Starcraft Brood war HD remaster - Page 22
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This is NOT a BW vs SC2 topic thread. Be cautious of what you post. Starting Page 26, warnings/bans will be handed out if this note is ignored. | ||
Dental Floss
United States1015 Posts
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DracoVolantus
Poland231 Posts
User was temp banned for this post. | ||
hitthat
Poland2260 Posts
On August 09 2016 22:29 Dental Floss wrote: They already remade BW with better resolution, MBS, tons of UI improvements, and new balance. It's called SC2, I heard it's a good game you guys should go play it if that sounds like fun. Ok, we all had good laugh already, now lets get back to serious discussion. | ||
Wrath
3174 Posts
On August 09 2016 22:32 DracoVolantus wrote: sc2 is disgrace to human race, go to sc2 forum. Do not trigger the mods... | ||
Ota Solgryn
Denmark2011 Posts
On August 09 2016 20:57 trifecta wrote: BW did not receive any gameplay, engine/UI or control changes for over 15 years. Given this development inactivity, it's more informative to treat BW's "quirks" "annoyances" and "bugs" as core rules and features of the game rather than malleable design decisions. This perspective is especially relevant since the designers and programmers of BW are either not at Blizzard anymore or have moved on to upper management, and a vibrant community and competitive scene built itself around this static game design. Blizzard has already done a modern interpretation of BW with modern features and mechanics. It's called SC2 and you can even play BW-inspired customs in it. There's already a modern role model for a remaster of a game of similar circumstances: Dota 2. Valve's original goal was to replicate Dota1 as faithfully as possible in a new engine and client and for the most part succeeded. The vast majority of the awkward and "annoying" and "quirky" mechanics in Dota 1 were ported over to the "new" game, and while most Dota1 players switched, there are still people who find that it's not exact enough of a port. However, relatively recently, the main developer of Dota stopped updating the Warcraft custom map to maintain parity with Dota2. After that point (Version 6.83 released last year), Dota 2 was no longer just a port but its own game. In contrast to BW, Dota1/2 was in continuous development, and only now, some of those old ported quirks are being ironed out in the "new" post-port game. I argue that these changes are justified in Dota 2 for this reason and it is also the reason why a BW remaster should not change the original design, warts and all (within practical limits). It defeats the whole purpose to release a remaster of a game that never existed (i.e. BW with MBS etc). As for new players etc, these arguments are already pointless. SC2 has modern UI, control, pathfinding etc and new/casual players still find it too difficult and intimidating to play. RTS as a genre needs way more change and innovation if you want to attract and retain those new/casual players similar to how League or HOTS or dozens of alternatives adapted the Dota design without many of the old/difficult/weird mechanics. This should be stickied at the top of the thread or added to the OP. Could not agree more. Thanks. | ||
yB.TeH
Germany413 Posts
it just attracts sc2 people who try to bait others into a sc2 vs bw discussion with stupid suggestions no one should take serious like mbs, unlimited unit selection, automining, improved pathfinding and what not | ||
blade55555
United States17423 Posts
On August 09 2016 22:48 Qeet wrote: this thread should be closed it just attracts sc2 people who try to bait others into a sc2 vs bw discussion with stupid suggestions no one should take serious like mbs, unlimited unit selection, automining, improved pathfinding and what not I mean I see just as much from the BW players lol. I am looking forward to this HD version though. Reason I stopped playing BW again is because of the lack of players on iccup. I like to play at night and it would only have like 150 players on and took me forever to get a game. Would like it if more players returned like for aoe2 HD, would make me happy ^_^. | ||
nojok
France15845 Posts
On August 09 2016 22:48 Qeet wrote: this thread should be closed it just attracts sc2 people who try to bait others into a sc2 vs bw discussion with stupid suggestions no one should take serious like mbs, unlimited unit selection, automining, improved pathfinding and what not I still would like to see how the game balance would shift with all those features as all strong units and specially spells are balanced by clunky controls. Maybe some people have a theorical answer already. | ||
Sentenal
United States12398 Posts
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Wrath
3174 Posts
On August 09 2016 23:35 Sentenal wrote: I'm cautiously optimistic! Blizzard restored some of my faith with Overwatch, but I still remember SC2... Here's hoping for a more revitalized community! Community is what frightens me. There are tons of people asking for path finding, MBS, unlimited unit selection for the BW HD remake. | ||
lestye
United States4149 Posts
On August 09 2016 23:35 Sentenal wrote: I'm cautiously optimistic! Blizzard restored some of my faith with Overwatch, but I still remember SC2... Here's hoping for a more revitalized community! They're made by two completley different teams. I do believe if a remake is done for SC, it'd be done by their classic team that has been built up. Anyway, most of this thread is super redundant, everyone and their mother comes to the same conclusion, they'd like an HD Starcraft, but only if it remains exactly the same. If they do any changes (like fixing the bugs Bw fans have come to love) then the game is essentially useless and it might as well be one of the custom games that have ported over bw units and values. | ||
Biolunar
Germany224 Posts
I think BW elitist are just angy because the game might be called something with BW in its name and BW is obviously perfect. SC2 players are annoyed because BWs interface is a pain and the BW guys don’t want to hear non of it. Seriously just call it SC3, problem solved. | ||
Sentenal
United States12398 Posts
On August 09 2016 23:39 Wrath wrote: Community is what frightens me. There are tons of people asking for path finding, MBS, unlimited unit selection for the BW HD remake. New people playing the game is fine with me, so long as Blizzard doesn't listen to their opinion on what to change lol | ||
Cele
Germany4016 Posts
On August 10 2016 00:15 Sentenal wrote: New people playing the game is fine with me, so long as Blizzard doesn't listen to their opinion on what to change lol (sadly) Blizzard will most likely listen to the majority. And that's the "new people" ![]() | ||
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BLinD-RawR
ALLEYCAT BLUES49975 Posts
On August 10 2016 00:17 Cele wrote: (sadly) Blizzard will most likely listen to the majority. And that's the "new people" ![]() I trust the people Blizzard consulted on this so yeah, I'm a little more relived about this. | ||
Pyrrhuloxia
United States6700 Posts
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The_Red_Viper
19533 Posts
On August 09 2016 22:48 Qeet wrote: this thread should be closed it just attracts sc2 people who try to bait others into a sc2 vs bw discussion with stupid suggestions no one should take serious like mbs, unlimited unit selection, automining, improved pathfinding and what not How fucking dense can people actually be in here? It's not about sc2 people wanting these features, it's about making bw (potentially) more accessible for the mainstream audience. There are pros and cons for such a step. You simply ignore the pros because bw is sacred in your head which is ridiculous. Would it be worth it to change the gameplay that much? Who knows but that's exactly the discussion which would be interesting. Do i personally think that 12 units per group, the pathing, etc are important for the gameplay? Yes absolutely! Do i think that these things will attract modern gamers (or as you call it "sc2 people" ; this misses the point btw)? No! What can be done to attract these players while also make the hardcore crowd happy? That's one interesting discussion focus. Is it even necessary for blizzard to make the hardcore crowd happy / is it realistic to have a ton of new players when you change some things? Etc This "as soon as someone talks about qol changes, new design objectives or anything like that i simply call him a sc2 noob and be done with it" train of thought is ludicrous at best. I still think two modes would be ideal, one with bw as it is and one with changes for potential new players | ||
Cele
Germany4016 Posts
On August 10 2016 00:39 The_Red_Viper wrote: How fucking dense can people actually be in here? It's not about sc2 people wanting these features, it's about making bw (potentially) more accessible for the mainstream audience. There are pros and cons for such a step. You simply ignore the pros because bw is sacred in your head which is ridiculous. Would it be worth it to change the gameplay that much? Who knows but that's exactly the discussion which would be interesting. Do i personally think that 12 units per group, the pathing, etc are important for the gameplay? Yes absolutely! Do i think that these things will attract modern gamers (or as you call it "sc2 people" ; this misses the point btw)? No! What can be done to attract these players while also make the hardcore crowd happy? That's one interesting discussion focus. Is it even necessary for blizzard to make the hardcore crowd happy / is it realistic to have a ton of new players when you change some things? Etc This "as soon as someone talks about qol changes, new design objectives or anything like that i simply call him a sc2 noob and be done with it" train of thought is ludicrous at best. I still think two modes would be ideal, one with bw as it is and one with changes for potential new players agree to the last sentence, two modes would be good, if ladder mode is "hardcore mode" or we have two ladders. But dude, manner up. Just coz you don't like what he says doesn't mean you have to insult him (; | ||
The_Red_Viper
19533 Posts
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Cele
Germany4016 Posts
On August 10 2016 00:51 The_Red_Viper wrote: I tried to insult all the people who think that "bw is sacred and if you even argue that you could change things you are blasphemous" tbh. If that failed i apologize i didn't want to "insult" only one person, he was just the prime example. Well: People in this thread are Broodwar fans. Some of us have been supporting this game for over a decade. We enjoy the game as it is, thus we wish for no changes. It's actually fairly simple. But if you're here to insult the entirety of the players who feel that way, i guess your on the wrong section. | ||
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