• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:04
CET 14:04
KST 22:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival11TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams5Merivale 8 Open - LAN - Stellar Fest3Chinese SC2 server to reopen; live all-star event in Hangzhou22Weekly Cups (Oct 13-19): Clem Goes for Four3
StarCraft 2
General
Could we add "Avoid Matchup" Feature for rankgame Smart servos says it affects liberators as well RotterdaM "Serral is the GOAT, and it's not close" Chinese SC2 server to reopen; live all-star event in Hangzhou The New Patch Killed Mech!
Tourneys
Crank Gathers Season 2: SC II Pro Teams Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4 Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
[ASL20] Finals Preview: Arrival BSL Season 21 BSL Team A vs Koreans - Sat-Sun 16:00 CET ASL20 Pre-season Tier List ranking! ASL Runner-Up Race Stats
Tourneys
[ASL20] Grand Finals BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION ASL final tickets help [ASL20] Semifinal A
Strategy
Current Meta Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Roaring Currents ASL final
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently... Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Benefits Of Limited Comm…
TrAiDoS
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1480 users

[Spoilers] Effort's game today - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 Next All
Carefree
Profile Blog Joined November 2007
United States1571 Posts
July 18 2010 15:12 GMT
#21
On July 18 2010 23:13 Superiorwolf wrote:
Someone posted this earlier but I don't know if anyone saw it. Someone should go test this out!

[image loading]

Oh wait nvm, this is a different wall... he should have had the depot on the bottom iirc. So I guess it was true that the extractor did NOTHING. Wow, poor effort.


Yeah, it seems that the barracks has a much wider space to its left than the depot does.

On July 18 2010 23:55 C[SCL] wrote:
Perhaps fantasy knew that building the rax right at that spot could open up a hole, hence the depot above the gas. My two cents.


Building the rax there would also trap marines outside the wall. Especially given that the wall would be tight (barring any extractors), the marines would be trapped outside until the barracks was lifted.
DebOnAire - 「 Bisu[Shield] 」
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
July 18 2010 15:51 GMT
#22
At any rate, fantasy was fooled, and pulled a few scvs specifically to plug that hole. And that was not the reason EffOrt lost that game. Fantasy's vulture micro over EffOrt's lurker thrust was what gave fanta the huge advantage, because EffOrt wasn't able to do enough damage to make up for his dead third.
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
Confuse
Profile Joined October 2009
2238 Posts
July 18 2010 17:14 GMT
#23
This is a good post, at least to me it explained the weirdness of effort's play.
If we fear what we do not understand, then why is ignorance bliss?
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
July 18 2010 17:21 GMT
#24
EffOrt should have just played normally
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
Mobius
Profile Blog Joined March 2009
Canada1268 Posts
July 18 2010 17:43 GMT
#25
i dont understand numbers.. higher number=more space for units to pass through, lower number=less space for units to pass through or somethin?
Entusman #51
Aesop
Profile Joined October 2007
Hungary11304 Posts
July 18 2010 17:52 GMT
#26
On July 19 2010 02:43 Mobius wrote:
i dont understand numbers.. higher number=more space for units to pass through, lower number=less space for units to pass through or somethin?

Yes, and you have to take specific unit sizes into account: http://wiki.teamliquid.net/starcraft/List_of_Unit_and_Building_Sizes

For example, Gateway above Forge gives 7 (Gateway lower space) + 8 (Forge upper space) = 15 passageway between them, which is just enough to block a Zergling which is 16 x 16. That's basically the reason why Protoss forge FE works and why we do not place Forges above Gateways (since that would be a gap of 27).
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 18 2010 18:01 GMT
#27
On July 18 2010 23:13 Superiorwolf wrote:
Someone posted this earlier but I don't know if anyone saw it. Someone should go test this out!

[image loading]

Oh wait nvm, this is a different wall... he should have had the depot on the bottom iirc. So I guess it was true that the extractor did NOTHING. Wow, poor effort.

Depot has to be touching the top of the barracks to make a ling proof wall.

His barracks is like 1 square too far to the right
Artillery spawned from the forges of Hell
TheYango
Profile Joined September 2008
United States47024 Posts
July 18 2010 18:13 GMT
#28
On July 18 2010 23:13 Superiorwolf wrote:
Someone posted this earlier but I don't know if anyone saw it. Someone should go test this out!

[image loading]

Oh wait nvm, this is a different wall... he should have had the depot on the bottom iirc. So I guess it was true that the extractor did NOTHING. Wow, poor effort.

IIRC it was confirmed in the thread this was posted in that the Barracks is too far to the right, and the wall isn't ling-tight regardless of the extractor.
Moderator
Aesop
Profile Joined October 2007
Hungary11304 Posts
July 18 2010 18:17 GMT
#29
On July 19 2010 03:01 arb wrote:
Depot has to be touching the top of the barracksGeyser to make a ling proof wall.

His barracks is like 1 square too far to the right

There
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 18 2010 18:19 GMT
#30
On July 19 2010 03:17 Aesop wrote:
Show nested quote +
On July 19 2010 03:01 arb wrote:
Depot has to be touching the top of the barracksGeyser to make a ling proof wall.

His barracks is like 1 square too far to the right

There

the barracks has to be touching the top of the geyser yes, but i always thought depots had to be touching some part of the top of the barracks for a ling proof wall?
Artillery spawned from the forges of Hell
Aesop
Profile Joined October 2007
Hungary11304 Posts
Last Edited: 2010-07-18 18:34:40
July 18 2010 18:26 GMT
#31
On July 19 2010 03:19 arb wrote:
Show nested quote +
On July 19 2010 03:17 Aesop wrote:
On July 19 2010 03:01 arb wrote:
Depot has to be touching the top of the barracksGeyser to make a ling proof wall.

His barracks is like 1 square too far to the right

There

the barracks has to be touching the top of the geyser yes, but i always thought depots had to be touching some part of the top of the barracks for a ling proof wall?

That too. But in this case the problem was the barracks placement. I mutilated your text, of course the barracks would have to be touching the Geyser.

But yeah, Depot above Barracks is safe, Barracks above Depot isn't.

Anyway, back on topic. Surely Effort's play looked bad, but fantasy had clearly practiced a lot for this specific constellation. Fantasy used a weird fake from Bio to mech to Bio and even inviting Effort to try the ling break.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
July 18 2010 19:06 GMT
#32
Lx called Effort's play "amateur" for that mistake haha.

I can't believe Effort didn't actually practice the Extractor trick...?
TranslatorBaa!
Zona
Profile Blog Joined May 2007
40426 Posts
July 18 2010 19:08 GMT
#33
On July 18 2010 20:47 SubtleArt wrote:
Ah well Fantasy's gay vulture drop rush --> valk build got figured out. Only a matter of time until this stupid bio -> mech shit does too right? RIIIIIGHT?

Actually I wasn't watching the game too closely, fantasy faked a bio opening then came out with a timing push right? Some1 correct me if I'm being an idiot cause the game was on at 2 AM over here lol

I really don't think this handful mnm (with stim)->mech has vulnerabilities like the other builds do.

And yeah I was slightly perturbed by wfbrood slapping their logo on a pic from liquipedia.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
July 18 2010 19:11 GMT
#34
On July 18 2010 23:27 Aesop wrote:
I am more confused about those pictures with the wfbrood logo on them. As far as I know, Yurebis created them:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=95004


AFAIK Wfbrood automatically rehosts every single image for their articles, and in the process it just slaps a wfbrood.com logo on them.
TranslatorBaa!
hacklebeast
Profile Blog Joined April 2010
United States5090 Posts
July 18 2010 19:22 GMT
#35
That may not have been the only reason to build the extractor. I thought, at first that the extracter was there to play the role of an ultralisk, and absorb fire. I know that lings are priority targets for the AI, but if there were a few marines in the back, the would have attacked the extractor rather than run forward to fight lings. The difference between those marines being in combat might have caused the push to be succesful. I just have a hard time believing that a progamer would make such a simple mistake.
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
Nal_rAwr
Profile Blog Joined July 2009
United States2611 Posts
July 18 2010 19:31 GMT
#36
its not really a simple mistake though

progamers make a shit load of mistakes all the time
i.e. protoss players (except for bisu and nony) always fuck up their shuttle/reaver micro
they pointlessly lose shuttles and reavers all the time because they suck.

but this gas trick is a trick not too many people know, and since it varies depending on the extractor or refinery, and how fantasy builds the wall, also position, effort wasn't sure

fantasy even didn't know about it i guess, because he built his refinery, which totally defeated the purpose of effort's extractor not allowing the lings in

Nony is Bonjwa
hacklebeast
Profile Blog Joined April 2010
United States5090 Posts
July 18 2010 19:46 GMT
#37
On July 19 2010 04:31 Nal_rAwr wrote:
its not really a simple mistake though

progamers make a shit load of mistakes all the time
i.e. protoss players (except for bisu and nony) always fuck up their shuttle/reaver micro
they pointlessly lose shuttles and reavers all the time because they suck.

but this gas trick is a trick not too many people know, and since it varies depending on the extractor or refinery, and how fantasy builds the wall, also position, effort wasn't sure

fantasy even didn't know about it i guess, because he built his refinery, which totally defeated the purpose of effort's extractor not allowing the lings in



There is a difference between the two. While you can "know" how to reaver micro, you also need the skill to make it work. If you click in a wrong place, it can ruin the entier thing. However, the extractor trick only requiers knowledge. It is not as if by clicking on different parts of the gyser it will cause the gap to grow or shrink. Given how much they practice progamer should have all of the knowlege there is in the game of starcraft. And fantasy's refinery may even suport my idea. If fantasy was worried about the extractor drawing fire, by placeing his own he eliminates that threat. Although, it is more likely that he just needed more gas for his mech build.
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
ndralcasid
Profile Blog Joined January 2009
United States524 Posts
July 18 2010 20:36 GMT
#38
+ Show Spoiler +
I thought this thread was going to be about his offensive Nydus, lol
I aint crying over some daggone danishes
Shinshady
Profile Blog Joined January 2009
Canada1237 Posts
July 18 2010 21:54 GMT
#39
On July 19 2010 05:36 ndralcasid wrote:
+ Show Spoiler +
I thought this thread was going to be about his offensive Nydus, lol


+ Show Spoiler +
Lol the thread started off as Effort's mistake not Effort's best innovation to ZvZ yet xD....
BeSt[WHITE] Have a great retirement | "SKT is best KT." - Vortok | http://img214.imageshack.us/img214/7190/ep24hitcombo2small.gif
Megalisk
Profile Blog Joined October 2008
United States6095 Posts
July 18 2010 22:11 GMT
#40
On July 19 2010 04:31 Nal_rAwr wrote:
progamers make a shit load of mistakes all the time
i.e. protoss players (except for bisu and nony) always fuck up their shuttle/reaver micro


You haven't seen enough Bisu games .
Tear stained american saints and dirty guitar dreams across a universe of desert and blue sky , gas station coffee love letters and two dollar pistol kisses from thirty five dollar hotel room stationary .
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
CrankTV Team League
13:00
Group Stage: 3 Bo5s
Streamerzone vs Shopify Rebellion
TBD vs Team Vitality
LiquipediaDiscussion
Wardi Open
12:00
#57
WardiTV529
OGKoka 338
Rex97
SteadfastSC35
Liquipedia
Replay Cast
10:00
Crank Gathers S2: Preliminary
Team Vitality vs Team FalconLIVE!
CranKy Ducklings164
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 338
Rex 97
SteadfastSC 35
StarCraft: Brood War
Britney 39429
firebathero 9660
Jaedong 5097
Sea 1562
EffOrt 548
Pusan 504
Stork 352
ToSsGirL 77
Liquid`Ret 73
Icarus 31
[ Show more ]
Movie 27
sas.Sziky 22
Shine 19
yabsab 14
Dota 2
Gorgc4651
qojqva1025
Dendi546
XcaliburYe134
420jenkins113
ODPixel99
Counter-Strike
olofmeister1694
shoxiejesuss1206
x6flipin483
oskar159
markeloff64
edward29
Other Games
singsing1804
B2W.Neo631
hiko394
crisheroes332
Pyrionflax248
Sick190
Lowko187
Happy134
Mew2King49
QueenE41
Organizations
Counter-Strike
PGL9224
StarCraft: Brood War
lovetv 14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 41
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 454
• WagamamaTV261
Upcoming Events
Monday Night Weeklies
3h 56m
BSL 21
11h 56m
WardiTV Invitational
22h 56m
CrankTV Team League
23h 56m
BASILISK vs TBD
Team Liquid vs Team Falcon
BSL 21
1d 11h
Replay Cast
1d 20h
OSC
1d 22h
CrankTV Team League
1d 23h
Replay Cast
2 days
The PondCast
2 days
[ Show More ]
CrankTV Team League
2 days
Replay Cast
3 days
WardiTV Invitational
3 days
CrankTV Team League
3 days
Replay Cast
4 days
BSL Team A[vengers]
5 days
Dewalt vs Shine
UltrA vs ZeLoT
BSL 21
5 days
Sparkling Tuna Cup
5 days
BSL Team A[vengers]
6 days
Cross vs Motive
Sziky vs HiyA
BSL 21
6 days
Wardi Open
6 days
Liquipedia Results

Completed

ASL Season 20
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
CSL 2025 AUTUMN (S18)
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.