Switching from SC2 to BW - Page 2
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sammler
United Kingdom381 Posts
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Shikyo
Finland33997 Posts
There actually are many, many 250+ apm players that are legitly D to C-, it's not like they all are smurfs, some players just play fast. I'd just keep playing. Even if you lose to the better players, at least you get better. You really should aim to have 250+ apm yourself instead of just saying they all just are noobstompers or something, since the APM really is crucial in SCBW in comparison to SC2. | ||
DerpDog
Korea (North)62 Posts
I will try to get my internet fixed so I can host games. Yeah, mechanics I can practice against the AI pretty much (and I do)! But again it's not my biggest problem (yes I know how important they are and that's why I focus on it 100% in SC2, except in SC2 it's more useful to practice boxing your workers and A-move). I don't have very good mechanics of course, but I don't think more APM would help me as much as having some idea of what to do. Besides, I think it's hard to have good mechanics without having good game sense along with it? | ||
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Kipsate
Netherlands45349 Posts
Kipsate is my ID | ||
HudsonK
China172 Posts
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Voidsoul
Germany154 Posts
![]() It's really nice to see people actually coming from SC2 here. BW is hard atm, just don't let those smurfs discourage you. They don't deserve that much attention ![]() | ||
xarthaz
1704 Posts
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kamikami
France1057 Posts
They can just allow 1 smurf account for D+ player, 2 smurf accounts for C-\C players, 3 for C+\B, 4 for B\B+...., that way the good players can still practice off-race or new build but they cannot bash noobs using their main race anymore. | ||
GeckoVOD
Germany814 Posts
On January 23 2011 23:14 kamikami wrote: I hope that iCCup staff will change the smurfing policy so that everyone who love Broodwar can play on iCCup. They can just allow 1 smurf account for D+ player, 2 smurf accounts for C-\C players, 3 for C+\B, 4 for B\B+...., that way the good players can still practice off-race or new build but they cannot bash noobs using their main race anymore. Do you really think we had the ressources to check each D player for smurfs, even if we agreed on such a policy? | ||
Soulforged
Latvia918 Posts
![]() Anyhow, iccup's not your best bet for starting out - that is, if you care even a bit about losing consistantly. I've wrote this before, but this should be a good way to progress for a total beginner player: 1)Play AI. If you can beat 3 alone, without abusing static defense beyond the 1st attack(sunken/lurk, cannons, lots of tanks, etc), you're set to go online. Seeing as you have decent mechanics already you probably can skip this step. 2)Play on U.S.East. That's the weakest official server, if you stick to "1vs1 Python noobs" games, aside from occasional smurf, you'll be mostly getting players who don't even use hotkeys well, in 100-150 apm ranges. Have >50% win rate? Drop the "noobs" from the game title. 3)Still have >50% win rate? Add "good" to game title. Go on to Europe or U.S.West. Play other maps; for example, on Destination or Fighting Spirit on public b.net you'll meet players stronger than on Python. Now, I can't really tell about West, but Europe public games should range from D- to C- in skill level. 4)After having a decent win rate at previous stage, you totally can go on to iccup and get to ~C- without much trouble. Or you could stay on official servers and play some play/obs - it's kind of a lottery from D- to C+, though. Better off going straight to iccup. Figure out where you are on this list, and continiue from there. Or you could stay on iccup, meet some fellow tl.net beginners, and practice with them, etc. Just remember that playing people who demolish you has both advantages and disadvantages: your gameplay will be crisp(as they kill you for first mistake), but your motivation could go down, fear, thinking it's impossible, etc. | ||
kamikami
France1057 Posts
On January 23 2011 23:32 Gecko[Xp] wrote: Do you really think we had the ressources to check each D player for smurfs, even if we agreed on such a policy? for each (IP_address) list_accounts = get_accounts(IP_address)) if (list_account.size > 1) max_rank = get_max_rank(list_account) if (max_rank = D+) and (list_account.size > 2) --> return smurf. if (max_rank = C) and (list_account.size > 3) --> return smurf etc... Also, if the player has the good reason for smurf, he can contact an administrator/mod, to get his "smurf checking" flag disabled. If you play Ogame you can see they use this system to protect newbies and to prevent cheating. On January 23 2011 23:44 2Pacalypse- wrote: I think you would need to include cookies here as well, because some people (like me!) have dynamic IP address -.- Exactly, in this case you contact an admin to get your "smurf checking" flag disabled. That's how it works in some online game. | ||
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2Pacalypse-
Croatia9497 Posts
On January 23 2011 23:39 kamikami wrote: for each (IP_address) list_accounts = get_accounts(IP_address)) if (list_account.size > 1) max_rank = get_max_rank(list_account) if (max_rank = D+) and (list_account.size > 2) --> return smurf. I think you would need to include cookies here as well, because some people (like me!) have dynamic IP address -.- | ||
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2Pacalypse-
Croatia9497 Posts
On January 23 2011 23:38 Soulforged wrote: + Show Spoiler + This season, on my way to ~C+, I doubt I met what I'd consider a less-than-C ranked player more than a couple times - in ~30 games. Feels like with SC2, the lower tier players mostly dissapeared; or it could be just the timezone(koreans durr hurr). Saw nearly no players below 180 apm ![]() Anyhow, iccup's not your best bet for starting out - that is, if you care even a bit about losing consistantly. I've wrote this before, but this should be a good way to progress for a total beginner player: 1)Play AI. If you can beat 3 alone, without abusing static defense beyond the 1st attack(sunken/lurk, cannons, lots of tanks, etc), you're set to go online. Seeing as you have decent mechanics already you probably can skip this step. 2)Play on U.S.East. That's the weakest official server, if you stick to "1vs1 Python noobs" games, aside from occasional smurf, you'll be mostly getting players who don't even use hotkeys well, in 100-150 apm ranges. Have >50% win rate? Drop the "noobs" from the game title. 3)Still have >50% win rate? Add "good" to game title. Go on to Europe or U.S.West. Play other maps; for example, on Destination or Fighting Spirit on public b.net you'll meet players stronger than on Python. Now, I can't really tell about West, but Europe public games should range from D- to C- in skill level. 4)After having a decent win rate at previous stage, you totally can go on to iccup and get to ~C- without much trouble. Or you could stay on official servers and play some play/obs - it's kind of a lottery from D- to C+, though. Better off going straight to iccup. Figure out where you are on this list, and continiue from there. Or you could stay on iccup, meet some fellow tl.net beginners, and practice with them, etc. Just remember that playing people who demolish you has both advantages and disadvantages: your gameplay will be crisp(as they kill you for first mistake), but your motivation could go down, fear, thinking it's impossible, etc. This is the best advice I've read so far in any thread similar to this one! | ||
aimaimaim
Philippines2167 Posts
On January 23 2011 23:48 2Pacalypse- wrote: This is the best advice I've read so far in any thread similar to this one! going to try this next time i play! just hope cafes here have better ISP than the one i was playing 25kbps DL speed average FTW! | ||
puppykiller
United States3126 Posts
On January 23 2011 23:38 Soulforged wrote: This season, on my way to ~C+, I doubt I met what I'd consider a less-than-C ranked player more than a couple times - in ~30 games. Feels like with SC2, the lower tier players mostly dissapeared; or it could be just the timezone(koreans durr hurr). Saw nearly no players below 180 apm ![]() Anyhow, iccup's not your best bet for starting out - that is, if you care even a bit about losing consistantly. I've wrote this before, but this should be a good way to progress for a total beginner player: 1)Play AI. If you can beat 3 alone, without abusing static defense beyond the 1st attack(sunken/lurk, cannons, lots of tanks, etc), you're set to go online. Seeing as you have decent mechanics already you probably can skip this step. 2)Play on U.S.East. That's the weakest official server, if you stick to "1vs1 Python noobs" games, aside from occasional smurf, you'll be mostly getting players who don't even use hotkeys well, in 100-150 apm ranges. Have >50% win rate? Drop the "noobs" from the game title. 3)Still have >50% win rate? Add "good" to game title. Go on to Europe or U.S.West. Play other maps; for example, on Destination or Fighting Spirit on public b.net you'll meet players stronger than on Python. Now, I can't really tell about West, but Europe public games should range from D- to C- in skill level. 4)After having a decent win rate at previous stage, you totally can go on to iccup and get to ~C- without much trouble. Or you could stay on official servers and play some play/obs - it's kind of a lottery from D- to C+, though. Better off going straight to iccup. Figure out where you are on this list, and continiue from there. Or you could stay on iccup, meet some fellow tl.net beginners, and practice with them, etc. Just remember that playing people who demolish you has both advantages and disadvantages: your gameplay will be crisp(as they kill you for first mistake), but your motivation could go down, fear, thinking it's impossible, etc. This is great advice. However, without being able to host it is pretty damn annoying finding games on west, I'm not sure about east or europe becuase I dont go there ever. Hunters can be really fun although strategically its only a step up from playing the ai. You should probably just ignore any assumptions that come to your mind when you see someones rank. Even the bad players are good right now, I really don't think much of it is actually smurfs. Forget rank and don't even think about climbing. Just play for the sake of that overwhelmingly satisfying rush that happens when you finally win for the first time against some strategy that has owned you for the longest time. | ||
dras
Kazakhstan376 Posts
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sluggaslamoo
Australia4494 Posts
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dhe95
United States1213 Posts
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gongryong
Korea (South)1430 Posts
On January 23 2011 22:11 evilfatsh1t wrote: yeah iccup is a bitch. takes ages to actually improve on iccup as well...since you just get assraped by B/C players and you have to self review all the stuff you did wrong but other than that its good to see you have decided to stay away from the dark side. sc2 sucks more than iccup does hehehe. everyone should say this to the "crossovers" xD | ||
Count9
China10928 Posts
On January 23 2011 22:22 Shikyo wrote: Iccup really isn't your best bet if you're just starting off, it's incredibly difficult. Even solid D level is easily equivalent to high Diamond in SC2 and you also are going to require around 150 apm at least in order to get to D+ and higher with most races(depending on playstyle, might not need that much with Protoss). There actually are many, many 250+ apm players that are legitly D to C-, it's not like they all are smurfs, some players just play fast. I'd just keep playing. Even if you lose to the better players, at least you get better. You really should aim to have 250+ apm yourself instead of just saying they all just are noobstompers or something, since the APM really is crucial in SCBW in comparison to SC2. D level is actually master's league in SC2. But I agree with everything else in this post. It might feel shitty getting smashed 100 games in a row, but if you play better players you will improve, albeit not as quickly as if you had a couple practice partners. | ||
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