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Nydus canal bug :( - Page 4

Forum Index > BW General
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superjoppe
Profile Joined December 2004
Sweden3683 Posts
December 14 2005 18:25 GMT
#61
Yeah I know that trick, but thats not as cool because you can only make 1 unit pop out there.

No, more than 1 unit can pop up. It depends on how fast you press the G button
alphaentity
Profile Joined August 2005
United States525 Posts
December 14 2005 18:48 GMT
#62
To whomever that said the bug isn't exploitable: You are dead wrong.

They better make a patch for this...cause you can use it to seriously abuse ppl and crash games. not fun

....unless ur the one fucking around with it.
Eerik
Profile Joined October 2002
Estonia117 Posts
Last Edited: 2005-12-14 20:05:01
December 14 2005 19:17 GMT
#63
edit: nevermind.
Hm.
jacen
Profile Blog Joined April 2004
Austria3644 Posts
December 14 2005 19:19 GMT
#64
omg
invis, invul nydus that can be moved.
this is REALLY sick. ahahahahaha
(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
vGl-CoW
Profile Blog Joined December 2002
Belgium8305 Posts
December 14 2005 19:26 GMT
#65
okay to all of you that are actually trying this out in public games

you are faggots

thank you
Moderatorfollow me on twitter if u think ur so tough @BooyaCow
Eerik
Profile Joined October 2002
Estonia117 Posts
Last Edited: 2005-12-14 20:37:23
December 14 2005 20:36 GMT
#66
well, the computer mindcontrolled my overlord.
and used the drone to start mining at his 2nd expansion.
so, my units popped out of his new drone ;p
it probably works the other way round too, so its KIND OF a counter to it.
mindcontrol drone, use it to get into his base.
Hm.
-DaJ-
Profile Joined April 2004
Switzerland539 Posts
December 14 2005 20:47 GMT
#67
what about this:

you cloak the first drone to build a invisible nydus and cancel the exit with "the trick" is the "exit-drone" invisible as well???
Dear God, my brilliance is becoming a bit of a burden.
-DaJ-
Profile Joined April 2004
Switzerland539 Posts
December 14 2005 20:47 GMT
#68
plz somone try this out. im at work and dying of curiosity....this is so exploitable....^0^;;
Dear God, my brilliance is becoming a bit of a burden.
Xeofreestyler
Profile Blog Joined June 2005
Belgium6771 Posts
December 14 2005 22:06 GMT
#69
Why the hell would it matter? You can just use the arbiter-cloak thing on the drone that pops out
Unless ofcourse a cloaked nydus would be part of your master skeem in the first place ~~
Graphics
-DaJ-
Profile Joined April 2004
Switzerland539 Posts
December 14 2005 22:20 GMT
#70
wouldnt a invisible drone be funnier and more interesting than a drone followed by an arbiter??

yes it would!
Dear God, my brilliance is becoming a bit of a burden.
Purind
Profile Blog Joined April 2004
Canada3562 Posts
December 14 2005 23:16 GMT
#71
I think he meant the arbiter trick that makes units permanently cloaked. The question that remains is, how does a zerg player get arbiters?

If you pick up the drone with an overlord, units will nydus to where you picked the drone up, so you can pick a drone up at an expo, then when the other guy expos there, start nydusing your units into that expo. I haven't tried this, but it sounds cheap.
Trucy Wright is hot
CoralReefer
Profile Joined June 2004
Canada2069 Posts
December 14 2005 23:33 GMT
#72
On December 15 2005 04:26 vGl-CoW wrote:
okay to all of you that are actually trying this out in public games

you are faggots

thank you


haha

i tried this out in a bgh yesterday

we would have won anyways though
And this hot potato has vanished into thin air.
ShabZzoY!
Profile Joined July 2004
Great Britain760 Posts
December 14 2005 23:33 GMT
#73
when i morphed the drone into a creep/sunk it still acted as a nydus...
paaltje
Profile Joined October 2004
Netherlands359 Posts
December 15 2005 00:37 GMT
#74
OMG 1 drone drop

GG ~ ~
XtaC_hiryu
Profile Joined November 2004
Philippines125 Posts
December 15 2005 01:44 GMT
#75
On December 14 2005 10:53 Xeofreestyler wrote:
ok here's what you do: Get a nydus canal, put it like next to your hive/lair/hatch whatever.
Click a larva and tell it to build an overlord. Now tell your nydus canal to build an exit. (preferably close to the larvae)
Then you click the egg and then hold control, press 1 and then quickly select the exit (while still holding the ctrl button) and click 1 again. Normally you should get an overlord interface now. Press esc or just cancel it with the button and normally your exit will pop and become a drone, voila!

Oh and btw, this probably has got something to do with the latency thing on bnet. When I tried it offline it didnt work.


Hmm.. If you have a rep as a proof of this bug, then I don't think it has something to do with the latency.. I thought reps only save map, actions, time, etc. Does reps save lag/latency too? LOL I'm confused.
potato and cheese ftw!
greatmeh
Profile Blog Joined September 2005
Canada1964 Posts
Last Edited: 2005-12-15 02:05:35
December 15 2005 02:04 GMT
#76
sighh.. ppl shouldnt try the bug, it will jsut make some BGH newb curious and then it will spread indefinetly, and if anything, thats why blizzard will have to make a new patch
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
December 15 2005 02:16 GMT
#77
cool.keep it. makes nydus canals maybe useful(in more the 1% of the games)
life of lively to live to life of full life thx to shield battery
cava
Profile Blog Joined November 2002
United States1035 Posts
December 15 2005 02:26 GMT
#78
wtf, so not only do they get a free drone but its a moving arbitor. LMFAO
cava!
Xeofreestyler
Profile Blog Joined June 2005
Belgium6771 Posts
December 15 2005 02:59 GMT
#79
On December 15 2005 10:44 XtaC_hiryu wrote:
Hmm.. If you have a rep as a proof of this bug, then I don't think it has something to do with the latency.. I thought reps only save map, actions, time, etc. Does reps save lag/latency too? LOL I'm confused.

You're not getting the point. A rep only saves the exact actions performed in a game. When this action is possible to achieve through latency, latency still doesn't have anything to do with the replay...
The fact that it doesn't work on single player speaks for itself anyway
Graphics
XtaC_hiryu
Profile Joined November 2004
Philippines125 Posts
December 15 2005 03:57 GMT
#80
On December 15 2005 11:59 Xeofreestyler wrote:
Show nested quote +
On December 15 2005 10:44 XtaC_hiryu wrote:
Hmm.. If you have a rep as a proof of this bug, then I don't think it has something to do with the latency.. I thought reps only save map, actions, time, etc. Does reps save lag/latency too? LOL I'm confused.

You're not getting the point. A rep only saves the exact actions performed in a game. When this action is possible to achieve through latency, latency still doesn't have anything to do with the replay...
The fact that it doesn't work on single player speaks for itself anyway


Uhmm.. OK. I guess I get it.. High latency allows you to do illegal actions, like in this case, cancel a nydus exit.. LOL more bugs will be discovered.. new patch pls.
potato and cheese ftw!
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