because they shouted the loudest and angriest at the way things had been for well over a decade because it didn't fit their imagination of that country.


You my friend should start a blog
세 가지 제어
Jealous
Profile Blog Joined December 2011
10115 Posts
Last Edited: 2017-04-18 19:53:34
April 18 2017 19:53 GMT
#705
On April 19 2017 04:28 The_Red_Viper wrote:
Extremists like you always think they are the reasonable party, nothing new here.
Funny really that you think your close minded pov is the reasonable one when countless other people think it's not and actually call out the hardcore bw community for it over and over again. I tried to argue with you guys, but it doesn't work. At the end of the day it always comes down to bw being perfect the way it is. It's like arguing against religious people, it's really the same.
I don't care about avilo, it's no argument for anything. I read his blog where he made the case for quality of life improvements which wouldn't necessarily change the gameplay in a noticeable way and you know what happened? People simply attacked him there as well. Why? Because bw is perfect
What exactly makes you any more qualified to talk about it ? Nothing at all. You followed the bw scene for years, so what? These topics are about changes with almost no impact on gameplay, that's exactly the change you should be excited for. These are the changes which make new players consider playing your game. But hey, arguing against every tiny change is more "reasonable" in your mind.


edit: but sure here is the basic argument:

1. The hotkeys are the way they are since 1998 and pressing p for probes and pylons is "harder" than pressing any key closer to the left side of the keyboard.

-> what about other languages which have different hotkeys? I actually used this same counter argument twice already, ofc you didn't respond.
Arguing it's the way since 1998 is also just appeal to tradition, it doesn't do anything for your argument.

Ignoring everything that isn't actually an argument for the cause and answering your "basic argument:"

Other languages do indeed have different hotkeys but no other language has been found to be universally superior to another, and KESPA enforced the use of the English keyboard and language in-game. No language keyboard is comparable to Grid or other customizable hotkeys like mouse button attack/patrol mapping, for example. It's a false dichotomy that you are constructing here, yet a perfect example of the "slippery slope" mentality that would lead to the defiling of this game imo.

~NegativeZero: This is a reasonable argument and why, as I said before, I'm not entirely against custom hotkeys.
I just don't feel they should be a requirement and think it is wholly unhealthy to think of them as such.

"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
ortseam
Profile Joined April 2015
996 Posts
April 18 2017 19:56 GMT
#706
While i agree with remapped hotkeys, keep in mind that most people in forums have been asking for rebindable control groups as well, aka infinite control groups. Whether this changes the gameplay (and the skill ceiling especially for zerg) should be obvious
duke91
Profile Joined April 2014
Germany1458 Posts
April 18 2017 20:58 GMT
#707
On April 19 2017 04:53 Jealous wrote:
Show nested quote +
On April 19 2017 04:28 The_Red_Viper wrote:
Extremists like you always think they are the reasonable party, nothing new here.
Funny really that you think your close minded pov is the reasonable one when countless other people think it's not and actually call out the hardcore bw community for it over and over again. I tried to argue with you guys, but it doesn't work. At the end of the day it always comes down to bw being perfect the way it is. It's like arguing against religious people, it's really the same.
I don't care about avilo, it's no argument for anything. I read his blog where he made the case for quality of life improvements which wouldn't necessarily change the gameplay in a noticeable way and you know what happened? People simply attacked him there as well. Why? Because bw is perfect
What exactly makes you any more qualified to talk about it ? Nothing at all. You followed the bw scene for years, so what? These topics are about changes with almost no impact on gameplay, that's exactly the change you should be excited for. These are the changes which make new players consider playing your game. But hey, arguing against every tiny change is more "reasonable" in your mind.


edit: but sure here is the basic argument:

1. The hotkeys are the way they are since 1998 and pressing p for probes and pylons is "harder" than pressing any key closer to the left side of the keyboard.

-> what about other languages which have different hotkeys? I actually used this same counter argument twice already, ofc you didn't respond.
Arguing it's the way since 1998 is also just appeal to tradition, it doesn't do anything for your argument.

Ignoring everything that isn't actually an argument for the cause and answering your "basic argument:"

Other languages do indeed have different hotkeys but no other language has been found to be universally superior to another, and KESPA enforced the use of the English keyboard and language in-game. No language keyboard is comparable to Grid or other customizable hotkeys like mouse button attack/patrol mapping, for example. It's a false dichotomy that you are constructing here, yet a perfect example of the "slippery slope" mentality that would lead to the defiling of this game imo.

~NegativeZero: This is a reasonable argument and why, as I said before, I'm not entirely against custom hotkeys.
I just don't feel they should be a requirement and think it is wholly unhealthy to think of them as such.



Same. I'm not entirely against hotkey remapping. If Blizzard implements it, so what. Most people who remap are usually extreme noobs. That's a fact. What bothers me the most are people who come here in this forum and speak as if there opinion about changes are 'self-evident' and 'BW elitist' are just too much into 'nostalgia' of 'bad' mechanical barriers ('bad' here is of course self-evident and objective). Agree with Jealous about it all. I think he writes all issues veterans have about this new influx of people here, as well as their opinion.

The_Red_Viper calling people 'extremist' doesn't help your cause at all. This is another extremely annoying thing some people do here: labelling those people who have been around for many many years, who supported BW and want nothing changed as elitist/extremist.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
April 18 2017 21:33 GMT
#708
On April 19 2017 04:53 Jealous wrote:
Show nested quote +
On April 19 2017 04:28 The_Red_Viper wrote:
Extremists like you always think they are the reasonable party, nothing new here.
Funny really that you think your close minded pov is the reasonable one when countless other people think it's not and actually call out the hardcore bw community for it over and over again. I tried to argue with you guys, but it doesn't work. At the end of the day it always comes down to bw being perfect the way it is. It's like arguing against religious people, it's really the same.
I don't care about avilo, it's no argument for anything. I read his blog where he made the case for quality of life improvements which wouldn't necessarily change the gameplay in a noticeable way and you know what happened? People simply attacked him there as well. Why? Because bw is perfect
What exactly makes you any more qualified to talk about it ? Nothing at all. You followed the bw scene for years, so what? These topics are about changes with almost no impact on gameplay, that's exactly the change you should be excited for. These are the changes which make new players consider playing your game. But hey, arguing against every tiny change is more "reasonable" in your mind.


edit: but sure here is the basic argument:

1. The hotkeys are the way they are since 1998 and pressing p for probes and pylons is "harder" than pressing any key closer to the left side of the keyboard.

-> what about other languages which have different hotkeys? I actually used this same counter argument twice already, ofc you didn't respond.
Arguing it's the way since 1998 is also just appeal to tradition, it doesn't do anything for your argument.

Ignoring everything that isn't actually an argument for the cause and answering your "basic argument:"

Other languages do indeed have different hotkeys but no other language has been found to be universally superior to another, and KESPA enforced the use of the English keyboard and language in-game. No language keyboard is comparable to Grid or other customizable hotkeys like mouse button attack/patrol mapping, for example. It's a false dichotomy that you are constructing here, yet a perfect example of the "slippery slope" mentality that would lead to the defiling of this game imo.

~NegativeZero: This is a reasonable argument and why, as I said before, I'm not entirely against custom hotkeys.
I just don't feel they should be a requirement and think it is wholly unhealthy to think of them as such.



You didn't prove that grid would be "universally superior". You even argued somewhere else that it wouldn't affect high lvl gameplay at all. So what is it? It would make it easier for new players to learn hotkeys though. Would it make them play better than with old hotkeys? No probably not either.
You state you aren't opposed to the idea it but why do you take every opportunity to make posts which try to give arguments against it? Because you don't think new players would actually "contribute anything to the community". You don't even want new players who actually prefer some qol changes.
http://www.teamliquid.net/blogs/520483-avilos-scremastered-wishlist-heuheu
You mentioned avilo, here is his blog. Lot of changes which wouldn't really change the gameplay but make it easier for new players. What is your counter argument? "Bbbut we had to learn it that way, it is like that since 1998!" Yeah great appeal to tradition.
I am done with this now, once and for all. It's a giant waste of time to even attempt this discussion, any discussion about possible changes. "In my lengthy experience with Brood War elitists on TL, history says that this discussion will never go anywhere"
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Deleted User 26513
Profile Joined February 2007
2376 Posts
April 18 2017 21:58 GMT
#709
Lol, such a big debate about what key you need to press to build probes. Somehow you even managed to include the migrant crysis into the debate... Like, who fucking cares, people will find 3rd party tool that does the same and that's it (as they do every time when the devs are missing esential features in their games). Now BW is free so it's not a big deal.
TT1
Profile Blog Joined December 2008
Canada10000 Posts
April 18 2017 22:19 GMT
#710
1.18 is out btw, i heard that 1.16 still works aswell?
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
HalcyonRain
Profile Joined March 2017
United States124 Posts
April 18 2017 22:33 GMT
#711
On April 19 2017 04:56 ortseam wrote:
While i agree with remapped hotkeys, keep in mind that most people in forums have been asking for rebindable control groups as well, aka infinite control groups. Whether this changes the gameplay (and the skill ceiling especially for zerg) should be obvious


I don't think you can get infinite control groups with "rebindable" control groups. I mean it has been years since I touched SC2 but you could rebind 1-0 to whatever you want, but not make your T or G key into control groups and still have 1-0 be control groups as well. It would just make your G key be the 0 control group.
Jealous
Profile Blog Joined December 2011
10115 Posts
Last Edited: 2017-04-18 23:08:13
April 18 2017 23:06 GMT
#712
On April 19 2017 06:58 Pr0wler wrote:
Lol, such a big debate about what key you need to press to build probes. Somehow you even managed to include the migrant crysis into the debate... Like, who fucking cares, people will find 3rd party tool that does the same and that's it (as they do every time when the devs are missing esential features in their games). Now BW is free so it's not a big deal.

People have been able to do this for years in Brood War, but it is disallowed in tournament play. The bigger issue isn't the fact that Probes would no longer be P, it's that you could make your 3rd mouse button be patrol, allowing for incredibly easy Vulture micro, for example. If custom hotkeys are allowed, then there should be concrete restrictions on what is flexible and what is not. I understand the desire to not have [S]elect Larva, [S]courge be in the game, I really do. Or not dedicating any time or effort into learning all the upgrade hotkeys. Or not dedicating any time or effort to working with the tools given to you intelligently, for example binding Nexus to 098 to make Probe production easier. Or not bothering to learn and implement different hotkey set-ups for different races. I get that people want it ezpz because muh QoL. I just think that it shouldn't be allowed in competitive play (as it isn't now), and that if people don't have it in them to grow accustomed to any of the above things, they won't be good players with or without the hotkeys.

Let me rephrase, what I find frustrating is that people feel entitled to having games delivered to them on a silver platter, and this is just one example of this. People have been asking for MBS, Auto-mine, etc. If these things are what you are looking for in a game, then maybe BW is not the game for you. If you can't cope with a little tactile difficulty, I think that you lack the mettle to handle competitive BW. The fact that this is a barrier of entry for people is baffling to me. It's like signing up for a bowling tournament and demanding that they put the walls up. It's like signing up for baseball and demanding that they serve underhand like they did in kindergarten. It's like demanding a calculator for an arithmetic exam. Some things in life are tough; deal with it. If difficult games are not your cup of tea, go play Farmville or other easy-to-digest games with Achievements, input cues, cut-scene action, etc. Or just keep playing SC2. Don't come into Brood War demanding changes when it is clear that changes are unnecessary.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Phyanketto
Profile Joined September 2011
United States505 Posts
April 19 2017 01:09 GMT
#713
On the new client, join chat channel Teamliquid
세 가지 제어
lestye
Profile Blog Joined August 2010
United States4149 Posts
April 19 2017 03:56 GMT
#714
On April 19 2017 08:06 Jealous wrote:
Show nested quote +
On April 19 2017 06:58 Pr0wler wrote:
Lol, such a big debate about what key you need to press to build probes. Somehow you even managed to include the migrant crysis into the debate... Like, who fucking cares, people will find 3rd party tool that does the same and that's it (as they do every time when the devs are missing esential features in their games). Now BW is free so it's not a big deal.

People have been able to do this for years in Brood War, but it is disallowed in tournament play. The bigger issue isn't the fact that Probes would no longer be P, it's that you could make your 3rd mouse button be patrol, allowing for incredibly easy Vulture micro, for example. If custom hotkeys are allowed, then there should be concrete restrictions on what is flexible and what is not. I understand the desire to not have [S]elect Larva, [S]courge be in the game, I really do. Or not dedicating any time or effort into learning all the upgrade hotkeys. Or not dedicating any time or effort to working with the tools given to you intelligently, for example binding Nexus to 098 to make Probe production easier. Or not bothering to learn and implement different hotkey set-ups for different races. I get that people want it ezpz because muh QoL. I just think that it shouldn't be allowed in competitive play (as it isn't now), and that if people don't have it in them to grow accustomed to any of the above things, they won't be good players with or without the hotkeys.

Let me rephrase, what I find frustrating is that people feel entitled to having games delivered to them on a silver platter, and this is just one example of this. People have been asking for MBS, Auto-mine, etc. If these things are what you are looking for in a game, then maybe BW is not the game for you. If you can't cope with a little tactile difficulty, I think that you lack the mettle to handle competitive BW. The fact that this is a barrier of entry for people is baffling to me. It's like signing up for a bowling tournament and demanding that they put the walls up. It's like signing up for baseball and demanding that they serve underhand like they did in kindergarten. It's like demanding a calculator for an arithmetic exam. Some things in life are tough; deal with it. If difficult games are not your cup of tea, go play Farmville or other easy-to-digest games with Achievements, input cues, cut-scene action, etc. Or just keep playing SC2. Don't come into Brood War demanding changes when it is clear that changes are unnecessary.

There are so many false equivalencies in this, I just want to gag.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
lestye
Profile Blog Joined August 2010
United States4149 Posts
April 19 2017 04:11 GMT
#715
On April 14 2017 01:07 eviltomahawk wrote:
I wonder if they'll add BW 1.18 to the Blizzard launcher. The later PTR versions were installed through an installer that looked straight from the B.net launcher. It would be nice for visibility if it was there instead of stuck in a damp corner of your B.net account support page.

WC3's last patch has something similar. Clasico on the classic forums says that was mostly because the backend they used to patch those games is super super ancient, it was designed for Windows 95 or something silly. The modern tools makes it much easier to patch. That on top of the fact if B.net 2.0 isnt on Classic, its kinda pointless.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
rs1n
Profile Joined January 2012
1 Post
April 22 2017 03:42 GMT
#716
I'm playing on a Mac (OS X 10.11.6 El Capitan) and cannot figure out how to "stretch" the screen in fullscreen so that there are no black side borders. Is it even possible to adjust?
Broodwar4lyf
Profile Blog Joined February 2016
304 Posts
April 22 2017 04:05 GMT
#717
Put it as an option then frown on it if that's the only mode you're good at, then top level tourneys should disallow remapping of keys. I think that solves a lot
https://cinesnipe.com
Loophole
Profile Blog Joined October 2002
United States867 Posts
April 22 2017 05:28 GMT
#718
On April 12 2017 23:58 SCC-Faust wrote:
Yes, admittedly they have made some decent progress.

I'm not trying to be negative but it is extremely jarring they thought it was okay to announce the release of 1.18 in its original state. It really makes you question if they have any idea what they are doing or if they tested it at all when you couldn't even get games to start 50% of the time. Not to mention they totally stripped a ton of features of the original battle.net and made the design more unintuitive. Despite that I'm ecstatic that they have listened to our feedback though and have been working hard on making things right. But what they did compares to showing up as a referee to a professional Volleyball game and giving them a deflated ball with holes poked in it and giving the players a nod and wink.


Hi Faust!

They can test at the office, but honestly a lot of this stuff is hard to find until you open up a test realm and get lots of people testing it. This is what the test realm is for. Having a bunch of people on the same network test it isn't going to cover enough situations.
"Fundamental preparation is always effective. Work on those parts of your game that are fundamentally weak." -Kareem Abdul-Jabbar
Normal
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 1: Group D
Reynor vs ShoWTimELIVE!
Tasteless1219
ComeBackTV 977
IndyStarCraft 236
Rex172
IntoTheiNu 57
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 1219
Harstem 229
IndyStarCraft 219
Rex 172
Creator 48
ProTech3
StarCraft: Brood War
Britney 32329
Calm 7170
Rain 5417
Horang2 1647
Bisu 1395
Hyuk 870
Shuttle 802
EffOrt 420
actioN 386
Stork 302
[ Show more ]
Mini 232
Soulkey 130
Leta 125
Aegong 66
[sc1f]eonzerg 50
TY 49
ToSsGirL 38
Barracks 27
Movie 23
sSak 23
Icarus 19
soO 15
Sacsri 14
SilentControl 13
IntoTheRainbow 8
JulyZerg 6
ivOry 6
sorry 5
Dota 2
Gorgc3123
qojqva1446
XaKoH 541
XcaliburYe389
febbydoto18
Counter-Strike
Stewie2K1002
shoxiejesuss924
Other Games
singsing2910
B2W.Neo960
C9.Mang0421
DeMusliM408
hiko369
Lowko159
Mew2King148
RotterdaM118
SortOf59
Trikslyr30
QueenE16
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH264
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1127
League of Legends
• Stunt617
Upcoming Events
uThermal 2v2 Circuit
2h 32m
OSC
6h 32m
Replay Cast
13h 32m
SOOP
20h 32m
Cure vs Zoun
SC Evo League
23h 32m
Road to EWC
1d 1h
SOOP Global
1d 2h
FuturE vs MaNa
Harstem vs Cham
BSL: ProLeague
1d 5h
Sziky vs JDConan
Cross vs MadiNho
Hawk vs Bonyth
Circuito Brasileiro de…
1d 7h
Sparkling Tuna Cup
1d 21h
[ Show More ]
Road to EWC
2 days
BSL: ProLeague
2 days
UltrA vs TBD
Dewalt vs TBD
Replay Cast
3 days
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #3 - GSC
2025 GSL S2
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025

Upcoming

NPSL Lushan
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.