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Starcraft Brood war HD remaster

Forum Index > BW General
Post a Reply
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This is NOT a BW vs SC2 topic thread. Be cautious of what you post. Starting Page 26, warnings/bans will be handed out if this note is ignored.
Shinokuki
Profile Joined July 2013
United States859 Posts
August 05 2016 06:59 GMT
#1
http://news.naver.com/main/read.nhn?mode=LSD&mid=sec&sid1=105&oid=031&aid=0000383611

Life is just life
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6505 Posts
August 05 2016 07:04 GMT
#2
Is possible it changes the way we feel the game,micro and move units etc?
Shinokuki
Profile Joined July 2013
United States859 Posts
August 05 2016 07:06 GMT
#3
the article states that blizz will tell us everything about starcraft broodwar HD during september
Life is just life
kogeT
Profile Joined September 2013
Poland2031 Posts
August 05 2016 07:08 GMT
#4
Wow this may be huge.. any resolution changes can change the game completely.
https://www.twitch.tv/kogetbw
Shinokuki
Profile Joined July 2013
United States859 Posts
August 05 2016 07:13 GMT
#5
On August 05 2016 16:08 kogeT wrote:
Wow this may be huge.. any resolution changes can change the game completely.


Yeah I fear that as well... I don't really know korean that much but it says that you can also change your hotkey settings or something.
Life is just life
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
August 05 2016 07:20 GMT
#6
Wait is this official or what?? Not fan-made?
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
Last Edited: 2016-08-05 12:48:31
August 05 2016 07:23 GMT
#7
Can someone provide a real non-google translation?

On August 05 2016 16:20 [N3O]r3d33m3r wrote:
Wait is this official or what?? Not fan-made?


Its related to this:
http://www.teamliquid.net/forum/brood-war/512058-starcraft-patch-1170-unannounced-discovered

Also Oblig:
[image loading]

User should have been warned for this post, but I appreciated this meme so its fine.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
e4e5nf3
Profile Blog Joined October 2007
Canada599 Posts
August 05 2016 07:32 GMT
#8
WAT? OMG, please do not fk this up. I hope they just do a straight HD revision similar to how Age of Empires 2 was given an HD treatment without effecting the underlying engine. Please, Blizz, Do not "improve" things like being able to select unlimited buildings and units. Or fixing the ai pathfinding so it is more like sc2.
King takes Queen
KameZerg
Profile Blog Joined May 2007
Sweden1757 Posts
Last Edited: 2016-08-05 07:44:05
August 05 2016 07:34 GMT
#9
I dont know wether im more excited or nervous that they'll fuck it up. But at the same time a official update of the game might reinvigorate the foreign scene.
asdasdasdasdasd123123123
classicyellow83
Profile Joined June 2016
United States2393 Posts
August 05 2016 07:37 GMT
#10
BW will last longer than SC2. BW FOREVER!
Reach!!! Come back to BW!!
Wrath
Profile Blog Joined July 2014
3174 Posts
August 05 2016 07:38 GMT
#11
Google Translator:

+ Show Spoiler +
'star Kraft ' HD remastered version has improved graphics resolution, while maintaining the original castle games, user interface ( UI reportedly with). Means that remaster is developing again based on the resources devoted to games released before.

'StarCraft' HD more specific information about the remastered version is expected to be revealed in November that opens BlizzCon come.


+ Show Spoiler +
More info at Blizzcon. They are just improving Graphics!
classicyellow83
Profile Joined June 2016
United States2393 Posts
August 05 2016 07:39 GMT
#12
You mean I don't have to play in tiny window?????
Reach!!! Come back to BW!!
classicyellow83
Profile Joined June 2016
United States2393 Posts
Last Edited: 2016-08-05 07:43:14
August 05 2016 07:42 GMT
#13
Flash once said on the stream that he had dinner with Michael Morhaime and Seo Soo kil(CEO of Afreeca) and told Michael Morhaime that "SCBW is the most complete game ever. There might never be a game more complete." and He seemed to agree with Flash.
Reach!!! Come back to BW!!
classicyellow83
Profile Joined June 2016
United States2393 Posts
August 05 2016 07:47 GMT
#14
What does this do to Shield Battery?
Reach!!! Come back to BW!!
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
August 05 2016 07:52 GMT
#15
Shield battery is basically a custom server infrastructure. I doubt the remaster modernized bnet very much so shield battery is still useful.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
classicyellow83
Profile Joined June 2016
United States2393 Posts
August 05 2016 07:53 GMT
#16
Ah OKOK. Thank you.
Reach!!! Come back to BW!!
HaN-
Profile Blog Joined June 2009
France1919 Posts
August 05 2016 07:54 GMT
#17
HD ??? I have a very bad feeling about this...
Calendaraka Foxhan
classicyellow83
Profile Joined June 2016
United States2393 Posts
August 05 2016 08:00 GMT
#18
Well, the article says it's keeping the same game play.
Reach!!! Come back to BW!!
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES49886 Posts
August 05 2016 08:02 GMT
#19
On August 05 2016 17:00 classicyellow83 wrote:
Well, the article says it's keeping the same game play.


can you please translate the full article?
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
iFU.pauline
Profile Joined September 2009
France1496 Posts
August 05 2016 08:06 GMT
#20
linux support yes or no? :/
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
mca64Launcher_
Profile Joined June 2015
Poland629 Posts
August 05 2016 08:30 GMT
#21
mca64launcher HD is comming soon
Lucumo
Profile Joined January 2010
6850 Posts
August 05 2016 08:32 GMT
#22
On August 05 2016 16:54 HaN- wrote:
HD ??? I have a very bad feeling about this...

Yeah, it's been a long time since one was last able to trust Blizzard.
Draconicfire
Profile Joined May 2010
Canada2562 Posts
August 05 2016 08:51 GMT
#23
I don't really have time to do a full translation right now, but it pretty much says that it will keep the gameplay and improve the interface and graphics. There will be a reveal in September which probably will have more details.
@Drayxs | Drayxs.221 | Drayxs#1802
xboi209
Profile Blog Joined June 2011
United States1173 Posts
August 05 2016 08:56 GMT
#24
Well I'll be damned
http://www.reddit.com/r/broodwar/
shin_toss
Profile Joined May 2010
Philippines2589 Posts
August 05 2016 08:59 GMT
#25
Wow this is really niceee
AKMU / IU
TaShadan
Profile Joined February 2010
Germany1965 Posts
August 05 2016 09:12 GMT
#26
I fear they will fuck gameplay up by "improving" everything...
Total Annihilation Zero
xboi209
Profile Blog Joined June 2011
United States1173 Posts
August 05 2016 09:13 GMT
#27
On August 05 2016 16:06 Shinokuki wrote:
the article states that blizz will tell us everything about starcraft broodwar HD during september

The translation I'm seeing (the shit from Google Translate) says that the update will be released in September, but more information will be released during Blizzcon in November, which is 2 months afterwards.....
http://www.reddit.com/r/broodwar/
ZeroChrome
Profile Joined September 2010
Canada1001 Posts
August 05 2016 09:25 GMT
#28
On August 05 2016 18:13 xboi209 wrote:
Show nested quote +
On August 05 2016 16:06 Shinokuki wrote:
the article states that blizz will tell us everything about starcraft broodwar HD during september

The translation I'm seeing (the shit from Google Translate) says that the update will be released in September, but more information will be released during Blizzcon in November, which is 2 months afterwards.....


I believe the article says the update will be unveiled in september, not released. Probably just some preliminary information+pictures.
Forward
Clonester
Profile Joined August 2014
Germany2808 Posts
August 05 2016 09:26 GMT
#29
If you are lucky, you get 1080 support, HD sprites, HD interface and HD textures. Maybe some reworked animations.

If you are unlucky, you get new pathing, new selection and a new Bnet which makes it much harder for 3rd party servers.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
coolprogrammingstuff
Profile Joined December 2015
906 Posts
August 05 2016 09:27 GMT
#30
a lot of salty sc2 jimmies will be inevitably rustled over this

kek as fukk right now
Wrath
Profile Blog Joined July 2014
3174 Posts
August 05 2016 09:28 GMT
#31
On August 05 2016 17:30 mca64Launcher_ wrote:
mca64launcher HD is comming soon



aaaawwwwwww yeeeeeeaaaaaaaaaaahh!!!
xboi209
Profile Blog Joined June 2011
United States1173 Posts
August 05 2016 09:40 GMT
#32
On August 05 2016 18:28 Wrath wrote:
Show nested quote +
On August 05 2016 17:30 mca64Launcher_ wrote:
mca64launcher HD is comming soon



aaaawwwwwww yeeeeeeaaaaaaaaaaahh!!!

This is the most important news
http://www.reddit.com/r/broodwar/
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
August 05 2016 09:48 GMT
#33
this could either be the coming of christ or a complete let down. I am ready
todespolka
Profile Joined November 2012
221 Posts
Last Edited: 2016-08-05 09:51:20
August 05 2016 09:49 GMT
#34
I hope they change nothing but graphic, animation and lan requirement. Cant wait to see all the excuses why bw hd cant be more popular than other top e-sport titles.

Bw nostalgias always said that the reason why bw isnt popular outside of korea is the incompatibility and graphics alone.

Sure the prize will play a huge role and lan. If it can be pirated or not. But its an experiment i would like to see the outcome, no matter what happens.

If i read all these comments, i already see people trying to find excuses such as that blizzard will fuck it up by changing something more than graphics. But what does it matter as long as the gameplay stays the same. Why would they make a bw hd if they wanted to change gameplay? Thats already sc2.
ThaReckoning
Profile Joined January 2011
United States197 Posts
August 05 2016 09:51 GMT
#35
Given their track record, I can't even be cautiously optimistic about this. The last like, six blizzard games have left a really bad taste in my mouth. If they intended on doing this, why didn't that just do it with sc2?
If you want to make one goal, to win, you must lose.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES49886 Posts
Last Edited: 2016-08-05 09:53:08
August 05 2016 09:52 GMT
#36
if they change SCV health I will riot.

I know valks won't bug out anymore.

On August 05 2016 18:51 ThaReckoning wrote:
Given their track record, I can't even be cautiously optimistic about this. The last like, six blizzard games have left a really bad taste in my mouth. If they intended on doing this, why didn't that just do it with sc2?


overwatch is fun tho, legit.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
todespolka
Profile Joined November 2012
221 Posts
Last Edited: 2016-08-05 10:03:42
August 05 2016 09:54 GMT
#37
On August 05 2016 18:51 ThaReckoning wrote:
Given their track record, I can't even be cautiously optimistic about this. The last like, six blizzard games have left a really bad taste in my mouth. If they intended on doing this, why didn't that just do it with sc2?


You mean all their popular and highly reviewed games such as overwatch? hearthstone? Their updates and patches to diablo3? wow still being the biggest mmo after so long? Even sc2 lotv had high reviews?

But maybe you think all these people are payed by blizzard and only your opinion matters.


Dont try to accuse me as a blizzard fanboy. I play only sc2.

But their games have always high quality graphics and sound, their animations and details are the best. Their games are relatively to other games bug free and play very smoothly on lowest requirements. Their games belong to the best of their genre.

If their games had low reviews, i could understand complains, but they havent. People complain, because blizzard is a successful company, which has a great philosophie. These people cant accept that. In their mind every big company has to be bad, wrong and corrupt.

Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
August 05 2016 10:05 GMT
#38
holy shit
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Grettin
Profile Joined April 2010
42381 Posts
August 05 2016 10:08 GMT
#39
Niiiiiiiiiiiiiiceeeeeeeeeeeeeeeeeeeeee
"If I had force-fields in Brood War, I'd never lose." -Bisu
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
August 05 2016 10:11 GMT
#40
I'm surprised that they went straight into BW and didn't first update WC2 or make WC1 more playable. I wonder if we'll also see HD remakes of Diablo 1 or 2 soon and not just new patches. WC3 backgrounds were datamined out of the Battle.net client a year or two ago, yet there has been no news of that update since. It's very possible that they may integrate BW HD into the Battle.net client too.

I hope they add multiple AI difficulties to BW HD so I can practice builds in peace without the AI trying to attack me with the same predictable arbitrary timing of m&m or zealots.
ㅇㅅㅌㅅ
figq
Profile Blog Joined May 2010
12519 Posts
Last Edited: 2016-08-05 11:30:48
August 05 2016 10:22 GMT
#41
I don't see reason for concerns. If it doesn't work out well for the BW scene, the community will just continue to play the current version. Nothing is lost.

I fully expect this to be an Age of Empires 2 HD type of deal. Where they don't even touch the UI, it stays small on an HD screen, they don't touch graphics, and for sure they don't touch mechanics.

We already can run BW on fit-screen 4:3 and with some fan-made mod even HD (for replays mostly). But we currently encounter many issues with Win 7+. If those are fixed, that's the biggest news and benefit of this ordeal.
If you stand next to my head, you can hear the ocean. - Day[9]
ThaReckoning
Profile Joined January 2011
United States197 Posts
August 05 2016 10:24 GMT
#42
On August 05 2016 18:54 todespolka wrote:
Show nested quote +
On August 05 2016 18:51 ThaReckoning wrote:
Given their track record, I can't even be cautiously optimistic about this. The last like, six blizzard games have left a really bad taste in my mouth. If they intended on doing this, why didn't that just do it with sc2?


You mean all their popular and highly reviewed games such as overwatch? hearthstone? Their updates and patches to diablo3? wow still being the biggest mmo after so long? Even sc2 lotv had high reviews?

But maybe you think all these people are payed by blizzard and only your opinion matters.


Dont try to accuse me as a blizzard fanboy. I play only sc2.

But their games have always high quality graphics and sound, their animations and details are the best. Their games are relatively to other games bug free and play very smoothly on lowest requirements. Their games belong to the best of their genre.

If their games had low reviews, i could understand complains, but they havent. People complain, because blizzard is a successful company, which has a great philosophie. These people cant accept that. In their mind every big company has to be bad, wrong and corrupt.



Eh, this is stretching it. Overwatch and hearthstone are mildly popular, but still getting stomped out in their respective genres like every other blizzard game. D3 still isn't what it was or what it even should have been, and LotV effectively killed competitive SC2. Runescape, the creative channel, and the eating channel routinely get more views than SC2 does on twitch.

Also, their graphics are pretty widely known to be cartoony, that's their style. I didn't mention their philosophy (which is to make as much money in the short term as possible, quality be damned). Their UI's are always fairly buggy, but I will give you that they gameplay is relatively bug free. That's just about the only thing you got right.
If you want to make one goal, to win, you must lose.
digmouse
Profile Blog Joined November 2010
China6327 Posts
August 05 2016 10:26 GMT
#43
On August 05 2016 19:24 ThaReckoning wrote:
Show nested quote +
On August 05 2016 18:54 todespolka wrote:
On August 05 2016 18:51 ThaReckoning wrote:
Given their track record, I can't even be cautiously optimistic about this. The last like, six blizzard games have left a really bad taste in my mouth. If they intended on doing this, why didn't that just do it with sc2?


You mean all their popular and highly reviewed games such as overwatch? hearthstone? Their updates and patches to diablo3? wow still being the biggest mmo after so long? Even sc2 lotv had high reviews?

But maybe you think all these people are payed by blizzard and only your opinion matters.


Dont try to accuse me as a blizzard fanboy. I play only sc2.

But their games have always high quality graphics and sound, their animations and details are the best. Their games are relatively to other games bug free and play very smoothly on lowest requirements. Their games belong to the best of their genre.

If their games had low reviews, i could understand complains, but they havent. People complain, because blizzard is a successful company, which has a great philosophie. These people cant accept that. In their mind every big company has to be bad, wrong and corrupt.



Eh, this is stretching it. Overwatch and hearthstone are mildly popular, but still getting stomped out in their respective genres like every other blizzard game. D3 still isn't what it was or what it even should have been, and LotV effectively killed competitive SC2. Runescape, the creative channel, and the eating channel routinely get more views than SC2 does on twitch.

Also, their graphics are pretty widely known to be cartoony, that's their style. I didn't mention their philosophy (which is to make as much money in the short term as possible, quality be damned). Their UI's are always fairly buggy, but I will give you that they gameplay is relatively bug free. That's just about the only thing you got right.


Both Overwatch and Hearthstone are making absolutely gangbusters and are considered Kings in their genre. I'm curious which competitive FPS is miles ahead of Overwatch in popularity, and which card game is more popular than Hearthstone at all.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Dante08
Profile Blog Joined February 2008
Singapore4121 Posts
August 05 2016 10:31 GMT
#44
This will be awesome if they manage to only improve the graphics but keep the gameplay EXACTLY THE SAME. One thing that makes BW great to watch is actually the buggy pathfinding. Not sure how they will do it though.
letian
Profile Blog Joined May 2010
Germany4221 Posts
August 05 2016 10:34 GMT
#45
Finally.
KameZerg
Profile Blog Joined May 2007
Sweden1757 Posts
Last Edited: 2016-08-05 10:37:56
August 05 2016 10:35 GMT
#46
The BW utility programs and servers have long been in the hands of the community, blizz knows they gotta play it big or go home to rise above the current standard and attract players
asdasdasdasdasd123123123
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
August 05 2016 10:39 GMT
#47
On August 05 2016 18:54 todespolka wrote:
Show nested quote +
On August 05 2016 18:51 ThaReckoning wrote:
Given their track record, I can't even be cautiously optimistic about this. The last like, six blizzard games have left a really bad taste in my mouth. If they intended on doing this, why didn't that just do it with sc2?


You mean all their popular and highly reviewed games such as overwatch? hearthstone? Their updates and patches to diablo3? wow still being the biggest mmo after so long? Even sc2 lotv had high reviews?

But maybe you think all these people are payed by blizzard and only your opinion matters.


Dont try to accuse me as a blizzard fanboy. I play only sc2.

But their games have always high quality graphics and sound, their animations and details are the best. Their games are relatively to other games bug free and play very smoothly on lowest requirements. Their games belong to the best of their genre.

If their games had low reviews, i could understand complains, but they havent. People complain, because blizzard is a successful company, which has a great philosophie. These people cant accept that. In their mind every big company has to be bad, wrong and corrupt.



Funny how you mention everything except the only thing that actually matters (gameplay). Btw hearthstone is fun, I play it, but it is so badly designed. So what ThaReckoning has said with "The last like, six blizzard games have left a really bad taste in my mouth" is a legit concern. Their games have dropped significantly in the gameplay department. While still fun, they could MUCH better, which is why BW is the best game there is. And do you honestly think the current wow is as good as the old wow?
ThaReckoning
Profile Joined January 2011
United States197 Posts
August 05 2016 10:40 GMT
#48
On August 05 2016 19:26 digmouse wrote:
Show nested quote +
On August 05 2016 19:24 ThaReckoning wrote:
On August 05 2016 18:54 todespolka wrote:
On August 05 2016 18:51 ThaReckoning wrote:
Given their track record, I can't even be cautiously optimistic about this. The last like, six blizzard games have left a really bad taste in my mouth. If they intended on doing this, why didn't that just do it with sc2?


You mean all their popular and highly reviewed games such as overwatch? hearthstone? Their updates and patches to diablo3? wow still being the biggest mmo after so long? Even sc2 lotv had high reviews?

But maybe you think all these people are payed by blizzard and only your opinion matters.


Dont try to accuse me as a blizzard fanboy. I play only sc2.

But their games have always high quality graphics and sound, their animations and details are the best. Their games are relatively to other games bug free and play very smoothly on lowest requirements. Their games belong to the best of their genre.

If their games had low reviews, i could understand complains, but they havent. People complain, because blizzard is a successful company, which has a great philosophie. These people cant accept that. In their mind every big company has to be bad, wrong and corrupt.



Eh, this is stretching it. Overwatch and hearthstone are mildly popular, but still getting stomped out in their respective genres like every other blizzard game. D3 still isn't what it was or what it even should have been, and LotV effectively killed competitive SC2. Runescape, the creative channel, and the eating channel routinely get more views than SC2 does on twitch.

Also, their graphics are pretty widely known to be cartoony, that's their style. I didn't mention their philosophy (which is to make as much money in the short term as possible, quality be damned). Their UI's are always fairly buggy, but I will give you that they gameplay is relatively bug free. That's just about the only thing you got right.


Both Overwatch and Hearthstone are making absolutely gangbusters and are considered Kings in their genre. I'm curious which competitive FPS is miles ahead of Overwatch in popularity, and which card game is more popular than Hearthstone at all.


CS:GO and MTG.
If you want to make one goal, to win, you must lose.
digmouse
Profile Blog Joined November 2010
China6327 Posts
August 05 2016 10:47 GMT
#49
On August 05 2016 19:40 ThaReckoning wrote:
Show nested quote +
On August 05 2016 19:26 digmouse wrote:
On August 05 2016 19:24 ThaReckoning wrote:
On August 05 2016 18:54 todespolka wrote:
On August 05 2016 18:51 ThaReckoning wrote:
Given their track record, I can't even be cautiously optimistic about this. The last like, six blizzard games have left a really bad taste in my mouth. If they intended on doing this, why didn't that just do it with sc2?


You mean all their popular and highly reviewed games such as overwatch? hearthstone? Their updates and patches to diablo3? wow still being the biggest mmo after so long? Even sc2 lotv had high reviews?

But maybe you think all these people are payed by blizzard and only your opinion matters.


Dont try to accuse me as a blizzard fanboy. I play only sc2.

But their games have always high quality graphics and sound, their animations and details are the best. Their games are relatively to other games bug free and play very smoothly on lowest requirements. Their games belong to the best of their genre.

If their games had low reviews, i could understand complains, but they havent. People complain, because blizzard is a successful company, which has a great philosophie. These people cant accept that. In their mind every big company has to be bad, wrong and corrupt.



Eh, this is stretching it. Overwatch and hearthstone are mildly popular, but still getting stomped out in their respective genres like every other blizzard game. D3 still isn't what it was or what it even should have been, and LotV effectively killed competitive SC2. Runescape, the creative channel, and the eating channel routinely get more views than SC2 does on twitch.

Also, their graphics are pretty widely known to be cartoony, that's their style. I didn't mention their philosophy (which is to make as much money in the short term as possible, quality be damned). Their UI's are always fairly buggy, but I will give you that they gameplay is relatively bug free. That's just about the only thing you got right.


Both Overwatch and Hearthstone are making absolutely gangbusters and are considered Kings in their genre. I'm curious which competitive FPS is miles ahead of Overwatch in popularity, and which card game is more popular than Hearthstone at all.


CS:GO and MTG.

You can't say CSGO and MTG "stomped out" Overwatch and HS. And even without comparison, stating them as "mildly popular" is a huge hyperbole. Both are among the most popular games in the entire world right now. And the rest of Blizzard games are still ranked one the most popular within their genre, respectively, whether the competitive scene thinks it good or not.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
KameZerg
Profile Blog Joined May 2007
Sweden1757 Posts
Last Edited: 2016-08-05 10:54:16
August 05 2016 10:51 GMT
#50
Wrong forum post
asdasdasdasdasd123123123
Wintex
Profile Blog Joined July 2011
Norway16836 Posts
August 05 2016 11:03 GMT
#51
On August 05 2016 19:40 ThaReckoning wrote:
Show nested quote +
On August 05 2016 19:26 digmouse wrote:
On August 05 2016 19:24 ThaReckoning wrote:
On August 05 2016 18:54 todespolka wrote:
On August 05 2016 18:51 ThaReckoning wrote:
Given their track record, I can't even be cautiously optimistic about this. The last like, six blizzard games have left a really bad taste in my mouth. If they intended on doing this, why didn't that just do it with sc2?


You mean all their popular and highly reviewed games such as overwatch? hearthstone? Their updates and patches to diablo3? wow still being the biggest mmo after so long? Even sc2 lotv had high reviews?

But maybe you think all these people are payed by blizzard and only your opinion matters.


Dont try to accuse me as a blizzard fanboy. I play only sc2.

But their games have always high quality graphics and sound, their animations and details are the best. Their games are relatively to other games bug free and play very smoothly on lowest requirements. Their games belong to the best of their genre.

If their games had low reviews, i could understand complains, but they havent. People complain, because blizzard is a successful company, which has a great philosophie. These people cant accept that. In their mind every big company has to be bad, wrong and corrupt.



Eh, this is stretching it. Overwatch and hearthstone are mildly popular, but still getting stomped out in their respective genres like every other blizzard game. D3 still isn't what it was or what it even should have been, and LotV effectively killed competitive SC2. Runescape, the creative channel, and the eating channel routinely get more views than SC2 does on twitch.

Also, their graphics are pretty widely known to be cartoony, that's their style. I didn't mention their philosophy (which is to make as much money in the short term as possible, quality be damned). Their UI's are always fairly buggy, but I will give you that they gameplay is relatively bug free. That's just about the only thing you got right.


Both Overwatch and Hearthstone are making absolutely gangbusters and are considered Kings in their genre. I'm curious which competitive FPS is miles ahead of Overwatch in popularity, and which card game is more popular than Hearthstone at all.


CS:GO and MTG.

GO and overwatch are quite different, and MTG and hearthstone doesn't compare either. hearthstone is accessible for what it is worth, while MTG ain't.
The Bomber boy
Cele
Profile Blog Joined December 2008
Germany4016 Posts
August 05 2016 11:22 GMT
#52
Blizzard is gonna fuck things up big time. Mark my words.
Broodwar for life!
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES49886 Posts
August 05 2016 11:26 GMT
#53
On August 05 2016 20:22 Cele wrote:
Blizzard is gonna fuck things up big time. Mark my words.

is ok yo, is ok.

just live life of lively to live to life of full life thx to shield battery
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
xboi209
Profile Blog Joined June 2011
United States1173 Posts
August 05 2016 11:26 GMT
#54
https://www.reddit.com/r/starcraft/comments/4w9art/starcraft_brood_war_hd_remaster_announcement_at/d655zo9
http://www.reddit.com/r/broodwar/
Cele
Profile Blog Joined December 2008
Germany4016 Posts
Last Edited: 2016-08-05 11:39:50
August 05 2016 11:36 GMT
#55
On August 05 2016 20:26 BLinD-RawR wrote:
Show nested quote +
On August 05 2016 20:22 Cele wrote:
Blizzard is gonna fuck things up big time. Mark my words.

is ok yo, is ok.

just live life of lively to live to life of full life thx to shield battery


if and when it's finished. Yeah. And if still has enough users after BW HD is out and is , oh suprise, only playable on official Blizzard servers. BNET 2.0 integration without Lan support is a thing, that could happen.

€: sorry, "BW history" has just made me a pessimist regarding any "improvement" made by Blizzard entertainment from ~2006 onward. The last good implementation was penguin plugin imo (chat in replays)
Broodwar for life!
figq
Profile Blog Joined May 2010
12519 Posts
Last Edited: 2016-08-05 11:54:50
August 05 2016 11:44 GMT
#56
/offtopic
I think it's very safe to say that Blizzard has the top 1 game in 5 out of 6 genres they currently have supported game in. Only Heroes is not the top game of its genre. (and there we could argue this whole genre is solidly rooted in Blizzard RTS games and their mods)

It's another topic that the genres themselves are not currently super popular* (RTS, MMO, Diablo-likes). But meanwhile Blizzard made huge progress in new areas that they didn't have any experience in and made top 1 games that were originally almost laughed at as an idea. (Hearthstone, Overwatch)

EDIT: *or rather, are beyond their peak of popularity. They are still hugely popular compared to many other genres and games.
If you stand next to my head, you can hear the ocean. - Day[9]
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES49886 Posts
August 05 2016 11:45 GMT
#57
On August 05 2016 20:36 Cele wrote:
Show nested quote +
On August 05 2016 20:26 BLinD-RawR wrote:
On August 05 2016 20:22 Cele wrote:
Blizzard is gonna fuck things up big time. Mark my words.

is ok yo, is ok.

just live life of lively to live to life of full life thx to shield battery


if and when it's finished. Yeah. And if still has enough users after BW HD is out and is , oh suprise, only playable on official Blizzard servers. BNET 2.0 integration without Lan support is a thing, that could happen.

€: sorry, "BW history" has just made me a pessimist regarding any "improvement" made by Blizzard entertainment from ~2006 onward. The last good implementation was penguin plugin imo (chat in replays)

I understand how you feel and I'm cautiously optimistic.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
sibs
Profile Joined July 2012
635 Posts
August 05 2016 11:46 GMT
#58
The fastest selling PC game title of all time is "mildly popular". I had to double check what mildly means.
Cele
Profile Blog Joined December 2008
Germany4016 Posts
Last Edited: 2016-08-05 11:53:20
August 05 2016 11:52 GMT
#59
On August 05 2016 20:45 BLinD-RawR wrote:
Show nested quote +
On August 05 2016 20:36 Cele wrote:
On August 05 2016 20:26 BLinD-RawR wrote:
On August 05 2016 20:22 Cele wrote:
Blizzard is gonna fuck things up big time. Mark my words.

is ok yo, is ok.

just live life of lively to live to life of full life thx to shield battery


if and when it's finished. Yeah. And if still has enough users after BW HD is out and is , oh suprise, only playable on official Blizzard servers. BNET 2.0 integration without Lan support is a thing, that could happen.

€: sorry, "BW history" has just made me a pessimist regarding any "improvement" made by Blizzard entertainment from ~2006 onward. The last good implementation was penguin plugin imo (chat in replays)

I understand how you feel and I'm cautiously optimistic.


im not having just a feeling, I have followed the way blizzard tries to incorporate and listen to the needs of the BW scene for years. And simple answer: they just don't. But i hope you're right about it and we can agree at the end of the day that blizzard, once, did a better job involving the BW scene.
Broodwar for life!
ArmadA[NaS]
Profile Joined January 2014
United States346 Posts
August 05 2016 12:09 GMT
#60
I'm slightly worried about the incompatibilities w/ replays, plugins, etc but i guess we can keep the old sc for that. Assuming this gets popular, will Iccup/Shieldbattery switch?
Cele
Profile Blog Joined December 2008
Germany4016 Posts
August 05 2016 12:14 GMT
#61
On August 05 2016 21:09 f10eqq wrote:
I'm slightly worried about the incompatibilities w/ replays, plugins, etc but i guess we can keep the old sc for that. Assuming this gets popular, will Iccup/Shieldbattery switch?


as i said above, i imagine Blizzard will try to shut any pirate servers out. (ICCup, FISH, SB)
And if they do it proper, we won't have the chance to switch. If not, there is interest on our side to switch, but we have to evaluate

a) the technical difficulties to do so

b) if it's a good idea in the first place
because

b1) Compatibility between old BW and BW HD could be an issue

b2) how time consuming it is for our coders.
Broodwar for life!
BisuDagger
Profile Blog Joined October 2009
Bisutopia19208 Posts
August 05 2016 12:15 GMT
#62
I found a link to the Starcraft HD Download and omg they changed so much!

Starcraft 1 HD
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES49886 Posts
August 05 2016 12:19 GMT
#63
On August 05 2016 21:15 BisuDagger wrote:
I found a link to the Starcraft HD Download and omg they changed so much!

Starcraft 1 HD

5/7

Well played.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Cele
Profile Blog Joined December 2008
Germany4016 Posts
August 05 2016 12:26 GMT
#64
On August 05 2016 21:15 BisuDagger wrote:
I found a link to the Starcraft HD Download and omg they changed so much!

Starcraft 1 HD


tadaaa!
Broodwar for life!
B-royal
Profile Joined May 2015
Belgium1330 Posts
August 05 2016 12:26 GMT
#65
On August 05 2016 21:14 Cele wrote:
Show nested quote +
On August 05 2016 21:09 f10eqq wrote:
I'm slightly worried about the incompatibilities w/ replays, plugins, etc but i guess we can keep the old sc for that. Assuming this gets popular, will Iccup/Shieldbattery switch?


as i said above, i imagine Blizzard will try to shut any pirate servers out. (ICCup, FISH, SB)
And if they do it proper, we won't have the chance to switch. If not, there is interest on our side to switch, but we have to evaluate


a) the technical difficulties to do so

b) if it's a good idea in the first place
because

b1) Compatibility between old BW and BW HD could be an issue

b2) how time consuming it is for our coders.


Do you really think they'd do that? It's not like wow private servers, they aren't losing any direct/significant money. The only thing this can result in is a huge backlash, but this time completely warranted (compared to the nostalrius shutdown).
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
Clonester
Profile Joined August 2014
Germany2808 Posts
Last Edited: 2016-08-05 12:28:51
August 05 2016 12:28 GMT
#66
Plot twist:

Just like MW HD, you only get BW HD when you buy Warcraft IV.

Activision style
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
Cele
Profile Blog Joined December 2008
Germany4016 Posts
Last Edited: 2016-08-05 12:47:19
August 05 2016 12:33 GMT
#67
On August 05 2016 21:26 B-royal wrote:
Show nested quote +
On August 05 2016 21:14 Cele wrote:
On August 05 2016 21:09 f10eqq wrote:
I'm slightly worried about the incompatibilities w/ replays, plugins, etc but i guess we can keep the old sc for that. Assuming this gets popular, will Iccup/Shieldbattery switch?


as i said above, i imagine Blizzard will try to shut any pirate servers out. (ICCup, FISH, SB)
And if they do it proper, we won't have the chance to switch. If not, there is interest on our side to switch, but we have to evaluate


a) the technical difficulties to do so

b) if it's a good idea in the first place
because

b1) Compatibility between old BW and BW HD could be an issue

b2) how time consuming it is for our coders.


Do you really think they'd do that? It's not like wow private servers, they aren't losing any direct/significant money. The only thing this can result in is a huge backlash, but this time completely warranted (compared to the nostalrius shutdown).


i imagine them doing that, but who knows.

Think about it this way: Why does Blizzard make a BW HD remake in the first place? The idea is, as with any company, to earn money.

Who is the majority of the target audience to buy it? Gamers. Only a couple hundred of them use bnet 1.0 still every day and are used to the quite "dated" interface. The majority of young gamers they want to target already bought a couple of blizzard titles, like sc2, HS, Overwatch, you name it and is accommodated to the bnet 2.0 interface, they are also used to games that have no Lan support.

Means: Blizzard will attempt to have a platform for it's new product, that is state of the art and appeals to younger gamers.

So, if we assume bnet 2.0 is going to be the platform and the game is gonna lack LAN support, we know it's gonna be very hard for pirate servers to emulate that, effectively shutting them out, even is it's no consideration for Blizzard Entertainment at all and just coincidental.


€: Of course my whole post is based on the assumption that we are talking about an individual release for BW HD. If it's just a patch, i see no problem at all.
Broodwar for life!
Wrath
Profile Blog Joined July 2014
3174 Posts
August 05 2016 12:36 GMT
#68
On August 05 2016 21:28 Clonester wrote:
Plot twist:

Just like MW HD, you only get BW HD when you buy Warcraft IV.

Activision style


I'm all for it if they make WarCraft IV.
Lazare1969
Profile Joined September 2014
United States318 Posts
Last Edited: 2016-08-05 12:40:18
August 05 2016 12:38 GMT
#69
I'm hoping Blizzard adds the following improvements to the new update:

  • LAN removed to stop piracy and private servers to protect Blizzard™ Inc.'s intellectual property
  • A pop-up window telling you to upgrade to StarCraft II every time you launch BW
  • Incompatibility with all custom games and replays from previous versions
  • Removal of games list and replaced by Battle.net 2.0's Matchmaking and Arcade options
  • Removal of public chat channels and replaced by Battle.net 2.0's messaging system plus Facebook integration
  • 200 max unit selection and multi-building selection
  • Air unit (mutalisk, corsair, etc.) clumping bug fixed
  • Smooth SC2-like unit pathing and clumping
  • Tank pickup and drop in siege mode
  • Bunker build time increased by 5 seconds
6 trillion
Eogris
Profile Blog Joined April 2007
United States148 Posts
August 05 2016 12:43 GMT
#70
Would anyone else like a quick match function with ladders?
THE NUKES GONNA LAND ON HIS ARMYYYYYYYYYYY
ZeroChrome
Profile Joined September 2010
Canada1001 Posts
Last Edited: 2016-08-05 12:44:47
August 05 2016 12:44 GMT
#71
On August 05 2016 21:38 Lazare1969 wrote:
I'm hoping Blizzard adds the following improvements to the new update:

  • LAN removed to stop piracy and private servers to protect Blizzard™ Inc.'s intellectual property
  • A pop-up window telling you to upgrade to StarCraft II every time you launch BW
  • Incompatibility with all custom games and replays from previous versions
  • Removal of games list and replaced by Battle.net 2.0's Matchmaking and Arcade options
  • Removal of public chat channels and replaced by Battle.net 2.0's messaging system plus Facebook integration
  • 200 max unit selection and multi-building selection
  • Air unit (mutalisk, corsair, etc.) clumping bug fixed
  • Smooth SC2-like unit pathing and clumping
  • Tank pickup and drop in siege mode
  • Bunker build time increased by 5 seconds

+ Show Spoiler +

[image loading]


User was warned for this post
Forward
petro1987
Profile Joined May 2009
Brazil374 Posts
August 05 2016 12:58 GMT
#72
Are we talking about a new game release? Or is this just the patch 1.17? The only thing I miss is a good automatchmaking ladder. Hopefully they won't change the gameplay at all.
tenacity
Profile Blog Joined December 2009
1587 Posts
August 05 2016 13:06 GMT
#73
Can I kill a lurker with one storm again pls? plsssssssss? :-[
It does not need to be fun to be fun.
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
August 05 2016 13:21 GMT
#74
On August 05 2016 21:38 Lazare1969 wrote:
I'm hoping Blizzard adds the following improvements to the new update:

  • LAN removed to stop piracy and private servers to protect Blizzard™ Inc.'s intellectual property
  • A pop-up window telling you to upgrade to StarCraft II every time you launch BW
  • Incompatibility with all custom games and replays from previous versions
  • Removal of games list and replaced by Battle.net 2.0's Matchmaking and Arcade options
  • Removal of public chat channels and replaced by Battle.net 2.0's messaging system plus Facebook integration
  • 200 max unit selection and multi-building selection
  • Air unit (mutalisk, corsair, etc.) clumping bug fixed
  • Smooth SC2-like unit pathing and clumping
  • Tank pickup and drop in siege mode
  • Bunker build time increased by 5 seconds


OH MY GOD, are you serious??? FIVE seconds? No way.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19208 Posts
August 05 2016 13:28 GMT
#75
On August 05 2016 22:06 tenacity wrote:
Can I kill a lurker with one storm again pls? plsssssssss? :-[

Pshh, we need aoe mind control.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
Last Edited: 2016-08-05 13:48:15
August 05 2016 13:48 GMT
#76
Would broodwar be ruined with 200 unit selection?

12 units felt crappy back in 1998 still feels crappy now
Neosteel Enthusiast
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
August 05 2016 13:52 GMT
#77
On August 05 2016 21:33 Cele wrote:
Show nested quote +
On August 05 2016 21:26 B-royal wrote:
On August 05 2016 21:14 Cele wrote:
On August 05 2016 21:09 f10eqq wrote:
I'm slightly worried about the incompatibilities w/ replays, plugins, etc but i guess we can keep the old sc for that. Assuming this gets popular, will Iccup/Shieldbattery switch?


as i said above, i imagine Blizzard will try to shut any pirate servers out. (ICCup, FISH, SB)
And if they do it proper, we won't have the chance to switch. If not, there is interest on our side to switch, but we have to evaluate


a) the technical difficulties to do so

b) if it's a good idea in the first place
because

b1) Compatibility between old BW and BW HD could be an issue

b2) how time consuming it is for our coders.


Do you really think they'd do that? It's not like wow private servers, they aren't losing any direct/significant money. The only thing this can result in is a huge backlash, but this time completely warranted (compared to the nostalrius shutdown).


i imagine them doing that, but who knows.

Think about it this way: Why does Blizzard make a BW HD remake in the first place? The idea is, as with any company, to earn money.

Who is the majority of the target audience to buy it? Gamers. Only a couple hundred of them use bnet 1.0 still every day and are used to the quite "dated" interface. The majority of young gamers they want to target already bought a couple of blizzard titles, like sc2, HS, Overwatch, you name it and is accommodated to the bnet 2.0 interface, they are also used to games that have no Lan support.

Means: Blizzard will attempt to have a platform for it's new product, that is state of the art and appeals to younger gamers.

So, if we assume bnet 2.0 is going to be the platform and the game is gonna lack LAN support, we know it's gonna be very hard for pirate servers to emulate that, effectively shutting them out, even is it's no consideration for Blizzard Entertainment at all and just coincidental.


€: Of course my whole post is based on the assumption that we are talking about an individual release for BW HD. If it's just a patch, i see no problem at all.

Doubt it to be honest, running servers only costs THEM money.

But lets wait for what actual improvements are, there is big difference between an entire new engine, or just higher quality sprites.
The harder it becomes, the more you should focus on the basics.
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
August 05 2016 13:54 GMT
#78
On August 05 2016 22:48 FueledUpAndReadyToGo wrote:
Would broodwar be ruined with 200 unit selection?

12 units felt crappy back in 1998 still feels crappy now

I think so, Imagine this without a selection cap

The harder it becomes, the more you should focus on the basics.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
August 05 2016 13:55 GMT
#79
This is both exciting and terrifying at the same time if true. I just can't see Blizz going and "HD'ing" everything and not being able to resist messing with other things.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
B-royal
Profile Joined May 2015
Belgium1330 Posts
Last Edited: 2016-08-05 13:59:38
August 05 2016 13:58 GMT
#80
On August 05 2016 22:48 FueledUpAndReadyToGo wrote:
Would broodwar be ruined with 200 unit selection?

12 units felt crappy back in 1998 still feels crappy now


Yes the game would be ruined.

- >12 air units in one control group would break mutalisks foremost.
- > army control would be way too easy at specific points in the game conferring a too great of an advantage to the different races during these periods of time (for example marines and zerglings).
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
lestye
Profile Blog Joined August 2010
United States4149 Posts
August 05 2016 14:10 GMT
#81
On August 05 2016 16:32 e4e5nf3 wrote:
WAT? OMG, please do not fk this up. I hope they just do a straight HD revision similar to how Age of Empires 2 was given an HD treatment without effecting the underlying engine. Please, Blizz, Do not "improve" things like being able to select unlimited buildings and units. Or fixing the ai pathfinding so it is more like sc2.

Age of Empires 2 was good for casuals, but terrible for pros, they still play on the regular AoE2 client.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
blade55555
Profile Blog Joined March 2009
United States17423 Posts
August 05 2016 14:10 GMT
#82
Sick really looking forward to this. Wonder if they will have any sort of match making or if it's just graphic updates and we will still use iccup (maybe soon to be shield battery?).
When I think of something else, something will go here
Diamond
Profile Blog Joined May 2009
United States10796 Posts
August 05 2016 14:16 GMT
#83
On August 05 2016 23:10 blade55555 wrote:
Sick really looking forward to this. Wonder if they will have any sort of match making or if it's just graphic updates and we will still use iccup (maybe soon to be shield battery?).


Can't see Blizz going thru all this and not killing the ability to play on iCCup/Fish, they HAAAAATTTTTEEEEEEE those services.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
Last Edited: 2016-08-05 14:27:47
August 05 2016 14:23 GMT
#84
I think they will probably try and just push both the games together harder to rebuild SCII's Esports Scene. They want you to get the a playable version of BW with SCII. Its not like they have stopped selling SCII after LotV. There's plenty of content they'll release for SCII but if someone wants to go play the original, its really a pain in the butt cheeks.

So I think its more like giving a complete package to new players and unite the 2 different Esports scenes since SCII is in a sorry state and BW is on the up and up again.

I mean, they let the ASL run BW and SCII side by side. I think that's kinda indicative of what they want to do in the future until SC3.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
digmouse
Profile Blog Joined November 2010
China6327 Posts
August 05 2016 14:29 GMT
#85
I doubt it is about building a RTS esports scene at all. The ship for RTS Esports has sailed.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Wrath
Profile Blog Joined July 2014
3174 Posts
August 05 2016 14:35 GMT
#86
On August 05 2016 23:29 digmouse wrote:
I doubt it is about building a RTS esports scene at all. The ship for RTS Esports has sailed.


It don't think it aims to be an esport for world wide. But maybe Blizzard decided to give up on SC2 in Korea and decided to go for BW there while maintain WCS world wide.

I heard rumors that this will the last PL. So what if Blizzard worked with KeSPA for a BW return with the HD remake for Korea while the rest of the world play SC2?

BW is like 10 times larger than SC2 if not more in Korea. So maybe that is what Blizzard trying to do?
Diamond
Profile Blog Joined May 2009
United States10796 Posts
August 05 2016 14:38 GMT
#87
On August 05 2016 23:35 Wrath wrote:
Show nested quote +
On August 05 2016 23:29 digmouse wrote:
I doubt it is about building a RTS esports scene at all. The ship for RTS Esports has sailed.


It don't think it aims to be an esport for world wide. But maybe Blizzard decided to give up on SC2 in Korea and decided to go for BW there while maintain WCS world wide.

I heard rumors that this will the last PL. So what if Blizzard worked with KeSPA for a BW return with the HD remake for Korea while the rest of the world play SC2?

BW is like 10 times larger than SC2 if not more in Korea. So maybe that is what Blizzard trying to do?


I'm with Digmouse, I think this has next to nothing to do with eSports. To me just thinking for a few mins on it it seems to have two possible target goals

1: Get some $$$$, people WILL buy SC1 HD even if they aren't hardcores, nostalgia is so hot right now.

2: Kill the private servers and unify the playerbase on Battle.net (possibly 2.0).
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
iFU.pauline
Profile Joined September 2009
France1496 Posts
August 05 2016 14:40 GMT
#88
If Effort switches, I will.

Rest is irrelevant.
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
lestye
Profile Blog Joined August 2010
United States4149 Posts
August 05 2016 14:43 GMT
#89
On August 05 2016 23:23 Antisocialmunky wrote:
I think they will probably try and just push both the games together harder to rebuild SCII's Esports Scene. They want you to get the a playable version of BW with SCII. Its not like they have stopped selling SCII after LotV. There's plenty of content they'll release for SCII but if someone wants to go play the original, its really a pain in the butt cheeks.

So I think its more like giving a complete package to new players and unite the 2 different Esports scenes since SCII is in a sorry state and BW is on the up and up again.

I mean, they let the ASL run BW and SCII side by side. I think that's kinda indicative of what they want to do in the future until SC3.


BW is on the up and up again, but the competitive scene is still small and its actually probably declined when you look at how BW had those amazing Sbenu leagues on OGN last year and looking at what the prizepools total for BW is going to end up being in 2016. I think I read an interview from....Kim Carry a month or so ago saying that it's still a struggle to get sponsors for BW tournaments.

On August 05 2016 23:38 Diamond wrote:
Show nested quote +
On August 05 2016 23:35 Wrath wrote:
On August 05 2016 23:29 digmouse wrote:
I doubt it is about building a RTS esports scene at all. The ship for RTS Esports has sailed.


It don't think it aims to be an esport for world wide. But maybe Blizzard decided to give up on SC2 in Korea and decided to go for BW there while maintain WCS world wide.

I heard rumors that this will the last PL. So what if Blizzard worked with KeSPA for a BW return with the HD remake for Korea while the rest of the world play SC2?

BW is like 10 times larger than SC2 if not more in Korea. So maybe that is what Blizzard trying to do?


I'm with Digmouse, I think this has next to nothing to do with eSports. To me just thinking for a few mins on it it seems to have two possible target goals

1: Get some $$$$, people WILL buy SC1 HD even if they aren't hardcores, nostalgia is so hot right now.

2: Kill the private servers and unify the playerbase on Battle.net (possibly 2.0).


Its gotta have something to do with esports. If not for just the sake of esports but the brand/rapport you get with the Korean community.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES49886 Posts
August 05 2016 14:45 GMT
#90
On August 05 2016 23:29 digmouse wrote:
I doubt it is about building a RTS esports scene at all. The ship for RTS Esports has sailed.


except RTS esports scene isn't a ship its a chopped tree with strong roots.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Darksoldierr
Profile Joined May 2010
Hungary2012 Posts
August 05 2016 14:45 GMT
#91
User should have been warned for this post, but I appreciated this meme so its fine.


Todays TL Admins aren't the same!

Great news! I cannot wait to see any more info about it
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.
Dental Floss
Profile Joined September 2009
United States1015 Posts
August 05 2016 14:46 GMT
#92
On August 05 2016 23:45 BLinD-RawR wrote:
Show nested quote +
On August 05 2016 23:29 digmouse wrote:
I doubt it is about building a RTS esports scene at all. The ship for RTS Esports has sailed.


except RTS esports scene isn't a ship its a chopped tree with strong roots.


Haha, well said. See? That writer tag means something
Kim Tae Gyun.... never forget Perfectman RIP
duke91
Profile Joined April 2014
Germany1458 Posts
August 05 2016 14:52 GMT
#93
Blizzard sees resurgence of BW. Tries to stop this with "improvements"

BW now with more death balls, MBS, Siege mode removed. Only official blizzard maps allowed. Lan removed. New units DLC.

Make BW great again!
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Heyjoray
Profile Joined September 2015
240 Posts
August 05 2016 14:55 GMT
#94
What an original Brood War thread: Nothing but mistrust and doom speaker
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6505 Posts
August 05 2016 15:00 GMT
#95
im curious how will looks bw hd Oo,will be like AOE ? if so i honestly dont think is a huge thing;;
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
Last Edited: 2016-08-05 15:03:50
August 05 2016 15:01 GMT
#96
On August 05 2016 23:43 lestye wrote:
Show nested quote +
On August 05 2016 23:23 Antisocialmunky wrote:
I think they will probably try and just push both the games together harder to rebuild SCII's Esports Scene. They want you to get the a playable version of BW with SCII. Its not like they have stopped selling SCII after LotV. There's plenty of content they'll release for SCII but if someone wants to go play the original, its really a pain in the butt cheeks.

So I think its more like giving a complete package to new players and unite the 2 different Esports scenes since SCII is in a sorry state and BW is on the up and up again.

I mean, they let the ASL run BW and SCII side by side. I think that's kinda indicative of what they want to do in the future until SC3.


BW is on the up and up again, but the competitive scene is still small and its actually probably declined when you look at how BW had those amazing Sbenu leagues on OGN last year and looking at what the prizepools total for BW is going to end up being in 2016. I think I read an interview from....Kim Carry a month or so ago saying that it's still a struggle to get sponsors for BW tournaments.

Show nested quote +
On August 05 2016 23:38 Diamond wrote:
On August 05 2016 23:35 Wrath wrote:
On August 05 2016 23:29 digmouse wrote:
I doubt it is about building a RTS esports scene at all. The ship for RTS Esports has sailed.


It don't think it aims to be an esport for world wide. But maybe Blizzard decided to give up on SC2 in Korea and decided to go for BW there while maintain WCS world wide.

I heard rumors that this will the last PL. So what if Blizzard worked with KeSPA for a BW return with the HD remake for Korea while the rest of the world play SC2?

BW is like 10 times larger than SC2 if not more in Korea. So maybe that is what Blizzard trying to do?


I'm with Digmouse, I think this has next to nothing to do with eSports. To me just thinking for a few mins on it it seems to have two possible target goals

1: Get some $$$$, people WILL buy SC1 HD even if they aren't hardcores, nostalgia is so hot right now.

2: Kill the private servers and unify the playerbase on Battle.net (possibly 2.0).


Its gotta have something to do with esports. If not for just the sake of esports but the brand/rapport you get with the Korean community.


Its easy to have huge prizes if you are an embezzling scumbag liar. Atleast Sonic had the courtesy to shutter the Sonic Starleague and not drag down BW with him. I think BW is in a better place right now than last year since a big network picked up the ASL rather it being sustained by one guy and his pure shadiness.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Shana
Profile Blog Joined July 2009
Indonesia1814 Posts
August 05 2016 15:09 GMT
#97
While I'm happy to hear this, I somehow feels that Blizzard gonna fuck things up.

Idk, maybe I'm just a cynical old man but if everything Blizzard done with sc2 these past years teach me anything, everything's gonna be horrendous.
Believing in what lies ahead. | That which we call a rose, by any other name would smell as sweet.
reminisce12
Profile Joined March 2012
Australia318 Posts
August 05 2016 15:16 GMT
#98
all i want is:
higher res
remove sprite limit - valk buff
buff scouts atg maybe..
Little-Chimp
Profile Joined February 2008
Canada948 Posts
August 05 2016 15:19 GMT
#99
Fucking sick

Hoping they don't touch the gameplay but give it a decent matchmaking system with no lag
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
August 05 2016 15:22 GMT
#100
Seems Good. heres to them only fucking up enough to not make balance impacts
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
nbaker
Profile Joined July 2009
United States1341 Posts
August 05 2016 15:27 GMT
#101
Is it really releasing next month? Seems so soon since this is the first we're hearing about it.
outscar
Profile Joined September 2014
2832 Posts
August 05 2016 15:35 GMT
#102
First ShieldBattery. 2nd 1.17.0 patch. And now HD! Am I dreaming all this year?
sunbeams are never made like me...
emc
Profile Joined September 2010
United States3088 Posts
August 05 2016 15:39 GMT
#103
I believe they will get it right, I have faith in Blizzard.

Why would they make it more like SC2? they understand that any "improvements" to the game engine is only likely to piss people off and there are plenty of SC2 style BW mods people can already play. They understand the huge culture surrounding this game, their PR would be screwed if they mess this up, I don't think they will.
moopie
Profile Joined July 2009
12605 Posts
August 05 2016 15:42 GMT
#104
hrmm, if this is true, and the unit AI/pathfinding behavior is still the same (or very similar), this will be awesome.
I'm going to sleep, let me get some of that carpet.
lestye
Profile Blog Joined August 2010
United States4149 Posts
August 05 2016 15:44 GMT
#105
On August 06 2016 00:27 nbaker wrote:
Is it really releasing next month? Seems so soon since this is the first we're hearing about it.

Blizzard is sponsoring/supporting this ASL thats going on right now. The Grand Finals are on September 4.

It's likely, if this isn't bullshit, it will be revealed then.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Bareleon
Profile Blog Joined May 2011
371 Posts
August 05 2016 15:48 GMT
#106
I don't want HD graphics. I like the graphics on the game just the way it is. Besides, I can't even play the game after I uninstalled and reinstalled, when I reinstalled there was an update, but cause of that "awesome" update I can't play BW now.
Dingodile
Profile Joined December 2011
4133 Posts
Last Edited: 2016-08-05 15:56:30
August 05 2016 15:51 GMT
#107
They should do D2 Lod HD too. I don't think wc3 needs graphic improvements, it looks much better than sc2 for me. I have seen wc3 on sc2 engine, looks as terrible as sc2.

edit: I don't like the colors in sc2, they look so pale compared to wc3.
Grubby | ToD | Moon | Lyn | Sky
GoShox
Profile Blog Joined December 2007
United States1835 Posts
August 05 2016 15:53 GMT
#108
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES49886 Posts
August 05 2016 15:57 GMT
#109
On August 06 2016 00:44 lestye wrote:
Show nested quote +
On August 06 2016 00:27 nbaker wrote:
Is it really releasing next month? Seems so soon since this is the first we're hearing about it.

Blizzard is sponsoring/supporting this ASL thats going on right now. The Grand Finals are on September 4.

It's likely, if this isn't bullshit, it will be revealed then.


this is the first I'm hearing about blizzard sponsoring ASL.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Probemicro
Profile Joined February 2014
3708 Posts
August 05 2016 15:57 GMT
#110
they nailed overwatch and HS because those games are easy risk free projects in popular genres/platforms
RTS has always been niche and less mainstream
Heyjoray
Profile Joined September 2015
240 Posts
August 05 2016 15:59 GMT
#111
On August 06 2016 00:53 GoShox wrote:
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.

What is the problem with SC2 again?
lestye
Profile Blog Joined August 2010
United States4149 Posts
August 05 2016 16:01 GMT
#112
On August 06 2016 00:57 BLinD-RawR wrote:
Show nested quote +
On August 06 2016 00:44 lestye wrote:
On August 06 2016 00:27 nbaker wrote:
Is it really releasing next month? Seems so soon since this is the first we're hearing about it.

Blizzard is sponsoring/supporting this ASL thats going on right now. The Grand Finals are on September 4.

It's likely, if this isn't bullshit, it will be revealed then.


this is the first I'm hearing about blizzard sponsoring ASL.


I might have misunderstood the situation, but with the crazy ammount of Overwatch ads plus they were pulling weight with casters, http://www.teamliquid.net/forum/brood-war/510321-2016-afreeca-starleague-announced-june-sept?page=12#238 I thought this meant they were supporting ASL in some capacity.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Lorch
Profile Joined June 2011
Germany3672 Posts
August 05 2016 16:01 GMT
#113
Pretty sure it's the other way around and Afreeca has to pay Blizzard to run a Brood War tournament.
Let's just hope they don't fuck it up like the bw -> sc2 transition. If they are actually looking to allow Korea to switch from SC2 and what is left of BW to BW HD, they should make sure to properly work with Kespa this time.
Just thinking about getting back BW PL is super awesome.
I think with Heroes of the Storm also being a pretty big failure for Blizzard standards, Morhaim is starting to realize that the sc2 team sucks. I remember Blizz talking about considering making sc2 just an hd version of brood war and ultimately deciding against doing so, I'm pretty sure they are regretting that decision at this point.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES49886 Posts
Last Edited: 2016-08-05 16:05:23
August 05 2016 16:04 GMT
#114
any tournament with a prize pool of a minimum of 5000$ requires licensing from blizzard to run(this was done post 2011 lawsuit)

the overwath stuff is to promote the kt giga bj match for overwatch
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
BisuDagger
Profile Blog Joined October 2009
Bisutopia19208 Posts
August 05 2016 16:05 GMT
#115
On August 06 2016 01:01 lestye wrote:
Show nested quote +
On August 06 2016 00:57 BLinD-RawR wrote:
On August 06 2016 00:44 lestye wrote:
On August 06 2016 00:27 nbaker wrote:
Is it really releasing next month? Seems so soon since this is the first we're hearing about it.

Blizzard is sponsoring/supporting this ASL thats going on right now. The Grand Finals are on September 4.

It's likely, if this isn't bullshit, it will be revealed then.


this is the first I'm hearing about blizzard sponsoring ASL.


I might have misunderstood the situation, but with the crazy ammount of Overwatch ads plus they were pulling weight with casters, http://www.teamliquid.net/forum/brood-war/510321-2016-afreeca-starleague-announced-june-sept?page=12#238 I thought this meant they were supporting ASL in some capacity.

I have no confirmation Blizzard has offered any money. In fact, the prizepool is so high AfreecaTV actually owes Blizzard money. It is possible this fee could be traded in advertisements.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Heyjoray
Profile Joined September 2015
240 Posts
August 05 2016 16:05 GMT
#116
On August 06 2016 01:01 Lorch wrote:
Pretty sure it's the other way around and Afreeca has to pay Blizzard to run a Brood War tournament.
Let's just hope they don't fuck it up like the bw -> sc2 transition. If they are actually looking to allow Korea to switch from SC2 and what is left of BW to BW HD, they should make sure to properly work with Kespa this time.
Just thinking about getting back BW PL is super awesome.
I think with Heroes of the Storm also being a pretty big failure for Blizzard standards, Morhaim is starting to realize that the sc2 team sucks. I remember Blizz talking about considering making sc2 just an hd version of brood war and ultimately deciding against doing so, I'm pretty sure they are regretting that decision at this point.

Explain why Heroes of the Storm is a failure. You guys cant just throw shit all over the place without explaining
KameZerg
Profile Blog Joined May 2007
Sweden1757 Posts
August 05 2016 16:09 GMT
#117
On August 06 2016 00:53 GoShox wrote:
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.


I havnt played Overwatch but probably both HS and OverWatch are in line with blizzards "modern game philosophy" which isnt good. In contrast to their old games they now make games that are meaninglessly addictive by sort of tapping on a persons mental reward functions by adding Achievements, unlocking portraits, daily to-do sort of things then you have paying for in-game benefits and stupifying games to make it accessible to a wieder audience and the list goes on.. The philosophy behind what made BW is no longer there ;(.
asdasdasdasdasd123123123
lestye
Profile Blog Joined August 2010
United States4149 Posts
August 05 2016 16:11 GMT
#118
On August 06 2016 01:05 BisuDagger wrote:
Show nested quote +
On August 06 2016 01:01 lestye wrote:
On August 06 2016 00:57 BLinD-RawR wrote:
On August 06 2016 00:44 lestye wrote:
On August 06 2016 00:27 nbaker wrote:
Is it really releasing next month? Seems so soon since this is the first we're hearing about it.

Blizzard is sponsoring/supporting this ASL thats going on right now. The Grand Finals are on September 4.

It's likely, if this isn't bullshit, it will be revealed then.


this is the first I'm hearing about blizzard sponsoring ASL.


I might have misunderstood the situation, but with the crazy ammount of Overwatch ads plus they were pulling weight with casters, http://www.teamliquid.net/forum/brood-war/510321-2016-afreeca-starleague-announced-june-sept?page=12#238 I thought this meant they were supporting ASL in some capacity.

I have no confirmation Blizzard has offered any money. In fact, the prizepool is so high AfreecaTV actually owes Blizzard money. It is possible this fee could be traded in advertisements.

Gotcha. I'd be very surprised if they actually tried to charge for licensing nowadays with how much competition there is. I know they were after television revenue years ago, but with how many game companies completely subsidize tournaments. I know Valve & Riot require licensing (http://store.steampowered.com/tourney/ ) but its like a glorified permission slip nowadays./
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Heyjoray
Profile Joined September 2015
240 Posts
August 05 2016 16:12 GMT
#119
On August 06 2016 01:09 ICanFlyLow wrote:
Show nested quote +
On August 06 2016 00:53 GoShox wrote:
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.


I havnt played Overwatch but probably both HS and OverWatch are in line with blizzards "modern game philosophy" which isnt good. In contrast to their old games they now make games that are meaninglessly addictive by sort of tapping on a persons mental reward functions by adding Achievements, unlocking portraits, daily to-do sort of things then you have paying for in-game benefits and stupifying games to make it accessible to a wieder audience and the list goes on.. The philosophy behind what made BW is no longer there ;(.

Because 0ldsch00l so c00l (((((
palexhur
Profile Joined May 2010
Colombia730 Posts
Last Edited: 2016-08-05 16:25:20
August 05 2016 16:25 GMT
#120
On August 06 2016 01:11 lestye wrote:
Show nested quote +
On August 06 2016 01:05 BisuDagger wrote:
On August 06 2016 01:01 lestye wrote:
On August 06 2016 00:57 BLinD-RawR wrote:
On August 06 2016 00:44 lestye wrote:
On August 06 2016 00:27 nbaker wrote:
Is it really releasing next month? Seems so soon since this is the first we're hearing about it.

Blizzard is sponsoring/supporting this ASL thats going on right now. The Grand Finals are on September 4.

It's likely, if this isn't bullshit, it will be revealed then.


this is the first I'm hearing about blizzard sponsoring ASL.


I might have misunderstood the situation, but with the crazy ammount of Overwatch ads plus they were pulling weight with casters, http://www.teamliquid.net/forum/brood-war/510321-2016-afreeca-starleague-announced-june-sept?page=12#238 I thought this meant they were supporting ASL in some capacity.

I have no confirmation Blizzard has offered any money. In fact, the prizepool is so high AfreecaTV actually owes Blizzard money. It is possible this fee could be traded in advertisements.

Gotcha. I'd be very surprised if they actually tried to charge for licensing nowadays with how much competition there is. I know they were after television revenue years ago, but with how many game companies completely subsidize tournaments. I know Valve & Riot require licensing (http://store.steampowered.com/tourney/ ) but its like a glorified permission slip nowadays./


If you have to exchange ads for fees, then they are actually charging licensing fees, how it is being paid is irrelevant.
ramon
Profile Joined April 2011
Germany4842 Posts
August 05 2016 16:31 GMT
#121
hm, definitely interesting, but not popping champagne bottles yet
bisu
lestye
Profile Blog Joined August 2010
United States4149 Posts
Last Edited: 2016-08-05 16:40:18
August 05 2016 16:38 GMT
#122
On August 06 2016 01:25 palexhur wrote:
Show nested quote +
On August 06 2016 01:11 lestye wrote:
On August 06 2016 01:05 BisuDagger wrote:
On August 06 2016 01:01 lestye wrote:
On August 06 2016 00:57 BLinD-RawR wrote:
On August 06 2016 00:44 lestye wrote:
On August 06 2016 00:27 nbaker wrote:
Is it really releasing next month? Seems so soon since this is the first we're hearing about it.

Blizzard is sponsoring/supporting this ASL thats going on right now. The Grand Finals are on September 4.

It's likely, if this isn't bullshit, it will be revealed then.


this is the first I'm hearing about blizzard sponsoring ASL.


I might have misunderstood the situation, but with the crazy ammount of Overwatch ads plus they were pulling weight with casters, http://www.teamliquid.net/forum/brood-war/510321-2016-afreeca-starleague-announced-june-sept?page=12#238 I thought this meant they were supporting ASL in some capacity.

I have no confirmation Blizzard has offered any money. In fact, the prizepool is so high AfreecaTV actually owes Blizzard money. It is possible this fee could be traded in advertisements.

Gotcha. I'd be very surprised if they actually tried to charge for licensing nowadays with how much competition there is. I know they were after television revenue years ago, but with how many game companies completely subsidize tournaments. I know Valve & Riot require licensing (http://store.steampowered.com/tourney/ ) but its like a glorified permission slip nowadays./


If you have to exchange ads for fees, then they are actually charging licensing fees, how it is being paid is irrelevant.


There aren't any other tournaments running those ads, thats why I'm doubtful those licensing fees exist anymore. Although you still have to get permission.

(edit: https://www.reddit.com/r/starcraft/comments/pxnz2/lantastic_gaming_incident/c3t399s . Its a permission thing, not a taking money from orgs thing, thats why Valve & Riot still do it, I think its a way to be able to blacklist/deny tournament organizers they think are shady/scams )
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
HerbMon
Profile Blog Joined June 2009
United States460 Posts
August 05 2016 16:45 GMT
#123
MY JOY LEVEL IS OVER 9000!!!
How we will win in the period ahead.
Necro)Phagist(
Profile Blog Joined October 2010
Canada6628 Posts
August 05 2016 16:48 GMT
#124
I'm so conflicted. I want to be hopeful. I look at Overwatch and Hearthstone and see hope, then I look at LotV, D3 and WoW and fear creeps back in.

Heres hoping they just touch up the graphics and leave everything else alone. They do that and I'll be happy and buy it.
"Are you talking to me? Because your authority is not recognized in fort kick ass!"" ||Park Jung Suk|| |MC|HerO|HyuN|
Heyjoray
Profile Joined September 2015
240 Posts
August 05 2016 16:50 GMT
#125
On August 06 2016 01:48 Necro)Phagist( wrote:
I'm so conflicted. I want to be hopeful. I look at Overwatch and Hearthstone and see hope, then I look at LotV, D3 and WoW and fear creeps back in.

Heres hoping they just touch up the graphics and leave everything else alone. They do that and I'll be happy and buy it.

Whats wrong with Diablo 3, WoW and LotV?
jello_biafra
Profile Blog Joined September 2004
United Kingdom6633 Posts
August 05 2016 16:52 GMT
#126
On August 06 2016 00:48 Bareleon wrote:
I don't want HD graphics. I like the graphics on the game just the way it is. Besides, I can't even play the game after I uninstalled and reinstalled, when I reinstalled there was an update, but cause of that "awesome" update I can't play BW now.

This is honestly the way I feel too, BW is perfect the way it is.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
sickkungen
Profile Joined July 2012
Sweden179 Posts
August 05 2016 16:54 GMT
#127
On August 06 2016 01:50 Heyjoray wrote:
Show nested quote +
On August 06 2016 01:48 Necro)Phagist( wrote:
I'm so conflicted. I want to be hopeful. I look at Overwatch and Hearthstone and see hope, then I look at LotV, D3 and WoW and fear creeps back in.

Heres hoping they just touch up the graphics and leave everything else alone. They do that and I'll be happy and buy it.

Whats wrong with Diablo 3, WoW and LotV?


lul
Necro)Phagist(
Profile Blog Joined October 2010
Canada6628 Posts
Last Edited: 2016-08-05 16:57:35
August 05 2016 16:56 GMT
#128
On August 06 2016 01:50 Heyjoray wrote:
Show nested quote +
On August 06 2016 01:48 Necro)Phagist( wrote:
I'm so conflicted. I want to be hopeful. I look at Overwatch and Hearthstone and see hope, then I look at LotV, D3 and WoW and fear creeps back in.

Heres hoping they just touch up the graphics and leave everything else alone. They do that and I'll be happy and buy it.

Whats wrong with Diablo 3, WoW and LotV?

Diablo 3 was a complete disaster and a shit stain on the name of Diablo games.

WoW was never a huge fan of, but 100% of the people I know who play the games all say the last 3 or so expansions have been awful. Granted its a small sample size of like 15 people. Still 15/15 is not good numbers for saying its been crap.

LotV killed all interest I have in the game, haven't watched a single match or played a single match since shortly after it came out.

These are of course just personal opinions but to me, blizzard has shit the bed hard recently and that scares me with this upcoming BW HD.
"Are you talking to me? Because your authority is not recognized in fort kick ass!"" ||Park Jung Suk|| |MC|HerO|HyuN|
Wrath
Profile Blog Joined July 2014
3174 Posts
August 05 2016 16:57 GMT
#129
Gamespot on it:
http://www.gamespot.com/articles/starcraft-hd-remaster-reportedly-in-development-at/1100-6442378/?ftag=GSS-05-10aaa0a
ZenithM
Profile Joined February 2011
France15952 Posts
August 05 2016 17:02 GMT
#130
Wow shit, that's really nice! I hope they add minor quality of life improvements, like rebindable keys. This is probably blasphemy to BW purists, hahaha.
duke91
Profile Joined April 2014
Germany1458 Posts
August 05 2016 17:04 GMT
#131
On August 06 2016 02:02 ZenithM wrote:
Wow shit, that's really nice! I hope they add minor quality of life improvements, like rebindable keys. This is probably blasphemy to BW purists, hahaha.


"BW purists"

Are you here to provocate? please
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Little-Chimp
Profile Joined February 2008
Canada948 Posts
August 05 2016 17:04 GMT
#132
On August 06 2016 00:53 GoShox wrote:
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.


Remind me how the game that popularized esports in America was a disaster
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2016-08-05 17:08:48
August 05 2016 17:05 GMT
#133
On August 06 2016 02:04 duke91 wrote:
Show nested quote +
On August 06 2016 02:02 ZenithM wrote:
Wow shit, that's really nice! I hope they add minor quality of life improvements, like rebindable keys. This is probably blasphemy to BW purists, hahaha.


"BW purists"

Are you here to provocate? please

Are you afraid of rebindable keys?

Edit: Ok, I'll answer seriously, not here to hurt egos. "BW purists" means the couple of posters above who want BW "just the way it is", without HD or anything else touched up a bit. It's like, the fucking dictionary definition of "pure BW". If they're making a new game, they're obviously going to change something.
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
August 05 2016 17:07 GMT
#134
This is exciting news. I just hope it won't take them two or three years to actually finish the job and release the game.
skern49
Profile Joined January 2014
28 Posts
August 05 2016 17:09 GMT
#135
Wish List:

1) Custom hotkeys
2) Fix idiotic ramp behavior without affecting any other aspect of pathing (nigh-impossible, I'm sure)
3) Fix scourge pathing where they just can't seem to hit the the slower unit running away from them, no matter how many times they try
4) HD sprites that remain true to the original sprites, i.e. no cartoony crap

If they plan on having widescreen HD resolutions, won't this necessitate adding more visibility to the screen unless they use black bars?
Heyjoray
Profile Joined September 2015
240 Posts
Last Edited: 2016-08-05 17:17:18
August 05 2016 17:11 GMT
#136
On August 06 2016 01:56 Necro)Phagist( wrote:
Show nested quote +
On August 06 2016 01:50 Heyjoray wrote:
On August 06 2016 01:48 Necro)Phagist( wrote:
I'm so conflicted. I want to be hopeful. I look at Overwatch and Hearthstone and see hope, then I look at LotV, D3 and WoW and fear creeps back in.

Heres hoping they just touch up the graphics and leave everything else alone. They do that and I'll be happy and buy it.

Whats wrong with Diablo 3, WoW and LotV?

Diablo 3 was a complete disaster and a shit stain on the name of Diablo games.

WoW was never a huge fan of, but 100% of the people I know who play the games all say the last 3 or so expansions have been awful. Granted its a small sample size of like 15 people. Still 15/15 is not good numbers for saying its been crap.

LotV killed all interest I have in the game, haven't watched a single match or played a single match since shortly after it came out.

These are of course just personal opinions but to me, blizzard has shit the bed hard recently and that scares me with this upcoming BW HD.

Diablo 3 is great by now. Cataclysm had his weaknesses, Mists of Pandaria was great. Warlords of Draenor could have needed another raid, but it wasnt bad. Asking for a Starcraft 2 opinion in a Brood War section is like talking with a KKK supporter about ethnic stuff. You cant win. Btw: People hated Burning Crusade and WotlK while it was active: "WOW IN SPACE LOL SO MUCH PURPLE GAYELFS TENTACLEMONSTER!! SO MUCH TRASH!". WotlK: SO EASY FUCK HARDMODES FUCK ACHIEVEMENTS FUCK THE COLLO RAID "

User was warned for this post
Cele
Profile Blog Joined December 2008
Germany4016 Posts
August 05 2016 17:12 GMT
#137
On August 06 2016 02:04 Little-Chimp wrote:
Show nested quote +
On August 06 2016 00:53 GoShox wrote:
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.


Remind me how the game that popularized esports in America was a disaster


Remind me again how you're not just a troll /pissed SC2 fanboy who tries to stir up trouble in the BW section.
Broodwar for life!
lestye
Profile Blog Joined August 2010
United States4149 Posts
August 05 2016 17:13 GMT
#138
I agree with you that their last games aren't as appalling and awful that people in this thread are making it out to be....but you're comparing BW enthusiasts to the KKK? REALLY???? Lets not.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Highgamer
Profile Joined October 2015
1399 Posts
August 05 2016 17:16 GMT
#139
They would not close Iccup because of this, would they?

Then it seems like a possible win-win situation to me.

If the HD-Version doesn't change anything gameplay-wise, we might see lots of people come back to/join in on BW - and we can go there, too, or keep playing the old game.

If the HD-Version does change something gameplay-wise, we might see lots of people come back to/join in on BW - and we can just keep playing the old game.

"possible win-win situation" because I'm not sure what would happen to the korean ex-pro-scene as it is now... the broadcasters might consider to switch to HD anyways to attract more viewers... there might be some players who would switch to the HD-version even if there are gameplay-changes because of that, others would stay with the older verison, the scene would divide.
But everyone might also stick with the old-version if the new gameplay is crap...
Garrl
Profile Blog Joined February 2010
Scotland1972 Posts
August 05 2016 17:17 GMT
#140
wish list:

everything in mcalauncher but pluginless (antihack, wmode)

networking fixes so you don't have to forward ports

matchmaking

and NO changes to the gameplay. seriously, BW is so finely balanced by pure chance (i doubt they could have forseen, lets say, muta stacking playing such a large role in balance), tweaking something like ramp pathing or scourge logic may reduce the skill ceiling, or worse, subtly alter the balance in a way that makes one build or race super strong.
Heyjoray
Profile Joined September 2015
240 Posts
August 05 2016 17:18 GMT
#141
On August 06 2016 02:13 lestye wrote:
I agree with you that their last games aren't as appalling and awful that people in this thread are making it out to be....but you're comparing BW enthusiasts to the KKK? REALLY???? Lets not.

Every SC2 enthusiast is a mindless fanboy. Every BW enthusiast is correct
_Animus_
Profile Joined February 2011
Bulgaria1064 Posts
August 05 2016 17:19 GMT
#142
they are not gonna fuck up. and if they change something like building selection or automine, there should be option to enable or disable it in the game lobby for all the players like it is in red alert server. modernizing things but not forcing them can do good for the new players and not only.
Luv ya BroodWar!
Little-Chimp
Profile Joined February 2008
Canada948 Posts
Last Edited: 2016-08-05 17:21:23
August 05 2016 17:19 GMT
#143
On August 06 2016 02:12 Cele wrote:
Show nested quote +
On August 06 2016 02:04 Little-Chimp wrote:
On August 06 2016 00:53 GoShox wrote:
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.


Remind me how the game that popularized esports in America was a disaster


Remind me again how you're not just a troll /pissed SC2 fanboy who tries to stir up trouble in the BW section.


Remind me how you aren't asspained and paranoid as fuck. I like BW more than SC2. SC2 was still a roaring success despite being worse than arguably the greatest multiplayer game of all time
TwiggyWan
Profile Blog Joined December 2013
France328 Posts
August 05 2016 17:20 GMT
#144
YES

I will be able to use control groups with my azerty keyboard without having to use caps lock! It will work properly on linux!
No bad days
ZenithM
Profile Joined February 2011
France15952 Posts
August 05 2016 17:21 GMT
#145
I think Blizzard definitely has in mind that a lot of what makes BW great is dependent on the original engine. If they have a way to decouple game logic and rendering, they should definitely do that.

If they try to "fix" anything, that's where they'll lose their player base instantly, I'm sure they wouldn't plan for a BW remake and make that obvious mistake.
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
Last Edited: 2016-08-05 17:23:49
August 05 2016 17:23 GMT
#146
On August 06 2016 02:18 Heyjoray wrote:
Show nested quote +
On August 06 2016 02:13 lestye wrote:
I agree with you that their last games aren't as appalling and awful that people in this thread are making it out to be....but you're comparing BW enthusiasts to the KKK? REALLY???? Lets not.

Every SC2 enthusiast is a mindless fanboy. Every BW enthusiast is correct


ok we get it.
Necro)Phagist(
Profile Blog Joined October 2010
Canada6628 Posts
August 05 2016 17:25 GMT
#147
On August 06 2016 02:11 Heyjoray wrote:
Show nested quote +
On August 06 2016 01:56 Necro)Phagist( wrote:
On August 06 2016 01:50 Heyjoray wrote:
On August 06 2016 01:48 Necro)Phagist( wrote:
I'm so conflicted. I want to be hopeful. I look at Overwatch and Hearthstone and see hope, then I look at LotV, D3 and WoW and fear creeps back in.

Heres hoping they just touch up the graphics and leave everything else alone. They do that and I'll be happy and buy it.

Whats wrong with Diablo 3, WoW and LotV?

Diablo 3 was a complete disaster and a shit stain on the name of Diablo games.

WoW was never a huge fan of, but 100% of the people I know who play the games all say the last 3 or so expansions have been awful. Granted its a small sample size of like 15 people. Still 15/15 is not good numbers for saying its been crap.

LotV killed all interest I have in the game, haven't watched a single match or played a single match since shortly after it came out.

These are of course just personal opinions but to me, blizzard has shit the bed hard recently and that scares me with this upcoming BW HD.

Diablo 3 is great by now. Cataclysm had his weaknesses, Mists of Pandaria was great. Warlords of Draenor could have needed another raid, but it wasnt bad. Asking for a Starcraft 2 opinion in a Brood War section is like talking with a KKK supporter about ethnic stuff. You cant win. Btw: People hated Burning Crusade and WotlK while it was active: "WOW IN SPACE LOL SO MUCH PURPLE GAYELFS TENTACLEMONSTER!! SO MUCH TRASH!". WotlK: SO EASY FUCK HARDMODES FUCK ACHIEVEMENTS FUCK THE COLLO RAID "

Diablo 3 to me is still trash, but again personal opinion if you like it cool man.

All I said is that I'M afraid of what they might do to BW. If other people find these games good, that is great for them. I hated Diablo 3, and I find no entertainment in LotV, I enjoyed WoL and Heart of the Swarm for the most part, it had its fault but I still played and enjoyed it.

So before going all caps lock on me about WoW(Which I don't play, as I said I relied on info from friends about it.) and comparing me to the KKK ease up and realize this is all personal opinion. No need to be an ass hat.
"Are you talking to me? Because your authority is not recognized in fort kick ass!"" ||Park Jung Suk|| |MC|HerO|HyuN|
Nazara
Profile Blog Joined May 2014
United Kingdom235 Posts
August 05 2016 17:28 GMT
#148
On August 06 2016 02:04 Little-Chimp wrote:
Show nested quote +
On August 06 2016 00:53 GoShox wrote:
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.


Remind me how the game that popularized esports in America was a disaster
I would say BW popularized esports as a whole. Noobs abroad were years behind Korea so they couldn't have an esport out of it and could only watch in jealousy, but new game levelled up the playing field.
Cele
Profile Blog Joined December 2008
Germany4016 Posts
August 05 2016 17:29 GMT
#149
On August 06 2016 02:19 Little-Chimp wrote:
Show nested quote +
On August 06 2016 02:12 Cele wrote:
On August 06 2016 02:04 Little-Chimp wrote:
On August 06 2016 00:53 GoShox wrote:
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.


Remind me how the game that popularized esports in America was a disaster


Remind me again how you're not just a troll /pissed SC2 fanboy who tries to stir up trouble in the BW section.


Remind me how you aren't asspained and paranoid as fuck. I like BW more than SC2. SC2 was still a roaring success despite being worse than arguably the greatest multiplayer game of all time


Remind me again why i even bother talking to you. Oh now i know, i got no reason to.
Broodwar for life!
Heyjoray
Profile Joined September 2015
240 Posts
August 05 2016 17:31 GMT
#150
On August 06 2016 02:25 Necro)Phagist( wrote:
Show nested quote +
On August 06 2016 02:11 Heyjoray wrote:
On August 06 2016 01:56 Necro)Phagist( wrote:
On August 06 2016 01:50 Heyjoray wrote:
On August 06 2016 01:48 Necro)Phagist( wrote:
I'm so conflicted. I want to be hopeful. I look at Overwatch and Hearthstone and see hope, then I look at LotV, D3 and WoW and fear creeps back in.

Heres hoping they just touch up the graphics and leave everything else alone. They do that and I'll be happy and buy it.

Whats wrong with Diablo 3, WoW and LotV?

Diablo 3 was a complete disaster and a shit stain on the name of Diablo games.

WoW was never a huge fan of, but 100% of the people I know who play the games all say the last 3 or so expansions have been awful. Granted its a small sample size of like 15 people. Still 15/15 is not good numbers for saying its been crap.

LotV killed all interest I have in the game, haven't watched a single match or played a single match since shortly after it came out.

These are of course just personal opinions but to me, blizzard has shit the bed hard recently and that scares me with this upcoming BW HD.

Diablo 3 is great by now. Cataclysm had his weaknesses, Mists of Pandaria was great. Warlords of Draenor could have needed another raid, but it wasnt bad. Asking for a Starcraft 2 opinion in a Brood War section is like talking with a KKK supporter about ethnic stuff. You cant win. Btw: People hated Burning Crusade and WotlK while it was active: "WOW IN SPACE LOL SO MUCH PURPLE GAYELFS TENTACLEMONSTER!! SO MUCH TRASH!". WotlK: SO EASY FUCK HARDMODES FUCK ACHIEVEMENTS FUCK THE COLLO RAID "

Diablo 3 to me is still trash, but again personal opinion if you like it cool man.

All I said is that I'M afraid of what they might do to BW. If other people find these games good, that is great for them. I hated Diablo 3, and I find no entertainment in LotV, I enjoyed WoL and Heart of the Swarm for the most part, it had its fault but I still played and enjoyed it.

So before going all caps lock on me about WoW(Which I don't play, as I said I relied on info from friends about it.) and comparing me to the KKK ease up and realize this is all personal opinion. No need to be an ass hat.

Yeah, your personal opinion is like...Well keep it for yourself. Especially when you give zero reasons. Its useless when you just shit all over the place and call it an "opinion"
riotjune
Profile Blog Joined January 2008
United States3392 Posts
August 05 2016 17:32 GMT
#151
HNNNNNNNNNNNNNNGGGGHHHHHH

ima have to clean my keyboard now
Necro)Phagist(
Profile Blog Joined October 2010
Canada6628 Posts
Last Edited: 2016-08-05 17:34:47
August 05 2016 17:34 GMT
#152
On August 06 2016 02:31 Heyjoray wrote:
Show nested quote +
On August 06 2016 02:25 Necro)Phagist( wrote:
On August 06 2016 02:11 Heyjoray wrote:
On August 06 2016 01:56 Necro)Phagist( wrote:
On August 06 2016 01:50 Heyjoray wrote:
On August 06 2016 01:48 Necro)Phagist( wrote:
I'm so conflicted. I want to be hopeful. I look at Overwatch and Hearthstone and see hope, then I look at LotV, D3 and WoW and fear creeps back in.

Heres hoping they just touch up the graphics and leave everything else alone. They do that and I'll be happy and buy it.

Whats wrong with Diablo 3, WoW and LotV?

Diablo 3 was a complete disaster and a shit stain on the name of Diablo games.

WoW was never a huge fan of, but 100% of the people I know who play the games all say the last 3 or so expansions have been awful. Granted its a small sample size of like 15 people. Still 15/15 is not good numbers for saying its been crap.

LotV killed all interest I have in the game, haven't watched a single match or played a single match since shortly after it came out.

These are of course just personal opinions but to me, blizzard has shit the bed hard recently and that scares me with this upcoming BW HD.

Diablo 3 is great by now. Cataclysm had his weaknesses, Mists of Pandaria was great. Warlords of Draenor could have needed another raid, but it wasnt bad. Asking for a Starcraft 2 opinion in a Brood War section is like talking with a KKK supporter about ethnic stuff. You cant win. Btw: People hated Burning Crusade and WotlK while it was active: "WOW IN SPACE LOL SO MUCH PURPLE GAYELFS TENTACLEMONSTER!! SO MUCH TRASH!". WotlK: SO EASY FUCK HARDMODES FUCK ACHIEVEMENTS FUCK THE COLLO RAID "

Diablo 3 to me is still trash, but again personal opinion if you like it cool man.

All I said is that I'M afraid of what they might do to BW. If other people find these games good, that is great for them. I hated Diablo 3, and I find no entertainment in LotV, I enjoyed WoL and Heart of the Swarm for the most part, it had its fault but I still played and enjoyed it.

So before going all caps lock on me about WoW(Which I don't play, as I said I relied on info from friends about it.) and comparing me to the KKK ease up and realize this is all personal opinion. No need to be an ass hat.

Yeah, your personal opinion is like...Well keep it for yourself. Especially when you give zero reasons. Its useless when you just shit all over the place and call it an "opinion"

I'm sorry I thought this was a forum, a place for discussion and such. I didn't give reasons because I didn't want to write an essay about it, to be quite frank you're not worth my time to write out and explain it to.
"Are you talking to me? Because your authority is not recognized in fort kick ass!"" ||Park Jung Suk|| |MC|HerO|HyuN|
Heyjoray
Profile Joined September 2015
240 Posts
Last Edited: 2016-08-05 17:37:38
August 05 2016 17:35 GMT
#153
On August 06 2016 02:34 Necro)Phagist( wrote:
Show nested quote +
On August 06 2016 02:31 Heyjoray wrote:
On August 06 2016 02:25 Necro)Phagist( wrote:
On August 06 2016 02:11 Heyjoray wrote:
On August 06 2016 01:56 Necro)Phagist( wrote:
On August 06 2016 01:50 Heyjoray wrote:
On August 06 2016 01:48 Necro)Phagist( wrote:
I'm so conflicted. I want to be hopeful. I look at Overwatch and Hearthstone and see hope, then I look at LotV, D3 and WoW and fear creeps back in.

Heres hoping they just touch up the graphics and leave everything else alone. They do that and I'll be happy and buy it.

Whats wrong with Diablo 3, WoW and LotV?

Diablo 3 was a complete disaster and a shit stain on the name of Diablo games.

WoW was never a huge fan of, but 100% of the people I know who play the games all say the last 3 or so expansions have been awful. Granted its a small sample size of like 15 people. Still 15/15 is not good numbers for saying its been crap.

LotV killed all interest I have in the game, haven't watched a single match or played a single match since shortly after it came out.

These are of course just personal opinions but to me, blizzard has shit the bed hard recently and that scares me with this upcoming BW HD.

Diablo 3 is great by now. Cataclysm had his weaknesses, Mists of Pandaria was great. Warlords of Draenor could have needed another raid, but it wasnt bad. Asking for a Starcraft 2 opinion in a Brood War section is like talking with a KKK supporter about ethnic stuff. You cant win. Btw: People hated Burning Crusade and WotlK while it was active: "WOW IN SPACE LOL SO MUCH PURPLE GAYELFS TENTACLEMONSTER!! SO MUCH TRASH!". WotlK: SO EASY FUCK HARDMODES FUCK ACHIEVEMENTS FUCK THE COLLO RAID "

Diablo 3 to me is still trash, but again personal opinion if you like it cool man.

All I said is that I'M afraid of what they might do to BW. If other people find these games good, that is great for them. I hated Diablo 3, and I find no entertainment in LotV, I enjoyed WoL and Heart of the Swarm for the most part, it had its fault but I still played and enjoyed it.

So before going all caps lock on me about WoW(Which I don't play, as I said I relied on info from friends about it.) and comparing me to the KKK ease up and realize this is all personal opinion. No need to be an ass hat.

Yeah, your personal opinion is like...Well keep it for yourself. Especially when you give zero reasons. Its useless when you just shit all over the place and call it an "opinion"

I'm sorry I thought this was a forum, a place for discussion and such. I didn't give reasons because I didn't want to wrtie an eassay about it, to be quite frank you're not worth my time to write out and explain it to.

You dont discussed. You call things bad. Thats exactly what taking a shit is: You just do it. And you shouldnt really do it in a forum
Cele
Profile Blog Joined December 2008
Germany4016 Posts
Last Edited: 2016-08-05 17:43:09
August 05 2016 17:37 GMT
#154
On August 06 2016 02:31 Heyjoray wrote:
Show nested quote +
On August 06 2016 02:25 Necro)Phagist( wrote:
On August 06 2016 02:11 Heyjoray wrote:
On August 06 2016 01:56 Necro)Phagist( wrote:
On August 06 2016 01:50 Heyjoray wrote:
On August 06 2016 01:48 Necro)Phagist( wrote:
I'm so conflicted. I want to be hopeful. I look at Overwatch and Hearthstone and see hope, then I look at LotV, D3 and WoW and fear creeps back in.

Heres hoping they just touch up the graphics and leave everything else alone. They do that and I'll be happy and buy it.

Whats wrong with Diablo 3, WoW and LotV?

Diablo 3 was a complete disaster and a shit stain on the name of Diablo games.

WoW was never a huge fan of, but 100% of the people I know who play the games all say the last 3 or so expansions have been awful. Granted its a small sample size of like 15 people. Still 15/15 is not good numbers for saying its been crap.

LotV killed all interest I have in the game, haven't watched a single match or played a single match since shortly after it came out.

These are of course just personal opinions but to me, blizzard has shit the bed hard recently and that scares me with this upcoming BW HD.

Diablo 3 is great by now. Cataclysm had his weaknesses, Mists of Pandaria was great. Warlords of Draenor could have needed another raid, but it wasnt bad. Asking for a Starcraft 2 opinion in a Brood War section is like talking with a KKK supporter about ethnic stuff. You cant win. Btw: People hated Burning Crusade and WotlK while it was active: "WOW IN SPACE LOL SO MUCH PURPLE GAYELFS TENTACLEMONSTER!! SO MUCH TRASH!". WotlK: SO EASY FUCK HARDMODES FUCK ACHIEVEMENTS FUCK THE COLLO RAID "

Diablo 3 to me is still trash, but again personal opinion if you like it cool man.

All I said is that I'M afraid of what they might do to BW. If other people find these games good, that is great for them. I hated Diablo 3, and I find no entertainment in LotV, I enjoyed WoL and Heart of the Swarm for the most part, it had its fault but I still played and enjoyed it.

So before going all caps lock on me about WoW(Which I don't play, as I said I relied on info from friends about it.) and comparing me to the KKK ease up and realize this is all personal opinion. No need to be an ass hat.

Yeah, your personal opinion is like...Well keep it for yourself. Especially when you give zero reasons. Its useless when you just shit all over the place and call it an "opinion"


you don't get it. The average person on this forum has played a good amount of Starcraft 2 and for different reasons switched back to Starcraft Broodwar. So searching for the "StarCraft 2 Opinion" here is just futile. I don't mind which game you prefer, but if you need an "Sc2 perspective" i suggest you talk about it in the Sc2 Forums.
Broodwar for life!
cha0
Profile Joined March 2010
Canada504 Posts
August 05 2016 17:38 GMT
#155
They will almost certainly integrate this release with bnet2.0. No LAN, part of the new blizz game launcher.
Necro)Phagist(
Profile Blog Joined October 2010
Canada6628 Posts
August 05 2016 17:38 GMT
#156
On August 06 2016 02:35 Heyjoray wrote:
Show nested quote +
On August 06 2016 02:34 Necro)Phagist( wrote:
On August 06 2016 02:31 Heyjoray wrote:
On August 06 2016 02:25 Necro)Phagist( wrote:
On August 06 2016 02:11 Heyjoray wrote:
On August 06 2016 01:56 Necro)Phagist( wrote:
On August 06 2016 01:50 Heyjoray wrote:
On August 06 2016 01:48 Necro)Phagist( wrote:
I'm so conflicted. I want to be hopeful. I look at Overwatch and Hearthstone and see hope, then I look at LotV, D3 and WoW and fear creeps back in.

Heres hoping they just touch up the graphics and leave everything else alone. They do that and I'll be happy and buy it.

Whats wrong with Diablo 3, WoW and LotV?

Diablo 3 was a complete disaster and a shit stain on the name of Diablo games.

WoW was never a huge fan of, but 100% of the people I know who play the games all say the last 3 or so expansions have been awful. Granted its a small sample size of like 15 people. Still 15/15 is not good numbers for saying its been crap.

LotV killed all interest I have in the game, haven't watched a single match or played a single match since shortly after it came out.

These are of course just personal opinions but to me, blizzard has shit the bed hard recently and that scares me with this upcoming BW HD.

Diablo 3 is great by now. Cataclysm had his weaknesses, Mists of Pandaria was great. Warlords of Draenor could have needed another raid, but it wasnt bad. Asking for a Starcraft 2 opinion in a Brood War section is like talking with a KKK supporter about ethnic stuff. You cant win. Btw: People hated Burning Crusade and WotlK while it was active: "WOW IN SPACE LOL SO MUCH PURPLE GAYELFS TENTACLEMONSTER!! SO MUCH TRASH!". WotlK: SO EASY FUCK HARDMODES FUCK ACHIEVEMENTS FUCK THE COLLO RAID "

Diablo 3 to me is still trash, but again personal opinion if you like it cool man.

All I said is that I'M afraid of what they might do to BW. If other people find these games good, that is great for them. I hated Diablo 3, and I find no entertainment in LotV, I enjoyed WoL and Heart of the Swarm for the most part, it had its fault but I still played and enjoyed it.

So before going all caps lock on me about WoW(Which I don't play, as I said I relied on info from friends about it.) and comparing me to the KKK ease up and realize this is all personal opinion. No need to be an ass hat.

Yeah, your personal opinion is like...Well keep it for yourself. Especially when you give zero reasons. Its useless when you just shit all over the place and call it an "opinion"

I'm sorry I thought this was a forum, a place for discussion and such. I didn't give reasons because I didn't want to wrtie an eassay about it, to be quite frank you're not worth my time to write out and explain it to.

You dont discussed. You call things bad. Thats exactly what taking a shit is: You just do it

Hey if you wanted to have a discussion about the faults of the games, I might have gone into detail. Instead you went the condescending comparing to KKK route. Which right there tells me there is 0 point in trying to have any form of intellectual discussion with you.
"Are you talking to me? Because your authority is not recognized in fort kick ass!"" ||Park Jung Suk|| |MC|HerO|HyuN|
Sholip
Profile Blog Joined March 2014
Hungary422 Posts
August 05 2016 17:41 GMT
#157
Guys I think I found out why JD is waiting with the comeback in either BW or SC2.
"A hero is no braver than an ordinary man, but he is brave five minutes longer. Also, Zest is best." – Ralph Waldo Emerson
iamho
Profile Joined June 2009
United States3347 Posts
August 05 2016 17:42 GMT
#158
OMG
bduddy
Profile Joined May 2012
United States1326 Posts
August 05 2016 17:44 GMT
#159
On August 06 2016 02:04 Little-Chimp wrote:
Show nested quote +
On August 06 2016 00:53 GoShox wrote:
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.


Remind me how the game that popularized esports in America was a disaster
I thought Counterstrike was a great game!

...but seriously, saying SC2 was a "disaster" is a joke. There was plenty of mismanagement of the competitive side, but it's a great, fun, modern RTS.
>Liquid'Nazgul: Of course you are completely right
Heyjoray
Profile Joined September 2015
240 Posts
August 05 2016 17:45 GMT
#160
On August 06 2016 02:38 cha0 wrote:
They will almost certainly integrate this release with bnet2.0. No LAN, part of the new blizz game launcher.

That would fix so many things
duke91
Profile Joined April 2014
Germany1458 Posts
August 05 2016 17:47 GMT
#161
On August 06 2016 02:18 Heyjoray wrote:
Show nested quote +
On August 06 2016 02:13 lestye wrote:
I agree with you that their last games aren't as appalling and awful that people in this thread are making it out to be....but you're comparing BW enthusiasts to the KKK? REALLY???? Lets not.

Every SC2 enthusiast is a mindless fanboy. Every BW enthusiast is correct


So you visit this forum only to flame

( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
bduddy
Profile Joined May 2012
United States1326 Posts
August 05 2016 17:48 GMT
#162
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.
>Liquid'Nazgul: Of course you are completely right
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
August 05 2016 17:49 GMT
#163
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


Nobody said to not change anything, people specifically asked for the gameplay to not change, that's it.
kongoline
Profile Joined February 2012
6318 Posts
August 05 2016 17:53 GMT
#164
On August 06 2016 02:31 Heyjoray wrote:
Show nested quote +
On August 06 2016 02:25 Necro)Phagist( wrote:
On August 06 2016 02:11 Heyjoray wrote:
On August 06 2016 01:56 Necro)Phagist( wrote:
On August 06 2016 01:50 Heyjoray wrote:
On August 06 2016 01:48 Necro)Phagist( wrote:
I'm so conflicted. I want to be hopeful. I look at Overwatch and Hearthstone and see hope, then I look at LotV, D3 and WoW and fear creeps back in.

Heres hoping they just touch up the graphics and leave everything else alone. They do that and I'll be happy and buy it.

Whats wrong with Diablo 3, WoW and LotV?

Diablo 3 was a complete disaster and a shit stain on the name of Diablo games.

WoW was never a huge fan of, but 100% of the people I know who play the games all say the last 3 or so expansions have been awful. Granted its a small sample size of like 15 people. Still 15/15 is not good numbers for saying its been crap.

LotV killed all interest I have in the game, haven't watched a single match or played a single match since shortly after it came out.

These are of course just personal opinions but to me, blizzard has shit the bed hard recently and that scares me with this upcoming BW HD.

Diablo 3 is great by now. Cataclysm had his weaknesses, Mists of Pandaria was great. Warlords of Draenor could have needed another raid, but it wasnt bad. Asking for a Starcraft 2 opinion in a Brood War section is like talking with a KKK supporter about ethnic stuff. You cant win. Btw: People hated Burning Crusade and WotlK while it was active: "WOW IN SPACE LOL SO MUCH PURPLE GAYELFS TENTACLEMONSTER!! SO MUCH TRASH!". WotlK: SO EASY FUCK HARDMODES FUCK ACHIEVEMENTS FUCK THE COLLO RAID "

Diablo 3 to me is still trash, but again personal opinion if you like it cool man.

All I said is that I'M afraid of what they might do to BW. If other people find these games good, that is great for them. I hated Diablo 3, and I find no entertainment in LotV, I enjoyed WoL and Heart of the Swarm for the most part, it had its fault but I still played and enjoyed it.

So before going all caps lock on me about WoW(Which I don't play, as I said I relied on info from friends about it.) and comparing me to the KKK ease up and realize this is all personal opinion. No need to be an ass hat.

Yeah, your personal opinion is like...Well keep it for yourself. Especially when you give zero reasons. Its useless when you just shit all over the place and call it an "opinion"

pretty sure everyone who played d2 says that
Heyjoray
Profile Joined September 2015
240 Posts
August 05 2016 17:54 GMT
#165
On August 06 2016 02:53 kongoline wrote:
Show nested quote +
On August 06 2016 02:31 Heyjoray wrote:
On August 06 2016 02:25 Necro)Phagist( wrote:
On August 06 2016 02:11 Heyjoray wrote:
On August 06 2016 01:56 Necro)Phagist( wrote:
On August 06 2016 01:50 Heyjoray wrote:
On August 06 2016 01:48 Necro)Phagist( wrote:
I'm so conflicted. I want to be hopeful. I look at Overwatch and Hearthstone and see hope, then I look at LotV, D3 and WoW and fear creeps back in.

Heres hoping they just touch up the graphics and leave everything else alone. They do that and I'll be happy and buy it.

Whats wrong with Diablo 3, WoW and LotV?

Diablo 3 was a complete disaster and a shit stain on the name of Diablo games.

WoW was never a huge fan of, but 100% of the people I know who play the games all say the last 3 or so expansions have been awful. Granted its a small sample size of like 15 people. Still 15/15 is not good numbers for saying its been crap.

LotV killed all interest I have in the game, haven't watched a single match or played a single match since shortly after it came out.

These are of course just personal opinions but to me, blizzard has shit the bed hard recently and that scares me with this upcoming BW HD.

Diablo 3 is great by now. Cataclysm had his weaknesses, Mists of Pandaria was great. Warlords of Draenor could have needed another raid, but it wasnt bad. Asking for a Starcraft 2 opinion in a Brood War section is like talking with a KKK supporter about ethnic stuff. You cant win. Btw: People hated Burning Crusade and WotlK while it was active: "WOW IN SPACE LOL SO MUCH PURPLE GAYELFS TENTACLEMONSTER!! SO MUCH TRASH!". WotlK: SO EASY FUCK HARDMODES FUCK ACHIEVEMENTS FUCK THE COLLO RAID "

Diablo 3 to me is still trash, but again personal opinion if you like it cool man.

All I said is that I'M afraid of what they might do to BW. If other people find these games good, that is great for them. I hated Diablo 3, and I find no entertainment in LotV, I enjoyed WoL and Heart of the Swarm for the most part, it had its fault but I still played and enjoyed it.

So before going all caps lock on me about WoW(Which I don't play, as I said I relied on info from friends about it.) and comparing me to the KKK ease up and realize this is all personal opinion. No need to be an ass hat.

Yeah, your personal opinion is like...Well keep it for yourself. Especially when you give zero reasons. Its useless when you just shit all over the place and call it an "opinion"

pretty sure everyone who played d2 says that

EVERYONE
duke91
Profile Joined April 2014
Germany1458 Posts
August 05 2016 17:54 GMT
#166
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21242 Posts
August 05 2016 17:56 GMT
#167
could be cool :O
TranslatorBaa!
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
August 05 2016 17:57 GMT
#168
On August 06 2016 02:54 duke91 wrote:
Show nested quote +
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?
[SWE-1]rUSKIG
Profile Joined January 2013
Sweden9 Posts
August 05 2016 18:00 GMT
#169
Im not sure Im going to like this, I cant play diablo2 in 3d mode its superuggly to me i only use 2d i think bw in hd will make me feel the same way... Lets hope im wrong!
Little-Chimp
Profile Joined February 2008
Canada948 Posts
August 05 2016 18:01 GMT
#170
On August 06 2016 02:29 Cele wrote:
Show nested quote +
On August 06 2016 02:19 Little-Chimp wrote:
On August 06 2016 02:12 Cele wrote:
On August 06 2016 02:04 Little-Chimp wrote:
On August 06 2016 00:53 GoShox wrote:
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.


Remind me how the game that popularized esports in America was a disaster


Remind me again how you're not just a troll /pissed SC2 fanboy who tries to stir up trouble in the BW section.


Remind me how you aren't asspained and paranoid as fuck. I like BW more than SC2. SC2 was still a roaring success despite being worse than arguably the greatest multiplayer game of all time


Remind me again why i even bother talking to you. Oh now i know, i got no reason to.


I've been in TL since 2008 as a massive BW fan and I find it pretty pathetic how saying anything positive (literally calling it "not shit") about SC2 in the BW forum gets people this upset.

It's a great day for BW, theres a remaster and ASL is kick ass, what the fuck are you so insecure about
duke91
Profile Joined April 2014
Germany1458 Posts
August 05 2016 18:01 GMT
#171
On August 06 2016 02:57 Essbee wrote:
Show nested quote +
On August 06 2016 02:54 duke91 wrote:
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


It doesn't change anything except make hosting games WAY easier + matchmaking. If you atually played BW, you would know how hard it is to set up games since blizzard never gave a shit about having an actual good Battle.net. Imagine SC2 without matchmaking, and hosting games works only 50% of the time due to technical issues.

Shield battery fixes all that and leaves gameplay unchanged.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Shinokuki
Profile Joined July 2013
United States859 Posts
August 05 2016 18:03 GMT
#172
On August 06 2016 02:57 Essbee wrote:
Show nested quote +
On August 06 2016 02:54 duke91 wrote:
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.

I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.

But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-
Life is just life
duke91
Profile Joined April 2014
Germany1458 Posts
August 05 2016 18:04 GMT
#173
On August 06 2016 03:01 Little-Chimp wrote:
Show nested quote +
On August 06 2016 02:29 Cele wrote:
On August 06 2016 02:19 Little-Chimp wrote:
On August 06 2016 02:12 Cele wrote:
On August 06 2016 02:04 Little-Chimp wrote:
On August 06 2016 00:53 GoShox wrote:
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.


Remind me how the game that popularized esports in America was a disaster


Remind me again how you're not just a troll /pissed SC2 fanboy who tries to stir up trouble in the BW section.


Remind me how you aren't asspained and paranoid as fuck. I like BW more than SC2. SC2 was still a roaring success despite being worse than arguably the greatest multiplayer game of all time


Remind me again why i even bother talking to you. Oh now i know, i got no reason to.


I've been in TL since 2008 as a massive BW fan and I find it pretty pathetic how saying anything positive (literally calling it "not shit") about SC2 in the BW forum gets people this upset.

It's a great day for BW, theres a remaster and ASL is kick ass, what the fuck are you so insecure about


In case you didn't know, Blizzard is blamed for killing professional BW by forcing SC2 in everyones throat. This wouldn't be a problem if SC2 was good. For most if not all here, it isn't. Suggesting BW to change towards SC2 basically insults what we prefer with BW.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
August 05 2016 18:06 GMT
#174
On August 06 2016 03:01 duke91 wrote:
Show nested quote +
On August 06 2016 02:57 Essbee wrote:
On August 06 2016 02:54 duke91 wrote:
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


It doesn't change anything except make hosting games WAY easier + matchmaking. If you atually played BW, you would know how hard it is to set up games since blizzard never gave a shit about having an actual good Battle.net. Imagine SC2 without matchmaking, and hosting games works only 50% of the time due to technical issues.

Shield battery fixes all that and leaves gameplay unchanged.


I think you misunderstood what I was trying to say. I play BW, I know all that, but you said "99% of people don't want to change anything", but that's not true or else Shieldbattery wouldn't exist or people would shit on it. The guy you quoted said "making a new game with zero changes would be pointless and stupid." How can you even disagree with that if you support shieldbattery? I just feel there is a misunderstanding somewhere.
Heyjoray
Profile Joined September 2015
240 Posts
August 05 2016 18:07 GMT
#175
On August 06 2016 03:04 duke91 wrote:
Show nested quote +
On August 06 2016 03:01 Little-Chimp wrote:
On August 06 2016 02:29 Cele wrote:
On August 06 2016 02:19 Little-Chimp wrote:
On August 06 2016 02:12 Cele wrote:
On August 06 2016 02:04 Little-Chimp wrote:
On August 06 2016 00:53 GoShox wrote:
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.


Remind me how the game that popularized esports in America was a disaster


Remind me again how you're not just a troll /pissed SC2 fanboy who tries to stir up trouble in the BW section.


Remind me how you aren't asspained and paranoid as fuck. I like BW more than SC2. SC2 was still a roaring success despite being worse than arguably the greatest multiplayer game of all time


Remind me again why i even bother talking to you. Oh now i know, i got no reason to.


I've been in TL since 2008 as a massive BW fan and I find it pretty pathetic how saying anything positive (literally calling it "not shit") about SC2 in the BW forum gets people this upset.

It's a great day for BW, theres a remaster and ASL is kick ass, what the fuck are you so insecure about


In case you didn't know, Blizzard is blamed for killing professional BW by forcing SC2 in everyones throat. This wouldn't be a problem if SC2 was good. For most if not all here, it isn't. Suggesting BW to change towards SC2 basically insults what we prefer with BW.

Forcing = Releasing a new game. Makes perfect sense
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
August 05 2016 18:07 GMT
#176
On August 06 2016 03:03 Shinokuki wrote:
Show nested quote +
On August 06 2016 02:57 Essbee wrote:
On August 06 2016 02:54 duke91 wrote:
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.

I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.

But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-


What? Why are you quoting me on this?
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
August 05 2016 18:08 GMT
#177
On August 06 2016 03:07 Heyjoray wrote:
Show nested quote +
On August 06 2016 03:04 duke91 wrote:
On August 06 2016 03:01 Little-Chimp wrote:
On August 06 2016 02:29 Cele wrote:
On August 06 2016 02:19 Little-Chimp wrote:
On August 06 2016 02:12 Cele wrote:
On August 06 2016 02:04 Little-Chimp wrote:
On August 06 2016 00:53 GoShox wrote:
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.


Remind me how the game that popularized esports in America was a disaster


Remind me again how you're not just a troll /pissed SC2 fanboy who tries to stir up trouble in the BW section.


Remind me how you aren't asspained and paranoid as fuck. I like BW more than SC2. SC2 was still a roaring success despite being worse than arguably the greatest multiplayer game of all time


Remind me again why i even bother talking to you. Oh now i know, i got no reason to.


I've been in TL since 2008 as a massive BW fan and I find it pretty pathetic how saying anything positive (literally calling it "not shit") about SC2 in the BW forum gets people this upset.

It's a great day for BW, theres a remaster and ASL is kick ass, what the fuck are you so insecure about


In case you didn't know, Blizzard is blamed for killing professional BW by forcing SC2 in everyones throat. This wouldn't be a problem if SC2 was good. For most if not all here, it isn't. Suggesting BW to change towards SC2 basically insults what we prefer with BW.

Forcing = Releasing a new game. Makes perfect sense


Wow, you shit on bw fans but have actually zero idea of what blizzard tried to do while releasing sc2, do you?
Shinokuki
Profile Joined July 2013
United States859 Posts
August 05 2016 18:09 GMT
#178
On August 06 2016 03:07 Essbee wrote:
Show nested quote +
On August 06 2016 03:03 Shinokuki wrote:
On August 06 2016 02:57 Essbee wrote:
On August 06 2016 02:54 duke91 wrote:
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.

I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.

But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-


What? Why are you quoting me on this?


What specific changes do you want particularly?
Life is just life
Heyjoray
Profile Joined September 2015
240 Posts
August 05 2016 18:10 GMT
#179
On August 06 2016 03:08 Essbee wrote:
Show nested quote +
On August 06 2016 03:07 Heyjoray wrote:
On August 06 2016 03:04 duke91 wrote:
On August 06 2016 03:01 Little-Chimp wrote:
On August 06 2016 02:29 Cele wrote:
On August 06 2016 02:19 Little-Chimp wrote:
On August 06 2016 02:12 Cele wrote:
On August 06 2016 02:04 Little-Chimp wrote:
On August 06 2016 00:53 GoShox wrote:
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.


Remind me how the game that popularized esports in America was a disaster


Remind me again how you're not just a troll /pissed SC2 fanboy who tries to stir up trouble in the BW section.


Remind me how you aren't asspained and paranoid as fuck. I like BW more than SC2. SC2 was still a roaring success despite being worse than arguably the greatest multiplayer game of all time


Remind me again why i even bother talking to you. Oh now i know, i got no reason to.


I've been in TL since 2008 as a massive BW fan and I find it pretty pathetic how saying anything positive (literally calling it "not shit") about SC2 in the BW forum gets people this upset.

It's a great day for BW, theres a remaster and ASL is kick ass, what the fuck are you so insecure about


In case you didn't know, Blizzard is blamed for killing professional BW by forcing SC2 in everyones throat. This wouldn't be a problem if SC2 was good. For most if not all here, it isn't. Suggesting BW to change towards SC2 basically insults what we prefer with BW.

Forcing = Releasing a new game. Makes perfect sense


Wow, you shit on bw fans but have actually zero idea of what blizzard tried to do while releasing sc2, do you?

Yeah, they surpressed the endless amount of piracy in korea
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
August 05 2016 18:10 GMT
#180
On August 06 2016 03:09 Shinokuki wrote:
Show nested quote +
On August 06 2016 03:07 Essbee wrote:
On August 06 2016 03:03 Shinokuki wrote:
On August 06 2016 02:57 Essbee wrote:
On August 06 2016 02:54 duke91 wrote:
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.

I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.

But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-


What? Why are you quoting me on this?


What specific changes do you want particularly?


Shieldbattery, basically. So no changes to the gameplay, at all.

Read my last post quoting duke91, I was just explaining a misunderstanding between them, I am a huge bw fan.
duke91
Profile Joined April 2014
Germany1458 Posts
August 05 2016 18:12 GMT
#181
On August 06 2016 03:10 Heyjoray wrote:
Show nested quote +
On August 06 2016 03:08 Essbee wrote:
On August 06 2016 03:07 Heyjoray wrote:
On August 06 2016 03:04 duke91 wrote:
On August 06 2016 03:01 Little-Chimp wrote:
On August 06 2016 02:29 Cele wrote:
On August 06 2016 02:19 Little-Chimp wrote:
On August 06 2016 02:12 Cele wrote:
On August 06 2016 02:04 Little-Chimp wrote:
On August 06 2016 00:53 GoShox wrote:
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.


Remind me how the game that popularized esports in America was a disaster


Remind me again how you're not just a troll /pissed SC2 fanboy who tries to stir up trouble in the BW section.


Remind me how you aren't asspained and paranoid as fuck. I like BW more than SC2. SC2 was still a roaring success despite being worse than arguably the greatest multiplayer game of all time


Remind me again why i even bother talking to you. Oh now i know, i got no reason to.


I've been in TL since 2008 as a massive BW fan and I find it pretty pathetic how saying anything positive (literally calling it "not shit") about SC2 in the BW forum gets people this upset.

It's a great day for BW, theres a remaster and ASL is kick ass, what the fuck are you so insecure about


In case you didn't know, Blizzard is blamed for killing professional BW by forcing SC2 in everyones throat. This wouldn't be a problem if SC2 was good. For most if not all here, it isn't. Suggesting BW to change towards SC2 basically insults what we prefer with BW.

Forcing = Releasing a new game. Makes perfect sense


Wow, you shit on bw fans but have actually zero idea of what blizzard tried to do while releasing sc2, do you?

Yeah, they surpressed the endless amount of piracy in korea


How cute.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
iamho
Profile Joined June 2009
United States3347 Posts
August 05 2016 18:12 GMT
#182
On August 06 2016 03:01 Little-Chimp wrote:
Show nested quote +
On August 06 2016 02:29 Cele wrote:
On August 06 2016 02:19 Little-Chimp wrote:
On August 06 2016 02:12 Cele wrote:
On August 06 2016 02:04 Little-Chimp wrote:
On August 06 2016 00:53 GoShox wrote:
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.


Remind me how the game that popularized esports in America was a disaster


Remind me again how you're not just a troll /pissed SC2 fanboy who tries to stir up trouble in the BW section.


Remind me how you aren't asspained and paranoid as fuck. I like BW more than SC2. SC2 was still a roaring success despite being worse than arguably the greatest multiplayer game of all time


Remind me again why i even bother talking to you. Oh now i know, i got no reason to.


I've been in TL since 2008 as a massive BW fan and I find it pretty pathetic how saying anything positive (literally calling it "not shit") about SC2 in the BW forum gets people this upset.

It's a great day for BW, theres a remaster and ASL is kick ass, what the fuck are you so insecure about


I enjoy both BW and SC2. But many people still blame Blizzard for killing the pro BW scene during the KeSPA era because of Blizzard's lawsuit against KeSPA, OGN, and MBCGame. This was one major reason along with the matchfixing scandal for many teams disbanding at that time and MBCGame shifting to broadcasting kpop instead of esports. So many people still have the mentality that SC2 and BW are competition, and are bitter about Blizzard's actions which I find understandable.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6505 Posts
August 05 2016 18:14 GMT
#183
On August 06 2016 03:07 Essbee wrote:
Show nested quote +
On August 06 2016 03:03 Shinokuki wrote:
On August 06 2016 02:57 Essbee wrote:
On August 06 2016 02:54 duke91 wrote:
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.

I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.

But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-


What? Why are you quoting me on this?

if you are the owner of a bar and do u think making an expansion will give you more money wont you try the same ? ok the product wasnt the best,but if it wasnt for Korea no one proly cared about Starcraft Broodwar.People posting here forgot who the creator of Starcraft is ?
Hexe
Profile Joined August 2014
United States332 Posts
August 05 2016 18:18 GMT
#184
I hope they fix the unit movement and make it crisper, while still making it feel like the original.
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
Last Edited: 2016-08-05 18:19:43
August 05 2016 18:18 GMT
#185
On August 06 2016 03:12 iamho wrote:
Show nested quote +
On August 06 2016 03:01 Little-Chimp wrote:
On August 06 2016 02:29 Cele wrote:
On August 06 2016 02:19 Little-Chimp wrote:
On August 06 2016 02:12 Cele wrote:
On August 06 2016 02:04 Little-Chimp wrote:
On August 06 2016 00:53 GoShox wrote:
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.


Remind me how the game that popularized esports in America was a disaster


Remind me again how you're not just a troll /pissed SC2 fanboy who tries to stir up trouble in the BW section.


Remind me how you aren't asspained and paranoid as fuck. I like BW more than SC2. SC2 was still a roaring success despite being worse than arguably the greatest multiplayer game of all time


Remind me again why i even bother talking to you. Oh now i know, i got no reason to.


I've been in TL since 2008 as a massive BW fan and I find it pretty pathetic how saying anything positive (literally calling it "not shit") about SC2 in the BW forum gets people this upset.

It's a great day for BW, theres a remaster and ASL is kick ass, what the fuck are you so insecure about


I enjoy both BW and SC2. But many people still blame Blizzard for killing the pro BW scene during the KeSPA era because of Blizzard's lawsuit against KeSPA, OGN, and MBCGame. This was one major reason along with the matchfixing scandal for many teams disbanding at that time and MBCGame shifting to broadcasting kpop instead of esports. So many people still have the mentality that SC2 and BW are competition, and are bitter about Blizzard's actions which I find understandable.


Not only that, but kespa forced everyone to switch. The whole league (with their contracts) were forced to switch to another game, just because the game has "starcraft" in its name (making pro-bw disappear in the process).
duke91
Profile Joined April 2014
Germany1458 Posts
August 05 2016 18:21 GMT
#186
On August 06 2016 03:14 [sc1f]eonzerg wrote:
Show nested quote +
On August 06 2016 03:07 Essbee wrote:
On August 06 2016 03:03 Shinokuki wrote:
On August 06 2016 02:57 Essbee wrote:
On August 06 2016 02:54 duke91 wrote:
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.

I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.

But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-


What? Why are you quoting me on this?

if you are the owner of a bar and do u think making an expansion will give you more money wont you try the same ? ok the product wasnt the best,but if it wasnt for Korea no one proly cared about Starcraft Broodwar.People posting here forgot who the creator of Starcraft is ?


Chances are there is no one left who developed BW who is currently working for Blizzard. So no, I don't see Blizzard NOW as the creator of SCBW. Even then, it was the Koreans, the progaming scene and pioneers and their passion for their game which made BW great. Blizzard should be thankful for Korea, not the other way around. But repeatly Blizzard NOW stomped on this legacy without any sign of gratitude.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Heyjoray
Profile Joined September 2015
240 Posts
Last Edited: 2016-08-05 18:31:21
August 05 2016 18:29 GMT
#187
On August 06 2016 03:21 duke91 wrote:
Show nested quote +
On August 06 2016 03:14 [sc1f]eonzerg wrote:
On August 06 2016 03:07 Essbee wrote:
On August 06 2016 03:03 Shinokuki wrote:
On August 06 2016 02:57 Essbee wrote:
On August 06 2016 02:54 duke91 wrote:
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.

I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.

But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-


What? Why are you quoting me on this?

if you are the owner of a bar and do u think making an expansion will give you more money wont you try the same ? ok the product wasnt the best,but if it wasnt for Korea no one proly cared about Starcraft Broodwar.People posting here forgot who the creator of Starcraft is ?


Chances are there is no one left who developed BW who is currently working for Blizzard. So no, I don't see Blizzard NOW as the creator of SCBW. Even then, it was the Koreans, the progaming scene and pioneers and their passion for their game which made BW great. Blizzard should be thankful for Korea, not the other way around. But repeatly Blizzard NOW stomped on this legacy without any sign of gratitude.

10 million copies of Starcraft/Brood War sold. How many of them in korea? And dont you dare saying that korea advertised starcraft for the masses
Heyjoray
Profile Joined September 2015
240 Posts
Last Edited: 2016-08-05 18:31:06
August 05 2016 18:30 GMT
#188
delete
DwD
Profile Joined January 2010
Sweden8621 Posts
August 05 2016 18:37 GMT
#189
Im not sure how I even feel about this... BW is making a big return... I hope this wont alter the gameplay at all but even with a higher resolution and more stuff on the screen things will change...
Art update + Battle.Net or w/e improvements sure...
~ T-ARA ~ DREAMCATCHER ~ EVERGLOW ~ OH MY GIRL ~ DIA ~ BOL4 ~ CHUNGHA ~
Kevin_Sorbo
Profile Joined November 2011
Canada3217 Posts
August 05 2016 18:39 GMT
#190
you are a litteral god ASM

thx for the meme-ories
The mind is like a parachute, it doesnt work unless its open. - Zappa
purakushi
Profile Joined August 2012
United States3300 Posts
August 05 2016 18:43 GMT
#191
inb4 Jaedong returns to BW with star1 HD.
T P Z sagi
Cyanocyst
Profile Joined October 2010
2222 Posts
August 05 2016 18:49 GMT
#192
On August 06 2016 03:18 Hexe wrote:
I hope they fix the unit movement and make it crisper, while still making it feel like the original.


When i watched Tasteless and Artosis cast some brood-war, a few months ago. I thought the same, all the units move so jerky to how I'm accustomed. It was kind of jarring.


I know most people would just like them to make BW playable on modern PC's but i would like some polishing up.

I don't know almost anything about code, though I wonder if its possible to add animations between the existing unit animations. Though make it so, the new animations are only visually present to the player.

The Software and code should still read that the units are physically moving exactly like BW. I think that way it could look a lot more crisp, without hurting the feel of the BW units.
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
August 05 2016 18:50 GMT
#193
On August 06 2016 03:21 duke91 wrote:
Show nested quote +
On August 06 2016 03:14 [sc1f]eonzerg wrote:
On August 06 2016 03:07 Essbee wrote:
On August 06 2016 03:03 Shinokuki wrote:
On August 06 2016 02:57 Essbee wrote:
On August 06 2016 02:54 duke91 wrote:
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.

I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.

But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-


What? Why are you quoting me on this?

if you are the owner of a bar and do u think making an expansion will give you more money wont you try the same ? ok the product wasnt the best,but if it wasnt for Korea no one proly cared about Starcraft Broodwar.People posting here forgot who the creator of Starcraft is ?


Chances are there is no one left who developed BW who is currently working for Blizzard. So no, I don't see Blizzard NOW as the creator of SCBW. Even then, it was the Koreans, the progaming scene and pioneers and their passion for their game which made BW great. Blizzard should be thankful for Korea, not the other way around. But repeatly Blizzard NOW stomped on this legacy without any sign of gratitude.


Mike Morhaime, who coded much of the multiplayer work on the original Battlenet for BW, is the CEO of the company.

This thread is a mess but for what its worth, the first time I met Morhaime he called the whole Blizzard-KeSPA debacle one of the biggest mistakes of his career.
@RealHeyoka | ESL / DreamHack StarCraft Lead
Espers
Profile Joined August 2009
United Kingdom606 Posts
August 05 2016 18:59 GMT
#194
Does HD just refer to high resolutions or new sprites, animations etc?
Liquid`Zephyr
Profile Blog Joined October 2006
United States996 Posts
August 05 2016 19:04 GMT
#195
looks like im going to have to buy bw again. feel like if youve bought it 10+ times in your life you should get the hd version free
Team LiquidPoorUser
JensWalker
Profile Joined January 2016
Canada20 Posts
August 05 2016 19:05 GMT
#196
Whenever I turn on my critical thinking with regards to music, videos, games, art..something instructive is to equate flaws to limitations. Have your coffee and have your tea
herO
Percutio
Profile Blog Joined April 2010
United States1672 Posts
August 05 2016 19:07 GMT
#197
I'm excited even if they don't quite get it perfect.

If it is as good as the Age of Empires 2 HD remake I will be ecstatic.
What does it matter how I loose it?
Lazix
Profile Joined March 2010
Australia378 Posts
August 05 2016 19:10 GMT
#198
Can someone speak to how reliable the source is? These rumours have popped up here and there for a while now but nothing solid to go by. Anything special about this that has got everyone's attention?
Kerence
Profile Joined May 2011
Sweden1817 Posts
Last Edited: 2016-08-05 19:29:29
August 05 2016 19:11 GMT
#199
On August 06 2016 03:50 Heyoka wrote:
Show nested quote +
On August 06 2016 03:21 duke91 wrote:
On August 06 2016 03:14 [sc1f]eonzerg wrote:
On August 06 2016 03:07 Essbee wrote:
On August 06 2016 03:03 Shinokuki wrote:
On August 06 2016 02:57 Essbee wrote:
On August 06 2016 02:54 duke91 wrote:
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.

I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.

But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-


What? Why are you quoting me on this?

if you are the owner of a bar and do u think making an expansion will give you more money wont you try the same ? ok the product wasnt the best,but if it wasnt for Korea no one proly cared about Starcraft Broodwar.People posting here forgot who the creator of Starcraft is ?


Chances are there is no one left who developed BW who is currently working for Blizzard. So no, I don't see Blizzard NOW as the creator of SCBW. Even then, it was the Koreans, the progaming scene and pioneers and their passion for their game which made BW great. Blizzard should be thankful for Korea, not the other way around. But repeatly Blizzard NOW stomped on this legacy without any sign of gratitude.


Mike Morhaime, who coded much of the multiplayer work on the original Battlenet for BW, is the CEO of the company.

This thread is a mess but for what its worth, the first time I met Morhaime he called the whole Blizzard-KeSPA debacle one of the biggest mistakes of his career.


And what about Chris Metzen, who was the lead designer for Starcraft. He's now the Senior VP of the story department I believe?
I am here in the shadows.
]343[
Profile Blog Joined May 2008
United States10328 Posts
August 05 2016 19:18 GMT
#200
holy moly
Writer
Andre
Profile Blog Joined August 2009
Slovenia3516 Posts
August 05 2016 19:20 GMT
#201
Metzen is just a writer.

The guy who wrote most if not all of the SC1 engine is gone. I believe there's still 2-3 people from original SC1 team that work for the blizzard legacy team, but not sure what were their roles.

The cinematics team is afaik still there, but that has little bearing on the remake.
You must gather your party before venturing forth.
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
August 05 2016 19:24 GMT
#202
On August 06 2016 03:49 Cyanocyst wrote:
Show nested quote +
On August 06 2016 03:18 Hexe wrote:
I hope they fix the unit movement and make it crisper, while still making it feel like the original.


When i watched Tasteless and Artosis cast some brood-war, a few months ago. I thought the same, all the units move so jerky to how I'm accustomed. It was kind of jarring.


I know most people would just like them to make BW playable on modern PC's but i would like some polishing up.

I don't know almost anything about code, though I wonder if its possible to add animations between the existing unit animations. Though make it so, the new animations are only visually present to the player.

The Software and code should still read that the units are physically moving exactly like BW. I think that way it could look a lot more crisp, without hurting the feel of the BW units.


Fixing unit movement/animations would scare me that they'd probably screw with existing weirdness (goodness) with the current animations. I enjoy the challenge of controlling a group of goliaths up a ramp into an enemy base, makes things like moving shot and stop micro that much more powerful.

I've gone back to playing BW on Shield Battery and I don't even mind the older graphics, still looks fine to me, so not really all that excited for HD Broodwar to be honest.

*shrug*
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
Andre
Profile Blog Joined August 2009
Slovenia3516 Posts
August 05 2016 19:26 GMT
#203
^New resolutions(as long as they retain the same aspect ratio), +new features on the bnet would be neat.

Automated tournaments/matchmaking anyone? It would be great to have the official servers not be shit and riddled with cheaters.
You must gather your party before venturing forth.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16642 Posts
August 05 2016 19:26 GMT
#204
On August 06 2016 04:20 Andre wrote:
Metzen is just a writer.

The guy who wrote most if not all of the SC1 engine is gone. I believe there's still 2-3 people from original SC1 team that work for the blizzard legacy team, but not sure what were their roles.

The cinematics team is afaik still there, but that has little bearing on the remake.


i think Bob Fitch made the SC1 engine and he is working on Heathstone last i heard.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
GoShox
Profile Blog Joined December 2007
United States1835 Posts
August 05 2016 19:29 GMT
#205
On August 06 2016 04:26 Andre wrote:
^New resolutions(as long as they retain the same aspect ratio), +new features on the bnet would be neat.

Automated tournaments/matchmaking anyone? It would be great to have the official servers not be shit and riddled with cheaters.


Yeah, there's a lot to be excited for. I haven't played SC2 in a few years but playing online basically feels like LAN latency, right? I don't ever remember a huge delay between my actions and when they occur. If so, that'd be amazing for BW compared to the low latency that exists on the BNET servers for Brood War. I'm assuming it wouldn't be P2P since SC2 isn't
JimmyJRaynor
Profile Blog Joined April 2010
Canada16642 Posts
August 05 2016 19:30 GMT
#206
On August 06 2016 03:29 Heyjoray wrote:
Show nested quote +
On August 06 2016 03:21 duke91 wrote:
On August 06 2016 03:14 [sc1f]eonzerg wrote:
On August 06 2016 03:07 Essbee wrote:
On August 06 2016 03:03 Shinokuki wrote:
On August 06 2016 02:57 Essbee wrote:
On August 06 2016 02:54 duke91 wrote:
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.

It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.
99% who ACTUALLY play BW don't want anything to change.

But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?

You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.
I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.
But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-

What? Why are you quoting me on this?

if you are the owner of a bar and do u think making an expansion will give you more money wont you try the same ? ok the product wasnt the best,but if it wasnt for Korea no one proly cared about Starcraft Broodwar.People posting here forgot who the creator of Starcraft is ?

Chances are there is no one left who developed BW who is currently working for Blizzard. So no, I don't see Blizzard NOW as the creator of SCBW. Even then, it was the Koreans, the progaming scene and pioneers and their passion for their game which made BW great. Blizzard should be thankful for Korea, not the other way around. But repeatly Blizzard NOW stomped on this legacy without any sign of gratitude.

10 million copies of Starcraft/Brood War sold. How many of them in korea? And dont you dare saying that korea advertised starcraft for the masses


heavily discounted at the time of purchase though. its not like SC1 sold 7 million units in the first 3 months when it was full price; and its not like those 7 million people went out and bought the full price version of Brood War.

SC1/Brood War makes for great "old timer war stories" about how great Blizz was way way back. It makes very little money for ATVI and as a result they assign very few resources to it.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
Last Edited: 2016-08-05 19:31:53
August 05 2016 19:30 GMT
#207
On August 06 2016 04:29 GoShox wrote:
Show nested quote +
On August 06 2016 04:26 Andre wrote:
^New resolutions(as long as they retain the same aspect ratio), +new features on the bnet would be neat.

Automated tournaments/matchmaking anyone? It would be great to have the official servers not be shit and riddled with cheaters.


Yeah, there's a lot to be excited for. I haven't played SC2 in a few years but playing online basically feels like LAN latency, right? I don't ever remember a huge delay between my actions and when they occur. If so, that'd be amazing for BW compared to the low latency that exists on the BNET servers for Brood War. I'm assuming it wouldn't be P2P since SC2 isn't


Shield Battery takes care of both of your replies.

No anti-hack in SB (that I am aware of) yet but it is working on matchmaking and I've played games with people in Europe from US with LAN lat.

edit: I missed that you said "official" servers, so that part of my reply is irrelevant I suppose. Whups.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
GoShox
Profile Blog Joined December 2007
United States1835 Posts
August 05 2016 19:34 GMT
#208
On August 06 2016 04:30 Torenhire wrote:
Show nested quote +
On August 06 2016 04:29 GoShox wrote:
On August 06 2016 04:26 Andre wrote:
^New resolutions(as long as they retain the same aspect ratio), +new features on the bnet would be neat.

Automated tournaments/matchmaking anyone? It would be great to have the official servers not be shit and riddled with cheaters.


Yeah, there's a lot to be excited for. I haven't played SC2 in a few years but playing online basically feels like LAN latency, right? I don't ever remember a huge delay between my actions and when they occur. If so, that'd be amazing for BW compared to the low latency that exists on the BNET servers for Brood War. I'm assuming it wouldn't be P2P since SC2 isn't


Shield Battery takes care of both of your replies.

No anti-hack in SB (that I am aware of) yet but it is working on matchmaking and I've played games with people in Europe from US with LAN lat.


Yes, I'm in SB and am aware. Just like iCCup and Chaos Launcher also have LAN latency. But a BW HD hosted on a Battle.net server would be much more accessible than either of those, and I'm just curious as to if playing on a server like that would still allow for something really close to the LAN latency that Brood War currently has.

I also remember trying to play on the Korean server on SC2 and experiencing quite some delay between when I did stuff and when it actually happened, presumably since it's not P2P and I live in the US. Since I love playing Koreans, I would hope that doesn't occur in this, but unfortunately I assume it probably would.
DarkPlasmaBall
Profile Blog Joined March 2010
United States44043 Posts
August 05 2016 19:36 GMT
#209
This would be amazing
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
JimmyJRaynor
Profile Blog Joined April 2010
Canada16642 Posts
Last Edited: 2016-08-05 19:45:56
August 05 2016 19:40 GMT
#210
On August 06 2016 02:25 Necro)Phagist( wrote:
Show nested quote +
On August 06 2016 02:11 Heyjoray wrote:
On August 06 2016 01:56 Necro)Phagist( wrote:
On August 06 2016 01:50 Heyjoray wrote:
On August 06 2016 01:48 Necro)Phagist( wrote:
I'm so conflicted. I want to be hopeful. I look at Overwatch and Hearthstone and see hope, then I look at LotV, D3 and WoW and fear creeps back in.
Heres hoping they just touch up the graphics and leave everything else alone. They do that and I'll be happy and buy it.

Whats wrong with Diablo 3, WoW and LotV?

Diablo 3 was a complete disaster and a shit stain on the name of Diablo games.
WoW was never a huge fan of, but 100% of the people I know who play the games all say the last 3 or so expansions have been awful. Granted its a small sample size of like 15 people. Still 15/15 is not good numbers for saying its been crap.
LotV killed all interest I have in the game, haven't watched a single match or played a single match since shortly after it came out.
These are of course just personal opinions but to me, blizzard has shit the bed hard recently and that scares me with this upcoming BW HD.

Diablo 3 is great by now. Cataclysm had his weaknesses, Mists of Pandaria was great. Warlords of Draenor could have needed another raid, but it wasnt bad. Asking for a Starcraft 2 opinion in a Brood War section is like talking with a KKK supporter about ethnic stuff. You cant win. Btw: People hated Burning Crusade and WotlK while it was active: "WOW IN SPACE LOL SO MUCH PURPLE GAYELFS TENTACLEMONSTER!! SO MUCH TRASH!". WotlK: SO EASY FUCK HARDMODES FUCK ACHIEVEMENTS FUCK THE COLLO RAID "

Diablo 3 to me is still trash, but again personal opinion if you like it cool man.
All I said is that I'M afraid of what they might do to BW. If other people find these games good, that is great for them. I hated Diablo 3, and I find no entertainment in LotV, I enjoyed WoL and Heart of the Swarm for the most part, it had its fault but I still played and enjoyed it.
So before going all caps lock on me about WoW(Which I don't play, as I said I relied on info from friends about it.) and comparing me to the KKK ease up and realize this is all personal opinion. No need to be an ass hat.


Blizzard is too busy folding all the money they are making from Overwatch to continue to "take feedback" from people who hate everything about Diablo3 and SC2 though. I've enjoyed SC2 a great deal and i think LotV was a solid improvement. D3: i only bought it because i'm a Blizzard guy. A substantial portion of the "D2 guys" i know believe D3 is really solid. Which is why D3 continues to sell many millions of copies many years after the initial hype of the release.

Consistent staying power is objective proof of quality... and that applies to Diablo 3 just as much as it does Brood War.

Pacman or M.U.L.E. or NHL '94 or Tecmo NFL Football or Fire Pro Wrestling or Brood War may not be your kind of game. Objectively speaking, they're all great games and Diablo3 is on its way to being included in that list.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
August 05 2016 19:54 GMT
#211
On August 06 2016 04:11 Kerence wrote:
Show nested quote +
On August 06 2016 03:50 Heyoka wrote:
On August 06 2016 03:21 duke91 wrote:
On August 06 2016 03:14 [sc1f]eonzerg wrote:
On August 06 2016 03:07 Essbee wrote:
On August 06 2016 03:03 Shinokuki wrote:
On August 06 2016 02:57 Essbee wrote:
On August 06 2016 02:54 duke91 wrote:
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.

I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.

But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-


What? Why are you quoting me on this?

if you are the owner of a bar and do u think making an expansion will give you more money wont you try the same ? ok the product wasnt the best,but if it wasnt for Korea no one proly cared about Starcraft Broodwar.People posting here forgot who the creator of Starcraft is ?


Chances are there is no one left who developed BW who is currently working for Blizzard. So no, I don't see Blizzard NOW as the creator of SCBW. Even then, it was the Koreans, the progaming scene and pioneers and their passion for their game which made BW great. Blizzard should be thankful for Korea, not the other way around. But repeatly Blizzard NOW stomped on this legacy without any sign of gratitude.


Mike Morhaime, who coded much of the multiplayer work on the original Battlenet for BW, is the CEO of the company.

This thread is a mess but for what its worth, the first time I met Morhaime he called the whole Blizzard-KeSPA debacle one of the biggest mistakes of his career.


And what about Chris Metzen, who was the lead designer for Starcraft. He's now the Senior VP of the story department I believe?


Chris Sigaty did QA testing or some shit on SC1 as well and is now the VP of the entirety of Team1 (StarCraft and Heroes franchises).
@RealHeyoka | ESL / DreamHack StarCraft Lead
lestye
Profile Blog Joined August 2010
United States4149 Posts
August 05 2016 19:57 GMT
#212
On August 06 2016 03:21 duke91 wrote:
Show nested quote +
On August 06 2016 03:14 [sc1f]eonzerg wrote:
On August 06 2016 03:07 Essbee wrote:
On August 06 2016 03:03 Shinokuki wrote:
On August 06 2016 02:57 Essbee wrote:
On August 06 2016 02:54 duke91 wrote:
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.

I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.

But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-


What? Why are you quoting me on this?

if you are the owner of a bar and do u think making an expansion will give you more money wont you try the same ? ok the product wasnt the best,but if it wasnt for Korea no one proly cared about Starcraft Broodwar.People posting here forgot who the creator of Starcraft is ?


Chances are there is no one left who developed BW who is currently working for Blizzard. So no, I don't see Blizzard NOW as the creator of SCBW. Even then, it was the Koreans, the progaming scene and pioneers and their passion for their game which made BW great. Blizzard should be thankful for Korea, not the other way around. But repeatly Blizzard NOW stomped on this legacy without any sign of gratitude.


On August 06 2016 04:20 Andre wrote:
Metzen is just a writer.

The guy who wrote most if not all of the SC1 engine is gone. I believe there's still 2-3 people from original SC1 team that work for the blizzard legacy team, but not sure what were their roles.

The cinematics team is afaik still there, but that has little bearing on the remake.

Wrong. http://www.mobygames.com/game/windows/starcraft-brood-war/credits

That being said, those people who worked on the SC1 engine are probably moved onto SC2, I think a remake or whatever would be part of the Classic Games game, which they were hiring for not too long ago.




On August 06 2016 03:50 Heyoka wrote:
Show nested quote +
On August 06 2016 03:21 duke91 wrote:
On August 06 2016 03:14 [sc1f]eonzerg wrote:
On August 06 2016 03:07 Essbee wrote:
On August 06 2016 03:03 Shinokuki wrote:
On August 06 2016 02:57 Essbee wrote:
On August 06 2016 02:54 duke91 wrote:
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.

I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.

But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-


What? Why are you quoting me on this?

if you are the owner of a bar and do u think making an expansion will give you more money wont you try the same ? ok the product wasnt the best,but if it wasnt for Korea no one proly cared about Starcraft Broodwar.People posting here forgot who the creator of Starcraft is ?


Chances are there is no one left who developed BW who is currently working for Blizzard. So no, I don't see Blizzard NOW as the creator of SCBW. Even then, it was the Koreans, the progaming scene and pioneers and their passion for their game which made BW great. Blizzard should be thankful for Korea, not the other way around. But repeatly Blizzard NOW stomped on this legacy without any sign of gratitude.


Mike Morhaime, who coded much of the multiplayer work on the original Battlenet for BW, is the CEO of the company.

This thread is a mess but for what its worth, the first time I met Morhaime he called the whole Blizzard-KeSPA debacle one of the biggest mistakes of his career.

Really? What year was this when you first met him?

"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
August 05 2016 20:04 GMT
#213
Best blizzcon ever
Kerence
Profile Joined May 2011
Sweden1817 Posts
Last Edited: 2016-08-05 20:33:57
August 05 2016 20:19 GMT
#214
On August 06 2016 04:54 Heyoka wrote:
Show nested quote +
On August 06 2016 04:11 Kerence wrote:
On August 06 2016 03:50 Heyoka wrote:
On August 06 2016 03:21 duke91 wrote:
On August 06 2016 03:14 [sc1f]eonzerg wrote:
On August 06 2016 03:07 Essbee wrote:
On August 06 2016 03:03 Shinokuki wrote:
On August 06 2016 02:57 Essbee wrote:
On August 06 2016 02:54 duke91 wrote:
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.

I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.

But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-


What? Why are you quoting me on this?

if you are the owner of a bar and do u think making an expansion will give you more money wont you try the same ? ok the product wasnt the best,but if it wasnt for Korea no one proly cared about Starcraft Broodwar.People posting here forgot who the creator of Starcraft is ?


Chances are there is no one left who developed BW who is currently working for Blizzard. So no, I don't see Blizzard NOW as the creator of SCBW. Even then, it was the Koreans, the progaming scene and pioneers and their passion for their game which made BW great. Blizzard should be thankful for Korea, not the other way around. But repeatly Blizzard NOW stomped on this legacy without any sign of gratitude.


Mike Morhaime, who coded much of the multiplayer work on the original Battlenet for BW, is the CEO of the company.

This thread is a mess but for what its worth, the first time I met Morhaime he called the whole Blizzard-KeSPA debacle one of the biggest mistakes of his career.


And what about Chris Metzen, who was the lead designer for Starcraft. He's now the Senior VP of the story department I believe?


Chris Sigaty did QA testing or some shit on SC1 as well and is now the VP of the entirety of Team1 (StarCraft and Heroes franchises).


So in fact a number of the big names at Blizzard were involved in StarCraft in some way (although I knew this already, forgot about Sigaty doing work on SC1 though).

On August 06 2016 05:31 JimmyJRaynor wrote:
The biggest and most important name was Pardo. He was the game designer for Brood War. He transformed SC1 from a really good game to 1 of the best games ever made. IMO, Pardo is the best game designer in the world and he no longer works for Blizzard.

the hardest thing for a designer and team manager to do.. is to take something that is already really good and turn it into something great. Pardo pulled it off.

in the Blizzard retrospective thing Morhaime stated he coded the map maker with C++. short of that i've never heard him claim he coded anything else for SC1.


Yeah, Pardo leaving was a loss for sure.
I am here in the shadows.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16642 Posts
Last Edited: 2016-08-05 20:34:59
August 05 2016 20:31 GMT
#215
The biggest and most important name was Pardo. He was the game designer for Brood War. He transformed SC1 from a really good game to 1 of the best games ever made. IMO, Pardo is the best game designer in the world and he no longer works for Blizzard.

the hardest thing for a designer and team manager to do.. is to take something that is already really good and turn it into something great. Pardo pulled it off.

in the Blizzard retrospective thing Morhaime stated he coded the map maker with C++. short of that i've never heard him claim he coded anything else for SC1.

On August 06 2016 04:54 Heyoka wrote:
Show nested quote +
On August 06 2016 04:11 Kerence wrote:
On August 06 2016 03:50 Heyoka wrote:
On August 06 2016 03:21 duke91 wrote:
On August 06 2016 03:14 [sc1f]eonzerg wrote:
On August 06 2016 03:07 Essbee wrote:
On August 06 2016 03:03 Shinokuki wrote:
On August 06 2016 02:57 Essbee wrote:
On August 06 2016 02:54 duke91 wrote:
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.

I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.

But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-


What? Why are you quoting me on this?

if you are the owner of a bar and do u think making an expansion will give you more money wont you try the same ? ok the product wasnt the best,but if it wasnt for Korea no one proly cared about Starcraft Broodwar.People posting here forgot who the creator of Starcraft is ?


Chances are there is no one left who developed BW who is currently working for Blizzard. So no, I don't see Blizzard NOW as the creator of SCBW. Even then, it was the Koreans, the progaming scene and pioneers and their passion for their game which made BW great. Blizzard should be thankful for Korea, not the other way around. But repeatly Blizzard NOW stomped on this legacy without any sign of gratitude.


Mike Morhaime, who coded much of the multiplayer work on the original Battlenet for BW, is the CEO of the company.

This thread is a mess but for what its worth, the first time I met Morhaime he called the whole Blizzard-KeSPA debacle one of the biggest mistakes of his career.


And what about Chris Metzen, who was the lead designer for Starcraft. He's now the Senior VP of the story department I believe?


Chris Sigaty did QA testing or some shit on SC1 as well and is now the VP of the entirety of Team1 (StarCraft and Heroes franchises).


i do not think Sigaty is a Vice President. Browder is the VP with SC2 and HotS under his circle of power. Sigaty is the executive producer of SC2 and a "production director".
https://www.linkedin.com/in/chris-sigaty-2811294
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Andre
Profile Blog Joined August 2009
Slovenia3516 Posts
Last Edited: 2016-08-05 20:40:21
August 05 2016 20:38 GMT
#216
Didn't Patrick Wyatt basically code the basic engine for SC1 in like 3-4 days? I think there's a cool blog about the SC1 development process. It was around the time blizzard unveiled SC1 when it still used the wc2 engine. We have Patrick to thank for all the little weird quirks in SC1. Dragoon movement / interceptors / pathfinding, etc.

I'm not sure how much Rob Pardo had to do with SC1, but didn't he rise throughout the ranks when he started his career with blizzard? As far as WoW is concerned, it's sad he's gone. I feel like the vast amounts of knowledge he had accumulated from his EQ1 days really helped when it came to designing wow vanilla/tbc. He and Kaplan made WoW great, basically.

You must gather your party before venturing forth.
TaShadan
Profile Joined February 2010
Germany1965 Posts
August 05 2016 20:42 GMT
#217
Patrick Wyatt was the most important guy behind BW:
http://www.codeofhonor.com/blog/tough-times-on-the-road-to-starcraft
Total Annihilation Zero
Cricketer12
Profile Blog Joined May 2012
United States13968 Posts
August 05 2016 20:50 GMT
#218
HOLY FUCK THIS IS SO AWESOME
Kaina + Drones Linkcro Summon Cupsie Yummy Way
JimmyJRaynor
Profile Blog Joined April 2010
Canada16642 Posts
August 05 2016 20:55 GMT
#219
On August 06 2016 05:42 TaShadan wrote:
Patrick Wyatt was the most important guy behind BW:
http://www.codeofhonor.com/blog/tough-times-on-the-road-to-starcraft


actually i was. i just haven't made a blog about it yet. i think the game designer and the money man are the 2 most important influences on a piece of entertainment software. that'd be Pardo; Davidson & Assoc. were the money men.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Andre
Profile Blog Joined August 2009
Slovenia3516 Posts
August 05 2016 21:02 GMT
#220
It really depends what kind of entertainment software you're talking about. Sometimes programmers and artists are more important than designers.
You must gather your party before venturing forth.
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
August 05 2016 21:06 GMT
#221
On August 06 2016 05:31 JimmyJRaynor wrote:
The biggest and most important name was Pardo. He was the game designer for Brood War. He transformed SC1 from a really good game to 1 of the best games ever made. IMO, Pardo is the best game designer in the world and he no longer works for Blizzard.

the hardest thing for a designer and team manager to do.. is to take something that is already really good and turn it into something great. Pardo pulled it off.

in the Blizzard retrospective thing Morhaime stated he coded the map maker with C++. short of that i've never heard him claim he coded anything else for SC1.

Show nested quote +
On August 06 2016 04:54 Heyoka wrote:
On August 06 2016 04:11 Kerence wrote:
On August 06 2016 03:50 Heyoka wrote:
On August 06 2016 03:21 duke91 wrote:
On August 06 2016 03:14 [sc1f]eonzerg wrote:
On August 06 2016 03:07 Essbee wrote:
On August 06 2016 03:03 Shinokuki wrote:
On August 06 2016 02:57 Essbee wrote:
On August 06 2016 02:54 duke91 wrote:
[quote]

It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.

I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.

But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-


What? Why are you quoting me on this?

if you are the owner of a bar and do u think making an expansion will give you more money wont you try the same ? ok the product wasnt the best,but if it wasnt for Korea no one proly cared about Starcraft Broodwar.People posting here forgot who the creator of Starcraft is ?


Chances are there is no one left who developed BW who is currently working for Blizzard. So no, I don't see Blizzard NOW as the creator of SCBW. Even then, it was the Koreans, the progaming scene and pioneers and their passion for their game which made BW great. Blizzard should be thankful for Korea, not the other way around. But repeatly Blizzard NOW stomped on this legacy without any sign of gratitude.


Mike Morhaime, who coded much of the multiplayer work on the original Battlenet for BW, is the CEO of the company.

This thread is a mess but for what its worth, the first time I met Morhaime he called the whole Blizzard-KeSPA debacle one of the biggest mistakes of his career.


And what about Chris Metzen, who was the lead designer for Starcraft. He's now the Senior VP of the story department I believe?


Chris Sigaty did QA testing or some shit on SC1 as well and is now the VP of the entirety of Team1 (StarCraft and Heroes franchises).


i do not think Sigaty is a Vice President. Browder is the VP with SC2 and HotS under his circle of power. Sigaty is the executive producer of SC2 and a "production director".
https://www.linkedin.com/in/chris-sigaty-2811294


He is. Sigaty is the executive in charge of two franchises, Tim Morten is the producer in charge of SC2 and Browder is the producer in charge of Heroes. They both report to Sigaty who reports to Morhaime and Bobby Kotick.

On August 06 2016 04:57 lestye wrote:

Really? What year was this when you first met him?



This was maybe early 2013? Was before we left NYC in the TLHQ.
@RealHeyoka | ESL / DreamHack StarCraft Lead
EchOne
Profile Blog Joined January 2008
United States2906 Posts
August 05 2016 21:08 GMT
#222
Is this the real life????
Or is this just fantasy...
面白くない世の中, 面白くすればいいさ
nighcol
Profile Joined January 2012
298 Posts
August 05 2016 21:10 GMT
#223
On August 06 2016 05:31 JimmyJRaynor wrote:
The biggest and most important name was Pardo. He was the game designer for Brood War. He transformed SC1 from a really good game to 1 of the best games ever made. IMO, Pardo is the best game designer in the world and he no longer works for Blizzard.

the hardest thing for a designer and team manager to do.. is to take something that is already really good and turn it into something great. Pardo pulled it off.

in the Blizzard retrospective thing Morhaime stated he coded the map maker with C++. short of that i've never heard him claim he coded anything else for SC1.


Well, he was also the Design Director for SC2 and if I'm pretty sure I watched an interview where it was mentioned that it was Pardo specifically that pushed for SC2 to deviate more from SC1 when the team was wary of changing things from it with SC2. Personally I do think SC2 ended up in a pretty great place even though it's definitely helped a lot that they've been working at it in three parts.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16642 Posts
Last Edited: 2016-08-05 22:04:55
August 05 2016 22:01 GMT
#224
On August 06 2016 06:06 Heyoka wrote:
Show nested quote +
On August 06 2016 05:31 JimmyJRaynor wrote:
The biggest and most important name was Pardo. He was the game designer for Brood War. He transformed SC1 from a really good game to 1 of the best games ever made. IMO, Pardo is the best game designer in the world and he no longer works for Blizzard.

the hardest thing for a designer and team manager to do.. is to take something that is already really good and turn it into something great. Pardo pulled it off.

in the Blizzard retrospective thing Morhaime stated he coded the map maker with C++. short of that i've never heard him claim he coded anything else for SC1.

On August 06 2016 04:54 Heyoka wrote:
On August 06 2016 04:11 Kerence wrote:
On August 06 2016 03:50 Heyoka wrote:
On August 06 2016 03:21 duke91 wrote:
On August 06 2016 03:14 [sc1f]eonzerg wrote:
On August 06 2016 03:07 Essbee wrote:
On August 06 2016 03:03 Shinokuki wrote:
On August 06 2016 02:57 Essbee wrote:
[quote]

But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.

I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.

But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-


What? Why are you quoting me on this?

if you are the owner of a bar and do u think making an expansion will give you more money wont you try the same ? ok the product wasnt the best,but if it wasnt for Korea no one proly cared about Starcraft Broodwar.People posting here forgot who the creator of Starcraft is ?


Chances are there is no one left who developed BW who is currently working for Blizzard. So no, I don't see Blizzard NOW as the creator of SCBW. Even then, it was the Koreans, the progaming scene and pioneers and their passion for their game which made BW great. Blizzard should be thankful for Korea, not the other way around. But repeatly Blizzard NOW stomped on this legacy without any sign of gratitude.


Mike Morhaime, who coded much of the multiplayer work on the original Battlenet for BW, is the CEO of the company.

This thread is a mess but for what its worth, the first time I met Morhaime he called the whole Blizzard-KeSPA debacle one of the biggest mistakes of his career.


And what about Chris Metzen, who was the lead designer for Starcraft. He's now the Senior VP of the story department I believe?


Chris Sigaty did QA testing or some shit on SC1 as well and is now the VP of the entirety of Team1 (StarCraft and Heroes franchises).


i do not think Sigaty is a Vice President. Browder is the VP with SC2 and HotS under his circle of power. Sigaty is the executive producer of SC2 and a "production director".
https://www.linkedin.com/in/chris-sigaty-2811294


He is. Sigaty is the executive in charge of two franchises, Tim Morten is the producer in charge of SC2 and Browder is the producer in charge of Heroes. They both report to Sigaty who reports to Morhaime and Bobby Kotick.

you are saying Sigaty is a Vice President? or are you saying something else? Source?

Browder was announced as a VIce President at Blizzcon and the 2nd man on the stage at BlizzCon 2013.
Browder is Vice President and underneath his watchful eye is Heroes of the Storm and Starcraft2...

here is my source.
BlizzCon 2013.

+ Show Spoiler +
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
KevinKnocke
Profile Joined August 2016
2 Posts
Last Edited: 2016-08-05 22:51:05
August 05 2016 22:50 GMT
#225
On August 06 2016 07:01 JimmyJRaynor wrote:
Show nested quote +
On August 06 2016 06:06 Heyoka wrote:
On August 06 2016 05:31 JimmyJRaynor wrote:
The biggest and most important name was Pardo. He was the game designer for Brood War. He transformed SC1 from a really good game to 1 of the best games ever made. IMO, Pardo is the best game designer in the world and he no longer works for Blizzard.

the hardest thing for a designer and team manager to do.. is to take something that is already really good and turn it into something great. Pardo pulled it off.

in the Blizzard retrospective thing Morhaime stated he coded the map maker with C++. short of that i've never heard him claim he coded anything else for SC1.

On August 06 2016 04:54 Heyoka wrote:
On August 06 2016 04:11 Kerence wrote:
On August 06 2016 03:50 Heyoka wrote:
On August 06 2016 03:21 duke91 wrote:
On August 06 2016 03:14 [sc1f]eonzerg wrote:
On August 06 2016 03:07 Essbee wrote:
On August 06 2016 03:03 Shinokuki wrote:
[quote]

You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.

I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.

But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-


What? Why are you quoting me on this?

if you are the owner of a bar and do u think making an expansion will give you more money wont you try the same ? ok the product wasnt the best,but if it wasnt for Korea no one proly cared about Starcraft Broodwar.People posting here forgot who the creator of Starcraft is ?


Chances are there is no one left who developed BW who is currently working for Blizzard. So no, I don't see Blizzard NOW as the creator of SCBW. Even then, it was the Koreans, the progaming scene and pioneers and their passion for their game which made BW great. Blizzard should be thankful for Korea, not the other way around. But repeatly Blizzard NOW stomped on this legacy without any sign of gratitude.


Mike Morhaime, who coded much of the multiplayer work on the original Battlenet for BW, is the CEO of the company.

This thread is a mess but for what its worth, the first time I met Morhaime he called the whole Blizzard-KeSPA debacle one of the biggest mistakes of his career.


And what about Chris Metzen, who was the lead designer for Starcraft. He's now the Senior VP of the story department I believe?


Chris Sigaty did QA testing or some shit on SC1 as well and is now the VP of the entirety of Team1 (StarCraft and Heroes franchises).


i do not think Sigaty is a Vice President. Browder is the VP with SC2 and HotS under his circle of power. Sigaty is the executive producer of SC2 and a "production director".
https://www.linkedin.com/in/chris-sigaty-2811294


He is. Sigaty is the executive in charge of two franchises, Tim Morten is the producer in charge of SC2 and Browder is the producer in charge of Heroes. They both report to Sigaty who reports to Morhaime and Bobby Kotick.

you are saying Sigaty is a Vice President? or are you saying something else? Source?

Browder was announced as a VIce President at Blizzcon and the 2nd man on the stage at BlizzCon 2013.
Browder is Vice President and underneath his watchful eye is Heroes of the Storm and Starcraft2...

here is my source.
BlizzCon 2013.

+ Show Spoiler +
https://www.youtube.com/watch?v=kTaMrklE9Yw


Hey, I used to work at Blizzard as the video producer on Team 1 for Heroes of the Storm and Starcraft II. Both Sigaty and Browder are VPs. There doesn't just have to be one per team. WoW has several.

I tried to necro my old CatsPajamasSC2 account for verification, but it looks like it was closed a while ago. Let me know if you have any questions, but I worked there not too long ago.

EDIT: Think of it this way. Sigaty oversees the teams from a production perspective, Browder oversees them from a design perspective. Both are VPs.
KevinKnocke
Profile Joined August 2016
2 Posts
August 05 2016 22:53 GMT
#226
Oh and before the question comes up, I had no idea about this, this is a complete surprise to me too.
ProMeTheus112
Profile Joined December 2009
France2027 Posts
August 05 2016 22:54 GMT
#227
SEPTEMBER??
xboi209
Profile Blog Joined June 2011
United States1173 Posts
August 05 2016 22:55 GMT
#228
Tfw June went by pretty fast, but the next 3 months can't go any faster
http://www.reddit.com/r/broodwar/
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
August 05 2016 22:58 GMT
#229
Do you think KeSPA will be back for more cash once they hear about BW in HD?
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
August 05 2016 23:33 GMT
#230
This is awesome, but I get the feeling they'll somehow manage to mess it up.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
August 05 2016 23:38 GMT
#231
On August 06 2016 07:50 KevinKnocke wrote:
Hey, I used to work at Blizzard as the video producer on Team 1 for Heroes of the Storm and Starcraft II. Both Sigaty and Browder are VPs. There doesn't just have to be one per team. WoW has several.

I tried to necro my old CatsPajamasSC2 account for verification, but it looks like it was closed a while ago. Let me know if you have any questions, but I worked there not too long ago.

EDIT: Think of it this way. Sigaty oversees the teams from a production perspective, Browder oversees them from a design perspective. Both are VPs.


Very common in business, my current company has two VPs, one oversees Operations and the other Sales and Design.

Not really sure why the topic has evolved into this discussion though, lol.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
August 06 2016 00:05 GMT
#232
is Bnet going to be different etc.?

could be fun to get into again for old time sake
LordOfDabu
Profile Blog Joined December 2003
United States392 Posts
August 06 2016 00:25 GMT
#233
Assuming the rumor is true, I don't think we should be expecting more than launcher integration and an improved resolution. It will probably still use the same underlying engine with scarab insanity and what not. A new b.net framework with a ladder would be nice but I wouldn't get your hopes up!

I wonder what the price point will be.
Think fast. Click faster.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16642 Posts
Last Edited: 2016-08-06 00:58:10
August 06 2016 00:31 GMT
#234
On August 06 2016 07:50 KevinKnocke wrote:
Hey, I used to work at Blizzard as the video producer on Team 1 for Heroes of the Storm and Starcraft II. Both Sigaty and Browder are VPs. There doesn't just have to be one per team. WoW has several.

thanks for the info about Sigaty being a VP. i'm not stating there must be 1 VP per team. regarding Sigaty... an executive producer title indicates to me he makes money and budget decisions.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
c3rberUs
Profile Blog Joined December 2010
Japan11285 Posts
August 06 2016 00:35 GMT
#235
I like how the title says "National Game 'StarCraft'"
WriterMovie, 진영화 : "StarCraft will never die".
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
August 06 2016 01:03 GMT
#236
On August 05 2016 17:06 iFU.pauline wrote:
linux support yes or no? :/


If the original didn't support Linux (did it?) I will be OUTRAGED if Blizzard dared change that
AdministratorBreak the chains
BisuDagger
Profile Blog Joined October 2009
Bisutopia19208 Posts
August 06 2016 01:07 GMT
#237
On August 06 2016 07:58 Shield wrote:
Do you think KeSPA will be back for more cash once they hear about BW in HD?

If it meant team leagues they have my support.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
JD.
Profile Joined September 2014
Australia250 Posts
August 06 2016 01:19 GMT
#238
I am so psyched for this.
blabber
Profile Blog Joined June 2007
United States4448 Posts
August 06 2016 01:29 GMT
#239
Blizzard please take my money already!
blabberrrrr
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES49886 Posts
August 06 2016 01:30 GMT
#240
make snow maps not eye rape and give option to mix tilesets like in sc2 map editor.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
palexhur
Profile Joined May 2010
Colombia730 Posts
August 06 2016 01:37 GMT
#241
On August 06 2016 03:29 Heyjoray wrote:
Show nested quote +
On August 06 2016 03:21 duke91 wrote:
On August 06 2016 03:14 [sc1f]eonzerg wrote:
On August 06 2016 03:07 Essbee wrote:
On August 06 2016 03:03 Shinokuki wrote:
On August 06 2016 02:57 Essbee wrote:
On August 06 2016 02:54 duke91 wrote:
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.

I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.

But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-


What? Why are you quoting me on this?

if you are the owner of a bar and do u think making an expansion will give you more money wont you try the same ? ok the product wasnt the best,but if it wasnt for Korea no one proly cared about Starcraft Broodwar.People posting here forgot who the creator of Starcraft is ?


Chances are there is no one left who developed BW who is currently working for Blizzard. So no, I don't see Blizzard NOW as the creator of SCBW. Even then, it was the Koreans, the progaming scene and pioneers and their passion for their game which made BW great. Blizzard should be thankful for Korea, not the other way around. But repeatly Blizzard NOW stomped on this legacy without any sign of gratitude.

10 million copies of Starcraft/Brood War sold. How many of them in korea? And dont you dare saying that korea advertised starcraft for the masses


I read somewhere outside TL, that almost 50% of those were sold in Korea, so just stfu.
Phayze
Profile Blog Joined June 2009
Canada2029 Posts
August 06 2016 01:48 GMT
#242
Holy shit. Been years since I posted. If blizz did this for BW and D2 I would be in heaven.
Proud member of the LGA-1366 Core-i7 4Ghz Club
byj
Profile Joined November 2015
494 Posts
August 06 2016 02:25 GMT
#243
This is prolly the wrong thread for this, but does anybody else find the BW minimap hard to read?
duke91
Profile Joined April 2014
Germany1458 Posts
August 06 2016 02:35 GMT
#244
On August 06 2016 11:25 byj wrote:
This is prolly the wrong thread for this, but does anybody else find the BW minimap hard to read?


get glasses
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
classicyellow83
Profile Joined June 2016
United States2393 Posts
August 06 2016 02:37 GMT
#245
On August 06 2016 10:37 palexhur wrote:
Show nested quote +
On August 06 2016 03:29 Heyjoray wrote:
On August 06 2016 03:21 duke91 wrote:
On August 06 2016 03:14 [sc1f]eonzerg wrote:
On August 06 2016 03:07 Essbee wrote:
On August 06 2016 03:03 Shinokuki wrote:
On August 06 2016 02:57 Essbee wrote:
On August 06 2016 02:54 duke91 wrote:
On August 06 2016 02:48 bduddy wrote:
Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid.


It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change.

99% who ACTUALLY play BW don't want anything to change.


But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)?


You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking.

I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect.

But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_-


What? Why are you quoting me on this?

if you are the owner of a bar and do u think making an expansion will give you more money wont you try the same ? ok the product wasnt the best,but if it wasnt for Korea no one proly cared about Starcraft Broodwar.People posting here forgot who the creator of Starcraft is ?


Chances are there is no one left who developed BW who is currently working for Blizzard. So no, I don't see Blizzard NOW as the creator of SCBW. Even then, it was the Koreans, the progaming scene and pioneers and their passion for their game which made BW great. Blizzard should be thankful for Korea, not the other way around. But repeatly Blizzard NOW stomped on this legacy without any sign of gratitude.

10 million copies of Starcraft/Brood War sold. How many of them in korea? And dont you dare saying that korea advertised starcraft for the masses


I read somewhere outside TL, that almost 50% of those were sold in Korea, so just stfu.

I'm with you man. The article itself says 4.5 million were told in Korea.
Reach!!! Come back to BW!!
coco855
Profile Joined August 2016
2 Posts
Last Edited: 2016-08-06 02:44:44
August 06 2016 02:43 GMT
#246
i think they should keep all original gameplay, then add the new choice icon for allies close to us not random , 1vs1 no changes is better for esports ,but 2v2 ,3v3,4v4 it should have ,every time i play the 2v2 and 3v3 ,if our allies location close to us, it is easier to win the game, it is unfair. so they should add choice icon, we can choice use original or new one to search the opponent
Akara12345
Profile Blog Joined July 2016
164 Posts
August 06 2016 03:08 GMT
#247
Well, they're still updating Diablo II so probably going the Square Enix route.
cpc
Profile Joined June 2011
Australia126 Posts
August 06 2016 03:30 GMT
#248
It seems odd to me that they would invest in 1.17 and and HD re-release unless the HD re-release is just a new gui that wraps around the original game to enable bnet2 integration.

We will have to see but given I haven't seen an HD re-release (for a game that I'm interested in) that I thought was an improvement I don't have much hope in this case.

Also I don't know why people point to AOE2HD given that it removed LAN, massively increased system requirements and locked it to steam. If the equivalent happened for broodwar no one would be happy.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES49886 Posts
August 06 2016 03:33 GMT
#249
I doubt a full b.net 2.0 integration is on the table, especially if they are doing a 2016 release.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
xboi209
Profile Blog Joined June 2011
United States1173 Posts
August 06 2016 03:39 GMT
#250
The most hopeful expectation is that the update will be patch 1.18.0 and that it will include Mac support in order to complete the 1.17.0 patch, instead of being a re-release.
http://www.reddit.com/r/broodwar/
lestye
Profile Blog Joined August 2010
United States4149 Posts
August 06 2016 03:40 GMT
#251
On August 06 2016 12:30 cpc wrote:
It seems odd to me that they would invest in 1.17 and and HD re-release unless the HD re-release is just a new gui that wraps around the original game to enable bnet2 integration.

We will have to see but given I haven't seen an HD re-release (for a game that I'm interested in) that I thought was an improvement I don't have much hope in this case.

Also I don't know why people point to AOE2HD given that it removed LAN, massively increased system requirements and locked it to steam. If the equivalent happened for broodwar no one would be happy.

I can't speak for super competitive Korean play, but I don't think that matters to most of the world. Its almost a 20 year old game so even if they made it 4x bloatier it wouldnt matter to people who have modern machines.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
cpc
Profile Joined June 2011
Australia126 Posts
August 06 2016 04:00 GMT
#252
On August 06 2016 12:40 lestye wrote:
Show nested quote +
On August 06 2016 12:30 cpc wrote:
It seems odd to me that they would invest in 1.17 and and HD re-release unless the HD re-release is just a new gui that wraps around the original game to enable bnet2 integration.

We will have to see but given I haven't seen an HD re-release (for a game that I'm interested in) that I thought was an improvement I don't have much hope in this case.

Also I don't know why people point to AOE2HD given that it removed LAN, massively increased system requirements and locked it to steam. If the equivalent happened for broodwar no one would be happy.

I can't speak for super competitive Korean play, but I don't think that matters to most of the world. Its almost a 20 year old game so even if they made it 4x bloatier it wouldnt matter to people who have modern machines.


This is true but I do quite like the fact that I can still run it on a P3 (or AOE2) just in case the opportunity arises for an 8 player sc lan party.

For 1.16.1 I could theoretically still play it on the mimum requirement of Pentium 80 if I really wanted to and thats probably why I will keep 1.16.1 for my own use even when/if 1.17 is out.
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
August 06 2016 04:19 GMT
#253
On August 06 2016 12:33 BLinD-RawR wrote:
I doubt a full b.net 2.0 integration is on the table, especially if they are doing a 2016 release.

Cross-game chat with the other modern Blizzard games and integration into the Battle.net launcher is the least that I can hope for.

Knowing Blizzard, I wouldn't be surprised to see them gradually add features down the road.
ㅇㅅㅌㅅ
spiff
Profile Joined October 2007
United States22 Posts
August 06 2016 04:34 GMT
#254
Do we even have a full translation of the article yet?
c3rberUs
Profile Blog Joined December 2010
Japan11285 Posts
August 06 2016 06:21 GMT
#255
On August 06 2016 13:34 spiff wrote:
Do we even have a full translation of the article yet?

I don't think there's much info other than it's an announcement of a patch with the word 'HD' plastered everywhere.
WriterMovie, 진영화 : "StarCraft will never die".
ThaReckoning
Profile Joined January 2011
United States197 Posts
Last Edited: 2016-08-06 07:08:58
August 06 2016 07:07 GMT
#256
On August 06 2016 00:59 Heyjoray wrote:
Show nested quote +
On August 06 2016 00:53 GoShox wrote:
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.

What is the problem with SC2 again?


Like it or not, SC2 is getting crushed by its competitors in Dota, CS:GO and League. People will take some sort of perception of what being an RTS is and stick their heads in the sand, but the reality is that they're PC strategy games. They should be compared and held to the standard of the others. Along with that comes all the rampant imbalance, but people don't really take kindly to proof of that for whatever reason. I'm probably already going to get flamed to hell for pointing out that sc2 is a drop of water in the ocean that is the competition.

On August 06 2016 01:05 Heyjoray wrote:
Show nested quote +
On August 06 2016 01:01 Lorch wrote:
Pretty sure it's the other way around and Afreeca has to pay Blizzard to run a Brood War tournament.
Let's just hope they don't fuck it up like the bw -> sc2 transition. If they are actually looking to allow Korea to switch from SC2 and what is left of BW to BW HD, they should make sure to properly work with Kespa this time.
Just thinking about getting back BW PL is super awesome.
I think with Heroes of the Storm also being a pretty big failure for Blizzard standards, Morhaim is starting to realize that the sc2 team sucks. I remember Blizz talking about considering making sc2 just an hd version of brood war and ultimately deciding against doing so, I'm pretty sure they are regretting that decision at this point.

Explain why Heroes of the Storm is a failure. You guys cant just throw shit all over the place without explaining


Heroes of the Storm is failing because it's a ham fisted attempt to cash in on the Moba market, and take the edge off the blunder of letting Icefrog and Dota go. The only thing that Heroes has over other Mobas is the maps/map mechanic focused gameplay. Everything else it does wrong just like every other moba, it's full of all the good old tropes.

On August 06 2016 01:50 Heyjoray wrote:
Show nested quote +
On August 06 2016 01:48 Necro)Phagist( wrote:
I'm so conflicted. I want to be hopeful. I look at Overwatch and Hearthstone and see hope, then I look at LotV, D3 and WoW and fear creeps back in.

Heres hoping they just touch up the graphics and leave everything else alone. They do that and I'll be happy and buy it.

Whats wrong with Diablo 3, WoW and LotV?


I can't speak for WoW and I already did SC2, but D3 is a game about making up builds to blow stuff up to farm cool items, where there's one preapproved build per class, and you can't trade items (yeah yeah unless the person was there when you got it, this basically doesn't even count). I also hear a lot of complaints about the story retconning earlier elements, and how cartoony instead of dark and gloomy that it is.

Edit: Grammar
If you want to make one goal, to win, you must lose.
HaruHaru
Profile Blog Joined November 2009
United States988 Posts
August 06 2016 07:50 GMT
#257
I hope this works out... you have one more chance blizzard please
Long live BroodWar!
Bosscelot
Profile Joined June 2010
United Kingdom52 Posts
August 06 2016 10:11 GMT
#258
On August 06 2016 01:05 Heyjoray wrote:
Show nested quote +
On August 06 2016 01:01 Lorch wrote:
Pretty sure it's the other way around and Afreeca has to pay Blizzard to run a Brood War tournament.
Let's just hope they don't fuck it up like the bw -> sc2 transition. If they are actually looking to allow Korea to switch from SC2 and what is left of BW to BW HD, they should make sure to properly work with Kespa this time.
Just thinking about getting back BW PL is super awesome.
I think with Heroes of the Storm also being a pretty big failure for Blizzard standards, Morhaim is starting to realize that the sc2 team sucks. I remember Blizz talking about considering making sc2 just an hd version of brood war and ultimately deciding against doing so, I'm pretty sure they are regretting that decision at this point.

Explain why Heroes of the Storm is a failure. You guys cant just throw shit all over the place without explaining


I'll add to what ThaReckoning said by saying that HotS averages around 270k games in a week. By comparison Dota 2 averages around 15 million and that isn't counting custom games. I'm not sure if it's counting games played on the Perfect World servers in China either (which would make the number even bigger). Added on to this is the fact that a HotS game usually takes around half the time of a dota game, maybe a bit more.

So while HotS doesn't really need to be beating Dota 2, that statistic is pretty shocking and also explains why Blizzard refuses to release player numbers for it. It isn't doing well at all in terms of player count and the viewership has always been dead in the water.
Andre
Profile Blog Joined August 2009
Slovenia3516 Posts
August 06 2016 11:50 GMT
#259
There's place for niche esport communities. Not every game has to have millions playing to be succesful. The ~1month I played HotS relatively a lot I had no issues finding matches, and for most people that's probably the most important thing.

I mean SC2 still gets like 30k+ viewers for bigger tournaments, I've seen HotS with ~15k. Yea those are low when compared to 100-500k+ for dota/lol/csgo, but there's no point in comparing. Different games, different audience, different infrastructures in place.

I mean Smite is even less popular than those examples and it's still hosting tournaments and has enough players to find games reliably. Another good example is Evolve which was pretty much dead(took forever to find matches), but new updates+features brought in enough players that it'll probably have a healthy community after the initial hype dies off.

People should stop being so fixated with player/viewer numbers.
You must gather your party before venturing forth.
phosphorylation
Profile Blog Joined July 2009
United States2935 Posts
August 06 2016 11:53 GMT
#260
with ASL going strong
flash back
best back
and jaedong probably coming back soon

a full-on BW revival is becoming a reality with this great news
Buy prints of my photographs at Redbubble -> http://www.redbubble.com/people/shoenberg3
Cricketer12
Profile Blog Joined May 2012
United States13968 Posts
August 06 2016 12:24 GMT
#261
On August 06 2016 20:53 phosphorylation wrote:
with ASL going strong
flash back
best back
and jaedong probably coming back soon

a full-on BW revival is becoming a reality with this great news

reminds me of the recent Melee revival...
Kaina + Drones Linkcro Summon Cupsie Yummy Way
Phredxor
Profile Joined May 2013
New Zealand15076 Posts
August 06 2016 12:27 GMT
#262
Interesting. Looking forward to seeing what exactly this is. Could well get back into BW if they do it right.
Wrath
Profile Blog Joined July 2014
3174 Posts
August 06 2016 12:28 GMT
#263
Next step is OSL return after *secret* talks between Blizzard and OGN :D
iu1nguoi0iuminh
Profile Joined April 2016
Vietnam44 Posts
August 06 2016 12:56 GMT
#264
I am really happy when I see this news
I have played the starcraft bw since 2003
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
August 06 2016 15:50 GMT
#265
On August 06 2016 21:28 Wrath wrote:
Next step is OSL return after *secret* talks between Blizzard and OGN :D

I still want just one LotV OSL though :/
But after that they can go back to BW
ㅇㅅㅌㅅ
Shinokuki
Profile Joined July 2013
United States859 Posts
August 06 2016 16:02 GMT
#266
On August 07 2016 00:50 eviltomahawk wrote:
Show nested quote +
On August 06 2016 21:28 Wrath wrote:
Next step is OSL return after *secret* talks between Blizzard and OGN :D

I still want just one LotV OSL though :/
But after that they can go back to BW


That'll never happen. Don't taint bw
Life is just life
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
August 06 2016 16:03 GMT
#267
BW HD sounds better and better after Blizzard's inability to improve SC2 scene.
Phredxor
Profile Joined May 2013
New Zealand15076 Posts
August 06 2016 16:04 GMT
#268
On August 07 2016 01:02 Shinokuki wrote:
Show nested quote +
On August 07 2016 00:50 eviltomahawk wrote:
On August 06 2016 21:28 Wrath wrote:
Next step is OSL return after *secret* talks between Blizzard and OGN :D

I still want just one LotV OSL though :/
But after that they can go back to BW


That'll never happen. Don't taint bw


They've already had a SC2 OSL.
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
August 06 2016 16:08 GMT
#269
On August 07 2016 01:04 Phredxor wrote:
Show nested quote +
On August 07 2016 01:02 Shinokuki wrote:
On August 07 2016 00:50 eviltomahawk wrote:
On August 06 2016 21:28 Wrath wrote:
Next step is OSL return after *secret* talks between Blizzard and OGN :D

I still want just one LotV OSL though :/
But after that they can go back to BW


That'll never happen. Don't taint bw


They've already had a SC2 OSL.

They had two, one in WoL and one in HotS
ㅇㅅㅌㅅ
WhosQuany
Profile Joined June 2013
Germany257 Posts
August 06 2016 16:18 GMT
#270
On August 07 2016 01:03 Shield wrote:
BW HD sounds better and better after Blizzard's inability to improve SC2 scene.

i agree and I´m thinking about switching if the HD version isn't to different from the Original
Goin back to Cali
Disregard
Profile Blog Joined March 2007
China10252 Posts
August 06 2016 16:31 GMT
#271
As long as it doesn't turn out like AOE2 HD.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
lestye
Profile Blog Joined August 2010
United States4149 Posts
August 06 2016 16:52 GMT
#272
On August 06 2016 16:07 ThaReckoning wrote:
Show nested quote +
On August 06 2016 00:59 Heyjoray wrote:
On August 06 2016 00:53 GoShox wrote:
I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing.

What is the problem with SC2 again?


Like it or not, SC2 is getting crushed by its competitors in Dota, CS:GO and League. People will take some sort of perception of what being an RTS is and stick their heads in the sand, but the reality is that they're PC strategy games. They should be compared and held to the standard of the others. Along with that comes all the rampant imbalance, but people don't really take kindly to proof of that for whatever reason. I'm probably already going to get flamed to hell for pointing out that sc2 is a drop of water in the ocean that is the competition.



What? Are you seriously implying that Dota, Starcraft CS:GO and League are in the same genre? Get real.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
opisska
Profile Blog Joined February 2011
Poland8852 Posts
August 06 2016 16:53 GMT
#273
I wonder what is there in it for Blizzard. Surely, it's a generally nice think to do, but how are they going to make any money from it, unless the BW HD is a new game, with a price tag? I doubt that esports could make any real profit for them either.

Maybe if they make also UI improvements, they have some chance of getting new customers for BW - I know that here on TL, there is this hardcore group of BW fans, who see the game as completely perfect, but let's face it, how many people there are, who would be willing to play BW as it is (just with better graphics and maybe matchmaking) and don't play it already?
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
bduddy
Profile Joined May 2012
United States1326 Posts
August 06 2016 17:08 GMT
#274
On August 07 2016 01:31 Disregard wrote:
As long as it doesn't turn out like AOE2 HD.
What was actually wrong with it? I was subscribed to the subreddit but never saw anything other than vague whining and subjective complaints.
>Liquid'Nazgul: Of course you are completely right
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
August 06 2016 17:17 GMT
#275
This is either very awesome, or really bad.

I'll just pray they don't change anything to gameplay. (and the story and music)
ArmadA[NaS]
Profile Joined January 2014
United States346 Posts
August 06 2016 17:17 GMT
#276
Too much negativity in this thread. I love Blizzard- they've made some of the best games ever. Even if you don't like Hearthstone, MOBAs, etc. (which i don't), I don't see why they get so much hate. Do you like *every* single song from your favorite artist?
Aylear
Profile Blog Joined May 2009
Norway3988 Posts
August 06 2016 17:19 GMT
#277
On August 07 2016 02:08 bduddy wrote:
Show nested quote +
On August 07 2016 01:31 Disregard wrote:
As long as it doesn't turn out like AOE2 HD.
What was actually wrong with it? I was subscribed to the subreddit but never saw anything other than vague whining and subjective complaints.

I didn't play it myself, but I was watching a lot of this unfold. Problems: Tons of bugs that weren't in the original, some bad optimization, and then an expansion which broke multiplayer. Lot of desync issues.
TL+ Member
Rainalcar
Profile Joined April 2010
Croatia358 Posts
August 06 2016 17:23 GMT
#278
I could go along with:
1. Pure technical improvements
2. Reduced Spider Mine vision
3. Improvements to observer mode
4. Some colors on minimaps are difficult to see. Spider mines are also too big.

Would be interesting:
1. Slight decrease of SCV health
2. Medic special abilities
3. Beefier or faster building Nydus

Would be VERY interesting/risky:
1. Ghosts
2. Slightly faster Sunkens and or Creeps
3. Sprites bug
4. Archon/Dark Archon choice to High/Dark Templar
5. Scout
6. Nukes
7. Guardian floating
8. Queen

Would be CRAZY risky:
1. ZvZ
2. Control Groups +12

I will not state my feelings but please DO change at least some small things. BW could use some fresh blood, and the all version will still be there. I doubt that changes could be so large that they can't be balanced via new maps or existing map changes.
j.r.r.
Aylear
Profile Blog Joined May 2009
Norway3988 Posts
August 06 2016 17:32 GMT
#279
I think the easiest way to screw up the HD remaster is to even attempt to rebalance the game. For the initial launch, I would simply add widescreen support and resolution options. That alone will affect how far you can see, which at this stage of the game is a fairly major change.

Give us an improved observer interface so that casting can be better, give us widescreen support so it looks and runs better on modern systems, and if you MUST you can improve the graphics. I would strongly advise against touching the sounds, because those are iconic for a reason.

Oh, and just for me: If they spend some time making gorgeous new campaign cutscenes, I would be so happy.
TL+ Member
blade55555
Profile Blog Joined March 2009
United States17423 Posts
August 06 2016 18:10 GMT
#280
On August 07 2016 01:31 Disregard wrote:
As long as it doesn't turn out like AOE2 HD.

Regardless of peoples opinions on Blizzards games, one thing I think everyone can agree on is that they are very polished. I would be very shocked if they released BW HD remake with the problems that aoe2hd had. It's why I like Blizzard games a lot (well sc1/2 and diablo ).
When I think of something else, something will go here
castleeMg
Profile Blog Joined January 2013
Canada758 Posts
Last Edited: 2016-08-06 18:15:49
August 06 2016 18:15 GMT
#281
Hopefully they just remake it in HD with a good matchmaking and elo system without messing with any balance and game mechanics
AKA: castle[eMg]@USEast/ iCCup
Lazix
Profile Joined March 2010
Australia378 Posts
August 06 2016 18:15 GMT
#282
I get the feeling "HD" only means higher screen resolution support and not redrawn sprites and textures in updated style and detail. It's no small job, I can't see Blizzard going to all that trouble.
Cricketer12
Profile Blog Joined May 2012
United States13968 Posts
August 06 2016 18:39 GMT
#283
On August 07 2016 03:10 blade55555 wrote:
Show nested quote +
On August 07 2016 01:31 Disregard wrote:
As long as it doesn't turn out like AOE2 HD.

Regardless of peoples opinions on Blizzards games, one thing I think everyone can agree on is that they are very polished. I would be very shocked if they released BW HD remake with the problems that aoe2hd had. It's why I like Blizzard games a lot (well sc1/2 and diablo ).

Its like Halo MCC, except this will actually work
Kaina + Drones Linkcro Summon Cupsie Yummy Way
Ingvar
Profile Joined April 2015
Russian Federation421 Posts
August 06 2016 19:42 GMT
#284
If they are actually making it a remake, I hope they make SOME changes. Okay, I can live without MBS and more than 12 units in control group (though I'm not sure how much people would buy such a game). However, you just can't have shitty AI like goliaths and dragoons in a game in 2016. And scarabs, motherfucking scarabs. If it means a need for rebalance - I would take a chance on it.
MMA | Life | Classic | Happy | Team Empire | Team Spirit
xccam
Profile Blog Joined September 2009
Great Britain1150 Posts
August 06 2016 19:47 GMT
#285
On August 07 2016 04:42 Ingvar wrote:
If it means a need for rebalance - I would take a chance on it.


You might, but I'm close to certain the top korean scene wont, and if they wont I wont.

Keep the pathing, keep the exciting "stupid" scarabs, keep it all.
ProMeTheus112
Profile Joined December 2009
France2027 Posts
August 06 2016 19:58 GMT
#286
You know what would be nice, give more modability to Starcraft by extending the map editor and maybe giving access to some code so that we can make some mods to experiment with patching it ourselves.
Shinokuki
Profile Joined July 2013
United States859 Posts
August 06 2016 20:01 GMT
#287
On August 07 2016 04:42 Ingvar wrote:
If they are actually making it a remake, I hope they make SOME changes. Okay, I can live without MBS and more than 12 units in control group (though I'm not sure how much people would buy such a game). However, you just can't have shitty AI like goliaths and dragoons in a game in 2016. And scarabs, motherfucking scarabs. If it means a need for rebalance - I would take a chance on it.


This indicates you don't know anything about retarded scrab AI. A good player can get 8/10 scrab to work while bad player can get 2/10 to work. Its also skills.
Life is just life
Espers
Profile Joined August 2009
United Kingdom606 Posts
Last Edited: 2016-08-06 20:32:22
August 06 2016 20:32 GMT
#288
I hope they fix the Valk overload bug so they're viable in BEE GEE ACH
Mistakes
Profile Joined February 2011
United States1102 Posts
August 06 2016 20:45 GMT
#289
HD + no max sprites + no max units on a map = gold
StarCraft | www.psistorm.com | www.twitter.com/MistakesSC | www.twitch.tv/MistakesSC | Seattle
Ingvar
Profile Joined April 2015
Russian Federation421 Posts
August 06 2016 20:47 GMT
#290
On August 07 2016 05:01 Shinokuki wrote:
Show nested quote +
On August 07 2016 04:42 Ingvar wrote:
If they are actually making it a remake, I hope they make SOME changes. Okay, I can live without MBS and more than 12 units in control group (though I'm not sure how much people would buy such a game). However, you just can't have shitty AI like goliaths and dragoons in a game in 2016. And scarabs, motherfucking scarabs. If it means a need for rebalance - I would take a chance on it.


This indicates you don't know anything about retarded scrab AI. A good player can get 8/10 scrab to work while bad player can get 2/10 to work. Its also skills.


While it is skills, it is also bad game design. While SC:BW is one of the best games of all time, it isn't perfect. While I understand a natural fear of changing a game which last balance patch was in 2001, I don't take every single aspect of it as a religious dogma. And if there is a chance of making a game better, I don't see why I shouldn't welcome it. Pathing and overkill and limited control are essential for BW - there is no need to change it. Inability of a dragoon to walk down a ramp is not essential.

I mean, some of Starcraft coding was shitty even for 1998 - compare it with AoE II which was released a year later; and code is not wine or whiskey, 18 years don't make it better.
MMA | Life | Classic | Happy | Team Empire | Team Spirit
Shinokuki
Profile Joined July 2013
United States859 Posts
August 06 2016 21:18 GMT
#291
On August 07 2016 05:47 Ingvar wrote:
Show nested quote +
On August 07 2016 05:01 Shinokuki wrote:
On August 07 2016 04:42 Ingvar wrote:
If they are actually making it a remake, I hope they make SOME changes. Okay, I can live without MBS and more than 12 units in control group (though I'm not sure how much people would buy such a game). However, you just can't have shitty AI like goliaths and dragoons in a game in 2016. And scarabs, motherfucking scarabs. If it means a need for rebalance - I would take a chance on it.


This indicates you don't know anything about retarded scrab AI. A good player can get 8/10 scrab to work while bad player can get 2/10 to work. Its also skills.


While it is skills, it is also bad game design. While SC:BW is one of the best games of all time, it isn't perfect. While I understand a natural fear of changing a game which last balance patch was in 2001, I don't take every single aspect of it as a religious dogma. And if there is a chance of making a game better, I don't see why I shouldn't welcome it. Pathing and overkill and limited control are essential for BW - there is no need to change it. Inability of a dragoon to walk down a ramp is not essential.

I mean, some of Starcraft coding was shitty even for 1998 - compare it with AoE II which was released a year later; and code is not wine or whiskey, 18 years don't make it better.


Yeah thats my point. don't change obviously important aspect of bw.
Life is just life
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
Last Edited: 2016-08-06 21:32:01
August 06 2016 21:23 GMT
#292
On August 07 2016 05:47 Ingvar wrote:
Show nested quote +
On August 07 2016 05:01 Shinokuki wrote:
On August 07 2016 04:42 Ingvar wrote:
If they are actually making it a remake, I hope they make SOME changes. Okay, I can live without MBS and more than 12 units in control group (though I'm not sure how much people would buy such a game). However, you just can't have shitty AI like goliaths and dragoons in a game in 2016. And scarabs, motherfucking scarabs. If it means a need for rebalance - I would take a chance on it.


This indicates you don't know anything about retarded scrab AI. A good player can get 8/10 scrab to work while bad player can get 2/10 to work. Its also skills.


While it is skills, it is also bad game design. While SC:BW is one of the best games of all time, it isn't perfect. While I understand a natural fear of changing a game which last balance patch was in 2001, I don't take every single aspect of it as a religious dogma. And if there is a chance of making a game better, I don't see why I shouldn't welcome it. Pathing and overkill and limited control are essential for BW - there is no need to change it. Inability of a dragoon to walk down a ramp is not essential.

I mean, some of Starcraft coding was shitty even for 1998 - compare it with AoE II which was released a year later; and code is not wine or whiskey, 18 years don't make it better.


@Ingvar, there are things that shouldn't be done because they are bad and there are things that are good but shouldn't be done because it can lead to a slippery slope argument. Now this is going to be an opinion thing of course because everyone has their own splits between bugs and features in Broodwar. If you use the reason of 'fixing the pathing makes it a better game because bad pathing doesn't anything to the game' for changing the AI, then how are you not able to justify other things like changing overkill and limited control? You could just as easily say 'removing 12 unit control limit makes it a better game because it is oppressive to new players.'

I rather not even get into those arguments and only fix things that break the game like the sprite limit breaking valks, the color issues, hackers on West, obs on top of turrets breaking turrets etc.

You might want to checkout Day[9]'s recent BW talk about how all these weird BW quirks lead to interesting playstyle consequences here:
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
brancy
Profile Joined August 2016
2 Posts
August 06 2016 22:17 GMT
#293
Will we have to buy it again or can we use old cd key to upgrade?
Also i saw bw in bnet shop that theres an sc bw played with bnet acc so its probably gonna work. but i trust blizzard they wont screw it up
jalstar
Profile Blog Joined September 2009
United States8198 Posts
Last Edited: 2016-08-06 22:19:34
August 06 2016 22:18 GMT
#294
Casters in 2011: SC2 is a SICK game for SICK nerd-ballers with SICK fungals and forcefields

in 2014: I'm playing a lot of Hearthstone right now for reasons that have nothing to do with my opinion of SC2

in 2016: Here is why BW is better than SC2.
brancy
Profile Joined August 2016
2 Posts
August 06 2016 22:39 GMT
#295
but its great, if blizzard started to work with bw again that means theyll finally take care of the map hackers.
the question is what will happen with all those helpfull mods (like the mod editors e.g: scmdraft)
if they make a small change in the engine/data none (or most) of the old maps wont work (and admit it there are a bunch of maps accumulated over 18 years
Cricketer12
Profile Blog Joined May 2012
United States13968 Posts
August 06 2016 22:41 GMT
#296
On August 07 2016 04:42 Ingvar wrote:
If they are actually making it a remake, I hope they make SOME changes. Okay, I can live without MBS and more than 12 units in control group (though I'm not sure how much people would buy such a game). However, you just can't have shitty AI like goliaths and dragoons in a game in 2016. And scarabs, motherfucking scarabs. If it means a need for rebalance - I would take a chance on it.

Plz no. Dont change anything. Keep the old voice acting as well. Just update graphics plz.
Kaina + Drones Linkcro Summon Cupsie Yummy Way
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
August 06 2016 22:43 GMT
#297
It'll also be very interesting if they change bw map editor so wide ramps didn't look so ugly.
Templarfreak
Profile Joined February 2012
United States39 Posts
Last Edited: 2016-08-07 07:26:18
August 07 2016 07:25 GMT
#298
On August 07 2016 04:58 ProMeTheus112 wrote:
You know what would be nice, give more modability to Starcraft by extending the map editor and maybe giving access to some code so that we can make some mods to experiment with patching it ourselves.


StarCraft GPTP and BWAPI are exactly this. Both of which expose a lot of BW's natives and make it much easier to code new functions. You still have to search through BW with a hex editor or RAM watcher to modify existing code, but you can add new code EZ-PZ.

Burning Ground and StarCraft Revolution both heavily use GPTP while AI mods make a lot of use of BWAPI.
Uuh.
heronn
Profile Joined January 2013
34 Posts
August 07 2016 07:26 GMT
#299
Imo players should have possibility to select 24 "double units" like zergling.

Next they should balance some totaly unused units like e.g.:
- Scout: decreased cost to 250m 100g;
- Ghost: Lockdown cost decreased to 75 energy and range increased to 10 (like ghost wep range);
- Corsair: little increase web lenght.
Cele
Profile Blog Joined December 2008
Germany4016 Posts
Last Edited: 2016-08-07 07:37:16
August 07 2016 07:35 GMT
#300
On August 07 2016 05:47 Ingvar wrote:
Show nested quote +
On August 07 2016 05:01 Shinokuki wrote:
On August 07 2016 04:42 Ingvar wrote:
If they are actually making it a remake, I hope they make SOME changes. Okay, I can live without MBS and more than 12 units in control group (though I'm not sure how much people would buy such a game). However, you just can't have shitty AI like goliaths and dragoons in a game in 2016. And scarabs, motherfucking scarabs. If it means a need for rebalance - I would take a chance on it.


This indicates you don't know anything about retarded scrab AI. A good player can get 8/10 scrab to work while bad player can get 2/10 to work. Its also skills.


While it is skills, it is also bad game design. While SC:BW is one of the best games of all time, it isn't perfect. While I understand a natural fear of changing a game which last balance patch was in 2001, I don't take every single aspect of it as a religious dogma. And if there is a chance of making a game better, I don't see why I shouldn't welcome it. Pathing and overkill and limited control are essential for BW - there is no need to change it. Inability of a dragoon to walk down a ramp is not essential.

I mean, some of Starcraft coding was shitty even for 1998 - compare it with AoE II which was released a year later; and code is not wine or whiskey, 18 years don't make it better.


the central problem is: any change will affect balance in a major way. improve goon pathing? Big impact on racial balance in PvT and PvZ. improve scarab AI? Reavers might be OP after that.

And im not even talking about changing a single unit stat. These flaws are surely no example of great game design, but have contributed their part to racial balance. "fix" them and racial balance will shift. And we don't need that. Racial balance is very good in BW, in fact better than Blizzard ever made it happen in Sc2 and they really tried hard there.

If you don't understand why it's so impactful- play the game a lot and you'll notice.

On August 07 2016 16:26 heronn wrote:
Imo players should have possibility to select 24 "double units" like zergling.

Next they should balance some totaly unused units like e.g.:
- Scout: decreased cost to 250m 100g;
- Ghost: Lockdown cost decreased to 75 energy and range increased to 10 (like ghost wep range);
- Corsair: little increase web lenght.


bigger selection groups for lings are just broken. The limit of control groups has to be considered as balance factor that inhibits crackling/swarm from being to powerful in the lategame.
Broodwar for life!
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
August 07 2016 07:35 GMT
#301
On August 07 2016 07:43 Dangermousecatdog wrote:
It'll also be very interesting if they change bw map editor so wide ramps didn't look so ugly.

They should definitely update the official map editor to adopt many of the features from third party editors, such as a wider variety of ramps and better scripting. New tilesets would be great too.
ㅇㅅㅌㅅ
404AlphaSquad
Profile Joined October 2011
839 Posts
Last Edited: 2016-08-07 10:36:50
August 07 2016 10:33 GMT
#302
On August 07 2016 16:26 heronn wrote:
Imo players should have possibility to select 24 "double units" like zergling.

Next they should balance some totaly unused units like e.g.:
- Scout: decreased cost to 250m 100g;
- Ghost: Lockdown cost decreased to 75 energy and range increased to 10 (like ghost wep range);
- Corsair: little increase web lenght.

If there is rebalancing, which I highly doubt, it would be done by the sc2 team most likely. Because of their 6 years track record of incompetence, this wouldnt be good for BW.
If they "transfer" BW to their Heroes/SC2 engine which they love so much (even though it is shit), it also wouldnt be good for BW.

If they dont touch the engine code (except the sprite limitation), and just add support for hotkeys customization and a 2D Graphic update and compatibility with modern OS, maybe even implementation into bnet 2 it would be amazing for BW.
aka Kalevi
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
August 07 2016 11:34 GMT
#303
Hopefully it's no more expensive than 14.99 US
19.99 and up a bit pricey for my tastes
https://www.youtube.com/watch?v=e7PvoI6gvQs
xboi209
Profile Blog Joined June 2011
United States1173 Posts
August 07 2016 11:45 GMT
#304
On August 07 2016 19:33 404AlphaSquad wrote:
maybe even implementation into bnet 2 it would be amazing for BW.

That's asking for everyone who plays on Fish and ICCup to not update.
http://www.reddit.com/r/broodwar/
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
August 07 2016 12:20 GMT
#305
holy shit, it's awesome but I hope changes to make it work with Shield Battery are going to be minor.
ॐ
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
August 07 2016 12:24 GMT
#306
This is great news, can't wait. So long as it plays identically, I welcome a HD facelift.
Oh no
404AlphaSquad
Profile Joined October 2011
839 Posts
Last Edited: 2016-08-07 12:59:27
August 07 2016 12:58 GMT
#307
On August 07 2016 20:45 xboi209 wrote:
Show nested quote +
On August 07 2016 19:33 404AlphaSquad wrote:
maybe even implementation into bnet 2 it would be amazing for BW.

That's asking for everyone who plays on Fish and ICCup to not update.

Sure but, Matchmaking and beeing able to host without portforwarding is gold for me at least. Thats why I enjoy shieldbattery (even though it doesnt have Matchmaking yet).

And tbh, we dont know yet if BW HD is gonna be free for BW owners or not anyways.
aka Kalevi
NoS-Craig
Profile Joined July 2011
Australia3093 Posts
August 07 2016 13:03 GMT
#308
Sounds good. I've just recently gotten back in Brood war and watching more Brood war streams. I do hope more people come back.
Artosis loves Starcraft
classicyellow83
Profile Joined June 2016
United States2393 Posts
August 07 2016 13:06 GMT
#309
On August 07 2016 21:58 404AlphaSquad wrote:
Show nested quote +
On August 07 2016 20:45 xboi209 wrote:
On August 07 2016 19:33 404AlphaSquad wrote:
maybe even implementation into bnet 2 it would be amazing for BW.

That's asking for everyone who plays on Fish and ICCup to not update.

Sure but, Matchmaking and beeing able to host without portforwarding is gold for me at least. Thats why I enjoy shieldbattery (even though it doesnt have Matchmaking yet).

And tbh, we dont know yet if BW HD is gonna be free for BW owners or not anyways.

It probably won't be and it shouldn't be.
Reach!!! Come back to BW!!
Nazara
Profile Blog Joined May 2014
United Kingdom235 Posts
August 07 2016 14:04 GMT
#310
Bnet 2.0 and UMS scene will die sudden death. Please no.
B-royal
Profile Joined May 2015
Belgium1330 Posts
August 07 2016 14:16 GMT
#311
We don't need bnet 0.2.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
LRM)TechnicS
Profile Joined May 2008
Bulgaria1565 Posts
August 07 2016 14:52 GMT
#312
I will post this here as well. Seems relevant.

A true BW revival will occur if and only waves of youngsters in many countries around the world get interested in the game enough to play on a competitive level. We have the audience already - older 23-37 yearolds that played in their younger years. But I think BW to be revived properly would need not only the competitive youngsters, but their fellows from the same age to like to watch the game as well the very least.
As it was the case when I was their age, I think nowadays youngsters (10-16yearolds) like to play the newest game with the best graphics out there, that looks the coolest and has a nice gameplay. My cousin, I remember some years ago asked whether I still play the game (BW) and he joked something along the lines of "it looks like it was painted by me" (i don't remember seeing him painting like ever so there's the slighest chance he made a huge compliment there lol) and he liked BW a lot, played 1v1/2v2s together back in the days and is one year older than me. Not that my cousin's view is representative enough, but my best guess without too much of research would be that youngsters prefer SC2's graphics over BW's. It looks "cooler" to them. Now if we can trick them with an HD version into liking it more and if Blizzard invested into a good research on the matter which proves the new HD version is accepted vastly better than the previous AND than even SC2, then there's a high chance true BW revival might occur outside of Korea. In Korea would be significantly easier in theory but with the rise of popularity of LOL and many other games in Korea, maybe it will be harder than expected.

I like when old pros return to stream BW. But all we have is old korean faces returning until they go to the military. The number of brand new young chogosus in my eyes is limited to that team that Sonic formed that had Sharp as a coach. Bale, Bishop, Olympus and perhaps someone else I forgot. I only see Bale streaming from time to time and liquipedia has Olympus described as "a retired StarCraft progamer from South Korea who played Protoss". Maybe Scan can join in here with some description of the current level of youngsters (i don't consider Scan a new face fwiw). I doubt there's a single absolutely new face that can beat all former pros consistently. Even if Jiko was some new chogosu player (the chance for that is very low) - he and Bale won't revive BW alone in Korea. It would require much more IMHO. Maybe we should wait and see if Jaedong returns what would the impact be, but still ...
Enjoy the game
Crisium
Profile Blog Joined February 2010
United States1618 Posts
August 07 2016 15:11 GMT
#313
As long as they don't change balance, and that includes keeping the selection the same. Fixing Valkyrie's sprite problem is fine.

+ Show Spoiler +
Also I could live with a Scout buff. Just let it have full speed by default if nothing else.
Broodwar and Stork forever! List of BW players with most Ro16, Ro8: http://tinyurl.com/BWRo16-Ro8
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
August 07 2016 16:20 GMT
#314
To me doing an update doesn't make much sense if they're going to keep the limited unit and building selection. Even if the small hardcore BW fanbase will love it, there's a lot more people who casually played BW and new players that might want to try an iconic game that would be totally put off by the archaic control and pathing.
I think esports is pretty nice.
trutaCz
Profile Joined October 2011
Poland686 Posts
August 07 2016 16:25 GMT
#315
You have SC2 with unlimited selection and BW with limited selection, if SC2 players want to play BW they have to learn it, simple as that o_o. It doesnt make sense to change the game because some guys cant handle the mechanics of BW..
yo~.~
CursOr
Profile Blog Joined January 2009
United States6335 Posts
August 07 2016 16:29 GMT
#316
Changing pathing, unit selection or movement or anything would be a huge mistake. These are the things wrong with SC2 (controlling space. death balls etc)

an overhaul that just addressed graphics and aspect ratio would be HUGE wins.

All you have to do is NOT fuck it up, blizzard.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Dental Floss
Profile Joined September 2009
United States1015 Posts
August 07 2016 16:31 GMT
#317
On August 08 2016 01:25 trutaCz wrote:
You have SC2 with unlimited selection and BW with limited selection, if SC2 players want to play BW they have to learn it, simple as that o_o. It doesnt make sense to change the game because some guys cant handle the mechanics of BW..


I see all these guys at the gym benchpressing with like 4 plates on each side of the bar. I think that weight manufacturers should release lighter versions of those plates so I can do that too.
Kim Tae Gyun.... never forget Perfectman RIP
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 07 2016 16:42 GMT
#318
On August 08 2016 01:31 Dental Floss wrote:
Show nested quote +
On August 08 2016 01:25 trutaCz wrote:
You have SC2 with unlimited selection and BW with limited selection, if SC2 players want to play BW they have to learn it, simple as that o_o. It doesnt make sense to change the game because some guys cant handle the mechanics of BW..


I see all these guys at the gym benchpressing with like 4 plates on each side of the bar. I think that weight manufacturers should release lighter versions of those plates so I can do that too.

This is such a bad analogy though. If people don't have fun with the old mechanics then that's a problem. You want a game which people enjoy. At the same time i totally can see that all these limitations and bugs make bw what it is.
The best solution therefore would be two modes, one with easier mechanics, the other bw as it is now.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
Last Edited: 2016-08-07 17:06:08
August 07 2016 17:02 GMT
#319
On August 08 2016 01:25 trutaCz wrote:
You have SC2 with unlimited selection and BW with limited selection, if SC2 players want to play BW they have to learn it, simple as that o_o. It doesnt make sense to change the game because some guys cant handle the mechanics of BW..


Remasters exist to entice new players to play classic games by pushing it towards today's standards. I wouldn't assume this is Blizzard giving the remaining BW core a nice charitable graphics update. If you take off your BW glasses and imagine what it would be like to play BW as an RTS player in 2016, I don't think you'd be stoked to be stuck with unit selections of 12, archaic pathing and an inability to select multiple buildings at once. Blizzard is trying to make a profit so I wouldn't be so sure that they're going to keep this purely at a graphics update.
I think esports is pretty nice.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 07 2016 17:05 GMT
#320
On August 08 2016 02:02 Saechiis wrote:
Show nested quote +
On August 08 2016 01:25 trutaCz wrote:
You have SC2 with unlimited selection and BW with limited selection, if SC2 players want to play BW they have to learn it, simple as that o_o. It doesnt make sense to change the game because some guys cant handle the mechanics of BW..


Remasters exist to entice new players to play classic games by pushing it towards today's standards. I wouldn't assume this is Blizzard giving the remaining BW core a nice charitable graphics update. If you take off your BW glasses and imagine what it would be like to play BW as an RTS player in 2016, I don't think you'd be stoked to be stuck with unit selections of 12, archaic pathing and an inability to select multiple buildings at once.

I agree with all of that, BUT all these things make bw what it is. If you remove these aspects the chances are high that the game changes dramatically, probably for the worse (if we don't value more accessibility)
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
outscar
Profile Joined September 2014
2832 Posts
August 07 2016 17:07 GMT
#321
On August 08 2016 01:42 The_Red_Viper wrote:
Show nested quote +
On August 08 2016 01:31 Dental Floss wrote:
On August 08 2016 01:25 trutaCz wrote:
You have SC2 with unlimited selection and BW with limited selection, if SC2 players want to play BW they have to learn it, simple as that o_o. It doesnt make sense to change the game because some guys cant handle the mechanics of BW..


I see all these guys at the gym benchpressing with like 4 plates on each side of the bar. I think that weight manufacturers should release lighter versions of those plates so I can do that too.

This is such a bad analogy though. If people don't have fun with the old mechanics then that's a problem. You want a game which people enjoy. At the same time i totally can see that all these limitations and bugs make bw what it is.
The best solution therefore would be two modes, one with easier mechanics, the other bw as it is now.


If you really want to select all units there's a hack for it IIRC called Oblivion or EpicSauce, check them out SC2 boys.
sunbeams are never made like me...
trutaCz
Profile Joined October 2011
Poland686 Posts
August 07 2016 17:08 GMT
#322
If you someday jump on my level with understanding both BW and SC2 as games, maybe you will understand that BW with the new mechanics would crush the game totally, cause all the magic of the game incomes from it. Why do you even speak about BW if you completely dont understand BW?
yo~.~
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 07 2016 17:22 GMT
#323
On August 08 2016 02:08 trutaCz wrote:
If you someday jump on my level with understanding both BW and SC2 as games, maybe you will understand that BW with the new mechanics would crush the game totally, cause all the magic of the game incomes from it. Why do you even speak about BW if you completely dont understand BW?

Maybe you should actually address what is said. That might help to have a productive discussion about things.
But sure we can also pretend that only your pov is meaningful and that your opinion is the final authority in this case. Don't post on a discussion forum though, you are wrong here.


On topic: Sure these things make bw what it is (which i said multiple times btw) but it also makes bw less accessible which is a bad thing. In a perfect world you want a very accessible game which has enough depth and "magic" for the pro scene. BW quite clearly doesn't do that though. A potential solution would be to have different modes, an "easy" mode for people who don't want to fight the ui (YES the game would be different in this mode, maybe it would be still quite good though) and the current mode for all the people who play it like that for years or people who are into these limitations.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
trutaCz
Profile Joined October 2011
Poland686 Posts
August 07 2016 17:31 GMT
#324
Im not going to explain stuff for people who dont understand lol, if they want to argue about that its up to them. People who understand BW will understand that things which are being speaked here are not good for BW. Easiest mode exist its called : SC2.

User was warned for this post
yo~.~
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
August 07 2016 17:34 GMT
#325
On August 08 2016 02:22 The_Red_Viper wrote:
Show nested quote +
On August 08 2016 02:08 trutaCz wrote:
If you someday jump on my level with understanding both BW and SC2 as games, maybe you will understand that BW with the new mechanics would crush the game totally, cause all the magic of the game incomes from it. Why do you even speak about BW if you completely dont understand BW?

Maybe you should actually address what is said. That might help to have a productive discussion about things.
But sure we can also pretend that only your pov is meaningful and that your opinion is the final authority in this case. Don't post on a discussion forum though, you are wrong here.


On topic: Sure these things make bw what it is (which i said multiple times btw) but it also makes bw less accessible which is a bad thing. In a perfect world you want a very accessible game which has enough depth and "magic" for the pro scene. BW quite clearly doesn't do that though. A potential solution would be to have different modes, an "easy" mode for people who don't want to fight the ui (YES the game would be different in this mode, maybe it would be still quite good though) and the current mode for all the people who play it like that for years or people who are into these limitations.

If you they implemented in something that wouldn't be ranked, like unranked, I could live with that.
The harder it becomes, the more you should focus on the basics.
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
August 07 2016 17:36 GMT
#326
On August 08 2016 02:31 trutaCz wrote:
Im not going to explain stuff for people who dont understand lol, if they want to argue about that its up to them. People who understand BW will understand that things which are being speaked here are not good for BW. Easiest mode exist its called : SC2.

Even if SC2 wouldn't have auto mining, MBS, and unlimited selection it still would be very different from BW, and don't see why it would then still be called an "easier" version.
The harder it becomes, the more you should focus on the basics.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 07 2016 17:36 GMT
#327
I shouldn't have expected that bw elitists finally are capable of actually discussing things as game design (especially in the context of modern gamers)
My bad for trying, keep the circlejerk going though, that's much more fun than discussion!
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Freezard
Profile Blog Joined April 2007
Sweden1010 Posts
August 07 2016 17:44 GMT
#328
On August 08 2016 01:20 Saechiis wrote:
To me doing an update doesn't make much sense if they're going to keep the limited unit and building selection. Even if the small hardcore BW fanbase will love it, there's a lot more people who casually played BW and new players that might want to try an iconic game that would be totally put off by the archaic control and pathing.

Makes total sense. Changing resolution already changes the game drastically, even if no other changes are made. Basically they should keep the original game with some updated resolution and bug fixes, and stuff like observer mode which shows minerals/gas/supply and an updated matchmaking (B.NET 2.0 makes sense). At least that's what I'm hoping for. I'm not against balance changes either, but it's a dangerous territory to go to.
trutaCz
Profile Joined October 2011
Poland686 Posts
August 07 2016 17:48 GMT
#329
On August 08 2016 02:36 The_Red_Viper wrote:
I shouldn't have expected that bw elitists finally are capable of actually discussing things as game design (especially in the context of modern gamers)
My bad for trying, keep the circlejerk going though, that's much more fun than discussion!



Yes your bad for trying to discuss about things you have no knowledge
yo~.~
Sholip
Profile Blog Joined March 2014
Hungary422 Posts
August 07 2016 17:53 GMT
#330
To be fair, I don't really understand Blizzard's goals with this. It seems they are kind of nostalgic about how BW used to be great but SC2 isn't anymore, and they think restoring the big old title to today's graphics standards will revive the whole scene?

The problem I see here is that they would have to revive a whole genre, not just a title. RTS's are just not really popular anymore, due to high entry barrier and steep learning curves. They are simply too hard, compared to MOBAs and FPS's (at least SC is). BW did "create" esports, but at the time, there were fewer alternatives. With the rise of MOBAs, mostly due to them being easier to learn, I would think, more and more people started playing them, instead or RTS games. The old RTS (and BW) fans, players, still remain, but few join them, as opposed to the more successful genres.
SC2 was an attempt at renewal – it has beautiful graphics, better AI, very good pathing. These were inevitable criteria for a new game, things that held back lots of potential players from entering BW. SC2 has all this, and it is still nowhere compared to other genres' titles. Is it because SC2 is such a bad game? Unlikely.

If they remaster BW in HD, it will be as nice from a potential player's perspective as SC2 is. Only it will be more mechanically demanding and harder to play, with restrictions like selection cap. Those who used to play BW a lot will welcome this for sure, but I fail to see how it will revitalize the whole scene. In other words: what does BW have that SC2 doesn't, to win over a substantial amount of players? How would an HD BW make the RTS genre more appealing to new players than SC2?
"A hero is no braver than an ordinary man, but he is brave five minutes longer. Also, Zest is best." – Ralph Waldo Emerson
trutaCz
Profile Joined October 2011
Poland686 Posts
Last Edited: 2016-08-07 18:01:26
August 07 2016 17:57 GMT
#331
On August 08 2016 02:31 trutaCz wrote:
Im not going to explain stuff for people who dont understand lol, if they want to argue about that its up to them. People who understand BW will understand that things which are being speaked here are not good for BW. Easiest mode exist its called : SC2.

User was warned for this post



And i am being warned for what? Did i BM? Did i provoke?

I think i quoted it: "A potential solution would be to have different modes, an "easy" mode for people who don't want to fight the ui (YES the game would be different in this mode, maybe it would be still quite good though) and the current mode for all the people who play it like that for years or people who are into these limitations. "

On August 08 2016 02:53 Sholip wrote:
To be fair, I don't really understand Blizzard's goals with this. It seems they are kind of nostalgic about how BW used to be great but SC2 isn't anymore, and they think restoring the big old title to today's graphics standards will revive the whole scene?

The problem I see here is that they would have to revive a whole genre, not just a title. RTS's are just not really popular anymore, due to high entry barrier and steep learning curves. They are simply too hard, compared to MOBAs and FPS's (at least SC is). BW did "create" esports, but at the time, there were fewer alternatives. With the rise of MOBAs, mostly due to them being easier to learn, I would think, more and more people started playing them, instead or RTS games. The old RTS (and BW) fans, players, still remain, but few join them, as opposed to the more successful genres.
SC2 was an attempt at renewal – it has beautiful graphics, better AI, very good pathing. These were inevitable criteria for a new game, things that held back lots of potential players from entering BW. SC2 has all this, and it is still nowhere compared to other genres' titles. Is it because SC2 is such a bad game? Unlikely.

If they remaster BW in HD, it will be as nice from a potential player's perspective as SC2 is. Only it will be more mechanically demanding and harder to play, with restrictions like selection cap. Those who used to play BW a lot will welcome this for sure, but I fail to see how it will revitalize the whole scene. In other words: what does BW have that SC2 doesn't, to win over a substantial amount of players? How would an HD BW make the RTS genre more appealing to new players than SC2?



I dont think BW can be revitalized outside of korea, ever. I also think the target isnt about it
yo~.~
B-royal
Profile Joined May 2015
Belgium1330 Posts
August 07 2016 18:08 GMT
#332
On August 08 2016 02:36 The_Red_Viper wrote:
I shouldn't have expected that bw elitists finally are capable of actually discussing things as game design (especially in the context of modern gamers)
My bad for trying, keep the circlejerk going though, that's much more fun than discussion!


It's really simple. Brood war wouldn't be brood war if you ask for things as multiple building selection and unlimited unit selection. This is as simple as one can put it. So there's no point in wanting to play brood war if you can't handle the UI limitations that come with it.

If "modern gamers" are desperate for brood war with changes to the core gameplay they should petition blizzard to release BW 2.0 instead of BW HD.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
whaski
Profile Joined December 2012
Finland576 Posts
August 07 2016 18:22 GMT
#333
On August 08 2016 02:36 The_Red_Viper wrote:
I shouldn't have expected that bw elitists finally are capable of actually discussing things as game design (especially in the context of modern gamers)
My bad for trying, keep the circlejerk going though, that's much more fun than discussion!


So trutaCz is elitist and incapable of discussing game desing because he plays Sc2 and Bw both at high level. And this is the true problem. Most of who want to change Brood war have never truly practiced it in way that koreans and few foreingers have and then complain that it is not fun etc. I have never hit c-rank even at Iccup, but thats even more reason to appreciate the work thats needed to play like Flash or Jaedong. And for the dream scenario game with high skill celling and easy basic wont be made by hearthstone-sctoo- blizzard.
it's not just a music it's something else
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
Last Edited: 2016-08-07 18:24:50
August 07 2016 18:23 GMT
#334
On August 08 2016 03:08 B-royal wrote:
Show nested quote +
On August 08 2016 02:36 The_Red_Viper wrote:
I shouldn't have expected that bw elitists finally are capable of actually discussing things as game design (especially in the context of modern gamers)
My bad for trying, keep the circlejerk going though, that's much more fun than discussion!


It's really simple. Brood war wouldn't be brood war if you ask for things as multiple building selection and unlimited unit selection. This is as simple as one can put it. So there's no point in wanting to play brood war if you can't handle the UI limitations that come with it.

If "modern gamers" are desperate for brood war with changes to the core gameplay they should petition blizzard to release BW 2.0 instead of BW HD.


You guys are all so defensive. No-one asked for Blizzard to please tear apart BW and make it into SC2 so "us noobs" can play it. You're attacking a stance no-one took and it makes it really annoying to post anything in these regions. I simply brought up the point that Blizzard is a company, companies revolve around making money. How is Blizzard going to make money off of BW HD? By catering to the relatively small BW scene or by catering to more casual audiences? I'm using critical thinking to arrive at the possibility that Blizzard is not just going to update the graphics and leave it at that. Maybe respond to that logic rather than attacking perceived enemies of the BW faith.
I think esports is pretty nice.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
August 07 2016 18:27 GMT
#335
I don't get why BW fans are so closedminded about anything that has "BW" in the name. It's not that someone's gonna magically take your BW from you, when all the protections were broken decades ago and running a server is pretty easy.

I would personally enjoy playing some BW, if UI modifications were done to it - it's a game that's quite different from SC2 and that makes it interesting. To make this viable however, the modifications basically need to come from Blizzard, because from someone as bad as myself, there needs to be a big playerbase enough to find players bad enough for me with a working matchmaking - and that's never gonna happen with any kind of "BW in SC2" mod. Thus, the idea of Blizzard offering, with the HD version, also a version with UI changes (unlimited selection, MBS, automining and no-derp pathfinding - while not changing other stuff), is quite compelling to me and I would easily pay money for that.

How does that hurt anyone? I don't get it. So why are people even against it?
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
August 07 2016 18:43 GMT
#336
There are a lot of quality of life improvements that can be made to BW without even touching core mechanics like single building selection, mediocre pathfinding, lack of auto-mine, lack of smart casting, 12 unit selection limit, hotkeys, and such.

Off the top of my head:
  • Option for improved toolitps. Show build times, unit size, damage type, specific damage against the three unit sizes, special tags (biological, mechanical), range, description of upgrades, and such.
  • Option to show time, in-game time, and APM. We already see this with some plugins, but an official option would be good.
  • Customize-able friend/foe colors. LotV added this in a patch this year.
  • Color options in multiplayer lobbies. Let players choose their colors. More lobby options in general would be good too.
  • Option to display control group usage.
  • Chat wheel and ping wheel. This could be nice in team games.
  • Unexplored fog of war changed to a dark transparent instead of totally black. I think a completely black unexplored fog of war is an unnecessary barrier for anyone trying out a map for the first time.
  • More spectator/replay features.
  • Show a line between a production structure and its rally point. This could be a very arguable addition, but I think its effects on gameplay are fairly minimal.


Almost none of these should affect gameplay. Some are already obtainable with plugins. Others just make the general game knowledge more accessible for new players without having to browse through manuals or websites.
ㅇㅅㅌㅅ
Rea-Rea
Profile Joined September 2009
United States42 Posts
August 07 2016 18:43 GMT
#337
On August 08 2016 03:27 opisska wrote:
I don't get why BW fans are so closedminded about anything that has "BW" in the name. It's not that someone's gonna magically take your BW from you, when all the protections were broken decades ago and running a server is pretty easy.

I would personally enjoy playing some BW, if UI modifications were done to it - it's a game that's quite different from SC2 and that makes it interesting. To make this viable however, the modifications basically need to come from Blizzard, because from someone as bad as myself, there needs to be a big playerbase enough to find players bad enough for me with a working matchmaking - and that's never gonna happen with any kind of "BW in SC2" mod. Thus, the idea of Blizzard offering, with the HD version, also a version with UI changes (unlimited selection, MBS, automining and no-derp pathfinding - while not changing other stuff), is quite compelling to me and I would easily pay money for that.

How does that hurt anyone? I don't get it. So why are people even against it?


The problem is the people who actually spent years getting to their skill level will see no point in trying any more. Basically, they worked way too hard for nothing. That's how they see it.

When SC2 implemented auto-mining, I instantly had a bad taste in my mouth. Keeping in mind, it's a different game from Brood War and I went along with it and dealt with it. Trying to make Brood War have similar mechanics to SC2 (fixing the "limitations" of the engine, etc) is only going to destroy the high-skill player base and destroy any skill ceiling that ever existed. I would want the games to be different and stay different, not be the same.
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2016-08-07 18:49:33
August 07 2016 18:45 GMT
#338
On August 08 2016 03:27 opisska wrote:
How does that hurt anyone? I don't get it. So why are people even against it?


Personally I'm rather open minded imagining BW being updated and even improved through both UI (even automining and maybe more) and bug fixes and even some balance changes (allowing more starting strategies for example),
however people who completely skip playing it at all because of the UI I think you should try cause it's not so hard, I mean it's manageable, this game always had good controls its just a bit old but whatever... you will miss a lot more than just a good UI to beat a good player, and that's the true problem, it is hard to play anyone other than a good player nowadays because there are very very few players in a place like ICCup and most are pretty good or really good.

Secondly most BW players distrust Blizzard entirely for good reasons so it's an extra reason for refusing or speaking against changes. Blizzard is a pretty shit company now, they grind stuff for max money, so even I am not comfortable with changes they might come up with especially in the gameplay department but even art...
trutaCz
Profile Joined October 2011
Poland686 Posts
Last Edited: 2016-08-07 18:53:34
August 07 2016 18:50 GMT
#339
I think i need to write it as simply as possible because people dont understand: maintaining UI, selection wrecks the whole balance in the game. breaks all things which were developed for many years. Anyway none of these "dream changes" are not going to happen, because it would destroy BW in Korea and BW = Korea
yo~.~
Dental Floss
Profile Joined September 2009
United States1015 Posts
August 07 2016 18:51 GMT
#340
On August 08 2016 03:43 eviltomahawk wrote:
There are a lot of quality of life improvements that can be made to BW without even touching core mechanics like single building selection, mediocre pathfinding, lack of auto-mine, lack of smart casting, 12 unit selection limit, hotkeys, and such.

Off the top of my head:
  • Option for improved toolitps. Show build times, unit size, damage type, specific damage against the three unit sizes, special tags (biological, mechanical), range, description of upgrades, and such.
  • Option to show time, in-game time, and APM. We already see this with some plugins, but an official option would be good.
  • Customize-able friend/foe colors. LotV added this in a patch this year.
  • Color options in multiplayer lobbies. Let players choose their colors. More lobby options in general would be good too.
  • Option to display control group usage.
  • Chat wheel and ping wheel. This could be nice in team games.
  • Unexplored fog of war changed to a dark transparent instead of totally black. I think a completely black unexplored fog of war is an unnecessary barrier for anyone trying out a map for the first time.
  • More spectator/replay features.
  • Show a line between a production structure and its rally point. This could be a very arguable addition, but I think its effects on gameplay are fairly minimal.


Almost none of these should affect gameplay. Some are already obtainable with plugins. Others just make the general game knowledge more accessible for new players without having to browse through manuals or websites.



I agree with this post! Also, there is no scenario where blizz makes some changes and it kills BW. The game is too good to be killable and it will always be around. Maybe that means pros just play "classic" version, but it definitely will be around.
Kim Tae Gyun.... never forget Perfectman RIP
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2016-08-07 18:56:43
August 07 2016 18:52 GMT
#341
On August 08 2016 03:50 trutaCz wrote:
I think i need to write it as simply as possible because people dont understand: maintaining UI, selection wrecks the whole balance in the game. breaks all things which were developed for many years.

but it's not like another balance doesn't exist if the UI changed. it's a matter of who is interested in that or not, and if the context is good for experimenting with that or not.
Also seriously, players who were already great with a certain balance and system will still be great if changes were made, as long as those changes aren't bad (dumb down the game). With the engine of starcraft with collision and pathing (all the good part of it) there will always be room for great control and multitasking no matter how much easier it is made, even with unlimited selection, MBS or automine and removing choke pathing difficulties or what.
(imo since blizzard has control of it, the context is bad until they have proven themselves again otherwise and BW is not where it should be risked that they prove themselves for sure T_T)
Dental Floss
Profile Joined September 2009
United States1015 Posts
Last Edited: 2016-08-07 18:56:49
August 07 2016 18:55 GMT
#342
On August 08 2016 03:52 ProMeTheus112 wrote:
Show nested quote +
On August 08 2016 03:50 trutaCz wrote:
I think i need to write it as simply as possible because people dont understand: maintaining UI, selection wrecks the whole balance in the game. breaks all things which were developed for many years.


but it's not like another balance doesn't exist if the UI changed. it's a matter of who is interested in that or not, and if the context is good for experimenting with that or not.


If the UI gets changed to allow even small changes or something huge like MBS only amateurs will play that version and the pro scene will never use anything except the classic BW client. Seriously, they won't touch it.

Flash told mike morhaime that it was the most complete game ever, and that means that it doesnt need that kind of new feature, and I beliewe that this is the view of the entire pro scene.
Kim Tae Gyun.... never forget Perfectman RIP
trutaCz
Profile Joined October 2011
Poland686 Posts
Last Edited: 2016-08-07 18:58:31
August 07 2016 18:57 GMT
#343
On August 08 2016 03:52 ProMeTheus112 wrote:
Show nested quote +
On August 08 2016 03:50 trutaCz wrote:
I think i need to write it as simply as possible because people dont understand: maintaining UI, selection wrecks the whole balance in the game. breaks all things which were developed for many years.

but it's not like another balance doesn't exist if the UI changed. it's a matter of who is interested in that or not, and if the context is good for experimenting with that or not.
Also seriously, players who were already great with a certain balance and system will still be great if changes were made, as long as those changes aren't bad (dumb down the game). With the engine of starcraft with collision and pathing (all the good part of it) there will always be room for great control and multitasking no matter how much easier it is made, even with unlimited selection, MBS or automine and removing choke pathing difficulties or what.
(imo since blizzard has control of it, the context is bad until they have proven themselves again otherwise and BW is not where it should be risked that they prove themselves for sure T_T)



You don't understand. If you want to understand visit korean bw server or go to afreeca, and talk with the people.
yo~.~
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2016-08-07 19:01:40
August 07 2016 18:58 GMT
#344
yeah that's the situation we're in it seems.

fine by me tbh, don't rly want blizzard to touch, they just don't understand RTS any longer lol

trutacz explain to me why you think I don't understand because I think I understand pretty good^^
ok I haven't talked to the koreans very much

but if it's a context thing, whatever I think you are right, the context is bad for change because of blizzard
and fear that it could destabilize the pro scene / established scene are well founded I guess; I just disagree that it is not possible to improve the game
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
August 07 2016 19:03 GMT
#345
On August 08 2016 03:50 trutaCz wrote:
I think i need to write it as simply as possible because people dont understand: maintaining UI, selection wrecks the whole balance in the game. breaks all things which were developed for many years.


Have you considered the possibility that rather than no-one understanding but you, it's actually you that doesn't understand? It's a remaster, there's nothing keeping Blizzard from simplifying the mechanics even though it will change the game at it's core. If it means that more people will play and enjoy the game why would they not do it? You seem to be under the assumption that Blizzard is making a HD remaster for you (BW elitist) but there's nothing from Blizzard's side so far that points in that direction.
I think esports is pretty nice.
trutaCz
Profile Joined October 2011
Poland686 Posts
Last Edited: 2016-08-07 19:08:24
August 07 2016 19:03 GMT
#346
On August 08 2016 03:58 ProMeTheus112 wrote:
yeah that's the situation we're in it seems.

fine by me tbh, don't rly want blizzard to touch, they just don't understand RTS any longer lol

trutacz explain to me why you think I don't understand because I think I understand pretty good^^
ok I haven't talked to the koreans very much

but if it's a context thing, whatever I think you are right, the context is bad for change because of blizzard
and fear that it could destabilize the pro scene / established scene are well founded I guess; I just disagree that it is not possible to improve the game



"its a matter of who is interested in that or not" - Broodwar is 99% in Korea 1% in Europe, if that changes even to 80-20, koreans are not interested in touching it game in terms of balance, ever.

"context is good for experimenting with that or not." - Balancing BW took years, guess if it's worth to wreck it all

Also seriously, players who were already great with a certain balance and system will still be great if changes were made, as long as those changes aren't bad (dumb down the game) - Multiple selection etc, it dumbs down THIS game. it may not dumb down the any other old game.


On August 08 2016 04:03 Saechiis wrote:
Show nested quote +
On August 08 2016 03:50 trutaCz wrote:
I think i need to write it as simply as possible because people dont understand: maintaining UI, selection wrecks the whole balance in the game. breaks all things which were developed for many years.


Have you considered the possibility that rather than no-one understanding but you, it's actually you that doesn't understand? It's a remaster, there's nothing keeping Blizzard from simplifying the mechanics even though it will change the game at it's core. If it means that more people will play and enjoy the game why would they not do it? You seem to be under the assumption that Blizzard is making a HD remaster for you (BW elitist) but there's nothing from Blizzard's side so far that points in that direction.



Have you considered the possbility that i mentioned where heart of broodwar belongs?. I can assure you that if someday that kind of remaster will see the daylight, noone will ever touch it except 2-5%. If you think more people would play that kind of game instead of "bw classic" you're just naive.
yo~.~
Dental Floss
Profile Joined September 2009
United States1015 Posts
August 07 2016 19:09 GMT
#347
On August 08 2016 04:03 Saechiis wrote:
Show nested quote +
On August 08 2016 03:50 trutaCz wrote:
I think i need to write it as simply as possible because people dont understand: maintaining UI, selection wrecks the whole balance in the game. breaks all things which were developed for many years.


Have you considered the possibility that rather than no-one understanding but you, it's actually you that doesn't understand? It's a remaster, there's nothing keeping Blizzard from simplifying the mechanics even though it will change the game at it's core. If it means that more people will play and enjoy the game why would they not do it? You seem to be under the assumption that Blizzard is making a HD remaster for you (BW elitist) but there's nothing from Blizzard's side so far that points in that direction.


You might as well say that nintendo should patch out wavedashing in melee.
Kim Tae Gyun.... never forget Perfectman RIP
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2016-08-07 19:13:16
August 07 2016 19:10 GMT
#348
imo MBS is not dumbing down, its just quality of life, like automine, it doesn't matter to me, it's one of those things that make people say RTS is about being the fastest to click rather than strategy, they're wrong but.. to prove them wrong let them build enough units without clicking twice as many times and kill them with strategy... if it doesn't involve decision making I don't care about these limitations. It's not like the pathing or other things.
FFGenerations
Profile Blog Joined April 2011
7088 Posts
August 07 2016 19:13 GMT
#349
after the FF7 Remake , anything was possible
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
Dental Floss
Profile Joined September 2009
United States1015 Posts
August 07 2016 19:15 GMT
#350
On August 08 2016 04:10 ProMeTheus112 wrote:
imo MBS is not dumbing down, its just quality of life, like automine, it doesn't matter to me, it's one of those things that make people say RTS is about being the fastest to click rather than strategy, they're wrong but.. to prove them wrong let them build enough units without clicking twice as many times and kill them with strategy... if it doesn't involve decision making I don't care about these limitations.


They would be right. BW is a physical game of dexterity, That's what makes it fun. It's a physical sport that is so demanding that players get injured playing it. If you "fix" the physicality it requires you've broken what makes it great. Effort having 300 APM for 40 minutes is why the game is so popular and deep.
Kim Tae Gyun.... never forget Perfectman RIP
trutaCz
Profile Joined October 2011
Poland686 Posts
August 07 2016 19:15 GMT
#351
On August 08 2016 04:10 ProMeTheus112 wrote:
imo MBS is not dumbing down, its just quality of life, like automine, it doesn't matter to me, it's one of those things that make people say RTS is about being the fastest to click rather than strategy, they're wrong but.. to prove them wrong let them build enough units without clicking twice as many times and kill them with strategy... if it doesn't involve decision making I don't care about these limitations. It's not like the pathing or other things.


May i ask you, have you ever played broodwar? If yes, for how long
yo~.~
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2016-08-07 19:20:02
August 07 2016 19:19 GMT
#352
I love the dexterity in bw, I think it would still be there no problem with MBS/automine etc. There is a ton happening in the game, battles spread over areas, clashes and scouting and things are always going on. It's a tough discussion because I guess it's unknown exactly how much it would change the game but seriously it just can't be like SC2. Imagine you put unlimited unit selection, you will still have a lot more micro to do than SC2 because the design in BW is better, units make collision, battles happen over a longer time and larger area and different areas because there is no death ball and there is defender advantage etc.

but whatever seriously I'm on your side don't trust blizzard to change it lol............. I think the proper way would be to test this ourselves with an expanded map editor make mods and test stuff... if it really is better people might start to play these mods and voila..
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2016-08-07 19:24:50
August 07 2016 19:22 GMT
#353
On August 08 2016 04:15 trutaCz wrote:
Show nested quote +
On August 08 2016 04:10 ProMeTheus112 wrote:
imo MBS is not dumbing down, its just quality of life, like automine, it doesn't matter to me, it's one of those things that make people say RTS is about being the fastest to click rather than strategy, they're wrong but.. to prove them wrong let them build enough units without clicking twice as many times and kill them with strategy... if it doesn't involve decision making I don't care about these limitations. It's not like the pathing or other things.


May i ask you, have you ever played broodwar? If yes, for how long

yaya I don't like to play the game of medals I'm a good player very experienced thousands of hours since like 2000 I think it's more interesting if you argue or explain not ask me if I'm TOP10 player like XXXX, a good player may understand the game just as well as a top player, like some casters for example.
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
Last Edited: 2016-08-07 19:33:23
August 07 2016 19:22 GMT
#354
On August 08 2016 04:09 Dental Floss wrote:
Show nested quote +
On August 08 2016 04:03 Saechiis wrote:
On August 08 2016 03:50 trutaCz wrote:
I think i need to write it as simply as possible because people dont understand: maintaining UI, selection wrecks the whole balance in the game. breaks all things which were developed for many years.


Have you considered the possibility that rather than no-one understanding but you, it's actually you that doesn't understand? It's a remaster, there's nothing keeping Blizzard from simplifying the mechanics even though it will change the game at it's core. If it means that more people will play and enjoy the game why would they not do it? You seem to be under the assumption that Blizzard is making a HD remaster for you (BW elitist) but there's nothing from Blizzard's side so far that points in that direction.


You might as well say that nintendo should patch out wavedashing in melee.


How hard is for you to grasp that I'm not saying Blizzard SHOULD change BW, but rather that it is a legitimate possibility given their inclination towards things that make them money. I see BW zealots fighting off ghosts whilst the overlord goes over their heads and treats the kids to MBS.
I think esports is pretty nice.
trutaCz
Profile Joined October 2011
Poland686 Posts
August 07 2016 19:27 GMT
#355
On August 08 2016 04:22 ProMeTheus112 wrote:
Show nested quote +
On August 08 2016 04:15 trutaCz wrote:
On August 08 2016 04:10 ProMeTheus112 wrote:
imo MBS is not dumbing down, its just quality of life, like automine, it doesn't matter to me, it's one of those things that make people say RTS is about being the fastest to click rather than strategy, they're wrong but.. to prove them wrong let them build enough units without clicking twice as many times and kill them with strategy... if it doesn't involve decision making I don't care about these limitations. It's not like the pathing or other things.


May i ask you, have you ever played broodwar? If yes, for how long

yaya I don't like to play the game of medals I'm a good player very experienced thousands of hours since like 2000 I think it's more interesting if you argue or explain not ask me if I'm TOP10 player like XXXX, a good player may understand the game just as well as a top player, like some casters for example.



So can you answer or not, i don't understand what have you written.
yo~.~
ProMeTheus112
Profile Joined December 2009
France2027 Posts
August 07 2016 19:30 GMT
#356
in first line is my answer to your question
Dental Floss
Profile Joined September 2009
United States1015 Posts
August 07 2016 19:31 GMT
#357
On August 08 2016 04:22 Saechiis wrote:
Show nested quote +
On August 08 2016 04:09 Dental Floss wrote:
On August 08 2016 04:03 Saechiis wrote:
On August 08 2016 03:50 trutaCz wrote:
I think i need to write it as simply as possible because people dont understand: maintaining UI, selection wrecks the whole balance in the game. breaks all things which were developed for many years.


Have you considered the possibility that rather than no-one understanding but you, it's actually you that doesn't understand? It's a remaster, there's nothing keeping Blizzard from simplifying the mechanics even though it will change the game at it's core. If it means that more people will play and enjoy the game why would they not do it? You seem to be under the assumption that Blizzard is making a HD remaster for you (BW elitist) but there's nothing from Blizzard's side so far that points in that direction.


You might as well say that nintendo should patch out wavedashing in melee.


How hard is for you to grasp that I'm not saying Blizzard SHOULD change BW, but rather that it is a legitimate possibility given their inclination towards things that make them money.


You asked "why would they not do it". Don't ask if you don't want the answer!
Kim Tae Gyun.... never forget Perfectman RIP
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
August 07 2016 19:34 GMT
#358
Hopefully this whole HD thing will be the step to bring the old titles into current launcher for quick access, download and update.

Matchmaking, LAN latency, automated tournaments and such would be a nice plus.

Most changes to actual game would be big red minus, this is supposed to be a restoration of old title and not butchering it. There's already SC2 for all that modern stuff which works well with mission packs and whatnot, that's what makes money for them. Outside of nostalgia for old campaigns and the actual competitive play, there's no point in getting BW. Hopefully it stays true and is a bone thrown to old farts, not some lousy cashgrab for newer generations.
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
Last Edited: 2016-08-07 19:49:38
August 07 2016 19:46 GMT
#359
On August 08 2016 04:31 Dental Floss wrote:
Show nested quote +
On August 08 2016 04:22 Saechiis wrote:
On August 08 2016 04:09 Dental Floss wrote:
On August 08 2016 04:03 Saechiis wrote:
On August 08 2016 03:50 trutaCz wrote:
I think i need to write it as simply as possible because people dont understand: maintaining UI, selection wrecks the whole balance in the game. breaks all things which were developed for many years.


Have you considered the possibility that rather than no-one understanding but you, it's actually you that doesn't understand? It's a remaster, there's nothing keeping Blizzard from simplifying the mechanics even though it will change the game at it's core. If it means that more people will play and enjoy the game why would they not do it? You seem to be under the assumption that Blizzard is making a HD remaster for you (BW elitist) but there's nothing from Blizzard's side so far that points in that direction.


You might as well say that nintendo should patch out wavedashing in melee.


How hard is for you to grasp that I'm not saying Blizzard SHOULD change BW, but rather that it is a legitimate possibility given their inclination towards things that make them money.


You asked "why would they not do it". Don't ask if you don't want the answer!


You might as well say that Obama is African.

+ Show Spoiler +
See how this isn't an argument or an answer, just kind of a random oneliner that does nothing but confuse and divert the discussion into irrational and pointless territory. I'm out, we'll see what Blizzard wants to do with their game.
I think esports is pretty nice.
maybenexttime
Profile Blog Joined November 2006
Poland5496 Posts
August 07 2016 19:58 GMT
#360
On August 08 2016 04:10 ProMeTheus112 wrote:
imo MBS is not dumbing down, its just quality of life, like automine, it doesn't matter to me, it's one of those things that make people say RTS is about being the fastest to click rather than strategy, they're wrong but.. to prove them wrong let them build enough units without clicking twice as many times and kill them with strategy... if it doesn't involve decision making I don't care about these limitations. It's not like the pathing or other things.


It does involve decision making. To put it in simple terms: player's attention is a resource in BW - much more so than in SC2. Having more bases results in having to allocate your attention to more places due to the lack of auto-mining and MBS. It works as an inherent come-back facilitating mechanism. It makes people who have more bases to manage more prone to drops or their army getting ambushed. In SC2 it is much easier to macro remotely, while paying most of one's attention to one's army.
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2016-08-07 20:14:08
August 07 2016 20:02 GMT
#361
On August 08 2016 04:58 maybenexttime wrote:
Show nested quote +
On August 08 2016 04:10 ProMeTheus112 wrote:
imo MBS is not dumbing down, its just quality of life, like automine, it doesn't matter to me, it's one of those things that make people say RTS is about being the fastest to click rather than strategy, they're wrong but.. to prove them wrong let them build enough units without clicking twice as many times and kill them with strategy... if it doesn't involve decision making I don't care about these limitations. It's not like the pathing or other things.


It does involve decision making. To put it in simple terms: player's attention is a resource in BW - much more so than in SC2. Having more bases results in having to allocate your attention to more places due to the lack of auto-mining and MBS. It works as an inherent come-back facilitating mechanism. It makes people who have more bases to manage more prone to drops or their army getting ambushed. In SC2 it is much easier to macro remotely, while paying most of one's attention to one's army.


I agree with what you said but I think it's minor and there would still be tons to do, in fact I think giving some extra freedom to players in bw in general would be beneficial to anyone even a pro or really fast player cause you can never really do or see everything. It can't really be proven with words though but testing..

SC2 has a lot more differences that makes it easier to pay attention to your army, some of them are that your army is often in just one spot and engagements happen over a shorter time, smaller area, less areas at a time. (Yet the game still revolves highly around attention-traps in part due to the high volatility you need to constantly be careful about.)

So that adding automine / MBS to BW would not nearly place it to the level of SC2 in terms of multitasking and decision making issues. A good player would just be spending more time doing more precise stuff with their units, for example. While a less experienced / slower player would struggle less to make their macro relevant to their tactics & strategy. That's my opinion anyway!
B-royal
Profile Joined May 2015
Belgium1330 Posts
Last Edited: 2016-08-07 20:16:31
August 07 2016 20:14 GMT
#362
They are planning on releasing a 1.17 patch, how are they going to cash in on this? Maybe I'm missing something. Or maybe this indicates that they're just interested in supporting one of their legacy games as it is one the games that put blizzard on the map. People have been supporting this game for almost 2 decades (the amount of games with a similar lifespan while still being competitive and having tournaments for it can be counted on 1 hand). As a company this is something you can put some effort in without planning on making a "lot of cash".

So it doesn't make any sense at all for me to try to expand towards casual players. What even is your definition of a casual player? Have you ever talked to an average gamer? Even they think starcraft 2 (!) is way too hard for them and too stressful. Is this your target audience? Or maybe, it makes more sense to keep the gameplay exactly the same and only consider cosmetic changes, and improvements to the platform such as bnet. And by doing this, they could if all goes to plan, profit a lot if the entire korean scene switches over.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
August 07 2016 20:33 GMT
#363
If people wanted SC1 campaigns with SC2 graphics and QoL stuff there probably is already a remake in SC2. If they wanted to cash in with remade campaign in SC2 style it would be easier to remake it in SC2 than remake a game for it and then do it.

If they want BW units with SC2 graphics etc. there's already handful of mods for that in SC2.

There's very little reason to remake the game in very different form, there's more than just a foundation in old tilesets, units, stats.
Crisium
Profile Blog Joined February 2010
United States1618 Posts
August 07 2016 22:08 GMT
#364
Might as well have both available. One is 100% BW mechanics, including 4:3 aspect ratio. The other is SC2 shortcuts. Ladder for both.

Let custom have complete and utter customization so you can only choose the shortcuts you want for you are your buddy to play.
Broodwar and Stork forever! List of BW players with most Ro16, Ro8: http://tinyurl.com/BWRo16-Ro8
tumejoramigo
Profile Joined August 2016
33 Posts
August 07 2016 23:12 GMT
#365
If this is true they sould (Please Blizzard listen to me):

1)Make the game for free (This is why LoL is so popular): That will put starcraft where it should be, in the top games played.

2)Pay for skins and animations only (Like more or less blood, sounds, voices): Blizzard need to make money of this, small payments is the true call here. Again, like LoL.

3)Dont ever touch the units and try to "Balance" de game: Dont touch the game, leave it as is or you will destroy it.

4)Dont make Match making automatic: 2v2 3v3 games are very good, automatic game search will destroy this.

I dont have time for explain all this, i had been playing sc1 from 1999

Blizzard should hire members of this forum, should hire tasteless, artosis, and fired actual sc2 and sc1 managers, sorry.

Blizzard must not let some young fu-c-ker that just came out of University manage this art game. And please let Koreans elevate Starcraft, they are the executors and masters.

Regards,
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
August 08 2016 02:04 GMT
#366
On August 08 2016 03:55 Dental Floss wrote:
Show nested quote +
On August 08 2016 03:52 ProMeTheus112 wrote:
On August 08 2016 03:50 trutaCz wrote:
I think i need to write it as simply as possible because people dont understand: maintaining UI, selection wrecks the whole balance in the game. breaks all things which were developed for many years.


but it's not like another balance doesn't exist if the UI changed. it's a matter of who is interested in that or not, and if the context is good for experimenting with that or not.


If the UI gets changed to allow even small changes or something huge like MBS only amateurs will play that version and the pro scene will never use anything except the classic BW client. Seriously, they won't touch it.

Flash told mike morhaime that it was the most complete game ever, and that means that it doesnt need that kind of new feature, and I beliewe that this is the view of the entire pro scene.

Just putting this out there but there is far more money in making the game accessible to new players than improving it for pros.I'm betting on blizz following the money.They've already said they will "improve the UI", I'm guessing that means more than a reskin.
https://www.youtube.com/watch?v=e7PvoI6gvQs
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
Last Edited: 2016-08-08 02:17:15
August 08 2016 02:16 GMT
#367
On August 08 2016 11:04 iPlaY.NettleS wrote:
Show nested quote +
On August 08 2016 03:55 Dental Floss wrote:
On August 08 2016 03:52 ProMeTheus112 wrote:
On August 08 2016 03:50 trutaCz wrote:
I think i need to write it as simply as possible because people dont understand: maintaining UI, selection wrecks the whole balance in the game. breaks all things which were developed for many years.


but it's not like another balance doesn't exist if the UI changed. it's a matter of who is interested in that or not, and if the context is good for experimenting with that or not.


If the UI gets changed to allow even small changes or something huge like MBS only amateurs will play that version and the pro scene will never use anything except the classic BW client. Seriously, they won't touch it.

Flash told mike morhaime that it was the most complete game ever, and that means that it doesnt need that kind of new feature, and I beliewe that this is the view of the entire pro scene.

Just putting this out there but there is far more money in making the game accessible to new players than improving it for pros.I'm betting on blizz following the money.They've already said they will "improve the UI", I'm guessing that means more than a reskin.

I really feel like Blizzard's main motivation for this is the fact that Brood War is borderline unplayable for most people. They still have the game for sale on their shop, and when people buy it they can't play it. I actually suspect this work they're doing is motivated by a serious influx of support tickets from angry customers demanding refunds for a game that is hugely popular and widely talked about, which after downloading, couldn't get to work properly. That's pretty embarrassing for Blizzard, and so I think they just want a game that people can reliably download and play legitimately. It's the least they can do.

I don't see them changing things like unit selection limit - can you imagine Jaedong's mutas? Yikes. The mentioned "UI Improvements" could well relate only to in-game lobby and battle.net. I guess we just have to wait and see.
Oh no
trifecta
Profile Joined April 2010
United States6795 Posts
Last Edited: 2016-08-08 05:33:37
August 08 2016 05:24 GMT
#368
changing things like 12 selection and single building selection would be like taking out dribbling rules in basketball or no-hands rules in soccer or erasing the lines on a tennis court etc etc. it would make things easier for the pro players and then quality of play will go up right? they're just outdated rules that make it harder for new players to start right? haha
riotjune
Profile Blog Joined January 2008
United States3392 Posts
August 08 2016 06:05 GMT
#369
you forgot to make the hoop bigger
Cryoc
Profile Joined July 2011
Germany909 Posts
Last Edited: 2016-08-08 11:10:18
August 08 2016 11:08 GMT
#370
I don't think this HD remastered version will affect the current scene much. For me this will likely go the same way as it did with Age of Empires 2. They will release an HD version with maybe MBS, automining etc. and use the Battle.net 2.0. The resolution change itself is already a big change in terms of gameplay as you will see half the map on one screen so additional UI changes don't matter much anyway and are more likely.
The remastered version will have a new server and new players will start out there. But I doubt anything will change for the competitive BW scene as well as the private servers like fish and ICCUP. The "worst" that can happen to the current scene is some new players want to play more competitive and switch to the original BW version.
In AoE2 it is like this, the most competitive players use a private platform and play with the old version while the newer players play the HD version over steam.
http://www.twitch.tv/cryoc
HaN-
Profile Blog Joined June 2009
France1919 Posts
August 08 2016 12:03 GMT
#371
On August 08 2016 11:16 prOxi.swAMi wrote:
I really feel like Blizzard's main motivation for this is the fact that Brood War is borderline unplayable for most people. They still have the game for sale on their shop, and when people buy it they can't play it. I actually suspect this work they're doing is motivated by a serious influx of support tickets from angry customers demanding refunds for a game that is hugely popular and widely talked about, which after downloading, couldn't get to work properly. That's pretty embarrassing for Blizzard, and so I think they just want a game that people can reliably download and play legitimately. It's the least they can do.

I don't see them changing things like unit selection limit - can you imagine Jaedong's mutas? Yikes. The mentioned "UI Improvements" could well relate only to in-game lobby and battle.net. I guess we just have to wait and see.


Yeah I think you are spot on. People are over reacting, Blizzard won't touch the gameplay at all, they are sometimes dumb but not this dumb.
What might be a problem though is stuff that they would not foresee like improving the graphics causing to change the sprites sizes and therefore affecting gameplay.
Calendaraka Foxhan
Wrath
Profile Blog Joined July 2014
3174 Posts
August 08 2016 12:15 GMT
#372
On August 08 2016 21:03 HaN- wrote:
Show nested quote +
On August 08 2016 11:16 prOxi.swAMi wrote:
I really feel like Blizzard's main motivation for this is the fact that Brood War is borderline unplayable for most people. They still have the game for sale on their shop, and when people buy it they can't play it. I actually suspect this work they're doing is motivated by a serious influx of support tickets from angry customers demanding refunds for a game that is hugely popular and widely talked about, which after downloading, couldn't get to work properly. That's pretty embarrassing for Blizzard, and so I think they just want a game that people can reliably download and play legitimately. It's the least they can do.

I don't see them changing things like unit selection limit - can you imagine Jaedong's mutas? Yikes. The mentioned "UI Improvements" could well relate only to in-game lobby and battle.net. I guess we just have to wait and see.


Yeah I think you are spot on. People are over reacting, Blizzard won't touch the gameplay at all, they are sometimes dumb but not this dumb.
What might be a problem though is stuff that they would not foresee like improving the graphics causing to change the sprites sizes and therefore affecting gameplay.


I don't see any change in sprites affecting gameplay other than valkyries won't bug out. Which is something good to fix I guess.
Wrath
Profile Blog Joined July 2014
3174 Posts
Last Edited: 2016-08-08 12:23:40
August 08 2016 12:21 GMT
#373
On August 08 2016 08:12 tumejoramigo wrote:
If this is true they sould (Please Blizzard listen to me):

1)Make the game for free (This is why LoL is so popular): That will put starcraft where it should be, in the top games played.

2)Pay for skins and animations only (Like more or less blood, sounds, voices): Blizzard need to make money of this, small payments is the true call here. Again, like LoL.

3)Dont ever touch the units and try to "Balance" de game: Dont touch the game, leave it as is or you will destroy it.

4)Dont make Match making automatic: 2v2 3v3 games are very good, automatic game search will destroy this.

I dont have time for explain all this, i had been playing sc1 from 1999

Blizzard should hire members of this forum, should hire tasteless, artosis, and fired actual sc2 and sc1 managers, sorry.

Blizzard must not let some young fu-c-ker that just came out of University manage this art game. And please let Koreans elevate Starcraft, they are the executors and masters.

Regards,


1. Pointless as the game is easy to pirate anyway
2. Nope.
3. Yep except for making units not glitch like valkyries and the sprite limit.
4. Don't know.

Yes for people from these forums. No for Artosis and Tasteless

Absolutely fucking no for Koreans to elevate StarCraft. They QQ harder than foreigners but luckily since we don't pay attention due to language differences we don't notice that.

Edit: Is it me or the mod made the note for the wrong thread? Most of the SC2 vs BW is on the BW esport thread.
mca64Launcher_
Profile Joined June 2015
Poland629 Posts
Last Edited: 2016-08-08 12:53:43
August 08 2016 12:52 GMT
#374
On August 08 2016 05:14 B-royal wrote:
They are planning on releasing a 1.17 patch, how are they going to cash in on this? Maybe I'm missing something. Or maybe this indicates that they're just interested in supporting one of their legacy games as it is one the games that put blizzard on the map. People have been supporting this game for almost 2 decades (the amount of games with a similar lifespan while still being competitive and having tournaments for it can be counted on 1 hand). As a company this is something you can put some effort in without planning on making a "lot of cash".

So it doesn't make any sense at all for me to try to expand towards casual players. What even is your definition of a casual player? Have you ever talked to an average gamer? Even they think starcraft 2 (!) is way too hard for them and too stressful. Is this your target audience? Or maybe, it makes more sense to keep the gameplay exactly the same and only consider cosmetic changes, and improvements to the platform such as bnet. And by doing this, they could if all goes to plan, profit a lot if the entire korean scene switches over.



Itp easy. Blizzard is still selling sc bw but you cant run it flawless on modern Windows. They selling bugged software untill 1.17 patch
NukeD
Profile Joined October 2010
Croatia1612 Posts
August 08 2016 13:38 GMT
#375
sorry for dem one liners
Dental Floss
Profile Joined September 2009
United States1015 Posts
Last Edited: 2016-08-08 13:54:06
August 08 2016 13:50 GMT
#376
On August 08 2016 21:03 HaN- wrote:
Show nested quote +
On August 08 2016 11:16 prOxi.swAMi wrote:

Yeah I think you are spot on. People are over reacting, Blizzard won't touch the gameplay at all, they are sometimes dumb but not this dumb.


+ Show Spoiler +
[image loading]
Kim Tae Gyun.... never forget Perfectman RIP
Cele
Profile Blog Joined December 2008
Germany4016 Posts
August 08 2016 14:39 GMT
#377
On August 08 2016 20:08 Cryoc wrote:
I don't think this HD remastered version will affect the current scene much. For me this will likely go the same way as it did with Age of Empires 2. They will release an HD version with maybe MBS, automining etc. and use the Battle.net 2.0. The resolution change itself is already a big change in terms of gameplay as you will see half the map on one screen so additional UI changes don't matter much anyway and are more likely.
The remastered version will have a new server and new players will start out there. But I doubt anything will change for the competitive BW scene as well as the private servers like fish and ICCUP. The "worst" that can happen to the current scene is some new players want to play more competitive and switch to the original BW version.
In AoE2 it is like this, the most competitive players use a private platform and play with the old version while the newer players play the HD version over steam.


yeah it could be that way, but we can't say for sure i guess. It depends a lot on how much the gameplay is affected by the upcoming UI changes. IF the majority of us (hardcore gamers) get the impression, it's to far off from "original BW" it will be likely as you depicted, yes. But IF the gameplay is very very close to "original BW" i can see many people switching over just to have a bigger playerbase. It very much depends on the end product.
Broodwar for life!
Cricketer12
Profile Blog Joined May 2012
United States13968 Posts
August 08 2016 16:30 GMT
#378
On August 08 2016 21:03 HaN- wrote:
Show nested quote +
On August 08 2016 11:16 prOxi.swAMi wrote:
I really feel like Blizzard's main motivation for this is the fact that Brood War is borderline unplayable for most people. They still have the game for sale on their shop, and when people buy it they can't play it. I actually suspect this work they're doing is motivated by a serious influx of support tickets from angry customers demanding refunds for a game that is hugely popular and widely talked about, which after downloading, couldn't get to work properly. That's pretty embarrassing for Blizzard, and so I think they just want a game that people can reliably download and play legitimately. It's the least they can do.

I don't see them changing things like unit selection limit - can you imagine Jaedong's mutas? Yikes. The mentioned "UI Improvements" could well relate only to in-game lobby and battle.net. I guess we just have to wait and see.


Yeah I think you are spot on. People are over reacting, Blizzard won't touch the gameplay at all, they are sometimes dumb but not this dumb.
What might be a problem though is stuff that they would not foresee like improving the graphics causing to change the sprites sizes and therefore affecting gameplay.

I dunno...they did think having kerrigan consume the essence of good guy cthulu to become flaming angel kerrigan was a good idea.
Kaina + Drones Linkcro Summon Cupsie Yummy Way
Assault_1
Profile Joined April 2009
Canada1950 Posts
August 08 2016 17:49 GMT
#379
I don't think bw needs an HD update.. I think it's graphics look really good the way they are
pundurs
Profile Joined August 2014
Latvia38 Posts
Last Edited: 2016-08-08 18:03:00
August 08 2016 17:58 GMT
#380
Hopeful, that they won't make them cartoonish like all the new blizzard titles. IMO a big part of starcraft 1 is the dark and gloomy atmosphere.

EDIT: To specify i just hope they update texture resolution and that's it.
Cricketer12
Profile Blog Joined May 2012
United States13968 Posts
August 08 2016 18:04 GMT
#381
On August 09 2016 02:58 pundurs wrote:
Hopeful, that they won't make them cartoonish like all the new blizzard titles. IMO a big part of starcraft 1 is the dark and gloomy atmosphere.

EDIT: To specify i just hope they update texture resolution and that's it.

For sure, the stark comparison of the floating disembodied hand in Arcturus' speech cutscene vs the childish opening to MoP from WoW or Angel Kerrigan from Legacy is pretty silly... they should revert to that old style.
Kaina + Drones Linkcro Summon Cupsie Yummy Way
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
Last Edited: 2016-08-09 04:20:18
August 09 2016 04:15 GMT
#382
On August 08 2016 14:24 trifecta wrote:
changing things like 12 selection and single building selection would be like taking out dribbling rules in basketball or no-hands rules in soccer or erasing the lines on a tennis court etc etc. it would make things easier for the pro players and then quality of play will go up right? they're just outdated rules that make it harder for new players to start right? haha

The most I'd change is this:
  • Add automining. Every single RTS has it, and adding it to BW will merely remove redundant actions rather than drastically alter the balance of the game.
  • Lurkers can Hold Position whilst burrowed by default. For those uninformed, Lurkers can only do this in the game whilst selected alongside an Overlord. This is one of the few exploits that is actually legal in tournaments due to how essential Lurker control is to the Zerg metagame.
  • Remove the ability for Terran buildings to crush Interceptors, and the ability to change diplomacy in most game modes. This will fix two tournament-illegal exploits (interceptor crushing and allied mines.)

I'd keep the 12 unit selection limits of BW, although I'd probably extend the selection limit to include buildings as well (in Brood War at the moment, you cannot have more than one building selected), so that unit production can be managed through control groups like in SC2 rather than with camera hotkeys and building click/button spam.
Cele
Profile Blog Joined December 2008
Germany4016 Posts
August 09 2016 04:49 GMT
#383
[list]
[*]Add automining. Every single RTS has it, and adding it to BW will merely remove redundant actions rather than drastically alter the balance of the game.


It would affect how much better players can set themselves apart, macro is the most important aspect of BW. Even the top progamers have idle scv here and there, so auto mining would be impactful. Also a good split can give you a small advantage right at the start.

Im not in favor of cutting things that give players means to show skil and good mechanics in the game. [/QUOTE]
Broodwar for life!
Kau *
Profile Joined March 2007
Canada3500 Posts
August 09 2016 05:25 GMT
#384
On August 09 2016 13:15 Clbull wrote:
Lurkers can Hold Position whilst burrowed by default. For those uninformed, Lurkers can only do this in the game whilst selected alongside an Overlord. This is one of the few exploits that is actually legal in tournaments due to how essential Lurker control is to the Zerg metagame.


Um that's actually not the way to do that...
Moderator
riotjune
Profile Blog Joined January 2008
United States3392 Posts
August 09 2016 06:20 GMT
#385
On August 09 2016 13:15 Clbull wrote:
Show nested quote +
On August 08 2016 14:24 trifecta wrote:
changing things like 12 selection and single building selection would be like taking out dribbling rules in basketball or no-hands rules in soccer or erasing the lines on a tennis court etc etc. it would make things easier for the pro players and then quality of play will go up right? they're just outdated rules that make it harder for new players to start right? haha

The most I'd change is this:
  • Add automining. Every single RTS has it, and adding it to BW will merely remove redundant actions rather than drastically alter the balance of the game.
  • Lurkers can Hold Position whilst burrowed by default. For those uninformed, Lurkers can only do this in the game whilst selected alongside an Overlord. This is one of the few exploits that is actually legal in tournaments due to how essential Lurker control is to the Zerg metagame.
  • Remove the ability for Terran buildings to crush Interceptors, and the ability to change diplomacy in most game modes. This will fix two tournament-illegal exploits (interceptor crushing and allied mines.)

I'd keep the 12 unit selection limits of BW, although I'd probably extend the selection limit to include buildings as well (in Brood War at the moment, you cannot have more than one building selected), so that unit production can be managed through control groups like in SC2 rather than with camera hotkeys and building click/button spam.

I'm gonna have to go with trifecta and Cele on this one and keep everything as is for now. Attention is a resource that can be improved. No automine/no mbs gives better players the opportunity to tighten their build and squeeze out every small advantage (those extra minerals/seconds really add up, especially on close spawns) over sloppy players who were negligent in the early game, and is something that can be practiced. Getting up to 12+ workers with no lapses in eco/timing should be something that should be worked towards, not taken for granted imo. Once you have the basics/foundation down, time to start working on other things.

These might seem like arbitrary limitations due to an outdated gui, but even real life sports have arbitrary limitations/rules to them, whether it's to make the game interesting or set apart good players from the great.

If you want a story excuse why only 12 unit limit selection, Blizzard should just say commanders can only micro 12 at a time because it doesn't lose speed, having more would clog up the com channels or delay commands so they don't do it that way. Telling a 12-man squad unit directly what to do is always faster than commanding an entire brigade anyway due to orders being transferred down the chain of command (slowly). And Blizzard should make that canon, solved. Now 12 unit limit selection is more palatable for the uninitiated. The same bs could probably be said for buildings and no mbs I guess

Can't really come up with one for no automine, except maybe workers are lazy and always trying to find an opportunity to sham (just look at them all standing there having a cig when the minerals are mined out), unless the general (you) tells them directly to get off their ass.

If you're trying to crush interceptors with your cc, you probably already losing anyway.

Allied mines is something I would like to do in melee games, let the tourneys sanction that if they want. Plus Nada saved the world from the devil using this trick, otherwise everything as we know it would've already ended.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
August 09 2016 06:44 GMT
#386
You can't crush interceptors with your cc. Afaik, it was patched out ages ago. Also, no change to balance (even though scouts could use something), no mbs, no smart casting and no change to the 12 units in a group limitation. All these are essential features in BW. The game wouldn't be the same if a single one of these was changed.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Disregard
Profile Blog Joined March 2007
China10252 Posts
August 09 2016 07:29 GMT
#387
What made BW great are the limitations. Easy as that.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
GrandSmurf
Profile Joined July 2003
Netherlands462 Posts
August 09 2016 07:42 GMT
#388
why is this not frontpage news?
One time that happened and I just stopped everything, selected the offending SCV, hit Cancel, moved it over to my Barracks, made a Marine, had the Marine shoot it to death, then left the game.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES49886 Posts
August 09 2016 07:44 GMT
#389
because theres no official announcement.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Wrath
Profile Blog Joined July 2014
3174 Posts
August 09 2016 07:46 GMT
#390
The notification on top of the thread made me think...

Can we have a mega thread for BW vs SC2?
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
August 09 2016 07:50 GMT
#391
On August 09 2016 16:46 Wrath wrote:
The notification on top of the thread made me think...

Can we have a mega thread for BW vs SC2?


no
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES49886 Posts
August 09 2016 07:50 GMT
#392
On August 09 2016 16:46 Wrath wrote:
The notification on top of the thread made me think...

Can we have a mega thread for BW vs SC2?


yeah its called the ABL
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
Last Edited: 2016-08-09 07:58:25
August 09 2016 07:55 GMT
#393
anyway we had a lunch time talk with the devs about definitely doing this instead of some other thing, so you'd better thank me, wax, monk and heyoka
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Wrath
Profile Blog Joined July 2014
3174 Posts
August 09 2016 08:04 GMT
#394
On August 09 2016 16:55 lichter wrote:
anyway we had a lunch time talk with the devs about definitely doing this instead of some other thing, so you'd better thank me, wax, monk and heyoka


this as the BW HD remake? Also, what is the "some other thing"?

Thank you litcher, thank you monk. And thank you heyoka.
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
August 09 2016 08:09 GMT
#395
they asked us what the community would want and we agreed that bwhd was the right idea

i dunno if they will 100% do it yet and how, but i know for sure they at least want to do it and want to know what the community would like
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Miragee
Profile Joined December 2009
8470 Posts
August 09 2016 08:11 GMT
#396
On August 09 2016 13:15 Clbull wrote:
Show nested quote +
On August 08 2016 14:24 trifecta wrote:
changing things like 12 selection and single building selection would be like taking out dribbling rules in basketball or no-hands rules in soccer or erasing the lines on a tennis court etc etc. it would make things easier for the pro players and then quality of play will go up right? they're just outdated rules that make it harder for new players to start right? haha

The most I'd change is this:
  • Add automining. Every single RTS has it, and adding it to BW will merely remove redundant actions rather than drastically alter the balance of the game.
  • Lurkers can Hold Position whilst burrowed by default. For those uninformed, Lurkers can only do this in the game whilst selected alongside an Overlord. This is one of the few exploits that is actually legal in tournaments due to how essential Lurker control is to the Zerg metagame.
  • Remove the ability for Terran buildings to crush Interceptors, and the ability to change diplomacy in most game modes. This will fix two tournament-illegal exploits (interceptor crushing and allied mines.)

I'd keep the 12 unit selection limits of BW, although I'd probably extend the selection limit to include buildings as well (in Brood War at the moment, you cannot have more than one building selected), so that unit production can be managed through control groups like in SC2 rather than with camera hotkeys and building click/button spam.


Nope, please no MBS, PEASE...
opisska
Profile Blog Joined February 2011
Poland8852 Posts
August 09 2016 08:12 GMT
#397
On August 09 2016 17:09 lichter wrote:
they asked us what the community would want and we agreed that bwhd was the right idea

i dunno if they will 100% do it yet and how, but i know for sure they at least want to do it and want to know what the community would like


Great, now we know who can we conveniently blame for anything Blizzard does and we don't like it
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
August 09 2016 08:14 GMT
#398
On August 09 2016 17:12 opisska wrote:
Show nested quote +
On August 09 2016 17:09 lichter wrote:
they asked us what the community would want and we agreed that bwhd was the right idea

i dunno if they will 100% do it yet and how, but i know for sure they at least want to do it and want to know what the community would like


Great, now we know who can we conveniently blame for anything Blizzard does and we don't like it


they didn't get into the details of the game itself yet just the concept, but i expect them to involve the community a lot if or when it happens
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Wrath
Profile Blog Joined July 2014
3174 Posts
August 09 2016 08:16 GMT
#399
On August 09 2016 17:14 lichter wrote:
Show nested quote +
On August 09 2016 17:12 opisska wrote:
On August 09 2016 17:09 lichter wrote:
they asked us what the community would want and we agreed that bwhd was the right idea

i dunno if they will 100% do it yet and how, but i know for sure they at least want to do it and want to know what the community would like


Great, now we know who can we conveniently blame for anything Blizzard does and we don't like it


they didn't get into the details of the game itself yet just the concept, but i expect them to involve the community a lot if or when it happens


That makes sense. I expect everything will be revealed on 4th of September after the ASL finals.
Phredxor
Profile Joined May 2013
New Zealand15076 Posts
August 09 2016 08:17 GMT
#400
On August 09 2016 17:14 lichter wrote:
Show nested quote +
On August 09 2016 17:12 opisska wrote:
On August 09 2016 17:09 lichter wrote:
they asked us what the community would want and we agreed that bwhd was the right idea

i dunno if they will 100% do it yet and how, but i know for sure they at least want to do it and want to know what the community would like


Great, now we know who can we conveniently blame for anything Blizzard does and we don't like it


they didn't get into the details of the game itself yet just the concept, but i expect them to involve the community a lot if or when it happens


May as well make two different versions. Only way to keep the SC community happy.
Thouhastmail
Profile Joined March 2015
Korea (North)876 Posts
August 09 2016 08:20 GMT
#401
On August 09 2016 16:46 Wrath wrote:
The notification on top of the thread made me think...

Can we have a mega thread for BW vs SC2?


Sounds funny to me, it wont happen tho.
"Morality is simply the attitude we adopt towards people we personally dislike"
Wintex
Profile Blog Joined July 2011
Norway16836 Posts
August 09 2016 08:21 GMT
#402
Team liquid is literally the only place where people start slinging shit instead of being happy a game developer does something, and there's never any faith in anything called competency. Be happy guys!

Brood War doesn't need anything but a few fixes to shit like valks. Change yourself for the game, don't change the game to suit your needs. That's selfish.
The Bomber boy
KameZerg
Profile Blog Joined May 2007
Sweden1757 Posts
Last Edited: 2016-08-09 08:26:35
August 09 2016 08:25 GMT
#403
Yes those ppl asking for mbs and auto will prolly pick up the game and play a max of 1 or 2 weeks then ditch it and forget about it. Not because of the implemented features but cuz most of them are not bw players to begin with.
asdasdasdasdasd123123123
Wrath
Profile Blog Joined July 2014
3174 Posts
August 09 2016 08:27 GMT
#404
On August 09 2016 17:21 Wintex wrote:
Team liquid is literally the only place where people start slinging shit instead of being happy a game developer does something, and there's never any faith in anything called competency. Be happy guys!

Brood War doesn't need anything but a few fixes to shit like valks. Change yourself for the game, don't change the game to suit your needs. That's selfish.


Where the heck do you see people asking for game to change to suit us here? I don't see them here but mostly on Reddit.
Wrath
Profile Blog Joined July 2014
3174 Posts
August 09 2016 08:28 GMT
#405
On August 09 2016 17:20 Thouhastmail wrote:
Show nested quote +
On August 09 2016 16:46 Wrath wrote:
The notification on top of the thread made me think...

Can we have a mega thread for BW vs SC2?


Sounds funny to me, it wont happen tho.


Yep, it would be super fun to shit post on each other. I believe it will generate more fun than the ABL thread.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
August 09 2016 08:29 GMT
#406
On August 09 2016 17:21 Wintex wrote:
Team liquid is literally the only place where people start slinging shit instead of being happy a game developer does something, and there's never any faith in anything called competency. Be happy guys!

Brood War doesn't need anything but a few fixes to shit like valks. Change yourself for the game, don't change the game to suit your needs. That's selfish.


It's selfish to want a software code to suit my wishes instead of the opposite? Really? Don't you think that this BW worship is getting a little bit ridiculous? It's a piece of software, not a living deity.

Not that the first half of your post is any better - the strategy to call any other opinion than yours "slinging shit" is a well-known one used often to stop any discussion that you don't like. It doesn't really give you the high position you are imagining. If you look at the thread, there isn't very much negativity, there are just two main groups of people who have different wishes. That's kind of what you would expect from a society with a plurality of thought, right?

Personally, I think that making two versions is what Blizzard actually should do and it would be great.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES49886 Posts
August 09 2016 08:41 GMT
#407
nah two versions would be confusing, why not make an actually good product that appeals to everyone.I know its hard but I know devs in blizzard are pretty passionate.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Phredxor
Profile Joined May 2013
New Zealand15076 Posts
Last Edited: 2016-08-09 08:46:12
August 09 2016 08:43 GMT
#408
On August 09 2016 17:41 BLinD-RawR wrote:
nah two versions would be confusing, why not make an actually good product that appeals to everyone.I know its hard but I know devs in blizzard are pretty passionate.


I think it's basically impossible is why. You have the die hard BW fans, but if you give them what you want I really don't think the game will attract any new players. And if they try to modernize it at all it will upset all of the old BW players, as shown in this thread.

And i'd love to be wrong. I'll be playing it either way, if it's just new graphics or with some other changes.
Wintex
Profile Blog Joined July 2011
Norway16836 Posts
August 09 2016 08:43 GMT
#409
On August 09 2016 17:29 opisska wrote:
Show nested quote +
On August 09 2016 17:21 Wintex wrote:
Team liquid is literally the only place where people start slinging shit instead of being happy a game developer does something, and there's never any faith in anything called competency. Be happy guys!

Brood War doesn't need anything but a few fixes to shit like valks. Change yourself for the game, don't change the game to suit your needs. That's selfish.


It's selfish to want a software code to suit my wishes instead of the opposite? Really? Don't you think that this BW worship is getting a little bit ridiculous? It's a piece of software, not a living deity.

Not that the first half of your post is any better - the strategy to call any other opinion than yours "slinging shit" is a well-known one used often to stop any discussion that you don't like. It doesn't really give you the high position you are imagining. If you look at the thread, there isn't very much negativity, there are just two main groups of people who have different wishes. That's kind of what you would expect from a society with a plurality of thought, right?

Personally, I think that making two versions is what Blizzard actually should do and it would be great.


Ok dude you need to calm down. It's not about it being a living deity or whatever. BW is history, and the game still has loads of depth that can be poked at. Two versions just divides the community. Better to just create an official custom game then titled BW with supporting wheels. Which I still think serves little purpose. I don't understand why this game needs some of the changes talked about when there are so many games in this day and age. I mean honestly... LOTV, even as the expansion with least focus on macro mechanics, won't pull the masses people want it to pull. BW is known by many and still played by a few, and the risks of changing the good formula you have only risks the relationship people have to the game already.

If you really think the stuff you say in the middle part of your post, ok dude. I meant that people really doubt Blizzard unbelievably much, and it harms the good vibe that we might be getting a remaster.
The Bomber boy
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES49886 Posts
August 09 2016 08:48 GMT
#410
On August 09 2016 17:43 Phredxor wrote:
Show nested quote +
On August 09 2016 17:41 BLinD-RawR wrote:
nah two versions would be confusing, why not make an actually good product that appeals to everyone.I know its hard but I know devs in blizzard are pretty passionate.


I think it's basically impossible is why. You have the die hard BW fans, but if you give them what you want I really don't think the game will attract any new players. And if they try to modernize it at all it will upset all of the old BW players, as shown in this thread.


if they're not changing balance(more or less confirmed) then they're not "modernizing" it, limited unit selection and no MBS were intentionally design decisions, changes to that would cause huge ramifications, it'd be nice if people didn't ignore this fact.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Miragee
Profile Joined December 2009
8470 Posts
August 09 2016 09:03 GMT
#411
On August 09 2016 17:41 BLinD-RawR wrote:
nah two versions would be confusing, why not make an actually good product that appeals to everyone.I know its hard but I know devs in blizzard are pretty passionate.


That's something Blizzard and most major companies tried to do over the last decade and failed miserably at. You just can't make a product that appeals to everyone. And if you try to make one it's most likely going to suck badly. No, they need to make a good product for once and not one that appeals to a large audience. Period.
duke91
Profile Joined April 2014
Germany1458 Posts
Last Edited: 2016-08-09 09:18:04
August 09 2016 09:14 GMT
#412
On August 09 2016 17:29 opisska wrote:
Show nested quote +
On August 09 2016 17:21 Wintex wrote:
Team liquid is literally the only place where people start slinging shit instead of being happy a game developer does something, and there's never any faith in anything called competency. Be happy guys!

Brood War doesn't need anything but a few fixes to shit like valks. Change yourself for the game, don't change the game to suit your needs. That's selfish.


It's selfish to want a software code to suit my wishes instead of the opposite? Really? Don't you think that this BW worship is getting a little bit ridiculous? It's a piece of software, not a living deity.



So people from the SC2 forum come here and say that BW worship is getting ridiculous...

It's like an atheist going to a church and saying that this Jesus worship is getting ridiculous

Don't you think this is ridiculous?
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Wintex
Profile Blog Joined July 2011
Norway16836 Posts
August 09 2016 09:14 GMT
#413
On August 09 2016 18:03 Miragee wrote:
Show nested quote +
On August 09 2016 17:41 BLinD-RawR wrote:
nah two versions would be confusing, why not make an actually good product that appeals to everyone.I know its hard but I know devs in blizzard are pretty passionate.


That's something Blizzard and most major companies tried to do over the last decade and failed miserably at. You just can't make a product that appeals to everyone. And if you try to make one it's most likely going to suck badly. No, they need to make a good product for once and not one that appeals to a large audience. Period.

Pretty much this is why I don't want those QoL changes.

The game is amazing. It has a following. New nerds from the West will come as long as the graphics are nice. Changes will just make it different and harms what Brood War is. If you don't want the game as it is, maybe you've just outgrown it or whatever. The 12 unit selection cap was archaic ever since it was introduced, but it allowed for a depth not seen again in games, through allowing a lot of the Zerg arsenal to be kept in check from the physical requirements. MBS also reduces the total awe you have for the professionals with amazing macro. Pathfinding and stuff being suboptimal creates a battle where the amount of attention to detail actually matters at the micro level.

I mean. Archery in the Olympics is blessed with new tools and the bows are more amazing than ever, but the pure mechanics of the sport are the same.

The Bomber boy
duke91
Profile Joined April 2014
Germany1458 Posts
August 09 2016 09:25 GMT
#414
The thing is, if we make these "QoL" changes, then maybe it appeal to some people. However very likely these people won't stick around. And even then, those people likely also want SC2 graphics. Hence, the intersection of people who want these QoL changes and who don't mind the graphics are likely small. Simple set theory yo

So what's the point in introducing QoL changes when you don't go allin and change everything else, including SC2 like graphics? Also it would make BW veterans not even consider buying BW HD since as you know, any huge QoL changes would not make it feel like BW at all.

It's stupid that somehow Broodwar(!) should change in order to pamper to SC2 people. You have your game. Play SC2 and leave BW alone.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
Last Edited: 2016-08-09 09:29:03
August 09 2016 09:28 GMT
#415
On August 09 2016 17:25 ICanFlyLow wrote:
Yes those ppl asking for mbs and auto will prolly pick up the game and play a max of 1 or 2 weeks then ditch it and forget about it. Not because of the implemented features but cuz most of them are not bw players to begin with.

OK, but maybe blizzard doesn't care if they play the game for 1 week or 5 years as long as they actually buy the game.
It's about getting people to buy the game, you can bring in far more new players by bringing in new features like MBS.
https://www.youtube.com/watch?v=e7PvoI6gvQs
Phredxor
Profile Joined May 2013
New Zealand15076 Posts
August 09 2016 09:29 GMT
#416
On August 09 2016 17:48 BLinD-RawR wrote:
Show nested quote +
On August 09 2016 17:43 Phredxor wrote:
On August 09 2016 17:41 BLinD-RawR wrote:
nah two versions would be confusing, why not make an actually good product that appeals to everyone.I know its hard but I know devs in blizzard are pretty passionate.


I think it's basically impossible is why. You have the die hard BW fans, but if you give them what you want I really don't think the game will attract any new players. And if they try to modernize it at all it will upset all of the old BW players, as shown in this thread.


if they're not changing balance(more or less confirmed) then they're not "modernizing" it, limited unit selection and no MBS were intentionally design decisions, changes to that would cause huge ramifications, it'd be nice if people didn't ignore this fact.


I'm well aware of that. I'm just saying that it's not gonna attract new players or anything with new graphics.
egrimm
Profile Joined September 2011
Poland1199 Posts
August 09 2016 09:31 GMT
#417
On August 09 2016 17:43 Phredxor wrote:
Show nested quote +
On August 09 2016 17:41 BLinD-RawR wrote:
nah two versions would be confusing, why not make an actually good product that appeals to everyone.I know its hard but I know devs in blizzard are pretty passionate.


I think it's basically impossible is why. You have the die hard BW fans, but if you give them what you want I really don't think the game will attract any new players. And if they try to modernize it at all it will upset all of the old BW players, as shown in this thread.

And i'd love to be wrong. I'll be playing it either way, if it's just new graphics or with some other changes.


Yeah I also feel this way.
Any change to actual game will make hc BW fans unhappy, being it changing max resolution to HD, polishing textures, removing some bugs/quirks, improving AI and pathing or updating UI and I didn't even mentioned more controversial stuff like unlimited selection or MBS.
On the other hand not changing anything in gameplay will not result in any significant playerbase growth I fear.

That's way I also would like to see 2 "versions":
1. "Oldschool" where no gameplay is changed, only added support for new OSes, bn2 ladder/matchmaking and cross game chat, and maybe fixed some obvious bugs (discussed with community)
2. "Newshool" with highly modifiable features like high-res support, new textures, improved AI and pathing, updated and customizable UI or even automining, unlimited selection or MBS.
Pros and hardcore fans would play first version. New players, casuals etc would play the second version customized for theirs needs.
sOs TY PartinG
trifecta
Profile Joined April 2010
United States6795 Posts
Last Edited: 2016-08-09 12:28:20
August 09 2016 11:57 GMT
#418
BW did not receive any gameplay, engine/UI or control changes for over 15 years. Given this development inactivity, it's more informative to treat BW's "quirks" "annoyances" and "bugs" as core rules and features of the game rather than malleable design decisions. This perspective is especially relevant since the designers and programmers of BW are either not at Blizzard anymore or have moved on to upper management, and a vibrant community and competitive scene built itself around this static game design. Blizzard has already done a modern interpretation of BW with modern features and mechanics. It's called SC2 and you can even play BW-inspired customs in it.

There's already a modern role model for a remaster of a game of similar circumstances: Dota 2. Valve's original goal was to replicate Dota1 as faithfully as possible in a new engine and client and for the most part succeeded. The vast majority of the awkward and "annoying" and "quirky" mechanics in Dota 1 were ported over to the "new" game, and while most Dota1 players switched, there are still people who find that it's not exact enough of a port.

However, relatively recently, the main developer of Dota stopped updating the Warcraft custom map to maintain parity with Dota2. After that point (Version 6.83 released last year), Dota 2 was no longer just a port but its own game. In contrast to BW, Dota1/2 was in continuous development, and only now, some of those old ported quirks are being ironed out in the "new" post-port game. I argue that these changes are justified in Dota 2 for this reason and it is also the reason why a BW remaster should not change the original design, warts and all (within practical limits). It defeats the whole purpose to release a remaster of a game that never existed (i.e. BW with MBS etc).

As for new players etc, these arguments are already pointless. SC2 has modern UI, control, pathfinding etc and new/casual players still find it too difficult and intimidating to play. RTS as a genre needs way more change and innovation if you want to attract and retain those new/casual players similar to how League or HOTS or dozens of alternatives adapted the Dota design without many of the old/difficult/weird mechanics.
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
August 09 2016 12:40 GMT
#419
On August 09 2016 18:28 iPlaY.NettleS wrote:
Show nested quote +
On August 09 2016 17:25 ICanFlyLow wrote:
Yes those ppl asking for mbs and auto will prolly pick up the game and play a max of 1 or 2 weeks then ditch it and forget about it. Not because of the implemented features but cuz most of them are not bw players to begin with.

OK, but maybe blizzard doesn't care if they play the game for 1 week or 5 years as long as they actually buy the game.
It's about getting people to buy the game, you can bring in far more new players by bringing in new features like MBS.


Surely it would be easier to just cash in with a multiplayer mod/campaign remake (sell as mission pack or something) within SC2 than go on your way to remake BW for the sake of cashing in new players. SC2 already has modern graphics and all the QoL built within, why would they put the effor to fight against ancient game engine or rework everything instead?
Krieg1
Profile Joined May 2016
14 Posts
August 09 2016 13:01 GMT
#420
Im very happy, make bw great again.
Dental Floss
Profile Joined September 2009
United States1015 Posts
August 09 2016 13:29 GMT
#421
They already remade BW with better resolution, MBS, tons of UI improvements, and new balance. It's called SC2, I heard it's a good game you guys should go play it if that sounds like fun.
Kim Tae Gyun.... never forget Perfectman RIP
DracoVolantus
Profile Joined February 2010
Poland231 Posts
August 09 2016 13:32 GMT
#422
sc2 is disgrace to human race, go to sc2 forum.

User was temp banned for this post.
EX CATHEDRA!
hitthat
Profile Joined January 2010
Poland2260 Posts
Last Edited: 2016-08-09 13:34:06
August 09 2016 13:33 GMT
#423
On August 09 2016 22:29 Dental Floss wrote:
They already remade BW with better resolution, MBS, tons of UI improvements, and new balance. It's called SC2, I heard it's a good game you guys should go play it if that sounds like fun.


Ok, we all had good laugh already, now lets get back to serious discussion.
Shameless BroodWar separatistic, elitist, fanaticaly devoted puritan fanboy.
Wrath
Profile Blog Joined July 2014
3174 Posts
August 09 2016 13:36 GMT
#424
On August 09 2016 22:32 DracoVolantus wrote:
sc2 is disgrace to human race, go to sc2 forum.


Do not trigger the mods...
Ota Solgryn
Profile Blog Joined January 2008
Denmark2011 Posts
August 09 2016 13:44 GMT
#425
On August 09 2016 20:57 trifecta wrote:
BW did not receive any gameplay, engine/UI or control changes for over 15 years. Given this development inactivity, it's more informative to treat BW's "quirks" "annoyances" and "bugs" as core rules and features of the game rather than malleable design decisions. This perspective is especially relevant since the designers and programmers of BW are either not at Blizzard anymore or have moved on to upper management, and a vibrant community and competitive scene built itself around this static game design. Blizzard has already done a modern interpretation of BW with modern features and mechanics. It's called SC2 and you can even play BW-inspired customs in it.

There's already a modern role model for a remaster of a game of similar circumstances: Dota 2. Valve's original goal was to replicate Dota1 as faithfully as possible in a new engine and client and for the most part succeeded. The vast majority of the awkward and "annoying" and "quirky" mechanics in Dota 1 were ported over to the "new" game, and while most Dota1 players switched, there are still people who find that it's not exact enough of a port.

However, relatively recently, the main developer of Dota stopped updating the Warcraft custom map to maintain parity with Dota2. After that point (Version 6.83 released last year), Dota 2 was no longer just a port but its own game. In contrast to BW, Dota1/2 was in continuous development, and only now, some of those old ported quirks are being ironed out in the "new" post-port game. I argue that these changes are justified in Dota 2 for this reason and it is also the reason why a BW remaster should not change the original design, warts and all (within practical limits). It defeats the whole purpose to release a remaster of a game that never existed (i.e. BW with MBS etc).

As for new players etc, these arguments are already pointless. SC2 has modern UI, control, pathfinding etc and new/casual players still find it too difficult and intimidating to play. RTS as a genre needs way more change and innovation if you want to attract and retain those new/casual players similar to how League or HOTS or dozens of alternatives adapted the Dota design without many of the old/difficult/weird mechanics.


This should be stickied at the top of the thread or added to the OP. Could not agree more. Thanks.
ihasaKAROT: "Wish people would stop wasting their lives on finding flaws in others"
yB.TeH
Profile Blog Joined November 2008
Germany413 Posts
Last Edited: 2016-08-09 13:50:23
August 09 2016 13:48 GMT
#426
this thread should be closed
it just attracts sc2 people who try to bait others into a sc2 vs bw discussion with stupid suggestions no one should take serious like mbs, unlimited unit selection, automining, improved pathfinding and what not
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2016-08-09 14:01:39
August 09 2016 14:01 GMT
#427
On August 09 2016 22:48 Qeet wrote:
this thread should be closed
it just attracts sc2 people who try to bait others into a sc2 vs bw discussion with stupid suggestions no one should take serious like mbs, unlimited unit selection, automining, improved pathfinding and what not


I mean I see just as much from the BW players lol.

I am looking forward to this HD version though. Reason I stopped playing BW again is because of the lack of players on iccup. I like to play at night and it would only have like 150 players on and took me forever to get a game. Would like it if more players returned like for aoe2 HD, would make me happy ^_^.
When I think of something else, something will go here
nojok
Profile Joined May 2011
France15845 Posts
August 09 2016 14:02 GMT
#428
On August 09 2016 22:48 Qeet wrote:
this thread should be closed
it just attracts sc2 people who try to bait others into a sc2 vs bw discussion with stupid suggestions no one should take serious like mbs, unlimited unit selection, automining, improved pathfinding and what not

I still would like to see how the game balance would shift with all those features as all strong units and specially spells are balanced by clunky controls. Maybe some people have a theorical answer already.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
August 09 2016 14:35 GMT
#429
I'm cautiously optimistic! Blizzard restored some of my faith with Overwatch, but I still remember SC2... Here's hoping for a more revitalized community!
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
Wrath
Profile Blog Joined July 2014
3174 Posts
August 09 2016 14:39 GMT
#430
On August 09 2016 23:35 Sentenal wrote:
I'm cautiously optimistic! Blizzard restored some of my faith with Overwatch, but I still remember SC2... Here's hoping for a more revitalized community!


Community is what frightens me. There are tons of people asking for path finding, MBS, unlimited unit selection for the BW HD remake.
lestye
Profile Blog Joined August 2010
United States4149 Posts
August 09 2016 14:41 GMT
#431
On August 09 2016 23:35 Sentenal wrote:
I'm cautiously optimistic! Blizzard restored some of my faith with Overwatch, but I still remember SC2... Here's hoping for a more revitalized community!

They're made by two completley different teams. I do believe if a remake is done for SC, it'd be done by their classic team that has been built up.

Anyway, most of this thread is super redundant, everyone and their mother comes to the same conclusion, they'd like an HD Starcraft, but only if it remains exactly the same. If they do any changes (like fixing the bugs Bw fans have come to love) then the game is essentially useless and it might as well be one of the custom games that have ported over bw units and values.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Biolunar
Profile Joined February 2012
Germany224 Posts
August 09 2016 14:46 GMT
#432
What would happen if they call it SC3 instead of BW HD and add all that stuff in? Will everyone be happy?
I think BW elitist are just angy because the game might be called something with BW in its name and BW is obviously perfect. SC2 players are annoyed because BWs interface is a pain and the BW guys don’t want to hear non of it.

Seriously just call it SC3, problem solved.
What is best? To crush the Zerg, see them driven before you, and hear the lamentations of the Protoss.
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
August 09 2016 15:15 GMT
#433
On August 09 2016 23:39 Wrath wrote:
Show nested quote +
On August 09 2016 23:35 Sentenal wrote:
I'm cautiously optimistic! Blizzard restored some of my faith with Overwatch, but I still remember SC2... Here's hoping for a more revitalized community!


Community is what frightens me. There are tons of people asking for path finding, MBS, unlimited unit selection for the BW HD remake.

New people playing the game is fine with me, so long as Blizzard doesn't listen to their opinion on what to change lol
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
Cele
Profile Blog Joined December 2008
Germany4016 Posts
August 09 2016 15:17 GMT
#434
On August 10 2016 00:15 Sentenal wrote:
Show nested quote +
On August 09 2016 23:39 Wrath wrote:
On August 09 2016 23:35 Sentenal wrote:
I'm cautiously optimistic! Blizzard restored some of my faith with Overwatch, but I still remember SC2... Here's hoping for a more revitalized community!


Community is what frightens me. There are tons of people asking for path finding, MBS, unlimited unit selection for the BW HD remake.

New people playing the game is fine with me, so long as Blizzard doesn't listen to their opinion on what to change lol


(sadly) Blizzard will most likely listen to the majority. And that's the "new people"
Broodwar for life!
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES49886 Posts
August 09 2016 15:20 GMT
#435
On August 10 2016 00:17 Cele wrote:
Show nested quote +
On August 10 2016 00:15 Sentenal wrote:
On August 09 2016 23:39 Wrath wrote:
On August 09 2016 23:35 Sentenal wrote:
I'm cautiously optimistic! Blizzard restored some of my faith with Overwatch, but I still remember SC2... Here's hoping for a more revitalized community!


Community is what frightens me. There are tons of people asking for path finding, MBS, unlimited unit selection for the BW HD remake.

New people playing the game is fine with me, so long as Blizzard doesn't listen to their opinion on what to change lol


(sadly) Blizzard will most likely listen to the majority. And that's the "new people"

I trust the people Blizzard consulted on this so yeah, I'm a little more relived about this.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
August 09 2016 15:37 GMT
#436
Blizzard, please don't make a George Lucas Special Edition. Just leave it alone. BW has a non-zero chance of recovery, please don't attempt some unnecessary cosmetic surgery during the convalescence. I feel like this is coming from employees in Blizzard that don't have a project post-Void / aren't working on Nova or anything like that and feel they need to do something. Well, I can understand that but I am pessimistic.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2016-08-09 15:43:32
August 09 2016 15:39 GMT
#437
On August 09 2016 22:48 Qeet wrote:
this thread should be closed
it just attracts sc2 people who try to bait others into a sc2 vs bw discussion with stupid suggestions no one should take serious like mbs, unlimited unit selection, automining, improved pathfinding and what not


How fucking dense can people actually be in here? It's not about sc2 people wanting these features, it's about making bw (potentially) more accessible for the mainstream audience.
There are pros and cons for such a step. You simply ignore the pros because bw is sacred in your head which is ridiculous.
Would it be worth it to change the gameplay that much? Who knows but that's exactly the discussion which would be interesting.

Do i personally think that 12 units per group, the pathing, etc are important for the gameplay? Yes absolutely!
Do i think that these things will attract modern gamers (or as you call it "sc2 people" ; this misses the point btw)? No!
What can be done to attract these players while also make the hardcore crowd happy? That's one interesting discussion focus.
Is it even necessary for blizzard to make the hardcore crowd happy / is it realistic to have a ton of new players when you change some things? Etc

This "as soon as someone talks about qol changes, new design objectives or anything like that i simply call him a sc2 noob and be done with it" train of thought is ludicrous at best.
I still think two modes would be ideal, one with bw as it is and one with changes for potential new players
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Cele
Profile Blog Joined December 2008
Germany4016 Posts
August 09 2016 15:48 GMT
#438
On August 10 2016 00:39 The_Red_Viper wrote:
Show nested quote +
On August 09 2016 22:48 Qeet wrote:
this thread should be closed
it just attracts sc2 people who try to bait others into a sc2 vs bw discussion with stupid suggestions no one should take serious like mbs, unlimited unit selection, automining, improved pathfinding and what not


How fucking dense can people actually be in here? It's not about sc2 people wanting these features, it's about making bw (potentially) more accessible for the mainstream audience.
There are pros and cons for such a step. You simply ignore the pros because bw is sacred in your head which is ridiculous.
Would it be worth it to change the gameplay that much? Who knows but that's exactly the discussion which would be interesting.

Do i personally think that 12 units per group, the pathing, etc are important for the gameplay? Yes absolutely!
Do i think that these things will attract modern gamers (or as you call it "sc2 people" ; this misses the point btw)? No!
What can be done to attract these players while also make the hardcore crowd happy? That's one interesting discussion focus.
Is it even necessary for blizzard to make the hardcore crowd happy / is it realistic to have a ton of new players when you change some things? Etc

This "as soon as someone talks about qol changes, new design objectives or anything like that i simply call him a sc2 noob and be done with it" train of thought is ludicrous at best.
I still think two modes would be ideal, one with bw as it is and one with changes for potential new players


agree to the last sentence, two modes would be good, if ladder mode is "hardcore mode" or we have two ladders. But dude, manner up. Just coz you don't like what he says doesn't mean you have to insult him (;
Broodwar for life!
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 09 2016 15:51 GMT
#439
I tried to insult all the people who think that "bw is sacred and if you even argue that you could change things you are blasphemous" tbh. If that failed i apologize i didn't want to "insult" only one person, he was just the prime example.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Cele
Profile Blog Joined December 2008
Germany4016 Posts
August 09 2016 16:07 GMT
#440
On August 10 2016 00:51 The_Red_Viper wrote:
I tried to insult all the people who think that "bw is sacred and if you even argue that you could change things you are blasphemous" tbh. If that failed i apologize i didn't want to "insult" only one person, he was just the prime example.


Well:

People in this thread are Broodwar fans. Some of us have been supporting this game for over a decade. We enjoy the game as it is, thus we wish for no changes. It's actually fairly simple. But if you're here to insult the entirety of the players who feel that way, i guess your on the wrong section.
Broodwar for life!
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2016-08-09 16:22:24
August 09 2016 16:21 GMT
#441
On August 10 2016 01:07 Cele wrote:
Show nested quote +
On August 10 2016 00:51 The_Red_Viper wrote:
I tried to insult all the people who think that "bw is sacred and if you even argue that you could change things you are blasphemous" tbh. If that failed i apologize i didn't want to "insult" only one person, he was just the prime example.


Well:

People in this thread are Broodwar fans. Some of us have been supporting this game for over a decade. We enjoy the game as it is, thus we wish for no changes. It's actually fairly simple. But if you're here to insult the entirety of the players who feel that way, i guess your on the wrong section.

Being a fan is not the problem. Wanting bw to stay the same as it is now is also not the problem. I respect quite a lot of bw fans here, what i don't respect is this radical religious (!) concept and the effects it has. Quite a clear difference tbh.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
opisska
Profile Blog Joined February 2011
Poland8852 Posts
August 09 2016 16:22 GMT
#442
On August 10 2016 01:07 Cele wrote:
Show nested quote +
On August 10 2016 00:51 The_Red_Viper wrote:
I tried to insult all the people who think that "bw is sacred and if you even argue that you could change things you are blasphemous" tbh. If that failed i apologize i didn't want to "insult" only one person, he was just the prime example.


Well:

People in this thread are Broodwar fans. Some of us have been supporting this game for over a decade. We enjoy the game as it is, thus we wish for no changes. It's actually fairly simple. But if you're here to insult the entirety of the players who feel that way, i guess your on the wrong section.


This "section" thing is really interesting. We have the SC2 forum, where people can come day and night and write endless essays about how SC2 sucks balls like nothing else and how it should be immediately changed as close to BW as possible and they can do that freely and even get applause for how smart they are. Then we have the BW forum where merely suggesting that BW could be slightly changed is the worst thing ever. Makes sense.

The whole "BW vs. SC2" ordeal is pretty stupid and I am sorry, but the main problem is the self-proclaimed "BW fans", in particular the tragic remains of a community that lingers in this very subforum. Surely, there are assholes playing SC2, as with anything, but I am pretty sure that the majority of people who watch and play SC2 have no agenda starting any "BW vs SC2" fights, or even separating players into "BW fans" and "SC2 fans". In fact, BW fans are actively welcome in anything SC2 related, so why are all the "TL BW people" so hostile against anyone who likes SC2?

I for one refuse this "world order". I don't agree that the discussion on everything related to BW is the sole property of a group of hostile self-absorbed egomaniacs who have proclaimed them to be the Only True Believers. I don't consider my opinion inferior, just because it doesn't align with the BW fan circlejerk. C'mon people, just read some of the "hardcore BW elitist" (whatever that insane label means) post and try to imagine how absurd they would sound to you if they concerned any other topic in existence. Even the guy who made the parallel with a church, was trying to make a pro-BW-team point ... just thing about how insane that thinking is: that much self-reflection is lacking in this community. (And for the record, yes, I am an aggressive atheist and if I ever found myself caught in a religious debate in a church, I would have no problems talking about how silly the religion in question is.)

User was warned for this post
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6505 Posts
August 09 2016 16:24 GMT
#443
On August 10 2016 00:51 The_Red_Viper wrote:
I tried to insult all the people who think that "bw is sacred and if you even argue that you could change things you are blasphemous" tbh. If that failed i apologize i didn't want to "insult" only one person, he was just the prime example.

so you are telling me the only that is stoping people from playing bw its the features your are asking for ?
juvenal
Profile Joined July 2013
2448 Posts
August 09 2016 16:24 GMT
#444
On August 10 2016 00:51 The_Red_Viper wrote:
I tried to insult all the people who think that "bw is sacred and if you even argue that you could change things you are blasphemous" tbh. If that failed i apologize i didn't want to "insult" only one person, he was just the prime example.

that's the spirit! Is that your ultimate life goal yet? lmao. Btw what you call "hardcore bw crowd" is the only reason bw is of any relevance. Any change to the game mechanics will reset the pro scene with a decent chance of it never recovering. That's exactly what we do not want. Do you?
Michael Probu
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2016-08-09 16:30:40
August 09 2016 16:27 GMT
#445
On August 10 2016 01:24 [sc1f]eonzerg wrote:
Show nested quote +
On August 10 2016 00:51 The_Red_Viper wrote:
I tried to insult all the people who think that "bw is sacred and if you even argue that you could change things you are blasphemous" tbh. If that failed i apologize i didn't want to "insult" only one person, he was just the prime example.

so you are telling me the only that is stoping people from playing bw its the features your are asking for ?

No i also never said that. I merely suggested that discussing these things might actually be interesting. The problem is that as soon as you bring it up there are tons of people who don't even read what you write / don't want to understand it / cannot understand it and it immediately becomes the same old bw vs sc2 topic again where bw is perfect in every sense of the word and everyone who thinks otherwise (or simply tries to reflect on different povs) is defined as not worth talking to.
As opisska already said, try to imagine this attitude on another topic, does that sound reasonable at all? No obviously not.


On August 10 2016 01:24 juvenal wrote:
Show nested quote +
On August 10 2016 00:51 The_Red_Viper wrote:
I tried to insult all the people who think that "bw is sacred and if you even argue that you could change things you are blasphemous" tbh. If that failed i apologize i didn't want to "insult" only one person, he was just the prime example.

that's the spirit! Is that your ultimate life goal yet? lmao. Btw what you call "hardcore bw crowd" is the only reason bw is of any relevance. Any change to the game mechanics will reset the pro scene with a decent chance of it never recovering. That's exactly what we do not want. Do you?


Nice simplistic view. If we simply state a worst case scenario is the most likely outcome we don't have to actually argue at all, great idea!
If you would have actually read my posts in this thread you would have noticed that that's actually not the intent i have at all ("destroy the scene"). Nice try though!
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Shinokuki
Profile Joined July 2013
United States859 Posts
Last Edited: 2016-08-09 16:32:04
August 09 2016 16:31 GMT
#446
On August 10 2016 01:27 The_Red_Viper wrote:
Show nested quote +
On August 10 2016 01:24 [sc1f]eonzerg wrote:
On August 10 2016 00:51 The_Red_Viper wrote:
I tried to insult all the people who think that "bw is sacred and if you even argue that you could change things you are blasphemous" tbh. If that failed i apologize i didn't want to "insult" only one person, he was just the prime example.

so you are telling me the only that is stoping people from playing bw its the features your are asking for ?

No i also never said that. I merely suggested that discussing these things might actually be interesting. The problem is that as soon as you bring it up there are tons of people who don't even read what you write / don't want to understand it / cannot understand it and it immediately becomes the same old bw vs sc2 topic again where bw is perfect in every sense of the word and everyone who thinks otherwise (or simply tries to reflect on different povs) is defined as not worth talking to.
As opisska already said, try to imagine this attitude on another topic, does that sound reasonable at all? No obviously not.


yeah but do you actually play bw or know how bw truly works? I mean would a ping pong player know how tennis works? lol
Life is just life
juvenal
Profile Joined July 2013
2448 Posts
August 09 2016 16:34 GMT
#447
On August 10 2016 01:31 Shinokuki wrote:
Show nested quote +
On August 10 2016 01:27 The_Red_Viper wrote:
On August 10 2016 01:24 [sc1f]eonzerg wrote:
On August 10 2016 00:51 The_Red_Viper wrote:
I tried to insult all the people who think that "bw is sacred and if you even argue that you could change things you are blasphemous" tbh. If that failed i apologize i didn't want to "insult" only one person, he was just the prime example.

so you are telling me the only that is stoping people from playing bw its the features your are asking for ?

No i also never said that. I merely suggested that discussing these things might actually be interesting. The problem is that as soon as you bring it up there are tons of people who don't even read what you write / don't want to understand it / cannot understand it and it immediately becomes the same old bw vs sc2 topic again where bw is perfect in every sense of the word and everyone who thinks otherwise (or simply tries to reflect on different povs) is defined as not worth talking to.
As opisska already said, try to imagine this attitude on another topic, does that sound reasonable at all? No obviously not.


yeah but do you actually play bw or know how bw truly works? I mean would a ping pong player know how tennis works? lol

yoyo! This is not a Tennis vs Table Tennis thread right here! Careful.
Michael Probu
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2016-08-09 16:41:41
August 09 2016 16:37 GMT
#448
On August 10 2016 01:31 Shinokuki wrote:
Show nested quote +
On August 10 2016 01:27 The_Red_Viper wrote:
On August 10 2016 01:24 [sc1f]eonzerg wrote:
On August 10 2016 00:51 The_Red_Viper wrote:
I tried to insult all the people who think that "bw is sacred and if you even argue that you could change things you are blasphemous" tbh. If that failed i apologize i didn't want to "insult" only one person, he was just the prime example.

so you are telling me the only that is stoping people from playing bw its the features your are asking for ?

No i also never said that. I merely suggested that discussing these things might actually be interesting. The problem is that as soon as you bring it up there are tons of people who don't even read what you write / don't want to understand it / cannot understand it and it immediately becomes the same old bw vs sc2 topic again where bw is perfect in every sense of the word and everyone who thinks otherwise (or simply tries to reflect on different povs) is defined as not worth talking to.
As opisska already said, try to imagine this attitude on another topic, does that sound reasonable at all? No obviously not.


yeah but do you actually play bw or know how bw truly works? I mean would a ping pong player know how tennis works? lol

Yeah but do you actually read the posts and understand them? I mean would someone who didn't read shakespeare try to discuss it? lol

I don't know how often i actually have to write that i think these mechanics are important for the gameplay and i know that. Only coming from this angle is simply not very interesting at all, there are a lot more things to consider, is it really that hard to understand that?

edit: to answer your question btw: Yes a ping pong player would understand how tennis works if he actually invested time in "researching" it. But sure keep attacking the messenger (ping pong player) and not the message (arguments, reasoning), very intelligent thing to do.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES49886 Posts
August 09 2016 16:41 GMT
#449
On August 10 2016 01:22 opisska wrote:
Show nested quote +
On August 10 2016 01:07 Cele wrote:
On August 10 2016 00:51 The_Red_Viper wrote:
I tried to insult all the people who think that "bw is sacred and if you even argue that you could change things you are blasphemous" tbh. If that failed i apologize i didn't want to "insult" only one person, he was just the prime example.


Well:

People in this thread are Broodwar fans. Some of us have been supporting this game for over a decade. We enjoy the game as it is, thus we wish for no changes. It's actually fairly simple. But if you're here to insult the entirety of the players who feel that way, i guess your on the wrong section.


This "section" thing is really interesting. We have the SC2 forum, where people can come day and night and write endless essays about how SC2 sucks balls like nothing else and how it should be immediately changed as close to BW as possible and they can do that freely and even get applause for how smart they are. Then we have the BW forum where merely suggesting that BW could be slightly changed is the worst thing ever. Makes sense.

The whole "BW vs. SC2" ordeal is pretty stupid and I am sorry, but the main problem is the self-proclaimed "BW fans", in particular the tragic remains of a community that lingers in this very subforum. Surely, there are assholes playing SC2, as with anything, but I am pretty sure that the majority of people who watch and play SC2 have no agenda starting any "BW vs SC2" fights, or even separating players into "BW fans" and "SC2 fans". In fact, BW fans are actively welcome in anything SC2 related, so why are all the "TL BW people" so hostile against anyone who likes SC2?

I for one refuse this "world order". I don't agree that the discussion on everything related to BW is the sole property of a group of hostile self-absorbed egomaniacs who have proclaimed them to be the Only True Believers. I don't consider my opinion inferior, just because it doesn't align with the BW fan circlejerk. C'mon people, just read some of the "hardcore BW elitist" (whatever that insane label means) post and try to imagine how absurd they would sound to you if they concerned any other topic in existence. Even the guy who made the parallel with a church, was trying to make a pro-BW-team point ... just thing about how insane that thinking is: that much self-reflection is lacking in this community. (And for the record, yes, I am an aggressive atheist and if I ever found myself caught in a religious debate in a church, I would have no problems talking about how silly the religion in question is.)


you need to take a chill pill or something, I understand that you have a problem with the BW community but I'll tell you, you can't change it, its annoying the way it is, but theres a part of the community thats jaded and in most cases justifiably so, their perception might change in the coming months or it won't.

I'll ask you this, have you considered what the BW community is saying rather than how they are saying it?Why they don't want any major changes to the game? Or do you just dismiss it as religious cult-like behavior.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2016-08-09 16:46:54
August 09 2016 16:45 GMT
#450
On August 10 2016 01:41 BLinD-RawR wrote:
Show nested quote +
On August 10 2016 01:22 opisska wrote:
On August 10 2016 01:07 Cele wrote:
On August 10 2016 00:51 The_Red_Viper wrote:
I tried to insult all the people who think that "bw is sacred and if you even argue that you could change things you are blasphemous" tbh. If that failed i apologize i didn't want to "insult" only one person, he was just the prime example.


Well:

People in this thread are Broodwar fans. Some of us have been supporting this game for over a decade. We enjoy the game as it is, thus we wish for no changes. It's actually fairly simple. But if you're here to insult the entirety of the players who feel that way, i guess your on the wrong section.


This "section" thing is really interesting. We have the SC2 forum, where people can come day and night and write endless essays about how SC2 sucks balls like nothing else and how it should be immediately changed as close to BW as possible and they can do that freely and even get applause for how smart they are. Then we have the BW forum where merely suggesting that BW could be slightly changed is the worst thing ever. Makes sense.

The whole "BW vs. SC2" ordeal is pretty stupid and I am sorry, but the main problem is the self-proclaimed "BW fans", in particular the tragic remains of a community that lingers in this very subforum. Surely, there are assholes playing SC2, as with anything, but I am pretty sure that the majority of people who watch and play SC2 have no agenda starting any "BW vs SC2" fights, or even separating players into "BW fans" and "SC2 fans". In fact, BW fans are actively welcome in anything SC2 related, so why are all the "TL BW people" so hostile against anyone who likes SC2?

I for one refuse this "world order". I don't agree that the discussion on everything related to BW is the sole property of a group of hostile self-absorbed egomaniacs who have proclaimed them to be the Only True Believers. I don't consider my opinion inferior, just because it doesn't align with the BW fan circlejerk. C'mon people, just read some of the "hardcore BW elitist" (whatever that insane label means) post and try to imagine how absurd they would sound to you if they concerned any other topic in existence. Even the guy who made the parallel with a church, was trying to make a pro-BW-team point ... just thing about how insane that thinking is: that much self-reflection is lacking in this community. (And for the record, yes, I am an aggressive atheist and if I ever found myself caught in a religious debate in a church, I would have no problems talking about how silly the religion in question is.)


you need to take a chill pill or something, I understand that you have a problem with the BW community but I'll tell you, you can't change it, its annoying the way it is, but theres a part of the community thats jaded and in most cases justifiably so, their perception might change in the coming months or it won't.

I'll ask you this, have you considered what the BW community is saying rather than how they are saying it?Why they don't want any major changes to the game? Or do you just dismiss it as religious cult-like behavior.


There is a difference between saying that the gameplay would be changed (everybody acknowledges that btw) and saying that discussion around the subject of change is basically blasphemous. The first idea most people probably agree with, the second one is destructive to any form of discussion because bw is "the word of god".
So no it's not only a wording problem, it's an attitude problem.
It's ignorant, intellectually lazy and destructive and thus cannot be tolerated at all.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
juvenal
Profile Joined July 2013
2448 Posts
August 09 2016 16:47 GMT
#451
All you do is calling people names, claiming they're opinions are wrong and useless, claiming you've got some interesting points to discuss and all you actually contributed was the question Captain Obvious would've been proud of:
On August 10 2016 00:39 The_Red_Viper wrote:
What can be done to attract these players while also make the hardcore crowd happy?


And you started it off with
On August 10 2016 00:39 The_Red_Viper wrote:
How fucking dense can people actually be in here?

Then you demanded we listen to you. Yeye, go on, we're listening carefully now.
Michael Probu
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2016-08-09 17:01:27
August 09 2016 16:57 GMT
#452
On August 10 2016 01:47 juvenal wrote:
All you do is calling people names, claiming they're opinions are wrong and useless, claiming you've got some interesting points to discuss and all you actually contributed was the question Captain Obvious would've been proud of:
Show nested quote +
On August 10 2016 00:39 The_Red_Viper wrote:
What can be done to attract these players while also make the hardcore crowd happy?


And you started it off with
Show nested quote +
On August 10 2016 00:39 The_Red_Viper wrote:
How fucking dense can people actually be in here?

Then you demanded we listen to you. Yeye, go on, we're listening carefully now.

I never demanded anyone to listen to me, i demanded that people are actually open minded about discussion because that's a reasonable thing to do. Reflect on a subject, argue about it from multiple povs (you don't even have to agree with a pov to see that it has interesting, reasonable arguments to make nonetheless) and come to conclusions based on that. Saying any form of discussion about it is void because bw is already perfect or whatever reason you can come up with is incredibly lazy and destructive.
Maybe i shouldn't have started my second attempt with name calling, but i actually believe that a lot of "hardcore" bw fanatics (not fans) are incredibly dense, so there is that.


edit: i also never claimed that i have all the answers to these important questions (nobody does btw), i merely suggested that it's worth the discussion.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES49886 Posts
August 09 2016 17:07 GMT
#453
On August 10 2016 01:57 The_Red_Viper wrote:
Show nested quote +
On August 10 2016 01:47 juvenal wrote:
All you do is calling people names, claiming they're opinions are wrong and useless, claiming you've got some interesting points to discuss and all you actually contributed was the question Captain Obvious would've been proud of:
On August 10 2016 00:39 The_Red_Viper wrote:
What can be done to attract these players while also make the hardcore crowd happy?


And you started it off with
On August 10 2016 00:39 The_Red_Viper wrote:
How fucking dense can people actually be in here?

Then you demanded we listen to you. Yeye, go on, we're listening carefully now.

I never demanded anyone to listen to me, i demanded that people are actually open minded about discussion because that's a reasonable thing to do. Reflect on a subject, argue about it from multiple povs (you don't even have to agree with a pov to see that it has interesting, reasonable arguments to make nonetheless) and come to conclusions based on that. Saying any form of discussion about it is void because bw is already perfect or whatever reason you can come up with is incredibly lazy and destructive.
Maybe i shouldn't have started my second attempt with name calling, but i actually believe that a lot of "hardcore" bw fanatics (not fans) are incredibly dense, so there is that.


edit: i also never claimed that i have all the answers to these important questions (nobody does btw), i merely suggested that it's worth the discussion.


then start said discussion its ideal to have everyone discuss the same thing in the thread but at least it would be nice if someone were to discuss it with you instead of arguing that nobody wants to talk about it.

its silly to argue about arguing so lets not do that.

let me start, I genuinely believe that simple curiosity over how BW has managed to to survive this long might draw out a small number of new audience, obviously not a lot but you have agree its pretty wild that BW has managed to stay relevant after this long even after its pro scene is dead.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Airking990
Profile Blog Joined July 2012
United States193 Posts
Last Edited: 2016-08-09 17:14:11
August 09 2016 17:11 GMT
#454
On August 10 2016 01:22 opisska wrote:
Show nested quote +
On August 10 2016 01:07 Cele wrote:
On August 10 2016 00:51 The_Red_Viper wrote:
I tried to insult all the people who think that "bw is sacred and if you even argue that you could change things you are blasphemous" tbh. If that failed i apologize i didn't want to "insult" only one person, he was just the prime example.


Well:

People in this thread are Broodwar fans. Some of us have been supporting this game for over a decade. We enjoy the game as it is, thus we wish for no changes. It's actually fairly simple. But if you're here to insult the entirety of the players who feel that way, i guess your on the wrong section.


This "section" thing is really interesting. We have the SC2 forum, where people can come day and night and write endless essays about how SC2 sucks balls like nothing else and how it should be immediately changed as close to BW as possible and they can do that freely and even get applause for how smart they are. Then we have the BW forum where merely suggesting that BW could be slightly changed is the worst thing ever. Makes sense.

The whole "BW vs. SC2" ordeal is pretty stupid and I am sorry, but the main problem is the self-proclaimed "BW fans", in particular the tragic remains of a community that lingers in this very subforum. Surely, there are assholes playing SC2, as with anything, but I am pretty sure that the majority of people who watch and play SC2 have no agenda starting any "BW vs SC2" fights, or even separating players into "BW fans" and "SC2 fans". In fact, BW fans are actively welcome in anything SC2 related, so why are all the "TL BW people" so hostile against anyone who likes SC2?

I for one refuse this "world order". I don't agree that the discussion on everything related to BW is the sole property of a group of hostile self-absorbed egomaniacs who have proclaimed them to be the Only True Believers. I don't consider my opinion inferior, just because it doesn't align with the BW fan circlejerk. C'mon people, just read some of the "hardcore BW elitist" (whatever that insane label means) post and try to imagine how absurd they would sound to you if they concerned any other topic in existence. Even the guy who made the parallel with a church, was trying to make a pro-BW-team point ... just thing about how insane that thinking is: that much self-reflection is lacking in this community. (And for the record, yes, I am an aggressive atheist and if I ever found myself caught in a religious debate in a church, I would have no problems talking about how silly the religion in question is.)

just my 2 cents on the topic. this is something i've said for years, be it comparing BW with SC2, comparing GunZ The Duel to GunZ The Second Duel, comparing Oldschool Runescape to Runescape 3, Vanilla WoW with Retail, and even comparing Super Smash Bros. Melee to Brawl and Smash 4:

They're the same games at their core. People who've never played them before compare them to be "the same" simply because they "have the same name." To the players, that's not how it is. Each person, regardless of which side they belong to, hold their game closely as much as the other side would. And sure, they're grouped together because if their name and they're obviously drastically different.

They might be the same game at their core, and people should be grateful for that. But at the same time, they're drastically different and people shouldn't compare the two as much as they do. who cares if you think one is better than the other? they're so different they may as well be different games, and shouldnt be compared. Who cares if you pick one side or the other? it doesnt matter. Quite frankly, i like SC2 and SCBW for very different reasons

tl;dr the games are very different, dont compare them to each other. they're very different games and the two communities shouldnt be arguing over two very different games. otherwise it boils down to the "CoD vs Battlefield vs Counterstrike" argument.



aaaaaaaaaaaaaanyways, whens the part when i can go pro in brood war?
aaaaaaaaaaaaaaaa
B-royal
Profile Joined May 2015
Belgium1330 Posts
August 09 2016 17:12 GMT
#455
The_Red_Viper I like your posts in the song of ice and fire thread, but you're out of your element here. You understand changing pathfinding, multiple building selection and unit selection limits would change brood war for the worse. You understand that the relevancy and continued survival of brood war hinges on it being arguably the most hardcore RTS game in existence. So why would you try to appeal casual gamers? Sc2 has all the things that some people in this thread are arguing for and the average gamer considers Sc2 too harcore and would rather play a MOBA. An attempt at an analogy... It's like trying to make extreme rock climbing more appealing to the less adventurous rock climber, making it essentially not extreme rock climbing anymore.

Finally, the introduction of BW HD could come with a lot of bad ramifications for the current BW players such as the undertaking of legal action against the private servers. If then BW HD is a completely different game from the original, this would be another kick in the face to BW supporters and players that have made this game achieve a legendary status.

People claim there's no monetary incentive to appeal only to the harcore brood war players (which is wrong, considering that an entire switch of Korea to BW HD could be quite rewarding). But why do people think there's a monetary incentive to appeal to the so-called casual gamer? Where's this mythical casual gamer that would love brood war if only it had multiple building selection, better pathfinding and unlimited unit selection? I can see a few dozen of always the same people arguing for these features in anything related to brood war, that's about it.

new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
Shinokuki
Profile Joined July 2013
United States859 Posts
August 09 2016 17:13 GMT
#456
On August 10 2016 01:57 The_Red_Viper wrote:
Show nested quote +
On August 10 2016 01:47 juvenal wrote:
All you do is calling people names, claiming they're opinions are wrong and useless, claiming you've got some interesting points to discuss and all you actually contributed was the question Captain Obvious would've been proud of:
On August 10 2016 00:39 The_Red_Viper wrote:
What can be done to attract these players while also make the hardcore crowd happy?


And you started it off with
On August 10 2016 00:39 The_Red_Viper wrote:
How fucking dense can people actually be in here?

Then you demanded we listen to you. Yeye, go on, we're listening carefully now.

I never demanded anyone to listen to me, i demanded that people are actually open minded about discussion because that's a reasonable thing to do. Reflect on a subject, argue about it from multiple povs (you don't even have to agree with a pov to see that it has interesting, reasonable arguments to make nonetheless) and come to conclusions based on that. Saying any form of discussion about it is void because bw is already perfect or whatever reason you can come up with is incredibly lazy and destructive.
Maybe i shouldn't have started my second attempt with name calling, but i actually believe that a lot of "hardcore" bw fanatics (not fans) are incredibly dense, so there is that.


edit: i also never claimed that i have all the answers to these important questions (nobody does btw), i merely suggested that it's worth the discussion.


You seem knowledgeable about this topic. So whats your suggested improvement that bw can look forward to
Life is just life
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2016-08-09 17:31:25
August 09 2016 17:16 GMT
#457
On August 10 2016 02:07 BLinD-RawR wrote:
Show nested quote +
On August 10 2016 01:57 The_Red_Viper wrote:
On August 10 2016 01:47 juvenal wrote:
All you do is calling people names, claiming they're opinions are wrong and useless, claiming you've got some interesting points to discuss and all you actually contributed was the question Captain Obvious would've been proud of:
On August 10 2016 00:39 The_Red_Viper wrote:
What can be done to attract these players while also make the hardcore crowd happy?


And you started it off with
On August 10 2016 00:39 The_Red_Viper wrote:
How fucking dense can people actually be in here?

Then you demanded we listen to you. Yeye, go on, we're listening carefully now.

I never demanded anyone to listen to me, i demanded that people are actually open minded about discussion because that's a reasonable thing to do. Reflect on a subject, argue about it from multiple povs (you don't even have to agree with a pov to see that it has interesting, reasonable arguments to make nonetheless) and come to conclusions based on that. Saying any form of discussion about it is void because bw is already perfect or whatever reason you can come up with is incredibly lazy and destructive.
Maybe i shouldn't have started my second attempt with name calling, but i actually believe that a lot of "hardcore" bw fanatics (not fans) are incredibly dense, so there is that.


edit: i also never claimed that i have all the answers to these important questions (nobody does btw), i merely suggested that it's worth the discussion.


then start said discussion its ideal to have everyone discuss the same thing in the thread but at least it would be nice if someone were to discuss it with you instead of arguing that nobody wants to talk about it.

its silly to argue about arguing so lets not do that.

let me start, I genuinely believe that simple curiosity over how BW has managed to to survive this long might draw out a small number of new audience, obviously not a lot but you have agree its pretty wild that BW has managed to stay relevant after this long even after its pro scene is dead.


Don't imply that nobody tried to bring these topics up. The reaction to it is the reason i started with this in the first place. As soon as someone tries to start a discussion the usual ignorant statement spawn immediately ("lol you know nothing about bw", "anybody who says something like this should just be ignored", yadayadayada). Let's be real for a moment here.

About your statement, yes sure i don't doubt that this is true to som extent, if it would be f2p a lot of people would surely check it out. The objective then has to keep them playing though or in the case of an upfront cost to make them buy it in the first place. A lot of sc2 people would probably check it out just because they hear tasteless and co talk about bw (and now even see them cast bw), so blizzard will surely make some money here. But ideally as a community you want these people to stay, no?
Personally i don't have a problem with these limitations, which is why it's funny that i get attacked for simply proposing that the average gamer doesn't agree with that pov though.


IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Dental Floss
Profile Joined September 2009
United States1015 Posts
August 09 2016 17:22 GMT
#458
This entire thread is just lmao until details get announced.
Kim Tae Gyun.... never forget Perfectman RIP
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
Last Edited: 2016-08-09 17:27:35
August 09 2016 17:25 GMT
#459
On August 10 2016 01:57 The_Red_Viper wrote:
Show nested quote +
On August 10 2016 01:47 juvenal wrote:
All you do is calling people names, claiming they're opinions are wrong and useless, claiming you've got some interesting points to discuss and all you actually contributed was the question Captain Obvious would've been proud of:
On August 10 2016 00:39 The_Red_Viper wrote:
What can be done to attract these players while also make the hardcore crowd happy?


And you started it off with
On August 10 2016 00:39 The_Red_Viper wrote:
How fucking dense can people actually be in here?

Then you demanded we listen to you. Yeye, go on, we're listening carefully now.

I never demanded anyone to listen to me, i demanded that people are actually open minded about discussion because that's a reasonable thing to do. Reflect on a subject, argue about it from multiple povs (you don't even have to agree with a pov to see that it has interesting, reasonable arguments to make nonetheless) and come to conclusions based on that. Saying any form of discussion about it is void because bw is already perfect or whatever reason you can come up with is incredibly lazy and destructive.
Maybe i shouldn't have started my second attempt with name calling, but i actually believe that a lot of "hardcore" bw fanatics (not fans) are incredibly dense, so there is that.


edit: i also never claimed that i have all the answers to these important questions (nobody does btw), i merely suggested that it's worth the discussion.

lol. You retracted your statement but then you decided to say it is.

I'm not sure if I'm fitting in your list of dense people for my comment below:
On August 09 2016 15:44 BigFan wrote:
You can't crush interceptors with your cc. Afaik, it was patched out ages ago. Also, no change to balance (even though scouts could use something), no mbs, no smart casting and no change to the 12 units in a group limitation. All these are essential features in BW. The game wouldn't be the same if a single one of these was changed.

I thought the reason for wanting any of these changes was quite obvious to anyone following the scene. BW is known for being a hardcore RTS. I mentioned to a friend that I played brood war (or maybe just starcraft, don't remember 100% tbh), the response? that's pretty hardcore lol. Point is simple, BW has built its reputation around being a hardcore RTS with an unattainable skill ceiling and a high skill floor.

Things like 12 unit selection were a design choice. They weren't due to technological limitations so changing that is basically changing the game. Changing mbs will lower the skill level and a lot of the balance that we currently have in BW is due to control group limitations, lack of smart casting and also AI limitations. Even if Blizzard just left the unit selection as is but changed mbs and smart casting, the game loses its identity.

Heck, even changing the graphics could have unexpected changes. Depending on how they implement the change, they can wreck BW imo (does it change the viewing area? If yes, don't want it!). Basically, BW identity is built upon all those core features and changing them is amount to making a brand new game. Should Blizzard try it? Well, they can but I don't think Korea would get into it and neither will the remaining foreign audience. It might give some new players a chance to try a classic BUT they aren't actually trying the game that started esports in KR. They are playing another version that just has the same units, sounds without all the features that made it what it is. That also doesn't mean anything regarding retain-ment.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
August 09 2016 17:25 GMT
#460
The point of a game being an HD Remaster, and not a remake, is just to make an old game playable on new hardware, right? Since it is really hard to play old games on newer systems. And for people who play BW, that's what they want: to be able to play their game on new computers. But when you start changing gameplay elements, it stops being SCBW and starts being a different game (for better or worse). And then people who play BW still won't be able to play their game on new systems. There is already SC2 for people who want a more "modern" game.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
Nazara
Profile Blog Joined May 2014
United Kingdom235 Posts
August 09 2016 17:27 GMT
#461
Should BW stay the way it is gameplaywise? Of course it should. BW maybe not as popular as other games, but the fact is that in Korea, it transcended being simply a game, but a hobby. And it doesn't matter if it's not as popular as other games or activities - just like there isn't a lot of people playing chess or jumping into ice cold water in winter with only your pants on.
Changing ruleset of BW now, would be like allowing people to use hands in soccer or remove dribbling rule in basketball.
After all, it's a remaster, not a remake.

There is already a game that has all the goods that people ask from BW, like unlimited unit selection and whatnot - it's SC2.

You can't change rules and features of BW just to accomodate the hypothetical "casual/new playerbase". BW fans play BW because they like it the way it is. Maybe they do find clicking each individual building enjoyable (I know I do, it gives me a rythm and helps me relax), maybe they do feel some kind of kick when they successfully cast 3 spells in quick succession. "Improve" the UI, and you take it all away. By doing it, you basically kick BW fans in the balls, while inviting new people to try the game out. That won't work, because they won't get the BW experience, they will get an experience that is nothign like BW.
So if you want to please a crowd with a remaster, it makes sense to please your current fans, not "new/casual playerbase who thinks BW hard but BW good game" that might not exist, Some casual players will try BW with easier controls, obviously. But casual players don't stick around for long, they will get bored, try different game and forget about BW, with easy or hard controls.
BW has been alive mostly thanks to "dedicated", "elitist", "hardcore" crowd that is looked down upon on this and other forums as a form of cancer. I'd rather say "thank you" to those guys who keep on playing on Fish and iCCup.

No i also never said that. I merely suggested that discussing these things might actually be interesting. The problem is that as soon as you bring it up there are tons of people who don't even read what you write / don't want to understand it / cannot understand it and it immediately becomes the same old bw vs sc2 topic again where bw is perfect in every sense of the word and everyone who thinks otherwise (or simply tries to reflect on different povs) is defined as not worth talking to.
I think the mistake you did, is to try to start such disscussion in a thread that is about BW being modernized (graphically or otherwise, irrelevant), where people express their views and feelings (if you love something, you gonna have strong feelings, and feelings have no place in any discussion) and where people already started SC1 vs SC2 wars.

If you want to discuss how BW would look like with some changes to pathing/controls etc., you should rather start a new thread, where you clearly describe your intent. Make some prospositions, show us your point of view, ask couple of questions to start up the discussion. Don't try to talk about things in a thread where people already are on the defensive after some outsiders proposed that "BW would be better with SC2 controls" or something like that.
Shinokuki
Profile Joined July 2013
United States859 Posts
August 09 2016 17:28 GMT
#462
On August 10 2016 02:16 The_Red_Viper wrote:
Show nested quote +
On August 10 2016 02:07 BLinD-RawR wrote:
On August 10 2016 01:57 The_Red_Viper wrote:
On August 10 2016 01:47 juvenal wrote:
All you do is calling people names, claiming they're opinions are wrong and useless, claiming you've got some interesting points to discuss and all you actually contributed was the question Captain Obvious would've been proud of:
On August 10 2016 00:39 The_Red_Viper wrote:
What can be done to attract these players while also make the hardcore crowd happy?


And you started it off with
On August 10 2016 00:39 The_Red_Viper wrote:
How fucking dense can people actually be in here?

Then you demanded we listen to you. Yeye, go on, we're listening carefully now.

I never demanded anyone to listen to me, i demanded that people are actually open minded about discussion because that's a reasonable thing to do. Reflect on a subject, argue about it from multiple povs (you don't even have to agree with a pov to see that it has interesting, reasonable arguments to make nonetheless) and come to conclusions based on that. Saying any form of discussion about it is void because bw is already perfect or whatever reason you can come up with is incredibly lazy and destructive.
Maybe i shouldn't have started my second attempt with name calling, but i actually believe that a lot of "hardcore" bw fanatics (not fans) are incredibly dense, so there is that.


edit: i also never claimed that i have all the answers to these important questions (nobody does btw), i merely suggested that it's worth the discussion.


then start said discussion its ideal to have everyone discuss the same thing in the thread but at least it would be nice if someone were to discuss it with you instead of arguing that nobody wants to talk about it.

its silly to argue about arguing so lets not do that.

let me start, I genuinely believe that simple curiosity over how BW has managed to to survive this long might draw out a small number of new audience, obviously not a lot but you have agree its pretty wild that BW has managed to stay relevant after this long even after its pro scene is dead.


Don't imply that nobody tried to bring these topics up. The reaction to it is the reason i started with this in the first place. As soon as someone tries to start a discussion the usual ignorant statement spawn immediately ("lol you know nothing about bw", "anybody who says something like this should just be ignored", yadayadayada). Let's be real for a moment here.

About your statement, yes sure i don't doubt that this is true to som extent, if it would be f2p a lot of people would surely check it out. The objective then has to keep them playing though or in the case of an upfront cost to make them buy it in the first place. A lot of sc2 people would probably check it out just because they hear tasteless and co talk about bw (and now even see them cast bw), so blizzard will surely make some money here. But ideally as a community you want these people to stay, no?
Personally i don't have a problem with these limitations, which is why it's funny that i get attacked for simply proposing that the average gamer doesn't agree with that pov though.


make ums unlimited and creative maybe? Only a handful played bw competitively back in the days. A lot of people played UMS, teamplay, and fastest. The most crucial aspect of bw was social community. It truly felt like family. I always loved loggin on to bw because of my friends. Maybe make bw REALLY social kinda like mmorpg type of social.
Life is just life
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 09 2016 17:31 GMT
#463
On August 10 2016 02:12 B-royal wrote:
The_Red_Viper I like your posts in the song of ice and fire thread, but you're out of your element here. You understand changing pathfinding, multiple building selection and unit selection limits would change brood war for the worse. You understand that the relevancy and continued survival of brood war hinges on it being arguably the most hardcore RTS game in existence. So why would you try to appeal casual gamers? Sc2 has all the things that some people in this thread are arguing for and the average gamer considers Sc2 too harcore and would rather play a MOBA. An attempt at an analogy... It's like trying to make extreme rock climbing more appealing to the less adventurous rock climber, making it essentially not extreme rock climbing anymore.

Finally, the introduction of BW HD could come with a lot of bad ramifications for the current BW players such as the undertaking of legal action against the private servers. If then BW HD is a completely different game from the original, this would be another kick in the face to BW supporters and players that have made this game achieve a legendary status.

People claim there's no monetary incentive to appeal only to the harcore brood war players (which is wrong, considering that an entire switch of Korea to BW HD could be quite rewarding). But why do people think there's a monetary incentive to appeal to the so-called casual gamer? Where's this mythical casual gamer that would love brood war if only it had multiple building selection, better pathfinding and unlimited unit selection? I can see a few dozen of always the same people arguing for these features in anything related to brood war, that's about it.



You understand changing pathfinding, multiple building selection and unit selection limits would change brood war for the worse


Yes it would probably change the game for the worse, most likely. We cannot be 100% sure because afaik nobody ever tried it, but it's a reasonable assumption to make at least.

Sc2 has all the things that some people in this thread are arguing for and the average gamer considers Sc2 too harcore and would rather play a MOBA


That is simplifying the issue though. BW with these mechanics =/= sc2. (you can argue about changing some things, others not, pathfinding is imo the biggest factor here personally)
Maybe people would actually like a bw with these features a lot more than sc2 (not speaking about the hardcore bw scene here) There are a lot of design decisions in bw that would still make the game feel completely different from sc2, don't you agree?

Finally, the introduction of BW HD could come with a lot of bad ramifications for the current BW players such as the undertaking of legal action against the private servers. If then BW HD is a completely different game from the original, this would be another kick in the face to BW supporters and players that have made this game achieve a legendary status

Which is why i suggested multiple times already that there should probably be two modes in this. One with bw as it is now and one with changes.

Where's this mythical casual gamer that would love brood war if only it had multiple building selection, better pathfinding and unlimited unit selection? I can see a few dozen of always the same people arguing for these features in anything related to brood war, that's about it.


Personally i don't wanna say that changing these few things would magically make casual gamers enjoy the game 100%. But it's reasonable to say that these changes would appeal to more people than the current iteration of bw, no? These things are brought up because it's the easy thing to suggest, obviously there are other things that could be changed to make it more accessible, the discussion shouldn't stop here.
But what does blizzard want to achieve with bw hd? Get the bw audience to buy a new version or also appeal to other gamers.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
opisska
Profile Blog Joined February 2011
Poland8852 Posts
August 09 2016 17:34 GMT
#464
As for the "myth of a casual gamer": maybe I am just one of a kind? I don't know. But I played BW many years ago (like, I dunno 2006 to 2010) and I liked it, but the game was annoyingly hard to deal with. When I first heard about SC2, I was soooo looking forward to all these UI simplifications. That promise was delivered upon and SC2 was a game I liked more. But it was and still is a very different game from BW in other aspects that UI and so the desire to play "BW without all the pain" is still not fully fulfilled in me. Thus, as I have already said, I would gladly pay money for that. Sure, I can play a custom game of SC2BW, but with whom? The very fact that it would be a Blizz release guarantees at least some players and I can trust them in making pretty cool matchmaking, they have shown they can do that.

Again, I might be the only person in the world with this mindset... but, I am? I was never special in anything, so maybe this is my thing? But I don't think so. I think that I am the casual gamer we are looking for and that there have to be more people like that. I am never gonna play BWHD if it has identical gameplay to BW, because I know that after 6 years of SC2 I would hate the guts of SC without automine and MBS.

On the other hand, I know that some people like BW as it is - and those people do have BW as it is, right? Are you really seriously worried that Blizzard is going to get after you and try to force you to play BWHD only? I think that's pretty far-fetched. Anyway, I still think that "dual" BWHD with both options and matchmaking for both options would be best. Not that Blizzard reads this anyway, so we aren't really gonna make a difference here, but I would still like to understand, why that would be such a big problem.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
petro1987
Profile Joined May 2009
Brazil374 Posts
August 09 2016 17:34 GMT
#465
I guess most people asking for "modern" features to be added to BW don't really understand the implications those features would have on the balance of the game. Imagine how much the balance would change with MBS, automining, unlimited selection, smartcasting, and perfect pathing... Good luck trying to split against storms or avoiding dark swarms all over the place. Cracklings would also be suddenly extremely powerful. And do you think Blizzard would be able to balance it? Would anybody want Blizzard patching the game every now and then like they do with SC2?

It's almost like you guys think that people don't want "modern" features because BW is sacred or because we want to keep the game "artificially hard", so only the "true BW purists" are able to play it.

Also, being completely honest, do you think that even if these "modern" features were implemented, the game would attract a lot of newer players? Is it happening to LoTV? Why isn't LoTV flooding with new players everywhere?
Airking990
Profile Blog Joined July 2012
United States193 Posts
Last Edited: 2016-08-09 17:39:47
August 09 2016 17:36 GMT
#466
im gonna have to agree with The_Red_Viper on one thing, if anything. Most BW fans, especially on this forum, are extremely zealous and praise BW nearly religiously. I mean i love Brood war as much as the next guy, but sometimes people take it a little too far any time somebody brings up some kind of change.

There's ways to change the game without changing its gameplay mechanics. stuff like how the ladder works, how lobby works, matchmaking, etc.
BW's current matchmaking system (imo) is extremely flawed. I'm a d- player, and it's hard for me to find actually d/d- players who are around my skill level, as there are a ton of smurfs and/or players who have just been playing much longer than i have, even if they're still a lower rank than I am. I see c- players leeching off of d/d- players by making games titled "1v1 d/d-" and instant start games if a d/d- player comes in.
aaaaaaaaaaaaaaaa
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
August 09 2016 17:37 GMT
#467
But what does blizzard want to achieve with bw hd? Get the bw audience to buy a new version or also appeal to other gamers.
Maybe I'm on a different page than everyone else, but isn't the whole point of HD Remasters to pander to nostalgia and older audiences? I imagine if they wanted to appeal to new gamers, they'd make a new game, instead of taking an old game and changing it so that it just looks like an old game.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
cncbmb
Profile Joined August 2009
238 Posts
August 09 2016 17:38 GMT
#468
SC2 sucks and BW is great.

Ban me please, I'll just post again if I get a warning.

User was temp banned for this post.
petro1987
Profile Joined May 2009
Brazil374 Posts
August 09 2016 17:39 GMT
#469
On August 10 2016 02:36 Airking990 wrote:
im gonna have to agree with The_Red_Viper on one thing, if anything. Most BW fans, especially on this forum, are extremely zealous and praise BW nearly religiously. I mean i love Brood war as much as the next guy, but sometimes people take it a little too far any time somebody brings up some kind of change.

There's ways to change the game without changing its gameplay mechanics. stuff like how the ladder works, how lobby works, etc.


I think most people would welcome automatchmaking, a new ladder, etc. Most are just contrary to adding/changing features that would interfere a lot with gameplay.
Airking990
Profile Blog Joined July 2012
United States193 Posts
August 09 2016 17:45 GMT
#470
On August 10 2016 02:39 petro1987 wrote:
Show nested quote +
On August 10 2016 02:36 Airking990 wrote:
im gonna have to agree with The_Red_Viper on one thing, if anything. Most BW fans, especially on this forum, are extremely zealous and praise BW nearly religiously. I mean i love Brood war as much as the next guy, but sometimes people take it a little too far any time somebody brings up some kind of change.

There's ways to change the game without changing its gameplay mechanics. stuff like how the ladder works, how lobby works, etc.


I think most people would welcome automatchmaking, a new ladder, etc. Most are just contrary to adding/changing features that would interfere a lot with gameplay.

i think most people are heavily distrustful of Blizzard in that matter. But we have to consider the possibility of it literally just being upscaled bw, keeping everything the same and just getting higher-res sprites, and even scaling up collision boxes and stuff without any of the smoothing you might expect from an HD Remaster and trust Blizzard a little bit.

If worst comes to worst, we still have Brood War as it is, can downgrade our games (because the game comes installed off their website on patch 1.15, and you need to update to 1.16. Downloads for 1.16 are still everywhere and we can revert) and just play on stuff like ICCup and ShieldBattery (when it comes). If it gets worse than that and Blizzard starts pulling out DMCA takedowns on defiler.ru, iccup, fish, etc., that's where i draw the line. These groups dont even profit off of running BW and get along via donations.

(fuck you nintendo for the DMCAs on AnotherMetroid2Remake)
aaaaaaaaaaaaaaaa
feckless
Profile Joined July 2015
1099 Posts
Last Edited: 2016-08-09 17:52:27
August 09 2016 17:48 GMT
#471
On August 10 2016 00:39 The_Red_Viper wrote:
Show nested quote +
On August 09 2016 22:48 Qeet wrote:
this thread should be closed
it just attracts sc2 people who try to bait others into a sc2 vs bw discussion with stupid suggestions no one should take serious like mbs, unlimited unit selection, automining, improved pathfinding and what not


How fucking dense can people actually be in here? It's not about sc2 people wanting these features, it's about making bw (potentially) more accessible for the mainstream audience.
There are pros and cons for such a step. You simply ignore the pros because bw is sacred in your head which is ridiculous.
Would it be worth it to change the gameplay that much? Who knows but that's exactly the discussion which would be interesting.

Do i personally think that 12 units per group, the pathing, etc are important for the gameplay? Yes absolutely!
Do i think that these things will attract modern gamers (or as you call it "sc2 people" ; this misses the point btw)? No!
What can be done to attract these players while also make the hardcore crowd happy? That's one interesting discussion focus.
Is it even necessary for blizzard to make the hardcore crowd happy / is it realistic to have a ton of new players when you change some things? Etc

This "as soon as someone talks about qol changes, new design objectives or anything like that i simply call him a sc2 noob and be done with it" train of thought is ludicrous at best.
I still think two modes would be ideal, one with bw as it is and one with changes for potential new players


Note: I have not been on Battle.net in a long time, so I have no idea what BW on their servers is like anymore. I'm writing this post from the point-of-view of a person who plays occasionally and visits a forum where most people are into competitive gaming in one way or another.

I think many of the balance and gameplay, etc., issues that we are addressing in this thread do not even matter to "mainstream" gamers. What most people are suggesting as changes would only really matter to, well, us. Maybe to other competitive people. Why would you want to make such changes for those types of people? And to what end? Would you draw enough numbers to justify the changes? It doesn't make any sense to me because their whole mentality is that they want to compete. I think we need to be clearer on the audience we want to attract: casual gamers or competitive gamers.

I think people here sometimes make an unwarranted assumption: that "casual" (or "mainstream") gamers want to compete seriously, taking their game to higher levels, where the competition is as much against oneself as one's opponent. And I don't think many, if not most, of them do. I think higher levels for a "casual" gamer means going from level 45 to 46. If we start, instead, from the assumption that what casual gamers want is something completely different from hardcore competition, the conclusions reached are radically different. Then the idea of introducing "easier" ways to play the game just don't hold water. Now what we are saying is that to appease the "hardcore", we're going to "simplify" the game, which makes no sense.

The game is simple enough to be played casually. The problem is that most of us here are not really "casual" about BW. This is TL. We obviously take it more seriously and have or want to have a deeper understanding of the game. At higher levels, of course it's difficult to play. Anything is. But it's simple enough to be played casually. And there is more than one way the game can be enjoyed. Making something more "accessible" doesn't have to necessitate making changes to the gameplay. In my opinion, I actually think making gameplay changes would only piss off BW fans and be completely lost on casuals.

In fact, most games and sports are like this at a certain level. Anyone can grab a soccer ball and some friends and go have a game. Not everyone wants to compete seriously. Are we going to change soccer's gameplay to allow hands because some people might not be able to play effectively? What if they don't want to play seriously? Then it wouldn't even matter. Everyone likes friendly competition, but huge amounts of practice to get to "the next level" is not really most people's thing in any sport or game. But most games/sports allow me that avenue to play at a friendly level if I wanted, but also play more seriously if I wanted (some games have more depth than others, obviously).

I think that's BW's problem (and potentially even SC2's problem, for that matter): it's very limited for casual gamers to play each other. Brood War was very popular for a long time even among "casual" players who had no intention of competing or even gave a shit about the professional scene. It isn't popular enough to continue drawing in new blood at the moment and the game's exposure is very low. As such, it's a pretty hostile and barren environment for anyone trying to pick up the game for the first time. They would see that there would be a handful of UMS games and a bunch of games where they get slaughtered because they have absolutely no idea what they are doing. It would be far friendlier if there were constantly new faces for new people to play with and against, and if there were different types of games.

I remember playing this game all those years ago. Most people who played didn't give a shit about playing the game for some competitive kick. Most people didn't give a damn about taking their game to the next level. Most people I knew didn't even think about gameplay (in a 1v1 context). There were so many different types of games that kept so many people entertained in different ways. There were those who laddered. There were those who played casually. There were those who played UMSes (try counting those), and 2v2s, and 3v3s, and 4v4s, and BGH and fast money maps, and FFAs (often on some horribly-balanced Blizz map). Hell, some people didn't even play. They sat around in channels talking with friends or playing those trivia bots. There is more than one way to enjoy a game (or its community).

In my opinion, making any changes to the gameplay at this point in time is utterly useless. Yes, I'm a staunch BW conservative (I do think that the game is pretty much complete). But I also think it's because any gameplay changes would probably be lost on most casual gamers, anyway. (The two mode thing might be an alternative.) I think that many, if not most, of us at this site have a shortsightedness. We think of competition and having fun through a fine lens. But that's not the only way to look at a game. The competitive will always be the competitive. If someone joining a game wants to compete or joins with the intention of competing, they'll do it, even if they have to lose a thousand games when they first start playing, no matter how "difficult" it's perceived to be. But if we're going to attract casual players, we need to realize that not everyone is looking to play seriously and there is more than one way to enjoy a game. No amount of gameplay and balance changes is going to change that, and all of the gameplay and balance changes in the world may not matter to many, if not most, of those people.

e2a: I definitely think that any changes to make the UI more user-friendly, and other similar changes, would be a big improvement and would help draw in casual players. One of the barriers is definitely trying to set up games and forwarding ports and all of that crap that most people do not want to bother with.
letian
Profile Blog Joined May 2010
Germany4221 Posts
Last Edited: 2016-08-09 17:48:57
August 09 2016 17:48 GMT
#472
Nobody is going to introduce "friendly" features for "casual gamers" because even my mum knows that it will break the current BW balance. Trying to bring this Leviathan topic here only stirs up unnecessary drama. Former BW progamers and high skilled players are the only authority here who I and many other BW fans would take seriously. So, if you're a casual Joe, no point in being angry with the way BW community treats any comments regarding the balance.
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2016-08-09 17:59:52
August 09 2016 17:56 GMT
#473
On August 10 2016 02:28 Shinokuki wrote:
make ums unlimited and creative maybe? Only a handful played bw competitively back in the days. A lot of people played UMS, teamplay, and fastest. The most crucial aspect of bw was social community. It truly felt like family. I always loved loggin on to bw because of my friends. Maybe make bw REALLY social kinda like mmorpg type of social.

that's true man I miss those days
shit guys what about the chat are they gonna make a shit chat again so we can't talk or criticize the game lol they did this for every single game after merging with activision, gamers criticizing the game on chat channels hurt their profits so they kill chat
even when people were asking for a good chat interface for months they just came up with some lame excuse for putting a half assed chat interface in the end (like "oh no its gonna be full of spammers" you think you want it but you don't...)
petro1987
Profile Joined May 2009
Brazil374 Posts
August 09 2016 18:01 GMT
#474
On August 10 2016 02:48 feckless wrote:
Show nested quote +
On August 10 2016 00:39 The_Red_Viper wrote:
On August 09 2016 22:48 Qeet wrote:
this thread should be closed
it just attracts sc2 people who try to bait others into a sc2 vs bw discussion with stupid suggestions no one should take serious like mbs, unlimited unit selection, automining, improved pathfinding and what not


How fucking dense can people actually be in here? It's not about sc2 people wanting these features, it's about making bw (potentially) more accessible for the mainstream audience.
There are pros and cons for such a step. You simply ignore the pros because bw is sacred in your head which is ridiculous.
Would it be worth it to change the gameplay that much? Who knows but that's exactly the discussion which would be interesting.

Do i personally think that 12 units per group, the pathing, etc are important for the gameplay? Yes absolutely!
Do i think that these things will attract modern gamers (or as you call it "sc2 people" ; this misses the point btw)? No!
What can be done to attract these players while also make the hardcore crowd happy? That's one interesting discussion focus.
Is it even necessary for blizzard to make the hardcore crowd happy / is it realistic to have a ton of new players when you change some things? Etc

This "as soon as someone talks about qol changes, new design objectives or anything like that i simply call him a sc2 noob and be done with it" train of thought is ludicrous at best.
I still think two modes would be ideal, one with bw as it is and one with changes for potential new players


Note: I have not been on Battle.net in a long time, so I have no idea what BW on their servers is like anymore. I'm writing this post from the point-of-view of a person who plays occasionally and visits a forum where most people are into competitive gaming in one way or another.

I think many of the balance and gameplay, etc., issues that we are addressing in this thread do not even matter to "mainstream" gamers. What most people are suggesting as changes would only really matter to, well, us. Maybe to other competitive people. Why would you want to make such changes for those types of people? And to what end? Would you draw enough numbers to justify the changes? It doesn't make any sense to me because their whole mentality is that they want to compete. I think we need to be clearer on the audience we want to attract: casual gamers or competitive gamers.

I think people here sometimes make an unwarranted assumption: that "casual" (or "mainstream") gamers want to compete seriously, taking their game to higher levels, where the competition is as much against oneself as one's opponent. And I don't think many, if not most, of them do. I think higher levels for a "casual" gamer means going from level 45 to 46. If we start, instead, from the assumption that what casual gamers want is something completely different from hardcore competition, the conclusions reached are radically different. Then the idea of introducing "easier" ways to play the game just don't hold water. Now what we are saying is that to appease the "hardcore", we're going to "simplify" the game, which makes no sense.

The game is simple enough to be played casually. The problem is that most of us here are not really "casual" about BW. This is TL. We obviously take it more seriously and have or want to have a deeper understanding of the game. At higher levels, of course it's difficult to play. Anything is. But it's simple enough to be played casually. And there is more than one way the game can be enjoyed. Making something more "accessible" doesn't have to necessitate making changes to the gameplay. In my opinion, I actually think making gameplay changes would only piss off BW fans and be completely lost on casuals.

In fact, most games and sports are like this at a certain level. Anyone can grab a soccer ball and some friends and go have a game. Not everyone wants to compete seriously. Are we going to change soccer's gameplay to allow hands because some people might not be able to play effectively? What if they don't want to play seriously? Then it wouldn't even matter. Everyone likes friendly competition, but huge amounts of practice to get to "the next level" is not really most people's thing in any sport or game. But most games/sports allow me that avenue to play at a friendly level if I wanted, but also play more seriously if I wanted (some games have more depth than others, obviously).

I think that's BW's problem (and potentially even SC2's problem, for that matter): it's very limited for casual gamers to play each other. Brood War was very popular for a long time even among "casual" players who had no intention of competing or even gave a shit about the professional scene. It isn't popular enough to continue drawing in new blood at the moment and the game's exposure is very low. As such, it's a pretty hostile and barren environment for anyone trying to pick up the game for the first time. They would see that there would be a handful of UMS games and a bunch of games where they get slaughtered because they have absolutely no idea what they are doing. It would be far friendlier if there were constantly new faces for new people to play with and against, and if there were different types of games.

I remember playing this game all those years ago. Most people who played didn't give a shit about playing the game for some competitive kick. Most people didn't give a damn about taking their game to the next level. Most people I knew didn't even think about gameplay (in a 1v1 context). There were so many different types of games that kept so many people entertained in different ways. There were those who laddered. There were those who played casually. There were those who played UMSes (try counting those), and 2v2s, and 3v3s, and 4v4s, and BGH and fast money maps, and FFAs (often on some horribly-balanced Blizz map). Hell, some people didn't even play. They sat around in channels talking with friends or playing those trivia bots. There is more than one way to enjoy a game (or its community).

In my opinion, making any changes to the gameplay at this point in time is utterly useless. Yes, I'm a staunch BW conservative (I do think that the game is pretty much complete). But I also think it's because any gameplay changes would probably be lost on most casual gamers, anyway. (The two mode thing might be an alternative.) I think that many, if not most, of us at this site have a shortsightedness. We think of competition and having fun through a fine lens. But that's not the only way to look at a game. The competitive will always be the competitive. If someone joining a game wants to compete or joins with the intention of competing, they'll do it, even if they have to lose a thousand games when they first start playing, no matter how "difficult" it's perceived to be. But if we're going to attract casual players, we need to realize that not everyone is looking to play seriously and there is more than one way to enjoy a game. No amount of gameplay and balance changes is going to change that, and all of the gameplay and balance changes in the world may not matter to many, if not most, of those people.

e2a: I definitely think that any changes to make the UI more user-friendly, and other similar changes, would be a big improvement and would help draw in casual players. One of the barriers is definitely trying to set up games and forwarding ports and all of that crap that most people do not want to bother with.


I agree 100% with you. I remember playing this game in Battle.net even before BW, and 1v1 wasn't even the most played mode afaik. I loved playing 2v2, 3v3 on BGHs and many people played a lot of different UMS maps. The way I see it, the "2 rulesets" idea would be bad because it would segment the playerbase even more. Maybe the "modern" ruleset would be good for SC2 players that want to transition, but don't like to put in the effort to play classic BW. The true casual player though wouldn't probably care that much.
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
August 09 2016 18:07 GMT
#475
On August 10 2016 02:34 opisska wrote:
Again, I might be the only person in the world with this mindset... but, I am? I was never special in anything, so maybe this is my thing? But I don't think so. I think that I am the casual gamer we are looking for and that there have to be more people like that. I am never gonna play BWHD if it has identical gameplay to BW, because I know that after 6 years of SC2 I would hate the guts of SC without automine and MBS.


Funny, as these are the two features implemented way worse in SCII than I imagined during the first rumors SCII would have them. I remember how unnerved I was by the MBS, as it wasn't making things much easier than they were in BW, probably because I was used to clicking buildings one by one. Pressing so much more buttons isn't really harder if you're used to it, it doesn't take too much to get it down to begin with, it's just a matter of dedication and concentration (which you need in both games for the late stages). However, once you are used to it, you'll find MBS annoying or in a best case scenario no improvement at all, as it has problems of its own - if slight lags occur, you either produce too much, the wrong mix or nothing at all. I don't think there's much gain in this mechanic compared to the feeling of being more precise and aware of what you're doing once you left the lower ranks.
Please note, I'm leaving out the warp-feature-thing you had with Pylons and whatnot for Protoss, this works a lot differently and actually was rather making life easy for me. A minor improvement was the option to rally all buildings at once, but... not too mind boggling for non-professionals I think.

Aside from that, auto-gather can be quite terrible in BW, again, once you left the lower ranks. The eco/army supply balancing needs thought, it's a very typical thing for beginners, especially Zerg users, to screw that up. All this tiny features, in the long run, will hold you down: Terran overpowering against Protoss, Protoss against Zerg and Zerg economy in general, just to list random examples that matter.

The real pain is the unit selection limit, this was the go-to feature to make life easier for me, a rather slow player (around 180-210 apm in average when active) in SCII. You don't need many number hotkeys, you're free to move armies without double or tripple checking, or spending any thought on other edgy things. However, implementing this into Brood War would be fatal for the balance. Imagine huge Mutalisk stacks, or a roaming Protoss death ball.
hitthat
Profile Joined January 2010
Poland2260 Posts
August 09 2016 18:28 GMT
#476
On August 10 2016 02:16 The_Red_Viper wrote:

I never demanded anyone to listen to me, i demanded that people are actually open minded about discussion because that's a reasonable thing to do. Reflect on a subject, argue about it from multiple povs (you don't even have to agree with a pov to see that it has interesting, reasonable arguments to make nonetheless) and come to conclusions based on that. Saying any form of discussion about it is void because bw is already perfect or whatever reason you can come up with is incredibly lazy and destructive.


Destructive for what? Not for a game design, obviously. Blizz will do whatever they want, they wont listen "BW fanatics" as me, they will not take "fanatical" opinion into consideration and if they will decide to change f.e. twitchy pathfinding (wich was good thing IMO, as the game looks like less blobby becouse of this - notable exception - scaraabs) they will do this and nobody gonna stop them. So what it is destructive for? Your need to be listened? Well, I'm not going to provide it, you like it or not. Everyone with IQ above that of shellfish can predict what changes can be done even without your sophisticated ideas.
Shameless BroodWar separatistic, elitist, fanaticaly devoted puritan fanboy.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
August 09 2016 18:32 GMT
#477
On August 10 2016 03:07 GeckoXp wrote:
Show nested quote +
On August 10 2016 02:34 opisska wrote:
Again, I might be the only person in the world with this mindset... but, I am? I was never special in anything, so maybe this is my thing? But I don't think so. I think that I am the casual gamer we are looking for and that there have to be more people like that. I am never gonna play BWHD if it has identical gameplay to BW, because I know that after 6 years of SC2 I would hate the guts of SC without automine and MBS.


Funny, as these are the two features implemented way worse in SCII than I imagined during the first rumors SCII would have them. I remember how unnerved I was by the MBS, as it wasn't making things much easier than they were in BW, probably because I was used to clicking buildings one by one. Pressing so much more buttons isn't really harder if you're used to it, it doesn't take too much to get it down to begin with, it's just a matter of dedication and concentration (which you need in both games for the late stages). However, once you are used to it, you'll find MBS annoying or in a best case scenario no improvement at all, as it has problems of its own - if slight lags occur, you either produce too much, the wrong mix or nothing at all. I don't think there's much gain in this mechanic compared to the feeling of being more precise and aware of what you're doing once you left the lower ranks.
Please note, I'm leaving out the warp-feature-thing you had with Pylons and whatnot for Protoss, this works a lot differently and actually was rather making life easy for me. A minor improvement was the option to rally all buildings at once, but... not too mind boggling for non-professionals I think.

Aside from that, auto-gather can be quite terrible in BW, again, once you left the lower ranks. The eco/army supply balancing needs thought, it's a very typical thing for beginners, especially Zerg users, to screw that up. All this tiny features, in the long run, will hold you down: Terran overpowering against Protoss, Protoss against Zerg and Zerg economy in general, just to list random examples that matter.

The real pain is the unit selection limit, this was the go-to feature to make life easier for me, a rather slow player (around 180-210 apm in average when active) in SCII. You don't need many number hotkeys, you're free to move armies without double or tripple checking, or spending any thought on other edgy things. However, implementing this into Brood War would be fatal for the balance. Imagine huge Mutalisk stacks, or a roaming Protoss death ball.


Hehe, this is really weird, because for me, MBS was a huge improvement and remained even when I switched to Zerg - which has much less buildings to select in the first place. The point of MBS is the ability to macro without looking at your base. Surely, you have to go to the base to do other things, but the big difference is that you can order units at the moment you need to do so without losing focus elsewhere. In my imagination, MBS would be even more useful in BW, because not only you need much more hatches (no inject) but also there is much more to do with army (note, I never really argued for lifting the 12-unit limit, I kinda can see how that would be a problem and I am not sure what to think about it).

And how can automine be detrimental, I can't see that, really. The only thing the non-auto-mining worker does is that it stands idly around. Are you trying to suggest that being reminded to check your economy by the threat of having idle workers, is a good thing? There we would have to conclude we have a conceptual disagreement, because I don't really like this kind of thinking - I don't really know how to correctly generalize it, but it's along the lines "X is good for you, because it teaches ..." - I hate that everywhere in life, so I surely won't like it in a game I play for fun ....

As I said, I am not really clear on the 12-unit question. Yeah, I like that it isn't in SC2, but I can imagine that in BW the consequences would be huuuuuge. The same with smartcast - I love it, but smartcast Defilers, really? I don't know ... But MBS, automine, general bug correction (basically everything that's illegal in pro play anyway plus the sprite thing and goon derp), those I would really love to have included in a playable BW version.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
digmouse
Profile Blog Joined November 2010
China6327 Posts
August 09 2016 18:33 GMT
#478
Basically Blizzard can't win with either approach.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
xccam
Profile Blog Joined September 2009
Great Britain1150 Posts
August 09 2016 18:38 GMT
#479
On August 10 2016 02:16 The_Red_Viper wrote:
The objective then has to keep them playing though


I think this is where the confusion is coming from.

I don't really want any changes, and nor do the "bw fanatics" as you love to label us, because this ISN'T our objective. I imagine for most people in the bw section the main objective is making sure bw continues to work on modern systems and that the Pro scene is able to flourish, not that 100,000 new people take up the game.
Shinokuki
Profile Joined July 2013
United States859 Posts
August 09 2016 18:43 GMT
#480
All i know is that casuals will not play the game competitively. Brood war's UMS was the best thing that ever happened to casuals. We have tens of thousands still playing UMS on fish server EVERYDAY. Do you guys realize how creative UMS are getting these days? One punch man, Super Mario, One piece, Naruto, DBZ, and etc. These UMS kept up the community. There are maybe 2000~3000 seriously "ladder players." So what I'm proposing to blizzard is to UP the graphics in a good way or make UMS reach the maximum capacity for creativity and have editors have good amount of authority to make any UMS they want. This is what casuals will most likely play. On top of that, have blizzard make bw more social as well. We already to have a nice chat interface but I'm sure there's a way to make it even more social ( kinda like what Shieldbattery is doing right now). Even if sc2 guys want MBS, unlimited unit selection, I'd doubt they'll continue to play. They'll move on to other games like sc2, overwatch, and etc. But UMS is a completely different ball game. It's the most unique feature of starcraft franchise. So what i'm proposing to blizzard are these features

HD resolution, make units clearer ( can't tell if goons are spiders or robots), match making system, better obs interface, F2P, incentive design (rewards, awards, ranks, portraits), UMS, and other non game changing things.

Life is just life
Wrath
Profile Blog Joined July 2014
3174 Posts
August 09 2016 18:52 GMT
#481
On August 10 2016 02:37 Sentenal wrote:
Show nested quote +
But what does blizzard want to achieve with bw hd? Get the bw audience to buy a new version or also appeal to other gamers.
Maybe I'm on a different page than everyone else, but isn't the whole point of HD Remasters to pander to nostalgia and older audiences? I imagine if they wanted to appeal to new gamers, they'd make a new game, instead of taking an old game and changing it so that it just looks like an old game.


Pretty much this. The target of the remake is mainly Korea and old fans. Not to attract new players. SC2 is made to attract new players. That is why they have WCS system for SC2 and not for BW. It is great to have more players for BW but then again it is not the end of the world if the player base won't increase with the HD remaster. It is not the goal to begin with anyway.

Some people here need to understand why the BW fans sound like fanatic asshole cult. They lived for over 5 years (some for over a decade) with a game that was not patched or changed at all. They treat it like a real sport with certain rules. Those rules do not change because some people keep QQing about certain stuff. They cannot tolerate that someone coming with no background about this "sport" suggesting changes that in the BW fans point of view based on their experience will make it shit.

Anyway. Is it time yet for the BW vs SC2 mega thread please?
Wettis
Profile Joined March 2011
Sweden20 Posts
August 09 2016 19:00 GMT
#482
On August 10 2016 03:33 digmouse wrote:
Basically Blizzard can't win with either approach.


Oh I think they can win, they just need to, uh basically not listen alot to most people on TL (myself excluded obviously). I was late to the BW scene (TA player back in the day) but loved it, I've also loved SC2 all the way through but can't really be arsed to play it much these days. One of the reasons I don't play alot of SC2 anymore is that while I consider the game to be decently balanced, I don't really like the way it is balanced. BW battles last longer, look cooler, feel more strategic (slower more positional) and the BW units are more interesting. Still, I don't play BW at all since I'm not interested in UMS and not hardcore enough (too little time) for the iccup ladder and such. Also no MBS and 12 unit max selection annoys me greatly (why wont anyone ever argue for the awesome superiority of wc1, where max unit selection is 4? Or dune 2?).

I would LOVE brood war HD with MBS, unlimited unit selection, tasty 2d graphics with higher resolutions and modern ladder systems/matchmaking. If it was decently priced and blizzard would have the balls to let it succeed SC2 as their rts-esport of choice I think it could be hugely succesful. I agree that balance would be changed by these updates, even if no stats are altered, but that doesn't automatically mean balance would be broken. I think some bw veterans might be forgetting that bw has been balanced not only by blizzard, but also by the players and mapmakers.

"Have a good time, all the time"
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
August 09 2016 19:06 GMT
#483
On August 10 2016 03:32 opisska wrote:

And how can automine be detrimental, I can't see that, really. The only thing the non-auto-mining worker does is that it stands idly around. Are you trying to suggest that being reminded to check your economy by the threat of having idle workers, is a good thing? There we would have to conclude we have a conceptual disagreement, because I don't really like this kind of thinking - I don't really know how to correctly generalize it, but it's along the lines "X is good for you, because it teaches ..." - I hate that everywhere in life, so I surely won't like it in a game I play for fun ....


No, it doesn't teach as much, as it makes it easier to implement wrong actions. The logic behind it is similar to what I wrote about the MBS: Sure you can train units during a fight, but you still need to be very aware of what you are training, I could list tons of examples, just take one: For instance you fight Zerg as Protoss and order massive amounts of Zealots, 'cause the letter is branded onto your mind - meanwhile you exchange your mix against Ling/Lurk contains. Well...
Same goes for workers. It's really easy to order three rounds of workers in three bases, when you really wanted to stop producing them in the first place, as you theoretically are having a perfect balance already. It really is not a huge problem for lower ranked non-Zerg, but at some point in your career you want to get rid of that.
Mind you, we're already talking about things you have to improve later rather than sooner, the pay-off for somewhat experienced players gets down the gutters, the benefit for the lower ranked players / beginners in comparison is nearly not there.
Therefore: I don't mind any of the mechanics, they're not doing much down the line. If you're good enough, you roflstomp MBS-Users anyway, at least that was the case for ordinary casuals for me in SCII, and I really wasn't any good in that game. If I lost, I lost due to other factors, such as not knowing units or strategies, with my mechanics giving me still a huge lead up to the diamond or whattheface thing was.

Also, don't get me wrong, I never suggested you advocate smart cast or the unit selection.
About the bugs: These are horrible if fixed for competitive play for the most. It really comes down to the bugs. Units like reavers would be really, really ghastly do deal with for instance, while bugging out goons wouldn't be such a large problem. Then again, maps like Blue Storm would lose a lot of attraction, because their design toys with the bugs a ton.

All in all, the guy with the real long post about different game modes is spot on. The HD remake stands and falls with the active player base and new blood. All the interface option do not matter too much for a revitalisation. However, I'm very pessimistic about Blizzard and the way they organise and present this new esports thing. The original B.net 2.0 stuck with me and was the driving factor to not feel anything for the new competitive scene at all. You could ignore that SCII was not a BW, but it offered literally nothing besides the boring ladder experience. Not to mention that outstanding projects like Sandlot are for sure a thing of the past or the feeling I still have thinking about a postponed SSL, the proleague switch and whatnot. It's not that I don't look forward to it, it's more like a long six years of unbroken disappointment in a company I was a fan of.
hitthat
Profile Joined January 2010
Poland2260 Posts
August 09 2016 19:15 GMT
#484
On August 10 2016 04:00 Wettis wrote:
Also no MBS and 12 unit max selection annoys me greatly (why wont anyone ever argue for the awesome superiority of wc1, where max unit selection is 4? Or dune 2?).


Becouse it had no PL, no progamers and nobody cares. It alone makes this question void. Limited selection is what many of us like becouse with a bad pathfinding it worked in reducing massive blobs of some units (of mutalisk f.e. - it was an art to use more than 1 stack simultanuosly).

On August 10 2016 04:00 Wettis wrote:
I agree that balance would be changed by these updates, even if no stats are altered, but that doesn't automatically mean balance would be broken. I think some bw veterans might be forgetting that bw has been balanced not only by blizzard, but also by the players and mapmakers.


From the spectator point of view current system works for me and I am against radical changes in balance. Unlimited selection may alter it more than many would expect.
Shameless BroodWar separatistic, elitist, fanaticaly devoted puritan fanboy.
Nazara
Profile Blog Joined May 2014
United Kingdom235 Posts
August 09 2016 19:16 GMT
#485
On August 10 2016 03:32 opisska wrote:
Show nested quote +
On August 10 2016 03:07 GeckoXp wrote:
On August 10 2016 02:34 opisska wrote:
Again, I might be the only person in the world with this mindset... but, I am? I was never special in anything, so maybe this is my thing? But I don't think so. I think that I am the casual gamer we are looking for and that there have to be more people like that. I am never gonna play BWHD if it has identical gameplay to BW, because I know that after 6 years of SC2 I would hate the guts of SC without automine and MBS.


Funny, as these are the two features implemented way worse in SCII than I imagined during the first rumors SCII would have them. I remember how unnerved I was by the MBS, as it wasn't making things much easier than they were in BW, probably because I was used to clicking buildings one by one. Pressing so much more buttons isn't really harder if you're used to it, it doesn't take too much to get it down to begin with, it's just a matter of dedication and concentration (which you need in both games for the late stages). However, once you are used to it, you'll find MBS annoying or in a best case scenario no improvement at all, as it has problems of its own - if slight lags occur, you either produce too much, the wrong mix or nothing at all. I don't think there's much gain in this mechanic compared to the feeling of being more precise and aware of what you're doing once you left the lower ranks.
Please note, I'm leaving out the warp-feature-thing you had with Pylons and whatnot for Protoss, this works a lot differently and actually was rather making life easy for me. A minor improvement was the option to rally all buildings at once, but... not too mind boggling for non-professionals I think.

Aside from that, auto-gather can be quite terrible in BW, again, once you left the lower ranks. The eco/army supply balancing needs thought, it's a very typical thing for beginners, especially Zerg users, to screw that up. All this tiny features, in the long run, will hold you down: Terran overpowering against Protoss, Protoss against Zerg and Zerg economy in general, just to list random examples that matter.

The real pain is the unit selection limit, this was the go-to feature to make life easier for me, a rather slow player (around 180-210 apm in average when active) in SCII. You don't need many number hotkeys, you're free to move armies without double or tripple checking, or spending any thought on other edgy things. However, implementing this into Brood War would be fatal for the balance. Imagine huge Mutalisk stacks, or a roaming Protoss death ball.
The point of MBS is the ability to macro without looking at your base. Surely, you have to go to the base to do other things, but the big difference is that you can order units at the moment you need to do so without losing focus elsewhere. [...]

And how can automine be detrimental, I can't see that, really. The only thing the non-auto-mining worker does is that it stands idly around. Are you trying to suggest that being reminded to check your economy by the threat of having idle workers, is a good thing?
Think about no MBS and no automine as something that doesn't push your speed, by your attention to the limit.

Lower or decent BW players don't macro perfectly - far from it, they have idle workers left and right, production sitting doing nothing, 3 larva at every hatch etc. This is normal. Even pros can't macro perfectly.
But don't think about it as a speed challenge.

Personally, I think it is about dividing your attention. At every point in the game, you have to decide what you want to do. You have to choose where you pay your attention. You know you have 2 workers at natural doing nothing and one in the main, but you also need to check your bases and queue new workers, queue new army, hotkey existing army, send a scout out, check your upgrade status (if you think you've missed "evolution complete"), move your army across the map, send an Overlord to clear minefield 15 seconds later and so on, push away the cat that jumped on your lap and shut that curtain because the sun is shining in your face.
But you have to evaluate if you are allowed to do that, because suddenly you scout the enemy 1 screen away from your main force, so you have to decide, you have to choose what are you gonna do, and what is more important to do, should you hotkey and grab reinforcements, or micro on the spot, or just take care of workers and produce more army, or push away the cat because its climbing on your keyboard, or do something else. So many choices, so little time.

You see Single Building Selection and no automine as some kind of tax or chore that you have to do, like tidy up your room. I see it as a way of forcing players to make more choices in the game (choices! decision making! strategy! yay!). Of course you want to do everything, but you can't, so you have to make a swift decision.
Because of those choices and preferences that people have, you end up with players that focus more on macro or on micro.

Thanks to that, your every ladder game is a bit different. You may face Terran who's Marines just don't die against your Lurkerling attacks, but his macro is shit (compared to other players of the same level) so he doesn't have a lot of those immortal Marines. Or, you may play against a player that has shitton of M&M, but sometimes he let's them walk over Lurkerfields, or comes back to macro before the battle is finished. It creates different experience every time. Even when playing against same exact build order, you feel the differences, and it's awesome.

With MBS, you don't have to leave the battlefield to do your basic macro stuff, and because of that, there aren't that many playstyles, because the best thing to do is to macro while you micro, and everyone does that. You can't do that in BW.
Wettis
Profile Joined March 2011
Sweden20 Posts
August 09 2016 19:19 GMT
#486
On August 10 2016 04:15 hitthat wrote:
From the spectator point of view current system works for me and I am against radical changes in balance. Unlimited selection may alter it more than many would expect.


That is reasonable and not impossible, for me though it's clearly worth the risk. I love the esports scene and remember fondly dreamhacks, IEMs and MLGs where SC2 was a huge draw, I've also watched those old and amazing bw proleague finals with tons of spectators. I see bwHD as our best hope to get there again.
"Have a good time, all the time"
opisska
Profile Blog Joined February 2011
Poland8852 Posts
August 09 2016 19:34 GMT
#487
On August 10 2016 04:16 Nazara wrote:
Show nested quote +
On August 10 2016 03:32 opisska wrote:
On August 10 2016 03:07 GeckoXp wrote:
On August 10 2016 02:34 opisska wrote:
Again, I might be the only person in the world with this mindset... but, I am? I was never special in anything, so maybe this is my thing? But I don't think so. I think that I am the casual gamer we are looking for and that there have to be more people like that. I am never gonna play BWHD if it has identical gameplay to BW, because I know that after 6 years of SC2 I would hate the guts of SC without automine and MBS.


Funny, as these are the two features implemented way worse in SCII than I imagined during the first rumors SCII would have them. I remember how unnerved I was by the MBS, as it wasn't making things much easier than they were in BW, probably because I was used to clicking buildings one by one. Pressing so much more buttons isn't really harder if you're used to it, it doesn't take too much to get it down to begin with, it's just a matter of dedication and concentration (which you need in both games for the late stages). However, once you are used to it, you'll find MBS annoying or in a best case scenario no improvement at all, as it has problems of its own - if slight lags occur, you either produce too much, the wrong mix or nothing at all. I don't think there's much gain in this mechanic compared to the feeling of being more precise and aware of what you're doing once you left the lower ranks.
Please note, I'm leaving out the warp-feature-thing you had with Pylons and whatnot for Protoss, this works a lot differently and actually was rather making life easy for me. A minor improvement was the option to rally all buildings at once, but... not too mind boggling for non-professionals I think.

Aside from that, auto-gather can be quite terrible in BW, again, once you left the lower ranks. The eco/army supply balancing needs thought, it's a very typical thing for beginners, especially Zerg users, to screw that up. All this tiny features, in the long run, will hold you down: Terran overpowering against Protoss, Protoss against Zerg and Zerg economy in general, just to list random examples that matter.

The real pain is the unit selection limit, this was the go-to feature to make life easier for me, a rather slow player (around 180-210 apm in average when active) in SCII. You don't need many number hotkeys, you're free to move armies without double or tripple checking, or spending any thought on other edgy things. However, implementing this into Brood War would be fatal for the balance. Imagine huge Mutalisk stacks, or a roaming Protoss death ball.
The point of MBS is the ability to macro without looking at your base. Surely, you have to go to the base to do other things, but the big difference is that you can order units at the moment you need to do so without losing focus elsewhere. [...]

And how can automine be detrimental, I can't see that, really. The only thing the non-auto-mining worker does is that it stands idly around. Are you trying to suggest that being reminded to check your economy by the threat of having idle workers, is a good thing?
Think about no MBS and no automine as something that doesn't push your speed, by your attention to the limit.

Lower or decent BW players don't macro perfectly - far from it, they have idle workers left and right, production sitting doing nothing, 3 larva at every hatch etc. This is normal. Even pros can't macro perfectly.
But don't think about it as a speed challenge.

Personally, I think it is about dividing your attention. At every point in the game, you have to decide what you want to do. You have to choose where you pay your attention. You know you have 2 workers at natural doing nothing and one in the main, but you also need to check your bases and queue new workers, queue new army, hotkey existing army, send a scout out, check your upgrade status (if you think you've missed "evolution complete"), move your army across the map, send an Overlord to clear minefield 15 seconds later and so on, push away the cat that jumped on your lap and shut that curtain because the sun is shining in your face.
But you have to evaluate if you are allowed to do that, because suddenly you scout the enemy 1 screen away from your main force, so you have to decide, you have to choose what are you gonna do, and what is more important to do, should you hotkey and grab reinforcements, or micro on the spot, or just take care of workers and produce more army, or push away the cat because its climbing on your keyboard, or do something else. So many choices, so little time.

You see Single Building Selection and no automine as some kind of tax or chore that you have to do, like tidy up your room. I see it as a way of forcing players to make more choices in the game (choices! decision making! strategy! yay!). Of course you want to do everything, but you can't, so you have to make a swift decision.
Because of those choices and preferences that people have, you end up with players that focus more on macro or on micro.

Thanks to that, your every ladder game is a bit different. You may face Terran who's Marines just don't die against your Lurkerling attacks, but his macro is shit (compared to other players of the same level) so he doesn't have a lot of those immortal Marines. Or, you may play against a player that has shitton of M&M, but sometimes he let's them walk over Lurkerfields, or comes back to macro before the battle is finished. It creates different experience every time. Even when playing against same exact build order, you feel the differences, and it's awesome.

With MBS, you don't have to leave the battlefield to do your basic macro stuff, and because of that, there aren't that many playstyles, because the best thing to do is to macro while you micro, and everyone does that. You can't do that in BW.


I completely understand that this is the case for people who are either naturally fast or willing to invest a considerable amount of time and dedication into improving. And for those people, there is the unadulterated BW that exists and will exist. But if you are bad like me, there isn't much strategy in this decision, it's almost always better to focus on the macro, because otherwise you are just losing too much. Also, it really is a chore and it's just plain annoying to me.

Again, I am not telling you that you need to like the automine- and MBS- version more, I am just telling you that I am pretty sure I would. Surely, I could practice, improve myself, get good and be able to do everything. But I don't want to do that and I don't care if some people feel superior to me because they can.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Nazara
Profile Blog Joined May 2014
United Kingdom235 Posts
Last Edited: 2016-08-09 19:44:23
August 09 2016 19:42 GMT
#488
I completely understand that this is the case for people who are either naturally fast or willing to invest a considerable amount of time and dedication into improving. And for those people, there is the unadulterated BW that exists and will exist. But if you are bad like me, there isn't much strategy in this decision, it's almost always better to focus on the macro, because otherwise you are just losing too much. Also, it really is a chore and it's just plain annoying to me.

Personally when I played BW at D+/C- level on iCCup I had around 75-85 apm as Zerg, and believe it or not, I was more of an tactician then economist. Most of my wins came from good Lurker positioning and flanks or better decision on where to strike next.

Even for D+ standard (which is low and someone will call out on in) my macro was bad becasuse of my speed. But I never blamed the UI for my shortcomings, instead I tried to improve on what I was good at (and had loads of fun as well).
That isn't to say I couldn't play macro game and cheesed, I don't find it fun.
ZeroChrome
Profile Joined September 2010
Canada1001 Posts
August 09 2016 19:44 GMT
#489
Where did this idea come from that you have to have skills like Jaedong just to play the game and have fun?
Forward
Acritter
Profile Joined August 2010
Syria7637 Posts
August 09 2016 19:48 GMT
#490
On August 10 2016 04:34 opisska wrote:
Show nested quote +
On August 10 2016 04:16 Nazara wrote:
On August 10 2016 03:32 opisska wrote:
On August 10 2016 03:07 GeckoXp wrote:
On August 10 2016 02:34 opisska wrote:
Again, I might be the only person in the world with this mindset... but, I am? I was never special in anything, so maybe this is my thing? But I don't think so. I think that I am the casual gamer we are looking for and that there have to be more people like that. I am never gonna play BWHD if it has identical gameplay to BW, because I know that after 6 years of SC2 I would hate the guts of SC without automine and MBS.


Funny, as these are the two features implemented way worse in SCII than I imagined during the first rumors SCII would have them. I remember how unnerved I was by the MBS, as it wasn't making things much easier than they were in BW, probably because I was used to clicking buildings one by one. Pressing so much more buttons isn't really harder if you're used to it, it doesn't take too much to get it down to begin with, it's just a matter of dedication and concentration (which you need in both games for the late stages). However, once you are used to it, you'll find MBS annoying or in a best case scenario no improvement at all, as it has problems of its own - if slight lags occur, you either produce too much, the wrong mix or nothing at all. I don't think there's much gain in this mechanic compared to the feeling of being more precise and aware of what you're doing once you left the lower ranks.
Please note, I'm leaving out the warp-feature-thing you had with Pylons and whatnot for Protoss, this works a lot differently and actually was rather making life easy for me. A minor improvement was the option to rally all buildings at once, but... not too mind boggling for non-professionals I think.

Aside from that, auto-gather can be quite terrible in BW, again, once you left the lower ranks. The eco/army supply balancing needs thought, it's a very typical thing for beginners, especially Zerg users, to screw that up. All this tiny features, in the long run, will hold you down: Terran overpowering against Protoss, Protoss against Zerg and Zerg economy in general, just to list random examples that matter.

The real pain is the unit selection limit, this was the go-to feature to make life easier for me, a rather slow player (around 180-210 apm in average when active) in SCII. You don't need many number hotkeys, you're free to move armies without double or tripple checking, or spending any thought on other edgy things. However, implementing this into Brood War would be fatal for the balance. Imagine huge Mutalisk stacks, or a roaming Protoss death ball.
The point of MBS is the ability to macro without looking at your base. Surely, you have to go to the base to do other things, but the big difference is that you can order units at the moment you need to do so without losing focus elsewhere. [...]

And how can automine be detrimental, I can't see that, really. The only thing the non-auto-mining worker does is that it stands idly around. Are you trying to suggest that being reminded to check your economy by the threat of having idle workers, is a good thing?
Think about no MBS and no automine as something that doesn't push your speed, by your attention to the limit.

Lower or decent BW players don't macro perfectly - far from it, they have idle workers left and right, production sitting doing nothing, 3 larva at every hatch etc. This is normal. Even pros can't macro perfectly.
But don't think about it as a speed challenge.

Personally, I think it is about dividing your attention. At every point in the game, you have to decide what you want to do. You have to choose where you pay your attention. You know you have 2 workers at natural doing nothing and one in the main, but you also need to check your bases and queue new workers, queue new army, hotkey existing army, send a scout out, check your upgrade status (if you think you've missed "evolution complete"), move your army across the map, send an Overlord to clear minefield 15 seconds later and so on, push away the cat that jumped on your lap and shut that curtain because the sun is shining in your face.
But you have to evaluate if you are allowed to do that, because suddenly you scout the enemy 1 screen away from your main force, so you have to decide, you have to choose what are you gonna do, and what is more important to do, should you hotkey and grab reinforcements, or micro on the spot, or just take care of workers and produce more army, or push away the cat because its climbing on your keyboard, or do something else. So many choices, so little time.

You see Single Building Selection and no automine as some kind of tax or chore that you have to do, like tidy up your room. I see it as a way of forcing players to make more choices in the game (choices! decision making! strategy! yay!). Of course you want to do everything, but you can't, so you have to make a swift decision.
Because of those choices and preferences that people have, you end up with players that focus more on macro or on micro.

Thanks to that, your every ladder game is a bit different. You may face Terran who's Marines just don't die against your Lurkerling attacks, but his macro is shit (compared to other players of the same level) so he doesn't have a lot of those immortal Marines. Or, you may play against a player that has shitton of M&M, but sometimes he let's them walk over Lurkerfields, or comes back to macro before the battle is finished. It creates different experience every time. Even when playing against same exact build order, you feel the differences, and it's awesome.

With MBS, you don't have to leave the battlefield to do your basic macro stuff, and because of that, there aren't that many playstyles, because the best thing to do is to macro while you micro, and everyone does that. You can't do that in BW.


I completely understand that this is the case for people who are either naturally fast or willing to invest a considerable amount of time and dedication into improving. And for those people, there is the unadulterated BW that exists and will exist. But if you are bad like me, there isn't much strategy in this decision, it's almost always better to focus on the macro, because otherwise you are just losing too much. Also, it really is a chore and it's just plain annoying to me.

Again, I am not telling you that you need to like the automine- and MBS- version more, I am just telling you that I am pretty sure I would. Surely, I could practice, improve myself, get good and be able to do everything. But I don't want to do that and I don't care if some people feel superior to me because they can.

Something to consider is that games exist for people with your preferences. SC2 has both features. Hell, you can even play BW against people who have similar inclinations regarding macro mechanics, and it should be a match that fits the way you want to play the game. But for the people who want a mechanically challenging and rewarding game, the options are scant. I think it's reasonable to leave them what they love. Don't you?
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
opisska
Profile Blog Joined February 2011
Poland8852 Posts
August 09 2016 19:55 GMT
#491
On August 10 2016 04:48 Acritter wrote:
Show nested quote +
On August 10 2016 04:34 opisska wrote:
On August 10 2016 04:16 Nazara wrote:
On August 10 2016 03:32 opisska wrote:
On August 10 2016 03:07 GeckoXp wrote:
On August 10 2016 02:34 opisska wrote:
Again, I might be the only person in the world with this mindset... but, I am? I was never special in anything, so maybe this is my thing? But I don't think so. I think that I am the casual gamer we are looking for and that there have to be more people like that. I am never gonna play BWHD if it has identical gameplay to BW, because I know that after 6 years of SC2 I would hate the guts of SC without automine and MBS.


Funny, as these are the two features implemented way worse in SCII than I imagined during the first rumors SCII would have them. I remember how unnerved I was by the MBS, as it wasn't making things much easier than they were in BW, probably because I was used to clicking buildings one by one. Pressing so much more buttons isn't really harder if you're used to it, it doesn't take too much to get it down to begin with, it's just a matter of dedication and concentration (which you need in both games for the late stages). However, once you are used to it, you'll find MBS annoying or in a best case scenario no improvement at all, as it has problems of its own - if slight lags occur, you either produce too much, the wrong mix or nothing at all. I don't think there's much gain in this mechanic compared to the feeling of being more precise and aware of what you're doing once you left the lower ranks.
Please note, I'm leaving out the warp-feature-thing you had with Pylons and whatnot for Protoss, this works a lot differently and actually was rather making life easy for me. A minor improvement was the option to rally all buildings at once, but... not too mind boggling for non-professionals I think.

Aside from that, auto-gather can be quite terrible in BW, again, once you left the lower ranks. The eco/army supply balancing needs thought, it's a very typical thing for beginners, especially Zerg users, to screw that up. All this tiny features, in the long run, will hold you down: Terran overpowering against Protoss, Protoss against Zerg and Zerg economy in general, just to list random examples that matter.

The real pain is the unit selection limit, this was the go-to feature to make life easier for me, a rather slow player (around 180-210 apm in average when active) in SCII. You don't need many number hotkeys, you're free to move armies without double or tripple checking, or spending any thought on other edgy things. However, implementing this into Brood War would be fatal for the balance. Imagine huge Mutalisk stacks, or a roaming Protoss death ball.
The point of MBS is the ability to macro without looking at your base. Surely, you have to go to the base to do other things, but the big difference is that you can order units at the moment you need to do so without losing focus elsewhere. [...]

And how can automine be detrimental, I can't see that, really. The only thing the non-auto-mining worker does is that it stands idly around. Are you trying to suggest that being reminded to check your economy by the threat of having idle workers, is a good thing?
Think about no MBS and no automine as something that doesn't push your speed, by your attention to the limit.

Lower or decent BW players don't macro perfectly - far from it, they have idle workers left and right, production sitting doing nothing, 3 larva at every hatch etc. This is normal. Even pros can't macro perfectly.
But don't think about it as a speed challenge.

Personally, I think it is about dividing your attention. At every point in the game, you have to decide what you want to do. You have to choose where you pay your attention. You know you have 2 workers at natural doing nothing and one in the main, but you also need to check your bases and queue new workers, queue new army, hotkey existing army, send a scout out, check your upgrade status (if you think you've missed "evolution complete"), move your army across the map, send an Overlord to clear minefield 15 seconds later and so on, push away the cat that jumped on your lap and shut that curtain because the sun is shining in your face.
But you have to evaluate if you are allowed to do that, because suddenly you scout the enemy 1 screen away from your main force, so you have to decide, you have to choose what are you gonna do, and what is more important to do, should you hotkey and grab reinforcements, or micro on the spot, or just take care of workers and produce more army, or push away the cat because its climbing on your keyboard, or do something else. So many choices, so little time.

You see Single Building Selection and no automine as some kind of tax or chore that you have to do, like tidy up your room. I see it as a way of forcing players to make more choices in the game (choices! decision making! strategy! yay!). Of course you want to do everything, but you can't, so you have to make a swift decision.
Because of those choices and preferences that people have, you end up with players that focus more on macro or on micro.

Thanks to that, your every ladder game is a bit different. You may face Terran who's Marines just don't die against your Lurkerling attacks, but his macro is shit (compared to other players of the same level) so he doesn't have a lot of those immortal Marines. Or, you may play against a player that has shitton of M&M, but sometimes he let's them walk over Lurkerfields, or comes back to macro before the battle is finished. It creates different experience every time. Even when playing against same exact build order, you feel the differences, and it's awesome.

With MBS, you don't have to leave the battlefield to do your basic macro stuff, and because of that, there aren't that many playstyles, because the best thing to do is to macro while you micro, and everyone does that. You can't do that in BW.


I completely understand that this is the case for people who are either naturally fast or willing to invest a considerable amount of time and dedication into improving. And for those people, there is the unadulterated BW that exists and will exist. But if you are bad like me, there isn't much strategy in this decision, it's almost always better to focus on the macro, because otherwise you are just losing too much. Also, it really is a chore and it's just plain annoying to me.

Again, I am not telling you that you need to like the automine- and MBS- version more, I am just telling you that I am pretty sure I would. Surely, I could practice, improve myself, get good and be able to do everything. But I don't want to do that and I don't care if some people feel superior to me because they can.

Something to consider is that games exist for people with your preferences. SC2 has both features. Hell, you can even play BW against people who have similar inclinations regarding macro mechanics, and it should be a match that fits the way you want to play the game. But for the people who want a mechanically challenging and rewarding game, the options are scant. I think it's reasonable to leave them what they love. Don't you?


And as I have asked many times: who is to take this away from them? Nobody is "ending BW", because that's technically impossible. So what is the problem?
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
August 09 2016 20:03 GMT
#492
On August 10 2016 04:34 opisska wrote:
Show nested quote +
On August 10 2016 04:16 Nazara wrote:
On August 10 2016 03:32 opisska wrote:
On August 10 2016 03:07 GeckoXp wrote:
On August 10 2016 02:34 opisska wrote:
Again, I might be the only person in the world with this mindset... but, I am? I was never special in anything, so maybe this is my thing? But I don't think so. I think that I am the casual gamer we are looking for and that there have to be more people like that. I am never gonna play BWHD if it has identical gameplay to BW, because I know that after 6 years of SC2 I would hate the guts of SC without automine and MBS.


Funny, as these are the two features implemented way worse in SCII than I imagined during the first rumors SCII would have them. I remember how unnerved I was by the MBS, as it wasn't making things much easier than they were in BW, probably because I was used to clicking buildings one by one. Pressing so much more buttons isn't really harder if you're used to it, it doesn't take too much to get it down to begin with, it's just a matter of dedication and concentration (which you need in both games for the late stages). However, once you are used to it, you'll find MBS annoying or in a best case scenario no improvement at all, as it has problems of its own - if slight lags occur, you either produce too much, the wrong mix or nothing at all. I don't think there's much gain in this mechanic compared to the feeling of being more precise and aware of what you're doing once you left the lower ranks.
Please note, I'm leaving out the warp-feature-thing you had with Pylons and whatnot for Protoss, this works a lot differently and actually was rather making life easy for me. A minor improvement was the option to rally all buildings at once, but... not too mind boggling for non-professionals I think.

Aside from that, auto-gather can be quite terrible in BW, again, once you left the lower ranks. The eco/army supply balancing needs thought, it's a very typical thing for beginners, especially Zerg users, to screw that up. All this tiny features, in the long run, will hold you down: Terran overpowering against Protoss, Protoss against Zerg and Zerg economy in general, just to list random examples that matter.

The real pain is the unit selection limit, this was the go-to feature to make life easier for me, a rather slow player (around 180-210 apm in average when active) in SCII. You don't need many number hotkeys, you're free to move armies without double or tripple checking, or spending any thought on other edgy things. However, implementing this into Brood War would be fatal for the balance. Imagine huge Mutalisk stacks, or a roaming Protoss death ball.
The point of MBS is the ability to macro without looking at your base. Surely, you have to go to the base to do other things, but the big difference is that you can order units at the moment you need to do so without losing focus elsewhere. [...]

And how can automine be detrimental, I can't see that, really. The only thing the non-auto-mining worker does is that it stands idly around. Are you trying to suggest that being reminded to check your economy by the threat of having idle workers, is a good thing?
Think about no MBS and no automine as something that doesn't push your speed, by your attention to the limit.

Lower or decent BW players don't macro perfectly - far from it, they have idle workers left and right, production sitting doing nothing, 3 larva at every hatch etc. This is normal. Even pros can't macro perfectly.
But don't think about it as a speed challenge.

Personally, I think it is about dividing your attention. At every point in the game, you have to decide what you want to do. You have to choose where you pay your attention. You know you have 2 workers at natural doing nothing and one in the main, but you also need to check your bases and queue new workers, queue new army, hotkey existing army, send a scout out, check your upgrade status (if you think you've missed "evolution complete"), move your army across the map, send an Overlord to clear minefield 15 seconds later and so on, push away the cat that jumped on your lap and shut that curtain because the sun is shining in your face.
But you have to evaluate if you are allowed to do that, because suddenly you scout the enemy 1 screen away from your main force, so you have to decide, you have to choose what are you gonna do, and what is more important to do, should you hotkey and grab reinforcements, or micro on the spot, or just take care of workers and produce more army, or push away the cat because its climbing on your keyboard, or do something else. So many choices, so little time.

You see Single Building Selection and no automine as some kind of tax or chore that you have to do, like tidy up your room. I see it as a way of forcing players to make more choices in the game (choices! decision making! strategy! yay!). Of course you want to do everything, but you can't, so you have to make a swift decision.
Because of those choices and preferences that people have, you end up with players that focus more on macro or on micro.

Thanks to that, your every ladder game is a bit different. You may face Terran who's Marines just don't die against your Lurkerling attacks, but his macro is shit (compared to other players of the same level) so he doesn't have a lot of those immortal Marines. Or, you may play against a player that has shitton of M&M, but sometimes he let's them walk over Lurkerfields, or comes back to macro before the battle is finished. It creates different experience every time. Even when playing against same exact build order, you feel the differences, and it's awesome.

With MBS, you don't have to leave the battlefield to do your basic macro stuff, and because of that, there aren't that many playstyles, because the best thing to do is to macro while you micro, and everyone does that. You can't do that in BW.


I completely understand that this is the case for people who are either naturally fast or willing to invest a considerable amount of time and dedication into improving. And for those people, there is the unadulterated BW that exists and will exist. But if you are bad like me, there isn't much strategy in this decision, it's almost always better to focus on the macro, because otherwise you are just losing too much. Also, it really is a chore and it's just plain annoying to me.

Again, I am not telling you that you need to like the automine- and MBS- version more, I am just telling you that I am pretty sure I would. Surely, I could practice, improve myself, get good and be able to do everything. But I don't want to do that and I don't care if some people feel superior to me because they can.


I don't know how you approached the game, or what the circumstances were. Chances are not in the best manner, as you stranded here among a very special type of users, TL.net's mantra was always focussing on Korean standard play. The later you found this page, the more fanatic it was and the more it leaned towards macro oriented long-game play. BW offers more, not saying TL.net's approach was anything but very sound for highly competitive players and did feature an elite class of players giving great tipps.
However, TL.net's darker side also postulate the everlasting stereotype you'd lose and lose before winning, that it takes ages "to master the game", a mystification that's hardly found elsewhere to this extent. This really annoyed me quite a bit, especially when it was repeated by casuals, who never really explored the servers, not that I can blame them after being overwhelmed by this sheer negativity. In this cases the mindset was the biggest impact on losing streaks. If you go into games with this set-in-stone belief, you're bound to lose over and over again.

I witnessed a ton of newbs who became decent very fast without sacrificing their entire real life for the game - and I'm not talking about the known names like ghosta, mardow or kolll. To just be able to do enough to have fun while getting the feeling to have some form of control doesn't take more than maybe a hundred games if trained with a minor bit of reflection on the way, regardless of your style; really that's enough to have fun in the D-ranked area.
I don't think you're getting a grasp over the game with 'just' MBS and auto-mine faster than in comparison to now, keeping in mind everyone else has the same tools at hand. You'll be under the impression you might be better off, but if you have someone with knowledge analyse your game, he'd find nearly the same flaws. To a higher ranked player your mistakes would look like the ones of a low tier player just a few years ago. Reasons being that you weren't spending your actions on the right locations more often than you failed to "speed up".

The hardest downer in BW is the way the game punishes the slightest of mistakes. You might just slip up in one fight and the entire game looks as if you were the slow idiot, who didn't train enough, when in truth there's not much in between you and your opponent - mistakes pile up and get exponentially worse within a five minute frame. This effect is increased if you really do opt for macro games.

Sometimes I wonder if it isn't the general internet usage that stops even casuals from reflecting. "Back when bla bla" you only had five hours a week on sunday to play online, you'd analyse your games over the week, or spend some minutes trying to figure out what to do online, before you even touch the game. It really feels as if this isolation helped me to increase a ton faster than the newer generation, who could just mass 15 games a row whenever they felt like it.
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
Last Edited: 2016-08-09 20:04:25
August 09 2016 20:04 GMT
#493
On August 10 2016 04:55 opisska wrote:
Show nested quote +
On August 10 2016 04:48 Acritter wrote:
On August 10 2016 04:34 opisska wrote:
On August 10 2016 04:16 Nazara wrote:
On August 10 2016 03:32 opisska wrote:
On August 10 2016 03:07 GeckoXp wrote:
On August 10 2016 02:34 opisska wrote:
Again, I might be the only person in the world with this mindset... but, I am? I was never special in anything, so maybe this is my thing? But I don't think so. I think that I am the casual gamer we are looking for and that there have to be more people like that. I am never gonna play BWHD if it has identical gameplay to BW, because I know that after 6 years of SC2 I would hate the guts of SC without automine and MBS.


Funny, as these are the two features implemented way worse in SCII than I imagined during the first rumors SCII would have them. I remember how unnerved I was by the MBS, as it wasn't making things much easier than they were in BW, probably because I was used to clicking buildings one by one. Pressing so much more buttons isn't really harder if you're used to it, it doesn't take too much to get it down to begin with, it's just a matter of dedication and concentration (which you need in both games for the late stages). However, once you are used to it, you'll find MBS annoying or in a best case scenario no improvement at all, as it has problems of its own - if slight lags occur, you either produce too much, the wrong mix or nothing at all. I don't think there's much gain in this mechanic compared to the feeling of being more precise and aware of what you're doing once you left the lower ranks.
Please note, I'm leaving out the warp-feature-thing you had with Pylons and whatnot for Protoss, this works a lot differently and actually was rather making life easy for me. A minor improvement was the option to rally all buildings at once, but... not too mind boggling for non-professionals I think.

Aside from that, auto-gather can be quite terrible in BW, again, once you left the lower ranks. The eco/army supply balancing needs thought, it's a very typical thing for beginners, especially Zerg users, to screw that up. All this tiny features, in the long run, will hold you down: Terran overpowering against Protoss, Protoss against Zerg and Zerg economy in general, just to list random examples that matter.

The real pain is the unit selection limit, this was the go-to feature to make life easier for me, a rather slow player (around 180-210 apm in average when active) in SCII. You don't need many number hotkeys, you're free to move armies without double or tripple checking, or spending any thought on other edgy things. However, implementing this into Brood War would be fatal for the balance. Imagine huge Mutalisk stacks, or a roaming Protoss death ball.
The point of MBS is the ability to macro without looking at your base. Surely, you have to go to the base to do other things, but the big difference is that you can order units at the moment you need to do so without losing focus elsewhere. [...]

And how can automine be detrimental, I can't see that, really. The only thing the non-auto-mining worker does is that it stands idly around. Are you trying to suggest that being reminded to check your economy by the threat of having idle workers, is a good thing?
Think about no MBS and no automine as something that doesn't push your speed, by your attention to the limit.

Lower or decent BW players don't macro perfectly - far from it, they have idle workers left and right, production sitting doing nothing, 3 larva at every hatch etc. This is normal. Even pros can't macro perfectly.
But don't think about it as a speed challenge.

Personally, I think it is about dividing your attention. At every point in the game, you have to decide what you want to do. You have to choose where you pay your attention. You know you have 2 workers at natural doing nothing and one in the main, but you also need to check your bases and queue new workers, queue new army, hotkey existing army, send a scout out, check your upgrade status (if you think you've missed "evolution complete"), move your army across the map, send an Overlord to clear minefield 15 seconds later and so on, push away the cat that jumped on your lap and shut that curtain because the sun is shining in your face.
But you have to evaluate if you are allowed to do that, because suddenly you scout the enemy 1 screen away from your main force, so you have to decide, you have to choose what are you gonna do, and what is more important to do, should you hotkey and grab reinforcements, or micro on the spot, or just take care of workers and produce more army, or push away the cat because its climbing on your keyboard, or do something else. So many choices, so little time.

You see Single Building Selection and no automine as some kind of tax or chore that you have to do, like tidy up your room. I see it as a way of forcing players to make more choices in the game (choices! decision making! strategy! yay!). Of course you want to do everything, but you can't, so you have to make a swift decision.
Because of those choices and preferences that people have, you end up with players that focus more on macro or on micro.

Thanks to that, your every ladder game is a bit different. You may face Terran who's Marines just don't die against your Lurkerling attacks, but his macro is shit (compared to other players of the same level) so he doesn't have a lot of those immortal Marines. Or, you may play against a player that has shitton of M&M, but sometimes he let's them walk over Lurkerfields, or comes back to macro before the battle is finished. It creates different experience every time. Even when playing against same exact build order, you feel the differences, and it's awesome.

With MBS, you don't have to leave the battlefield to do your basic macro stuff, and because of that, there aren't that many playstyles, because the best thing to do is to macro while you micro, and everyone does that. You can't do that in BW.


I completely understand that this is the case for people who are either naturally fast or willing to invest a considerable amount of time and dedication into improving. And for those people, there is the unadulterated BW that exists and will exist. But if you are bad like me, there isn't much strategy in this decision, it's almost always better to focus on the macro, because otherwise you are just losing too much. Also, it really is a chore and it's just plain annoying to me.

Again, I am not telling you that you need to like the automine- and MBS- version more, I am just telling you that I am pretty sure I would. Surely, I could practice, improve myself, get good and be able to do everything. But I don't want to do that and I don't care if some people feel superior to me because they can.

Something to consider is that games exist for people with your preferences. SC2 has both features. Hell, you can even play BW against people who have similar inclinations regarding macro mechanics, and it should be a match that fits the way you want to play the game. But for the people who want a mechanically challenging and rewarding game, the options are scant. I think it's reasonable to leave them what they love. Don't you?


And as I have asked many times: who is to take this away from them? Nobody is "ending BW", because that's technically impossible. So what is the problem?


Its becoming increasingly more and more difficult to play old games on new systems. Playing BW on modern Operating Systems come with a range of problems from "it doesn't work", to "colors randomly go crazy and invert for no reason", to stretching a 4:3 aspect ratio screen across a wide screen monitor. Some peope are even only able to play the game in Windowed mode. Others can get it fullscreen, but it will screw with their desktop resolution if they do. And then there are countless problems with how Battle.net is, and how in order to actually play games against other people, you have to wage war against your own router with port forwarding and the like. ShieldBattery has taken great steps to fixing some of these issues, but an HD Remaster would be an official release that should take an old game, and let you play it on new systems. If you take an old game, make it playable on new systems, and then start changing the fundamental mechanics of the game while they are at it, its no longer the old game on new systems, and so people are still screwed.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
opisska
Profile Blog Joined February 2011
Poland8852 Posts
August 09 2016 20:30 GMT
#494
Sentenal: yeah, this is a fair point. I haven't really run BW for so long that I didin't consider this difficulties. Still, the "two verisons paradigm" solves this neatly ...

Gecko: I find it interesting to read your posts, because you have interesting insights, but I fear you are simply not casual enough to understand
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Wrath
Profile Blog Joined July 2014
3174 Posts
August 09 2016 21:12 GMT
#495
On August 10 2016 05:30 opisska wrote:
Sentenal: yeah, this is a fair point. I haven't really run BW for so long that I didin't consider this difficulties. Still, the "two verisons paradigm" solves this neatly ...

Gecko: I find it interesting to read your posts, because you have interesting insights, but I fear you are simply not casual enough to understand


What part of "Not for casual" you do not get? The target again is Korea and old folks. The target is never to get new people on BW. It is Blizzard way to redeem their doing back in 2012. Afreeca TV already said that Blizzard is moving to support both BW and SC2 a long side as the transition in Korea was horrible. Once again the remake is not for casuals. It is just an improved version with improved graphics for Korea and old folks.

The goal is not to make profit. That is why the rumors say it will be F2P. That is why they run WCS world wide for SC2 and not for BW. Each will have its own audience. Also, why the heck would Blizzard want casuals to play BW competitively when there is SC2 with WCS for that specific goal?
SomeONEx
Profile Joined April 2011
Sweden641 Posts
August 09 2016 21:31 GMT
#496
Another way for Blizzard to make an easy buck. God I've lost faith in them... Why can't they at least leave the one thing they did well alone?
BW hwaiting!
FourTwentynator
Profile Joined August 2016
6 Posts
August 09 2016 22:13 GMT
#497
For me, broodwar is a religion ^^ .. my friends are constantly making fun of me, but i can't help myself. I'm playing this game since 2002, so broodwar was with me while ive grown up. Its more than a game to me, its nostalgia, childhood and hardcore. I was a talented football player (soccer), but i wrecked my knees, I was depressive, but I've found broodwar.. a new sport, a new challenge.. if you will. It helped me alot.

I was so hyped when SC2 came out.. i remember smiling at the shopclerk like a maniac when i picked it up. It took like 2k games to realize its not the same. I really wanted to like it, but it just didn't work. Crushing a maxed marine/medic composition with some banelings doesn't fell like wrecking a handfull tanks with mutas. Ive bought the expansion tho.. because it's starcraft and i needed to like it ^^ It's just not the same.

Anyone who suggests changes in gameplay never truly played broodwar. Ye, I'm one of the "elitists" but im not rubbing it in your face. I'm just bitter about the situation. They have killed broodwar for no reason. We have a right to be bitter about it.

I hope for compatility fixes and maybe a ladder system.. nothing more.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19208 Posts
August 09 2016 22:13 GMT
#498
We all know we will stick to whatever version Bisu is playing. Shed all your worriers and let him decide for us all.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
FourTwentynator
Profile Joined August 2016
6 Posts
August 09 2016 22:21 GMT
#499
On August 10 2016 07:13 BisuDagger wrote:
We all know we will stick to whatever version Bisu is playing. Shed all your worriers and let him decide for us all.



What? Bisu who? Thats the guy who dodged the last ASL?
Highgamer
Profile Joined October 2015
1399 Posts
August 09 2016 22:34 GMT
#500
I don't even know if I want to watch me suck at BW... in HD...
Cedstick
Profile Blog Joined November 2009
Canada3336 Posts
Last Edited: 2016-08-09 23:06:01
August 09 2016 23:05 GMT
#501
On August 10 2016 07:34 Highgamer wrote:
I don't even know if I want to watch me suck at BW... in HD...

Fuck yeah, you do.

While it'd be neat to see some very, very small changes to mix-up the meta and make some units more viable, I'd rather ere on the safe side and just go for graphical and UI/client upgrades -- don't fix what ain't actually broke. Except maybe collision detection on ramps. Fuck that shit.
"What does Rivington do when he's not commentating?" "Drool." ~ Categorist
Little-Chimp
Profile Joined February 2008
Canada948 Posts
August 09 2016 23:10 GMT
#502
On August 10 2016 06:31 SomeONEx wrote:
Another way for Blizzard to make an easy buck. God I've lost faith in them... Why can't they at least leave the one thing they did well alone?


stop being a bitch and wait and see first
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
August 10 2016 02:05 GMT
#503
On August 09 2016 22:29 Dental Floss wrote:
They already remade BW with better resolution, MBS, tons of UI improvements, and new balance. It's called SC2, I heard it's a good game you guys should go play it if that sounds like fun.

??

blatant disregard for mod notice
Oh no
HerbMon
Profile Blog Joined June 2009
United States460 Posts
August 10 2016 02:31 GMT
#504
On August 10 2016 11:05 prOxi.swAMi wrote:
Show nested quote +
On August 09 2016 22:29 Dental Floss wrote:
They already remade BW with better resolution, MBS, tons of UI improvements, and new balance. It's called SC2, I heard it's a good game you guys should go play it if that sounds like fun.

??

blatant disregard for mod notice

I guess sc2 players cant read....

User was temp banned for this post.
How we will win in the period ahead.
Cricketer12
Profile Blog Joined May 2012
United States13968 Posts
August 10 2016 02:34 GMT
#505
On August 10 2016 11:31 HerbMon wrote:
Show nested quote +
On August 10 2016 11:05 prOxi.swAMi wrote:
On August 09 2016 22:29 Dental Floss wrote:
They already remade BW with better resolution, MBS, tons of UI improvements, and new balance. It's called SC2, I heard it's a good game you guys should go play it if that sounds like fun.

??

blatant disregard for mod notice

I guess sc2 players cant read....

how is your post any better...jesus wtf...
Kaina + Drones Linkcro Summon Cupsie Yummy Way
riotjune
Profile Blog Joined January 2008
United States3392 Posts
Last Edited: 2016-08-10 03:37:36
August 10 2016 03:22 GMT
#506
lmao

Let's be real here, everybody's coming into this thread with preconceived notions on what Blizzard should and should not do regarding BWHD, with the lack of empathy and not being able to see things from both sides nobody's going to be convinced and change their minds, there's no civil discourse and only bad vibes being exchanged (probably rightfully so now that we're in 2016 looking back). It's like Christians trying to have a calm and civilized discussion with Jews on the subject of Jesus, there's just no fucking way.

As much as I would like Blizzard to implement some of the changes I have in mind (fix bugs like exploding siege tank, fix valk, at least remove/halve nuke's 8 supply cost for fuck's sake), their best/safest course of action right now would be to keep the status quo while updating the graphics and compatibilities with new machines. I would love to be able to play the BW I knew years ago today with updated graphics and widescreen, it's the dream. Whether Blizzard wants to keep the car on manual or automatic among other things, they can figure it out later down the line.

It might even revitalize the BW scene and I'll be able to once again watch Flash vs Jaedong with Koreans screaming in the background. This is where Power Outage comes in.
hacklebeast
Profile Blog Joined April 2010
United States5090 Posts
August 10 2016 04:29 GMT
#507
Wow. It's as if nothing ever changed. I pretty sure I read this exact thread like almost a decade ago now.

I don't understand how this could work out well. If it is a pseudo expansion for SC2 (same engine, same "quality of life" improvements, and all the same basic features), then it's still just SC2, and there is no new reason for the people who still like BW to care. If it truly wants to emulate BW with all it's nuances and issues that made it the game it is, won't it be too daunting? Wasn't it a major issue that SC2 was largely considered unapproachable for many people without RTS experience?

Honestly, I don't expect much more than blizzard attempting to churn out a product for cheap since the assets are mostly made, and maybe host a Korean tourney or two. But this is not a "stand the test of time" kind of thing, and Blizzard it just pumping something out in the mean time, only to be swept under the rug once it is time to promote WC4.
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES49886 Posts
August 10 2016 05:01 GMT
#508
its just nice to see you again hacklebeast
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
opisska
Profile Blog Joined February 2011
Poland8852 Posts
August 10 2016 07:01 GMT
#509
On August 10 2016 06:12 Wrath wrote:
Show nested quote +
On August 10 2016 05:30 opisska wrote:
Sentenal: yeah, this is a fair point. I haven't really run BW for so long that I didin't consider this difficulties. Still, the "two verisons paradigm" solves this neatly ...

Gecko: I find it interesting to read your posts, because you have interesting insights, but I fear you are simply not casual enough to understand


What part of "Not for casual" you do not get? The target again is Korea and old folks. The target is never to get new people on BW. It is Blizzard way to redeem their doing back in 2012. Afreeca TV already said that Blizzard is moving to support both BW and SC2 a long side as the transition in Korea was horrible. Once again the remake is not for casuals. It is just an improved version with improved graphics for Korea and old folks.

The goal is not to make profit. That is why the rumors say it will be F2P. That is why they run WCS world wide for SC2 and not for BW. Each will have its own audience. Also, why the heck would Blizzard want casuals to play BW competitively when there is SC2 with WCS for that specific goal?


Do you just assume all that, or do you have any Blizzard sources on these claims?
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
foxmeep
Profile Joined July 2009
Australia2320 Posts
August 10 2016 07:09 GMT
#510
I just hope they do two things:

Fix the netcode so it actually plays smoothly online.

Fix the hotkeys so you can actually 1a2a3a without having to have a distinct gap between keyboard and mouse clicks.

TaShadan
Profile Joined February 2010
Germany1965 Posts
Last Edited: 2016-08-10 07:16:33
August 10 2016 07:15 GMT
#511
I wonder why sc2 players bashing on bw are not getting temp banned while bw players ALWAYS get banned... i really miss gosugamers.net.

On topic: I doubt this HD version will be any good but i am still looking forward to it.
Total Annihilation Zero
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
Last Edited: 2016-08-10 07:29:26
August 10 2016 07:28 GMT
#512
On August 10 2016 16:15 TaShadan wrote:
I wonder why sc2 players bashing on bw are not getting temp banned while bw players ALWAYS get banned... i really miss gosugamers.net.

On topic: I doubt this HD version will be any good but i am still looking forward to it.


We're in on it man, the SC2 guys, Blizzard, working night and day to squeeze the last breath out of BW. Sucks you had to find out like this.
I think esports is pretty nice.
lestye
Profile Blog Joined August 2010
United States4149 Posts
Last Edited: 2016-08-10 07:32:21
August 10 2016 07:30 GMT
#513
On August 10 2016 16:15 TaShadan wrote:
I wonder why sc2 players bashing on bw are not getting temp banned while bw players ALWAYS get banned... i really miss gosugamers.net.

On topic: I doubt this HD version will be any good but i am still looking forward to it.

Link what kind of post do you think people should be banned for?

The people being temp banned are mostly being clowns. I don't think the SC2 people you're talking about are bashing it with the same tone the people being temp banned are getting banned for.

I don't think you're going to find the bw bashing equivalent of

"sc2 is disgrace to human race, go to sc2 forum"

"I guess sc2 players cant read...."
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TaShadan
Profile Joined February 2010
Germany1965 Posts
August 10 2016 07:35 GMT
#514
I have seen a lot of posts with similar character but i do not waste my time to prove anything here. Funny how aggressive you guys are. Nothing else to do?
Total Annihilation Zero
lestye
Profile Blog Joined August 2010
United States4149 Posts
August 10 2016 07:39 GMT
#515
On August 10 2016 16:35 TaShadan wrote:
I have seen a lot of posts with similar character but i do not waste my time to prove anything here. Funny how aggressive you guys are. Nothing else to do?


I'm sure you have. It's a pity. I wish you had the time to waste to expose those evil doers and negligent mods .
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TaShadan
Profile Joined February 2010
Germany1965 Posts
August 10 2016 07:52 GMT
#516
Oh you think you are smart? Luring me into getting pissed and flame you? Are you positive that you have the mental ability?
Total Annihilation Zero
Wrath
Profile Blog Joined July 2014
3174 Posts
August 10 2016 07:52 GMT
#517
On August 10 2016 16:39 lestye wrote:
Show nested quote +
On August 10 2016 16:35 TaShadan wrote:
I have seen a lot of posts with similar character but i do not waste my time to prove anything here. Funny how aggressive you guys are. Nothing else to do?


I'm sure you have. It's a pity. I wish you had the time to waste to expose those evil doers and negligent mods .


Example:

On August 10 2016 00:51 The_Red_Viper wrote:
I tried to insult all the people who think that "bw is sacred and if you even argue that you could change things you are blasphemous" tbh. If that failed i apologize i didn't want to "insult" only one person, he was just the prime example.


Anyway the whole BW vs SC2 posts are stupid here unless they have its own mega thread. I say time to close this thread until more info OR (based on my biased perspective) limit the discussion to the BW fans as the remake is for them. SC2 players have their own game. We do not go spamming that Blizzard should do this and this so we can migrate. We simply hate SC2 and keep ourselves away from it. I think the same should happen.
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
Last Edited: 2016-08-10 07:57:40
August 10 2016 07:54 GMT
#518
It's not "us guys", I played and followed BW before and to this day I enjoy watching both SC2 as BW. I was just posting in this thread to voice my concern that Blizzard might not only update the graphics. And apparently that meant I'm an SC2 noob that wants to kill BW's magic. So yeah, funny how agressive "we" are.
I think esports is pretty nice.
2Pacalypse-
Profile Joined October 2006
Croatia9489 Posts
Last Edited: 2016-08-10 07:57:08
August 10 2016 07:56 GMT
#519
Well I'm pretty sure this thread has run its course for now. It has been fun everyone! Let's pick this up again if/when the official announcement comes, mmkay?
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
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