• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:47
CEST 08:47
KST 15:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Finals Preview: Two Legacies18Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12
Community News
Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18Weekly Cups (April 27-May 4): Clem takes triple0
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
vespene.gg — BW replays in browser 25 Years Since Brood War Patch 1.08 (Spoiler) ASL21 Winner's Interview [ASL21] Finals Preview: Two Legacies UA StarCraft: Mawin (T) vs hanniGan (P) Showmatch
Tourneys
[ASL21] Grand Finals Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread European Politico-economics QA Mega-thread YouTube Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1429 users

SC:BW AI Defeats WCG competitor - Page 3

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 7 8 9 Next All
sCCrooked
Profile Blog Joined April 2010
Korea (South)1306 Posts
Last Edited: 2011-01-19 18:47:38
January 19 2011 18:40 GMT
#41
On January 20 2011 03:33 goiflin wrote:
Show nested quote +
Until this thing is released to the public so we can test it, there's really no way of calling it "good" or "intelligent" in any way. Sounds just like pre-programmed responses to stimuli. Not really a "thinking" process going on.


There's two situations here. One: you read the article, but it all flew over your head. Two: you didn't read the article. It has nothing to do with being good. I'm sure any kespa sanctioned pro could stomp it into the ground. That's not the point. It's an AI for a game that teaches itself how to deal with situations. It's also not just going for mutas ASAP. It gauges the opponents BO, decides wether or not there's going to be an early push, and deals with the situation accordingly. While this is basic for a player, it's something that has ALWAYS plagued AI's, in any game. It's an intresting step forward..



There's 2 situations here: one, you read my response and it all flew over your head (more likely), or two, you didn't read my response or just don't understand what any of the concepts I'm talking about were. It has everything to do with being "good" because they're claiming it provides challenge for good Starcraft players. A simple algorithm mixed with maphack that would provide input to whether or not a certain amount of units are being made or whether a certain amount of production structures have been made before a certain time. I majored in Computer Sciences, I can see exactly how this thing works on a level the vast majority of people can't; apparently including you. Bottom line, don't speak on things you know nothing about.

You might want to read the article, it's pretty interesting how they figured out gas steal, ovie scouting, rush defense etc.
The AI might only be able to do mass muta, but it has sickkkkk muta micro.


I did. I can see the big picture rather than get caught up in all the details.


And btw I don't think that a lot of thinking process is going on while a hardcore player plays. You don't really have that much time to think while playing BW.


Considering I know KaL, Jaedong, and FlaSh personally as well as a large amount of B-team semi-pros, I'm pretty sure they'd be insulted by this blatantly misinformed undercutting of their strategic abilities.
Enlightened in an age of anti-intellectualism and quotidian repetitiveness of asinine assumptive thinking. Best lycan guide evar --> "Fixing solo queue all pick one game at a time." ~KwarK-
insaneMicro
Profile Blog Joined January 2011
Germany761 Posts
Last Edited: 2011-01-19 18:42:56
January 19 2011 18:42 GMT
#42
On January 20 2011 03:40 Trowabarton756 wrote:
=_= did i just read that right? Dude tried to use mass goliaths to kill off mutas??? i mean wouldn't mm or valks or mm+valks or...irridate...or like a thousand other ideas be far more useful? Iunno I feel as if this "top 16 europe" guy isn't all he's cracked up to be.


I gathered that he's no active pro anymore, they just found somebody who knows how to play RTS.
I have no doubt that a korean A-teamer would run the overmind bot over ten out of ten times.
"Damn I played some fine Zerg right there". -Fruitdealer
lastreason
Profile Joined May 2010
Romania250 Posts
Last Edited: 2011-01-19 18:45:54
January 19 2011 18:42 GMT
#43
if u check the computer's apm , i can't recall where i saw it it's lie3,4 k , so........... u only need to implement some rushe's and chees

p.s as far as i know kasparow beat before that day a few times the computer , and they always the computer smarter and better, and after he lost , he comed back and beat the computer and they made alot of ties
seRapH
Profile Blog Joined April 2009
United States9808 Posts
January 19 2011 18:45 GMT
#44
Would overmind respond to valkonic correctly? Because I could see them getting absolutely wrecked by that
boomer hands
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
January 19 2011 18:45 GMT
#45
On January 20 2011 03:40 Trowabarton756 wrote:
=_= did i just read that right? Dude tried to use mass goliaths to kill off mutas??? i mean wouldn't mm or valks or mm+valks or...irridate...or like a thousand other ideas be far more useful? Iunno I feel as if this "top 16 europe" guy isn't all he's cracked up to be.


irridate? lol
And all is illuminated.
kamikami
Profile Joined November 2010
France1057 Posts
January 19 2011 18:49 GMT
#46
I still don't get it ? the last time I check (from the 2010 AI competition thread) the bot cannot even beat a high D / D+ on iCCup, how the hell can it beat a WCG competitor now ? And who is that WCG competitor guy ?

In fact if those new bots are really good I will try to install the broodwarAPI and try them, since I'm really bored with the AIs from BWAI.

Khassar de Templari
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
January 19 2011 18:51 GMT
#47
On January 20 2011 03:40 Diminotoor wrote:
A simple algorithm mixed with maphack that would provide input to whether or not a certain amount of units are being made or whether a certain amount of production structures have been made before a certain time.


it doesn't have maphack.. it has to scout. and it does. but never mind..
And all is illuminated.
Trowabarton756
Profile Blog Joined May 2008
United States870 Posts
January 19 2011 18:52 GMT
#48
On January 20 2011 03:45 freelander wrote:
Show nested quote +
On January 20 2011 03:40 Trowabarton756 wrote:
=_= did i just read that right? Dude tried to use mass goliaths to kill off mutas??? i mean wouldn't mm or valks or mm+valks or...irridate...or like a thousand other ideas be far more useful? Iunno I feel as if this "top 16 europe" guy isn't all he's cracked up to be.


irridate? lol



....whats wrong with irridate for mutas??? I see you don't play terran...
http://www.teamliquid.net/video/streams/Trowabarton756
Chef
Profile Blog Joined August 2005
10810 Posts
January 19 2011 18:54 GMT
#49
So, uh, where's the VOD of the computer beating the human? All I see are a bunch of demonstration videos -.-
LEGEND!! LEGEND!!
Yodo
Profile Joined March 2010
Russian Federation327 Posts
Last Edited: 2011-01-19 18:55:30
January 19 2011 18:54 GMT
#50
Irradiate and valks are useless coz AI doesn't stack muta.
That is why this AI will be terribad as practice partner. It does things in its special way (mostly APM abuse), so you will never learn how to fight against real players. To beat this AI you need to utilize new strats and BOs which will be good against AI, not humans.
Personally I don't see any points in making AI which doesn't resemble human play.
Trap
Profile Blog Joined May 2009
United States395 Posts
Last Edited: 2011-01-19 18:56:49
January 19 2011 18:54 GMT
#51
On January 20 2011 03:52 Trowabarton756 wrote:
Show nested quote +
On January 20 2011 03:45 freelander wrote:
On January 20 2011 03:40 Trowabarton756 wrote:
=_= did i just read that right? Dude tried to use mass goliaths to kill off mutas??? i mean wouldn't mm or valks or mm+valks or...irridate...or like a thousand other ideas be far more useful? Iunno I feel as if this "top 16 europe" guy isn't all he's cracked up to be.


irridate? lol



....whats wrong with irridate for mutas??? I see you don't play terran...


I think he means the computer can likely query which mutalisk has been irradiated and separate it way faster than a human. Also this AI doesn't group its mutalisks in a stack of 11 like a human does.

Anyways like I posted in the last topic about this AI, the video of the human WCG player showed he didn't know any modern builds and was flat out bad. I wouldn't be surprised if the regular AI beat him once in a while.
coffeetoss | "Team Liquid Fantasy Proleague: Tales of Miserable Failure and Deep Regret" -Kanil
sCCrooked
Profile Blog Joined April 2010
Korea (South)1306 Posts
Last Edited: 2011-01-19 18:59:24
January 19 2011 18:56 GMT
#52
On January 20 2011 03:45 seRapH wrote:
Would overmind respond to valkonic correctly? Because I could see them getting absolutely wrecked by that


This is a smart response, I pose the same question.

irridate? lol


If that man's questions didn't spark anything for your debate column other than this pointless retort, you don't belong in this conversation.


it doesn't have maphack.. it has to scout. and it does. but never mind..


Ok so make it scout and then what it sees, it adds to its databank and takes things like production structures and... you know what nevermind, you obviously have no idea what you're talking about and have no place in intelligent conversation.

...whats wrong with irridate for mutas??? I see you don't play terran...


I don't think he plays Starcraft at all.
Enlightened in an age of anti-intellectualism and quotidian repetitiveness of asinine assumptive thinking. Best lycan guide evar --> "Fixing solo queue all pick one game at a time." ~KwarK-
Xenocide_Knight
Profile Blog Joined January 2008
Korea (South)2625 Posts
January 19 2011 18:57 GMT
#53
On January 20 2011 03:49 kamikami wrote:
I still don't get it ? the last time I check (from the 2010 AI competition thread) the bot cannot even beat a high D / D+ on iCCup, how the hell can it beat a WCG competitor now ? And who is that WCG competitor guy ?

In fact if those new bots are really good I will try to install the broodwarAPI and try them, since I'm really bored with the AIs from BWAI.



Lol I think we're all forgetting Zziim (Invader?)

http://wiki.teamliquid.net/starcraft/Zim
Shine[Kal] #1 fan
Gescom
Profile Joined February 2010
Canada3511 Posts
January 19 2011 18:58 GMT
#54
You guys are right: A team of multiple PhDs from a major university spent a year on a project and it's "shitty".

The hubris of some of you guys...
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
L_Master
Profile Blog Joined April 2009
United States8017 Posts
Last Edited: 2011-01-19 19:05:59
January 19 2011 18:58 GMT
#55
On January 20 2011 03:52 Trowabarton756 wrote:
Show nested quote +
On January 20 2011 03:45 freelander wrote:
On January 20 2011 03:40 Trowabarton756 wrote:
=_= did i just read that right? Dude tried to use mass goliaths to kill off mutas??? i mean wouldn't mm or valks or mm+valks or...irridate...or like a thousand other ideas be far more useful? Iunno I feel as if this "top 16 europe" guy isn't all he's cracked up to be.


irridate? lol



....whats wrong with irridate for mutas??? I see you don't play terran...


It insta splits the muta. Irradiate was good because it would do alot of damage to muta as you worked to remove the damaged one. This AI just takes out the damage one immediately and isn't even that clumped usually in the first place. Spending money on vessels to kill one muta every 75 energy just wouldn't be worth it I don't think.

Ok so make it scout and then what it sees, it adds to its databank and takes things like production structures and... you know what nevermind, you obviously have no idea what you're talking about and have no place in intelligent conversation.


This isn't how you argue, no need to personally attack the guy. This has the potential to be a pretty interesting discussion but people almost invariably respond to flames like this de-railing the whole topic.

Also, what Chef said, I kinda want to see a full game, as well as the entire game vs Oriol.
EffOrt and Soulkey Hwaiting!
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
January 19 2011 18:59 GMT
#56
Exactly how do you want to counter mass mutalisks with irridate if the opponent never stacks them?
It's clearly worth teching for it to put down 1 irridate on 1 mutalisk. Wow, you just killed one!
And all is illuminated.
sCCrooked
Profile Blog Joined April 2010
Korea (South)1306 Posts
Last Edited: 2011-01-19 19:04:16
January 19 2011 19:01 GMT
#57
On January 20 2011 03:58 L_Master wrote:
Show nested quote +
On January 20 2011 03:52 Trowabarton756 wrote:
On January 20 2011 03:45 freelander wrote:
On January 20 2011 03:40 Trowabarton756 wrote:
=_= did i just read that right? Dude tried to use mass goliaths to kill off mutas??? i mean wouldn't mm or valks or mm+valks or...irridate...or like a thousand other ideas be far more useful? Iunno I feel as if this "top 16 europe" guy isn't all he's cracked up to be.


irridate? lol



....whats wrong with irridate for mutas??? I see you don't play terran...


It insta splits the muta. Irradiate was good because it would do alot of damage to muta as you worked to remove the damaged one. This AI just takes out the damage one immediately and isn't even that clumped usually in the first place. Spending money on vessels to kill one muta every 75 energy just wouldn't be worth it I don't think.


For the bajillionth time "What about its response to Valkonic"? Valkyries and MM and vessels. Stop trying to act like the killing components aren't there and its just irradiate vs mutas.

Exactly how do you want to counter mass mutalisks with irridate if the opponent never stacks them?


Did you even watch the videos? Its clumping and spreading accordingly. Thusly, in a clump irradiate would be effective if only a contribution of 1 to the MM/Valkyries
Enlightened in an age of anti-intellectualism and quotidian repetitiveness of asinine assumptive thinking. Best lycan guide evar --> "Fixing solo queue all pick one game at a time." ~KwarK-
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
January 19 2011 19:03 GMT
#58
I think the best counter would be something like marine medic where the movement of the marines would be similar to the AI controlled mutalisks' and the medics did smart healing calculating which marine needs more healing at the moment.
And all is illuminated.
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
January 19 2011 19:07 GMT
#59
Jaedong would still kick it's ass. Somehow.
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
Last Edited: 2011-01-19 19:10:07
January 19 2011 19:08 GMT
#60
On January 20 2011 03:40 Trowabarton756 wrote:
=_= did i just read that right? Dude tried to use mass goliaths to kill off mutas??? i mean wouldn't mm or valks or mm+valks or...irridate...or like a thousand other ideas be far more useful? Iunno I feel as if this "top 16 europe" guy isn't all he's cracked up to be.


Goliath negate Muta micro with their range. Search for a video that showcased the power of AI muta micro.

It could micro 36 mutalisks indidually to kill off unbelievable amount of archon, turning aside at the correct moment. Basicly, AI mutas are invinsible if you cannot outrange them.

Also, Valks die to scourge pretty easily. And the AI can split the mutas anc control them seperately perfectly.

About irradiate, look at above

On January 20 2011 04:01 Diminotoor wrote:
Did you even watch the videos? Its clumping and spreading accordingly. Thusly, in a clump irradiate would be effective if only a contribution of 1 to the MM/Valkyries


The irradiated muta would be separated immediately and sent to his doom.
"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
Prev 1 2 3 4 5 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 490
Nina 0
StarCraft: Brood War
HiyA 101
Icarus 8
League of Legends
JimRising 716
Counter-Strike
Stewie2K1032
Other Games
WinterStarcraft650
C9.Mang0337
RuFF_SC249
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• practicex 32
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Universe Titan Cup
4h 14m
Rogue vs Percival
Wardi Open
5h 14m
Monday Night Weeklies
9h 14m
Replay Cast
17h 14m
Kung Fu Cup
1d 4h
GSL
2 days
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
GSL
3 days
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
3 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
[ Show More ]
Replay Cast
3 days
Maestros of the Game
4 days
Replay Cast
4 days
RSL Revival
5 days
TBD vs SHIN
TBD vs Rogue
IPSL
5 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
5 days
RSL Revival
6 days
IPSL
6 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
YSL S3
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.