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Hi long time no blog post here on TL.
Excited that Starcraft: Remastered is real like most of you guys. I've played about two games of Brood War in the past few years lol though i watch every now and then.
I have a list of things that i personally would love to see on this game, a lot of them people will agree with since they are basically just quality of life changes that don't impact gameplay or balance :D
1) Mini-map not darked out at game start - make it SC2 style Make it like SC2 so players not familiar with Brood War maps can at least see the layout of the map and know where to send their scouts etc. Simple quality of life change.
2) Show what your current hotkeys are - make it SC2 style One annoying thing about Brood war is you cannot see or verify what you have hotkey'd. Simple UI addition to let players see what they have on 1-0. Doesn't affect balance/gameplay at all. Another simple quality of life change.
3) Show waypoints/rally points that you have set You see the trend in this wishlist? Another quality of life change. Let me see the waypoints / rally points i have set for a unit to travel on. I do not see how even an SC1 elitist can argue this would be bad at all.
4) Custom Hotkeys Let players be able to change the hotkeys to marines, zealots, etc. so I can set my marine hotkey to "a" if i want. Doesn't impact gameplay, another quality of life change
5) Ability to change player colors Again, convenience, just something you can't do in Brood War but is pretty simple quality of life change.
I'm sure there's more i can think of that are basic quality of life changes, but those were some that came to mind pretty quickly.
As for things brood war elitists would berate me for...
It would be nice if Blizzard implemented a "Modern SC Remastered" with unlimited selection, MBS, smart cast, and the works. If only for the reason it'd be interesting as hell and a new take on Brood War.
That is all. I'm hyped af like most of you for SC Remastered.
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1) leave as is. Play Sc2 if you need Sc2 style.
2) Leave as is. Play Sc2 if you need Sc2 style
3) Why not.
4) no thx.
5) can already do that in bw.
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they announced that the bw remaster/patch 1.18 will support custom hotkeys
personally i'd be ok with #1 and 2 too, since they don't change unit interactions at all, but the bw purists would flip their shit
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Sweden33719 Posts
Agree with all but the last one (obviously).
1 does not.impact experienced players but helps new people feel less lost, great change.
2 and 3 I think are acceptably low impact as well. The shown control groups isn't an advantage even, I think many people would choose to play with them turned off.
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France12750 Posts
On March 26 2017 20:36 Cele wrote: 1) leave as is. Play Sc2 if you need Sc2 style.
2) Leave as is. Play Sc2 if you need Sc2 style
3) Why not.
4) no thx.
5) can already do that in bw. Not sure if this is a troll or not? Like it doesn't impact veterans of the game to show the map layout since they know it by heart but if you jump into a new map it's already kinda difficult to play with the mini map not greyed out, I can't imagine how it is if you can't even watch the map...
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On March 26 2017 22:16 Poopi wrote:Show nested quote +On March 26 2017 20:36 Cele wrote: 1) leave as is. Play Sc2 if you need Sc2 style.
2) Leave as is. Play Sc2 if you need Sc2 style
3) Why not.
4) no thx.
5) can already do that in bw. Not sure if this is a troll or not? Like it doesn't impact veterans of the game to show the map layout since they know it by heart but if you jump into a new map it's already kinda difficult to play with the mini map not greyed out, I can't imagine how it is if you can't even watch the map...
learning the map is part of the game
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France12750 Posts
On March 26 2017 22:18 mdb wrote:Show nested quote +On March 26 2017 22:16 Poopi wrote:On March 26 2017 20:36 Cele wrote: 1) leave as is. Play Sc2 if you need Sc2 style.
2) Leave as is. Play Sc2 if you need Sc2 style
3) Why not.
4) no thx.
5) can already do that in bw. Not sure if this is a troll or not? Like it doesn't impact veterans of the game to show the map layout since they know it by heart but if you jump into a new map it's already kinda difficult to play with the mini map not greyed out, I can't imagine how it is if you can't even watch the map... learning the map is part of the game You need to learn the map even with full mini-map displayed you know? :o
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1. I like the map being completely black at the start. Clearly shows which parts you have/haven't explored, which is information that's lost in a fog-of-war version.
2. Clutter of the screen. Optional, disabled by default, sure.
3. Clutter of the screen. Optional, disabled by default, sure.
4. Already happening, not to my excitement. If you're a casual you won't spend any time thinking about the hotkeys you have to press and what the implications are. You're terrible either way. If your aim is to get really good, it does give an advantage especially when it comes to Patrol micro or Macroing off screen (5sz, 6sz, 7sz, 8sz, 9sz, 0sz or 5m, 6m, 7c, 8c if you're terran)
5. Sure
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Sweden33719 Posts
1. I like the map being completely black at the start. Clearly shows which parts you have/haven't explored, which is information that's lost in a fog-of-war version. Good point, could make it a toggle.
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Please don't come over to Brood War. All you do is whine.
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No one wants you to rejoin the scene with your CancerTerran playstyle. Stay where you belong - whining to similarly narrow minded players while streaming yourself playing ignorant strategies in SC2.
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On March 26 2017 23:45 Liquid`Jinro wrote:Show nested quote +1. I like the map being completely black at the start. Clearly shows which parts you have/haven't explored, which is information that's lost in a fog-of-war version. Good point, could make it a toggle.
Could be neat as a toggle-able feature for players who prefer to have the terrain on the minimap off anyway, but no information is lost by having the minimap the way it is in SC2.
ex.
The unexplored areas are fairly dark, but visible, the explored but not in vision areas are slightly lighter, and the areas in vision are bright.
It'd be a nice quality-of-life change but I won't be sad if it's not added, already used to having to commit maps to memory.
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Agree w/ B-royal. But on point 2, if you have ever actually forgot what you hotkeys were you probably aren't hotkeying consistently. On 3, i remember there used to be a trick in sc2 to find the opponents base by looking at the rallypoint of your scout- personally i don't think that should be added to the game since the scouting/anti-scouting dynamic is an important part of the game. Also, elegance of UI is good.
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I think for the most part these are fine. I thought™ that they talked about changing hotkeys a bit in either HD or in 1.18 but I don't know.
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On March 26 2017 22:18 mdb wrote:Show nested quote +On March 26 2017 22:16 Poopi wrote:On March 26 2017 20:36 Cele wrote: 1) leave as is. Play Sc2 if you need Sc2 style.
2) Leave as is. Play Sc2 if you need Sc2 style
3) Why not.
4) no thx.
5) can already do that in bw. Not sure if this is a troll or not? Like it doesn't impact veterans of the game to show the map layout since they know it by heart but if you jump into a new map it's already kinda difficult to play with the mini map not greyed out, I can't imagine how it is if you can't even watch the map... learning the map is part of the game I don't see how a pitch-black unexplored fog of war is better than, say, two transparent shades of grey like in SC2 or some other RTS games. It has its use in single-player and maybe some custom maps, but it adds a seemingly unnecessary burden of knowledge onto new players.
If I had to learn a map, I would have to: -Possibly play at a disadvantage against someone who may already know the map -Waste time firing up a single-player game, then blacksheepwall it up -Resort to the internet to find a full map image -Squint at the pixels on the low-res minimap preview in the lobby
An acceptable compromise may be to include a high-res map preview in the lobby
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BW is perfect. It's literally the most well balanced and perfect game ever made....period. Anyone who doesn't think so, please let me know and I will be happy to smash your face in....in a nice way, of course, via a civilized debate....which you will lose. SC2 is a terrible game. BW is better. The only ones who disagree are the ones who can't cut it in BW. Period. GG, no re. Thnx.
EDIT- If you want further proof....all the "wack" players in BW are good in SC2. All the actual good players are going back to BW. Why after 20 years go back to the original? Because it's better and they are smart enough to know the difference. Also, BW is THE game that put eSports on the map....literally THE game. All you failures who play other games...you're welcome.
User was warned for this post
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On March 27 2017 03:19 eviltomahawk wrote:Show nested quote +On March 26 2017 22:18 mdb wrote:On March 26 2017 22:16 Poopi wrote:On March 26 2017 20:36 Cele wrote: 1) leave as is. Play Sc2 if you need Sc2 style.
2) Leave as is. Play Sc2 if you need Sc2 style
3) Why not.
4) no thx.
5) can already do that in bw. Not sure if this is a troll or not? Like it doesn't impact veterans of the game to show the map layout since they know it by heart but if you jump into a new map it's already kinda difficult to play with the mini map not greyed out, I can't imagine how it is if you can't even watch the map... learning the map is part of the game I don't see how a pitch-black unexplored fog of war is better than, say, two transparent shades of grey like in SC2 or some other RTS games. It has its use in single-player and maybe some custom maps, but it adds a seemingly unnecessary burden of knowledge onto new players. If I had to learn a map, I would have to: -Possibly play at a disadvantage against someone who may already know the map -Waste time firing up a single-player game, then blacksheepwall it up -Resort to the internet to find a full map image -Squint at the pixels on the low-res minimap preview in the lobby An acceptable compromise may be to include a high-res map preview in the lobby
I'm sorry that not all games hold your hand while you play.
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How is it hand-holding to be given a layout of the map? It's not like it's typically randomized anyway*. You're just skipping the part of learning a map where you figure out where everything is. It's how you use it that determines who wins in a match, isn't it?
* except for relative spawn locations sometimes
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United Kingdom12021 Posts
All of these would be pretty great as toggleable if I'm honest. I probably wouldn't use them, but I would definitely love to be able to play as Orange terran all day errday.
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On March 27 2017 02:47 Jealous wrote: No one wants you not rejoin the scene with your CancerTerran playstyle. Stay where you belong - whining to similarly narrow minded players while streaming yourself playing ignorant strategies in SC2. I can't wait for the Terran imba threads etc to start popping up soon.
Minimap thing i kind of agree with for new players, but most of them arent hard to figure out anyway so kinda iffy. show hotkeys no
change colors i do like, some of the colors i dislike playing(white/brown esp) and would much rather be blue/green over those if given the option
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