• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:23
CET 22:23
KST 06:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Team Liquid Map Contest - Preparation Notice6Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258
StarCraft 2
General
Vitality disbanding their sc2-team How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Team Liquid Map Contest - Preparation Notice ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026 Sea Duckling Open (Global, Bronze-Diamond) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
BSL 22 Map Contest — Submissions OPEN to March 10 Are you ready for ASL 21? Hype VIDEO battle.net problems BGH Auto Balance -> http://bghmmr.eu/ Flash's ASL S21 & Future Plans Announcement
Tourneys
ASL Season 21 Qualifiers March 7-8 BWCL Season 64 Announcement [Megathread] Daily Proleagues [BSL22] Open Qualifier #1 - Sunday 21:00 CET
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
No Man's Sky (PS4 and PC) Path of Exile PC Games Sales Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Mexico's Drug War Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1514 users

SK Planet PL Season 2 Opening Day Games - Page 22

Forum Index > BW General
Post a Reply
Prev 1 20 21 22 23 24 26 Next All
CaucasianAsian
Profile Blog Joined September 2005
Korea (South)11593 Posts
May 21 2012 02:31 GMT
#421
What ninini said is really spot on. The Korean audience is much higher for starcraft 1.
Calendar@ Fish Server: `iOps]..Stark
BrosephBrostar
Profile Blog Joined December 2009
United States445 Posts
May 21 2012 03:15 GMT
#422
On May 21 2012 10:27 ninini wrote:
Show nested quote +
On May 21 2012 08:41 Miyoshino wrote:
It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC.

SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch.


I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too.

I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me.
Crisium
Profile Blog Joined February 2010
United States1618 Posts
May 21 2012 03:26 GMT
#423
Reason enough to hate this new format is less Stork. And he is forbidden from playing BW in the next Khan match, despite not playing at all. Stork playing BW is what sustains my Starcraft interest, so I am most displeased with this current format and the end of BW in the coming months.
Broodwar and Stork forever! List of BW players with most Ro16, Ro8: http://tinyurl.com/BWRo16-Ro8
Ideas
Profile Blog Joined April 2008
United States8163 Posts
May 21 2012 03:38 GMT
#424
On May 21 2012 12:15 BrosephBrostar wrote:
Show nested quote +
On May 21 2012 10:27 ninini wrote:
On May 21 2012 08:41 Miyoshino wrote:
It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC.

SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch.


I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too.

I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me.


from what I understand, it's not so much the team sponsors, but the event/league sponsors who want a more international audience. although it's been a long time since any league has had a sponsor that would have any sort of non-korean appeal. probably pringles? or does korean air count? lol
Free Palestine
Taekwon
Profile Joined May 2010
United States8155 Posts
May 21 2012 03:41 GMT
#425
"On that note, and not quite sure if this was already exhausted but, does anyone know the song that played/plays in the Proleague introduction?"

+ Show Spoiler +
some1plzhalpmeb4igocrz
▲ ▲ ▲
Shafanhow
Profile Joined December 2009
United States47 Posts
May 21 2012 03:46 GMT
#426
On May 21 2012 05:43 reincremate wrote:
This format is discrimination against BW. They should make the GSL or GSTL mixed leagues as well. B-team level BW can be entertaining sometimes. They should have them play LoL too. That would be of great benefit to the Cult of Esports.

And to anyone saying "lol @ all the qq butthurt fans", my anus is like "NOOO BLIZZARD NOOO KESPA NOOOOO" and Blizzard and Kespa are just like "yeeeeeehaw! take it, bitch, take it."



Is this a Starcraft thread or a script for an episode of Oz!? You got me laughin though!
Endeavor to persevere.
palexhur
Profile Joined May 2010
Colombia730 Posts
May 21 2012 03:50 GMT
#427
On May 21 2012 12:46 Shafanhow wrote:
Show nested quote +
On May 21 2012 05:43 reincremate wrote:
This format is discrimination against BW. They should make the GSL or GSTL mixed leagues as well. B-team level BW can be entertaining sometimes. They should have them play LoL too. That would be of great benefit to the Cult of Esports.

And to anyone saying "lol @ all the qq butthurt fans", my anus is like "NOOO BLIZZARD NOOO KESPA NOOOOO" and Blizzard and Kespa are just like "yeeeeeehaw! take it, bitch, take it."



Is this a Starcraft thread or a script for an episode of Oz!? You got me laughin though!


lol the best post so far in this thread I laughed a minute, jajaajjja
Soap
Profile Blog Joined April 2010
Brazil1546 Posts
May 21 2012 03:54 GMT
#428
On May 21 2012 12:38 Ideas wrote:
Show nested quote +
On May 21 2012 12:15 BrosephBrostar wrote:
On May 21 2012 10:27 ninini wrote:
On May 21 2012 08:41 Miyoshino wrote:
It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC.

SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch.


I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too.

I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me.


from what I understand, it's not so much the team sponsors, but the event/league sponsors who want a more international audience. although it's been a long time since any league has had a sponsor that would have any sort of non-korean appeal. probably pringles? or does korean air count? lol


Also there's the exposure it gives to Korea, which doesn't happen if no one else plays the game (not even in korean-run WCG)

I suppose using the english client would imply the korean one is bad, and would not be in line with GSL and overall Blizzard's marketing.
ninini
Profile Joined June 2010
Sweden1204 Posts
May 21 2012 04:23 GMT
#429
On May 21 2012 12:15 BrosephBrostar wrote:
Show nested quote +
On May 21 2012 10:27 ninini wrote:
On May 21 2012 08:41 Miyoshino wrote:
It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC.

SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch.


I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too.

I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me.

They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors.
BrosephBrostar
Profile Blog Joined December 2009
United States445 Posts
May 21 2012 04:26 GMT
#430
On May 21 2012 13:23 ninini wrote:
Show nested quote +
On May 21 2012 12:15 BrosephBrostar wrote:
On May 21 2012 10:27 ninini wrote:
On May 21 2012 08:41 Miyoshino wrote:
It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC.

SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch.


I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too.

I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me.

They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors.


But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything.
naux
Profile Joined May 2011
Canada738 Posts
May 21 2012 04:32 GMT
#431
On May 21 2012 13:26 BrosephBrostar wrote:
Show nested quote +
On May 21 2012 13:23 ninini wrote:
On May 21 2012 12:15 BrosephBrostar wrote:
On May 21 2012 10:27 ninini wrote:
On May 21 2012 08:41 Miyoshino wrote:
It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC.

SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch.


I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too.

I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me.

They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors.


But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything.


SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME
ninini
Profile Joined June 2010
Sweden1204 Posts
May 21 2012 04:42 GMT
#432
On May 21 2012 13:26 BrosephBrostar wrote:
Show nested quote +
On May 21 2012 13:23 ninini wrote:
On May 21 2012 12:15 BrosephBrostar wrote:
On May 21 2012 10:27 ninini wrote:
On May 21 2012 08:41 Miyoshino wrote:
It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC.

SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch.


I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too.

I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me.

They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors.


But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything.

It's business. They see higher potential in SC2, but we'll have to see how it turns out. I personally think it's a mistake, but maybe I'm biased. I just think SC2 doesn't have the appeal to attract a non-gamer audience.
palexhur
Profile Joined May 2010
Colombia730 Posts
May 21 2012 04:53 GMT
#433
On May 21 2012 13:32 naux wrote:
Show nested quote +
On May 21 2012 13:26 BrosephBrostar wrote:
On May 21 2012 13:23 ninini wrote:
On May 21 2012 12:15 BrosephBrostar wrote:
On May 21 2012 10:27 ninini wrote:
On May 21 2012 08:41 Miyoshino wrote:
It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC.

SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch.


I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too.

I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me.

They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors.


But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything.


SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME


Could you post statistics?, because what i have read is the contrary, when I see the PC bangs numbers (those are important in Korea) I see that SC2 has going down to the 24th place, when one year ago was top ten, SC2 is not that "new" game, 2 years is a lot of time in a pc game, and foreign market is now stale or it seems that way when you dont have new big peaks in streams viewers and less people playing the game in the ladders, this move by Kespa is a desperate move to try to keep a flag game, trying to emulate the scene that they achieved with BW, I dont think it is going to be possible at all, but lets see.
BrosephBrostar
Profile Blog Joined December 2009
United States445 Posts
May 21 2012 04:53 GMT
#434
On May 21 2012 13:32 naux wrote:
Show nested quote +
On May 21 2012 13:26 BrosephBrostar wrote:
On May 21 2012 13:23 ninini wrote:
On May 21 2012 12:15 BrosephBrostar wrote:
On May 21 2012 10:27 ninini wrote:
On May 21 2012 08:41 Miyoshino wrote:
It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC.

SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch.


I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too.

I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me.

They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors.


But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything.


SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME


I can see why they would be interested in a game like LoL which seems really popular right now, but jumping to SC2 just doesn't make sense considering its current form.
Fionn
Profile Blog Joined October 2009
United States23455 Posts
May 21 2012 06:06 GMT
#435
On May 21 2012 13:53 palexhur wrote:
Show nested quote +
On May 21 2012 13:32 naux wrote:
On May 21 2012 13:26 BrosephBrostar wrote:
On May 21 2012 13:23 ninini wrote:
On May 21 2012 12:15 BrosephBrostar wrote:
On May 21 2012 10:27 ninini wrote:
On May 21 2012 08:41 Miyoshino wrote:
It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC.

SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch.


I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too.

I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me.

They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors.


But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything.


SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME


Could you post statistics?, because what i have read is the contrary, when I see the PC bangs numbers (those are important in Korea) I see that SC2 has going down to the 24th place, when one year ago was top ten, SC2 is not that "new" game, 2 years is a lot of time in a pc game, and foreign market is now stale or it seems that way when you dont have new big peaks in streams viewers and less people playing the game in the ladders, this move by Kespa is a desperate move to try to keep a flag game, trying to emulate the scene that they achieved with BW, I dont think it is going to be possible at all, but lets see.


Correct me if I'm wrong, you need to have bought SC2 to play it in PCBangs. If you're going to buy a $60, then you must have an already good computer, so what's the point of going to a PCBangs? It's not LoL where it's free to play and a team game.
Writerhttps://twitter.com/FionnOnFire
CakeSauc3
Profile Joined February 2011
United States1437 Posts
May 21 2012 06:22 GMT
#436
On May 21 2012 13:53 palexhur wrote:
Show nested quote +
On May 21 2012 13:32 naux wrote:
On May 21 2012 13:26 BrosephBrostar wrote:
On May 21 2012 13:23 ninini wrote:
On May 21 2012 12:15 BrosephBrostar wrote:
On May 21 2012 10:27 ninini wrote:
On May 21 2012 08:41 Miyoshino wrote:
It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC.

SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch.


I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too.

I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me.

They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors.


But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything.


SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME


Could you post statistics?, because what i have read is the contrary, when I see the PC bangs numbers (those are important in Korea) I see that SC2 has going down to the 24th place, when one year ago was top ten, SC2 is not that "new" game, 2 years is a lot of time in a pc game, and foreign market is now stale or it seems that way when you dont have new big peaks in streams viewers and less people playing the game in the ladders, this move by Kespa is a desperate move to try to keep a flag game, trying to emulate the scene that they achieved with BW, I dont think it is going to be possible at all, but lets see.


You should keep in mind, too, that while Sc2 is already 2 years old, it's going to have 2 new expansions coming out, one of those likely at the end of this year. The future potential of Sc2 is still pretty dang big; if it was top 10 last time with close to zero esports influence in Korea (2 years ago), it's going to be higher than that if it gets promoted with Korea's best bw players switching over and with the release of new expansion (new game).

At the arrival of HOTS, everything is likely to change for the Korean sc2 scene. Kespa and the other groups over there are probably banking on that.

CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
May 21 2012 06:31 GMT
#437
On May 21 2012 15:06 Fionn wrote:
+ Show Spoiler +
On May 21 2012 13:53 palexhur wrote:
Show nested quote +
On May 21 2012 13:32 naux wrote:
On May 21 2012 13:26 BrosephBrostar wrote:
On May 21 2012 13:23 ninini wrote:
On May 21 2012 12:15 BrosephBrostar wrote:
On May 21 2012 10:27 ninini wrote:
On May 21 2012 08:41 Miyoshino wrote:
It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC.

SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch.


I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too.

I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me.

They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors.


But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything.


SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME


Could you post statistics?, because what i have read is the contrary, when I see the PC bangs numbers (those are important in Korea) I see that SC2 has going down to the 24th place, when one year ago was top ten, SC2 is not that "new" game, 2 years is a lot of time in a pc game, and foreign market is now stale or it seems that way when you dont have new big peaks in streams viewers and less people playing the game in the ladders, this move by Kespa is a desperate move to try to keep a flag game, trying to emulate the scene that they achieved with BW, I dont think it is going to be possible at all, but lets see.


Correct me if I'm wrong, you need to have bought SC2 to play it in PCBangs. If you're going to buy a $60, then you must have an already good computer, so what's the point of going to a PCBangs? It's not LoL where it's free to play and a team game.

I feel like that is a bit of jump, imagine if a PCbang did have SC2 intalled on their PCs (you'd only have to buy one copy to install it on all of the PCs), then people could spend just 60 bucks on an account for the game--rather than 60 and the money for a good computer--then they could play SC2 for less. Granted the PCbang would have to have good computers; and im not sure they do.
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
eeniebear
Profile Joined February 2010
United States197 Posts
May 21 2012 06:38 GMT
#438
On May 21 2012 11:17 ninini wrote:
Show nested quote +
On May 21 2012 10:36 coolcor wrote:
On May 21 2012 10:27 ninini wrote:
On May 21 2012 08:41 Miyoshino wrote:
It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC.

SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch.


I thought one of the big reasons that sc2 was not popular was that it was not on tv. At least that was what this thread said at the time.

http://www.teamliquid.net/blogs/viewblog.php?topic_id=142288

And blizzard made it impossible to get on tv by giving GOM exclusive rights. Was this thread completely mistaken about the reasons sc2 was not popular?

The reason why SC2 isn't popular in Korea is because over there most ppl actually knows about BW, so they're sticking to the more spectator-friendly game. Most foreign SC2 fans haven't even played BW, or won't give it a chance. That's why picking SC2 feels so obvious to them. I know BW is old. I know that the graphics aren't the best, but the age of a game is irrelevant, and the SC2 graphics are even worse since it makes it impossible to see what is going on in the game. We understand that the quality of games will eventually become better, but the low quality of play was only a part of the problem. When I saw the games, it just made it more obvious what a nightmare SC2 is by comparison. The graphics, the simplistic unit pathing, etc. I feel offended that they even named that game after Starcraft 1. I hope Kespa stops this farce and just goes on with the switch. The way they are milking the audience to try and turn them into SC2 fans is offending.


This, EXACTLY. The graphics in SC2 are a HUGE problem because they are too intricate. I played SC2 for six months before dumping it and going 100% BW again. Watching these games, half the time I don't know what's going on or who's winning a battle.

Kespa should dump BW, completely fail with SC2, and then bring BW back. Just goo 100% SC2 for a while to prove it's a total failure.
Shrewmy
Profile Joined May 2010
Australia199 Posts
May 21 2012 06:50 GMT
#439
On May 21 2012 15:38 eeniebear wrote:
Show nested quote +
On May 21 2012 11:17 ninini wrote:
On May 21 2012 10:36 coolcor wrote:
On May 21 2012 10:27 ninini wrote:
On May 21 2012 08:41 Miyoshino wrote:
It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC.

SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch.


I thought one of the big reasons that sc2 was not popular was that it was not on tv. At least that was what this thread said at the time.

http://www.teamliquid.net/blogs/viewblog.php?topic_id=142288

And blizzard made it impossible to get on tv by giving GOM exclusive rights. Was this thread completely mistaken about the reasons sc2 was not popular?

The reason why SC2 isn't popular in Korea is because over there most ppl actually knows about BW, so they're sticking to the more spectator-friendly game. Most foreign SC2 fans haven't even played BW, or won't give it a chance. That's why picking SC2 feels so obvious to them. I know BW is old. I know that the graphics aren't the best, but the age of a game is irrelevant, and the SC2 graphics are even worse since it makes it impossible to see what is going on in the game. We understand that the quality of games will eventually become better, but the low quality of play was only a part of the problem. When I saw the games, it just made it more obvious what a nightmare SC2 is by comparison. The graphics, the simplistic unit pathing, etc. I feel offended that they even named that game after Starcraft 1. I hope Kespa stops this farce and just goes on with the switch. The way they are milking the audience to try and turn them into SC2 fans is offending.


This, EXACTLY. The graphics in SC2 are a HUGE problem because they are too intricate. I played SC2 for six months before dumping it and going 100% BW again.

Kespa should dump BW, completely fail with SC2, and then bring BW back. Just goo 100% SC2 for a while to prove it's a total failure.


I don't understand how they're too 'intricate'. Blizzard graphics tend to be very simplistic and I dare-say cartoony. If anything it's an issue of the colours being too washed out.

Watching these games, half the time I don't know what's going on or who's winning a battle.


Is that really an issue of the game or an issue for yourself not willing to learn the game? I'm sure a lot of SC2 players watching Brood War would feel the same way.
Swords
Profile Blog Joined May 2012
6038 Posts
May 21 2012 07:31 GMT
#440
On May 21 2012 08:22 BrosephBrostar wrote:
Imagine if starcraft 2 had been released as warcraft 4. Now think of how dumb it sounds having a combined league for both games. That coach was right when he said the only reason this is happening is because both games have "starcraft" in the titles.

And what happened to using the English client? Why did they change their minds about that? I had finally learned enough Korean to understand some of what they were saying, but now I have no clue what units they're talking about.



The first paragraph of this sums up the problem here perfectly. These games are totally different, they just have the same name.

Prev 1 20 21 22 23 24 26 Next All
Please log in or register to reply.
Live Events Refresh
AI Arena Tournament
20:00
RO4 & Finals
Laughngamez YouTube
PSISTORM Gaming Misc
16:55
FSL TeamLeague: ASH vs ST
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 216
UpATreeSC 148
JuggernautJason112
ProTech89
CosmosSc2 77
Nathanias 62
StarCraft: Brood War
Sea 5439
NaDa 12
Dota 2
monkeys_forever215
League of Legends
JimRising 227
Counter-Strike
fl0m3638
pashabiceps2329
Super Smash Bros
Mew2King58
Heroes of the Storm
Liquid`Hasu370
Khaldor347
Other Games
gofns19051
tarik_tv14089
Grubby3867
summit1g3804
FrodaN3523
Beastyqt838
KnowMe402
QueenE60
Trikslyr51
ZombieGrub38
Organizations
Dota 2
PGL Dota 2 - Main Stream10156
StarCraft 2
angryscii 32
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• printf 73
• davetesta32
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• Migwel
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 15
• Michael_bg 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota243
• Noizen36
League of Legends
• Doublelift4356
Other Games
• imaqtpie1226
• Shiphtur254
Upcoming Events
Patches Events
1h 37m
Replay Cast
2h 37m
Sparkling Tuna Cup
12h 37m
RSL Revival
12h 37m
Classic vs TriGGeR
Cure vs Cham
WardiTV Winter Champion…
14h 37m
OSC
15h 7m
BSL
22h 37m
Replay Cast
1d 2h
Replay Cast
1d 11h
Monday Night Weeklies
1d 19h
[ Show More ]
OSC
2 days
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
Replay Cast
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-03-05
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
ASL Season 21: Qualifier #1
RSL Revival: Season 4
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
NationLESS Cup
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.