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ShieldBattery - BW Revitalized for Modern Mortals - Page 37

Forum Index > BW General
2681 CommentsPost a Reply
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abuse
Profile Joined April 2011
Latvia1945 Posts
May 25 2016 07:35 GMT
#721
why not just do the obvious solution and have 2 match-up types?

1) auto matchmaking where you just pick your race and that's it
2) manual matchmaking - the way it works in BW, where you host the game and someone can join your lobby ?
I don't believe you.
ImbaTosS
Profile Blog Joined January 2009
United Kingdom1718 Posts
May 25 2016 07:45 GMT
#722
On May 25 2016 16:35 abuse wrote:
why not just do the obvious solution and have 2 match-up types?

1) auto matchmaking where you just pick your race and that's it
2) manual matchmaking - the way it works in BW, where you host the game and someone can join your lobby ?

I reckon it will be far better to have a really great automatching system which everybody is happy to use, rather than to fragment the players between one and the other, and risk losing the important numbers which the automatching requires to be effective.

There will, I'm sure, be a melee mode too with manual matchmaking. There is at the moment.
EleGant[AoV]
abuse
Profile Joined April 2011
Latvia1945 Posts
May 25 2016 07:52 GMT
#723
On May 25 2016 16:45 ImbaTosS wrote:
Show nested quote +
On May 25 2016 16:35 abuse wrote:
why not just do the obvious solution and have 2 match-up types?

1) auto matchmaking where you just pick your race and that's it
2) manual matchmaking - the way it works in BW, where you host the game and someone can join your lobby ?

I reckon it will be far better to have a really great automatching system which everybody is happy to use, rather than to fragment the players between one and the other, and risk losing the important numbers which the automatching requires to be effective.

There will, I'm sure, be a melee mode too with manual matchmaking. There is at the moment.


sure it would.
It's just not going to happen. ever.
I don't believe you.
duke91
Profile Joined April 2014
Germany1458 Posts
May 25 2016 08:09 GMT
#724
Will you implement a rematch option in matchmaking?
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
danbel1005
Profile Joined February 2008
United States1319 Posts
May 25 2016 08:19 GMT
#725
On May 25 2016 17:09 duke91 wrote:
Will you implement a rematch option in matchmaking?


gl hf gg NO RE
"EE HAN TIMING" Jaedong vs Stork [22 December, 2007] 2set @ Finals EVER OSL.
coolprogrammingstuff
Profile Joined December 2015
906 Posts
May 25 2016 08:24 GMT
#726
maybe you could select your default race against each other race.
Jealous
Profile Blog Joined December 2011
10364 Posts
Last Edited: 2016-05-25 11:17:19
May 25 2016 11:14 GMT
#727
On May 25 2016 17:19 danbel1005 wrote:
Show nested quote +
On May 25 2016 17:09 duke91 wrote:
Will you implement a rematch option in matchmaking?


gl hf gg NO RE

Damn I got hit with the ee han timing, gg no re 1-0 danbel1005 - Jealous ;;
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
ImbaTosS
Profile Blog Joined January 2009
United Kingdom1718 Posts
May 25 2016 11:59 GMT
#728
On May 25 2016 16:52 abuse wrote:
Show nested quote +
On May 25 2016 16:45 ImbaTosS wrote:
On May 25 2016 16:35 abuse wrote:
why not just do the obvious solution and have 2 match-up types?

1) auto matchmaking where you just pick your race and that's it
2) manual matchmaking - the way it works in BW, where you host the game and someone can join your lobby ?

I reckon it will be far better to have a really great automatching system which everybody is happy to use, rather than to fragment the players between one and the other, and risk losing the important numbers which the automatching requires to be effective.

There will, I'm sure, be a melee mode too with manual matchmaking. There is at the moment.


sure it would.
It's just not going to happen. ever.

Tell that to everyone discussing and working on the automatching right now. I think the thorough discussion and design followed by a willingness to iterate and accept feedback will lead to a very well made system.
EleGant[AoV]
KameZerg
Profile Blog Joined May 2007
Sweden1775 Posts
May 25 2016 12:20 GMT
#729
On May 25 2016 16:35 abuse wrote:
why not just do the obvious solution and have 2 match-up types?

1) auto matchmaking where you just pick your race and that's it
2) manual matchmaking - the way it works in BW, where you host the game and someone can join your lobby ?


I think its better to start this discussion after the auto matchmaking feature has been released and people have had a go at it for a while.
asdasdasdasdasd123123123
Endymion
Profile Blog Joined November 2009
United States3701 Posts
May 25 2016 12:39 GMT
#730
also, remember that it will be open source... so it's probable that other servers with varying rulesets on MM will popup
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
abuse
Profile Joined April 2011
Latvia1945 Posts
May 25 2016 12:40 GMT
#731
On May 25 2016 20:59 ImbaTosS wrote:
Show nested quote +
On May 25 2016 16:52 abuse wrote:
On May 25 2016 16:45 ImbaTosS wrote:
On May 25 2016 16:35 abuse wrote:
why not just do the obvious solution and have 2 match-up types?

1) auto matchmaking where you just pick your race and that's it
2) manual matchmaking - the way it works in BW, where you host the game and someone can join your lobby ?

I reckon it will be far better to have a really great automatching system which everybody is happy to use, rather than to fragment the players between one and the other, and risk losing the important numbers which the automatching requires to be effective.

There will, I'm sure, be a melee mode too with manual matchmaking. There is at the moment.


sure it would.
It's just not going to happen. ever.

Tell that to everyone discussing and working on the automatching right now. I think the thorough discussion and design followed by a willingness to iterate and accept feedback will lead to a very well made system.


there will always be someone dissatisfied with it though, that's just how it is.
Either way, I don't really see how one has to cancel out the other.
I think making it only auto-matchmaking is a mistake.
Making only-lobby system is also a mistake, though a smaller one.

Making both is the best way to go.
Doing both also does not mean that the auto matchmaking system shouldn't be discussed and worked on until it's actually good.
I don't believe you.
Chef
Profile Blog Joined August 2005
10810 Posts
May 25 2016 14:33 GMT
#732
I would be more interested in easily accessible data that tells me what times the server is most popular, so I know when my best chance of getting some games in without waiting is. I think the mission statement of the server should be to get you a game as fast and conveniently as possible, making the most of a very small population of players. Features like matchup preferences and stuff would have rocked 10 years ago, but I think you need to wait to see if there's enough players for them to start making wishlists like that. You'll probably be lucky if match making on skill even works.
LEGEND!! LEGEND!!
Psyonic_Reaver
Profile Blog Joined June 2007
United States4342 Posts
Last Edited: 2016-05-25 15:01:19
May 25 2016 15:01 GMT
#733
On May 25 2016 23:33 Chef wrote:
You'll probably be lucky if match making on skill even works.


Exactly. All this huff about race picking and random RIGHT NOW is a non- issue imho. We need to actually have a WORKING SHIELD BATTERY out and THEN let's work on fine tuning it. People keep putting the cart in front of the horse here. Let's get a working shield battery and THEN let's worry about polling the active community about random/race picking.
So wait? I'm bad? =(
detwiler3297
Profile Joined May 2012
United States12 Posts
May 25 2016 17:06 GMT
#734
Is this something we can test now? Or does signing up only give us an email for when we can test it out?
Join us, become a walker.
ReachTheSky
Profile Joined April 2010
United States3294 Posts
May 25 2016 17:17 GMT
#735
On May 26 2016 02:06 detwiler3297 wrote:
Is this something we can test now? Or does signing up only give us an email for when we can test it out?


The latter unfortunately, i'm hyped to play now ><. I'm very grateful that members of the community are taking this initiative.
TL+ Member
snowfruit
Profile Joined May 2016
Germany34 Posts
May 25 2016 17:33 GMT
#736
To everyone invoIved in this project: Thank you for your effort! Will definitely play more often when it comes out.

I don't know if a new member's opinion has any weight, but please consider carefully if opensource is really a good idea. I fear that competing servers might re-use the code looking for a profit.

I know at least one other game that is plagued by this issue: released 14 years ago, declining playerbase, still loved by many. But there are so many private servers for the game that the already small community is completely spread out, and alot of players are lost because of failed servers and corrupt admins. It would be a nightmare if this happened to Starcraft as well..
detwiler3297
Profile Joined May 2012
United States12 Posts
May 25 2016 17:39 GMT
#737
On May 26 2016 02:17 ReachTheSky wrote:
Show nested quote +
On May 26 2016 02:06 detwiler3297 wrote:
Is this something we can test now? Or does signing up only give us an email for when we can test it out?


The latter unfortunately, i'm hyped to play now ><. I'm very grateful that members of the community are taking this initiative.


Well, I want to just sign up, I'm a little wary about giving my information and I have nothing to look at. I'm 99% sure this is legit, It would just help if I knew liquipedia was endorsing this or something. Unless that or people start having access to the beta, I'm not sure Ill sign up just yet.
Join us, become a walker.
outscar
Profile Joined September 2014
2832 Posts
May 25 2016 17:54 GMT
#738
I didn't post anything about it there yet because didn't see a screen at least but after watching Sayle's representation I lost my shit! You guys are GODS! I've been waiting for it since early 2000s when I was 6-7 or so where 1st time touched this RTS. Please, invite! I signed up, I mean invite everyone already!
sunbeams are never made like me...
FO-nTTaX
Profile Blog Joined January 2013
Johto4996 Posts
May 25 2016 18:40 GMT
#739
On May 26 2016 02:39 detwiler3297 wrote:
Show nested quote +
On May 26 2016 02:17 ReachTheSky wrote:
On May 26 2016 02:06 detwiler3297 wrote:
Is this something we can test now? Or does signing up only give us an email for when we can test it out?


The latter unfortunately, i'm hyped to play now ><. I'm very grateful that members of the community are taking this initiative.


Well, I want to just sign up, I'm a little wary about giving my information and I have nothing to look at. I'm 99% sure this is legit, It would just help if I knew liquipedia was endorsing this or something. Unless that or people start having access to the beta, I'm not sure Ill sign up just yet.

What does Liquipedia have to do with that lol ^^
Administrator@FO_nTTaX | FO-nTTaX.de | 0xff0000.dev | Senior Lead Liquipedia Developer
"Nimm es. Es ist nicht viel, aber es kommt von Herzen. Vergiss mich nicht!"
Capresis
Profile Joined September 2008
United States518 Posts
May 25 2016 19:47 GMT
#740
On May 26 2016 02:33 snowfruit wrote:
To everyone invoIved in this project: Thank you for your effort! Will definitely play more often when it comes out.

I don't know if a new member's opinion has any weight, but please consider carefully if opensource is really a good idea. I fear that competing servers might re-use the code looking for a profit.

I know at least one other game that is plagued by this issue: released 14 years ago, declining playerbase, still loved by many. But there are so many private servers for the game that the already small community is completely spread out, and alot of players are lost because of failed servers and corrupt admins. It would be a nightmare if this happened to Starcraft as well..


Someone earlier in the thread implied the people who run the Korean servers are real snakes, so I've been wondering about this. But if the goal is to consolidate the foreign scene only, I don't think any other server will have a chance of competing with TL for that audience. TL can clear up any attempts at subversion, and no other group is going to have the dedication to run a better server outside of China and Korea. And China and Korea have shown that they don't care to play with foreigners. So I can't see harm in having it open source.
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