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Jaedong stream thread - Page 74

Forum Index > BW General
2471 CommentsPost a Reply
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Jaedong's youtube channel: https://www.youtube.com/channel/UCOp9K7CjksKsve6CkNPzUWg

Contribute to the Casual Games of the Week by posting awesome Jaedong games that you see here:
http://www.teamliquid.net/forum/bw-tournaments/537649-the-casual-games-of-the-week-thread
toriak
Profile Joined December 2008
Slovakia477 Posts
April 27 2017 13:07 GMT
#1461
On April 27 2017 22:03 Broodwar4lyf wrote:
I hope to see people actually using ensnare more, also "offensive or passive" plague-ing if that makes any sense. The computer A.I. does it a lot and it's the most annoying thing to deal with since it's practically unstoppable

yea but computer uses maphack
K.H.J
Profile Blog Joined January 2017
Korea (South)769 Posts
Last Edited: 2017-04-27 13:59:34
April 27 2017 13:56 GMT
#1462
Second game will be JD vs sSak in CB.

It is a preview of ASL . lol
sc19980331
Profile Joined March 2017
China1609 Posts
April 27 2017 14:34 GMT
#1463
On April 27 2017 22:56 K.H.J wrote:
Second game will be JD vs sSak in CB.

It is a preview of ASL . lol

Haha, happy to see OZ teammates play together, JD Lomo Ggaemo Backho.
TL+ Member
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
April 27 2017 14:56 GMT
#1464
On April 26 2017 04:43 LRM)TechnicS wrote:
Show nested quote +
On April 26 2017 04:22 Bakuryu wrote:
On April 25 2017 11:55 duke91 wrote:
Probably saw the most frustrating ZvT in history. Jaedong was so ahead vs mong, forcing Mong to lift his CC around 8 minutes in. But he couldn't break Mong no matter what after 30 minutes, and died to the only push Mong did in the whole game which was a simply siege towards the middle expos on CB......

David Kim pls


that game looked really fun, i cant get enough of those games


really? why?
for me, just watching ZvT in the recent months have been so exhausting for me except in the very rare cases where the zerg wins from slightly/moderately behind

edit: I didn't watch the game btw.


The struggle of Zerg trying so hard to survive just to have a chance to die later. Simple mistakes at any time resulting in quick demolishing loses or long drawn out exhausting "suffocation". While getting ahead just delays the inevitable.
"It is going to happen, and no matter what you wish. No matter where you go, No matter how you squirrel. There is nothing you can do... to stop it!"
Exhaustion, Frustration, Despair.
i just love to see Zerg suffer.
Ubersturmfuhrer
Profile Joined May 2008
Finland206 Posts
April 27 2017 18:18 GMT
#1465
watching JDs stream, who is this Zerg "maesaeggi"? pretty good with zvz
You will not be punished for your anger, you will be punished by your anger
duke91
Profile Joined April 2014
Germany1458 Posts
April 27 2017 18:20 GMT
#1466
On April 28 2017 03:18 Ubersturmfuhrer wrote:
watching JDs stream, who is this Zerg "maesaeggi"? pretty good with zvz


effort lol
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
April 27 2017 18:23 GMT
#1467
Damn, I love to see JD streaming BW... so Epic.
AKA: TelecoM[WHITE] Protoss fighting
Ubersturmfuhrer
Profile Joined May 2008
Finland206 Posts
April 27 2017 19:05 GMT
#1468
On April 28 2017 03:20 duke91 wrote:
Show nested quote +
On April 28 2017 03:18 Ubersturmfuhrer wrote:
watching JDs stream, who is this Zerg "maesaeggi"? pretty good with zvz


effort lol


well that explains it :p almost got worried Jaedongs lost his touch

Anybody count jds win/loss record today against him? Seems like its pretty 50/50
You will not be punished for your anger, you will be punished by your anger
Magic Powers
Profile Joined April 2012
Austria4478 Posts
April 27 2017 20:57 GMT
#1469
On April 25 2017 11:55 duke91 wrote:
Probably saw the most frustrating ZvT in history. Jaedong was so ahead vs mong, forcing Mong to lift his CC around 8 minutes in. But he couldn't break Mong no matter what after 30 minutes, and died to the only push Mong did in the whole game which was a simply siege towards the middle expos on CB......

David Kim pls


I just watched the game and after careful analysis I beg to differ. I'm aware I'm being an armchair critic by doing this, these things aren't always obvious while playing, but I don't think I'm wrong with what I'm about to say.
When JD had Mong contained and the first sieged tank appeared, several of his front lurkers were damaged, and then the second tank started firing. He lost 3 lurkers at the retreat, which I think was mostly unneccessary. I think he should've retreated sooner when he saw the second tank and only lost 1 lurker or even nothing. I know JD likes to put maximum pressure, but that was a strange risk to take and a hard loss in that stage of the game. But this didn't cost him his entire advantage yet. A while later he lost a defiler in the center which could've been prevented with better awareness of his dark swarm timing. And after the next fight (which went ok for him) he lost another two lurkers in the center for no good reason. They were just out in the open where Mong had to have a big army. This was just careless. He ended up at a disadvantage albeit having secured a third base and hive tech. As a result he got pressured at his natural, which could've ended badly had Mong not mismanaged his army.
JD's losses add up to 5 lurkers and 1 defiler, which amounts to roughly 700/800 or 12 supply or 6 larvae. JD hovered around 50-60 supply the whole time, so this is a 20% supply loss which could've easily been an under 10% loss. What's worse, the losses made up more than half of JD's total army after the fact, so it translates to a much bigger deficit than just 20%. I'd say more like 30-40% when considering reinforcements. In effect, JD gave away options to defend and put pressure later.
After all that, for the rest of the game JD played catch-up, and it was Mong's game to lose. Mong made several mistakes and JD actually climbed back into the game, fighting like a beast. But in the end it didn't even matter.

tl;dr in the early game JD wasn't conservative enough when tanks came out. He had an advantage after he broke Mong's natural, and knowing JD's skill he should've translated that into a relatively secure victory, but he was careless.

I understand this hallmarks his aggressive playing style, but style is not an excuse at his skill level.
I've seen him rely in several games on a perfect outcome of imperfectly handled unit positioning in the early/mid game, when armies are small and every detail matters. It's not his control, he's great at that. But his positioning is sometimes lacking.
If you want to do the right thing, 80% of your job is done if you don't do the wrong thing.
K.H.J
Profile Blog Joined January 2017
Korea (South)769 Posts
April 27 2017 23:43 GMT
#1470
On April 28 2017 04:05 Ubersturmfuhrer wrote:
Show nested quote +
On April 28 2017 03:20 duke91 wrote:
On April 28 2017 03:18 Ubersturmfuhrer wrote:
watching JDs stream, who is this Zerg "maesaeggi"? pretty good with zvz


effort lol


well that explains it :p almost got worried Jaedongs lost his touch

Anybody count jds win/loss record today against him? Seems like its pretty 50/50



Today's Record.

vsLomo 2:0 (MAP CB,Andromeda /WW)

vsBackho W ( MAP CB)

vssSak L ( MAP CB)

vsGGaemo 2:0 (MAP Andromeda,CB)

vsSkyhigh 2:0 (MAP Andromeda,Camelot)

vsEffort 1:2 (MAP Camelot,CB,Camelot /LWL)

vsEffort 1:2 (MAP Camelot,CB,Camelot /LWL)

vsEffort 0:2 (MAP Camelot,CB /LL)

vsEffort 3:2 (MAP Camelot,CB,Camelot,CB,Camelot /WWLLW)


K.H.J
Profile Blog Joined January 2017
Korea (South)769 Posts
April 27 2017 23:51 GMT
#1471
On April 28 2017 03:18 Ubersturmfuhrer wrote:
watching JDs stream, who is this Zerg "maesaeggi"? pretty good with zvz


Maesaeggi = effort

Maesaggi, Maessagi, etc = Troll

Mae means Hawk or Falcon in korea.

And mae is his first nickname after Korean air OSL.

saeggi means bastard in korea.

Sea usually uses this word, and it becomes effort's ID
duke91
Profile Joined April 2014
Germany1458 Posts
April 28 2017 00:31 GMT
#1472
On April 28 2017 05:57 Magic Powers wrote:
Show nested quote +
On April 25 2017 11:55 duke91 wrote:
Probably saw the most frustrating ZvT in history. Jaedong was so ahead vs mong, forcing Mong to lift his CC around 8 minutes in. But he couldn't break Mong no matter what after 30 minutes, and died to the only push Mong did in the whole game which was a simply siege towards the middle expos on CB......

David Kim pls


I just watched the game and after careful analysis I beg to differ. I'm aware I'm being an armchair critic by doing this, these things aren't always obvious while playing, but I don't think I'm wrong with what I'm about to say.
When JD had Mong contained and the first sieged tank appeared, several of his front lurkers were damaged, and then the second tank started firing. He lost 3 lurkers at the retreat, which I think was mostly unneccessary. I think he should've retreated sooner when he saw the second tank and only lost 1 lurker or even nothing. I know JD likes to put maximum pressure, but that was a strange risk to take and a hard loss in that stage of the game. But this didn't cost him his entire advantage yet. A while later he lost a defiler in the center which could've been prevented with better awareness of his dark swarm timing. And after the next fight (which went ok for him) he lost another two lurkers in the center for no good reason. They were just out in the open where Mong had to have a big army. This was just careless. He ended up at a disadvantage albeit having secured a third base and hive tech. As a result he got pressured at his natural, which could've ended badly had Mong not mismanaged his army.
JD's losses add up to 5 lurkers and 1 defiler, which amounts to roughly 700/800 or 12 supply or 6 larvae. JD hovered around 50-60 supply the whole time, so this is a 20% supply loss which could've easily been an under 10% loss. What's worse, the losses made up more than half of JD's total army after the fact, so it translates to a much bigger deficit than just 20%. I'd say more like 30-40% when considering reinforcements. In effect, JD gave away options to defend and put pressure later.
After all that, for the rest of the game JD played catch-up, and it was Mong's game to lose. Mong made several mistakes and JD actually climbed back into the game, fighting like a beast. But in the end it didn't even matter.

tl;dr in the early game JD wasn't conservative enough when tanks came out. He had an advantage after he broke Mong's natural, and knowing JD's skill he should've translated that into a relatively secure victory, but he was careless.

I understand this hallmarks his aggressive playing style, but style is not an excuse at his skill level.
I've seen him rely in several games on a perfect outcome of imperfectly handled unit positioning in the early/mid game, when armies are small and every detail matters. It's not his control, he's great at that. But his positioning is sometimes lacking.


Well no offense, but I do not think that you know the matchup very well. JD was ahead 2 minutes, which should be enough to snowball in his favor where some 'units lost carelessly' midgame doesn't give away his advantage that much. JD didn't climb back, because he was in a better position than 90% of ZvT's at this stage.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Magic Powers
Profile Joined April 2012
Austria4478 Posts
April 28 2017 01:50 GMT
#1473
On April 28 2017 09:31 duke91 wrote:
Well no offense, but I do not think that you know the matchup very well. JD was ahead 2 minutes, which should be enough to snowball in his favor where some 'units lost carelessly' midgame doesn't give away his advantage that much. JD didn't climb back, because he was in a better position than 90% of ZvT's at this stage.


No offense taken, but I do in fact understand the matchup relatively well, I was a B to B+ terran on ICC around ten years ago, which isn't great but it requires good understanding.
But what's more important than my opinion is that most of the factors I pointed out are just factual, like the total amount of more or less pointless losses incurred. These losses are simple numbers that can't be denied. How much they took away from JD's advantage is up to debate, but to outright deny them having a significant impact can't be right. If those weren't major losses then I'd argue we might be living in different universes.
If you want to do the right thing, 80% of your job is done if you don't do the wrong thing.
duke91
Profile Joined April 2014
Germany1458 Posts
Last Edited: 2017-04-28 02:18:17
April 28 2017 02:14 GMT
#1474
On April 28 2017 10:50 Magic Powers wrote:
Show nested quote +
On April 28 2017 09:31 duke91 wrote:
Well no offense, but I do not think that you know the matchup very well. JD was ahead 2 minutes, which should be enough to snowball in his favor where some 'units lost carelessly' midgame doesn't give away his advantage that much. JD didn't climb back, because he was in a better position than 90% of ZvT's at this stage.


No offense taken, but I do in fact understand the matchup relatively well, I was a B to B+ terran on ICC around ten years ago, which isn't great but it requires good understanding.
But what's more important than my opinion is that most of the factors I pointed out are just factual, like the total amount of more or less pointless losses incurred. These losses are simple numbers that can't be denied. How much they took away from JD's advantage is up to debate, but to outright deny them having a significant impact can't be right. If those weren't major losses then I'd argue we might be living in different universes.


The point I wanted to make was that although it seem much of loss, it isn't that big of a deal that totally changed the outcome of the game. It is not like losing the third or similar. Also losing units carelessly as a zerg does not matter too much once defilers are out since one can hold any attacks with a few defilers and 2-3 lurkers (unless terran has enough mech to roflstomp). The point is that despite being ahead for a zerg, he was unable to prevent the right hand expansions from being taken, which JD tried to prevent for 15 minutes. Even if he played absolute perfectly, he may still lose if Terran doesn't do a major fuck up. This has been the state of ZvT for months now. It is like punching a concrete wall.

Also you can't prevent losses anymore as zerg no matter what. You have to do whatever it takes to prevent terran from expanding or it's GG. Losing a bunch of ultras may seem absolutely careless to a few mines 10 years ago, why don't you clear them with hydras/lings? But those sacrifices are needed to prevent the terran from securing the bases, which is nowadays a 99% percent loss for zerg since they can't compete with the cost-effectiveness of terran mech. Most lategame wins of zerg nowadays are them being able to snowball to prevent the terran deathball, which requires constant engages everywhere, which can't be always as cost efficient as possible.

Cut JD some slack, his 35% winrate against terran in april and the struggle of all zergs in this MU isn't because they lose some units.
Also I get Bakuryu why he likes the struggle. BW players are usually very competitive and see this MU as a challenge. It doesn't mean though that zergs are not allowed to feel the frustration, especially given that this has been the state of ZvT for months now and there is no reliable meta in sight which may break this.

The way zergs cope nowadays is to have greedier builds. I don't think this is a solution since this is extremely volatile and relies on volatile, perfect muta micro.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Magic Powers
Profile Joined April 2012
Austria4478 Posts
April 28 2017 03:37 GMT
#1475
I'm not questioning JD's status as a top progamer. I'm trying to give my own understanding as to why he lost the game. I don't believe he lost because of an imbalance of the matchup, as was implied by the person I responded to. I think it was entirely JD's own fault because I'm pretty sure he had a winning advantage that he threw away. The things I pointed out are the things that I think he did wrong that made him lose.
If you want to do the right thing, 80% of your job is done if you don't do the wrong thing.
K.H.J
Profile Blog Joined January 2017
Korea (South)769 Posts
April 29 2017 10:06 GMT
#1476
JD will rest today. So, there is no streaming.
prosatan
Profile Joined September 2009
Romania8493 Posts
April 30 2017 16:31 GMT
#1477
omg !! Light tvz it's out of this world ! i think he's better at tvz than Flash !
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
Esp1noza
Profile Joined September 2003
Russian Federation481 Posts
April 30 2017 17:20 GMT
#1478
Could you guys give a link to that game vs Mong you are talking about?
BroodWar forever
Ubersturmfuhrer
Profile Joined May 2008
Finland206 Posts
Last Edited: 2017-04-30 18:02:38
April 30 2017 18:01 GMT
#1479
On May 01 2017 02:20 Esp1noza wrote:
Could you guys give a link to that game vs Mong you are talking about?


I don't know if it's this one but just happened to see it, and damn that's one of the most intense all-out ZvT macro game I've seen:




edit: no, it can't be this one as this video just got out today sorry. Still worth checking!
You will not be punished for your anger, you will be punished by your anger
LRM)TechnicS
Profile Joined May 2008
Bulgaria1565 Posts
April 30 2017 19:49 GMT
#1480
duke91, could you please find and link to the game that you saw?
Enjoy the game
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