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Active: 1566 users

People can't join the games I host

Forum Index > BW General
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KovacsFlorian
Profile Joined January 2006
204 Posts
October 26 2006 05:40 GMT
#1
Hi all

I have a problem: when I create a game on BNet, nobody can join it. On the other hand, I can join other's people games and play them perfectly well. Any idea why I people can not join the games I host? Thanks in advance.

Florin
You talking to me? You talking to me? You talking to me? Then who the hell else are you talking to? You talking to me? Well, I am the only one here. Who do the fuck do you think you are talking to? Oh, yeah? Ok.
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
October 26 2006 05:42 GMT
#2
might be cuz ur connected to the internet through a router or some shit, i have that problem sometimes when im on router as well - _-a
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
FireBatLover
Profile Joined July 2006
United States203 Posts
Last Edited: 2006-10-26 05:47:13
October 26 2006 05:46 GMT
#3
Yup, probably router.

Edit: if you have a router try disconnecting it and connect it directly to the modem.
Wanna turn up the heat? Fire it up!
KovacsFlorian
Profile Joined January 2006
204 Posts
October 26 2006 05:47 GMT
#4
I have a PPPoE connection. Could this be a part of the problem ?
I have only one PC in my house (cable directly connected to netcard), no router.
You talking to me? You talking to me? You talking to me? Then who the hell else are you talking to? You talking to me? Well, I am the only one here. Who do the fuck do you think you are talking to? Oh, yeah? Ok.
FireBatLover
Profile Joined July 2006
United States203 Posts
October 26 2006 05:57 GMT
#5
It's your firewall check it
Wanna turn up the heat? Fire it up!
KovacsFlorian
Profile Joined January 2006
204 Posts
October 26 2006 06:03 GMT
#6
I even completely disable it.
You talking to me? You talking to me? You talking to me? Then who the hell else are you talking to? You talking to me? Well, I am the only one here. Who do the fuck do you think you are talking to? Oh, yeah? Ok.
azndsh
Profile Blog Joined August 2006
United States4447 Posts
October 26 2006 06:06 GMT
#7
It has to do with your connection: either your router or your firewall is messing things up.
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
October 26 2006 06:09 GMT
#8
Search for old threads on it. You might need to do some port forwarding (again search).
Frits
Profile Joined March 2003
11782 Posts
October 26 2006 06:15 GMT
#9
Yes you have to forward the ports that are used for sc.

You should be able to do this at firewall options, at the exceptions tab and click add port. I don't know which port(s) need to be forwarded though.
Silver
Profile Blog Joined July 2006
New Zealand379 Posts
Last Edited: 2006-10-26 06:20:07
October 26 2006 06:18 GMT
#10
wow, 6 posts and no one knows his problem.

it is port forwarding on you router. you need to foward port 6112 for starcraft. go to www.portforward.com and find your router, then follow their procedure.

now if only I knew why my games lagged with more than 2 people in them.... I can only play 1:1
Dash
Profile Joined October 2006
United States49 Posts
Last Edited: 2006-10-26 06:58:55
October 26 2006 06:23 GMT
#11
I had this problem at my last residence I tried everything including port forwarding (6112) nothing worked at all. 6 months without sc >.< could only play it via LAN. Later found out my old ISP had that port closed. So if after port fwding the problem still persists, check your ISP.
Never had this problem on cable though, only DSL
KovacsFlorian
Profile Joined January 2006
204 Posts
October 26 2006 06:35 GMT
#12
Yeah, until 2 months ago I had modem Internet connection [DHCP ?] and everything worked fine. Now my ISP changed to fiber link (PPPoE [DSL ?])

I'll try what Silver sugested and see how it goes.

Here is what I've found on some old threads:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=45244
http://www.teamliquid.net/forum/viewmessage.php?currentpage=1&topic_id=22480

When I'm on BNet (chat room), I give a nestat command and I see connection established on port 6112. When I create a game, I see 2 or 3 connections on port 6112 WAITING.
You talking to me? You talking to me? You talking to me? Then who the hell else are you talking to? You talking to me? Well, I am the only one here. Who do the fuck do you think you are talking to? Oh, yeah? Ok.
gg_hertzz
Profile Blog Joined January 2004
2152 Posts
October 26 2006 06:45 GMT
#13
kovacs, I don't think it can be helped.

I've encountered the same problem for the past couple of years and even tried port forwarding but it didn't work. I think when all else fails, then it's just a simple latency issue and can't be resolved by tweaking any hardware or software on your end.
gg_hertzz
Profile Blog Joined January 2004
2152 Posts
October 26 2006 06:47 GMT
#14
On October 26 2006 15:18 Silver wrote:
wow, 6 posts and no one knows his problem.

it is port forwarding on you router. you need to foward port 6112 for starcraft. go to www.portforward.com and find your router, then follow their procedure.

now if only I knew why my games lagged with more than 2 people in them.... I can only play 1:1


yes. And when you asked that the obs to leave, they bitch and moan and call you a hacker. happened to me already.

seriously folk, if you want to see the game, watch the replay. it's not the same but at least there will be one.
Bruceling
Profile Joined May 2006
United States392 Posts
October 26 2006 06:54 GMT
#15
ya you gotta go into your router settings and open the ports
poop
Cambium
Profile Blog Joined June 2004
United States16368 Posts
October 26 2006 07:02 GMT
#16
On October 26 2006 15:18 Silver wrote:
wow, 6 posts and no one knows his problem.

it is port forwarding on you router. you need to foward port 6112 for starcraft. go to www.portforward.com and find your router, then follow their procedure.

now if only I knew why my games lagged with more than 2 people in them.... I can only play 1:1


I had this problem when I had enhanced AI installed. Removing it should do the trick. If that's not the problem (and I assume you've re-installed SC), then I don't know -_-;;
When you want something, all the universe conspires in helping you to achieve it.
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
October 26 2006 07:24 GMT
#17
On October 26 2006 15:18 Silver wrote:
wow, 6 posts and no one knows his problem.

it is port forwarding on you router. you need to foward port 6112 for starcraft. go to www.portforward.com and find your router, then follow their procedure.

now if only I knew why my games lagged with more than 2 people in them.... I can only play 1:1


that 2 person lag problem has been addressed MANY times here.
you need to add a game data value or w/e in registry for 2nd comp, set it to decimal value 6113-6118, and forward that port through your firewall.

It was answered last time about 2 weeks ago.
Manifesto7
Profile Blog Joined November 2002
Osaka27156 Posts
October 26 2006 07:31 GMT
#18
I forwarded the ports on my router, but still the public games I make are unjoinable. With private games, it is hit or miss, with some people able and some people getting the latency. It sucks, I miss the good old days where everything just worked.

Slightly off topic, but when you guys join battlenet and then join the first game, does it freeze for 5 or 10 seconds before showing the game lobby? I always get a huge delay when I join my first game, but then after that it is no problem. Wierd.
ModeratorGodfather
lawl mart
Profile Joined April 2006
United States1289 Posts
October 26 2006 07:34 GMT
#19
can some korean please tell me how to say "you make" or something like that in korean?

its fucking hard to get games on Fish lol
14cc... whats next? women voting?
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
October 26 2006 07:39 GMT
#20
On October 26 2006 16:31 Manifesto7 wrote:
I forwarded the ports on my router, but still the public games I make are unjoinable. With private games, it is hit or miss, with some people able and some people getting the latency. It sucks, I miss the good old days where everything just worked.

Slightly off topic, but when you guys join battlenet and then join the first game, does it freeze for 5 or 10 seconds before showing the game lobby? I always get a huge delay when I join my first game, but then after that it is no problem. Wierd.


Doesnt happen to me...at least not for that time period.
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
KovacsFlorian
Profile Joined January 2006
204 Posts
October 26 2006 07:43 GMT
#21
On October 26 2006 16:31 Manifesto7 wrote:
I forwarded the ports on my router, but still the public games I make are unjoinable. With private games, it is hit or miss, with some people able and some people getting the latency. It sucks, I miss the good old days where everything just worked.

Slightly off topic, but when you guys join battlenet and then join the first game, does it freeze for 5 or 10 seconds before showing the game lobby? I always get a huge delay when I join my first game, but then after that it is no problem. Wierd.


Mani I just played with you a few days ago and you were able to create games and I to join them.

Kind of noob question but what is the difference between public game and private game ?
You talking to me? You talking to me? You talking to me? Then who the hell else are you talking to? You talking to me? Well, I am the only one here. Who do the fuck do you think you are talking to? Oh, yeah? Ok.
FireBatLover
Profile Joined July 2006
United States203 Posts
October 26 2006 07:43 GMT
#22
On October 26 2006 16:31 Manifesto7 wrote:
I forwarded the ports on my router, but still the public games I make are unjoinable. With private games, it is hit or miss, with some people able and some people getting the latency. It sucks, I miss the good old days where everything just worked.

Slightly off topic, but when you guys join battlenet and then join the first game, does it freeze for 5 or 10 seconds before showing the game lobby? I always get a huge delay when I join my first game, but then after that it is no problem. Wierd.



Yes, i think the 10 seconds happens to everyone. also if you join a game then leave, then try to re-enter another game it sometimes gives you the delay as well.

as for the main problem i don't know maybe the patches are too big to and your isps are unable to read them resulting in too much lag. well i don't know hope things work out for you though.
Wanna turn up the heat? Fire it up!
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12968 Posts
October 26 2006 07:44 GMT
#23
On October 26 2006 16:31 Manifesto7 wrote:
I forwarded the ports on my router, but still the public games I make are unjoinable. With private games, it is hit or miss, with some people able and some people getting the latency. It sucks, I miss the good old days where everything just worked.

Slightly off topic, but when you guys join battlenet and then join the first game, does it freeze for 5 or 10 seconds before showing the game lobby? I always get a huge delay when I join my first game, but then after that it is no problem. Wierd.

Sounds familiar. Usually when this happens someone else is dropping due to yourself joining, at least in my case.
lawl mart
Profile Joined April 2006
United States1289 Posts
Last Edited: 2006-10-26 07:44:56
October 26 2006 07:44 GMT
#24
public game is without a password
ex: 1:1 luna go
private is with password (you tell them the game name in the channel or something)
ex: 1a2a//1

edit-holy shit 2 people replied while i was typing this @_______@
14cc... whats next? women voting?
KovacsFlorian
Profile Joined January 2006
204 Posts
October 26 2006 07:46 GMT
#25
On October 26 2006 16:44 lawl mart wrote:
public game is without a password
ex: 1:1 luna go
private is with password (you tell them the game name in the channel or something)
ex: 1a2a//1


Thanks

You talking to me? You talking to me? You talking to me? Then who the hell else are you talking to? You talking to me? Well, I am the only one here. Who do the fuck do you think you are talking to? Oh, yeah? Ok.
FireBatLover
Profile Joined July 2006
United States203 Posts
October 26 2006 07:47 GMT
#26
On October 26 2006 16:34 lawl mart wrote:
can some korean please tell me how to say "you make" or something like that in korean?

its fucking hard to get games on Fish lol


wtf, that's so random and funny, well maybe not random because your unable to create due to your connection.
Wanna turn up the heat? Fire it up!
Alborz
Profile Blog Joined March 2006
Canada1551 Posts
October 26 2006 07:48 GMT
#27
i have the same problem. i miss the good days when i could host.
KovacsFlorian
Profile Joined January 2006
204 Posts
October 26 2006 15:43 GMT
#28
So, let's do a recap:
- my connection is PPPoE (DSL ?) with username and password provided from ISP.
- I don't have a router in my house (cable connects directly to my netcard)
- ipconfig says 192.168.0.1 for Default Gateway. I go http://192.168.0.1/ but I find only a PHP page from my ISP where it describes the steps to make in order to connect to internet.
- WinXP firewall disabled
- I have a ZoneAlarm firewall but I even completely shut it down and still got the problem so it's not because ZoneALarm
- I tried www.portforward.com to forward ports from the router (cause it has to be a router somewhere). The application is easy to use, but in order to make the changes permanent (in the router) you have to buy the application and I don't feel like spending 30$ on some thing that will not guarantee the solving of the problem. Cause I saw posts from a quite a few guys (including Manifesto7) who were saying that they tried everything possible and still got the problem.
- When I am on BNet chat room, a netstat command shows a connection ESTABLISHED on remote port 6112.
- When I create a game, a netstat command shows 3-4 connections WAITING on remote port 6112.
- So is my 6112 port open or not ?
- When I'm on BNet I don't have lag. When someone tries to join the game I created, that someone does not receive a message that I would have lag as the reason for not being able to join. It just says "Unable to join..." .

I just want to play 6-7 games/day with mannered players close to my skill level (which is noob with 110 average APM no spam). The public games are just full of "2vs2 Fastest Zero Clutter BGH no rush for 20 min" shit.
So I think that as long as I can join other people's games, I'll search for some good clan channels where I can have some fun games.

Thanks for all your answers.

Florin
You talking to me? You talking to me? You talking to me? Then who the hell else are you talking to? You talking to me? Well, I am the only one here. Who do the fuck do you think you are talking to? Oh, yeah? Ok.
Manaldski
Profile Joined January 2004
229 Posts
October 26 2006 16:17 GMT
#29
Well you have a LAN connection through PPPoE with username and pass and obviously your ISP has closed all the ports, so you can do nothing except calling them asking them to forward ports 6112 TCP/UDP for you.
Silver
Profile Blog Joined July 2006
New Zealand379 Posts
October 26 2006 17:08 GMT
#30
On October 27 2006 01:17 Manaldski wrote:
Well you have a LAN connection through PPPoE with username and pass and obviously your ISP has closed all the ports, so you can do nothing except calling them asking them to forward ports 6112 TCP/UDP for you.


yep, i'm afraid this is the answer... go harrass you ISP (muta harrass maybe! er.. yeah......)
and portforward.com is jsut for if you have a router in your house... that program they are trying to push is jsut a gimick to get them money, the real use of that site is the info under 'routers'.
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
October 26 2006 17:14 GMT
#31
On October 26 2006 16:31 Manifesto7 wrote:
Slightly off topic, but when you guys join battlenet and then join the first game, does it freeze for 5 or 10 seconds before showing the game lobby? I always get a huge delay when I join my first game, but then after that it is no problem. Wierd.

this happens because you have too many files in your map folder
try move all your old replays, maps or whatever to another folder outside of the map folder and problem solved
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
Manifesto7
Profile Blog Joined November 2002
Osaka27156 Posts
October 26 2006 17:58 GMT
#32
Yeah i thought of that, but it still happens after I moved them. Perhaps less though.
ModeratorGodfather
ShabZzoY!
Profile Joined July 2004
Great Britain760 Posts
Last Edited: 2006-10-26 18:57:16
October 26 2006 18:54 GMT
#33
On October 27 2006 00:43 KovacsFlorian wrote:
- When I am on BNet chat room, a netstat command shows a connection ESTABLISHED on remote port 6112.
- When I create a game, a netstat command shows 3-4 connections WAITING on remote port 6112.
- So is my 6112 port open or not ?
- When I'm on BNet I don't have lag. When someone tries to join the game I created, that someone does not receive a message that I would have lag as the reason for not being able to join. It just says "Unable to join..." .

Other users cannot connect to you unless you recently made a connection with them, which is why the battlenet connection works; because you voluntarily initiated a connection with bnet. People who try to join your games are "unknown" users so their connections get blocked.
pyrogenetix
Profile Blog Joined March 2006
China5098 Posts
October 26 2006 21:36 GMT
#34
might be firewall or router :/
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
i.am.ca
Profile Joined September 2004
Canada10 Posts
October 26 2006 23:36 GMT
#35
i had a problem like that once. i email blizzard about it and it told out it was my fire wall. the told me to open the port which i think is 6112 but i am not sure. i did that and it worked.
reincremate
Profile Blog Joined May 2009
China2216 Posts
Last Edited: 2010-07-21 03:19:16
July 21 2010 03:14 GMT
#36
I'm having the same problem the OP had and read all the replies.

-I forwarded ports 6112 TCP and 6112 UDP in Windows Firewall.
-I contacted my ISP because they gave me the router. They told me to contact the router manufacturer.
-I followed the instructions on the support page for the router as best as I could: http://www.smc.com/index.cfm?event=promotion&localeCode=EN_USA&pageNum=12#wiredr-a12
but it didn't work--I say as best as I could because the layout in the FAQ is slightly different from the actual router user setup page.

There's an option for UDP, TCP and UDP/TCP so I tried this:
[image loading]
and this:
[image loading]
but neither worked; I hosted games on ICCup and BNet and waited for 5-10 minutes.
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
July 21 2010 03:18 GMT
#37
On July 21 2010 12:14 reincremate wrote:
I'm having the same problem the OP had and read all the replies.

-I forwarded ports 6112 TCP and 6112 UDP in Windows Firewall.
-I contacted my ISP because they gave me the router. They told me to contact the router manufacturer.
-I followed the instructions on the support page for the router as best as I could: http://www.smc.com/index.cfm?event=promotion&localeCode=EN_USA&pageNum=12#wiredr-a12
but it didn't work--I say as best as I could because the layout in the FAQ is slightly different from the actual router user setup page.

There's an option for UDP, TCP and UDP/TCP so I tried this:
[image loading]
and this:
[image loading]
but neither worked.


http://portforward.com/ is better for portforwarding than anything else out there. Just click on what router u have and go from there
im deaf
reincremate
Profile Blog Joined May 2009
China2216 Posts
July 21 2010 03:22 GMT
#38
http://portforward.com/ is better for portforwarding than anything else out there. Just click on what router u have and go from there

It asks me to pay for their program when I click on my router name.
I downloaded their free port checker, but it always says "could not connect to portforward.com servers".
ArvickHero
Profile Blog Joined October 2007
10387 Posts
July 21 2010 03:24 GMT
#39
I have the lag problem, but that's only if I join a game. I can host games tho and suffer no lag. After searching through many many lag problem threads, I read about port forwarding ports 7777 and 4000, also ports 6113-6119 along w/ 6112. Didn't fix the joining lag, but at least it allowed me to host games with no lag, which is a huge boon
Writerptrk
nitdkim
Profile Blog Joined March 2010
1264 Posts
July 21 2010 04:00 GMT
#40
go to run -> cmd -> ipconfig -> read it, and see what ip address your computer has -> then change the ipaddress on the LAN Server IP to match the machine you want to open the port 6112.
PM me if you want random korean images translated.
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
July 21 2010 04:25 GMT
#41
On July 21 2010 12:22 reincremate wrote:
Show nested quote +
http://portforward.com/ is better for portforwarding than anything else out there. Just click on what router u have and go from there

It asks me to pay for their program when I click on my router name.
I downloaded their free port checker, but it always says "could not connect to portforward.com servers".


Did you click the skip ad button....
im deaf
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