• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:30
CET 04:30
KST 12:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Offline Finals Info - Dec 13 and 14! StarCraft Evolution League (SC Evo Biweekly) Sea Duckling Open (Global, Bronze-Diamond) $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
Foreign Brood War BW General Discussion [ASL20] Ask the mapmakers — Drop your questions Which season is the best in ASL? Data analysis on 70 million replays
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET [BSL21] RO16 Group B - Sunday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread ZeroSpace Megathread The Perfect Game
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Big Programming Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
I decided to write a webnov…
DjKniteX
Physical Exertion During Gam…
TrAiDoS
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1279 users

Avilo's SC:Remastered Wishlist heuheu

Blogs > avilo
Post a Reply
1 2 3 Next All
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2017-03-26 10:32:15
March 26 2017 10:31 GMT
#1
Hi long time no blog post here on TL.

Excited that Starcraft: Remastered is real like most of you guys.
I've played about two games of Brood War in the past few years lol though i watch every now and then.

I have a list of things that i personally would love to see on this game, a lot of them people will agree with since they are basically just quality of life changes that don't impact gameplay or balance :D

1) Mini-map not darked out at game start - make it SC2 style
Make it like SC2 so players not familiar with Brood War maps can at least see the layout of the map and know where to send their scouts etc. Simple quality of life change.

2) Show what your current hotkeys are - make it SC2 style
One annoying thing about Brood war is you cannot see or verify what you have hotkey'd. Simple UI addition to let players see what they have on 1-0. Doesn't affect balance/gameplay at all. Another simple quality of life change.

3) Show waypoints/rally points that you have set
You see the trend in this wishlist? Another quality of life change. Let me see the waypoints / rally points i have set for a unit to travel on. I do not see how even an SC1 elitist can argue this would be bad at all.

4) Custom Hotkeys
Let players be able to change the hotkeys to marines, zealots, etc. so I can set my marine hotkey to "a" if i want. Doesn't impact gameplay, another quality of life change

5) Ability to change player colors
Again, convenience, just something you can't do in Brood War but is pretty simple quality of life change.

I'm sure there's more i can think of that are basic quality of life changes, but those were some that came to mind pretty quickly.

As for things brood war elitists would berate me for...

It would be nice if Blizzard implemented a "Modern SC Remastered" with unlimited selection, MBS, smart cast, and the works. If only for the reason it'd be interesting as hell and a new take on Brood War.

That is all. I'm hyped af like most of you for SC Remastered.

*
Sup
Cele
Profile Blog Joined December 2008
Germany4016 Posts
March 26 2017 11:36 GMT
#2
1) leave as is. Play Sc2 if you need Sc2 style.

2) Leave as is. Play Sc2 if you need Sc2 style

3) Why not.

4) no thx.

5) can already do that in bw.
Broodwar for life!
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2017-03-26 11:51:01
March 26 2017 11:49 GMT
#3
they announced that the bw remaster/patch 1.18 will support custom hotkeys

personally i'd be ok with #1 and 2 too, since they don't change unit interactions at all, but the bw purists would flip their shit
vibeo gane,
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
March 26 2017 12:08 GMT
#4
Agree with all but the last one (obviously).

1 does not.impact experienced players but helps new people feel less lost, great change.

2 and 3 I think are acceptably low impact as well. The shown control groups isn't an advantage even, I think many people would choose to play with them turned off.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Poopi
Profile Blog Joined November 2010
France12906 Posts
March 26 2017 13:16 GMT
#5
On March 26 2017 20:36 Cele wrote:
1) leave as is. Play Sc2 if you need Sc2 style.

2) Leave as is. Play Sc2 if you need Sc2 style

3) Why not.

4) no thx.

5) can already do that in bw.

Not sure if this is a troll or not?
Like it doesn't impact veterans of the game to show the map layout since they know it by heart but if you jump into a new map it's already kinda difficult to play with the mini map not greyed out, I can't imagine how it is if you can't even watch the map...
WriterMaru
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
Last Edited: 2017-03-26 13:18:52
March 26 2017 13:18 GMT
#6
On March 26 2017 22:16 Poopi wrote:
Show nested quote +
On March 26 2017 20:36 Cele wrote:
1) leave as is. Play Sc2 if you need Sc2 style.

2) Leave as is. Play Sc2 if you need Sc2 style

3) Why not.

4) no thx.

5) can already do that in bw.

Not sure if this is a troll or not?
Like it doesn't impact veterans of the game to show the map layout since they know it by heart but if you jump into a new map it's already kinda difficult to play with the mini map not greyed out, I can't imagine how it is if you can't even watch the map...


learning the map is part of the game
Poopi
Profile Blog Joined November 2010
France12906 Posts
March 26 2017 13:21 GMT
#7
On March 26 2017 22:18 mdb wrote:
Show nested quote +
On March 26 2017 22:16 Poopi wrote:
On March 26 2017 20:36 Cele wrote:
1) leave as is. Play Sc2 if you need Sc2 style.

2) Leave as is. Play Sc2 if you need Sc2 style

3) Why not.

4) no thx.

5) can already do that in bw.

Not sure if this is a troll or not?
Like it doesn't impact veterans of the game to show the map layout since they know it by heart but if you jump into a new map it's already kinda difficult to play with the mini map not greyed out, I can't imagine how it is if you can't even watch the map...


learning the map is part of the game

You need to learn the map even with full mini-map displayed you know? :o
WriterMaru
B-royal
Profile Joined May 2015
Belgium1330 Posts
Last Edited: 2017-03-26 13:42:45
March 26 2017 13:42 GMT
#8
1. I like the map being completely black at the start. Clearly shows which parts you have/haven't explored, which is information that's lost in a fog-of-war version.

2. Clutter of the screen. Optional, disabled by default, sure.

3. Clutter of the screen. Optional, disabled by default, sure.

4. Already happening, not to my excitement. If you're a casual you won't spend any time thinking about the hotkeys you have to press and what the implications are. You're terrible either way. If your aim is to get really good, it does give an advantage especially when it comes to Patrol micro or Macroing off screen (5sz, 6sz, 7sz, 8sz, 9sz, 0sz or 5m, 6m, 7c, 8c if you're terran)

5. Sure
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
March 26 2017 14:45 GMT
#9
1. I like the map being completely black at the start. Clearly shows which parts you have/haven't explored, which is information that's lost in a fog-of-war version.

Good point, could make it a toggle.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
March 26 2017 17:41 GMT
#10
Please don't come over to Brood War. All you do is whine.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
Jealous
Profile Blog Joined December 2011
10248 Posts
Last Edited: 2017-03-27 10:12:12
March 26 2017 17:47 GMT
#11
No one wants you to rejoin the scene with your CancerTerran playstyle. Stay where you belong - whining to similarly narrow minded players while streaming yourself playing ignorant strategies in SC2.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
NrG.ZaM
Profile Joined March 2008
United States267 Posts
March 26 2017 17:47 GMT
#12
On March 26 2017 23:45 Liquid`Jinro wrote:
Show nested quote +
1. I like the map being completely black at the start. Clearly shows which parts you have/haven't explored, which is information that's lost in a fog-of-war version.

Good point, could make it a toggle.


Could be neat as a toggle-able feature for players who prefer to have the terrain on the minimap off anyway, but no information is lost by having the minimap the way it is in SC2.

ex. [image loading]

The unexplored areas are fairly dark, but visible, the explored but not in vision areas are slightly lighter, and the areas in vision are bright.

It'd be a nice quality-of-life change but I won't be sad if it's not added, already used to having to commit maps to memory.
ArmadA[NaS]
Profile Joined January 2014
United States347 Posts
Last Edited: 2017-03-26 17:52:02
March 26 2017 17:49 GMT
#13
Agree w/ B-royal. But on point 2, if you have ever actually forgot what you hotkeys were you probably aren't hotkeying consistently. On 3, i remember there used to be a trick in sc2 to find the opponents base by looking at the rallypoint of your scout- personally i don't think that should be added to the game since the scouting/anti-scouting dynamic is an important part of the game. Also, elegance of UI is good.
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
March 26 2017 18:16 GMT
#14
I think for the most part these are fine. I thought™ that they talked about changing hotkeys a bit in either HD or in 1.18 but I don't know.
kiss kiss fall in love
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2017-03-26 18:25:53
March 26 2017 18:19 GMT
#15
On March 26 2017 22:18 mdb wrote:
Show nested quote +
On March 26 2017 22:16 Poopi wrote:
On March 26 2017 20:36 Cele wrote:
1) leave as is. Play Sc2 if you need Sc2 style.

2) Leave as is. Play Sc2 if you need Sc2 style

3) Why not.

4) no thx.

5) can already do that in bw.

Not sure if this is a troll or not?
Like it doesn't impact veterans of the game to show the map layout since they know it by heart but if you jump into a new map it's already kinda difficult to play with the mini map not greyed out, I can't imagine how it is if you can't even watch the map...


learning the map is part of the game

I don't see how a pitch-black unexplored fog of war is better than, say, two transparent shades of grey like in SC2 or some other RTS games. It has its use in single-player and maybe some custom maps, but it adds a seemingly unnecessary burden of knowledge onto new players.

If I had to learn a map, I would have to:
-Possibly play at a disadvantage against someone who may already know the map
-Waste time firing up a single-player game, then blacksheepwall it up
-Resort to the internet to find a full map image
-Squint at the pixels on the low-res minimap preview in the lobby

An acceptable compromise may be to include a high-res map preview in the lobby
ㅇㅅㅌㅅ
evilEye_
Profile Joined October 2014
United States91 Posts
Last Edited: 2017-03-26 18:26:32
March 26 2017 18:24 GMT
#16
BW is perfect. It's literally the most well balanced and perfect game ever made....period. Anyone who doesn't think so, please let me know and I will be happy to smash your face in....in a nice way, of course, via a civilized debate....which you will lose. SC2 is a terrible game. BW is better. The only ones who disagree are the ones who can't cut it in BW. Period. GG, no re. Thnx.

EDIT- If you want further proof....all the "wack" players in BW are good in SC2. All the actual good players are going back to BW. Why after 20 years go back to the original? Because it's better and they are smart enough to know the difference. Also, BW is THE game that put eSports on the map....literally THE game. All you failures who play other games...you're welcome.

User was warned for this post
Real Eyes Realize Real Lies.
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
March 26 2017 18:31 GMT
#17
On March 27 2017 03:19 eviltomahawk wrote:
Show nested quote +
On March 26 2017 22:18 mdb wrote:
On March 26 2017 22:16 Poopi wrote:
On March 26 2017 20:36 Cele wrote:
1) leave as is. Play Sc2 if you need Sc2 style.

2) Leave as is. Play Sc2 if you need Sc2 style

3) Why not.

4) no thx.

5) can already do that in bw.

Not sure if this is a troll or not?
Like it doesn't impact veterans of the game to show the map layout since they know it by heart but if you jump into a new map it's already kinda difficult to play with the mini map not greyed out, I can't imagine how it is if you can't even watch the map...


learning the map is part of the game

I don't see how a pitch-black unexplored fog of war is better than, say, two transparent shades of grey like in SC2 or some other RTS games. It has its use in single-player and maybe some custom maps, but it adds a seemingly unnecessary burden of knowledge onto new players.

If I had to learn a map, I would have to:
-Possibly play at a disadvantage against someone who may already know the map
-Waste time firing up a single-player game, then blacksheepwall it up
-Resort to the internet to find a full map image
-Squint at the pixels on the low-res minimap preview in the lobby

An acceptable compromise may be to include a high-res map preview in the lobby


I'm sorry that not all games hold your hand while you play.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
Last Edited: 2017-03-26 18:33:22
March 26 2017 18:32 GMT
#18
How is it hand-holding to be given a layout of the map? It's not like it's typically randomized anyway*. You're just skipping the part of learning a map where you figure out where everything is. It's how you use it that determines who wins in a match, isn't it?

* except for relative spawn locations sometimes
kiss kiss fall in love
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
March 26 2017 18:33 GMT
#19
All of these would be pretty great as toggleable if I'm honest. I probably wouldn't use them, but I would definitely love to be able to play as Orange terran all day errday.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
arb
Profile Blog Joined April 2008
Noobville17921 Posts
March 26 2017 18:38 GMT
#20
On March 27 2017 02:47 Jealous wrote:
No one wants you not rejoin the scene with your CancerTerran playstyle. Stay where you belong - whining to similarly narrow minded players while streaming yourself playing ignorant strategies in SC2.

I can't wait for the Terran imba threads etc to start popping up soon.

Minimap thing i kind of agree with for new players, but most of them arent hard to figure out anyway so kinda iffy.
show hotkeys no

change colors i do like, some of the colors i dislike playing(white/brown esp) and would much rather be blue/green over those if given the option
Artillery spawned from the forges of Hell
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
StarCraft Evolution League #16
CranKy Ducklings145
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 68
Vindicta 47
Ketroc 36
StarCraft: Brood War
GuemChi 1600
Shuttle 742
Artosis 711
JulyZerg 99
Noble 22
Icarus 4
Dota 2
monkeys_forever571
NeuroSwarm60
League of Legends
JimRising 622
C9.Mang0354
Counter-Strike
Coldzera 874
minikerr41
Super Smash Bros
amsayoshi54
Heroes of the Storm
Khaldor99
Other Games
tarik_tv9286
summit1g9146
shahzam457
taco 194
XaKoH 164
ViBE142
Maynarde119
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift4180
Upcoming Events
Korean StarCraft League
23h 30m
CranKy Ducklings
1d 6h
WardiTV 2025
1d 8h
SC Evo League
1d 9h
IPSL
1d 13h
Dewalt vs ZZZero
BSL 21
1d 16h
Sziky vs OyAji
Gypsy vs eOnzErG
OSC
1d 18h
Solar vs Creator
ByuN vs Gerald
Percival vs Babymarine
Moja vs Krystianer
EnDerr vs ForJumy
sebesdes vs Nicoract
Sparkling Tuna Cup
2 days
WardiTV 2025
2 days
OSC
2 days
[ Show More ]
IPSL
2 days
Bonyth vs KameZerg
BSL 21
2 days
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
3 days
Wardi Open
3 days
StarCraft2.fi
3 days
Monday Night Weeklies
3 days
Replay Cast
3 days
WardiTV 2025
4 days
StarCraft2.fi
4 days
PiGosaur Monday
4 days
StarCraft2.fi
5 days
Tenacious Turtle Tussle
5 days
The PondCast
6 days
WardiTV 2025
6 days
StarCraft2.fi
6 days
Liquipedia Results

Completed

Proleague 2025-11-30
RSL Revival: Season 3
Light HT

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
Acropolis #4 - TS3
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.