Why SCVs don't attack in bunkers :)
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Locke.
Israel562 Posts
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KizZBG
u gotta skate8152 Posts
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BlueRoyaL
United States2493 Posts
On February 04 2007 10:39 KizZBG wrote: Its like asking "Why a zergling cant attack in bunkers?" :p obviously you cant get zerglings inside bunkers......... - _-;;; | ||
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Gokey
United States2722 Posts
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nortydog
Australia3067 Posts
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ATeddyBear
Canada2843 Posts
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GrandInquisitor
New York City13113 Posts
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fusionsdf
Canada15390 Posts
On February 04 2007 10:43 GrandInquisitor wrote: Even better question. Why can't they repair the bunker from the inside? And why can't medics do their healing and stuff in there? Not enough room to move around. Shitty terran engineers. ah and gameplay balance. that too | ||
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littlechava
United States7221 Posts
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Gokey
United States2722 Posts
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Seku
United States313 Posts
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KizZBG
u gotta skate8152 Posts
On February 04 2007 10:40 aND.Beta wrote: obviously you cant get zerglings inside bunkers......... - _-;;; yeah but the SCV's have melee attack, you get me :p | ||
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GrandInquisitor
New York City13113 Posts
On February 04 2007 10:46 littlechava wrote: how can you repair something thats damaged on the outside when you're on the inside and have 0 range? :| If someone is shooting at the bunker from the front, how can you repair the frontal damage from the back when you have 0 range? :| | ||
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Red_Dragon
Croatia2862 Posts
On February 04 2007 11:04 GrandInquisitor wrote: If someone is shooting at the bunker from the front, how can you repair the frontal damage from the back when you have 0 range? :| I was about to post that. We could go like this until tomorrow. Why can`t marines stim while inside of bunker. Most of illogical things are, of course, because of balance issues. | ||
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BlueRoyaL
United States2493 Posts
On February 04 2007 10:54 KizZBG wrote: yeah but the SCV's have melee attack, you get me :p ohh you mean why cant they attack units that're inside bunkers? lol. | ||
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Chef
10810 Posts
Why can`t marines stim while inside of bunker. Most of illogical things are, of course, because of balance issues. Obv. because there's no radio contact inside the bunker. You have to give them the order before they enter the bunker, then they'll be stimmed inside. When they come out of the Bunker, it's either cause they're scared it's about to get overwhelmed, or because someone from the big army came a knocking telling them to join the good fight. | ||
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StreaK
Canada580 Posts
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evanthebouncy!
United States12796 Posts
On February 04 2007 10:42 nortydog wrote: they are true meele units with zero range, that's why That's true. Zlot Ultra DT has some "reach" w/ their weapons that's equavalent to a range. Probe has 1, drone has 1, only scv has 0 xD | ||
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evanthebouncy!
United States12796 Posts
You know you can repair enemy wraith right? You have some damaged enemy wraith shooting you and you go mad and hit R to repair the wraith. That's all fine and dandy the wraith gain health. Now you try to attack the wraith and it gets "unable to target unit" How could you both reach the wraith and not reacht he wraith! O noes! :D | ||
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davidgurt
United States1355 Posts
On February 04 2007 11:15 PsycHOTemplar wrote: Obv. because there's no radio contact inside the bunker. You have to give them the order before they enter the bunker, then they'll be stimmed inside. When they come out of the Bunker, it's either cause they're scared it's about to get overwhelmed, or because someone from the big army came a knocking telling them to join the good fight. That's why pros unload, stim, and reload their bunkers. | ||
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Gokey
United States2722 Posts
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evanthebouncy!
United States12796 Posts
On February 04 2007 11:57 Gokey wrote: on an unrelated note, anyone ever notice just how quickly marines die when the bunkers get destroyed? they have 160 hps between the 4 of them but usually they're gone in less than a second Hahah that's because when stuffs are killing the bunker there are normally 3/4 scvs trying desperately to repair it. So the damage/second has to match the scv's repair/second. Which is pretty insane. Once you reached the critical damage the bunker will be broken and since scvs no longer heals the marine all the marines will be exposed to extreme dmg and therefore they pop like bugs. xD | ||
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XCetron
5226 Posts
of course someone could exploit this and have like 1 medic inside bunker and keeps switching unit in and out and micro them so that the bunker lasts longer and kill more enemies. | ||
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Xeofreestyler
Belgium6774 Posts
they're not even being attacked tt | ||
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EvilTeletubby
Baltimore, USA22258 Posts
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GoBOXERgogo
664 Posts
On February 04 2007 12:20 EvilTeletubby wrote: Neither was your motherBecause it wasn't programmed into the game. | ||
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CharlieMurphy
United States22895 Posts
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Pressure
7326 Posts
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CrownRoyal
Vatican City State1872 Posts
i'd probably play terran a lot more. | ||
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Xeofreestyler
Belgium6774 Posts
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CrownRoyal
Vatican City State1872 Posts
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Equinox_kr
United States7395 Posts
Cheese rushes would be easy as hell - just stick in four marines, lift, and move to zerg base and slaughter them while the Zerglings cry on the ground. | ||
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Leath
Canada1724 Posts
Maybe even tanks! | ||
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Locked
United States4182 Posts
![]() or in 2v2 why can't you put your rines into your friend's bunker On February 04 2007 11:43 evanthebouncy~ wrote: You know what I'm gonna say this... You know you can repair enemy wraith right? You have some damaged enemy wraith shooting you and you go mad and hit R to repair the wraith. That's all fine and dandy the wraith gain health. Now you try to attack the wraith and it gets "unable to target unit" How could you both reach the wraith and not reacht he wraith! O noes! :D THIS BOTHERS ME TOO ![]() | ||
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KizZBG
u gotta skate8152 Posts
On February 04 2007 12:38 Xeofreestyler wrote: Oh fuck yeah floating bunkers that would be awesome And make them as fast as scourges! dont ^_^ | ||
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alffla
Hong Kong20321 Posts
hm to the question of why cant medics heal shit inside the bunker is beacuse when they're inside the bunker they're not getting damaged so even if they could thers not much point really yes?????\ floating bunkers... reminds me of that boxer(?) 3 rax float shit only more rigged -.- | ||
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overuoveruoveru
143 Posts
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Live2Win
United States6657 Posts
The repair air units but can't attack them is actually a good argument. You should have to make them land first! | ||
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XCetron
5226 Posts
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lololol
5198 Posts
In the bunkers they have no space to move at all, just look how tiny the bunker is, he's like half the marine height, they probably have troubles shooting and you want them to stim? They defend your base, do suicide drop attacks and you want to make life even harder for them... wtf are you? They have rights, too, you know! Don't abuse the marines! | ||
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Pika Chu
Romania2510 Posts
On February 04 2007 11:43 evanthebouncy~ wrote: You know what I'm gonna say this... You know you can repair enemy wraith right? You have some damaged enemy wraith shooting you and you go mad and hit R to repair the wraith. That's all fine and dandy the wraith gain health. Now you try to attack the wraith and it gets "unable to target unit" How could you both reach the wraith and not reacht he wraith! O noes! :D In 99 after 1 night talking with some friends about the problem, we reached the following conclusion: When you order them to repair the scv sends a message to the wraith telling him to lower his altitude just above the scv, allowing the scv to reach the wraith and repair him. Otherwise the wraith stays at higher altitude where the scv cannot reach. | ||
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Pressure
7326 Posts
On February:15 Pika Chu wrote: In 99 after 1 night talking with some friends about the problem, we reached the following conclusion: When you order them to repair the scv sends a message to the wraith telling him to lower his altitude just above the scv, allowing the scv to reach the wraith and repair him. Otherwise the wraith stays at higher altitude where the scv cannot reach. Ahahahahaha wtf | ||
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ilovezil
United States4143 Posts
As for my own question, how the hell is it that in the cutscenes, Battlecruisers are mammoth battleships but in the game, they're barely bigger than siege tanks? HUH? | ||
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Pressure
7326 Posts
On February:19 ilovezil wrote: ROFL, this became an interesting thread from a potentially closable one. As for my own question, how the hell is it that in the cutscenes, Battlecruisers are mammoth battleships but in the game, they're barely bigger than siege tanks? HUH? exactly how big do siege tanks look in the cut scenes | ||
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thedeadhaji
39489 Posts
b/c she's too busy. duh? =S | ||
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Red_Dragon
Croatia2862 Posts
edit: I guess they could teleport them, but what about zergs? | ||
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oneofthem
Cayman Islands24199 Posts
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JensOfSweden
Cameroon1767 Posts
Then again it feels like they should be able to attack someone right next to the bunker. | ||
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RaGe
Belgium9949 Posts
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alffla
Hong Kong20321 Posts
On February 04 2007 13:44 Red_Dragon wrote: Why there aren`t any ropes or any parachute opening when the marines are unloading from DS. It is a bit tall isn`t it? Same for reavers and tanks. The reavers are so fragile and they are just kicked out of ds/shuttle? edit: I guess they could teleport them, but what about zergs? zergs can climb down to the ground with the overlords tentacley shit | ||
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Yogurt
United States4258 Posts
THEY HAVE WINGS! | ||
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GrandInquisitor
New York City13113 Posts
On February 04 2007 12:46 Locked wrote: or in 2v2 why can't you put your rines into your friend's bunker is that supposed to be some kind of sexual innuendo | ||
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GrandInquisitor
New York City13113 Posts
On February 04 2007 13:35 thedeadhaji wrote: why the medic cant heal inside bunker: b/c she's too busy. duh? =S dude that would be healing me, no? | ||
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Yogurt
United States4258 Posts
or if they could carry nukes! lolzorz IMAGINE THAT HUH GUYS!? | ||
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Locke.
Israel562 Posts
![]() btw there are american units, russian units, hell they even have british units.. it makes me wonder when will they finally create one with korean descent :-) so... what is it? | ||
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tKd_
United States2916 Posts
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Ganfei1
China667 Posts
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[X]Ken_D
United States4650 Posts
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GrandInquisitor
New York City13113 Posts
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XCetron
5226 Posts
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il0seonpurpose
Korea (South)5638 Posts
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nortydog
Australia3067 Posts
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GoBOXERgogo
664 Posts
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Yogurt
United States4258 Posts
Why doesn't plauge kill stuff How come the medics can only heal as long as they have energy? Why do so many starcraft players start playing poker? Why is warcraft 3 so slow? How come bcs cant shoot little planes out of their docks? Why don't carriers have a gun of their own? How many questions can i make? How do the Colts manage to turn the ball over so much? How do the Bears manage to give it right back to them? How come we haven't been graced with anything besides an expansion in 10 years? | ||
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nite3
130 Posts
On February:15 Pika Chu wrote: In 99 after 1 night talking with some friends about the problem, we reached the following conclusion: When you order them to repair the scv sends a message to the wraith telling him to lower his altitude just above the scv, allowing the scv to reach the wraith and repair him. Otherwise the wraith stays at higher altitude where the scv cannot reach. hm, but what if ur enemy is repairing his wraith and u order ur scv to attack it? i guess the wraith just leans a bit, 1 side down 1 side up so that u cant attack him. ^_^ BTW. WTF why cant marines shoot a particular target while in bunker, thus allowing yellow-style pimpest play with overlord saving the hatchery. | ||
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il0seonpurpose
Korea (South)5638 Posts
On February 04 2007 10:45 fusionsdf wrote: Not enough room to move around. Shitty terran engineers. ah and gameplay balance. that too lol a marine and a medic in a bunker means some naughty stuff going on. and why cant scvs attack air but it can repair things on it? like bc's and buildings | ||
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funkie
Venezuela9376 Posts
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RowdierBob
Australia13295 Posts
The mysteries of BW will never die. | ||
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Jonoman92
United States9105 Posts
On February 04 2007 20:18 RowdierBob wrote: How come an scv can repair a wraith but can't attack one. The mysteries of BW will never die. ditto that, and I think u should be able to have rines that are hotkeyed stim while in bunkers by using hotkey it's onl sensible | ||
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Corinthos
Canada1842 Posts
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Gandalf
Pakistan1905 Posts
If you put a marine and a medic in a bunker and empty it five minutes later, they come out with four little marines. No joke. | ||
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HiFi
United States518 Posts
On February 04 2007 10:43 GrandInquisitor wrote: why can't medics do their healing and stuff in there? cuz then general Dukov would question what kinda "healing" were done inside, like, shagging. | ||
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5HITCOMBO
Japan2239 Posts
On February 04 2007 16:34 XCetron wrote: Cant terran have the ability to capture zerg units? have like a marine sitting on top of an ultra and shoot while the ultra mowing down stuff. Thatd be awesome. We v-tec players have been doing this for years. | ||
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besiger
Croatia2452 Posts
wtf is with plague killing buildings, if you can plague concret and steel why cant you plague shields? and dont get me started on that whole broodling thing | ||
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nite3
130 Posts
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Last.Midnight
Australia906 Posts
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Plexa
Aotearoa39261 Posts
It's a bloody travesty! | ||
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Victor
New Zealand1016 Posts
Racism! | ||
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Bub
United States3518 Posts
On February 05 2007 01:34 BeSiGeR wrote: oh i mean its quite obvious, the SCV has a reeeeaaaaly big extendo arm that goes all the way up in space and repairs the wraith Gadget SCV! There's some very good questions in this thread that will remain unanswered. Why is it that firebats shoot flames longer when inside a bunker but not outside? | ||
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alpskomleko
Slovenia950 Posts
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pyrogenetix
China5098 Posts
On February 04 2007 12:55 overuoveruoveru wrote: why can't bunkers move like siege tanks? it would be awesome if bunkers can move while carrying marines inside :D issit just me or am i the only person who immediately got a mental picture of a bunker with four pairs of legs flintstoning the shit away from 48 lurkers | ||
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GrandInquisitor
New York City13113 Posts
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Bub
United States3518 Posts
On February 05 2007 11:53 GrandInquisitor wrote: can you put ghosts in bunkers? yes | ||
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Elvin_vn
Vietnam2038 Posts
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oneofthem
Cayman Islands24199 Posts
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Elvin_vn
Vietnam2038 Posts
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pericolum
Germany269 Posts
they 'fly' over the mines. just like archons or vults but how can a scv be on the ground and repair a flying unit if he has zero range? | ||
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Patriot.dlk
Sweden5462 Posts
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Elvin_vn
Vietnam2038 Posts
On February 06 2007 03:37 pericolum wrote: because they do not use their feets they 'fly' over the mines. just like archons or vults but how can a scv be on the ground and repair a flying unit if he has zero range? ![]() LOOK, THERE IS A HUMAN INSIDE THE SCV !!!!! | ||
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cantpmwhilebanned
Canada25 Posts
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Bond(i2)
Canada926 Posts
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Bub
United States3518 Posts
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lololol
5198 Posts
On February 06 2007 08:27 cantpmwhilebanned wrote: I've always wondered if the guys in turrets ever get dizzy What about them not receiving any food? They don't take up your supply count... | ||
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NeO)MasCoT
United States212 Posts
On February 04 2007 10:42 nortydog wrote: they are true meele units with zero range, that's why Exactly. They are TRUE melee. Zerglings have like a 2 foot reach with their claws apparently :o In order for the SCV to be able to attack, you know those little wholes the Marines shoot out of? Yeah, he would have to be directly on it : ( I've felt the same way, but it's still balanced without it. | ||
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NeO)MasCoT
United States212 Posts
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paaltje
Netherlands359 Posts
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GrandInquisitor
New York City13113 Posts
On February 06 2007 12:22 NeO)MasCoT wrote: And the same thing goes with how SCVs are able to be healed as well as repaired o.O Not to mention irradiated (and taking damage from it) and lockdowned and broodlinged | ||
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