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On May 21 2012 15:50 Shrewmy wrote:Show nested quote +On May 21 2012 15:38 eeniebear wrote:On May 21 2012 11:17 ninini wrote:On May 21 2012 10:36 coolcor wrote:On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I thought one of the big reasons that sc2 was not popular was that it was not on tv. At least that was what this thread said at the time. http://www.teamliquid.net/blogs/viewblog.php?topic_id=142288And blizzard made it impossible to get on tv by giving GOM exclusive rights. Was this thread completely mistaken about the reasons sc2 was not popular? The reason why SC2 isn't popular in Korea is because over there most ppl actually knows about BW, so they're sticking to the more spectator-friendly game. Most foreign SC2 fans haven't even played BW, or won't give it a chance. That's why picking SC2 feels so obvious to them. I know BW is old. I know that the graphics aren't the best, but the age of a game is irrelevant, and the SC2 graphics are even worse since it makes it impossible to see what is going on in the game. We understand that the quality of games will eventually become better, but the low quality of play was only a part of the problem. When I saw the games, it just made it more obvious what a nightmare SC2 is by comparison. The graphics, the simplistic unit pathing, etc. I feel offended that they even named that game after Starcraft 1. I hope Kespa stops this farce and just goes on with the switch. The way they are milking the audience to try and turn them into SC2 fans is offending. This, EXACTLY. The graphics in SC2 are a HUGE problem because they are too intricate. I played SC2 for six months before dumping it and going 100% BW again. Kespa should dump BW, completely fail with SC2, and then bring BW back. Just goo 100% SC2 for a while to prove it's a total failure. I don't understand how they're too 'intricate'. Blizzard graphics tend to be very simplistic and I dare-say cartoony. If anything it's an issue of the colours being too washed out. Show nested quote +Watching these games, half the time I don't know what's going on or who's winning a battle. Is that really an issue of the game or an issue for yourself not willing to learn the game? I'm sure a lot of SC2 players watching Brood War would feel the same way.
Speaking as someone who's watched mostly SC2, I find BW really entertaining to watch. It's a totally different game to me though and I enjoy watching it for different reasons than why I enjoy watching SC2
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So does anyone know how about the reception of sc2 PL in Korea? Like, did they just leave during the sc2 games, or find them uninteresting? Or did they enjoy watching sc2? I'm really curious to know.
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On May 21 2012 15:50 Shrewmy wrote:Show nested quote +On May 21 2012 15:38 eeniebear wrote:On May 21 2012 11:17 ninini wrote:On May 21 2012 10:36 coolcor wrote:On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I thought one of the big reasons that sc2 was not popular was that it was not on tv. At least that was what this thread said at the time. http://www.teamliquid.net/blogs/viewblog.php?topic_id=142288And blizzard made it impossible to get on tv by giving GOM exclusive rights. Was this thread completely mistaken about the reasons sc2 was not popular? The reason why SC2 isn't popular in Korea is because over there most ppl actually knows about BW, so they're sticking to the more spectator-friendly game. Most foreign SC2 fans haven't even played BW, or won't give it a chance. That's why picking SC2 feels so obvious to them. I know BW is old. I know that the graphics aren't the best, but the age of a game is irrelevant, and the SC2 graphics are even worse since it makes it impossible to see what is going on in the game. We understand that the quality of games will eventually become better, but the low quality of play was only a part of the problem. When I saw the games, it just made it more obvious what a nightmare SC2 is by comparison. The graphics, the simplistic unit pathing, etc. I feel offended that they even named that game after Starcraft 1. I hope Kespa stops this farce and just goes on with the switch. The way they are milking the audience to try and turn them into SC2 fans is offending. This, EXACTLY. The graphics in SC2 are a HUGE problem because they are too intricate. I played SC2 for six months before dumping it and going 100% BW again. Kespa should dump BW, completely fail with SC2, and then bring BW back. Just goo 100% SC2 for a while to prove it's a total failure. I don't understand how they're too 'intricate'. Blizzard graphics tend to be very simplistic and I dare-say cartoony. If anything it's an issue of the colours being too washed out. Show nested quote +Watching these games, half the time I don't know what's going on or who's winning a battle. Is that really an issue of the game or an issue for yourself not willing to learn the game? I'm sure a lot of SC2 players watching Brood War would feel the same way.
I can attest to that. I find the action in SC2 much easier to follow. I'm sure this has to do with playing the game on 1v1 ladder for the last two years and watching every GSL + other tournies since then too. When I watch BW I really don't know how a battle will turn out because I'm not used to watching it.
I honestly think BW is more difficult to follow because in certain situations it's hard to tell what's happening. For example, I understand the awesomeness of BW muta micro, but as a spectator it really sucks not knowing how many mutas someone has. I just feel lost until the final battle and it's like "oh, I guess that guy had more mutas after all". Another example is Psi Storm is kind of awkward in it's animation and it's hard to get a feel for it's true AOE range. Another example is, as far as I can tell, observers can't select more than one unit at a time? Therefore the spectator can only see one unit's health bars at any time, which is a step backwards when you're used to seeing multiple units' health bars during an SC2 battle. Finally, and correct me if I'm wrong, but I don't think observers can see what's upgrading during the game which makes me feel really lost not knowing what's happening. Same thing for dropships - it doesn't seem you know what's inside unless you see it load or unload.
I'm sure long-time BW fans are really used to those things, but I don't understand how that should be easier for me as a new BW fan when compared to SC2?
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On May 21 2012 11:13 CaucasianAsian wrote: Also, it's been over 2 years since star2 has come out. It's not 'right out of the box'. That kind of talk really irks me.
Ok lets be fair. I could go on a page long rant about some people BW elitism but ill just put a simple fact. You sir is comparing vanilla SC2 to BW. That is a bit unfair.Now compare SC2 to vanilla SC1 and say that the second (sc1 vanila in this case) is vastly superior to SC2.
Sadly we won't be able to compare SC2 with all of its expansions to BW - simply put it BW will be long dead by the time all sc2 expansions will be out (at least on the pro level) due to the Blizzard marketing strategy... Expansion every 2 year to continue to milk the consumers.
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On May 21 2012 17:10 Frankon wrote:Show nested quote +On May 21 2012 11:13 CaucasianAsian wrote: Also, it's been over 2 years since star2 has come out. It's not 'right out of the box'. That kind of talk really irks me.
Ok lets be fair. I could go on a page long rant about some people BW elitism but ill just put a simple fact. You sir is comparing vanilla SC2 to BW. That is a bit unfair.Now compare SC2 to vanilla SC1 and say that the second (sc1 vanila in this case) is vastly superior to SC2.Sadly we won't be able to compare SC2 with all of its expansions to BW - simply put it BW will be long dead by the time all sc2 expansions will be out (at least on the pro level).
The big problem with the "compare SC2 to vanilla SC1" is that the two games started at a completely different level. SC2 built upon a decade of RTS experience and play (plus the success of BW), so it's reasonable to expect the game to be significantly better than SC1 was at launch.
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On May 21 2012 17:10 Frankon wrote:Show nested quote +On May 21 2012 11:13 CaucasianAsian wrote: Also, it's been over 2 years since star2 has come out. It's not 'right out of the box'. That kind of talk really irks me.
Ok lets be fair. I could go on a page long rant about some people BW elitism but ill just put a simple fact. You sir is comparing vanilla SC2 to BW. That is a bit unfair.Now compare SC2 to vanilla SC1 and say that the second (sc1 vanila in this case) is vastly superior to SC2.Sadly we won't be able to compare SC2 with all of its expansions to BW - simply put it BW will be long dead by the time all sc2 expansions will be out (at least on the pro level) due to the Blizzard marketing strategy... Expansion every 2 year to continue to milk the consumers.
Ok lets be fair.
I could go on a page long rant about some people having misguided ideas about BW elitism but ill just put a simple fact.
You sir is comparing vanilla SC2 to BW. That is a bit unfair. We should judge BW easier because it came out earlier. In any case BW is better?( assumption because for some reason you're afraid to compare BW and vanilla sc2, one could go on a rant about how sc2 could be considered an expansion on top of BW but nevermind)
On a more serious notes SC2 is not popular in Korea because people just don't like it. It has nothing to do with marketing. Do you guys even know that GOM Player is SK's most popular media player? GOM should at least be dominating the online market ( because GOM isn't just some random name) but it isn't. People just don't like your favourite game.
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On May 21 2012 13:53 BrosephBrostar wrote:Show nested quote +On May 21 2012 13:32 naux wrote:On May 21 2012 13:26 BrosephBrostar wrote:On May 21 2012 13:23 ninini wrote:On May 21 2012 12:15 BrosephBrostar wrote:On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too. I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me. They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors. But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything. SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME I can see why they would be interested in a game like LoL which seems really popular right now, but jumping to SC2 just doesn't make sense considering its current form.
Well, tell me one other competitive 1v1 strategy game...
Ok, there is Warcraft 3, but that is quite old, too, and won't attract new audience. C&C? Not really competitive.
BW was in a decline for a while now and a complete switch of the current BW players to a totally different game like LoL doesn't make sense, so SC2 is the only option that made any sense. There are no alternatives. Their only other option was to let BW run it's course and once it had died by itself (in about 1-2 years) they could have scrapped the complete strategy section and focussed only on LoL.
They chose the only point in time where a transition was possible - because of HotS coming up and leveling the playing field - to save their strategy section. LotV might come too late to still save anything. Yes, SC2 might not be the game everyone wished it was but who really wants Flash to lose his job completely?
Though i have to say, a Flash,Bisu,Jaedong,FBH,Stork LoL team might be fun to watch, too :p
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On May 21 2012 18:02 Morfildur wrote:Show nested quote +On May 21 2012 13:53 BrosephBrostar wrote:On May 21 2012 13:32 naux wrote:On May 21 2012 13:26 BrosephBrostar wrote:On May 21 2012 13:23 ninini wrote:On May 21 2012 12:15 BrosephBrostar wrote:On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too. I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me. They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors. But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything. SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME I can see why they would be interested in a game like LoL which seems really popular right now, but jumping to SC2 just doesn't make sense considering its current form. Well, tell me one other competitive 1v1 strategy game... Ok, there is Warcraft 3, but that is quite old, too, and won't attract new audience. C&C? Not really competitive. BW was in a decline for a while now and a complete switch of the current BW players to a totally different game like LoL doesn't make sense, so SC2 is the only option that made any sense. There are no alternatives. Their only other option was to let BW run it's course and once it had died by itself (in about 1-2 years) they could have scrapped the complete strategy section and focussed only on LoL. They chose the only point in time where a transition was possible - because of HotS coming up and leveling the playing field - to save their strategy section. LotV might come too late to still save anything. Yes, SC2 might not be the game everyone wished it was but who really wants Flash to lose his job completely? Though i have to say, a Flash,Bisu,Jaedong,FBH,Stork LoL team might be fun to watch, too :p
But Flash is young. It might just be better for him to go to school then drag it out.
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On May 21 2012 18:18 TrainSamurai wrote:Show nested quote +On May 21 2012 18:02 Morfildur wrote:On May 21 2012 13:53 BrosephBrostar wrote:On May 21 2012 13:32 naux wrote:On May 21 2012 13:26 BrosephBrostar wrote:On May 21 2012 13:23 ninini wrote:On May 21 2012 12:15 BrosephBrostar wrote:On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too. I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me. They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors. But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything. SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME I can see why they would be interested in a game like LoL which seems really popular right now, but jumping to SC2 just doesn't make sense considering its current form. Well, tell me one other competitive 1v1 strategy game... Ok, there is Warcraft 3, but that is quite old, too, and won't attract new audience. C&C? Not really competitive. BW was in a decline for a while now and a complete switch of the current BW players to a totally different game like LoL doesn't make sense, so SC2 is the only option that made any sense. There are no alternatives. Their only other option was to let BW run it's course and once it had died by itself (in about 1-2 years) they could have scrapped the complete strategy section and focussed only on LoL. They chose the only point in time where a transition was possible - because of HotS coming up and leveling the playing field - to save their strategy section. LotV might come too late to still save anything. Yes, SC2 might not be the game everyone wished it was but who really wants Flash to lose his job completely? Though i have to say, a Flash,Bisu,Jaedong,FBH,Stork LoL team might be fun to watch, too :p But Flash is young. It might just be better for him to go to school then drag it out.
Well, if he doesn't like to play SC2 he can quit at any point. If he does, why force him to quit and pursue another career?
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On May 21 2012 18:02 Morfildur wrote:Show nested quote +On May 21 2012 13:53 BrosephBrostar wrote:On May 21 2012 13:32 naux wrote:On May 21 2012 13:26 BrosephBrostar wrote:On May 21 2012 13:23 ninini wrote:On May 21 2012 12:15 BrosephBrostar wrote:On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too. I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me. They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors. But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything. SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME I can see why they would be interested in a game like LoL which seems really popular right now, but jumping to SC2 just doesn't make sense considering its current form. Well, tell me one other competitive 1v1 strategy game... Ok, there is Warcraft 3, but that is quite old, too, and won't attract new audience. C&C? Not really competitive. BW was in a decline for a while now and a complete switch of the current BW players to a totally different game like LoL doesn't make sense, so SC2 is the only option that made any sense. There are no alternatives. Their only other option was to let BW run it's course and once it had died by itself (in about 1-2 years) they could have scrapped the complete strategy section and focussed only on LoL. They chose the only point in time where a transition was possible - because of HotS coming up and leveling the playing field - to save their strategy section. LotV might come too late to still save anything. Yes, SC2 might not be the game everyone wished it was but who really wants Flash to lose his job completely? Though i have to say, a Flash,Bisu,Jaedong,FBH,Stork LoL team might be fun to watch, too :p
I think you're skipping over the key point here. BW wasn't in decline because everyone was tired of BW, they were over with 1v1 strategy games in general. Switching from one game to a less popular game in the same genre is just confusing.
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On May 21 2012 18:24 Morfildur wrote:Show nested quote +On May 21 2012 18:18 TrainSamurai wrote:On May 21 2012 18:02 Morfildur wrote:On May 21 2012 13:53 BrosephBrostar wrote:On May 21 2012 13:32 naux wrote:On May 21 2012 13:26 BrosephBrostar wrote:On May 21 2012 13:23 ninini wrote:On May 21 2012 12:15 BrosephBrostar wrote:On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too. I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me. They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors. But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything. SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME I can see why they would be interested in a game like LoL which seems really popular right now, but jumping to SC2 just doesn't make sense considering its current form. Well, tell me one other competitive 1v1 strategy game... Ok, there is Warcraft 3, but that is quite old, too, and won't attract new audience. C&C? Not really competitive. BW was in a decline for a while now and a complete switch of the current BW players to a totally different game like LoL doesn't make sense, so SC2 is the only option that made any sense. There are no alternatives. Their only other option was to let BW run it's course and once it had died by itself (in about 1-2 years) they could have scrapped the complete strategy section and focussed only on LoL. They chose the only point in time where a transition was possible - because of HotS coming up and leveling the playing field - to save their strategy section. LotV might come too late to still save anything. Yes, SC2 might not be the game everyone wished it was but who really wants Flash to lose his job completely? Though i have to say, a Flash,Bisu,Jaedong,FBH,Stork LoL team might be fun to watch, too :p But Flash is young. It might just be better for him to go to school then drag it out. Well, if he doesn't like to play SC2 he can quit at any point. If he does, why force him to quit and pursue another career?
I don't think any of the superstars can quit. Kespa needs them to pull this whole thing off. If jaedong suddenly quits programing Team 8 will collapse the day afterwards then domino effect. I don't think anyone would want to be responsible for a jobless sea/Jaehoon. They have to play sc2 or else since BW was also having trouble with sponsers.
It was better before, sc2 a small scene that anyone could get into, yes this includes Flash. If anyone wanted to play sc2 they could have easily switched. If the game is good it would have grown naturally. I don't understand why you think BW collapsing means they can't play sc2. That is a fallacy. I see no reason why BW would mean Flash can't still be a progamer.
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On May 21 2012 17:04 densha wrote:Show nested quote +On May 21 2012 15:50 Shrewmy wrote:On May 21 2012 15:38 eeniebear wrote:On May 21 2012 11:17 ninini wrote:On May 21 2012 10:36 coolcor wrote:On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I thought one of the big reasons that sc2 was not popular was that it was not on tv. At least that was what this thread said at the time. http://www.teamliquid.net/blogs/viewblog.php?topic_id=142288And blizzard made it impossible to get on tv by giving GOM exclusive rights. Was this thread completely mistaken about the reasons sc2 was not popular? The reason why SC2 isn't popular in Korea is because over there most ppl actually knows about BW, so they're sticking to the more spectator-friendly game. Most foreign SC2 fans haven't even played BW, or won't give it a chance. That's why picking SC2 feels so obvious to them. I know BW is old. I know that the graphics aren't the best, but the age of a game is irrelevant, and the SC2 graphics are even worse since it makes it impossible to see what is going on in the game. We understand that the quality of games will eventually become better, but the low quality of play was only a part of the problem. When I saw the games, it just made it more obvious what a nightmare SC2 is by comparison. The graphics, the simplistic unit pathing, etc. I feel offended that they even named that game after Starcraft 1. I hope Kespa stops this farce and just goes on with the switch. The way they are milking the audience to try and turn them into SC2 fans is offending. This, EXACTLY. The graphics in SC2 are a HUGE problem because they are too intricate. I played SC2 for six months before dumping it and going 100% BW again. Kespa should dump BW, completely fail with SC2, and then bring BW back. Just goo 100% SC2 for a while to prove it's a total failure. I don't understand how they're too 'intricate'. Blizzard graphics tend to be very simplistic and I dare-say cartoony. If anything it's an issue of the colours being too washed out. Watching these games, half the time I don't know what's going on or who's winning a battle. Is that really an issue of the game or an issue for yourself not willing to learn the game? I'm sure a lot of SC2 players watching Brood War would feel the same way. I can attest to that. I find the action in SC2 much easier to follow. I'm sure this has to do with playing the game on 1v1 ladder for the last two years and watching every GSL + other tournies since then too. When I watch BW I really don't know how a battle will turn out because I'm not used to watching it. I honestly think BW is more difficult to follow because in certain situations it's hard to tell what's happening. For example, I understand the awesomeness of BW muta micro, but as a spectator it really sucks not knowing how many mutas someone has. I just feel lost until the final battle and it's like "oh, I guess that guy had more mutas after all". Another example is Psi Storm is kind of awkward in it's animation and it's hard to get a feel for it's true AOE range. Another example is, as far as I can tell, observers can't select more than one unit at a time? Therefore the spectator can only see one unit's health bars at any time, which is a step backwards when you're used to seeing multiple units' health bars during an SC2 battle. Finally, and correct me if I'm wrong, but I don't think observers can see what's upgrading during the game which makes me feel really lost not knowing what's happening. Same thing for dropships - it doesn't seem you know what's inside unless you see it load or unload. I'm sure long-time BW fans are really used to those things, but I don't understand how that should be easier for me as a new BW fan when compared to SC2?
The appeal of BW is that the lack of complete information makes certain actions even more amazing; or certain problems even more glaring.
Mutas - you can tell by the color of the shadow in a muta clump how much mutas each one has, the darker the shadow, the more mutas in it; and green goo from exploding Scourge = hits.
What having only one unit's bars and selection do is give you the spectator experience of... "Are those marines all in the red because of Plague and thus easily killed by Zerglings?" "Is that Dragoon ball fresh, or is it vulnerable to massed tank fire?" "How much troops does he have in that dropship group? Will it be enough to break the tank line?" "Will he have storms finished in time to stop this Hydrabust?" and for upgrades in buildings: "Will Siege finish in time before the Dragoons pop that bunker/are in enough numbers they can gamble on killing that first Siege Tank/Does the Terran have Spider Mines to stop this DT rush?"
That uncertainty is part of what makes BW watching good; because we don't know whether BeSt has another 20 zealots queued up to swarm a Terran's tank push, or if Stork already finished researching Dragoon range or even if Jaedong already finished researching Lurkers to fend off the bio push at his third; or even if Horang2 still has Scarab ammo for his Reaver. Contrast that to SC2, where seeing the production tab means you immediately know that MKP has 13 marines in production in addition to those he just stimmed so they could catch up to his push, or that Thermal Lance is still not complete, but there are already six Vikings to hit those two Collosi. This removes potential excitement from the game that BW was able to provide in spades.
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On May 21 2012 17:34 TrainSamurai wrote: People just don't like your favourite game. I have no favourite game. If the match is entertaining and the casters (or caster) make it interesting is fine by me. There are times when despite some good Sc2 tournaments going on at the same time i tune in into SPL or other korean rebrodcast, or even ISL or Gambit Cup - cause there could be some nice matches there (and by nice i don't always mean good matches)
For instance. What got me into watching BW was a game (god knows who was playing or what tournament it was) casted by Sayle - when a Prottos went mass fast scouts (later with corsairs with d-web support) versus a zerg that went mass hydra and won. After that i watched the PL rebrodcasts (had a blast watching them and tried watching previous TSL's (sorry didn't find them entertaining).
Now back to the dual format proleague. Actually the basic idea behind the format is rather good - the problem is with execution of it by the team's coaches. Right now i can say that KT coach (my personal opinion after first day) - found the solution to this PL format (well theirs second match should confim that thesis) - Flash playing 3rd match at SC2 was a dead give away that the coach didn't want to field him in sc2 yet but was forced too. Still people should rejoice since flash should play BW against next team - and we should hopefully get a good game.
Right now Kespa pro's have no idea about early game harass - this is one of the things that is missing - they have rather nice mechanics but they don't feel the game - they still play it BW-like. This leads to some strange games...Like the first and only time when a player wins a televised game with mass carriers versus a zerg.
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On May 21 2012 18:45 TrainSamurai wrote:Show nested quote +On May 21 2012 18:24 Morfildur wrote:On May 21 2012 18:18 TrainSamurai wrote:On May 21 2012 18:02 Morfildur wrote:On May 21 2012 13:53 BrosephBrostar wrote:On May 21 2012 13:32 naux wrote:On May 21 2012 13:26 BrosephBrostar wrote:On May 21 2012 13:23 ninini wrote:On May 21 2012 12:15 BrosephBrostar wrote:On May 21 2012 10:27 ninini wrote: [quote] SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too. I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me. They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors. But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything. SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME I can see why they would be interested in a game like LoL which seems really popular right now, but jumping to SC2 just doesn't make sense considering its current form. Well, tell me one other competitive 1v1 strategy game... Ok, there is Warcraft 3, but that is quite old, too, and won't attract new audience. C&C? Not really competitive. BW was in a decline for a while now and a complete switch of the current BW players to a totally different game like LoL doesn't make sense, so SC2 is the only option that made any sense. There are no alternatives. Their only other option was to let BW run it's course and once it had died by itself (in about 1-2 years) they could have scrapped the complete strategy section and focussed only on LoL. They chose the only point in time where a transition was possible - because of HotS coming up and leveling the playing field - to save their strategy section. LotV might come too late to still save anything. Yes, SC2 might not be the game everyone wished it was but who really wants Flash to lose his job completely? Though i have to say, a Flash,Bisu,Jaedong,FBH,Stork LoL team might be fun to watch, too :p But Flash is young. It might just be better for him to go to school then drag it out. Well, if he doesn't like to play SC2 he can quit at any point. If he does, why force him to quit and pursue another career? I don't think any of the superstars can quit. Kespa needs them to pull this whole thing off. If jaedong suddenly quits programing Team 8 will collapse the day afterwards then domino effect. I don't think anyone would want to be responsible for a jobless sea/Jaehoon. They have to play sc2 or else since BW was also having trouble with sponsers. It was better before, sc2 a small scene that anyone could get into, yes this includes Flash. If anyone wanted to play sc2 they could have easily switched. If the game is good it would have grown naturally. I don't understand why you think BW collapsing means they can't play sc2. That is a fallacy. I see no reason why BW would mean Flash can't still be a progamer.
Lets assume the BW players would all continue playing BW until it collapses in about 2 years (probably sooner): The gap between current BW pros and SC2 pros would be 3 times as large since most new talent will be SC2 players and the current SC2 players will continue to improve at a rapid rate, after all they are already nearing the daily practice level of BW players.
Even Flash would need 2-3 times more practice to get to that skill level than he would now (he himself assumes it will take him a year to reach the current top players) so a switch would basically be impossible for him. Many other current lower tier (lower than Flash/Jaedong) BW players might not be able to catch up at all. The only option for those players would be to either spend a year or two practicing SC2 non-stop without income from BW or SC2 to finally reach the pro level (if ever) or they would have to abandon their careers completely.
Now lets assume Flash (or any other top BW player) would want to switch now and Kespa would stay with BW: Flash would lose his Kespa status immedatly, which means no more money from BW. He would be too weak to compete in SC2, which means no money from SC2. It would take him maybe half a year to finally reach Code A level. Half a year without any income except maybe a low b-teamer team salary. That is not viable for top tier BW players.
The Kespa assisted switch is the only good chance those players have for a long term career in gaming unless the players want to switch to LoL which they could probably learn in a month or two.
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On May 21 2012 19:32 Morfildur wrote:Show nested quote +On May 21 2012 18:45 TrainSamurai wrote:On May 21 2012 18:24 Morfildur wrote:On May 21 2012 18:18 TrainSamurai wrote:On May 21 2012 18:02 Morfildur wrote:On May 21 2012 13:53 BrosephBrostar wrote:On May 21 2012 13:32 naux wrote:On May 21 2012 13:26 BrosephBrostar wrote:On May 21 2012 13:23 ninini wrote:On May 21 2012 12:15 BrosephBrostar wrote: [quote]
I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too.
I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me. They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors. But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything. SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME I can see why they would be interested in a game like LoL which seems really popular right now, but jumping to SC2 just doesn't make sense considering its current form. Well, tell me one other competitive 1v1 strategy game... Ok, there is Warcraft 3, but that is quite old, too, and won't attract new audience. C&C? Not really competitive. BW was in a decline for a while now and a complete switch of the current BW players to a totally different game like LoL doesn't make sense, so SC2 is the only option that made any sense. There are no alternatives. Their only other option was to let BW run it's course and once it had died by itself (in about 1-2 years) they could have scrapped the complete strategy section and focussed only on LoL. They chose the only point in time where a transition was possible - because of HotS coming up and leveling the playing field - to save their strategy section. LotV might come too late to still save anything. Yes, SC2 might not be the game everyone wished it was but who really wants Flash to lose his job completely? Though i have to say, a Flash,Bisu,Jaedong,FBH,Stork LoL team might be fun to watch, too :p But Flash is young. It might just be better for him to go to school then drag it out. Well, if he doesn't like to play SC2 he can quit at any point. If he does, why force him to quit and pursue another career? I don't think any of the superstars can quit. Kespa needs them to pull this whole thing off. If jaedong suddenly quits programing Team 8 will collapse the day afterwards then domino effect. I don't think anyone would want to be responsible for a jobless sea/Jaehoon. They have to play sc2 or else since BW was also having trouble with sponsers. It was better before, sc2 a small scene that anyone could get into, yes this includes Flash. If anyone wanted to play sc2 they could have easily switched. If the game is good it would have grown naturally. I don't understand why you think BW collapsing means they can't play sc2. That is a fallacy. I see no reason why BW would mean Flash can't still be a progamer. Lets assume the BW players would all continue playing BW until it collapses in about 2 years (probably sooner): The gap between current BW pros and SC2 pros would be 3 times as large since most new talent will be SC2 players and the current SC2 players will continue to improve at a rapid rate, after all they are already nearing the daily practice level of BW players. Even Flash would need 2-3 times more practice to get to that skill level than he would now (he himself assumes it will take him a year to reach the current top players) so a switch would basically be impossible for him. Many other current lower tier (lower than Flash/Jaedong) BW players might not be able to catch up at all. The only option for those players would be to either spend a year or two practicing SC2 non-stop without income from BW or SC2 to finally reach the pro level (if ever) or they would have to abandon their careers completely. Now lets assume Flash (or any other top BW player) would want to switch now and Kespa would stay with BW: Flash would lose his Kespa status immedatly, which means no more money from BW. He would be too weak to compete in SC2, which means no money from SC2. It would take him maybe half a year to finally reach Code A level. Half a year without any income except maybe a low b-teamer team salary. That is not viable for top tier BW players. The Kespa assisted switch is the only good chance those players have for a long term career in gaming unless the players want to switch to LoL which they could probably learn in a month or two.
Something is wrong Every Sc2 team would kill to add flash to their roster !
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On May 21 2012 18:45 BrosephBrostar wrote: I think you're skipping over the key point here. BW wasn't in decline because everyone was tired of BW, they were over with 1v1 strategy games in general. Switching from one game to a less popular game in the same genre is just confusing.
Source? I'd really be curious to read that because having spent some time studying the situation, I NEVER EVER read anything about that .... so got any proof or is it just fanboy's speculation?
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On May 21 2012 10:27 ninini wrote:Show nested quote +On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch.
Is this really reported in the Korean media? Because it kind of doesn't make sense.
For one thing, the big sponsorships for kespa teams right now are Korean-centric. Samsung is the only company among the big sponsors that really benefit from an international scene. Everyone else, SK Telecom, STX, Woongjin, etc. would not make any money from some random guy in the US knowing their brand. Great, I know Woongjin make great rice cookers, and I can get nice cell phone service from SKTelecom. And unless I decide to live in Korea for whatever reason, I'll never spend a dime on either company.
In addition, OGN is a TV company. Yes, I know. There's internet streaming and everything, but OGN makes a lot of its money selling advertising space. And that money is going to go down if TV viewership goes down. Sure, they might make some of that back with foreign advertising of some kind. But it would certainly require some out of the box thinking and creating an infrastructure to attract fans and sponsors. Basically they're giving up certain money for uncertain money.
If Korean fans don't want SC2, then Kespa is looking at losing most of its current sponsors. And they'd have to find new ones. Unless the well is dry for BW right now, this is a huge risk they have to take.
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On May 21 2012 19:32 Morfildur wrote:Show nested quote +On May 21 2012 18:45 TrainSamurai wrote:On May 21 2012 18:24 Morfildur wrote:On May 21 2012 18:18 TrainSamurai wrote:On May 21 2012 18:02 Morfildur wrote:On May 21 2012 13:53 BrosephBrostar wrote:On May 21 2012 13:32 naux wrote:On May 21 2012 13:26 BrosephBrostar wrote:On May 21 2012 13:23 ninini wrote:On May 21 2012 12:15 BrosephBrostar wrote: [quote]
I'm confused though, why do companies like Korean Telecom care about non-Korean viewers? And if we really are the priority then why did they decide not to use the English game client? That part is especially confusing since bw fans should be more familiar with English names too.
I can understand stupid things happening for stupid reasons, but this whole thing is a big mystery to me. They want to expand, but they mainly want to expand in Korea. It's not like they want to abandon Korea and focus on the worldwide audience. They want both. BW is not as big today as it was a few years ago, and even though it's not that bad that it justifies a switch, the greed gets in the way. A businessman doesn't stick with something who's shares have dropped by 20% (or something like that). Instead, they focus on the future product, and in this case they think that the future is in SC2. If we assume that SC2 was a updated clone of BW, then it would be obvious to switch, so if you're a korean businessman, who aren't really familiar with either game, it seems pretty stupid to support BW, and that's why they were having such problems finding sponsors. But isn't sc2 even worse off in terms of sponsorship in Korea? I don't how forcing people to watch a less popular game is going to accomplish anything. SC2 still has potential its a new game? Its still a growing market when SC:BW wont get larger by the audience.. dont know how people cant see it.. NEW GAME > OLD GAME I can see why they would be interested in a game like LoL which seems really popular right now, but jumping to SC2 just doesn't make sense considering its current form. Well, tell me one other competitive 1v1 strategy game... Ok, there is Warcraft 3, but that is quite old, too, and won't attract new audience. C&C? Not really competitive. BW was in a decline for a while now and a complete switch of the current BW players to a totally different game like LoL doesn't make sense, so SC2 is the only option that made any sense. There are no alternatives. Their only other option was to let BW run it's course and once it had died by itself (in about 1-2 years) they could have scrapped the complete strategy section and focussed only on LoL. They chose the only point in time where a transition was possible - because of HotS coming up and leveling the playing field - to save their strategy section. LotV might come too late to still save anything. Yes, SC2 might not be the game everyone wished it was but who really wants Flash to lose his job completely? Though i have to say, a Flash,Bisu,Jaedong,FBH,Stork LoL team might be fun to watch, too :p But Flash is young. It might just be better for him to go to school then drag it out. Well, if he doesn't like to play SC2 he can quit at any point. If he does, why force him to quit and pursue another career? I don't think any of the superstars can quit. Kespa needs them to pull this whole thing off. If jaedong suddenly quits programing Team 8 will collapse the day afterwards then domino effect. I don't think anyone would want to be responsible for a jobless sea/Jaehoon. They have to play sc2 or else since BW was also having trouble with sponsers. It was better before, sc2 a small scene that anyone could get into, yes this includes Flash. If anyone wanted to play sc2 they could have easily switched. If the game is good it would have grown naturally. I don't understand why you think BW collapsing means they can't play sc2. That is a fallacy. I see no reason why BW would mean Flash can't still be a progamer. Lets assume the BW players would all continue playing BW until it collapses in about 2 years (probably sooner): The gap between current BW pros and SC2 pros would be 3 times as large since most new talent will be SC2 players and the current SC2 players will continue to improve at a rapid rate, after all they are already nearing the daily practice level of BW players. Even Flash would need 2-3 times more practice to get to that skill level than he would now (he himself assumes it will take him a year to reach the current top players) so a switch would basically be impossible for him. Many other current lower tier (lower than Flash/Jaedong) BW players might not be able to catch up at all. The only option for those players would be to either spend a year or two practicing SC2 non-stop without income from BW or SC2 to finally reach the pro level (if ever) or they would have to abandon their careers completely. Now lets assume Flash (or any other top BW player) would want to switch now and Kespa would stay with BW: Flash would lose his Kespa status immedatly, which means no more money from BW. He would be too weak to compete in SC2, which means no money from SC2. It would take him maybe half a year to finally reach Code A level. Half a year without any income except maybe a low b-teamer team salary. That is not viable for top tier BW players. The Kespa assisted switch is the only good chance those players have for a long term career in gaming unless the players want to switch to LoL which they could probably learn in a month or two.
If there wasnt any pressure from blizz or the western gaming community on kespa to switch, then these guys would still playing bw.. as for bw players having difficulties or as you quote impossible to switch.. are you in dream land? the skill cap for bw will always be higher than sc2, the fact of the matter is bw is an older game and requires much more multitasking to play professionally.
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On May 21 2012 20:29 baubo wrote:Show nested quote +On May 21 2012 10:27 ninini wrote:On May 21 2012 08:41 Miyoshino wrote: It wasn't an issue of SC2 being not popular because it wasn't released or barely released. Blizzard made very clear to the Koean scene 'no more rogue tournaments' and they gave Gom both a bag of money and exclusive rights to try to stop OGN and MBC. SC2 is just not popular in Korea. Is that so hard for you to understand? The fans still want BW, and the only reason why they are switching now is because the sponsors have noticed the foreign SC2 scene, and wants to have a piece of the cake. The south korean ppl wants to stay with BW, but the sponsors wants SC2. Without the sponsors, it doesn't matter what the fans wants, so Kespa is forced to switch. Is this really reported in the Korean media? Because it kind of doesn't make sense. For one thing, the big sponsorships for kespa teams right now are Korean-centric. Samsung is the only company among the big sponsors that really benefit from an international scene. Everyone else, SK Telecom, STX, Woongjin, etc. would not make any money from some random guy in the US knowing their brand. Great, I know Woongjin make great rice cookers, and I can get nice cell phone service from SKTelecom. And unless I decide to live in Korea for whatever reason, I'll never spend a dime on either company. In addition, OGN is a TV company. Yes, I know. There's internet streaming and everything, but OGN makes a lot of its money selling advertising space. And that money is going to go down if TV viewership goes down. Sure, they might make some of that back with foreign advertising of some kind. But it would certainly require some out of the box thinking and creating an infrastructure to attract fans and sponsors. Basically they're giving up certain money for uncertain money. If Korean fans don't want SC2, then Kespa is looking at losing most of its current sponsors. And they'd have to find new ones. Unless the well is dry for BW right now, this is a huge risk they have to take.
The truth of the matter is that sponsers want keep up with the current generation of esports, bw is only played pro in korea whereas sc2 is player pro globally. Sponsers obviously wnat their players to be out there known globally, kespa players will be entering western tournaments and such.
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On May 21 2012 19:11 Frankon wrote:Show nested quote +On May 21 2012 17:34 TrainSamurai wrote: People just don't like your favourite game. I have no favourite game. If the match is entertaining and the casters (or caster) make it interesting is fine by me. There are times when despite some good Sc2 tournaments going on at the same time i tune in into SPL or other korean rebrodcast, or even ISL or Gambit Cup - cause there could be some nice matches there (and by nice i don't always mean good matches) For instance. What got me into watching BW was a game (god knows who was playing or what tournament it was) casted by Sayle - when a Prottos went mass fast scouts (later with corsairs with d-web support) versus a zerg that went mass hydra and won. After that i watched the PL rebrodcasts (had a blast watching them and tried watching previous TSL's (sorry didn't find them entertaining). Now back to the dual format proleague. Actually the basic idea behind the format is rather good - the problem is with execution of it by the team's coaches. Right now i can say that KT coach (my personal opinion after first day) - found the solution to this PL format (well theirs second match should confim that thesis) - Flash playing 3rd match at SC2 was a dead give away that the coach didn't want to field him in sc2 yet but was forced too. Still people should rejoice since flash should play BW against next team - and we should hopefully get a good game. Right now Kespa pro's have no idea about early game harass - this is one of the things that is missing - they have rather nice mechanics but they don't feel the game - they still play it BW-like. This leads to some strange games...Like the first and only time when a player wins a televised game with mass carriers versus a zerg.
You know dam well what I meant when I said your favourite game. People don't like sc2 and that is all there is to it.
The dual format sucks. Have u read the OSL interviews? If not high quality games then I don't know what the hell you people want out of a pro scene.
@Morfildur You're also making the assumption that the skill level will rise linearly which is very debatable itself. It isn't like the meta game shifted solely because of the players ~.~ so you can't say there will be a 2 year game, it might actually be just a 1 month gap(ignoring things like gaining familarity with the timings etc) depending on Blizzard's patching schedule. Personally I'm doubting Blizzard because they patched the shit out of wc3 and still couldn't get it right. Basically it doesn't matter.
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