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Active: 1585 users

Nydus canal bug :( - Page 2

Forum Index > BW General
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Liquid`Drone
Profile Joined September 2002
Norway28701 Posts
December 14 2005 01:15 GMT
#21
well in any tournament or ladder game this would obviously be bannable and it really is such a tiny bug that it won't get exploited often enough for it to be a problem. not worth a new patch. ^_^

well if old reps are still good then it is but
old reps are never still good
t.t
Moderator
XtaC_hiryu
Profile Joined November 2004
Philippines125 Posts
December 14 2005 01:16 GMT
#22
On December 14 2005 10:08 RaGe wrote:
Show nested quote +
On December 14 2005 10:00 XtaC_hiryu wrote:
Hmm.. can you morph that drone into another building? Then like barracks or gateway, units pop out of it.

then it would work like a normal nydus canal LOLOL


only stronger, like a hive perhaps.
potato and cheese ftw!
Xeofreestyler
Profile Blog Joined June 2005
Belgium6772 Posts
December 14 2005 01:18 GMT
#23
Uh... I'll try burrowing it
Graphics
XtaC_hiryu
Profile Joined November 2004
Philippines125 Posts
Last Edited: 2005-12-14 01:25:46
December 14 2005 01:25 GMT
#24
I was thinking you can turn it into an expansion+nydus in one.

LOL nvm.. I'll try it when I get back from work.

Yes, if it will affect the old reps then its not worth another pacth.
potato and cheese ftw!
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
December 14 2005 01:25 GMT
#25
Omg how about cloaking the drone permantly after doing that so it can run around freely??
Xeofreestyler
Profile Blog Joined June 2005
Belgium6772 Posts
Last Edited: 2005-12-14 01:33:57
December 14 2005 01:32 GMT
#26
Okay, i'm back. And burrowing works ;_;
For those who want to see it:
http://users.pandora.be/rkxtreme/stuff/Nydus_bug_burrow.rep

HOWEVER; one positive thing I found out is that the drone does not behave like a nydus canal anymore when it morphs into a building.
Graphics
OctoPuSs
Profile Blog Joined May 2004
Canada5279 Posts
Last Edited: 2005-12-14 01:41:23
December 14 2005 01:36 GMT
#27
This is crazy !
It works when the drone is burrowed or in an overlord :O !

I found a way to crash the game using that bug... I won't say how, but this should be patched !
Depression is just a sarcastic state of mind. Liquid`HerO Fighting!
XtaC_hiryu
Profile Joined November 2004
Philippines125 Posts
December 14 2005 01:38 GMT
#28
On December 14 2005 10:32 Xeofreestyler wrote:
Okay, i'm back. And burrowing works ;_;
For those who want to see it:
http://users.pandora.be/rkxtreme/stuff/Nydus_bug_burrow.rep

HOWEVER; one positive thing I found out is that the drone does not behave like a nydus canal anymore when it morphs into a building.


There goes the answer to my question Thanks for testing.
potato and cheese ftw!
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
December 14 2005 01:40 GMT
#29
Aww man I can't get the bug to work. Both the explanantions aren't really clear enough. Can someone explain it in full detail please?
Xeofreestyler
Profile Blog Joined June 2005
Belgium6772 Posts
December 14 2005 01:53 GMT
#30
ok here's what you do: Get a nydus canal, put it like next to your hive/lair/hatch whatever.
Click a larva and tell it to build an overlord. Now tell your nydus canal to build an exit. (preferably close to the larvae)
Then you click the egg and then hold control, press 1 and then quickly select the exit (while still holding the ctrl button) and click 1 again. Normally you should get an overlord interface now. Press esc or just cancel it with the button and normally your exit will pop and become a drone, voila!

Oh and btw, this probably has got something to do with the latency thing on bnet. When I tried it offline it didnt work.
Graphics
StreaK
Profile Joined December 2005
Canada580 Posts
December 14 2005 02:08 GMT
#31
sweet
1a2a3a
Starparty
Profile Blog Joined December 2004
Sweden1963 Posts
Last Edited: 2005-12-14 02:14:59
December 14 2005 02:12 GMT
#32
On December 14 2005 10:08 RaGe wrote:
Show nested quote +
On December 14 2005 10:00 XtaC_hiryu wrote:
Hmm.. can you morph that drone into another building? Then like barracks or gateway, units pop out of it.

then it would work like a normal nydus canal LOLOL


what if you used that drone to make a new nydus then? :OOO
what happens to thefirst nydus? it dies when it has no exit or wut?
The artist formerly known as Starparty
funkie
Profile Blog Joined November 2005
Venezuela9376 Posts
December 14 2005 02:13 GMT
#33
we...we...

Shit, we are what?

Fucked? T_T?
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
Xeofreestyler
Profile Blog Joined June 2005
Belgium6772 Posts
December 14 2005 02:23 GMT
#34
On December 14 2005 11:12 Starparty wrote:
Show nested quote +
On December 14 2005 10:08 RaGe wrote:
On December 14 2005 10:00 XtaC_hiryu wrote:
Hmm.. can you morph that drone into another building? Then like barracks or gateway, units pop out of it.

then it would work like a normal nydus canal LOLOL


what if you used that drone to make a new nydus then? :OOO
what happens to thefirst nydus? it dies when it has no exit or wut?

Like I said, it stops being an exit when it turns into a building so practically the new nydus would be completely indepent of the old one. I didnt check to see what happened when I sent units through the original one though ... But I think it would crash like somebody else said...

Anyway, for the good of mankind I decided to test this with other things. When you make 2 buildings and you quickly 'overwrite' one hotkey it will kill the other one while you don't have it selected.
It doesnt work on archon or dark archon meld tough. Which indicates that the nydus canal was built with the engine to act like a 'real' building but just wasn't given the cancel ability, otherwhise a drone would emerge since it acts like a real building. The fact that the drone doesnt have full HP when it pops out is something I cant explain though...
Graphics
YunhOLee
Profile Blog Joined April 2005
Canada2470 Posts
December 14 2005 02:24 GMT
#35
On December 14 2005 08:27 OhNoKickedAgain wrote:
problem for terran = drop of one drone

haha
Live it, love it, play it, kill it. JulyZerg and IPXZerg greatest TL.net fan
HiaTuS.
Profile Joined June 2003
Australia235 Posts
December 14 2005 02:28 GMT
#36
u guys seen the marine bug? where it runs like 4 times the speed when stimmed? check the nada vs ameba rep around 25 mins in. Where 2 rines run like shit when vsing lurks
My SC skillz brings da girls to the yard, and their like its better than yoas, dam right its better than yoas, I could teach you, but ill have to charge...
[GiTM]-Ace
Profile Joined September 2002
United States4935 Posts
December 14 2005 02:38 GMT
#37
i would say this bug is useless and shouldnt be fixed but they made new patch for infested terran.. so they might make one for anything
I may not be the best player right now but I think I can beat any 'best' players. I'll beat all the best players and become the best player. Watch me. - Jju
Fobbish
Profile Blog Joined May 2004
Korea (South)1071 Posts
December 14 2005 02:45 GMT
#38
wow i guess they were extra stimmed lol. and it happends right after 26 min exact.
강함은 타고나는 것이 아니라 만들어 지는 것이다! - 외인구단
greatmeh
Profile Blog Joined September 2005
Canada1964 Posts
December 14 2005 02:48 GMT
#39
this is just annoying, its just one more thing to make pub games even worse along with the mineral hack and the map hack
HiaTuS.
Profile Joined June 2003
Australia235 Posts
December 14 2005 02:58 GMT
#40
if u stim more than once, it doesnt dbl up... or in this case quad up ;O
My SC skillz brings da girls to the yard, and their like its better than yoas, dam right its better than yoas, I could teach you, but ill have to charge...
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