• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:37
CEST 13:37
KST 20:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Leta's ASL S21 Ro.16 review FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion BW General Discussion
Tourneys
[ASL21] Ro16 Group D [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group C
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1603 users

Who's hot? Bisu's not. - Page 18

Forum Index > BW General
Post a Reply
Prev 1 16 17 18 19 20 23 Next All
_romantic
Profile Blog Joined May 2010
United States455 Posts
February 20 2011 06:57 GMT
#341
And I predict next season we will see maps that reflect that trend. Bisu will encounter players who have studied his style well, and will come prepared with builds that lead him to an inevitable, bloody death, much as any skilled, prepared hunter can easily lead dumb instinct into self-destruction.
Jaedong beats other players. Bisu beats other players, in PL. Flash beats Starcraft.
Xxio
Profile Blog Joined July 2009
Canada5565 Posts
February 20 2011 07:11 GMT
#342
Please stop bumping this thread. Whenever I see it I lose brain cells.
KTY
ffreakk
Profile Joined September 2010
Singapore2155 Posts
February 20 2011 07:44 GMT
#343
@l0st_romantic

There is this thing called "Edit" button.. So do save people the pain of reading 3 whole posts of blind hate/fanboyism and just keep it to 1, thanks.

No comments on ur posts, cant be bothered to.
Look. Only Forward. See. Only Victory.
Lachrymose
Profile Joined February 2008
Australia1928 Posts
February 20 2011 08:04 GMT
#344
On February 20 2011 15:53 l0st_romantic wrote:
Show nested quote +
On February 20 2011 15:24 overt wrote:
On February 20 2011 11:23 l0st_romantic wrote:
On February 20 2011 04:47 renzy wrote:
All of you saying Bisu is going to drop 80 ELO points by May, you just wait. Bisu is going to return to what he was during the Golden Age of Protoss and go on a rampage and rape everyone. GO BISU!


Won't happen. I think the next season of maps will be a lot more balanced, and reward late-game oriented, defensive play. This would be better for the development of BW strategy.


Just wanted to say you're kind of spewing Bisu hate. While it's certainly possible that with the new maps Bisu will go down drastically in ELO I can calmly say that I don't think it's all that likely. "Imba maps" don't suddenly allow a player to catch fire and play like a freaking god. Bisu passed Jaedong in ELO. Granted, JD was slumping but still that's pretty huge. He's practically carrying SKT on his back in Winner's League picking up multiple kills in every game, sitting at the top of the list of most all-kills in SWL.

Do you honestly think this is all because of "imba" maps? Bisu has been looking strong in most of his games and honestly I think he could take Flash in a bo5 right now. Sure, I'd still favor Flash but I think Bisu could definitely eek out a win over him.

I hope that, after the new maps are released, if Bisu continues to play at such a high level you'll keep your word and rework your OP.

Tears of the Moon (forces P to adopt 1 base strategies) is also good.


Why even post?

User was warned for this post
~
ArvickHero
Profile Blog Joined October 2007
10387 Posts
Last Edited: 2011-02-20 08:22:58
February 20 2011 08:21 GMT
#345
On February 20 2011 15:53 l0st_romantic wrote:
That is bad for the development of Brood War. Better maps would be maps that have completely different timings and introduce novel concepts, like Monty Hall or Dreamliner. Fortress is another good example. Tears of the Moon (forces P to adopt 1 base strategies) is also good. Bisu would not do well on a map like ToTM, for example, because he is the last protoss I would expect to actually come up with a decent way to deal with the map.

This is where you demonstrate that you don't even know what you're talking about. The map was designed so that Protoss would have no viable way of playing the map, 1 or 2 base. The nat design makes Forge FE unfeasible, and the low mineral patch count in the main (which was 7) made PvZ 1 Base play total shit. There's just no way for Protoss to beat a competent Zerg on that map.

Plus, Bisu said that he had a specially prepared build on that map anyways. Assuming that it wasn't mindgames, it would've meant that Bisu found a way to deal with it (if he hadn't lost to Fantasy we would've saw...)

You say that good maps should introduce novel concepts, and make players adapt to the map? Well guess what, Bisu does fairly well with that. Destination and Medusa were Bisu's playground, yet both introduced "novel concepts". Andromeda, a fairly defensive map w/ an in-base third, Bisu has good stats on. Arkanoid, one of the most "novel maps" you can get, Bisu is 4-1 on. Triathlon, another novel map, Bisu is currently 3-2 on which is pretty good. Monty Hall, a map you mentioned. has Bisu going 8-5 on. Hey Colosseum is a pretty novel map too, Bisu is 7-3 on that. Blitz X, another novel map! Bisu going 6-3 on that. Dreamliner, another map you mentioned, Bisu went 2-1 on. Bisu also 3-0 on Fortress. Hmmmm so many novel maps, but why is Bisu doing so well on all of these if he's so bad??

Because he's not, he's the real thing and one of the best, if not THE best Protoss of BW. Last season he had a bad slump because of a decision making crisis, and now he's back looking damn strong right now.

Jeez, looking at your reasoning, I assume you think Jaedong sucks too? After all, if Bisu's play is haphazard and chaotic (others would just call it aggressive or entertaining), then Jaedong's play must just blow your mind in terms of how "haphazard and chaotic" it is.
Writerptrk
dangots0ul
Profile Blog Joined January 2009
United States919 Posts
February 20 2011 08:34 GMT
#346
I like how effort is #7 dispite not playing a game in over 1/2 a year
i type teamliquid into the url subconsciously... all...the...time...
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
Last Edited: 2011-02-20 08:54:22
February 20 2011 08:44 GMT
#347
On February 20 2011 15:53 l0st_romantic wrote:
Show nested quote +
On February 20 2011 15:24 overt wrote:
On February 20 2011 11:23 l0st_romantic wrote:
On February 20 2011 04:47 renzy wrote:
All of you saying Bisu is going to drop 80 ELO points by May, you just wait. Bisu is going to return to what he was during the Golden Age of Protoss and go on a rampage and rape everyone. GO BISU!


Won't happen. I think the next season of maps will be a lot more balanced, and reward late-game oriented, defensive play. This would be better for the development of BW strategy.


Just wanted to say you're kind of spewing Bisu hate. While it's certainly possible that with the new maps Bisu will go down drastically in ELO I can calmly say that I don't think it's all that likely. "Imba maps" don't suddenly allow a player to catch fire and play like a freaking god. Bisu passed Jaedong in ELO. Granted, JD was slumping but still that's pretty huge. He's practically carrying SKT on his back in Winner's League picking up multiple kills in every game, sitting at the top of the list of most all-kills in SWL.

Do you honestly think this is all because of "imba" maps? Bisu has been looking strong in most of his games and honestly I think he could take Flash in a bo5 right now. Sure, I'd still favor Flash but I think Bisu could definitely eek out a win over him.

I hope that, after the new maps are released, if Bisu continues to play at such a high level you'll keep your word and rework your OP.

Tears of the Moon (forces P to adopt 1 base strategies) is also good.

Your other posts are just listing maps where Flash did well and/or Bisu did not do well.
http://www.teamliquid.net/forum/viewpost.php?post_id=6337366

You love to discredit Bisu talking about how he is only good on certain maps. Yet pre-slump, he was by far the best player on the most balanced map by stats, and he is more capable of overcoming imba than you give him credit for.
Which maps would you even say are protoss favored? Aztec, the map that Bisu stomps on zergs on with 50/50 odds on the map(partially due to the presence of 2 top protoss and 1 declining top zerg)? Circuit breaker? Icarus, with no good P odds? Benzene, whose ZvP only slightly favors P(in large part due to the fact that JD doesn't play on the map while Bisu does)? Bloody Ridge, where protoss gets 2 atrocious MUs? La Mancha, which is exactly the same?
Honestly, EotS and Aztec are the only 2 good P maps among a sea of non-P maps. I think you just want maps that give terrans/Flash a massive boost and make things insanely difficult for protoss/Bisu.
If you are not Bisu, chances are I hate you.
tabula rasa
Profile Joined December 2010
360 Posts
February 20 2011 09:06 GMT
#348
On February 20 2011 17:34 dangots0ul wrote:
I like how effort is #7 dispite not playing a game in over 1/2 a year

This thread was made 1/2 a year ago.
_romantic
Profile Blog Joined May 2010
United States455 Posts
February 20 2011 09:10 GMT
#349
On February 20 2011 17:21 ArvickHero wrote:
Show nested quote +
On February 20 2011 15:53 l0st_romantic wrote:
That is bad for the development of Brood War. Better maps would be maps that have completely different timings and introduce novel concepts, like Monty Hall or Dreamliner. Fortress is another good example. Tears of the Moon (forces P to adopt 1 base strategies) is also good. Bisu would not do well on a map like ToTM, for example, because he is the last protoss I would expect to actually come up with a decent way to deal with the map.

This is where you demonstrate that you don't even know what you're talking about. The map was designed so that Protoss would have no viable way of playing the map, 1 or 2 base. The nat design makes Forge FE unfeasible, and the low mineral patch count in the main (which was 7) made PvZ 1 Base play total shit. There's just no way for Protoss to beat a competent Zerg on that map.

Plus, Bisu said that he had a specially prepared build on that map anyways. Assuming that it wasn't mindgames, it would've meant that Bisu found a way to deal with it (if he hadn't lost to Fantasy we would've saw...)

You say that good maps should introduce novel concepts, and make players adapt to the map? Well guess what, Bisu does fairly well with that. Destination and Medusa were Bisu's playground, yet both introduced "novel concepts". Andromeda, a fairly defensive map w/ an in-base third, Bisu has good stats on. Arkanoid, one of the most "novel maps" you can get, Bisu is 4-1 on. Triathlon, another novel map, Bisu is currently 3-2 on which is pretty good. Monty Hall, a map you mentioned. has Bisu going 8-5 on. Hey Colosseum is a pretty novel map too, Bisu is 7-3 on that. Blitz X, another novel map! Bisu going 6-3 on that. Dreamliner, another map you mentioned, Bisu went 2-1 on. Bisu also 3-0 on Fortress. Hmmmm so many novel maps, but why is Bisu doing so well on all of these if he's so bad??

Because he's not, he's the real thing and one of the best, if not THE best Protoss of BW. Last season he had a bad slump because of a decision making crisis, and now he's back looking damn strong right now.

Jeez, looking at your reasoning, I assume you think Jaedong sucks too? After all, if Bisu's play is haphazard and chaotic (others would just call it aggressive or entertaining), then Jaedong's play must just blow your mind in terms of how "haphazard and chaotic" it is.



Arvick, other than Arkanoid, Monty Hall, Fortress, and Dreamliner, none of the other maps mentioned introduced those concepts. They didn't force the progaming community to change their build trees and metagaming to win. And Bisu's records on Monty Hall and Dreamliner are nothing to be proud of. The central issue is that Bisu doesn't invent timings for new map concepts. He doesn't have the sheer system-building ability that Flash does, or Oov or Savior did to compete.

Backing up for a second, instead of dividing players in terms of Zerg, or Terran, or Protoss, think of them in terms of what lets them win. Flash, Savior, and Oov win because they build entire metagame and build order trees that can flex very, very well, and also psychologically pin the opponent into bad spots for the next set of games by getting into their practice cycles. Just look at how Flash did it to Stork in Bacchus 08--he played an anti-carrier build on Katrina which Stork practiced against which Flash countered with a BBS.

Bisu, Jaedong, and I would throw Nada in here as well, win by mechanics and execution. They don't win by making smart mid-late-game decisions. They win by executing strategies with precision or executing them at a higher rhythm than their opponents.

This does not mean one style of player is superior to the other. This, however, does mean that the first type of player advances the metagame a lot more than the second type of player. Dominance by haphazard players does not lead to gameplay revolutions.

Case in point: look at Jaedong's dominance for Zerg versus Savior's dominance for Zerg. One period led a whole lot more strategic innovation than the other period for Zerg. Why? Because Savior won using Zerg in a new way, whereas Jaedong wins by using Zerg in an old way, better.

Nal_Ra and Daezang are examples of P's that win through new styles. Bisu simply takes other people's styles and does them better. There's no shame in that, it doesn't mean he sucks--it simply mean's he wins through instinct rather than brains. Does this make sense?
Jaedong beats other players. Bisu beats other players, in PL. Flash beats Starcraft.
_romantic
Profile Blog Joined May 2010
United States455 Posts
February 20 2011 09:13 GMT
#350
On February 20 2011 17:44 Lightwip wrote:
Show nested quote +
On February 20 2011 15:53 l0st_romantic wrote:
On February 20 2011 15:24 overt wrote:
On February 20 2011 11:23 l0st_romantic wrote:
On February 20 2011 04:47 renzy wrote:
All of you saying Bisu is going to drop 80 ELO points by May, you just wait. Bisu is going to return to what he was during the Golden Age of Protoss and go on a rampage and rape everyone. GO BISU!


Won't happen. I think the next season of maps will be a lot more balanced, and reward late-game oriented, defensive play. This would be better for the development of BW strategy.


Just wanted to say you're kind of spewing Bisu hate. While it's certainly possible that with the new maps Bisu will go down drastically in ELO I can calmly say that I don't think it's all that likely. "Imba maps" don't suddenly allow a player to catch fire and play like a freaking god. Bisu passed Jaedong in ELO. Granted, JD was slumping but still that's pretty huge. He's practically carrying SKT on his back in Winner's League picking up multiple kills in every game, sitting at the top of the list of most all-kills in SWL.

Do you honestly think this is all because of "imba" maps? Bisu has been looking strong in most of his games and honestly I think he could take Flash in a bo5 right now. Sure, I'd still favor Flash but I think Bisu could definitely eek out a win over him.

I hope that, after the new maps are released, if Bisu continues to play at such a high level you'll keep your word and rework your OP.

Tears of the Moon (forces P to adopt 1 base strategies) is also good.

Your other posts are just listing maps where Flash did well and/or Bisu did not do well.
http://www.teamliquid.net/forum/viewpost.php?post_id=6337366

You love to discredit Bisu talking about how he is only good on certain maps. Yet pre-slump, he was by far the best player on the most balanced map by stats, and he is more capable of overcoming imba than you give him credit for.
Which maps would you even say are protoss favored? Aztec, the map that Bisu stomps on zergs on with 50/50 odds on the map(partially due to the presence of 2 top protoss and 1 declining top zerg)? Circuit breaker? Icarus, with no good P odds? Benzene, whose ZvP only slightly favors P(in large part due to the fact that JD doesn't play on the map while Bisu does)? Bloody Ridge, where protoss gets 2 atrocious MUs? La Mancha, which is exactly the same?
Honestly, EotS and Aztec are the only 2 good P maps among a sea of non-P maps. I think you just want maps that give terrans/Flash a massive boost and make things insanely difficult for protoss/Bisu.


Lightwip, it's not about Protoss vs. Terran vs. Zerg. That's an artificial distinction. I would argue the biggest distinction between players is how they spend their time practicing. Do they spend it coming up with new strategies and theorizing on a proactive basis, or simply mass-gaming and taking other people's BOs? I'm sure it's a mix of both, but you and I can both agree that amongst progamers, there is definitely a distinction amongst this continuum. Stork vs. Bisu is a classic example; a better one would be Flash vs. Fantasy or Savior vs. Jaedong.

It's not about finding maps which are better for one race. It's about finding maps which suit a style of player. Does that make sense?
Jaedong beats other players. Bisu beats other players, in PL. Flash beats Starcraft.
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
February 20 2011 09:20 GMT
#351
On February 20 2011 06:39 ArvickHero wrote:
Show nested quote +
On February 19 2011 21:15 TwoToneTerran wrote:
On February 19 2011 16:32 ArvickHero wrote:
Bisu won 2 starleagues back-to-back back in 07 and that wasn't even his peak ;o but I'm pretty sure LunarC was referring to Bisu's "peak play" would rival Flash's "peak play", which I would agree to.


If you want me to rephrase that, 2 starleagues in the same season. Flash won titles in 3 back to back seasons. Bisu's peak play isn't close to Flash's peak play. That's how you distinguish great players from a bonjwa. It's such a biased statement to just assume someone's peak play is just as good as a better player's. Hey guys Nal_rA's peak play was just as good as Savior's because they were really good at the same time despite the fact that Savior beat him a lot and won more leagues.

You can love Bisu all you want and I am totally okay with that, but he's done nothing to prove that he is or ever has been as good as Flash at his best. No one has done that because we JUST crowned him bonjwa a couple months ago.

Bisu consistently slaughtered Flash and many other Terrans during his "peak" period, whereas Nal_rA never beat Savior for more than 2 games in a row. Bisu has shown his moments of pure brilliance even during his slumps, and during his peak/good form he was able to reverse build order losses and imba maps/disadvantageous situations through his sheer force, much like God Young Ho. Bisu may have been nowhere near as consistent as Jaedong and Flash, but you cannot deny Bisu's "peak play" rivaling that of a bonjwa.


Um, Bisu never "slaughtered" Flash. He beat him in very very close series, or lost to him sometimes, when Bisu was at his best. For a couple years Bisu was the slight favorite, and this was Flash when he was nowhere near his peak. If you want to compare 2007-2008 Bisu to 2010 Flash I think you're absolutely insane to say he was just as good.

I mean, from the start of Flash's career until the 2009 WCG -- which is the last time Bisu beat flash, and is absolutely the most favorable I can make this for Bisu -- Flash was ahead of Bisu 10-8. First series they ever played, when Bisu was at his absolute best and expected to beat Flash, flash beat him in 2 OSLs, whereas Bisu only beat him in one MSL. At his very peak, Flash was very close to him. Bisu never "slaughtered" Flash when he was winning titles. He beat Flash when Flash was playing poorly, and that's a far sight from comparing their peaks. Flash at his peak is so far beyond how good he was when he was neck and neck with Bisu, I don't know how you can say Bisu's peak is just as good.
Remember Violet.
_romantic
Profile Blog Joined May 2010
United States455 Posts
February 20 2011 09:20 GMT
#352
On February 20 2011 17:21 ArvickHero wrote:
Show nested quote +
On February 20 2011 15:53 l0st_romantic wrote:
That is bad for the development of Brood War. Better maps would be maps that have completely different timings and introduce novel concepts, like Monty Hall or Dreamliner. Fortress is another good example. Tears of the Moon (forces P to adopt 1 base strategies) is also good. Bisu would not do well on a map like ToTM, for example, because he is the last protoss I would expect to actually come up with a decent way to deal with the map.

This is where you demonstrate that you don't even know what you're talking about. The map was designed so that Protoss would have no viable way of playing the map, 1 or 2 base. The nat design makes Forge FE unfeasible, and the low mineral patch count in the main (which was 7) made PvZ 1 Base play total shit. There's just no way for Protoss to beat a competent Zerg on that map.

Plus, Bisu said that he had a specially prepared build on that map anyways. Assuming that it wasn't mindgames, it would've meant that Bisu found a way to deal with it (if he hadn't lost to Fantasy we would've saw...)

You say that good maps should introduce novel concepts, and make players adapt to the map? Well guess what, Bisu does fairly well with that. Destination and Medusa were Bisu's playground, yet both introduced "novel concepts". Andromeda, a fairly defensive map w/ an in-base third, Bisu has good stats on. Arkanoid, one of the most "novel maps" you can get, Bisu is 4-1 on. Triathlon, another novel map, Bisu is currently 3-2 on which is pretty good. Monty Hall, a map you mentioned. has Bisu going 8-5 on. Hey Colosseum is a pretty novel map too, Bisu is 7-3 on that. Blitz X, another novel map! Bisu going 6-3 on that. Dreamliner, another map you mentioned, Bisu went 2-1 on. Bisu also 3-0 on Fortress. Hmmmm so many novel maps, but why is Bisu doing so well on all of these if he's so bad??

Because he's not, he's the real thing and one of the best, if not THE best Protoss of BW. Last season he had a bad slump because of a decision making crisis, and now he's back looking damn strong right now.

Jeez, looking at your reasoning, I assume you think Jaedong sucks too? After all, if Bisu's play is haphazard and chaotic (others would just call it aggressive or entertaining), then Jaedong's play must just blow your mind in terms of how "haphazard and chaotic" it is.


ALSO:
People were saying what you said about ToTM about Arcadia for TvZ a long while back as well. Super hard for T to hold nat against what was then good (July-level) muta harass, easy third for Z, etc. etc. (record started out 10-0 Z:T)

But now, at any level above C+/B-, I'd reckon that Arcadia is perfectly balanced TvZ. Why? Because T's like Midas and Light eventually figured that shit out.

Map makers didn't make Arcadia to kill TvZ then, and didn't make ToTM to kill PvZ either. It simply weeds out players which know how to come up with good strategies and flexible builds versus players who are rote and mechanical. That's it.
Jaedong beats other players. Bisu beats other players, in PL. Flash beats Starcraft.
Assymptotic
Profile Joined February 2009
United States552 Posts
February 20 2011 09:47 GMT
#353
On February 20 2011 18:20 l0st_romantic wrote:
Show nested quote +
On February 20 2011 17:21 ArvickHero wrote:
On February 20 2011 15:53 l0st_romantic wrote:
That is bad for the development of Brood War. Better maps would be maps that have completely different timings and introduce novel concepts, like Monty Hall or Dreamliner. Fortress is another good example. Tears of the Moon (forces P to adopt 1 base strategies) is also good. Bisu would not do well on a map like ToTM, for example, because he is the last protoss I would expect to actually come up with a decent way to deal with the map.

This is where you demonstrate that you don't even know what you're talking about. The map was designed so that Protoss would have no viable way of playing the map, 1 or 2 base. The nat design makes Forge FE unfeasible, and the low mineral patch count in the main (which was 7) made PvZ 1 Base play total shit. There's just no way for Protoss to beat a competent Zerg on that map.

Plus, Bisu said that he had a specially prepared build on that map anyways. Assuming that it wasn't mindgames, it would've meant that Bisu found a way to deal with it (if he hadn't lost to Fantasy we would've saw...)

You say that good maps should introduce novel concepts, and make players adapt to the map? Well guess what, Bisu does fairly well with that. Destination and Medusa were Bisu's playground, yet both introduced "novel concepts". Andromeda, a fairly defensive map w/ an in-base third, Bisu has good stats on. Arkanoid, one of the most "novel maps" you can get, Bisu is 4-1 on. Triathlon, another novel map, Bisu is currently 3-2 on which is pretty good. Monty Hall, a map you mentioned. has Bisu going 8-5 on. Hey Colosseum is a pretty novel map too, Bisu is 7-3 on that. Blitz X, another novel map! Bisu going 6-3 on that. Dreamliner, another map you mentioned, Bisu went 2-1 on. Bisu also 3-0 on Fortress. Hmmmm so many novel maps, but why is Bisu doing so well on all of these if he's so bad??

Because he's not, he's the real thing and one of the best, if not THE best Protoss of BW. Last season he had a bad slump because of a decision making crisis, and now he's back looking damn strong right now.

Jeez, looking at your reasoning, I assume you think Jaedong sucks too? After all, if Bisu's play is haphazard and chaotic (others would just call it aggressive or entertaining), then Jaedong's play must just blow your mind in terms of how "haphazard and chaotic" it is.


ALSO:
People were saying what you said about ToTM about Arcadia for TvZ a long while back as well. Super hard for T to hold nat against what was then good (July-level) muta harass, easy third for Z, etc. etc. (record started out 10-0 Z:T)

But now, at any level above C+/B-, I'd reckon that Arcadia is perfectly balanced TvZ. Why? Because T's like Midas and Light eventually figured that shit out.

Map makers didn't make Arcadia to kill TvZ then, and didn't make ToTM to kill PvZ either. It simply weeds out players which know how to come up with good strategies and flexible builds versus players who are rote and mechanical. That's it.


(record started out 10-0 Z:T)
Point this out to me because I just checked TLPD and I see 2 terrans winning at at the start.
http://www.teamliquid.net/tlpd/korean/maps/13_Arcadia/games/TvZ#tblt-3256-2-1-DESC
So close, and yet so far
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
February 20 2011 10:29 GMT
#354
this thread need to be closed
Do yourself a favour and just STFU
C[SCL]
Profile Joined April 2009
Philippines576 Posts
February 20 2011 10:46 GMT
#355
On February 20 2011 19:29 Doraemon wrote:
this thread need to be closed


I AGREE. PLEASE DO.
BISU FAN FOREVER|Really fan.. really.|Flash, please get all the golds. k thx
ArvickHero
Profile Blog Joined October 2007
10387 Posts
Last Edited: 2011-02-20 11:00:20
February 20 2011 10:50 GMT
#356
On February 20 2011 18:10 l0st_romantic wrote:
Show nested quote +
On February 20 2011 17:21 ArvickHero wrote:
On February 20 2011 15:53 l0st_romantic wrote:
That is bad for the development of Brood War. Better maps would be maps that have completely different timings and introduce novel concepts, like Monty Hall or Dreamliner. Fortress is another good example. Tears of the Moon (forces P to adopt 1 base strategies) is also good. Bisu would not do well on a map like ToTM, for example, because he is the last protoss I would expect to actually come up with a decent way to deal with the map.

This is where you demonstrate that you don't even know what you're talking about. The map was designed so that Protoss would have no viable way of playing the map, 1 or 2 base. The nat design makes Forge FE unfeasible, and the low mineral patch count in the main (which was 7) made PvZ 1 Base play total shit. There's just no way for Protoss to beat a competent Zerg on that map.

Plus, Bisu said that he had a specially prepared build on that map anyways. Assuming that it wasn't mindgames, it would've meant that Bisu found a way to deal with it (if he hadn't lost to Fantasy we would've saw...)

You say that good maps should introduce novel concepts, and make players adapt to the map? Well guess what, Bisu does fairly well with that. Destination and Medusa were Bisu's playground, yet both introduced "novel concepts". Andromeda, a fairly defensive map w/ an in-base third, Bisu has good stats on. Arkanoid, one of the most "novel maps" you can get, Bisu is 4-1 on. Triathlon, another novel map, Bisu is currently 3-2 on which is pretty good. Monty Hall, a map you mentioned. has Bisu going 8-5 on. Hey Colosseum is a pretty novel map too, Bisu is 7-3 on that. Blitz X, another novel map! Bisu going 6-3 on that. Dreamliner, another map you mentioned, Bisu went 2-1 on. Bisu also 3-0 on Fortress. Hmmmm so many novel maps, but why is Bisu doing so well on all of these if he's so bad??

Because he's not, he's the real thing and one of the best, if not THE best Protoss of BW. Last season he had a bad slump because of a decision making crisis, and now he's back looking damn strong right now.

Jeez, looking at your reasoning, I assume you think Jaedong sucks too? After all, if Bisu's play is haphazard and chaotic (others would just call it aggressive or entertaining), then Jaedong's play must just blow your mind in terms of how "haphazard and chaotic" it is.



Arvick, other than Arkanoid, Monty Hall, Fortress, and Dreamliner, none of the other maps mentioned introduced those concepts. They didn't force the progaming community to change their build trees and metagaming to win. And Bisu's records on Monty Hall and Dreamliner are nothing to be proud of. The central issue is that Bisu doesn't invent timings for new map concepts. He doesn't have the sheer system-building ability that Flash does, or Oov or Savior did to compete.

Backing up for a second, instead of dividing players in terms of Zerg, or Terran, or Protoss, think of them in terms of what lets them win. Flash, Savior, and Oov win because they build entire metagame and build order trees that can flex very, very well, and also psychologically pin the opponent into bad spots for the next set of games by getting into their practice cycles. Just look at how Flash did it to Stork in Bacchus 08--he played an anti-carrier build on Katrina which Stork practiced against which Flash countered with a BBS.

Bisu, Jaedong, and I would throw Nada in here as well, win by mechanics and execution. They don't win by making smart mid-late-game decisions. They win by executing strategies with precision or executing them at a higher rhythm than their opponents.

This does not mean one style of player is superior to the other. This, however, does mean that the first type of player advances the metagame a lot more than the second type of player. Dominance by haphazard players does not lead to gameplay revolutions.

Case in point: look at Jaedong's dominance for Zerg versus Savior's dominance for Zerg. One period led a whole lot more strategic innovation than the other period for Zerg. Why? Because Savior won using Zerg in a new way, whereas Jaedong wins by using Zerg in an old way, better.

Nal_Ra and Daezang are examples of P's that win through new styles. Bisu simply takes other people's styles and does them better. There's no shame in that, it doesn't mean he sucks--it simply mean's he wins through instinct rather than brains. Does this make sense?

Triathlon didn't introduce concepts? Blitz X wasn't unique in its map layout to all other maps? Medusa wasn't unique in its map layout and stacked temples/minerals/giant cliff around the base (In fact, that map brought about metagame changes in PvP and TvZ)? I threw in Andromeda, Desti and Colosseum because you made the argument that Bisu would do horribly on defensive macro-oriented maps (and these 3 are creative and innovative in more subtle ways). A winning record is a winning record, you cannot overlook that.

To lump Bisu, Jaedong and Nada purely as mechanical players is a huge insult to them. They aren't great players just because of their great mechanics (many modern BW pros have great mechanics). All three of these greats have brought about strategic innovation and metagame changes through their sheer force and will. Bisu invented the current PvZ standard build +1 Sair/Speedlot, and invented the DT Forge FE in PvP (this I am assuming because there are no indicators of these builds being used prior to Bisu). And you can't seriously say that Bisu has no strategic credit for the Revolution? Sure Daezang had a Sair/DT build before, and the Forge FE was around forever, but it was Bisu who realized the importance of the Corsair in PvZ, and standardized the openings for PvZ.

And it's incredible for you to overlook Jaedong's strategic innovations too. Jaedong modernized the PvZ matchup with the 3 Base Spire 5 Hatch Hydra, and dominated ZvZ with his advanced strategic insight and micro. Savior's dominance had a lot of OBVIOUS innovation, only because his predecessors were so focused on micro-oriented Zerg and Zergs pretty much back then sucked, whereas Jaedong's innovations are a bit more subtle because of what he had to work with was already so good.

They don't win by making smart mid-late-game decisions. They win by executing strategies with precision or executing them at a higher rhythm than their opponents.

This isn't 07 anymore, where one player (Savior) is so far ahead because he has a good build, or is miles better mechanically (Nada). Almost all of the top 30 BW progamers have great macro and micro, along with precisely executed builds and intense map awareness. If it were just up to mechanics and strategy execution, then Really, Kal and Baby should be almost-bonjwas. To call Bisu and Jaedong haphazard is an insult, because their decision making is top-notch (when not slumping) at all times, especially mid-late game. Their mechanics help, but it's their decision making that makes them truly special.

And now you are saying that there's no shame for how Bisu wins. Funny, your previous posts implied derision of his style of play, and that Bisu actually isn't a very good player because his play is "haphazard" and the maps were too favoring of him.

Regarding Tears of the Protoss, even the most creative Protoss Stork admitted that the map was a graveyard, precisely due to the low min patch number and inability to Forge FE. If 1 base play can't work on maps with 8 min patches (against equally skilled Zergs), then it sure as hell won't work on maps with 7 min patches (Mineral patch numbers make a huuuge difference, part of the reason why Longinus is so P favored). I'm willing to bet a million dollars that there's no way a Protoss will ever consistently beat an equally/similarly skilled Zerg on TotM, ever.
On February 20 2011 18:20 TwoToneTerran wrote:
Show nested quote +
On February 20 2011 06:39 ArvickHero wrote:
On February 19 2011 21:15 TwoToneTerran wrote:
On February 19 2011 16:32 ArvickHero wrote:
Bisu won 2 starleagues back-to-back back in 07 and that wasn't even his peak ;o but I'm pretty sure LunarC was referring to Bisu's "peak play" would rival Flash's "peak play", which I would agree to.


If you want me to rephrase that, 2 starleagues in the same season. Flash won titles in 3 back to back seasons. Bisu's peak play isn't close to Flash's peak play. That's how you distinguish great players from a bonjwa. It's such a biased statement to just assume someone's peak play is just as good as a better player's. Hey guys Nal_rA's peak play was just as good as Savior's because they were really good at the same time despite the fact that Savior beat him a lot and won more leagues.

You can love Bisu all you want and I am totally okay with that, but he's done nothing to prove that he is or ever has been as good as Flash at his best. No one has done that because we JUST crowned him bonjwa a couple months ago.

Bisu consistently slaughtered Flash and many other Terrans during his "peak" period, whereas Nal_rA never beat Savior for more than 2 games in a row. Bisu has shown his moments of pure brilliance even during his slumps, and during his peak/good form he was able to reverse build order losses and imba maps/disadvantageous situations through his sheer force, much like God Young Ho. Bisu may have been nowhere near as consistent as Jaedong and Flash, but you cannot deny Bisu's "peak play" rivaling that of a bonjwa.


Um, Bisu never "slaughtered" Flash. He beat him in very very close series, or lost to him sometimes, when Bisu was at his best. For a couple years Bisu was the slight favorite, and this was Flash when he was nowhere near his peak. If you want to compare 2007-2008 Bisu to 2010 Flash I think you're absolutely insane to say he was just as good.

I mean, from the start of Flash's career until the 2009 WCG -- which is the last time Bisu beat flash, and is absolutely the most favorable I can make this for Bisu -- Flash was ahead of Bisu 10-8. First series they ever played, when Bisu was at his absolute best and expected to beat Flash, flash beat him in 2 OSLs, whereas Bisu only beat him in one MSL. At his very peak, Flash was very close to him. Bisu never "slaughtered" Flash when he was winning titles. He beat Flash when Flash was playing poorly, and that's a far sight from comparing their peaks. Flash at his peak is so far beyond how good he was when he was neck and neck with Bisu, I don't know how you can say Bisu's peak is just as good.

yo you're misinterpreting what I said, I didn't mean peak as in peak "accomplishments", but rather when he was playing the best he's ever played. Bisu was nowhere near his absolute best in the first series they ever played. I'd say Bisu's peak play was around 08-09, its just that he never was able to display it consistently enough to dominate, and '10 he showed it sometimes but mostly sucking. Flash's peak in terms of career is miles and miles ahead of Bisu, and I totally agree with that. Flash is a consistent beast. What I'm saying though, is that when Bisu's decision-making is at its best and peak, he rivals that of Flash's peak play.
Writerptrk
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
Last Edited: 2011-02-20 11:36:05
February 20 2011 11:34 GMT
#357
On February 20 2011 19:50 ArvickHero wrote:
yo you're misinterpreting what I said, I didn't mean peak as in peak "accomplishments", but rather when he was playing the best he's ever played. Bisu was nowhere near his absolute best in the first series they ever played. I'd say Bisu's peak play was around 08-09, its just that he never was able to display it consistently enough to dominate, and '10 he showed it sometimes but mostly sucking. Flash's peak in terms of career is miles and miles ahead of Bisu, and I totally agree with that. Flash is a consistent beast. What I'm saying though, is that when Bisu's decision-making is at its best and peak, he rivals that of Flash's peak play.


You literally said he slaughtered Flash, which just isn't true. You have this vague notion of "peak play," but have nothing to back it up. You just assume Bisu was just as good and I don't get that. He played exceedingly well but, honest to goodness, at the same level Flash did last year? Did you see Flash last year? It was the most mind bogglingly dominant play anyone's ever seen. It is to his credit he could keep doing it, but why couldn't Bisu? I mean he couldn't even do it for a straight month if he was just as good as Flash or he would've double titled. I understand Bisu's play was very impressive at times, but there's probably a reason it didn't work well enough to win him as many titles and I don't think it's just because he played worse from day to day. I just don't think he was the calibre you assume he was. And this is all ignoring that players have gotten much better over the past couple years. I'd say Bisu is a better player now than he was at his "peak," as you say, in 2008-2009, it's just not good enough to compete with the rest of the field and put up better results.

Bisu's done some cool things but, seriously, comparing him to Flash's peak which is the greatest peak any progamer's ever had is outrageous. You've got nothing to back it up with other than bias.
Remember Violet.
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
February 20 2011 12:05 GMT
#358
On February 20 2011 20:34 TwoToneTerran wrote:
Show nested quote +
On February 20 2011 19:50 ArvickHero wrote:
yo you're misinterpreting what I said, I didn't mean peak as in peak "accomplishments", but rather when he was playing the best he's ever played. Bisu was nowhere near his absolute best in the first series they ever played. I'd say Bisu's peak play was around 08-09, its just that he never was able to display it consistently enough to dominate, and '10 he showed it sometimes but mostly sucking. Flash's peak in terms of career is miles and miles ahead of Bisu, and I totally agree with that. Flash is a consistent beast. What I'm saying though, is that when Bisu's decision-making is at its best and peak, he rivals that of Flash's peak play.


You literally said he slaughtered Flash, which just isn't true. You have this vague notion of "peak play," but have nothing to back it up. You just assume Bisu was just as good and I don't get that. He played exceedingly well but, honest to goodness, at the same level Flash did last year? Did you see Flash last year? It was the most mind bogglingly dominant play anyone's ever seen. It is to his credit he could keep doing it, but why couldn't Bisu? I mean he couldn't even do it for a straight month if he was just as good as Flash or he would've double titled. I understand Bisu's play was very impressive at times, but there's probably a reason it didn't work well enough to win him as many titles and I don't think it's just because he played worse from day to day. I just don't think he was the calibre you assume he was. And this is all ignoring that players have gotten much better over the past couple years. I'd say Bisu is a better player now than he was at his "peak," as you say, in 2008-2009, it's just not good enough to compete with the rest of the field and put up better results.

Bisu's done some cool things but, seriously, comparing him to Flash's peak which is the greatest peak any progamer's ever had is outrageous. You've got nothing to back it up with other than bias.

You seem to think that it is absolutely outrageous to think that Flash isn't the GOATest GOAT ever. I'd say his career is still less successful than oov's or Nada's. Nada has every achievement that Flash has, except more Kespa rank placement and 1 more title. Oov has his 'undefeated in finals' record. Boxer arguably had a better career too despite only having 3 titles.
I'd say overall Bisu has the better career if he ever wins a dual title. Regardless of whether or not he does, it's certainly reasonable to compare peaks.
You are not without bias yourself.
If you are not Bisu, chances are I hate you.
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
Last Edited: 2011-02-20 12:24:21
February 20 2011 12:21 GMT
#359
On February 20 2011 21:05 Lightwip wrote:
Show nested quote +
On February 20 2011 20:34 TwoToneTerran wrote:
On February 20 2011 19:50 ArvickHero wrote:
yo you're misinterpreting what I said, I didn't mean peak as in peak "accomplishments", but rather when he was playing the best he's ever played. Bisu was nowhere near his absolute best in the first series they ever played. I'd say Bisu's peak play was around 08-09, its just that he never was able to display it consistently enough to dominate, and '10 he showed it sometimes but mostly sucking. Flash's peak in terms of career is miles and miles ahead of Bisu, and I totally agree with that. Flash is a consistent beast. What I'm saying though, is that when Bisu's decision-making is at its best and peak, he rivals that of Flash's peak play.


You literally said he slaughtered Flash, which just isn't true. You have this vague notion of "peak play," but have nothing to back it up. You just assume Bisu was just as good and I don't get that. He played exceedingly well but, honest to goodness, at the same level Flash did last year? Did you see Flash last year? It was the most mind bogglingly dominant play anyone's ever seen. It is to his credit he could keep doing it, but why couldn't Bisu? I mean he couldn't even do it for a straight month if he was just as good as Flash or he would've double titled. I understand Bisu's play was very impressive at times, but there's probably a reason it didn't work well enough to win him as many titles and I don't think it's just because he played worse from day to day. I just don't think he was the calibre you assume he was. And this is all ignoring that players have gotten much better over the past couple years. I'd say Bisu is a better player now than he was at his "peak," as you say, in 2008-2009, it's just not good enough to compete with the rest of the field and put up better results.

Bisu's done some cool things but, seriously, comparing him to Flash's peak which is the greatest peak any progamer's ever had is outrageous. You've got nothing to back it up with other than bias.

You seem to think that it is absolutely outrageous to think that Flash isn't the GOATest GOAT ever. I'd say his career is still less successful than oov's or Nada's. Nada has every achievement that Flash has, except more Kespa rank placement and 1 more title. Oov has his 'undefeated in finals' record. Boxer arguably had a better career too despite only having 3 titles.
I'd say overall Bisu has the better career if he ever wins a dual title. Regardless of whether or not he does, it's certainly reasonable to compare peaks.
You are not without bias yourself.


I literally never used the GOAT term. This was all about peak play and there's absolutely no way the old bonjwas are even as good as the average A-Teamer's peak play right now. This is a complete strawman through and through. You address something I never came close to mentioning just to defend the side of the argument you like. Bisu is an amazing player, quite possibly the greatest protoss ever, but there's practically no excuse to say his peak play matches Flash's. Bisu was "almost" a bonjwa like 3 years ago. Flash WAS crowned bonjwa three months ago, I just don't see how you can take this stance.

If you want to talk GOAT, though, it will take Jaedong or Flash winning 2 more titles. Until then, Nada's still the GOAT.
Remember Violet.
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
February 20 2011 13:26 GMT
#360
laugh, and people say bisu fanbois are bad
wat
Prev 1 16 17 18 19 20 23 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Map Contest Tou…
11:00
Playoffs Day 4
MaxPax vs SHIN
Clem vs Classic
Ryung 668
WardiTV629
IntoTheiNu 480
TKL 286
IndyStarCraft 161
3DClanTV 77
Liquipedia
Sparkling Tuna Cup
10:00
Weekly #129 (TLMC 22 Edition)
ByuN vs NightMare
CranKy Ducklings79
StrangeGG52
Railgan42
CranKy Ducklings SOOP35
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 152
ProTech129
SortOf 99
Rex 90
Railgan 42
MindelVK 19
Ryung 0
TKL 0
StarCraft: Brood War
Britney 30999
Calm 5296
Horang2 1726
Jaedong 1101
BeSt 322
EffOrt 292
actioN 236
Mini 234
Pusan 223
Last 210
[ Show more ]
Hyun 179
Light 175
ZerO 135
Dewaltoss 118
ggaemo 86
sorry 85
Soulkey 60
Shinee 46
Sexy 42
Shine 35
Sharp 26
HiyA 24
Hm[arnc] 20
Sacsri 19
IntoTheRainbow 13
Killer 12
JulyZerg 11
SilentControl 9
Noble 7
GoRush 3
Dota 2
Gorgc4129
XaKoH 537
NeuroSwarm440
XcaliburYe150
BananaSlamJamma28
League of Legends
JimRising 381
Counter-Strike
byalli874
allub458
x6flipin452
Heroes of the Storm
Khaldor348
Other Games
singsing1784
B2W.Neo548
DeMusliM224
Pyrionflax178
RotterdaM156
Mlord141
Mew2King60
ZerO(Twitch)13
Organizations
Dota 2
PGL Dota 2 - Main Stream12464
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Kozan
• sooper7s
• Migwel
• LaughNgamezSOOP
• IndyKCrew
• AfreecaTV YouTube
• intothetv
StarCraft: Brood War
• blackmanpl 24
• iopq 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1610
League of Legends
• Jankos1882
• TFBlade1130
Upcoming Events
Ladder Legends
3h 23m
Solar vs GgMaChine
Bunny vs Cham
ByuN vs MaxPax
BSL
7h 23m
CranKy Ducklings
12h 23m
Replay Cast
21h 23m
Wardi Open
22h 23m
Afreeca Starleague
22h 23m
Soma vs hero
Monday Night Weeklies
1d 4h
Replay Cast
1d 12h
Replay Cast
1d 21h
Afreeca Starleague
1d 22h
Leta vs YSC
[ Show More ]
Replay Cast
3 days
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
4 days
Replay Cast
4 days
Escore
4 days
Replay Cast
5 days
Replay Cast
5 days
IPSL
6 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.