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Nydus canal bug :(

Forum Index > BW General
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RaGe
Profile Blog Joined July 2004
Belgium9947 Posts
December 13 2005 23:18 GMT
#1
I hope this won\'t lead to patch 1.14

Anyway, the bug was discovered by someone and Xeo tested it and it turned out to be true. When you make a nydus canal, morph an exit and hotkey it and then make an overlord and then select the exit and cancel it, you have a mobile nydus canal exit, any unit sent through the canal will spawn at the drone.

full story and replay in the did you know thread:
http://www.teamliquid.net/forum/viewmessage.php?currentpage=6&topic_id=33633
Moderatorsometimes I get intimidated by the size of my right testicle
Night[Mare
Profile Blog Joined December 2004
Mexico4793 Posts
December 13 2005 23:21 GMT
#2
i dont think its a bug that can be exploited in real game, since nydus are very rare seen and its a lot of stuff to do to spawn drones, when you have to worry more about micro/macro :p
Teamliquidian townie
OhNoKickedAgain
Profile Joined April 2005
Czech Republic232 Posts
December 13 2005 23:27 GMT
#3
problem for terran = drop of one drone
#1 bio.dante fan [bio.dante was kicked without any purpose so WTF?]
Ekii
Profile Joined September 2005
Poland346 Posts
December 13 2005 23:32 GMT
#4
loooooool
Absentem, qui rodit amicum, qui non defendit alio culpante, solutos qui capiat risus hóminum famamque dicacis, fingere qui non visa potest, comatissa tacere qui nequit, hic niger est, hunc tu, romane caveto!
Starparty
Profile Blog Joined December 2004
Sweden1963 Posts
December 13 2005 23:48 GMT
#5
would be nice if it was combined with the float drone bug
The artist formerly known as Starparty
Asta
Profile Joined October 2002
Germany3491 Posts
December 13 2005 23:50 GMT
#6
basicly it's just a less riskier way to do a doom-drop. on the other hand you might be able to abuse the fact that opponents won't react to a drone moving towards their bases as quick as to a mass of overlords or your whole army. but that will change once the bug is known.
zrucrem
Profile Joined September 2005
Afghanistan425 Posts
December 13 2005 23:52 GMT
#7
likehood of it happening is 0.00000000000001 so not worth for 1.14
:D?!
Locked
Profile Joined September 2004
United States4182 Posts
Last Edited: 2005-12-14 00:07:42
December 14 2005 00:01 GMT
#8
um i don't think its new =/

i mean did you really need to make a thread about it

IS THE MATTER PRESSING!

you guys do realize that sc still has a lot of already discovered bugs right

man drones always get the coolest bugs too

invincible flying make mutas more money teleporting etc. etc.

and of course they get the normal glitches associated with workers like stacking and then also they have burrow so all the burrow glitches like burrow stacking and autocloak
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
St3MoR
Profile Joined November 2002
Spain3256 Posts
December 14 2005 00:05 GMT
#9
zerg recall!
Prophet in TL of the Makoto0124 ways
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
December 14 2005 00:14 GMT
#10
That's sorta really cool. Yeah it's not useful but a portable drone nydus?
Imagine a marine being like wtf mate as 50 lurkers pop out a drone... sweet!
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
WGT)DarkXprT
Profile Joined October 2005
Qatar428 Posts
December 14 2005 00:16 GMT
#11
i just did it in battle.net vs a computer here is the replay, check it out, O M G couldn't believe it..
link: http://s49.yousendit.com/d.aspx?id=2PR5ROU8YSFZI31WW5UF1YSBU5
I hope all our problems stay as much as christmas wishes.
IntoTheWow
Profile Blog Joined May 2004
is awesome32274 Posts
December 14 2005 00:21 GMT
#12
Its like recall but for free!
Moderator<:3-/-<
Twisted
Profile Blog Joined September 2002
Netherlands13554 Posts
December 14 2005 00:36 GMT
#13
wtf

you can't cancel nydus canal exits
Moderator
Xeofreestyler
Profile Blog Joined June 2005
Belgium6771 Posts
December 14 2005 00:38 GMT
#14
http://users.pandora.be/rkxtreme/stuff/Hello_there_SC_1_14.rep
Defines it pretty well
Graphics
Twisted
Profile Blog Joined September 2002
Netherlands13554 Posts
December 14 2005 00:40 GMT
#15
Just saw that rep. That's weird.
Moderator
IntoTheWow
Profile Blog Joined May 2004
is awesome32274 Posts
December 14 2005 00:43 GMT
#16
burrowing the drone somehwre could be sick. Like free teleport to the middle of the map =0
Moderator<:3-/-<
Xeofreestyler
Profile Blog Joined June 2005
Belgium6771 Posts
December 14 2005 00:47 GMT
#17
I think the bug kinda works like this:
When you quickly "overwrite" a hotkey and then select it, it will give you the interface of the previous unit/building but actually you're controlling the new one. So like that, cancelling inside the interface of an overlord while you're actually doing it with the nydus exit leads to this. The fact that there's a drone coming out of it is weird though...
Graphics
XtaC_hiryu
Profile Joined November 2004
Philippines125 Posts
December 14 2005 01:00 GMT
#18
Hmm.. can you morph that drone into another building? Then like barracks or gateway, units pop out of it.
potato and cheese ftw!
RaGe
Profile Blog Joined July 2004
Belgium9947 Posts
December 14 2005 01:08 GMT
#19
On December 14 2005 10:00 XtaC_hiryu wrote:
Hmm.. can you morph that drone into another building? Then like barracks or gateway, units pop out of it.

then it would work like a normal nydus canal LOLOL
Moderatorsometimes I get intimidated by the size of my right testicle
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
December 14 2005 01:08 GMT
#20
Seriously... how does burrow effect this?
I'd like to have some fun with my friend using this bug~~
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
Liquid`Drone
Profile Joined September 2002
Norway28665 Posts
December 14 2005 01:15 GMT
#21
well in any tournament or ladder game this would obviously be bannable and it really is such a tiny bug that it won't get exploited often enough for it to be a problem. not worth a new patch. ^_^

well if old reps are still good then it is but
old reps are never still good
t.t
Moderator
XtaC_hiryu
Profile Joined November 2004
Philippines125 Posts
December 14 2005 01:16 GMT
#22
On December 14 2005 10:08 RaGe wrote:
Show nested quote +
On December 14 2005 10:00 XtaC_hiryu wrote:
Hmm.. can you morph that drone into another building? Then like barracks or gateway, units pop out of it.

then it would work like a normal nydus canal LOLOL


only stronger, like a hive perhaps.
potato and cheese ftw!
Xeofreestyler
Profile Blog Joined June 2005
Belgium6771 Posts
December 14 2005 01:18 GMT
#23
Uh... I'll try burrowing it
Graphics
XtaC_hiryu
Profile Joined November 2004
Philippines125 Posts
Last Edited: 2005-12-14 01:25:46
December 14 2005 01:25 GMT
#24
I was thinking you can turn it into an expansion+nydus in one.

LOL nvm.. I'll try it when I get back from work.

Yes, if it will affect the old reps then its not worth another pacth.
potato and cheese ftw!
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
December 14 2005 01:25 GMT
#25
Omg how about cloaking the drone permantly after doing that so it can run around freely??
Xeofreestyler
Profile Blog Joined June 2005
Belgium6771 Posts
Last Edited: 2005-12-14 01:33:57
December 14 2005 01:32 GMT
#26
Okay, i'm back. And burrowing works ;_;
For those who want to see it:
http://users.pandora.be/rkxtreme/stuff/Nydus_bug_burrow.rep

HOWEVER; one positive thing I found out is that the drone does not behave like a nydus canal anymore when it morphs into a building.
Graphics
OctoPuSs
Profile Blog Joined May 2004
Canada5279 Posts
Last Edited: 2005-12-14 01:41:23
December 14 2005 01:36 GMT
#27
This is crazy !
It works when the drone is burrowed or in an overlord :O !

I found a way to crash the game using that bug... I won't say how, but this should be patched !
Depression is just a sarcastic state of mind. Liquid`HerO Fighting!
XtaC_hiryu
Profile Joined November 2004
Philippines125 Posts
December 14 2005 01:38 GMT
#28
On December 14 2005 10:32 Xeofreestyler wrote:
Okay, i'm back. And burrowing works ;_;
For those who want to see it:
http://users.pandora.be/rkxtreme/stuff/Nydus_bug_burrow.rep

HOWEVER; one positive thing I found out is that the drone does not behave like a nydus canal anymore when it morphs into a building.


There goes the answer to my question Thanks for testing.
potato and cheese ftw!
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
December 14 2005 01:40 GMT
#29
Aww man I can't get the bug to work. Both the explanantions aren't really clear enough. Can someone explain it in full detail please?
Xeofreestyler
Profile Blog Joined June 2005
Belgium6771 Posts
December 14 2005 01:53 GMT
#30
ok here's what you do: Get a nydus canal, put it like next to your hive/lair/hatch whatever.
Click a larva and tell it to build an overlord. Now tell your nydus canal to build an exit. (preferably close to the larvae)
Then you click the egg and then hold control, press 1 and then quickly select the exit (while still holding the ctrl button) and click 1 again. Normally you should get an overlord interface now. Press esc or just cancel it with the button and normally your exit will pop and become a drone, voila!

Oh and btw, this probably has got something to do with the latency thing on bnet. When I tried it offline it didnt work.
Graphics
StreaK
Profile Joined December 2005
Canada580 Posts
December 14 2005 02:08 GMT
#31
sweet
1a2a3a
Starparty
Profile Blog Joined December 2004
Sweden1963 Posts
Last Edited: 2005-12-14 02:14:59
December 14 2005 02:12 GMT
#32
On December 14 2005 10:08 RaGe wrote:
Show nested quote +
On December 14 2005 10:00 XtaC_hiryu wrote:
Hmm.. can you morph that drone into another building? Then like barracks or gateway, units pop out of it.

then it would work like a normal nydus canal LOLOL


what if you used that drone to make a new nydus then? :OOO
what happens to thefirst nydus? it dies when it has no exit or wut?
The artist formerly known as Starparty
funkie
Profile Blog Joined November 2005
Venezuela9374 Posts
December 14 2005 02:13 GMT
#33
we...we...

Shit, we are what?

Fucked? T_T?
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
Xeofreestyler
Profile Blog Joined June 2005
Belgium6771 Posts
December 14 2005 02:23 GMT
#34
On December 14 2005 11:12 Starparty wrote:
Show nested quote +
On December 14 2005 10:08 RaGe wrote:
On December 14 2005 10:00 XtaC_hiryu wrote:
Hmm.. can you morph that drone into another building? Then like barracks or gateway, units pop out of it.

then it would work like a normal nydus canal LOLOL


what if you used that drone to make a new nydus then? :OOO
what happens to thefirst nydus? it dies when it has no exit or wut?

Like I said, it stops being an exit when it turns into a building so practically the new nydus would be completely indepent of the old one. I didnt check to see what happened when I sent units through the original one though ... But I think it would crash like somebody else said...

Anyway, for the good of mankind I decided to test this with other things. When you make 2 buildings and you quickly 'overwrite' one hotkey it will kill the other one while you don't have it selected.
It doesnt work on archon or dark archon meld tough. Which indicates that the nydus canal was built with the engine to act like a 'real' building but just wasn't given the cancel ability, otherwhise a drone would emerge since it acts like a real building. The fact that the drone doesnt have full HP when it pops out is something I cant explain though...
Graphics
YunhOLee
Profile Blog Joined April 2005
Canada2470 Posts
December 14 2005 02:24 GMT
#35
On December 14 2005 08:27 OhNoKickedAgain wrote:
problem for terran = drop of one drone

haha
Live it, love it, play it, kill it. JulyZerg and IPXZerg greatest TL.net fan
HiaTuS.
Profile Joined June 2003
Australia235 Posts
December 14 2005 02:28 GMT
#36
u guys seen the marine bug? where it runs like 4 times the speed when stimmed? check the nada vs ameba rep around 25 mins in. Where 2 rines run like shit when vsing lurks
My SC skillz brings da girls to the yard, and their like its better than yoas, dam right its better than yoas, I could teach you, but ill have to charge...
[GiTM]-Ace
Profile Joined September 2002
United States4935 Posts
December 14 2005 02:38 GMT
#37
i would say this bug is useless and shouldnt be fixed but they made new patch for infested terran.. so they might make one for anything
I may not be the best player right now but I think I can beat any 'best' players. I'll beat all the best players and become the best player. Watch me. - Jju
Fobbish
Profile Blog Joined May 2004
Korea (South)1071 Posts
December 14 2005 02:45 GMT
#38
wow i guess they were extra stimmed lol. and it happends right after 26 min exact.
강함은 타고나는 것이 아니라 만들어 지는 것이다! - 외인구단
greatmeh
Profile Blog Joined September 2005
Canada1964 Posts
December 14 2005 02:48 GMT
#39
this is just annoying, its just one more thing to make pub games even worse along with the mineral hack and the map hack
HiaTuS.
Profile Joined June 2003
Australia235 Posts
December 14 2005 02:58 GMT
#40
if u stim more than once, it doesnt dbl up... or in this case quad up ;O
My SC skillz brings da girls to the yard, and their like its better than yoas, dam right its better than yoas, I could teach you, but ill have to charge...
CoralReefer
Profile Joined June 2004
Canada2069 Posts
December 14 2005 03:22 GMT
#41
holyfuckshit
you can make invisible nydus canal exits
you don't even need a drone/ovie there!!!!

i'll speak more after we rape these 3v5 comps
And this hot potato has vanished into thin air.
CoralReefer
Profile Joined June 2004
Canada2069 Posts
December 14 2005 03:29 GMT
#42
make the nydus drone
then pop it in an ovie

now what you do is:
where ever you want to have your exit, pop your drone out and then pop it back in the ovie

as long as you keep your drone in the ovie, the exit will remain the same, regardless if the drone is there or not!

bw crashed though, when my magic drone containing ovie was destroyed and i tried to use the nydus.
And this hot potato has vanished into thin air.
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
December 14 2005 03:36 GMT
#43
Wow just popping it and the exit will be placed there? That'd be weird to see units pop out of nowhere.
ther
Profile Joined January 2005
Hungary252 Posts
December 14 2005 03:57 GMT
#44
You can stack hydras on this way. That's so cute too ^^
hO?
StarN
Profile Blog Joined November 2004
United States2587 Posts
December 14 2005 04:14 GMT
#45
i wonder if the koreans found this out before us?
Retired BW Noob
XtaC_hiryu
Profile Joined November 2004
Philippines125 Posts
December 14 2005 04:16 GMT
#46
On December 14 2005 13:14 StarN wrote:
i wonder if the koreans found this out before us?


You're not Korean?
potato and cheese ftw!
Xeofreestyler
Profile Blog Joined June 2005
Belgium6771 Posts
December 14 2005 04:29 GMT
#47
On December 14 2005 12:36 skyglow1 wrote:
Wow just popping it and the exit will be placed there? That'd be weird to see units pop out of nowhere.


It can be compared with the build-gol-in-air trick. You get a factore, spam L and G and normally it should have a gol building, but the progress is stuck on 0%. However, when you land it and right click anywhere else while it is doing so, the gol will start building while the factory floats. The problem is, this doesn't give you jack shit because the coördinates of the building have been set, therefore the gol will just appear where the building used to be. I guess the same principle can be applied here with the nydusdrone being lifted into ol, the fact that this nydusdrone is interesting is mainly because its a building with constant changing coördinates lol
Graphics
8880
Profile Joined September 2005
131 Posts
December 14 2005 04:34 GMT
#48
fix the "cancel morphing hatch crash to deskop bug" ;(
Purind
Profile Blog Joined April 2004
Canada3562 Posts
December 14 2005 05:05 GMT
#49
You can do fake doom drops and crazy stuff that's cute.
Trucy Wright is hot
StarN
Profile Blog Joined November 2004
United States2587 Posts
December 14 2005 05:21 GMT
#50
On December 14 2005 13:16 XtaC_hiryu wrote:
Show nested quote +
On December 14 2005 13:14 StarN wrote:
i wonder if the koreans found this out before us?


You're not Korean?


i am. but... i was talking community wise.
Retired BW Noob
SChasu
Profile Joined October 2003
United States1505 Posts
December 14 2005 07:59 GMT
#51
known about it for a long time :O it has been in almost every version of the "can you do (insert number here) tricks?"
totalbiscuit is awful at casting.
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
December 14 2005 12:10 GMT
#52
On December 14 2005 13:29 Xeofreestyler wrote:
Show nested quote +
On December 14 2005 12:36 skyglow1 wrote:
Wow just popping it and the exit will be placed there? That'd be weird to see units pop out of nowhere.


It can be compared with the build-gol-in-air trick. You get a factore, spam L and G and normally it should have a gol building, but the progress is stuck on 0%. However, when you land it and right click anywhere else while it is doing so, the gol will start building while the factory floats. The problem is, this doesn't give you jack shit because the coördinates of the building have been set, therefore the gol will just appear where the building used to be. I guess the same principle can be applied here with the nydusdrone being lifted into ol, the fact that this nydusdrone is interesting is mainly because its a building with constant changing coördinates lol


Yeah I know that trick, but thats not as cool because you can only make 1 unit pop out there.

Imagine like popping the drone onto opponents base, then running away and after that when he isnlt looking send like a million lings magically appearing in his base :O
RaGe
Profile Blog Joined July 2004
Belgium9947 Posts
December 14 2005 13:36 GMT
#53
this would own ZvP late game for killing expansions when the nat is cannoned out, you have a tunnel to the position at any time, without him being able to kill it
Moderatorsometimes I get intimidated by the size of my right testicle
WGT)DarkXprT
Profile Joined October 2005
Qatar428 Posts
December 14 2005 14:05 GMT
#54
just used this bug in 2v2 @east BGH it was hillarious lol, the guy was all like WTF?!?!?!
I hope all our problems stay as much as christmas wishes.
PlayJunior
Profile Joined August 2004
Armenia833 Posts
December 14 2005 14:30 GMT
#55
On December 14 2005 23:05 WGT)DarkXprT wrote:
just used this bug in 2v2 @east BGH it was hillarious lol, the guy was all like WTF?!?!?!

Guys don't you see some gay attitude in this?
LOL
HappyManRun
Profile Joined November 2005
1111 Posts
December 14 2005 14:47 GMT
#56
On December 14 2005 09:47 Xeofreestyler wrote:
I think the bug kinda works like this:
When you quickly "overwrite" a hotkey and then select it, it will give you the interface of the previous unit/building but actually you're controlling the new one. So like that, cancelling inside the interface of an overlord while you're actually doing it with the nydus exit leads to this. The fact that there's a drone coming out of it is weird though...


So basically it's like stack hydra/ling glitch and it has something to do with latency and stuff, therefore it'll be hard to fix?
Anyways burrowdrone recall would be so SICK! we should keep this bug :p
I happy, thus I run.
-DaJ-
Profile Joined April 2004
Switzerland539 Posts
December 14 2005 15:12 GMT
#57
so you wanna tell me if you burrow the drone and call a darkswarm over it, the opponent is not able to kill this zerg-units-spitting-machine?
Dear God, my brilliance is becoming a bit of a burden.
EarthSHaKe
Profile Joined July 2005
Sweden73 Posts
December 14 2005 16:00 GMT
#58
Are u able to make a new exit after canceling the first one? If u are u would be able to create drones for free since u don't need a drone to build the exit.
And what do happend if u tries to run use hte nydus with ur exit drone?
alphaentity
Profile Joined August 2005
United States525 Posts
December 14 2005 16:46 GMT
#59
I just tried it, omfg, that's so exploitable.
HeadBangaa
Profile Blog Joined July 2004
United States6512 Posts
December 14 2005 17:44 GMT
#60
Well, I'll be playing zerg until this bug is fixed, I want to have some fun with this!
People who fail to distinguish Socratic Method from malicious trolling are sadly stupid and not worth a response.
superjoppe
Profile Joined December 2004
Sweden3683 Posts
December 14 2005 18:25 GMT
#61
Yeah I know that trick, but thats not as cool because you can only make 1 unit pop out there.

No, more than 1 unit can pop up. It depends on how fast you press the G button
alphaentity
Profile Joined August 2005
United States525 Posts
December 14 2005 18:48 GMT
#62
To whomever that said the bug isn't exploitable: You are dead wrong.

They better make a patch for this...cause you can use it to seriously abuse ppl and crash games. not fun

....unless ur the one fucking around with it.
Eerik
Profile Joined October 2002
Estonia117 Posts
Last Edited: 2005-12-14 20:05:01
December 14 2005 19:17 GMT
#63
edit: nevermind.
Hm.
jacen
Profile Blog Joined April 2004
Austria3644 Posts
December 14 2005 19:19 GMT
#64
omg
invis, invul nydus that can be moved.
this is REALLY sick. ahahahahaha
(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
vGl-CoW
Profile Blog Joined December 2002
Belgium8305 Posts
December 14 2005 19:26 GMT
#65
okay to all of you that are actually trying this out in public games

you are faggots

thank you
Moderatorfollow me on twitter if u think ur so tough @BooyaCow
Eerik
Profile Joined October 2002
Estonia117 Posts
Last Edited: 2005-12-14 20:37:23
December 14 2005 20:36 GMT
#66
well, the computer mindcontrolled my overlord.
and used the drone to start mining at his 2nd expansion.
so, my units popped out of his new drone ;p
it probably works the other way round too, so its KIND OF a counter to it.
mindcontrol drone, use it to get into his base.
Hm.
-DaJ-
Profile Joined April 2004
Switzerland539 Posts
December 14 2005 20:47 GMT
#67
what about this:

you cloak the first drone to build a invisible nydus and cancel the exit with "the trick" is the "exit-drone" invisible as well???
Dear God, my brilliance is becoming a bit of a burden.
-DaJ-
Profile Joined April 2004
Switzerland539 Posts
December 14 2005 20:47 GMT
#68
plz somone try this out. im at work and dying of curiosity....this is so exploitable....^0^;;
Dear God, my brilliance is becoming a bit of a burden.
Xeofreestyler
Profile Blog Joined June 2005
Belgium6771 Posts
December 14 2005 22:06 GMT
#69
Why the hell would it matter? You can just use the arbiter-cloak thing on the drone that pops out
Unless ofcourse a cloaked nydus would be part of your master skeem in the first place ~~
Graphics
-DaJ-
Profile Joined April 2004
Switzerland539 Posts
December 14 2005 22:20 GMT
#70
wouldnt a invisible drone be funnier and more interesting than a drone followed by an arbiter??

yes it would!
Dear God, my brilliance is becoming a bit of a burden.
Purind
Profile Blog Joined April 2004
Canada3562 Posts
December 14 2005 23:16 GMT
#71
I think he meant the arbiter trick that makes units permanently cloaked. The question that remains is, how does a zerg player get arbiters?

If you pick up the drone with an overlord, units will nydus to where you picked the drone up, so you can pick a drone up at an expo, then when the other guy expos there, start nydusing your units into that expo. I haven't tried this, but it sounds cheap.
Trucy Wright is hot
CoralReefer
Profile Joined June 2004
Canada2069 Posts
December 14 2005 23:33 GMT
#72
On December 15 2005 04:26 vGl-CoW wrote:
okay to all of you that are actually trying this out in public games

you are faggots

thank you


haha

i tried this out in a bgh yesterday

we would have won anyways though
And this hot potato has vanished into thin air.
ShabZzoY!
Profile Joined July 2004
Great Britain760 Posts
December 14 2005 23:33 GMT
#73
when i morphed the drone into a creep/sunk it still acted as a nydus...
paaltje
Profile Joined October 2004
Netherlands359 Posts
December 15 2005 00:37 GMT
#74
OMG 1 drone drop

GG ~ ~
XtaC_hiryu
Profile Joined November 2004
Philippines125 Posts
December 15 2005 01:44 GMT
#75
On December 14 2005 10:53 Xeofreestyler wrote:
ok here's what you do: Get a nydus canal, put it like next to your hive/lair/hatch whatever.
Click a larva and tell it to build an overlord. Now tell your nydus canal to build an exit. (preferably close to the larvae)
Then you click the egg and then hold control, press 1 and then quickly select the exit (while still holding the ctrl button) and click 1 again. Normally you should get an overlord interface now. Press esc or just cancel it with the button and normally your exit will pop and become a drone, voila!

Oh and btw, this probably has got something to do with the latency thing on bnet. When I tried it offline it didnt work.


Hmm.. If you have a rep as a proof of this bug, then I don't think it has something to do with the latency.. I thought reps only save map, actions, time, etc. Does reps save lag/latency too? LOL I'm confused.
potato and cheese ftw!
greatmeh
Profile Blog Joined September 2005
Canada1964 Posts
Last Edited: 2005-12-15 02:05:35
December 15 2005 02:04 GMT
#76
sighh.. ppl shouldnt try the bug, it will jsut make some BGH newb curious and then it will spread indefinetly, and if anything, thats why blizzard will have to make a new patch
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
December 15 2005 02:16 GMT
#77
cool.keep it. makes nydus canals maybe useful(in more the 1% of the games)
life of lively to live to life of full life thx to shield battery
cava
Profile Blog Joined November 2002
United States1035 Posts
December 15 2005 02:26 GMT
#78
wtf, so not only do they get a free drone but its a moving arbitor. LMFAO
cava!
Xeofreestyler
Profile Blog Joined June 2005
Belgium6771 Posts
December 15 2005 02:59 GMT
#79
On December 15 2005 10:44 XtaC_hiryu wrote:
Hmm.. If you have a rep as a proof of this bug, then I don't think it has something to do with the latency.. I thought reps only save map, actions, time, etc. Does reps save lag/latency too? LOL I'm confused.

You're not getting the point. A rep only saves the exact actions performed in a game. When this action is possible to achieve through latency, latency still doesn't have anything to do with the replay...
The fact that it doesn't work on single player speaks for itself anyway
Graphics
XtaC_hiryu
Profile Joined November 2004
Philippines125 Posts
December 15 2005 03:57 GMT
#80
On December 15 2005 11:59 Xeofreestyler wrote:
Show nested quote +
On December 15 2005 10:44 XtaC_hiryu wrote:
Hmm.. If you have a rep as a proof of this bug, then I don't think it has something to do with the latency.. I thought reps only save map, actions, time, etc. Does reps save lag/latency too? LOL I'm confused.

You're not getting the point. A rep only saves the exact actions performed in a game. When this action is possible to achieve through latency, latency still doesn't have anything to do with the replay...
The fact that it doesn't work on single player speaks for itself anyway


Uhmm.. OK. I guess I get it.. High latency allows you to do illegal actions, like in this case, cancel a nydus exit.. LOL more bugs will be discovered.. new patch pls.
potato and cheese ftw!
CoralReefer
Profile Joined June 2004
Canada2069 Posts
December 15 2005 05:29 GMT
#81
yeah, i had to switch it to extra high so i would be able to make a secret portal into toss' base

And this hot potato has vanished into thin air.
XtaC_hiryu
Profile Joined November 2004
Philippines125 Posts
December 15 2005 05:35 GMT
#82
On December 15 2005 14:29 ml1710 wrote:
yeah, i had to switch it to extra high so i would be able to make a secret portal into toss' base



LOL I was talking about the actual latency (ping) not the settings/options. I guess you have no knowledge about that.
potato and cheese ftw!
Xeofreestyler
Profile Blog Joined June 2005
Belgium6771 Posts
December 15 2005 05:44 GMT
#83
Actually, XtaC, you are wrong again. =P
Latency is packetloss. When its on extra-high latency there are less packets sent per second to minimize data-transfer, when there's just latency or 'lag' in a game pretty much the same thing happens except that its trying to send more packets which leads to lag (I think)

(Thats also why turning on extra high latency in a micro game is completely retarded)
Graphics
XtaC_hiryu
Profile Joined November 2004
Philippines125 Posts
Last Edited: 2005-12-15 05:54:48
December 15 2005 05:46 GMT
#84
Latency is the amount of time between request/action and response. Usually measured in milliseconds. (ms)

If you still don't understand, here a concrete BW example:
In a laggy game, you order a marine to move. After half a second, it moves. Thats 500 ms of lag/ping/latency, whatever you want to call it.
potato and cheese ftw!
alphaentity
Profile Joined August 2005
United States525 Posts
December 15 2005 06:02 GMT
#85
This is not a latency discussion

Please stay on topic

As I've said before, this bug CAN be exploited especially in long games...cause its not that hard to do.
funkie
Profile Blog Joined November 2005
Venezuela9374 Posts
December 15 2005 06:06 GMT
#86
On December 15 2005 15:02 alphaentity wrote:
This is not a latency discussion

Please stay on topic

As I've said before, this bug CAN be exploited especially in long games...cause its not that hard to do.


True, but also, who is that "FOCUSED" on doing the bug, that wil pay more attention on doing a silly bug than being worried about killing expas, making units, microing your units, trying to not get fucked already?

I know it is easy to do, but I do not think that much people will bother to do this in serious games.
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
Xeofreestyler
Profile Blog Joined June 2005
Belgium6771 Posts
December 15 2005 06:21 GMT
#87
In serious games no, it will be punished anyway.
In public games it might be done vs unexpecting newblars
Oh well, just dont play pubbies. Nothing new there ^^
Graphics
pr0n
Profile Joined September 2005
United States277 Posts
December 18 2005 10:57 GMT
#88
Why are you people spreading info on glitches? I've known about this for several months, but only use it vs cheaters. People will learn to kill the drone to counter it, and many game crashes will commence, forcing blizzard to patch again. Pointless.
Igakusei
Profile Blog Joined October 2002
United States610 Posts
December 19 2005 13:53 GMT
#89
If you load the drone into an overlord, the nydus canal exit is at the spot where you picked the drone up. So you can drop/pickup a drone in the enemy base and leave... only way to destroy the exit is to take out the entrance
CoralReefer
Profile Joined June 2004
Canada2069 Posts
December 20 2005 01:33 GMT
#90
On December 15 2005 14:35 XtaC_hiryu wrote:
Show nested quote +
On December 15 2005 14:29 ml1710 wrote:
yeah, i had to switch it to extra high so i would be able to make a secret portal into toss' base



LOL I was talking about the actual latency (ping) not the settings/options. I guess you have no knowledge about that.


stfu geek
And this hot potato has vanished into thin air.
CoralReefer
Profile Joined June 2004
Canada2069 Posts
December 20 2005 01:35 GMT
#91
i think it works on extra high latency, no matter how good your ping times are
And this hot potato has vanished into thin air.
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
December 31 2005 01:27 GMT
#92
Sorry for reiviving :D

Ok for those who wanna try this out offline (and don't know how to), make a lan game vs a computer and when you want to do the trick set it to extra high latency.

I've been playing around with this trick like trying it on different units etc. For example if you morph an archon, then use the trick to give it a "cancel" command, youll crash sc by trying the cancel the morph. YOu'll also crash sc trying to "cancel" a siege tank which is siegeing/unsieging.

But the most disturbing thing I found was that you can use the trick on opponents buildings, giving you the ability to tell the building speicific commands. I've only so far been able to set the rally point of a computer's barracks and command center so far by using a dark templar (you can use any unit cause all you need to do is right click and it sets the rally point) but I'm sure if you use the same building and do the trick you'll be able to make the opponent building build units and cancel them etc.

I'm gonna try this out on bnet with a friend now to see if it works on bnet and not just vs computer.
NewbSaibot
Profile Joined May 2004
3849 Posts
December 31 2005 01:42 GMT
#93
damn i hope dt doesnt lose visitors now that tl.net is hack central
I went to the chippy last night and only orderd chips because I knew I could get fish from her bushy plate.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
December 31 2005 02:34 GMT
#94
XD @ setting enemy building rally points. That has serious abuse potential.

Or like...fuck up their build. You don't want your mass hydra/ling strategy countered by his templar building? Make him warp in goons instead! Go 6fact vult and change his goon unit production to zealot unit production. lmfao
What fun is it being cool if you can’t wear a sombrero?
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
December 31 2005 03:23 GMT
#95
Crap I can't do anything else but set their rally. Like if you have an ob looking at your opponents facts in tvp you can screw all his rallies up using that one ob within a few seconds if youre good lol.

I tested it out with this guy on bnet and yeah the siege tank cancel thing crashes bw easy. So if you don't want to play vs someone, just get a siege tank with siege mode ability and BOOM lol.
greatmeh
Profile Blog Joined September 2005
Canada1964 Posts
December 31 2005 04:10 GMT
#96
CRAP!
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
December 31 2005 04:15 GMT
#97
On December 19 2005 22:53 Neverborn wrote:
If you load the drone into an overlord, the nydus canal exit is at the spot where you picked the drone up. So you can drop/pickup a drone in the enemy base and leave... only way to destroy the exit is to take out the entrance


Holy shit, now THAT can be REALLY bad.
SAY YES TO STIM KIDS!!! XD
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