|
Korea (South)11575 Posts
What ninini said is really spot on. The Korean audience is much higher for starcraft 1.
|
On May 21 2012 10:27 ninini wrote:Show nested quote +On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch.
I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too.
I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me.
|
Reason enough to hate this new format is less Stork. And he is forbidden from playing BW in the next Khan match, despite not playing at all. Stork playing BW is what sustains my Starcraft interest, so I am most displeased with this current format and the end of BW in the coming months.
|
On May 21 2012 12:15 BrosephBrostar wrote:Show nested quote +On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too. I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me.
from what I understand, it's not so much the team sponsors, but the event/league sponsors who want a more international audience. although it's been a long time since any league has had a sponsor that would have any sort of non-korean appeal. probably pringles? or does korean air count? lol
|
"On that note, and not quite sure if this was already exhausted but, does anyone know the song that played/plays in the Proleague introduction?"
+ Show Spoiler +
|
On May 21 2012 05:43 reincremate wrote: This format is discrimination against BW. They should make the GSL or GSTL mixed leagues as well. B-team level BW can be entertaining sometimes. They should have them play LoL too. That would be of great benefit to the Cult of Esports.
And to anyone saying "lol @ all the qq butthurt fans", my anus is like "NOOO BLIZZARD NOOO KESPA NOOOOO" and Blizzard and Kespa are just like "yeeeeeehaw! take it, bitch, take it."
Is this a Starcraft thread or a script for an episode of Oz!? You got me laughin though!
|
On May 21 2012 12:46 Shafanhow wrote:Show nested quote +On May 21 2012 05:43 reincremate wrote: This format is discrimination against BW. They should make the GSL or GSTL mixed leagues as well. B-team level BW can be entertaining sometimes. They should have them play LoL too. That would be of great benefit to the Cult of Esports.
And to anyone saying "lol @ all the qq butthurt fans", my anus is like "NOOO BLIZZARD NOOO KESPA NOOOOO" and Blizzard and Kespa are just like "yeeeeeehaw! take it, bitch, take it."
Is this a Starcraft thread or a script for an episode of Oz!? You got me laughin though!
lol the best post so far in this thread I laughed a minute, jajaajjja
|
On May 21 2012 12:38 Ideas wrote:Show nested quote +On May 21 2012 12:15 BrosephBrostar wrote:On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too. I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me. from what I understand, it's not so much the team sponsors, but the event/league sponsors who want a more international audience. although it's been a long time since any league has had a sponsor that would have any sort of non-korean appeal. probably pringles? or does korean air count? lol
Also there's the exposure it gives to Korea, which doesn't happen if no one else plays the game (not even in korean-run WCG)
I suppose using the english client would imply the korean one is bad, and would not be in line with GSL and overall Blizzard's marketing.
|
On May 21 2012 12:15 BrosephBrostar wrote:Show nested quote +On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too. I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me. They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors.
|
On May 21 2012 13:23 ninini wrote:Show nested quote +On May 21 2012 12:15 BrosephBrostar wrote:On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too. I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me. They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors.
But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything.
|
On May 21 2012 13:26 BrosephBrostar wrote:Show nested quote +On May 21 2012 13:23 ninini wrote:On May 21 2012 12:15 BrosephBrostar wrote:On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too. I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me. They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors. But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything.
SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME
|
On May 21 2012 13:26 BrosephBrostar wrote:Show nested quote +On May 21 2012 13:23 ninini wrote:On May 21 2012 12:15 BrosephBrostar wrote:On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too. I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me. They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors. But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything. It's business. They see higher potential in SC2, but we'll have to see how it turns out. I personally think it's a mistake, but maybe I'm biased. I just think SC2 doesn't have the appeal to attract a non-gamer audience.
|
On May 21 2012 13:32 naux wrote:Show nested quote +On May 21 2012 13:26 BrosephBrostar wrote:On May 21 2012 13:23 ninini wrote:On May 21 2012 12:15 BrosephBrostar wrote:On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too. I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me. They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors. But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything. SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME
Could you post statistics?, because what i have read is the contrary, when I see the PC bangs numbers (those are important in Korea) I see that SC2 has going down to the 24th place, when one year ago was top ten, SC2 is not that "new" game, 2 years is a lot of time in a pc game, and foreign market is now stale or it seems that way when you dont have new big peaks in streams viewers and less people playing the game in the ladders, this move by Kespa is a desperate move to try to keep a flag game, trying to emulate the scene that they achieved with BW, I dont think it is going to be possible at all, but lets see.
|
On May 21 2012 13:32 naux wrote:Show nested quote +On May 21 2012 13:26 BrosephBrostar wrote:On May 21 2012 13:23 ninini wrote:On May 21 2012 12:15 BrosephBrostar wrote:On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too. I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me. They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors. But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything. SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME
I can see why they would be interested in a game like LoL which seems really popular right now, but jumping to SC2 just doesn't make sense considering its current form.
|
United States23455 Posts
On May 21 2012 13:53 palexhur wrote:Show nested quote +On May 21 2012 13:32 naux wrote:On May 21 2012 13:26 BrosephBrostar wrote:On May 21 2012 13:23 ninini wrote:On May 21 2012 12:15 BrosephBrostar wrote:On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too. I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me. They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors. But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything. SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME Could you post statistics?, because what i have read is the contrary, when I see the PC bangs numbers (those are important in Korea) I see that SC2 has going down to the 24th place, when one year ago was top ten, SC2 is not that "new" game, 2 years is a lot of time in a pc game, and foreign market is now stale or it seems that way when you dont have new big peaks in streams viewers and less people playing the game in the ladders, this move by Kespa is a desperate move to try to keep a flag game, trying to emulate the scene that they achieved with BW, I dont think it is going to be possible at all, but lets see.
Correct me if I'm wrong, you need to have bought SC2 to play it in PCBangs. If you're going to buy a $60, then you must have an already good computer, so what's the point of going to a PCBangs? It's not LoL where it's free to play and a team game.
|
On May 21 2012 13:53 palexhur wrote:Show nested quote +On May 21 2012 13:32 naux wrote:On May 21 2012 13:26 BrosephBrostar wrote:On May 21 2012 13:23 ninini wrote:On May 21 2012 12:15 BrosephBrostar wrote:On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too. I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me. They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors. But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything. SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME Could you post statistics?, because what i have read is the contrary, when I see the PC bangs numbers (those are important in Korea) I see that SC2 has going down to the 24th place, when one year ago was top ten, SC2 is not that "new" game, 2 years is a lot of time in a pc game, and foreign market is now stale or it seems that way when you dont have new big peaks in streams viewers and less people playing the game in the ladders, this move by Kespa is a desperate move to try to keep a flag game, trying to emulate the scene that they achieved with BW, I dont think it is going to be possible at all, but lets see.
You should keep in mind, too, that while Sc2 is already 2 years old, it's going to have 2 new expansions coming out, one of those likely at the end of this year. The future potential of Sc2 is still pretty dang big; if it was top 10 last time with close to zero esports influence in Korea (2 years ago), it's going to be higher than that if it gets promoted with Korea's best bw players switching over and with the release of new expansion (new game).
At the arrival of HOTS, everything is likely to change for the Korean sc2 scene. Kespa and the other groups over there are probably banking on that.
|
On May 21 2012 15:06 Fionn wrote:+ Show Spoiler +On May 21 2012 13:53 palexhur wrote:Show nested quote +On May 21 2012 13:32 naux wrote:On May 21 2012 13:26 BrosephBrostar wrote:On May 21 2012 13:23 ninini wrote:On May 21 2012 12:15 BrosephBrostar wrote:On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too. I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me. They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors. But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything. SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME Could you post statistics?, because what i have read is the contrary, when I see the PC bangs numbers (those are important in Korea) I see that SC2 has going down to the 24th place, when one year ago was top ten, SC2 is not that "new" game, 2 years is a lot of time in a pc game, and foreign market is now stale or it seems that way when you dont have new big peaks in streams viewers and less people playing the game in the ladders, this move by Kespa is a desperate move to try to keep a flag game, trying to emulate the scene that they achieved with BW, I dont think it is going to be possible at all, but lets see. Correct me if I'm wrong, you need to have bought SC2 to play it in PCBangs. If you're going to buy a $60, then you must have an already good computer, so what's the point of going to a PCBangs? It's not LoL where it's free to play and a team game. I feel like that is a bit of jump, imagine if a PCbang did have SC2 intalled on their PCs (you'd only have to buy one copy to install it on all of the PCs), then people could spend just 60 bucks on an account for the game--rather than 60 and the money for a good computer--then they could play SC2 for less. Granted the PCbang would have to have good computers; and im not sure they do.
|
On May 21 2012 11:17 ninini wrote:Show nested quote +On May 21 2012 10:36 coolcor wrote:On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I thought one of the big reasons that sc2 was not popular was that it was not on tv. At least that was what this thread said at the time. http://www.teamliquid.net/blogs/viewblog.php?topic_id=142288And blizzard made it impossible to get on tv by giving GOM exclusive rights. Was this thread completely mistaken about the reasons sc2 was not popular? The reason why SC2 isn't popular in Korea is because over there most ppl actually knows about BW, so they're sticking to the more spectator-friendly game. Most foreign SC2 fans haven't even played BW, or won't give it a chance. That's why picking SC2 feels so obvious to them. I know BW is old. I know that the graphics aren't the best, but the age of a game is irrelevant, and the SC2 graphics are even worse since it makes it impossible to see what is going on in the game. We understand that the quality of games will eventually become better, but the low quality of play was only a part of the problem. When I saw the games, it just made it more obvious what a nightmare SC2 is by comparison. The graphics, the simplistic unit pathing, etc. I feel offended that they even named that game after Starcraft 1. I hope Kespa stops this farce and just goes on with the switch. The way they are milking the audience to try and turn them into SC2 fans is offending.
This, EXACTLY. The graphics in SC2 are a HUGE problem because they are too intricate. I played SC2 for six months before dumping it and going 100% BW again. Watching these games, half the time I don't know what's going on or who's winning a battle.
Kespa should dump BW, completely fail with SC2, and then bring BW back. Just goo 100% SC2 for a while to prove it's a total failure.
|
On May 21 2012 15:38 eeniebear wrote:Show nested quote +On May 21 2012 11:17 ninini wrote:On May 21 2012 10:36 coolcor wrote:On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I thought one of the big reasons that sc2 was not popular was that it was not on tv. At least that was what this thread said at the time. http://www.teamliquid.net/blogs/viewblog.php?topic_id=142288And blizzard made it impossible to get on tv by giving GOM exclusive rights. Was this thread completely mistaken about the reasons sc2 was not popular? The reason why SC2 isn't popular in Korea is because over there most ppl actually knows about BW, so they're sticking to the more spectator-friendly game. Most foreign SC2 fans haven't even played BW, or won't give it a chance. That's why picking SC2 feels so obvious to them. I know BW is old. I know that the graphics aren't the best, but the age of a game is irrelevant, and the SC2 graphics are even worse since it makes it impossible to see what is going on in the game. We understand that the quality of games will eventually become better, but the low quality of play was only a part of the problem. When I saw the games, it just made it more obvious what a nightmare SC2 is by comparison. The graphics, the simplistic unit pathing, etc. I feel offended that they even named that game after Starcraft 1. I hope Kespa stops this farce and just goes on with the switch. The way they are milking the audience to try and turn them into SC2 fans is offending. This, EXACTLY. The graphics in SC2 are a HUGE problem because they are too intricate. I played SC2 for six months before dumping it and going 100% BW again. Kespa should dump BW, completely fail with SC2, and then bring BW back. Just goo 100% SC2 for a while to prove it's a total failure.
I don't understand how they're too 'intricate'. Blizzard graphics tend to be very simplistic and I dare-say cartoony. If anything it's an issue of the colours being too washed out.
Watching these games, half the time I don't know what's going on or who's winning a battle.
Is that really an issue of the game or an issue for yourself not willing to learn the game? I'm sure a lot of SC2 players watching Brood War would feel the same way.
|
On May 21 2012 08:22 BrosephBrostar wrote: Imagine if starcraft 2 had been released as warcraft 4. Now think of how dumb it sounds having a combined league for both games. That coach was right when he said the only reason this is happening is because both games have "starcraft" in the titles.
And what happened to using the English client? Why did they change their minds about that? I had finally learned enough Korean to understand some of what they were saying, but now I have no clue what units they're talking about.
The first paragraph of this sums up the problem here perfectly. These games are totally different, they just have the same name.
|
|
|
|